Files
bim_engine/demo/lib/iflow-engine.umd.js
yuding 31b60e84ce refactor: 重构 Manager 架构,引入 ManagerRegistry 和 BaseManager 基类
- 新增 ManagerRegistry 单例注册表,统一管理所有 Manager 实例
- 新增 BaseManager 基类,自动管理事件订阅清理
- 新增 BaseDialogManager 基类,统一对话框生命周期管理
- 重构 15 个 Manager 使用新基类
- 重构 Toolbar 按钮和 Menu 按钮移除 engine 参数依赖
- 删除 BimComponent 基类(已不再使用)
- 为所有 Manager 和核心模块添加中文 JSDoc 注释
2026-01-22 15:23:57 +08:00

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n}subscribe(e){return this.listeners.push(e),()=>{this.listeners=this.listeners.filter(t=>t!==e)}}notifyListeners(){this.listeners.forEach(e=>e(this.currentLocale))}}const Vt=new gf,Ae=s=>Vt.t(s),Ec={name:"light",primary:"#2563eb",primaryHover:"#1d4ed8",primaryActive:"#1e40af",primarySubtle:"rgba(37, 99, 235, 0.1)",success:"#16a34a",successHover:"#15803d",successSubtle:"rgba(22, 163, 74, 0.1)",warning:"#d97706",warningHover:"#b45309",warningSubtle:"rgba(217, 119, 6, 0.1)",danger:"#dc2626",dangerHover:"#b91c1c",dangerSubtle:"rgba(220, 38, 38, 0.1)",info:"#0891b2",infoHover:"#0e7490",infoSubtle:"rgba(8, 145, 178, 0.1)",bgBase:"#f8fafc",bgElevated:"#ffffff",bgOverlay:"rgba(255, 255, 255, 0.98)",bgInset:"#f1f5f9",bgGlass:"rgba(255, 255, 255, 0.8)",bgGlassBlur:"24px",textPrimary:"#0f172a",textSecondary:"#475569",textTertiary:"#94a3b8",textDisabled:"#cbd5e1",textInverse:"#ffffff",textLink:"#2563eb",textLinkHover:"#1d4ed8",iconDefault:"#64748b",iconHover:"#334155",iconActive:"#2563eb",iconDisabled:"#cbd5e1",iconInverse:"#ffffff",borderDefault:"#e2e8f0",borderSubtle:"#f1f5f9",borderStrong:"#cbd5e1",borderDisabled:"#f1f5f9",divider:"#e2e8f0",componentBg:"transparent",componentBgHover:"rgba(15, 23, 42, 0.04)",componentBgActive:"rgba(15, 23, 42, 0.08)",componentBgSelected:"rgba(37, 99, 235, 0.08)",componentBgDisabled:"#f8fafc",focusRing:"rgba(37, 99, 235, 0.5)",focusRingOffset:"#ffffff",selectionBg:"rgba(37, 99, 235, 0.15)",selectionText:"#0f172a",shadowSm:"0 2px 8px rgba(0, 0, 0, 0.1), 0 4px 12px rgba(0, 0, 0, 0.08)",shadowMd:"0 4px 12px rgba(0, 0, 0, 0.12), 0 6px 20px rgba(0, 0, 0, 0.1)",shadowLg:"0 10px 25px rgba(0, 0, 0, 0.15), 0 6px 10px rgba(0, 0, 0, 0.1)",shadowXl:"0 20px 40px rgba(0, 0, 0, 0.2), 0 10px 15px rgba(0, 0, 0, 0.1)",shadowGlow:"0 2px 8px rgba(59, 130, 246, 0.3), 0 4px 16px rgba(59, 130, 246, 0.2)",scrollbarTrack:"#f1f5f9",scrollbarThumb:"#cbd5e1",scrollbarThumbHover:"#94a3b8",floatingBg:"rgba(255, 255, 255, 0.8)",floatingBorder:"rgba(226, 232, 240, 0.5)",floatingShadow:"0 4px 24px rgba(0, 0, 0, 0.06)",floatingBtnBg:"rgba(255, 255, 255, 0.9)",floatingBtnBorder:"rgba(203, 213, 225, 0.6)",floatingBtnShadow:"0 2px 8px rgba(0, 0, 0, 0.1), 0 4px 12px rgba(0, 0, 0, 0.08)",floatingBtnBgHover:"#ffffff",floatingBtnShadowHover:"0 4px 12px rgba(0, 0, 0, 0.12), 0 6px 20px rgba(0, 0, 0, 0.1)",floatingIconColor:"#334155",floatingIconColorHover:"#1e293b",panelBg:"rgba(255, 255, 255, 0.95)",panelBorder:"rgba(226, 232, 240, 0.6)",panelHeaderBg:"rgba(248, 250, 252, 0.9)",panelRadius:"12px",tabBg:"#f1f5f9",tabItemBg:"transparent",tabItemBgHover:"rgba(255, 255, 255, 0.6)",tabItemBgActive:"#ffffff",tabItemTextActive:"#2563eb",overrides:{dialog:{headerBg:"#f8fafc"},toolbar:{bg:"rgba(255, 255, 255, 0.9)",buttonBg:"rgba(255, 255, 255, 0.95)",buttonBgHover:"#ffffff",buttonBgActive:"#2563eb"},input:{bg:"#ffffff",bgFocus:"#ffffff",placeholder:"#94a3b8"}}},xf={name:"dark",primary:"#3b82f6",primaryHover:"#60a5fa",primaryActive:"#2563eb",primarySubtle:"rgba(59, 130, 246, 0.15)",success:"#22c55e",successHover:"#4ade80",successSubtle:"rgba(34, 197, 94, 0.15)",warning:"#f59e0b",warningHover:"#fbbf24",warningSubtle:"rgba(245, 158, 11, 0.15)",danger:"#ef4444",dangerHover:"#f87171",dangerSubtle:"rgba(239, 68, 68, 0.15)",info:"#06b6d4",infoHover:"#22d3ee",infoSubtle:"rgba(6, 182, 212, 0.15)",bgBase:"#152232",bgElevated:"#1f2d3e",bgOverlay:"rgba(21, 34, 50, 0.98)",bgInset:"#152232",bgGlass:"rgba(21, 34, 50, 0.85)",bgGlassBlur:"24px",textPrimary:"#ffffff",textSecondary:"#94a3b8",textTertiary:"#64748b",textDisabled:"#475569",textInverse:"#152232",textLink:"#60a5fa",textLinkHover:"#93c5fd",iconDefault:"#ffffff",iconHover:"#ffffff",iconActive:"#3b82f6",iconDisabled:"#475569",iconInverse:"#152232",borderDefault:"rgba(51, 65, 85, 0.5)",borderSubtle:"rgba(51, 65, 85, 0.5)",borderStrong:"#475569",borderDisabled:"#1e293b",divider:"#334155",componentBg:"transparent",componentBgHover:"rgba(248, 250, 252, 0.06)",componentBgActive:"rgba(248, 250, 252, 0.1)",componentBgSelected:"rgba(59, 130, 246, 0.2)",componentBgDisabled:"#1e293b",focusRing:"rgba(59, 130, 246, 0.5)",focusRingOffset:"#1e293b",selectionBg:"rgba(59, 130, 246, 0.3)",selectionText:"#f8fafc",shadowSm:"0 2px 8px rgba(0, 0, 0, 0.4), 0 4px 12px rgba(0, 0, 0, 0.3)",shadowMd:"0 4px 12px rgba(0, 0, 0, 0.5), 0 6px 20px rgba(0, 0, 0, 0.4)",shadowLg:"0 10px 25px rgba(0, 0, 0, 0.6), 0 6px 10px rgba(0, 0, 0, 0.4)",shadowXl:"0 20px 40px rgba(0, 0, 0, 0.7), 0 10px 15px rgba(0, 0, 0, 0.5)",shadowGlow:"0 2px 8px rgba(59, 130, 246, 0.4), 0 4px 16px rgba(59, 130, 246, 0.25)",scrollbarTrack:"#1e293b",scrollbarThumb:"#475569",scrollbarThumbHover:"#64748b",floatingBg:"rgba(15, 23, 42, 0.85)",floatingBorder:"rgba(51, 65, 85, 0.4)",floatingShadow:"0 4px 24px rgba(0, 0, 0, 0.25)",floatingBtnBg:"rgba(51, 65, 85, 0.6)",floatingBtnBorder:"rgba(100, 116, 139, 0.5)",floatingBtnShadow:"0 2px 8px rgba(0, 0, 0, 0.3), 0 4px 12px rgba(0, 0, 0, 0.25)",floatingBtnBgHover:"rgba(71, 85, 105, 0.7)",floatingBtnShadowHover:"0 4px 12px rgba(0, 0, 0, 0.35), 0 6px 20px rgba(0, 0, 0, 0.3)",floatingIconColor:"#e2e8f0",floatingIconColorHover:"#f8fafc",panelBg:"rgba(15, 23, 42, 0.95)",panelBorder:"rgba(51, 65, 85, 0.5)",panelHeaderBg:"rgba(15, 23, 42, 0.9)",panelRadius:"12px",tabBg:"rgba(30, 41, 59, 0.6)",tabItemBg:"transparent",tabItemBgHover:"rgba(51, 65, 85, 0.5)",tabItemBgActive:"rgba(51, 65, 85, 0.8)",tabItemTextActive:"#60a5fa",overrides:{dialog:{headerBg:"#0f172a"},toolbar:{bg:"rgba(30, 41, 59, 0.9)",buttonBg:"rgba(51, 65, 85, 0.6)",buttonBgHover:"rgba(71, 85, 105, 0.7)",buttonBgActive:"#3b82f6"},input:{bg:"#0f172a",bgFocus:"#1e293b",placeholder:"#64748b"}}};class vf{currentTheme=Ec;listeners=[];constructor(){}getTheme(){return this.currentTheme}setTheme(e){e==="light"?this.applyTheme(Ec):this.applyTheme(xf)}setCustomTheme(e){this.applyTheme(e)}applyTheme(e){this.currentTheme=e,this.notifyListeners()}subscribe(e){return this.listeners.push(e),e(this.currentTheme),()=>{this.listeners=this.listeners.filter(t=>t!==e)}}notifyListeners(){this.listeners.forEach(e=>e(this.currentTheme))}}const st=new vf;class bf{events=new Map;on(e,t){return this.events.has(e)||this.events.set(e,[]),this.events.get(e).push(t),()=>this.off(e,t)}off(e,t){const n=this.events.get(e);if(!n)return;const i=n.indexOf(t);i!==-1&&n.splice(i,1)}emit(e,t){const n=this.events.get(e);n&&n.forEach(i=>{try{i(t)}catch(r){console.error(`[EventEmitter] Error in listener for event "${e}":`,r)}})}clear(){this.events.clear()}}class gt{static instance=null;eventEmitter=new bf;container=null;wrapper=null;toolbar=null;dialog=null;engine3d=null;buttonGroup=null;rightKey=null;constructTree=null;propertyPanel=null;measure=null;walkControl=null;map=null;sectionPlane=null;sectionAxis=null;sectionBox=null;walkPath=null;walkPlanView=null;constructor(){}static getInstance(){return gt.instance||(gt.instance=new gt),gt.instance}static reset(){gt.instance&&(gt.instance.eventEmitter.clear(),gt.instance=null)}emit(e,t){this.eventEmitter.emit(e,t)}on(e,t){return this.eventEmitter.on(e,t)}off(e,t){this.eventEmitter.off(e,t)}clearEvents(){this.eventEmitter.clear()}}class Va{container;options;groups=[];activeBtnIds=new Set;btnRefs=new Map;dropdownElement=null;hoverTimeout=null;customColors=new Set;unsubscribeLocale=null;unsubscribeTheme=null;DEFAULT_ICON='<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"><rect x="3" y="3" width="18" height="18" rx="2" ry="2"></rect></svg>';constructor(e){const t=typeof e.container=="string"?document.getElementById(e.container):e.container;if(!t)throw new Error("Container not found");this.container=t,this.options={showLabel:!0,visibility:{},direction:"row",position:"static",align:"vertical",expand:"down",...e},["backgroundColor","btnBackgroundColor","btnHoverColor","btnActiveColor","iconColor","iconActiveColor","textColor","textActiveColor"].forEach(i=>{e[i]&&this.customColors.add(i)}),this.initContainer(),this.applyStyles()}emit(e,t){gt.getInstance().emit(e,t)}initContainer(){this.container.innerHTML="",this.container.classList.add("bim-btn-group-root"),this.options.direction==="column"?this.container.classList.add("dir-column"):this.container.classList.add("dir-row"),this.options.className&&this.container.classList.add(this.options.className),this.options.type&&this.options.type!=="default"&&this.container.classList.add(`type-${this.options.type}`),this.updatePosition(),this.setupEventInterception(this.container)}setupEventInterception(e){const t=i=>{i.stopPropagation()};["click","dblclick","contextmenu","wheel","mousedown","mouseup","mousemove","touchstart","touchend","touchmove","pointerdown","pointerup","pointermove","pointerenter","pointerleave","pointerover","pointerout"].forEach(i=>{e.addEventListener(i,t,{passive:!1})})}updatePosition(){const e=this.options.position,t=this.container.style;if(t.top="",t.bottom="",t.left="",t.right="",t.transform="",e==="static"){this.container.classList.add("static");return}if(this.container.classList.remove("static"),this.container.style.position="absolute",typeof e=="object"&&"x"in e)t.left=`${e.x}px`,t.top=`${e.y}px`;else{const n="20px";switch(e){case"top-left":t.top=n,t.left=n;break;case"top-center":t.top=n,t.left="50%",t.transform="translateX(-50%)";break;case"top-right":t.top=n,t.right=n;break;case"bottom-left":t.bottom=n,t.left=n;break;case"bottom-center":t.bottom=n,t.left="50%",t.transform="translateX(-50%)";break;case"bottom-right":t.bottom=n,t.right=n;break;case"left-center":t.left=n,t.top="50%",t.transform="translateY(-50%)";break;case"right-center":t.right=n,t.top="50%",t.transform="translateY(-50%)";break;case"center":t.top="50%",t.left="50%",t.transform="translate(-50%, -50%)";break}}}applyStyles(){const e=this.container.style;this.options.backgroundColor&&e.setProperty("--bim-btn-group-section-bg",this.options.backgroundColor),this.options.btnBackgroundColor&&e.setProperty("--bim-btn-bg",this.options.btnBackgroundColor),this.options.btnHoverColor&&e.setProperty("--bim-btn-hover-bg",this.options.btnHoverColor),this.options.btnActiveColor&&e.setProperty("--bim-btn-active-bg",this.options.btnActiveColor),this.options.iconColor&&e.setProperty("--bim-icon-color",this.options.iconColor),this.options.iconActiveColor&&e.setProperty("--bim-icon-active-color",this.options.iconActiveColor),this.options.textColor&&e.setProperty("--bim-btn-text-color",this.options.textColor),this.options.textActiveColor&&e.setProperty("--bim-btn-text-active-color",this.options.textActiveColor),document.querySelectorAll(".opt-btn-dropdown").forEach(n=>{const i=n.style;this.options.iconColor&&i.setProperty("--bim-icon-color",this.options.iconColor),this.options.iconActiveColor&&i.setProperty("--bim-icon-active-color",this.options.iconActiveColor),this.options.textColor&&i.setProperty("--bim-btn-text-color",this.options.textColor),this.options.textActiveColor&&i.setProperty("--bim-btn-text-active-color",this.options.textActiveColor),this.options.btnBackgroundColor&&i.setProperty("--bim-btn-bg",this.options.btnBackgroundColor),this.options.btnHoverColor&&i.setProperty("--bim-btn-hover-bg",this.options.btnHoverColor),this.options.btnActiveColor&&i.setProperty("--bim-btn-active-bg",this.options.btnActiveColor)})}setPrimaryColor(e){this.container.style.setProperty("--bim-primary-color",e),document.querySelectorAll(".opt-btn-dropdown").forEach(n=>{n.style.setProperty("--bim-primary-color",e)})}setTheme(e){const t={backgroundColor:e.bgElevated,btnBackgroundColor:e.componentBg,btnHoverColor:e.componentBgHover,btnActiveColor:e.componentBgActive,iconColor:e.iconDefault,iconActiveColor:e.iconActive,textColor:e.textSecondary,textActiveColor:e.textPrimary};Object.entries(t).forEach(([n,i])=>{const r=n;this.customColors.has(r)||(this.options[r]=i)}),this.container.classList.remove("theme-dark","theme-light"),this.container.classList.add(`theme-${e.name}`),this.applyStyles(),this.setPrimaryColor(e.primary),this.applyThemeCssVars(e)}applyThemeCssVars(e){const