refactor: 重命名SDK为iflow-engine,使用npm包引入第三方引擎
- 将包名从 @fishdingding/bim-engine-sdk 改为 iflow-engine - 将构建输出文件从 bim-engine-sdk.*.js 改为 iflow-engine.*.js - 将全局变量从 LyzBimEngineSDK 改为 IflowEngine - 将第三方引擎SDK从本地引入改为npm包引入 (iflow-engine-base) - 移除本地 src/engine_base 目录,移至回收站 - 更新所有文档和demo中的引用
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@@ -4,9 +4,9 @@
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>BIM Engine SDK Demo</title>
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<title>iFlow Engine Demo</title>
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<!-- 从本地 lib 目录加载 SDK 文件 -->
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<script src="./lib/bim-engine-sdk.umd.js"></script>
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<script src="./lib/iflow-engine.umd.js"></script>
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<style>
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* {
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box-sizing: border-box;
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@@ -195,8 +195,8 @@
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// 初始化引擎
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window.onload = () => {
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if (window.LyzBimEngineSDK) {
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const Engine = window.LyzBimEngineSDK.BimEngine;
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if (window.IflowEngine) {
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const Engine = window.IflowEngine.BimEngine;
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try {
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engine = new Engine('app', { locale: 'zh-CN' });
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initEngine3D();
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