refactor: sync managers and section box actions
Wire section box scale/reverse/reset to clipping APIs and sync demo artifacts.
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@@ -57,14 +57,21 @@ export class SectionBoxDialogManager extends BaseDialogManager {
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}
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},
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onReverseToggle: (isReversed) => {
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// 底层暂不支持反向功能
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console.log('[SectionBoxDialogManager] 反向切换(底层暂不支持):', isReversed);
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console.log('[SectionBoxDialogManager] 反向切换:', isReversed);
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// 底层 reverse() 为“切换一次”,这里不使用 isReversed 作为入参,只要用户点击就触发。
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this.registry.engine3d?.reverseSection();
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},
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onFitToModel: () => {
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console.log('[SectionBoxDialogManager] Fit to model not supported in new API');
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// 对接底层 scaleBox():缩放剖切盒到场景整体包围盒
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this.registry.engine3d?.scaleSectionBox();
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},
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onReset: () => {
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console.log('[SectionBoxDialogManager] Reset not supported in new API');
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// 重置定义:关闭剖切再打开剖切盒。
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// UI 侧会自行将滑块强制恢复到 0-100,并将隐藏/反向按钮恢复为关闭状态。
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this.registry.engine3d?.deactivateSection();
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this.registry.engine3d?.activeSection('box');
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// 确保剖切可见(避免上一次处于隐藏状态导致“看起来没重置”)
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this.registry.engine3d?.recoverSection();
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},
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onRangeChange: (range) => {
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this.registry.engine3d?.setSectionBoxRange(range);
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