t=this.container.style;t.setProperty("--bim-primary",e.primary),t.setProperty("--bim-primary-hover",e.primaryHover),t.setProperty("--bim-primary-active",e.primaryActive),t.setProperty("--bim-bg-glass",e.bgGlass),t.setProperty("--bim-bg-glass-blur",e.bgGlassBlur),t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-bg-overlay",e.bgOverlay),t.setProperty("--bim-bg-inset",e.bgInset),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-text-secondary",e.textSecondary),t.setProperty("--bim-text-tertiary",e.textTertiary),t.setProperty("--bim-text-inverse",e.textInverse),t.setProperty("--bim-icon-default",e.iconDefault),t.setProperty("--bim-icon-hover",e.iconHover),t.setProperty("--bim-icon-active",e.iconActive),t.setProperty("--bim-icon-inverse",e.iconInverse),t.setProperty("--bim-border-default",e.borderDefault),t.setProperty("--bim-border-subtle",e.borderSubtle),t.setProperty("--bim-component-bg-hover",e.componentBgHover),t.setProperty("--bim-component-bg-active",e.componentBgActive),t.setProperty("--bim-shadow-sm",e.shadowSm),t.setProperty("--bim-shadow-md",e.shadowMd),t.setProperty("--bim-shadow-lg",e.shadowLg),t.setProperty("--bim-shadow-glow",e.shadowGlow),t.setProperty("--bim-floating-bg",e.floatingBg),t.setProperty("--bim-floating-border",e.floatingBorder),t.setProperty("--bim-floating-shadow",e.floatingShadow),t.setProperty("--bim-floating-btn-bg",e.floatingBtnBg),t.setProperty("--bim-floating-btn-border",e.floatingBtnBorder),t.setProperty("--bim-floating-btn-shadow",e.floatingBtnShadow),t.setProperty("--bim-floating-btn-bg-hover",e.floatingBtnBgHover),t.setProperty("--bim-floating-btn-shadow-hover",e.floatingBtnShadowHover),t.setProperty("--bim-floating-icon-color",e.floatingIconColor),t.setProperty("--bim-floating-icon-color-hover",e.floatingIconColorHover),this.syncDropdownCssVars(e)}syncDropdownCssVars(e){document.querySelectorAll(".opt-btn-dropdown").forEach(n=>{const i=n.style;i.setProperty("--bim-primary",e.primary),i.setProperty("--bim-bg-overlay",e.bgOverlay),i.setProperty("--bim-border-default",e.borderDefault),i.setProperty("--bim-text-primary",e.textPrimary),i.setProperty("--bim-text-inverse",e.textInverse),i.setProperty("--bim-shadow-lg",e.shadowLg),i.setProperty("--bim-floating-btn-bg",e.floatingBtnBg),i.setProperty("--bim-floating-btn-bg-hover",e.floatingBtnBgHover),i.setProperty("--bim-floating-icon-color",e.floatingIconColor)})}setColors(e){this.options={...this.options,...e},Object.keys(e).forEach(t=>{this.customColors.add(t)}),this.applyStyles()}async init(){this.render(),this.unsubscribeLocale=Vt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=st.subscribe(e=>{this.setTheme(e)})}setLocales(){this.render()}addGroup(e,t){if(this.groups.some(i=>i.id===e))return;const n={id:e,buttons:[]};if(t){const i=this.groups.findIndex(r=>r.id===t);i!==-1?this.groups.splice(i,0,n):this.groups.push(n)}else this.groups.push(n)}addButton(e){const{groupId:t,parentId:n}=e,i=this.groups.find(a=>a.id===t);if(!i)return;const r={...e,children:e.children||[]};if(n){const a=this.findButton(i.buttons,n);a&&(a.children||(a.children=[]),a.children.push(r))}else i.buttons.push(r)}findButton(e,t){for(const n of e){if(n.id===t)return n;if(n.children){const i=this.findButton(n.children,t);if(i)return i}}}render(){this.container.innerHTML="",this.btnRefs.clear(),this.groups.forEach((e,t)=>{const n=this.renderGroup(e,t,this.groups.length);this.container.appendChild(n)})}renderGroup(e,t,n){const i=document.createElement("div");return i.className="bim-btn-group-section",t<n-1&&i.classList.add("has-divider"),e.buttons.forEach(r=>{if(this.isVisible(r.id)){const a=this.renderButton(r);i.appendChild(a)}}),i}renderButton(e){const t=document.createElement("div");t.className="opt-btn-wrapper";const n=document.createElement("div");n.className="opt-btn",e.isActive&&this.activeBtnIds.add(e.id),(e.align||this.options.align||"vertical")==="horizontal"?n.classList.add("align-horizontal"):n.classList.add("align-vertical"),this.activeBtnIds.has(e.id)&&n.classList.add("active"),e.disabled&&n.classList.add("disabled"),this.options.showLabel&&e.label||(n.classList.add("no-label"),e.label&&(n.title=Ae(e.label)));const a=e.iconSize||32,o=e.minWidth||50;n.style.minWidth=`${o}px`;const l=document.createElement("div");l.className="opt-btn-icon",l.style.width=`${a}px`,l.style.height=`${a}px`,l.innerHTML=this.getIcon(e.icon),n.appendChild(l);const c=document.createElement("div");if(c.className="opt-btn-text-wrapper",this.options.showLabel&&e.label){const h=document.createElement("span");h.className="opt-btn-label",h.textContent=Ae(e.label),c.appendChild(h)}return c.hasChildNodes()&&n.appendChild(c),n.addEventListener("click",()=>this.handleClick(e)),n.addEventListener("mouseenter",()=>this.handleMouseEnter(e,n)),n.addEventListener("mouseleave",()=>this.handleMouseLeave()),this.btnRefs.set(e.id,n),t.appendChild(n),t}setBtnActive(e,t){const n=this.findButtonById(e);if(!n)return;const i=t!==void 0?t:!this.activeBtnIds.has(e);i?this.activeBtnIds.add(e):this.activeBtnIds.delete(e),n.isActive=i,this.updateButtonState(e)}handleClick(e){if(!e.disabled&&(!e.children||e.children.length===0)){if(e.keepActive){const n=!this.activeBtnIds.has(e.id);this.setBtnActive(e.id,n),n&&e.exclusive&&e.groupId&&this.deactivateExclusiveSiblings(e)}this.closeDropdown(),e.onClick&&e.onClick(e)}}deactivateExclusiveSiblings(e){const t=this.groups.find(n=>n.id===e.groupId);if(t){if(e.parentId){const i=this.findButton(t.buttons,e.parentId)?.children||[];for(const r of i)r&&r.id!==e.id&&r.parentId===e.parentId&&r.groupId===e.groupId&&this.activeBtnIds.has(r.id)&&(this.setBtnActive(r.id,!1),r.onClick&&r.onClick(r));return}for(const n of t.buttons)n.id!==e.id&&n.groupId===e.groupId&&(n.parentId||this.activeBtnIds.has(n.id)&&(this.setBtnActive(n.id,!1),n.onClick&&n.onClick(n)))}}handleMouseEnter(e,t){this.hoverTimeout&&clearTimeout(this.hoverTimeout),e.children&&e.children.length>0?this.showDropdown(e,t):this.closeDropdown()}handleMouseLeave(){this.hoverTimeout=window.setTimeout(()=>this.closeDropdown(),200)}showDropdown(e,t){if(this.closeDropdown(),!e.children)return;const n=document.createElement("div");n.className="opt-btn-dropdown",this.options.backgroundColor&&n.style.setProperty("--bim-toolbar-bg",this.options.backgroundColor);const i=n.style;this.options.iconColor&&i.setProperty("--bim-icon-color",this.options.iconColor),this.options.iconActiveColor&&i.setProperty("--bim-icon-active-color",this.options.iconActiveColor),this.options.textColor&&i.setProperty("--bim-btn-text-color",this.options.textColor),this.options.textActiveColor&&i.setProperty("--bim-btn-text-active-color",this.options.textActiveColor),this.options.btnBackgroundColor&&i.setProperty("--bim-btn-bg",this.options.btnBackgroundColor),this.options.btnHoverColor&&i.setProperty("--bim-btn-hover-bg",this.options.btnHoverColor),this.options.btnActiveColor&&i.setProperty("--bim-btn-active-bg",this.options.btnActiveColor);const r=t.getBoundingClientRect(),a=this.options.expand||"down";this.options.direction==="row"?n.style.flexDirection="column":n.style.flexDirection="row",this.options.type&&this.options.type!=="default"&&n.classList.add(`type-${this.options.type}`);const o=st.getTheme();n.classList.add(`theme-${o.name}`),i.setProperty("--bim-primary",o.primary),i.setProperty("--bim-bg-overlay",o.bgOverlay),i.setProperty("--bim-border-default",o.borderDefault),i.setProperty("--bim-text-primary",o.textPrimary),i.setProperty("--bim-text-inverse",o.textInverse),i.setProperty("--bim-shadow-lg",o.shadowLg),i.setProperty("--bim-floating-btn-bg",o.floatingBtnBg),i.setProperty("--bim-floating-btn-bg-hover",o.floatingBtnBgHover),i.setProperty("--bim-floating-icon-color",o.floatingIconColor),document.body.appendChild(n),this.setupEventInterception(n),e.children.forEach(c=>{if(this.isVisible(c.id)){const h=this.renderDropdownItem(c);n.appendChild(h)}});const l=n.getBoundingClientRect();a==="up"?(n.style.bottom=window.innerHeight-r.top+8+"px",n.style.left=r.left+(r.width-l.width)/2+"px"):a==="down"?(n.style.top=r.bottom+8+"px",n.style.left=r.left+(r.width-l.width)/2+"px"):a==="right"?(n.style.top=r.top+(r.height-l.height)/2+"px",n.style.left=r.right+8+"px"):a==="left"&&(n.style.top=r.top+(r.height-l.height)/2+"px",n.style.right=window.innerWidth-r.left+8+"px"),n.addEventListener("mouseenter",()=>{this.hoverTimeout&&clearTimeout(this.hoverTimeout)}),n.addEventListener("mouseleave",()=>this.handleMouseLeave()),this.dropdownElement=n}renderDropdownItem(e){const t=document.createElement("div");t.className="opt-btn-dropdown-item",(e.align||"horizontal")==="horizontal"?t.classList.add("align-horizontal"):t.classList.add("align-vertical"),(this.activeBtnIds.has(e.id)||e.isActive)&&t.classList.add("active");const i=e.iconSize||32,r=e.minWidth;r&&(t.style.minWidth=`${r}px`);const a=document.createElement("div");if(a.className="opt-btn-icon",a.style.width=`${i}px`,a.style.height=`${i}px`,a.innerHTML=this.getIcon(e.icon),t.appendChild(a),this.options.showLabel&&e.label){const o=document.createElement("span");o.className="opt-btn-dropdown-label",o.textContent=Ae(e.label),t.appendChild(o)}else e.label&&(t.title=Ae(e.label));return t.addEventListener("click",o=>{o.stopPropagation(),this.handleClick(e)}),t}closeDropdown(){this.dropdownElement&&(this.dropdownElement.remove(),this.dropdownElement=null),this.btnRefs.forEach(e=>{const t=e.querySelector(".opt-btn-arrow");t&&t.classList.remove("rotated")})}updateButtonState(e){const t=this.btnRefs.get(e);t&&(this.activeBtnIds.has(e)?t.classList.add("active"):t.classList.remove("active"))}getIcon(e){return e||this.DEFAULT_ICON}updateButtonVisibility(e,t){this.options.visibility||(this.options.visibility={}),this.options.visibility[e]=t,this.render()}setShowLabel(e){this.options.showLabel=e,this.updateLabelsVisibility()}updateLabelsVisibility(){this.btnRefs.forEach((e,t)=>{const n=this.findButtonById(t);if(!n)return;this.options.showLabel&&n.label?(e.classList.remove("no-label"),e.removeAttribute("title")):(e.classList.add("no-label"),n.label&&(e.title=Ae(n.label)))})}findButtonById(e){for(const t of this.groups){const n=this.findButton(t.buttons,e);if(n)return n}}setBackgroundColor(e){this.setColors({backgroundColor:e})}isVisible(e){return this.options.visibility?.[e]!==!1}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.closeDropdown(),this.container.innerHTML="",this.btnRefs.clear()}}class _f extends Va{async init(){await super.init();const{createHomeButton:e}=await Promise.resolve().then(()=>B2),{createZoomBoxButton:t}=await Promise.resolve().then(()=>O2),{createWalkMenuButton:n}=await Promise.resolve().then(()=>F2),{createMapButton:i}=await Promise.resolve().then(()=>z2),{createPropertyButton:r}=await Promise.resolve().then(()=>H2),{createSettingButton:a}=await Promise.resolve().then(()=>V2),{createInfoButton:o}=await Promise.resolve().then(()=>G2),{createFullscreenButton:l}=await Promise.resolve().then(()=>W2),{createMeasureButton:c}=await Promise.resolve().then(()=>X2),{createSectionMenuButton:h}=await Promise.resolve().then(()=>j2),{createSectionPlaneButton:u}=await Promise.resolve().then(()=>Z2),{createSectionAxisButton:f}=await Promise.resolve().then(()=>q2),{createSectionBoxButton:d}=await Promise.resolve().then(()=>Y2);this.addGroup("group-1"),this.addButton(e()),this.addButton(t()),this.addButton(c()),this.addButton(h()),this.addButton(u()),this.addButton(f()),this.addButton(d()),this.addButton(n()),this.addButton(i()),this.addButton(r()),this.addGroup("group-2"),this.addButton(a()),this.addButton(o()),this.addButton(l()),this.render()}}class en{registry;subscriptions=[];constructor(){this.registry=gt.getInstance()}subscribe(e,t){const n=this.registry.on(e,t);this.subscriptions.push(n)}emit(e,t){this.registry.emit(e,t)}destroy(){this.subscriptions.forEach(e=>e()),this.subscriptions=[]}}class yf extends en{toolbar=null;toolbarContainer=null;container;constructor(e){super(),this.container=e,this.init()}init(){this.toolbarContainer=document.createElement("div"),this.toolbarContainer.id="opt-btn-groups",this.toolbarContainer.className="bim-engine-opt-btn-container is-bottom-toolbar",this.container.appendChild(this.toolbarContainer),this.toolbar=new _f({container:this.toolbarContainer,type:"glass-pill",showLabel:!0,direction:"row",position:"bottom-right",align:"vertical",expand:"up"}),this.toolbar.init()}updateTheme(e){this.toolbar?.setTheme(e)}refresh(){this.toolbar?.render()}destroy(){this.toolbar?.destroy(),this.toolbar=null,super.destroy()}addGroup(e,t){this.toolbar?.addGroup(e,t),this.toolbar?.render()}addButton(e){this.toolbar?.addButton(e),this.toolbar?.render()}setButtonVisibility(e,t){this.toolbar?.updateButtonVisibility(e,t)}setShowLabel(e){this.toolbar?.setShowLabel(e)}setBtnActive(e,t){this.toolbar?.setBtnActive(e,t)}setVisible(e){this.toolbarContainer&&(this.toolbarContainer.style.visibility=e?"visible":"hidden")}setBackgroundColor(e){this.toolbar?.setBackgroundColor(e)}setColors(e){this.toolbar?.setColors(e)}hide(){this.toolbarContainer&&(this.toolbarContainer.style.display="none")}show(){this.toolbarContainer&&(this.toolbarContainer.style.display="")}getContainer(){return this.toolbarContainer}}class Mf extends en{groups=new Map;container;constructor(e){super(),this.container=e}create(e,t){const n=new Va({container:this.container,...t});return n.init(),this.groups.set(e,n),n}get(e){return this.groups.get(e)}updateTheme(e){this.groups.forEach(t=>t.setTheme(e))}destroy(){this.groups.forEach(e=>e.destroy()),this.groups.clear(),super.destroy()}}class Tc{element;options;container;header;contentArea;_isDestroyed=!1;_isInitialized=!1;unsubscribeTheme=null;unsubscribeLocale=null;rafId=null;constructor(e){this.options={title:"Dialog",width:300,height:"auto",position:"center",draggable:!0,resizable:!1,minWidth:200,minHeight:100,...e},this.container=e.container,this.element=this.createDom(),this.header=this.element.querySelector(".bim-dialog-header"),this.contentArea=this.element.querySelector(".bim-dialog-content"),this.init()}setTheme(e){const