feat: add camera switch, fix click event/dialog resize/map state sync

- fix(engine): adapt click handler to base engine array format data[0].url/ids
- feat(toolbar): add perspective/orthographic camera switch button with dynamic icon
- fix(dialog): clamp resize to container bounds to prevent overflow
- feat(demo): add auto-combine feature with robust URL parsing and validation
- fix(walk): close minimap on walk exit and sync map state between toolbar and walk panel
- fix(engine): correct MiniMap getstate() casing to match base engine API
- build: rebuild demo libs
This commit is contained in:
yuding
2026-03-05 17:43:50 +08:00
parent b96e5f3262
commit 507112fcf9
18 changed files with 6890 additions and 6501 deletions

View File

@@ -425,6 +425,10 @@ export class BimDialog implements IBimComponent {
let startY = 0;
let startW = 0;
let startH = 0;
let containerW = 0;
let containerH = 0;
let elLeft = 0;
let elTop = 0;
const onMouseDown = (e: MouseEvent) => {
e.preventDefault();
@@ -434,6 +438,12 @@ export class BimDialog implements IBimComponent {
startW = this.element.offsetWidth;
startH = this.element.offsetHeight;
// 缓存容器尺寸和弹窗位置,用于计算最大可缩放范围
containerW = this.container.clientWidth;
containerH = this.container.clientHeight;
elLeft = this.element.offsetLeft;
elTop = this.element.offsetTop;
// 关键:使用 capture: true
document.addEventListener('mousemove', onMouseMove, { capture: true });
document.addEventListener('mouseup', onMouseUp, { capture: true });
@@ -449,8 +459,12 @@ export class BimDialog implements IBimComponent {
const dx = e.clientX - startX;
const dy = e.clientY - startY;
const newW = Math.max(this.options.minWidth || 100, startW + dx);
const newH = Math.max(this.options.minHeight || 50, startH + dy);
// 最大宽高:不超出容器右边界/下边界
const maxW = containerW - elLeft;
const maxH = containerH - elTop;
const newW = Math.min(maxW, Math.max(this.options.minWidth || 100, startW + dx));
const newH = Math.min(maxH, Math.max(this.options.minHeight || 50, startH + dy));
this.element.style.width = `${newW}px`;
this.element.style.height = `${newH}px`;