Files
bim_engine/docs/引擎API对接.md

269 lines
6.4 KiB
Markdown
Raw Normal View History

# Engine API 对接指南2026-03
本文档说明 SDK 层与底层 `iflow-engine-base` 的最新对接方式。
## 核心原则
1. `Engine` 组件是底层能力封装层(状态管理 + 参数转换 + 底层调用)
2. `EngineManager` 只保留少量对外公共 API不再做全量透传
3. 内部 Manager 直接通过 `this.engineComponent``Engine`
4. 非 Manager 组件通过 `registry.engine3d?.getEngineComponent()``Engine`
5. 不暴露 raw engine 实例,事件订阅走 `onRawEvent/offRawEvent`
---
## 对接层级
```text
L1 UI 层Button/Panel/Dialog
-> L2 Manager 层(业务编排)
-> L3 Engine 组件(统一封装)
-> L4 iflow-engine-base底层能力
```
---
## A. 对外 APIEngineManager
对外稳定入口:`bimEngine.engine`
```ts
interface EngineManagerPublicApi {
initialize(options?: Omit<EngineOptions, 'container'>): boolean;
isInitialized(): boolean;
loadModel(urls: string[], options?: ModelLoadOptions): void;
pauseRendering(): void;
resumeRendering(): void;
getEngineComponent(): Engine | null;
destroy(): void;
}
```
`EngineManager` 内部仍负责:
- 创建 `Engine` 实例
- 创建并持有 `RightKeyManager`
- 组装右键菜单逻辑
---
## B. 内部 Manager 对接(推荐)
`BaseManager` 已提供:
```ts
protected get engineComponent(): Engine | null;
```
### 示例:剖切盒
```ts
this.engineComponent?.activeSection('box');
this.engineComponent?.setSectionBoxRange(range);
this.engineComponent?.deactivateSection();
```
### 示例:漫游
```ts
this.engineComponent?.activateFirstPersonMode();
this.engineComponent?.setWalkSpeed(speed);
this.engineComponent?.deactivateFirstPersonMode();
```
---
## C. 非 Manager 组件对接
适用于 toolbar 按钮、独立组件(如 `WalkPathPanel`
```ts
registry.engine3d?.getEngineComponent()?.CameraGoHome();
registry.engine3d?.getEngineComponent()?.activateZoomBox();
registry.engine3d?.getEngineComponent()?.toggleMiniMap();
```
---
## D. 原始事件对接(替代 getEngine
`Engine.getEngine()` 已删除,改为事件桥接:
```ts
engineComponent?.onRawEvent('measure-changed', handler);
engineComponent?.offRawEvent('measure-changed', handler);
```
适用场景:
- 测量回调(`measure-changed` / `measure-click`
- 剖切盒拖动回调(`section-move`
---
## E. 新功能对接步骤(最新模板)
### Step 1: 在 Engine 组件实现能力
文件:`src/components/engine/index.ts`
```ts
public activateXx(): void {
if (!this._isInitialized || !this.engine?.xxModule) return;
this.engine.xxModule.active();
}
public deactivateXx(): void {
if (!this._isInitialized || !this.engine?.xxModule) return;
this.engine.xxModule.disActive();
}
```
### Step 2: 在 Manager 中调用(不要新增 EngineManager 透传)
文件:`src/managers/xx-dialog-manager.ts`
```ts
protected onDialogCreated(): void {
this.engineComponent?.activateXx();
}
protected onBeforeDestroy(): void {
this.engineComponent?.deactivateXx();
}
```
### Step 3: 若是非 Manager 组件,走 getEngineComponent
```ts
registry.engine3d?.getEngineComponent()?.activateXx();
```
### Step 4: 仅当需要“对外 SDK 公共 API”时再考虑给 EngineManager 增加方法
判定标准:
- 该能力是否需要 `bimEngine.engine?.xxx()` 供外部用户直接调用
- 若仅为内部链路使用,不应在 `EngineManager` 再包一层
---
## F. 常见反模式
- ❌ 在 `EngineManager` 里新增大批 `this.engineInstance?.xxx()` 透传
- ❌ 内部 Manager 继续写 `this.registry.engine3d?.xxx()`
- ❌ 通过 `Engine.getEngine()` 暴露 raw engine
对应正确方式:
- ✅ 内部 Manager 使用 `this.engineComponent?.xxx()`
- ✅ 非 Manager 使用 `registry.engine3d?.getEngineComponent()?.xxx()`
- ✅ 原始事件使用 `onRawEvent/offRawEvent`
---
---
## H. 设置系统对接
设置系统通过 `SettingDialogManager``Engine` 组件协作实现。
### H.1 架构
```text
SettingDialogManager (src/managers/setting-dialog-manager.ts)
├── UI 管理: 设置面板生命周期、预设列表展示
├── 预设管理: setPresetList() / applyPresetById()
└── 设置应用: 调用 engineComponent.setSettings()
Engine 组件 (src/components/engine/index.ts)
├── getSettings(): 获取当前完整设置
├── setSettings(patch): 应用设置补丁
└── 各类单项设置方法 (setRenderMode, setHDRBackgroundId, etc.)
```
### H.2 第三方注入预设
```typescript
// 初始化设置管理器
bimEngine.initSetting();
// 注入第三方预设
bimEngine.setting?.setPresetList([
{
id: 'vendor-preset',
presetName: '供应商预设',
isDefault: false,
source: 'external',
settings: {
render: { mode: 'advanced', contrast: 60, ... },
display: { showEdge: true, ... },
environment: { type: 'hdr', hdrId: 'hdr-01', ... }
}
}
]);
```
### H.3 设置 API 调用链
```text
// 用户点击设置按钮
Toolbar Setting Button
-> registry.setting.toggle()
-> SettingDialogManager.show()
-> createContent() 创建面板 UI
-> 用户修改设置
-> this.engineComponent?.setSettings(patch)
-> Engine.setSettings()
-> 调用底层引擎 setting 模块
// 用户切换预设
Preset Select Change
-> SettingDialogManager.applyPresetById(id)
-> 找到对应 preset
-> this.engineComponent?.setSettings(preset.settings)
-> emit('setting:preset-changed', { preset, timestamp })
// 用户保存预设
Save Preset Button
-> 弹出命名输入框
-> SettingDialogManager.saveAsPresetWithName(name)
-> 组装 EngineSettingPreset
-> emit('setting:preset-saved', { preset, currentSettings, timestamp })
```
### H.4 设置相关事件
```typescript
// 预设保存
bimEngine.on('setting:preset-saved', ({ preset, currentSettings, timestamp }) => {
// 可持久化到 localStorage 或后端
});
// 预设切换
bimEngine.on('setting:preset-changed', ({ preset, timestamp }) => {
// 可埋点上报
});
// 预设删除
bimEngine.on('setting:preset-deleted', (preset) => {
// 清理存储
});
```
### H.5 详细文档
- [设置系统模块文档](MODULES/设置系统.md) - 完整 API 和接入指南
---
## G. 验收清单
重构或新增功能后,至少检查:
1. `EngineManager` 是否只保留必要公共 API
2. Manager 层是否统一走 `engineComponent`
3. 是否无 `getEngine()` 调用
4. 事件订阅是否成对 `onRawEvent/offRawEvent`
5. `npm run build` 是否通过