t=this.element.style;this.options.backgroundColor||t.setProperty("--bim-dialog-bg",e.bgElevated),this.options.headerBackgroundColor||t.setProperty("--bim-dialog-header-bg",e.bgInset),this.options.titleColor||t.setProperty("--bim-dialog-title-color",e.textPrimary),this.options.textColor||t.setProperty("--bim-dialog-text-color",e.textSecondary),this.options.borderColor||t.setProperty("--bim-dialog-border-color",e.borderDefault),t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-bg-inset",e.bgInset),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-text-secondary",e.textSecondary),t.setProperty("--bim-text-tertiary",e.textTertiary),t.setProperty("--bim-border-default",e.borderDefault),t.setProperty("--bim-shadow-lg",e.shadowLg)}init(){this._isInitialized||(this.container.appendChild(this.element),this.initPosition(),this.options.draggable&&this.initDrag(),this.options.resizable&&this.initResize(),this._isInitialized=!0,this.options.onOpen&&this.options.onOpen(),this.unsubscribeTheme=st.subscribe(e=>{this.setTheme(e)}),this.unsubscribeLocale=Vt.subscribe(()=>{this.setLocales()}))}setLocales(){if(this.options.title){const e=this.header.querySelector(".bim-dialog-title");e&&(e.textContent=Ae(this.options.title))}}createDom(){const e=document.createElement("div");e.className="bim-dialog",this.options.id&&(e.id=this.options.id);const t=e.style;this.options.backgroundColor&&t.setProperty("--bim-dialog-bg",this.options.backgroundColor),this.options.headerBackgroundColor&&t.setProperty("--bim-dialog-header-bg",this.options.headerBackgroundColor),this.options.titleColor&&t.setProperty("--bim-dialog-title-color",this.options.titleColor),this.options.textColor&&t.setProperty("--bim-dialog-text-color",this.options.textColor),this.options.borderColor&&t.setProperty("--bim-dialog-border-color",this.options.borderColor),this.setSize(e,this.options.width,this.options.height),this.options.minWidth&&(e.style.minWidth=`${this.options.minWidth}px`);const n=document.createElement("div");n.className="bim-dialog-header",this.options.draggable&&n.classList.add("draggable");const i=document.createElement("span");i.className="bim-dialog-title",i.textContent=this.options.title?Ae(this.options.title):"";const r=document.createElement("span");r.className="bim-dialog-close",r.innerHTML="&times;",r.onclick=()=>{this.close()},n.appendChild(i),n.appendChild(r);const a=document.createElement("div");if(a.className="bim-dialog-content",typeof this.options.content=="string"?a.innerHTML=this.options.content:this.options.content instanceof HTMLElement&&a.appendChild(this.options.content),e.appendChild(n),e.appendChild(a),this.options.resizable){const c=document.createElement("div");c.className="bim-dialog-resize-handle",e.appendChild(c)}const o=c=>{c.stopPropagation()};return["click","dblclick","contextmenu","wheel","mousedown","mouseup","mousemove","touchstart","touchend","touchmove","pointerdown","pointerup","pointermove","pointerenter","pointerleave","pointerover","pointerout"].forEach(c=>{e.addEventListener(c,o,{passive:!1})}),e}setSize(e,t,n){t!==void 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n=0,i=0;const r=this.container.clientWidth,a=this.container.clientHeight,o=t.width,l=t.height;if(typeof e=="object"&&"x"in e)n=e.x,i=e.y;else switch(e){case"center":n=(r-o)/2,i=(a-l)/2;break;case"top-left":n=0,i=0;break;case"top-center":n=(r-o)/2,i=0;break;case"top-right":n=r-o,i=0;break;case"left-center":n=0,i=(a-l)/2;break;case"right-center":n=r-o,i=(a-l)/2;break;case"bottom-left":n=0,i=a-l;break;case"bottom-center":n=(r-o)/2,i=a-l;break;case"bottom-right":n=r-o,i=a-l;break;default:n=(r-o)/2,i=(a-l)/2}n=Math.max(0,Math.min(n,r-o)),i=Math.max(0,Math.min(i,a-l)),this.element.style.left=`${n}px`,this.element.style.top=`${i}px`}initDrag(){let e=0,t=0,n=0,i=0,r=0,a=0,o=0,l=0;const c=f=>{f.preventDefault(),f.stopPropagation(),e=f.clientX,t=f.clientY,n=this.element.offsetLeft,i=this.element.offsetTop,r=this.container.clientWidth,a=this.container.clientHeight,o=this.element.offsetWidth,l=this.element.offsetHeight,document.addEventListener("mousemove",h,{capture:!0}),document.addEventListener("mouseup",u,{capture:!0})},h=f=>{f.preventDefault(),f.stopPropagation(),!this.rafId&&(this.rafId=requestAnimationFrame(()=>{const d=f.clientX-e,p=f.clientY-t;let g=n+d,x=i+p;const m=r-o,v=a-l;g=Math.max(0,Math.min(g,m)),x=Math.max(0,Math.min(x,v)),this.element.style.left=`${g}px`,this.element.style.top=`${x}px`,this.rafId=null}))},u=()=>{this.rafId&&(cancelAnimationFrame(this.rafId),this.rafId=null),document.removeEventListener("mousemove",h,{capture:!0}),document.removeEventListener("mouseup",u,{capture:!0})};this.header.addEventListener("mousedown",c)}initResize(){const e=this.element.querySelector(".bim-dialog-resize-handle");if(!e)return;let t=0,n=0,i=0,r=0;const a=c=>{c.preventDefault(),c.stopPropagation(),t=c.clientX,n=c.clientY,i=this.element.offsetWidth,r=this.element.offsetHeight,document.addEventListener("mousemove",o,{capture:!0}),document.addEventListener("mouseup",l,{capture:!0})},o=c=>{c.preventDefault(),c.stopPropagation(),!this.rafId&&(this.rafId=requestAnimationFrame(()=>{const h=c.clientX-t,u=c.clientY-n,f=Math.max(this.options.minWidth||100,i+h),d=Math.max(this.options.minHeight||50,r+u);this.element.style.width=`${f}px`,this.element.style.height=`${d}px`,this.rafId=null}))},l=()=>{this.rafId&&(cancelAnimationFrame(this.rafId),this.rafId=null),document.removeEventListener("mousemove",o,{capture:!0}),document.removeEventListener("mouseup",l,{capture:!0})};e.addEventListener("mousedown",a)}setContent(e){this.contentArea.innerHTML="",typeof e=="string"?this.contentArea.innerHTML=e:this.contentArea.appendChild(e)}close(){this._isDestroyed||(this.rafId&&(cancelAnimationFrame(this.rafId),this.rafId=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.element.remove(),this._isDestroyed=!0,this.options.onClose&&this.options.onClose())}destroy(){this.close()}}class Sf extends Tc{constructor(e){const t=document.createElement("div");t.className="bim-info-dialog-content";const n=document.createElement("h3");n.textContent="Model Information";const i=document.createElement("ul");i.innerHTML=`
<li><strong>Name:</strong> Sample Project</li>
<li><strong>Version:</strong> 1.0.0</li>
<li><strong>Date:</strong> ${new Date().toLocaleDateString()}</li>
<li><strong>Status:</strong> <span style="color: green;">Active</span></li>
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Uint32Array:return s/4294967295;case Uint16Array:return s/65535;case Uint8Array:return s/255;case Int32Array:return Math.max(s/2147483647,-1);case Int16Array:return Math.max(s/32767,-1);case Int8Array:return Math.max(s/127,-1);default:throw new Error("Invalid component type.")}}function lt(s,e){switch(e.constructor){case Float32Array:return s;case Uint32Array:return Math.round(s*4294967295);case Uint16Array:return Math.round(s*65535);case Uint8Array:return Math.round(s*255);case Int32Array:return Math.round(s*2147483647);case Int16Array:return Math.round(s*32767);case Int8Array:return Math.round(s*127);default:throw new Error("Invalid component type.")}}const Zs={DEG2RAD:Xs,RAD2DEG:Qi,generateUUID:vn,clamp:$e,euclideanModulo:Yo,mapLinear:rp,inverseLerp:ap,lerp:js,damp:op,pingpong:lp,smoothstep:cp,smootherstep:hp,randInt:up,randFloat:dp,randFloatSpread:fp,seededRandom:pp,degToRad:mp,radToDeg:gp,isPowerOfTwo:xp,ceilPowerOfTwo:vp,floorPowerOfTwo:bp,setQuaternionFromProperEuler:_p,normalize:lt,denormalize:Cn};class ue{constructor(e=0,t=0){ue.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,n=this.y,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6],this.y=i[1]*t+i[4]*n+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=$e(this.x,e.x,t.x),this.y=$e(this.y,e.y,t.y),this}clampScalar(e,t){return this.x=$e(this.x,e,t),this.y=$e(this.y,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar($e(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos($e(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),i=Math.sin(t),r=this.x-e.x,a=this.y-e.y;return this.x=r*n-a*i+e.x,this.y=r*i+a*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class An{constructor(e=0,t=0,n=0,i=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=i}static slerpFlat(e,t,n,i,r,a,o){let l=n[i+0],c=n[i+1],h=n[i+2],u=n[i+3],f=r[a+0],d=r[a+1],p=r[a+2],g=r[a+3];if(o<=0){e[t+0]=l,e[t+1]=c,e[t+2]=h,e[t+3]=u;return}if(o>=1){e[t+0]=f,e[t+1]=d,e[t+2]=p,e[t+3]=g;return}if(u!==g||l!==f||c!==d||h!==p){let x=l*f+c*d+h*p+u*g;x<0&&(f=-f,d=-d,p=-p,g=-g,x=-x);let m=1-o;if(x<.9995){const v=Math.acos(x),b=Math.sin(v);m=Math.sin(m*v)/b,o=Math.sin(o*v)/b,l=l*m+f*o,c=c*m+d*o,h=h*m+p*o,u=u*m+g*o}else{l=l*m+f*o,c=c*m+d*o,h=h*m+p*o,u=u*m+g*o;const v=1/Math.sqrt(l*l+c*c+h*h+u*u);l*=v,c*=v,h*=v,u*=v}}e[t]=l,e[t+1]=c,e[t+2]=h,e[t+3]=u}static multiplyQuaternionsFlat(e,t,n,i,r,a){const o=n[i],l=n[i+1],c=n[i+2],h=n[i+3],u=r[a],f=r[a+1],d=r[a+2],p=r[a+3];return e[t]=o*p+h*u+l*d-c*f,e[t+1]=l*p+h*f+c*u-o*d,e[t+2]=c*p+h*d+o*f-l*u,e[t+3]=h*p-o*u-l*f-c*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,i){return this._x=e,this._y=t,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const n=e._x,i=e._y,r=e._z,a=e._order,o=Math.cos,l=Math.sin,c=o(n/2),h=o(i/2),u=o(r/2),f=l(n/2),d=l(i/2),p=l(r/2);switch(a){case"XYZ":this._x=f*h*u+c*d*p,this._y=c*d*u-f*h*p,this._z=c*h*p+f*d*u,this._w=c*h*u-f*d*p;break;case"YXZ":this._x=f*h*u+c*d*p,this._y=c*d*u-f*h*p,this._z=c*h*p-f*d*u,this._w=c*h*u+f*d*p;break;case"ZXY":this._x=f*h*u-c*d*p,this._y=c*d*u+f*h*p,this._z=c*h*p+f*d*u,this._w=c*h*u-f*d*p;break;case"ZYX":this._x=f*h*u-c*d*p,this._y=c*d*u+f*h*p,this._z=c*h*p-f*d*u,this._w=c*h*u+f*d*p;break;case"YZX":this._x=f*h*u+c*d*p,this._y=c*d*u+f*h*p,this._z=c*h*p-f*d*u,this._w=c*h*u-f*d*p;break;case"XZY":this._x=f*h*u-c*d*p,this._y=c*d*u-f*h*p,this._z=c*h*p+f*d*u,this._w=c*h*u+f*d*p;break;default:ze("Quaternion: .setFromEuler() encountered an unknown order: "+a)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,i=Math.sin(n);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],i=t[4],r=t[8],a=t[1],o=t[5],l=t[9],c=t[2],h=t[6],u=t[10],f=n+o+u;if(f>0){const d=.5/Math.sqrt(f+1);this._w=.25/d,this._x=(h-l)*d,this._y=(r-c)*d,this._z=(a-i)*d}else if(n>o&&n>u){const d=2*Math.sqrt(1+n-o-u);this._w=(h-l)/d,this._x=.25*d,this._y=(i+a)/d,this._z=(r+c)/d}else if(o>u){const d=2*Math.sqrt(1+o-n-u);this._w=(r-c)/d,this._x=(i+a)/d,this._y=.25*d,this._z=(l+h)/d}else{const d=2*Math.sqrt(1+u-n-o);this._w=(a-i)/d,this._x=(r+c)/d,this._y=(l+h)/d,this._z=.25*d}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-8?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs($e(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(n===0)return this;const i=Math.min(1,t/n);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,i=e._y,r=e._z,a=e._w,o=t._x,l=t._y,c=t._z,h=t._w;return this._x=n*h+a*o+i*c-r*l,this._y=i*h+a*l+r*o-n*c,this._z=r*h+a*c+n*l-i*o,this._w=a*h-n*o-i*l-r*c,this._onChangeCallback(),this}slerp(e,t){if(t<=0)return this;if(t>=1)return this.copy(e);let n=e._x,i=e._y,r=e._z,a=e._w,o=this.dot(e);o<0&&(n=-n,i=-i,r=-r,a=-a,o=-o);let l=1-t;if(o<.9995){const c=Math.acos(o),h=Math.sin(c);l=Math.sin(l*c)/h,t=Math.sin(t*c)/h,this._x=this._x*l+n*t,this._y=this._y*l+i*t,this._z=this._z*l+r*t,this._w=this._w*l+a*t,this._onChangeCallback()}else this._x=this._x*l+n*t,this._y=this._y*l+i*t,this._z=this._z*l+r*t,this._w=this._w*l+a*t,this.normalize();return this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class P{constructor(e=0,t=0,n=0){P.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return n===void 0&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(ih.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(ih.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6]*i,this.y=r[1]*t+r[4]*n+r[7]*i,this.z=r[2]*t+r[5]*n+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,i=this.z,r=e.elements,a=1/(r[3]*t+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*n+r[8]*i+r[12])*a,this.y=(r[1]*t+r[5]*n+r[9]*i+r[13])*a,this.z=(r[2]*t+r[6]*n+r[10]*i+r[14])*a,this}applyQuaternion(e){const t=this.x,n=this.y,i=this.z,r=e.x,a=e.y,o=e.z,l=e.w,c=2*(a*i-o*n),h=2*(o*t-r*i),u=2*(r*n-a*t);return this.x=t+l*c+a*u-o*h,this.y=n+l*h+o*c-r*u,this.z=i+l*u+r*h-a*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*n+r[8]*i,this.y=r[1]*t+r[5]*n+r[9]*i,this.z=r[2]*t+r[6]*n+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=$e(this.x,e.x,t.x),this.y=$e(this.y,e.y,t.y),this.z=$e(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=$e(this.x,e,t),this.y=$e(this.y,e,t),this.z=$e(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar($e(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,i=e.y,r=e.z,a=t.x,o=t.y,l=t.z;return this.x=i*l-r*o,this.y=r*a-n*l,this.z=n*o-i*a,this}projectOnVector(e){const t=e.lengthSq();if(t===0)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return Ko.copy(this).projectOnVector(e),this.sub(Ko)}reflect(e){return this.sub(Ko.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos($e(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,i=this.z-e.z;return t*t+n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const i=Math.sin(t)*e;return this.x=i*Math.sin(n),this.y=Math.cos(t)*e,this.z=i*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=Math.random()*2-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Ko=new P,ih=new An;class Je{constructor(e,t,n,i,r,a,o,l,c){Je.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,t,n,i,r,a,o,l,c)}set(e,t,n,i,r,a,o,l,c){const h=this.elements;return h[0]=e,h[1]=i,h[2]=o,h[3]=t,h[4]=r,h[5]=l,h[6]=n,h[7]=a,h[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,i=t.elements,r=this.elements,a=n[0],o=n[3],l=n[6],c=n[1],h=n[4],u=n[7],f=n[2],d=n[5],p=n[8],g=i[0],x=i[3],m=i[6],v=i[1],b=i[4],M=i[7],C=i[2],T=i[5],D=i[8];return r[0]=a*g+o*v+l*C,r[3]=a*x+o*b+l*T,r[6]=a*m+o*M+l*D,r[1]=c*g+h*v+u*C,r[4]=c*x+h*b+u*T,r[7]=c*m+h*M+u*D,r[2]=f*g+d*v+p*C,r[5]=f*x+d*b+p*T,r[8]=f*m+d*M+p*D,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],a=e[4],o=e[5],l=e[6],c=e[7],h=e[8];return t*a*h-t*o*c-n*r*h+n*o*l+i*r*c-i*a*l}invert(){const e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],a=e[4],o=e[5],l=e[6],c=e[7],h=e[8],u=h*a-o*c,f=o*l-h*r,d=c*r-a*l,p=t*u+n*f+i*d;if(p===0)return this.set(0,0,0,0,0,0,0,0,0);const g=1/p;return e[0]=u*g,e[1]=(i*c-h*n)*g,e[2]=(o*n-i*a)*g,e[3]=f*g,e[4]=(h*t-i*l)*g,e[5]=(i*r-o*t)*g,e[6]=d*g,e[7]=(n*l-c*t)*g,e[8]=(a*t-n*r)*g,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,i,r,a,o){const l=Math.cos(r),c=Math.sin(r);return this.set(n*l,n*c,-n*(l*a+c*o)+a+e,-i*c,i*l,-i*(-c*a+l*o)+o+t,0,0,1),this}scale(e,t){return this.premultiply($o.makeScale(e,t)),this}rotate(e){return this.premultiply($o.makeRotation(-e)),this}translate(e,t){return this.premultiply($o.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let i=0;i<9;i++)if(t[i]!==n[i])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return new this.constructor().fromArray(this.elements)}}const $o=new Je,sh=new Je().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),rh=new Je().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function yp(){const s={enabled:!0,workingColorSpace:Et,spaces:{},convert:function(i,r,a){return this.enabled===!1||r===a||!r||!a||(this.spaces[r].transfer===ot&&(i.r=Kn(i.r),i.g=Kn(i.g),i.b=Kn(i.b)),this.spaces[r].primaries!==this.spaces[a].primaries&&(i.applyMatrix3(this.spaces[r].toXYZ),i.applyMatrix3(this.spaces[a].fromXYZ)),this.spaces[a].transfer===ot&&(i.r=es(i.r),i.g=es(i.g),i.b=es(i.b))),i},workingToColorSpace:function(i,r){return this.convert(i,this.workingColorSpace,r)},colorSpaceToWorking:function(i,r){return this.convert(i,r,this.workingColorSpace)},getPrimaries:function(i){return this.spaces[i].primaries},getTransfer:function(i){return i===ci?Lr:this.spaces[i].transfer},getToneMappingMode:function(i){return this.spaces[i].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(i,r=this.workingColorSpace){return i.fromArray(this.spaces[r].luminanceCoefficients)},define:function(i){Object.assign(this.spaces,i)},_getMatrix:function(i,r,a){return i.copy(this.spaces[r].toXYZ).multiply(this.spaces[a].fromXYZ)},_getDrawingBufferColorSpace:function(i){return this.spaces[i].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(i=this.workingColorSpace){return this.spaces[i].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(i,r){return Ws("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),s.workingToColorSpace(i,r)},toWorkingColorSpace:function(i,r){return Ws("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),s.colorSpaceToWorking(i,r)}},e=[.64,.33,.3,.6,.15,.06],t=[.2126,.7152,.0722],n=[.3127,.329];return s.define({[Et]:{primaries:e,whitePoint:n,transfer:Lr,toXYZ:sh,fromXYZ:rh,luminanceCoefficients:t,workingColorSpaceConfig:{unpackColorSpace:pt},outputColorSpaceConfig:{drawingBufferColorSpace:pt}},[pt]:{primaries:e,whitePoint:n,transfer:ot,toXYZ:sh,fromXYZ:rh,luminanceCoefficients:t,outputColorSpaceConfig:{drawingBufferColorSpace:pt}}}),s}const nt=yp();function Kn(s){return s<.04045?s*.0773993808:Math.pow(s*.9478672986+.0521327014,2.4)}function es(s){return s<.0031308?s*12.92:1.055*Math.pow(s,.41666)-.055}let ts;class Mp{static getDataURL(e,t="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let n;if(e instanceof HTMLCanvasElement)n=e;else{ts===void 0&&(ts=Gs("canvas")),ts.width=e.width,ts.height=e.height;const i=ts.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),n=ts}return n.toDataURL(t)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const t=Gs("canvas");t.width=e.width,t.height=e.height;const n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);const i=n.getImageData(0,0,e.width,e.height),r=i.data;for(let a=0;a<r.length;a++)r[a]=Kn(r[a]/255)*255;return n.putImageData(i,0,0),t}else if(e.data){const t=e.data.slice(0);for(let n=0;n<t.length;n++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[n]=Math.floor(Kn(t[n]/255)*255):t[n]=Kn(t[n]);return{data:t,width:e.width,height:e.height}}else return ze("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let Sp=0;class Jo{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Sp++}),this.uuid=vn(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const t=this.data;return typeof HTMLVideoElement<"u"&&t instanceof HTMLVideoElement?e.set(t.videoWidth,t.videoHeight,0):t instanceof VideoFrame?e.set(t.displayHeight,t.displayWidth,0):t!==null?e.set(t.width,t.height,t.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(i!==null){let r;if(Array.isArray(i)){r=[];for(let a=0,o=i.length;a<o;a++)i[a].isDataTexture?r.push(Qo(i[a].image)):r.push(Qo(i[a]))}else r=Qo(i);n.url=r}return t||(e.images[this.uuid]=n),n}}function Qo(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&s instanceof ImageBitmap?Mp.getDataURL(s):s.data?{data:Array.from(s.data),width:s.width,height:s.height,type:s.data.constructor.name}:(ze("Texture: Unable to serialize Texture."),{})}let wp=0;const el=new P;class Ft extends bi{constructor(e=Ft.DEFAULT_IMAGE,t=Ft.DEFAULT_MAPPING,n=On,i=On,r=Wt,a=Yn,o=tn,l=En,c=Ft.DEFAULT_ANISOTROPY,h=ci){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:wp++}),this.uuid=vn(),this.name="",this.source=new Jo(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=a,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new ue(0,0),this.repeat=new ue(1,1),this.center=new ue(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Je,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=h,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(el).x}get height(){return this.source.getSize(el).y}get depth(){return this.source.getSize(el).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const t in e){const n=e[t];if(n===void 0){ze(`Texture.setValues(): parameter '${t}' has value of undefined.`);continue}const i=this[t];if(i===void 0){ze(`Texture.setValues(): property '${t}' does not exist.`);continue}i&&n&&i.isVector2&&n.isVector2||i&&n&&i.isVector3&&n.isVector3||i&&n&&i.isMatrix3&&n.isMatrix3?i.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const n={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==zc)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case Bn:e.x=e.x-Math.floor(e.x);break;case On:e.x=e.x<0?0:1;break;case Er:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case Bn:e.y=e.y-Math.floor(e.y);break;case On:e.y=e.y<0?0:1;break;case Er:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}}Ft.DEFAULT_IMAGE=null,Ft.DEFAULT_MAPPING=zc,Ft.DEFAULT_ANISOTROPY=1;class at{constructor(e=0,t=0,n=0,i=1){at.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,i){return this.x=e,this.y=t,this.z=n,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,i=this.z,r=this.w,a=e.elements;return this.x=a[0]*t+a[4]*n+a[8]*i+a[12]*r,this.y=a[1]*t+a[5]*n+a[9]*i+a[13]*r,this.z=a[2]*t+a[6]*n+a[10]*i+a[14]*r,this.w=a[3]*t+a[7]*n+a[11]*i+a[15]*r,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,i,r;const l=e.elements,c=l[0],h=l[4],u=l[8],f=l[1],d=l[5],p=l[9],g=l[2],x=l[6],m=l[10];if(Math.abs(h-f)<.01&&Math.abs(u-g)<.01&&Math.abs(p-x)<.01){if(Math.abs(h+f)<.1&&Math.abs(u+g)<.1&&Math.abs(p+x)<.1&&Math.abs(c+d+m-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;const b=(c+1)/2,M=(d+1)/2,C=(m+1)/2,T=(h+f)/4,D=(u+g)/4,U=(p+x)/4;return b>M&&b>C?b<.01?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(b),i=T/n,r=D/n):M>C?M<.01?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(M),n=T/i,r=U/i):C<.01?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(C),n=D/r,i=U/r),this.set(n,i,r,t),this}let v=Math.sqrt((x-p)*(x-p)+(u-g)*(u-g)+(f-h)*(f-h));return Math.abs(v)<.001&&(v=1),this.x=(x-p)/v,this.y=(u-g)/v,this.z=(f-h)/v,this.w=Math.acos((c+d+m-1)/2),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this.w=t[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=$e(this.x,e.x,t.x),this.y=$e(this.y,e.y,t.y),this.z=$e(this.z,e.z,t.z),this.w=$e(this.w,e.w,t.w),this}clampScalar(e,t){return this.x=$e(this.x,e,t),this.y=$e(this.y,e,t),this.z=$e(this.z,e,t),this.w=$e(this.w,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar($e(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class Ep extends bi{constructor(e=1,t=1,n={}){super(),n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Wt,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},n),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=n.depth,this.scissor=new at(0,0,e,t),this.scissorTest=!1,this.viewport=new at(0,0,e,t);const i={width:e,height:t,depth:n.depth},r=new Ft(i);this.textures=[];const a=n.count;for(let o=0;o<a;o++)this.textures[o]=r.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(n),this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples,this.multiview=n.multiview}_setTextureOptions(e={}){const t={minFilter:Wt,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(t.mapping=e.mapping),e.wrapS!==void 0&&(t.wrapS=e.wrapS),e.wrapT!==void 0&&(t.wrapT=e.wrapT),e.wrapR!==void 0&&(t.wrapR=e.wrapR),e.magFilter!==void 0&&(t.magFilter=e.magFilter),e.minFilter!==void 0&&(t.minFilter=e.minFilter),e.format!==void 0&&(t.format=e.format),e.type!==void 0&&(t.type=e.type),e.anisotropy!==void 0&&(t.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(t.colorSpace=e.colorSpace),e.flipY!==void 0&&(t.flipY=e.flipY),e.generateMipmaps!==void 0&&(t.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(t.internalFormat=e.internalFormat);for(let n=0;n<this.textures.length;n++)this.textures[n].setValues(t)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let i=0,r=this.textures.length;i<r;i++)this.textures[i].image.width=e,this.textures[i].image.height=t,this.textures[i].image.depth=n,this.textures[i].isData3DTexture!==!0&&(this.textures[i].isArrayTexture=this.textures[i].image.depth>1);this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let t=0,n=e.textures.length;t<n;t++){this.textures[t]=e.textures[t].clone(),this.textures[t].isRenderTargetTexture=!0,this.textures[t].renderTarget=this;const i=Object.assign({},e.textures[t].image);this.textures[t].source=new Jo(i)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class nn extends Ep{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}}class ah extends Ft{constructor(e=null,t=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=Gt,this.minFilter=Gt,this.wrapR=On,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class Tp extends Ft{constructor(e=null,t=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=Gt,this.minFilter=Gt,this.wrapR=On,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class zt{constructor(e=new P(1/0,1/0,1/0),t=new P(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(Pn.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(Pn.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=Pn.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);const n=e.geometry;if(n!==void 0){const r=n.getAttribute("position");if(t===!0&&r!==void 0&&e.isInstancedMesh!==!0)for(let a=0,o=r.count;a<o;a++)e.isMesh===!0?e.getVertexPosition(a,Pn):Pn.fromBufferAttribute(r,a),Pn.applyMatrix4(e.matrixWorld),this.expandByPoint(Pn);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Nr.copy(e.boundingBox)):(n.boundingBox===null&&n.computeBoundingBox(),Nr.copy(n.boundingBox)),Nr.applyMatrix4(e.matrixWorld),this.union(Nr)}const i=e.children;for(let r=0,a=i.length;r<a;r++)this.expandByObject(i[r],t);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Pn),Pn.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(qs),kr.subVectors(this.max,qs),ns.subVectors(e.a,qs),is.subVectors(e.b,qs),ss.subVectors(e.c,qs),hi.subVectors(is,ns),ui.subVectors(ss,is),_i.subVectors(ns,ss);let t=[0,-hi.z,hi.y,0,-ui.z,ui.y,0,-_i.z,_i.y,hi.z,0,-hi.x,ui.z,0,-ui.x,_i.z,0,-_i.x,-hi.y,hi.x,0,-ui.y,ui.x,0,-_i.y,_i.x,0];return!tl(t,ns,is,ss,kr)||(t=[1,0,0,0,1,0,0,0,1],!tl(t,ns,is,ss,kr))?!1:(Ur.crossVectors(hi,ui),t=[Ur.x,Ur.y,Ur.z],tl(t,ns,is,ss,kr))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Pn).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(Pn).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:($n[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),$n[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),$n[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),$n[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),$n[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),$n[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),$n[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),$n[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints($n),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}}const $n=[new P,new P,new P,new P,new P,new P,new P,new P],Pn=new P,Nr=new zt,ns=new P,is=new P,ss=new P,hi=new P,ui=new P,_i=new P,qs=new P,kr=new P,Ur=new P,yi=new P;function tl(s,e,t,n,i){for(let r=0,a=s.length-3;r<=a;r+=3){yi.fromArray(s,r);const o=i.x*Math.abs(yi.x)+i.y*Math.abs(yi.y)+i.z*Math.abs(yi.z),l=e.dot(yi),c=t.dot(yi),h=n.dot(yi);if(Math.max(-Math.max(l,c,h),Math.min(l,c,h))>o)return!1}return!0}const Cp=new zt,Ys=new P,nl=new P;class zn{constructor(e=new P,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;t!==void 0?n.copy(t):Cp.setFromPoints(e).getCenter(n);let i=0;for(let r=0,a=e.length;r<a;r++)i=Math.max(i,n.distanceToSquared(e[r]));return this.radius=Math.sqrt(i),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Ys.subVectors(e,this.center);const t=Ys.lengthSq();if(t>this.radius*this.radius){const n=Math.sqrt(t),i=(n-this.radius)*.5;this.center.addScaledVector(Ys,i/n),this.radius+=i}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(nl.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Ys.copy(e.center).add(nl)),this.expandByPoint(Ys.copy(e.center).sub(nl))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}}const Jn=new P,il=new P,Br=new P,di=new P,sl=new P,Or=new P,rl=new P;class rs{constructor(e=new P,t=new P(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Jn)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Jn.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Jn.copy(this.origin).addScaledVector(this.direction,t),Jn.distanceToSquared(e))}distanceSqToSegment(e,t,n,i){il.copy(e).add(t).multiplyScalar(.5),Br.copy(t).sub(e).normalize(),di.copy(this.origin).sub(il);const r=e.distanceTo(t)*.5,a=-this.direction.dot(Br),o=di.dot(this.direction),l=-di.dot(Br),c=di.lengthSq(),h=Math.abs(1-a*a);let u,f,d,p;if(h>0)if(u=a*l-o,f=a*o-l,p=r*h,u>=0)if(f>=-p)if(f<=p){const g=1/h;u*=g,f*=g,d=u*(u+a*f+2*o)+f*(a*u+f+2*l)+c}else f=r,u=Math.max(0,-(a*f+o)),d=-u*u+f*(f+2*l)+c;else f=-r,u=Math.max(0,-(a*f+o)),d=-u*u+f*(f+2*l)+c;else f<=-p?(u=Math.max(0,-(-a*r+o)),f=u>0?-r:Math.min(Math.max(-r,-l),r),d=-u*u+f*(f+2*l)+c):f<=p?(u=0,f=Math.min(Math.max(-r,-l),r),d=f*(f+2*l)+c):(u=Math.max(0,-(a*r+o)),f=u>0?r:Math.min(Math.max(-r,-l),r),d=-u*u+f*(f+2*l)+c);else f=a>0?-r:r,u=Math.max(0,-(a*f+o)),d=-u*u+f*(f+2*l)+c;return n&&n.copy(this.origin).addScaledVector(this.direction,u),i&&i.copy(il).addScaledVector(Br,f),d}intersectSphere(e,t){Jn.subVectors(e.center,this.origin);const n=Jn.dot(this.direction),i=Jn.dot(Jn)-n*n,r=e.radius*e.radius;if(i>r)return null;const a=Math.sqrt(r-i),o=n-a,l=n+a;return l<0?null:o<0?this.at(l,t):this.at(o,t)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return n===null?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,i,r,a,o,l;const c=1/this.direction.x,h=1/this.direction.y,u=1/this.direction.z,f=this.origin;return c>=0?(n=(e.min.x-f.x)*c,i=(e.max.x-f.x)*c):(n=(e.max.x-f.x)*c,i=(e.min.x-f.x)*c),h>=0?(r=(e.min.y-f.y)*h,a=(e.max.y-f.y)*h):(r=(e.max.y-f.y)*h,a=(e.min.y-f.y)*h),n>a||r>i||((r>n||isNaN(n))&&(n=r),(a<i||isNaN(i))&&(i=a),u>=0?(o=(e.min.z-f.z)*u,l=(e.max.z-f.z)*u):(o=(e.max.z-f.z)*u,l=(e.min.z-f.z)*u),n>l||o>i)||((o>n||n!==n)&&(n=o),(l<i||i!==i)&&(i=l),i<0)?null:this.at(n>=0?n:i,t)}intersectsBox(e){return this.intersectBox(e,Jn)!==null}intersectTriangle(e,t,n,i,r){sl.subVectors(t,e),Or.subVectors(n,e),rl.crossVectors(sl,Or);let a=this.direction.dot(rl),o;if(a>0){if(i)return null;o=1}else if(a<0)o=-1,a=-a;else return null;di.subVectors(this.origin,e);const l=o*this.direction.dot(Or.crossVectors(di,Or));if(l<0)return null;const c=o*this.direction.dot(sl.cross(di));if(c<0||l+c>a)return null;const h=-o*di.dot(rl);return h<0?null:this.at(h/a,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class Xe{constructor(e,t,n,i,r,a,o,l,c,h,u,f,d,p,g,x){Xe.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,n,i,r,a,o,l,c,h,u,f,d,p,g,x)}set(e,t,n,i,r,a,o,l,c,h,u,f,d,p,g,x){const m=this.elements;return m[0]=e,m[4]=t,m[8]=n,m[12]=i,m[1]=r,m[5]=a,m[9]=o,m[13]=l,m[2]=c,m[6]=h,m[10]=u,m[14]=f,m[3]=d,m[7]=p,m[11]=g,m[15]=x,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new Xe().fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,i=1/as.setFromMatrixColumn(e,0).length(),r=1/as.setFromMatrixColumn(e,1).length(),a=1/as.setFromMatrixColumn(e,2).length();return t[0]=n[0]*i,t[1]=n[1]*i,t[2]=n[2]*i,t[3]=0,t[4]=n[4]*r,t[5]=n[5]*r,t[6]=n[6]*r,t[7]=0,t[8]=n[8]*a,t[9]=n[9]*a,t[10]=n[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,n=e.x,i=e.y,r=e.z,a=Math.cos(n),o=Math.sin(n),l=Math.cos(i),c=Math.sin(i),h=Math.cos(r),u=Math.sin(r);if(e.order==="XYZ"){const f=a*h,d=a*u,p=o*h,g=o*u;t[0]=l*h,t[4]=-l*u,t[8]=c,t[1]=d+p*c,t[5]=f-g*c,t[9]=-o*l,t[2]=g-f*c,t[6]=p+d*c,t[10]=a*l}else if(e.order==="YXZ"){const f=l*h,d=l*u,p=c*h,g=c*u;t[0]=f+g*o,t[4]=p*o-d,t[8]=a*c,t[1]=a*u,t[5]=a*h,t[9]=-o,t[2]=d*o-p,t[6]=g+f*o,t[10]=a*l}else if(e.order==="ZXY"){const f=l*h,d=l*u,p=c*h,g=c*u;t[0]=f-g*o,t[4]=-a*u,t[8]=p+d*o,t[1]=d+p*o,t[5]=a*h,t[9]=g-f*o,t[2]=-a*c,t[6]=o,t[10]=a*l}else if(e.order==="ZYX"){const f=a*h,d=a*u,p=o*h,g=o*u;t[0]=l*h,t[4]=p*c-d,t[8]=f*c+g,t[1]=l*u,t[5]=g*c+f,t[9]=d*c-p,t[2]=-c,t[6]=o*l,t[10]=a*l}else if(e.order==="YZX"){const f=a*l,d=a*c,p=o*l,g=o*c;t[0]=l*h,t[4]=g-f*u,t[8]=p*u+d,t[1]=u,t[5]=a*h,t[9]=-o*h,t[2]=-c*h,t[6]=d*u+p,t[10]=f-g*u}else if(e.order==="XZY"){const f=a*l,d=a*c,p=o*l,g=o*c;t[0]=l*h,t[4]=-u,t[8]=c*h,t[1]=f*u+g,t[5]=a*h,t[9]=d*u-p,t[2]=p*u-d,t[6]=o*h,t[10]=g*u+f}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Ap,e,Pp)}lookAt(e,t,n){const i=this.elements;return dn.subVectors(e,t),dn.lengthSq()===0&&(dn.z=1),dn.normalize(),fi.crossVectors(n,dn),fi.lengthSq()===0&&(Math.abs(n.z)===1?dn.x+=1e-4:dn.z+=1e-4,dn.normalize(),fi.crossVectors(n,dn)),fi.normalize(),Fr.crossVectors(dn,fi),i[0]=fi.x,i[4]=Fr.x,i[8]=dn.x,i[1]=fi.y,i[5]=Fr.y,i[9]=dn.y,i[2]=fi.z,i[6]=Fr.z,i[10]=dn.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,i=t.elements,r=this.elements,a=n[0],o=n[4],l=n[8],c=n[12],h=n[1],u=n[5],f=n[9],d=n[13],p=n[2],g=n[6],x=n[10],m=n[14],v=n[3],b=n[7],M=n[11],C=n[15],T=i[0],D=i[4],U=i[8],S=i[12],w=i[1],B=i[5],R=i[9],O=i[13],y=i[2],H=i[6],Y=i[10],j=i[14],J=i[3],Z=i[7],ae=i[11],X=i[15];return r[0]=a*T+o*w+l*y+c*J,r[4]=a*D+o*B+l*H+c*Z,r[8]=a*U+o*R+l*Y+c*ae,r[12]=a*S+o*O+l*j+c*X,r[1]=h*T+u*w+f*y+d*J,r[5]=h*D+u*B+f*H+d*Z,r[9]=h*U+u*R+f*Y+d*ae,r[13]=h*S+u*O+f*j+d*X,r[2]=p*T+g*w+x*y+m*J,r[6]=p*D+g*B+x*H+m*Z,r[10]=p*U+g*R+x*Y+m*ae,r[14]=p*S+g*O+x*j+m*X,r[3]=v*T+b*w+M*y+C*J,r[7]=v*D+b*B+M*H+C*Z,r[11]=v*U+b*R+M*Y+C*ae,r[15]=v*S+b*O+M*j+C*X,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],i=e[8],r=e[12],a=e[1],o=e[5],l=e[9],c=e[13],h=e[2],u=e[6],f=e[10],d=e[14],p=e[3],g=e[7],x=e[11],m=e[15];return p*(+r*l*u-i*c*u-r*o*f+n*c*f+i*o*d-n*l*d)+g*(+t*l*d-t*c*f+r*a*f-i*a*d+i*c*h-r*l*h)+x*(+t*c*u-t*o*d-r*a*u+n*a*d+r*o*h-n*c*h)+m*(-i*o*h-t*l*u+t*o*f+i*a*u-n*a*f+n*l*h)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],a=e[4],o=e[5],l=e[6],c=e[7],h=e[8],u=e[9],f=e[10],d=e[11],p=e[12],g=e[13],x=e[14],m=e[15],v=u*x*c-g*f*c+g*l*d-o*x*d-u*l*m+o*f*m,b=p*f*c-h*x*c-p*l*d+a*x*d+h*l*m-a*f*m,M=h*g*c-p*u*c+p*o*d-a*g*d-h*o*m+a*u*m,C=p*u*l-h*g*l-p*o*f+a*g*f+h*o*x-a*u*x,T=t*v+n*b+i*M+r*C;if(T===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const D=1/T;return e[0]=v*D,e[1]=(g*f*r-u*x*r-g*i*d+n*x*d+u*i*m-n*f*m)*D,e[2]=(o*x*r-g*l*r+g*i*c-n*x*c-o*i*m+n*l*m)*D,e[3]=(u*l*r-o*f*r-u*i*c+n*f*c+o*i*d-n*l*d)*D,e[4]=b*D,e[5]=(h*x*r-p*f*r+p*i*d-t*x*d-h*i*m+t*f*m)*D,e[6]=(p*l*r-a*x*r-p*i*c+t*x*c+a*i*m-t*l*m)*D,e[7]=(a*f*r-h*l*r+h*i*c-t*f*c-a*i*d+t*l*d)*D,e[8]=M*D,e[9]=(p*u*r-h*g*r-p*n*d+t*g*d+h*n*m-t*u*m)*D,e[10]=(a*g*r-p*o*r+p*n*c-t*g*c-a*n*m+t*o*m)*D,e[11]=(h*o*r-a*u*r-h*n*c+t*u*c+a*n*d-t*o*d)*D,e[12]=C*D,e[13]=(h*g*i-p*u*i+p*n*f-t*g*f-h*n*x+t*u*x)*D,e[14]=(p*o*i-a*g*i-p*n*l+t*g*l+a*n*x-t*o*x)*D,e[15]=(a*u*i-h*o*i+h*n*l-t*u*l-a*n*f+t*o*f)*D,this}scale(e){const t=this.elements,n=e.x,i=e.y,r=e.z;return t[0]*=n,t[4]*=i,t[8]*=r,t[1]*=n,t[5]*=i,t[9]*=r,t[2]*=n,t[6]*=i,t[10]*=r,t[3]*=n,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,i))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),i=Math.sin(t),r=1-n,a=e.x,o=e.y,l=e.z,c=r*a,h=r*o;return this.set(c*a+n,c*o-i*l,c*l+i*o,0,c*o+i*l,h*o+n,h*l-i*a,0,c*l-i*o,h*l+i*a,r*l*l+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,i,r,a){return this.set(1,n,r,0,e,1,a,0,t,i,1,0,0,0,0,1),this}compose(e,t,n){const i=this.elements,r=t._x,a=t._y,o=t._z,l=t._w,c=r+r,h=a+a,u=o+o,f=r*c,d=r*h,p=r*u,g=a*h,x=a*u,m=o*u,v=l*c,b=l*h,M=l*u,C=n.x,T=n.y,D=n.z;return i[0]=(1-(g+m))*C,i[1]=(d+M)*C,i[2]=(p-b)*C,i[3]=0,i[4]=(d-M)*T,i[5]=(1-(f+m))*T,i[6]=(x+v)*T,i[7]=0,i[8]=(p+b)*D,i[9]=(x-v)*D,i[10]=(1-(f+g))*D,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,n){const i=this.elements;let r=as.set(i[0],i[1],i[2]).length();const a=as.set(i[4],i[5],i[6]).length(),o=as.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],Rn.copy(this);const c=1/r,h=1/a,u=1/o;return Rn.elements[0]*=c,Rn.elements[1]*=c,Rn.elements[2]*=c,Rn.elements[4]*=h,Rn.elements[5]*=h,Rn.elements[6]*=h,Rn.elements[8]*=u,Rn.elements[9]*=u,Rn.elements[10]*=u,t.setFromRotationMatrix(Rn),n.x=r,n.y=a,n.z=o,this}makePerspective(e,t,n,i,r,a,o=Fn,l=!1){const c=this.elements,h=2*r/(t-e),u=2*r/(n-i),f=(t+e)/(t-e),d=(n+i)/(n-i);let p,g;if(l)p=r/(a-r),g=a*r/(a-r);else if(o===Fn)p=-(a+r)/(a-r),g=-2*a*r/(a-r);else if(o===Dr)p=-a/(a-r),g=-a*r/(a-r);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=h,c[4]=0,c[8]=f,c[12]=0,c[1]=0,c[5]=u,c[9]=d,c[13]=0,c[2]=0,c[6]=0,c[10]=p,c[14]=g,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,t,n,i,r,a,o=Fn,l=!1){const c=this.elements,h=2/(t-e),u=2/(n-i),f=-(t+e)/(t-e),d=-(n+i)/(n-i);let p,g;if(l)p=1/(a-r),g=a/(a-r);else if(o===Fn)p=-2/(a-r),g=-(a+r)/(a-r);else if(o===Dr)p=-1/(a-r),g=-r/(a-r);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=h,c[4]=0,c[8]=0,c[12]=f,c[1]=0,c[5]=u,c[9]=0,c[13]=d,c[2]=0,c[6]=0,c[10]=p,c[14]=g,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let i=0;i<16;i++)if(t[i]!==n[i])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const as=new P,Rn=new Xe,Ap=new P(0,0,0),Pp=new P(1,1,1),fi=new P,Fr=new P,dn=new P,oh=new Xe,lh=new An;class sn{constructor(e=0,t=0,n=0,i=sn.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,i=this._order){return this._x=e,this._y=t,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){const i=e.elements,r=i[0],a=i[4],o=i[8],l=i[1],c=i[5],h=i[9],u=i[2],f=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin($e(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-a,r)):(this._x=Math.atan2(f,c),this._z=0);break;case"YXZ":this._x=Math.asin(-$e(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-u,r),this._z=0);break;case"ZXY":this._x=Math.asin($e(f,-1,1)),Math.abs(f)<.9999999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-a,c)):(this._y=0,this._z=Math.atan2(l,r));break;case"ZYX":this._y=Math.asin(-$e(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(f,d),this._z=Math.atan2(l,r)):(this._x=0,this._z=Math.atan2(-a,c));break;case"YZX":this._z=Math.asin($e(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-h,c),this._y=Math.atan2(-u,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-$e(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(f,c),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-h,d),this._y=0);break;default:ze("Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n===!0&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return oh.makeRotationFromQuaternion(e),this.setFromRotationMatrix(oh,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return lh.setFromEuler(this),this.setFromQuaternion(lh,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}sn.DEFAULT_ORDER="XYZ";class al{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let Rp=0;const ch=new P,os=new An,Qn=new Xe,zr=new P,Ks=new P,Lp=new P,Dp=new An,hh=new P(1,0,0),uh=new P(0,1,0),dh=new P(0,0,1),fh={type:"added"},Ip={type:"removed"},ls={type:"childadded",child:null},ol={type:"childremoved",child:null};class _t extends bi{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Rp++}),this.uuid=vn(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=_t.DEFAULT_UP.clone();const e=new P,t=new sn,n=new An,i=new P(1,1,1);function r(){n.setFromEuler(t,!1)}function a(){t.setFromQuaternion(n,void 0,!1)}t._onChange(r),n._onChange(a),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new Xe},normalMatrix:{value:new Je}}),this.matrix=new Xe,this.matrixWorld=new Xe,this.matrixAutoUpdate=_t.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=_t.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new al,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return os.setFromAxisAngle(e,t),this.quaternion.multiply(os),this}rotateOnWorldAxis(e,t){return os.setFromAxisAngle(e,t),this.quaternion.premultiply(os),this}rotateX(e){return this.rotateOnAxis(hh,e)}rotateY(e){return this.rotateOnAxis(uh,e)}rotateZ(e){return this.rotateOnAxis(dh,e)}translateOnAxis(e,t){return ch.copy(e).applyQuaternion(this.quaternion),this.position.add(ch.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(hh,e)}translateY(e){return this.translateOnAxis(uh,e)}translateZ(e){return this.translateOnAxis(dh,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Qn.copy(this.matrixWorld).invert())}lookAt(e,t,n){e.isVector3?zr.copy(e):zr.set(e,t,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Ks.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Qn.lookAt(Ks,zr,this.up):Qn.lookAt(zr,Ks,this.up),this.quaternion.setFromRotationMatrix(Qn),i&&(Qn.extractRotation(i.matrixWorld),os.setFromRotationMatrix(Qn),this.quaternion.premultiply(os.invert()))}add(e){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(et("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(fh),ls.child=e,this.dispatchEvent(ls),ls.child=null):et("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}const t=this.children.indexOf(e);return t!==-1&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(Ip),ol.child=e,this.dispatchEvent(ol),ol.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Qn.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Qn.multiply(e.parent.matrixWorld)),e.applyMatrix4(Qn),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(fh),ls.child=e,this.dispatchEvent(ls),ls.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,i=this.children.length;n<i;n++){const a=this.children[n].getObjectByProperty(e,t);if(a!==void 0)return a}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);const i=this.children;for(let r=0,a=i.length;r<a;r++)i[r].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ks,e,Lp),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ks,Dp,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverseVisible(e)}traverseAncestors(e){const t=this.parent;t!==null&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].updateMatrixWorld(e)}updateWorldMatrix(e,t){const n=this.parent;if(e===!0&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),t===!0){const i=this.children;for(let r=0,a=i.length;r<a;r++)i[r].updateWorldMatrix(!1,!0)}}toJSON(e){const t=e===void 0||typeof e=="string",n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const i={};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.castShadow===!0&&(i.castShadow=!0),this.receiveShadow===!0&&(i.receiveShadow=!0),this.visible===!1&&(i.visible=!1),this.frustumCulled===!1&&(i.frustumCulled=!1),this.renderOrder!==0&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),i.instanceInfo=this._instanceInfo.map(o=>({...o})),i.availableInstanceIds=this._availableInstanceIds.slice(),i.availableGeometryIds=this._availableGeometryIds.slice(),i.nextIndexStart=this._nextIndexStart,i.nextVertexStart=this._nextVertexStart,i.geometryCount=this._geometryCount,i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.matricesTexture=this._matricesTexture.toJSON(e),i.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(i.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(i.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(i.boundingBox=this.boundingBox.toJSON()));function r(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,h=l.length;c<h;c++){const u=l[c];r(e.shapes,u)}else r(e.shapes,l)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(r(e.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(r(e.materials,this.material[l]));i.material=o}else i.material=r(e.materials,this.material);if(this.children.length>0){i.children=[];for(let o=0;o<this.children.length;o++)i.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){i.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];i.animations.push(r(e.animations,l))}}if(t){const o=a(e.geometries),l=a(e.materials),c=a(e.textures),h=a(e.images),u=a(e.shapes),f=a(e.skeletons),d=a(e.animations),p=a(e.nodes);o.length>0&&(n.geometries=o),l.length>0&&(n.materials=l),c.length>0&&(n.textures=c),h.length>0&&(n.images=h),u.length>0&&(n.shapes=u),f.length>0&&(n.skeletons=f),d.length>0&&(n.animations=d),p.length>0&&(n.nodes=p)}return n.object=i,n;function a(o){const l=[];for(const c in o){const h=o[c];delete h.metadata,l.push(h)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let n=0;n<e.children.length;n++){const i=e.children[n];this.add(i.clone())}return this}}_t.DEFAULT_UP=new P(0,1,0),_t.DEFAULT_MATRIX_AUTO_UPDATE=!0,_t.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const Ln=new P,ei=new P,ll=new P,ti=new P,cs=new P,hs=new P,ph=new P,cl=new P,hl=new P,ul=new P,dl=new at,fl=new at,pl=new at;class Dn{constructor(e=new P,t=new P,n=new P){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,i){i.subVectors(n,t),Ln.subVectors(e,t),i.cross(Ln);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,n,i,r){Ln.subVectors(i,t),ei.subVectors(n,t),ll.subVectors(e,t);const a=Ln.dot(Ln),o=Ln.dot(ei),l=Ln.dot(ll),c=ei.dot(ei),h=ei.dot(ll),u=a*c-o*o;if(u===0)return r.set(0,0,0),null;const f=1/u,d=(c*l-o*h)*f,p=(a*h-o*l)*f;return r.set(1-d-p,p,d)}static containsPoint(e,t,n,i){return this.getBarycoord(e,t,n,i,ti)===null?!1:ti.x>=0&&ti.y>=0&&ti.x+ti.y<=1}static getInterpolation(e,t,n,i,r,a,o,l){return this.getBarycoord(e,t,n,i,ti)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(r,ti.x),l.addScaledVector(a,ti.y),l.addScaledVector(o,ti.z),l)}static getInterpolatedAttribute(e,t,n,i,r,a){return dl.setScalar(0),fl.setScalar(0),pl.setScalar(0),dl.fromBufferAttribute(e,t),fl.fromBufferAttribute(e,n),pl.fromBufferAttribute(e,i),a.setScalar(0),a.addScaledVector(dl,r.x),a.addScaledVector(fl,r.y),a.addScaledVector(pl,r.z),a}static isFrontFacing(e,t,n,i){return Ln.subVectors(n,t),ei.subVectors(e,t),Ln.cross(ei).dot(i)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,i){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,n,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,i),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Ln.subVectors(this.c,this.b),ei.subVectors(this.a,this.b),Ln.cross(ei).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Dn.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Dn.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,i,r){return Dn.getInterpolation(e,this.a,this.b,this.c,t,n,i,r)}containsPoint(e){return Dn.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Dn.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,i=this.b,r=this.c;let a,o;cs.subVectors(i,n),hs.subVectors(r,n),cl.subVectors(e,n);const l=cs.dot(cl),c=hs.dot(cl);if(l<=0&&c<=0)return t.copy(n);hl.subVectors(e,i);const h=cs.dot(hl),u=hs.dot(hl);if(h>=0&&u<=h)return t.copy(i);const f=l*u-h*c;if(f<=0&&l>=0&&h<=0)return a=l/(l-h),t.copy(n).addScaledVector(cs,a);ul.subVectors(e,r);const d=cs.dot(ul),p=hs.dot(ul);if(p>=0&&d<=p)return t.copy(r);const g=d*c-l*p;if(g<=0&&c>=0&&p<=0)return o=c/(c-p),t.copy(n).addScaledVector(hs,o);const x=h*p-d*u;if(x<=0&&u-h>=0&&d-p>=0)return ph.subVectors(r,i),o=(u-h)/(u-h+(d-p)),t.copy(i).addScaledVector(ph,o);const m=1/(x+g+f);return a=g*m,o=f*m,t.copy(n).addScaledVector(cs,a).addScaledVector(hs,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const mh={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},pi={h:0,s:0,l:0},Hr={h:0,s:0,l:0};function ml(s,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?s+(e-s)*6*t:t<1/2?e:t<2/3?s+(e-s)*6*(2/3-t):s}class Fe{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(t===void 0&&n===void 0){const i=e;i&&i.isColor?this.copy(i):typeof i=="number"?this.setHex(i):typeof i=="string"&&this.setStyle(i)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=pt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,nt.colorSpaceToWorking(this,t),this}setRGB(e,t,n,i=nt.workingColorSpace){return this.r=e,this.g=t,this.b=n,nt.colorSpaceToWorking(this,i),this}setHSL(e,t,n,i=nt.workingColorSpace){if(e=Yo(e,1),t=$e(t,0,1),n=$e(n,0,1),t===0)this.r=this.g=this.b=n;else{const r=n<=.5?n*(1+t):n+t-n*t,a=2*n-r;this.r=ml(a,r,e+1/3),this.g=ml(a,r,e),this.b=ml(a,r,e-1/3)}return nt.colorSpaceToWorking(this,i),this}setStyle(e,t=pt){function n(r){r!==void 0&&parseFloat(r)<1&&ze("Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const a=i[1],o=i[2];switch(a){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:ze("Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const r=i[1],a=r.length;if(a===3)return this.setRGB(parseInt(r.charAt(0),16)/15,parseInt(r.charAt(1),16)/15,parseInt(r.charAt(2),16)/15,t);if(a===6)return this.setHex(parseInt(r,16),t);ze("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=pt){const n=mh[e.toLowerCase()];return n!==void 0?this.setHex(n,t):ze("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Kn(e.r),this.g=Kn(e.g),this.b=Kn(e.b),this}copyLinearToSRGB(e){return this.r=es(e.r),this.g=es(e.g),this.b=es(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=pt){return nt.workingToColorSpace(jt.copy(this),e),Math.round($e(jt.r*255,0,255))*65536+Math.round($e(jt.g*255,0,255))*256+Math.round($e(jt.b*255,0,255))}getHexString(e=pt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=nt.workingColorSpace){nt.workingToColorSpace(jt.copy(this),t);const n=jt.r,i=jt.g,r=jt.b,a=Math.max(n,i,r),o=Math.min(n,i,r);let l,c;const h=(o+a)/2;if(o===a)l=0,c=0;else{const u=a-o;switch(c=h<=.5?u/(a+o):u/(2-a-o),a){case n:l=(i-r)/u+(i<r?6:0);break;case i:l=(r-n)/u+2;break;case r:l=(n-i)/u+4;break}l/=6}return e.h=l,e.s=c,e.l=h,e}getRGB(e,t=nt.workingColorSpace){return nt.workingToColorSpace(jt.copy(this),t),e.r=jt.r,e.g=jt.g,e.b=jt.b,e}getStyle(e=pt){nt.workingToColorSpace(jt.copy(this),e);const t=jt.r,n=jt.g,i=jt.b;return e!==pt?`color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(n*255)},${Math.round(i*255)})`}offsetHSL(e,t,n){return this.getHSL(pi),this.setHSL(pi.h+e,pi.s+t,pi.l+n)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this}lerpHSL(e,t){this.getHSL(pi),e.getHSL(Hr);const n=js(pi.h,Hr.h,t),i=js(pi.s,Hr.s,t),r=js(pi.l,Hr.l,t);return this.setHSL(n,i,r),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const t=this.r,n=this.g,i=this.b,r=e.elements;return this.r=r[0]*t+r[3]*n+r[6]*i,this.g=r[1]*t+r[4]*n+r[7]*i,this.b=r[2]*t+r[5]*n+r[8]*i,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const jt=new Fe;Fe.NAMES=mh;let Np=0;class fn extends bi{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Np++}),this.uuid=vn(),this.name="",this.type="Material",this.blending=ji,this.side=Sn,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=Xa,this.blendDst=ja,this.blendEquation=wn,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Fe(0,0,0),this.blendAlpha=0,this.depthFunc=Zi,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Zo,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Ji,this.stencilZFail=Ji,this.stencilZPass=Ji,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const t in e){const n=e[t];if(n===void 0){ze(`Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];if(i===void 0){ze(`Material: '${t}' is not a property of THREE.${this.type}.`);continue}i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});const n={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen!==void 0&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(n.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(n.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(n.dispersion=this.dispersion),this.iridescence!==void 0&&(n.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(n.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(n.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(n.combine=this.combine)),this.envMapRotation!==void 0&&(n.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(n.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(n.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(n.size=this.size),this.shadowSide!==null&&(n.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==ji&&(n.blending=this.blending),this.side!==Sn&&(n.side=this.side),this.vertexColors===!0&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=!0),this.blendSrc!==Xa&&(n.blendSrc=this.blendSrc),this.blendDst!==ja&&(n.blendDst=this.blendDst),this.blendEquation!==wn&&(n.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(n.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(n.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(n.blendAlpha=this.blendAlpha),this.depthFunc!==Zi&&(n.depthFunc=this.depthFunc),this.depthTest===!1&&(n.depthTest=this.depthTest),this.depthWrite===!1&&(n.depthWrite=this.depthWrite),this.colorWrite===!1&&(n.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(n.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Zo&&(n.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(n.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Ji&&(n.stencilFail=this.stencilFail),this.stencilZFail!==Ji&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==Ji&&(n.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(n.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.alphaHash===!0&&(n.alphaHash=!0),this.alphaToCoverage===!0&&(n.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=!0),this.forceSinglePass===!0&&(n.forceSinglePass=!0),this.wireframe===!0&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(n.flatShading=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),this.fog===!1&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData);function i(r){const a=[];for(const o in r){const l=r[o];delete l.metadata,a.push(l)}return a}if(t){const r=i(e.textures),a=i(e.images);r.length>0&&(n.textures=r),a.length>0&&(n.images=a)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(t!==null){const i=t.length;n=new Array(i);for(let r=0;r!==i;++r)n[r]=t[r].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class Nt extends fn{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Fe(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new sn,this.combine=Sr,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const It=new P,Vr=new ue;let kp=0;class xt{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:kp++}),this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n,this.usage=qo,this.updateRanges=[],this.gpuType=Tn,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[e+i]=t.array[n+i];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,n=this.count;t<n;t++)Vr.fromBufferAttribute(this,t),Vr.applyMatrix3(e),this.setXY(t,Vr.x,Vr.y);else if(this.itemSize===3)for(let t=0,n=this.count;t<n;t++)It.fromBufferAttribute(this,t),It.applyMatrix3(e),this.setXYZ(t,It.x,It.y,It.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)It.fromBufferAttribute(this,t),It.applyMatrix4(e),this.setXYZ(t,It.x,It.y,It.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)It.fromBufferAttribute(this,t),It.applyNormalMatrix(e),this.setXYZ(t,It.x,It.y,It.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)It.fromBufferAttribute(this,t),It.transformDirection(e),this.setXYZ(t,It.x,It.y,It.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=Cn(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=lt(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=Cn(t,this.array)),t}setX(e,t){return this.normalized&&(t=lt(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=Cn(t,this.array)),t}setY(e,t){return this.normalized&&(t=lt(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=Cn(t,this.array)),t}setZ(e,t){return this.normalized&&(t=lt(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=Cn(t,this.array)),t}setW(e,t){return this.normalized&&(t=lt(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=lt(t,this.array),n=lt(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,i){return e*=this.itemSize,this.normalized&&(t=lt(t,this.array),n=lt(n,this.array),i=lt(i,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this}setXYZW(e,t,n,i,r){return e*=this.itemSize,this.normalized&&(t=lt(t,this.array),n=lt(n,this.array),i=lt(i,this.array),r=lt(r,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this.array[e+3]=r,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==qo&&(e.usage=this.usage),e}}class gh extends xt{constructor(e,t,n){super(new Uint16Array(e),t,n)}}class xh extends xt{constructor(e,t,n){super(new Uint32Array(e),t,n)}}class rn extends xt{constructor(e,t,n){super(new Float32Array(e),t,n)}}let Up=0;const bn=new Xe,gl=new _t,us=new P,pn=new zt,$s=new zt,Ht=new P;class vt extends bi{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Up++}),this.uuid=vn(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(eh(e)?xh:gh)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(n!==void 0){const r=new Je().getNormalMatrix(e);n.applyNormalMatrix(r),n.needsUpdate=!0}const i=this.attributes.tangent;return i!==void 0&&(i.transformDirection(e),i.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return bn.makeRotationFromQuaternion(e),this.applyMatrix4(bn),this}rotateX(e){return bn.makeRotationX(e),this.applyMatrix4(bn),this}rotateY(e){return bn.makeRotationY(e),this.applyMatrix4(bn),this}rotateZ(e){return bn.makeRotationZ(e),this.applyMatrix4(bn),this}translate(e,t,n){return bn.makeTranslation(e,t,n),this.applyMatrix4(bn),this}scale(e,t,n){return bn.makeScale(e,t,n),this.applyMatrix4(bn),this}lookAt(e){return gl.lookAt(e),gl.updateMatrix(),this.applyMatrix4(gl.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(us).negate(),this.translate(us.x,us.y,us.z),this}setFromPoints(e){const t=this.getAttribute("position");if(t===void 0){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}this.setAttribute("position",new rn(n,3))}else{const n=Math.min(e.length,t.count);for(let i=0;i<n;i++){const r=e[i];t.setXYZ(i,r.x,r.y,r.z||0)}e.length>t.count&&ze("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new zt);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){et("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new P(-1/0,-1/0,-1/0),new P(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let n=0,i=t.length;n<i;n++){const r=t[n];pn.setFromBufferAttribute(r),this.morphTargetsRelative?(Ht.addVectors(this.boundingBox.min,pn.min),this.boundingBox.expandByPoint(Ht),Ht.addVectors(this.boundingBox.max,pn.max),this.boundingBox.expandByPoint(Ht)):(this.boundingBox.expandByPoint(pn.min),this.boundingBox.expandByPoint(pn.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&et('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zn);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){et("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new P,1/0);return}if(e){const n=this.boundingSphere.center;if(pn.setFromBufferAttribute(e),t)for(let r=0,a=t.length;r<a;r++){const o=t[r];$s.setFromBufferAttribute(o),this.morphTargetsRelative?(Ht.addVectors(pn.min,$s.min),pn.expandByPoint(Ht),Ht.addVectors(pn.max,$s.max),pn.expandByPoint(Ht)):(pn.expandByPoint($s.min),pn.expandByPoint($s.max))}pn.getCenter(n);let i=0;for(let r=0,a=e.count;r<a;r++)Ht.fromBufferAttribute(e,r),i=Math.max(i,n.distanceToSquared(Ht));if(t)for(let r=0,a=t.length;r<a;r++){const o=t[r],l=this.morphTargetsRelative;for(let c=0,h=o.count;c<h;c++)Ht.fromBufferAttribute(o,c),l&&(us.fromBufferAttribute(e,c),Ht.add(us)),i=Math.max(i,n.distanceToSquared(Ht))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&et('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){et("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const n=t.position,i=t.normal,r=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new xt(new Float32Array(4*n.count),4));const a=this.getAttribute("tangent"),o=[],l=[];for(let U=0;U<n.count;U++)o[U]=new P,l[U]=new P;const c=new P,h=new P,u=new P,f=new ue,d=new ue,p=new ue,g=new P,x=new P;function m(U,S,w){c.fromBufferAttribute(n,U),h.fromBufferAttribute(n,S),u.fromBufferAttribute(n,w),f.fromBufferAttribute(r,U),d.fromBufferAttribute(r,S),p.fromBufferAttribute(r,w),h.sub(c),u.sub(c),d.sub(f),p.sub(f);const B=1/(d.x*p.y-p.x*d.y);isFinite(B)&&(g.copy(h).multiplyScalar(p.y).addScaledVector(u,-d.y).multiplyScalar(B),x.copy(u).multiplyScalar(d.x).addScaledVector(h,-p.x).multiplyScalar(B),o[U].add(g),o[S].add(g),o[w].add(g),l[U].add(x),l[S].add(x),l[w].add(x))}let v=this.groups;v.length===0&&(v=[{start:0,count:e.count}]);for(let U=0,S=v.length;U<S;++U){const w=v[U],B=w.start,R=w.count;for(let O=B,y=B+R;O<y;O+=3)m(e.getX(O+0),e.getX(O+1),e.getX(O+2))}const b=new P,M=new P,C=new P,T=new P;function D(U){C.fromBufferAttribute(i,U),T.copy(C);const S=o[U];b.copy(S),b.sub(C.multiplyScalar(C.dot(S))).normalize(),M.crossVectors(T,S);const B=M.dot(l[U])<0?-1:1;a.setXYZW(U,b.x,b.y,b.z,B)}for(let U=0,S=v.length;U<S;++U){const w=v[U],B=w.start,R=w.count;for(let O=B,y=B+R;O<y;O+=3)D(e.getX(O+0)),D(e.getX(O+1)),D(e.getX(O+2))}}computeVertexNormals(){const e=this.index,t=this.getAttribute("position");if(t!==void 0){let n=this.getAttribute("normal");if(n===void 0)n=new xt(new Float32Array(t.count*3),3),this.setAttribute("normal",n);else for(let f=0,d=n.count;f<d;f++)n.setXYZ(f,0,0,0);const i=new P,r=new P,a=new P,o=new P,l=new P,c=new P,h=new P,u=new P;if(e)for(let f=0,d=e.count;f<d;f+=3){const p=e.getX(f+0),g=e.getX(f+1),x=e.getX(f+2);i.fromBufferAttribute(t,p),r.fromBufferAttribute(t,g),a.fromBufferAttribute(t,x),h.subVectors(a,r),u.subVectors(i,r),h.cross(u),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,g),c.fromBufferAttribute(n,x),o.add(h),l.add(h),c.add(h),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(g,l.x,l.y,l.z),n.setXYZ(x,c.x,c.y,c.z)}else for(let f=0,d=t.count;f<d;f+=3)i.fromBufferAttribute(t,f+0),r.fromBufferAttribute(t,f+1),a.fromBufferAttribute(t,f+2),h.subVectors(a,r),u.subVectors(i,r),h.cross(u),n.setXYZ(f+0,h.x,h.y,h.z),n.setXYZ(f+1,h.x,h.y,h.z),n.setXYZ(f+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)Ht.fromBufferAttribute(e,t),Ht.normalize(),e.setXYZ(t,Ht.x,Ht.y,Ht.z)}toNonIndexed(){function e(o,l){const c=o.array,h=o.itemSize,u=o.normalized,f=new c.constructor(l.length*h);let d=0,p=0;for(let g=0,x=l.length;g<x;g++){o.isInterleavedBufferAttribute?d=l[g]*o.data.stride+o.offset:d=l[g]*h;for(let m=0;m<h;m++)f[p++]=c[d++]}return new xt(f,h,u)}if(this.index===null)return ze("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const t=new vt,n=this.index.array,i=this.attributes;for(const o in i){const l=i[o],c=e(l,n);t.setAttribute(o,c)}const r=this.morphAttributes;for(const o in r){const l=[],c=r[o];for(let h=0,u=c.length;h<u;h++){const f=c[h],d=e(f,n);l.push(d)}t.morphAttributes[o]=l}t.morphTargetsRelative=this.morphTargetsRelative;const a=this.groups;for(let o=0,l=a.length;o<l;o++){const c=a[o];t.addGroup(c.start,c.count,c.materialIndex)}return t}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const l in n){const c=n[l];e.data.attributes[l]=c.toJSON(e.data)}const i={};let r=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],h=[];for(let u=0,f=c.length;u<f;u++){const d=c[u];h.push(d.toJSON(e.data))}h.length>0&&(i[l]=h,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const a=this.groups;a.length>0&&(e.data.groups=JSON.parse(JSON.stringify(a)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;n!==null&&this.setIndex(n.clone());const i=e.attributes;for(const c in i){const h=i[c];this.setAttribute(c,h.clone(t))}const r=e.morphAttributes;for(const c in r){const h=[],u=r[c];for(let f=0,d=u.length;f<d;f++)h.push(u[f].clone(t));this.morphAttributes[c]=h}this.morphTargetsRelative=e.morphTargetsRelative;const a=e.groups;for(let c=0,h=a.length;c<h;c++){const u=a[c];this.addGroup(u.start,u.count,u.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const vh=new Xe,Mi=new rs,Gr=new zn,bh=new P,Wr=new P,Xr=new P,jr=new P,xl=new P,Zr=new P,_h=new P,qr=new P;class ht extends _t{constructor(e=new vt,t=new Nt){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,a=i.length;r<a;r++){const o=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=r}}}}getVertexPosition(e,t){const n=this.geometry,i=n.attributes.position,r=n.morphAttributes.position,a=n.morphTargetsRelative;t.fromBufferAttribute(i,e);const o=this.morphTargetInfluences;if(r&&o){Zr.set(0,0,0);for(let l=0,c=r.length;l<c;l++){const h=o[l],u=r[l];h!==0&&(xl.fromBufferAttribute(u,e),a?Zr.addScaledVector(xl,h):Zr.addScaledVector(xl.sub(t),h))}t.add(Zr)}return t}raycast(e,t){const n=this.geometry,i=this.material,r=this.matrixWorld;i!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),Gr.copy(n.boundingSphere),Gr.applyMatrix4(r),Mi.copy(e.ray).recast(e.near),!(Gr.containsPoint(Mi.origin)===!1&&(Mi.intersectSphere(Gr,bh)===null||Mi.origin.distanceToSquared(bh)>(e.far-e.near)**2))&&(vh.copy(r).invert(),Mi.copy(e.ray).applyMatrix4(vh),!(n.boundingBox!==null&&Mi.intersectsBox(n.boundingBox)===!1)&&this._computeIntersections(e,t,Mi)))}_computeIntersections(e,t,n){let i;const r=this.geometry,a=this.material,o=r.index,l=r.attributes.position,c=r.attributes.uv,h=r.attributes.uv1,u=r.attributes.normal,f=r.groups,d=r.drawRange;if(o!==null)if(Array.isArray(a))for(let p=0,g=f.length;p<g;p++){const x=f[p],m=a[x.materialIndex],v=Math.max(x.start,d.start),b=Math.min(o.count,Math.min(x.start+x.count,d.start+d.count));for(let M=v,C=b;M<C;M+=3){const T=o.getX(M),D=o.getX(M+1),U=o.getX(M+2);i=Yr(this,m,e,n,c,h,u,T,D,U),i&&(i.faceIndex=Math.floor(M/3),i.face.materialIndex=x.materialIndex,t.push(i))}}else{const p=Math.max(0,d.start),g=Math.min(o.count,d.start+d.count);for(let x=p,m=g;x<m;x+=3){const v=o.getX(x),b=o.getX(x+1),M=o.getX(x+2);i=Yr(this,a,e,n,c,h,u,v,b,M),i&&(i.faceIndex=Math.floor(x/3),t.push(i))}}else if(l!==void 0)if(Array.isArray(a))for(let p=0,g=f.length;p<g;p++){const x=f[p],m=a[x.materialIndex],v=Math.max(x.start,d.start),b=Math.min(l.count,Math.min(x.start+x.count,d.start+d.count));for(let M=v,C=b;M<C;M+=3){const T=M,D=M+1,U=M+2;i=Yr(this,m,e,n,c,h,u,T,D,U),i&&(i.faceIndex=Math.floor(M/3),i.face.materialIndex=x.materialIndex,t.push(i))}}else{const p=Math.max(0,d.start),g=Math.min(l.count,d.start+d.count);for(let x=p,m=g;x<m;x+=3){const v=x,b=x+1,M=x+2;i=Yr(this,a,e,n,c,h,u,v,b,M),i&&(i.faceIndex=Math.floor(x/3),t.push(i))}}}}function Bp(s,e,t,n,i,r,a,o){let l;if(e.side===Yt?l=n.intersectTriangle(a,r,i,!0,o):l=n.intersectTriangle(i,r,a,e.side===Sn,o),l===null)return null;qr.copy(o),qr.applyMatrix4(s.matrixWorld);const c=t.ray.origin.distanceTo(qr);return c<t.near||c>t.far?null:{distance:c,point:qr.clone(),object:s}}function Yr(s,e,t,n,i,r,a,o,l,c){s.getVertexPosition(o,Wr),s.getVertexPosition(l,Xr),s.getVertexPosition(c,jr);const h=Bp(s,e,t,n,Wr,Xr,jr,_h);if(h){const u=new P;Dn.getBarycoord(_h,Wr,Xr,jr,u),i&&(h.uv=Dn.getInterpolatedAttribute(i,o,l,c,u,new ue)),r&&(h.uv1=Dn.getInterpolatedAttribute(r,o,l,c,u,new ue)),a&&(h.normal=Dn.getInterpolatedAttribute(a,o,l,c,u,new P),h.normal.dot(n.direction)>0&&h.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new P,materialIndex:0};Dn.getNormal(Wr,Xr,jr,f.normal),h.face=f,h.barycoord=u}return h}class Si extends vt{constructor(e=1,t=1,n=1,i=1,r=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:i,heightSegments:r,depthSegments:a};const o=this;i=Math.floor(i),r=Math.floor(r),a=Math.floor(a);const l=[],c=[],h=[],u=[];let f=0,d=0;p("z","y","x",-1,-1,n,t,e,a,r,0),p("z","y","x",1,-1,n,t,-e,a,r,1),p("x","z","y",1,1,e,n,t,i,a,2),p("x","z","y",1,-1,e,n,-t,i,a,3),p("x","y","z",1,-1,e,t,n,i,r,4),p("x","y","z",-1,-1,e,t,-n,i,r,5),this.setIndex(l),this.setAttribute("position",new rn(c,3)),this.setAttribute("normal",new rn(h,3)),this.setAttribute("uv",new rn(u,2));function p(g,x,m,v,b,M,C,T,D,U,S){const w=M/D,B=C/U,R=M/2,O=C/2,y=T/2,H=D+1,Y=U+1;let j=0,J=0;const Z=new P;for(let ae=0;ae<Y;ae++){const X=ae*B-O;for(let q=0;q<H;q++){const ge=q*w-R;Z[g]=ge*v,Z[x]=X*b,Z[m]=y,c.push(Z.x,Z.y,Z.z),Z[g]=0,Z[x]=0,Z[m]=T>0?1:-1,h.push(Z.x,Z.y,Z.z),u.push(q/D),u.push(1-ae/U),j+=1}}for(let ae=0;ae<U;ae++)for(let X=0;X<D;X++){const q=f+X+H*ae,ge=f+X+H*(ae+1),pe=f+(X+1)+H*(ae+1),de=f+(X+1)+H*ae;l.push(q,ge,de),l.push(ge,pe,de),J+=6}o.addGroup(d,J,S),d+=J,f+=j}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Si(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function ds(s){const e={};for(const t in s){e[t]={};for(const n in s[t]){const i=s[t][n];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture||i.isQuaternion)?i.isRenderTargetTexture?(ze("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][n]=null):e[t][n]=i.clone():Array.isArray(i)?e[t][n]=i.slice():e[t][n]=i}}return e}function Kt(s){const e={};for(let t=0;t<s.length;t++){const n=ds(s[t]);for(const i in n)e[i]=n[i]}return e}function Op(s){const e=[];for(let t=0;t<s.length;t++)e.push(s[t].clone());return e}function yh(s){const e=s.getRenderTarget();return e===null?s.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:nt.workingColorSpace}const Hn={clone:ds,merge:Kt};var Fp=`void main() {
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,zp=`void main() {
gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
}`;class Rt extends fn{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Fp,this.fragmentShader=zp,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=ds(e.uniforms),this.uniformsGroups=Op(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(const i in this.uniforms){const a=this.uniforms[i].value;a&&a.isTexture?t.uniforms[i]={type:"t",value:a.toJSON(e).uuid}:a&&a.isColor?t.uniforms[i]={type:"c",value:a.getHex()}:a&&a.isVector2?t.uniforms[i]={type:"v2",value:a.toArray()}:a&&a.isVector3?t.uniforms[i]={type:"v3",value:a.toArray()}:a&&a.isVector4?t.uniforms[i]={type:"v4",value:a.toArray()}:a&&a.isMatrix3?t.uniforms[i]={type:"m3",value:a.toArray()}:a&&a.isMatrix4?t.uniforms[i]={type:"m4",value:a.toArray()}:t.uniforms[i]={value:a}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const i in this.extensions)this.extensions[i]===!0&&(n[i]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class Mh extends _t{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Xe,this.projectionMatrix=new Xe,this.projectionMatrixInverse=new Xe,this.coordinateSystem=Fn,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}const mi=new P,Sh=new ue,wh=new ue;class Zt extends Mh{constructor(e=50,t=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=Qi*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Xs*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return Qi*2*Math.atan(Math.tan(Xs*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){mi.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(mi.x,mi.y).multiplyScalar(-e/mi.z),mi.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(mi.x,mi.y).multiplyScalar(-e/mi.z)}getViewSize(e,t){return this.getViewBounds(e,Sh,wh),t.subVectors(wh,Sh)}setViewOffset(e,t,n,i,r,a){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(Xs*.5*this.fov)/this.zoom,n=2*t,i=this.aspect*n,r=-.5*i;const a=this.view;if(this.view!==null&&this.view.enabled){const l=a.fullWidth,c=a.fullHeight;r+=a.offsetX*i/l,t-=a.offsetY*n/c,i*=a.width/l,n*=a.height/c}const o=this.filmOffset;o!==0&&(r+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-n,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const fs=-90,ps=1;class Hp extends _t{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new Zt(fs,ps,e,t);i.layers=this.layers,this.add(i);const r=new Zt(fs,ps,e,t);r.layers=this.layers,this.add(r);const a=new Zt(fs,ps,e,t);a.layers=this.layers,this.add(a);const o=new Zt(fs,ps,e,t);o.layers=this.layers,this.add(o);const l=new Zt(fs,ps,e,t);l.layers=this.layers,this.add(l);const c=new Zt(fs,ps,e,t);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[n,i,r,a,o,l]=t;for(const c of t)this.remove(c);if(e===Fn)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),a.up.set(0,0,1),a.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===Dr)n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),a.up.set(0,0,-1),a.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of t)this.add(c),c.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,a,o,l,c,h]=this.children,u=e.getRenderTarget(),f=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const g=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,i),e.render(t,r),e.setRenderTarget(n,1,i),e.render(t,a),e.setRenderTarget(n,2,i),e.render(t,o),e.setRenderTarget(n,3,i),e.render(t,l),e.setRenderTarget(n,4,i),e.render(t,c),n.texture.generateMipmaps=g,e.setRenderTarget(n,5,i),e.render(t,h),e.setRenderTarget(u,f,d),e.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class Eh extends Ft{constructor(e=[],t=qi,n,i,r,a,o,l,c,h){super(e,t,n,i,r,a,o,l,c,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Vp extends nn{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},i=[n,n,n,n,n,n];this.texture=new Eh(i),this._setTextureOptions(t),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:`
varying vec3 vWorldDirection;
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
}
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
}
`,fragmentShader:`
uniform sampler2D tEquirect;
varying vec3 vWorldDirection;
#include <common>
void main() {
vec3 direction = normalize( vWorldDirection );
vec2 sampleUV = equirectUv( direction );
gl_FragColor = texture2D( tEquirect, sampleUV );
}
`},i=new Si(5,5,5),r=new Rt({name:"CubemapFromEquirect",uniforms:ds(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:Yt,blending:Ot});r.uniforms.tEquirect.value=t;const a=new ht(i,r),o=t.minFilter;return t.minFilter===Yn&&(t.minFilter=Wt),new Hp(1,10,this).update(e,a),t.minFilter=o,a.geometry.dispose(),a.material.dispose(),this}clear(e,t=!0,n=!0,i=!0){const r=e.getRenderTarget();for(let a=0;a<6;a++)e.setRenderTarget(this,a),e.clear(t,n,i);e.setRenderTarget(r)}}class $t extends _t{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Gp={type:"move"};class vl{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new $t,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new $t,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new P,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new P),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new $t,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new P,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new P),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const t=this._hand;if(t)for(const n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,n){let i=null,r=null,a=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(c&&e.hand){a=!0;for(const g of e.hand.values()){const x=t.getJointPose(g,n),m=this._getHandJoint(c,g);x!==null&&(m.matrix.fromArray(x.transform.matrix),m.matrix.decompose(m.position,m.rotation,m.scale),m.matrixWorldNeedsUpdate=!0,m.jointRadius=x.radius),m.visible=x!==null}const h=c.joints["index-finger-tip"],u=c.joints["thumb-tip"],f=h.position.distanceTo(u.position),d=.02,p=.005;c.inputState.pinching&&f>d+p?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&f<=d-p&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(r=t.getPose(e.gripSpace,n),r!==null&&(l.matrix.fromArray(r.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,r.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(r.linearVelocity)):l.hasLinearVelocity=!1,r.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(r.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(i=t.getPose(e.targetRaySpace,n),i===null&&r!==null&&(i=r),i!==null&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,i.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(i.linearVelocity)):o.hasLinearVelocity=!1,i.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(i.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Gp)))}return o!==null&&(o.visible=i!==null),l!==null&&(l.visible=r!==null),c!==null&&(c.visible=a!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){const n=new $t;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}class Th extends _t{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new sn,this.environmentIntensity=1,this.environmentRotation=new sn,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class Ch{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=qo,this.updateRanges=[],this.version=0,this.uuid=vn()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let i=0,r=this.stride;i<r;i++)this.array[e+i]=t.array[n+i];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=vn()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(t,this.stride);return n.setUsage(this.usage),n}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=vn()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const Jt=new P;class Kr{constructor(e,t,n,i=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,n=this.data.count;t<n;t++)Jt.fromBufferAttribute(this,t),Jt.applyMatrix4(e),this.setXYZ(t,Jt.x,Jt.y,Jt.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)Jt.fromBufferAttribute(this,t),Jt.applyNormalMatrix(e),this.setXYZ(t,Jt.x,Jt.y,Jt.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)Jt.fromBufferAttribute(this,t),Jt.transformDirection(e),this.setXYZ(t,Jt.x,Jt.y,Jt.z);return this}getComponent(e,t){let n=this.array[e*this.data.stride+this.offset+t];return this.normalized&&(n=Cn(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=lt(n,this.array)),this.data.array[e*this.data.stride+this.offset+t]=n,this}setX(e,t){return this.normalized&&(t=lt(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=lt(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=lt(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=lt(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=Cn(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=Cn(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=Cn(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=Cn(t,this.array)),t}setXY(e,t,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=lt(t,this.array),n=lt(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this}setXYZ(e,t,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(t=lt(t,this.array),n=lt(n,this.array),i=lt(i,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this}setXYZW(e,t,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=lt(t,this.array),n=lt(n,this.array),i=lt(i,this.array),r=lt(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this.data.array[e+3]=r,this}clone(e){if(e===void 0){Ir("InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const i=n*this.data.stride+this.offset;for(let r=0;r<this.itemSize;r++)t.push(this.data.array[i+r])}return new xt(new this.array.constructor(t),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Kr(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){Ir("InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const i=n*this.data.stride+this.offset;for(let r=0;r<this.itemSize;r++)t.push(this.data.array[i+r])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}const Ah=new P,Ph=new at,Rh=new at,Wp=new P,Lh=new Xe,$r=new P,bl=new zn,Dh=new Xe,_l=new rs;class Xp extends ht{constructor(e,t){super(e,t),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=Fc,this.bindMatrix=new Xe,this.bindMatrixInverse=new Xe,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const e=this.geometry;this.boundingBox===null&&(this.boundingBox=new zt),this.boundingBox.makeEmpty();const t=e.getAttribute("position");for(let n=0;n<t.count;n++)this.getVertexPosition(n,$r),this.boundingBox.expandByPoint($r)}computeBoundingSphere(){const e=this.geometry;this.boundingSphere===null&&(this.boundingSphere=new zn),this.boundingSphere.makeEmpty();const t=e.getAttribute("position");for(let n=0;n<t.count;n++)this.getVertexPosition(n,$r),this.boundingSphere.expandByPoint($r)}copy(e,t){return super.copy(e,t),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}raycast(e,t){const n=this.material,i=this.matrixWorld;n!==void 0&&(this.boundingSphere===null&&this.computeBoundingSphere(),bl.copy(this.boundingSphere),bl.applyMatrix4(i),e.ray.intersectsSphere(bl)!==!1&&(Dh.copy(i).invert(),_l.copy(e.ray).applyMatrix4(Dh),!(this.boundingBox!==null&&_l.intersectsBox(this.boundingBox)===!1)&&this._computeIntersections(e,t,_l)))}getVertexPosition(e,t){return super.getVertexPosition(e,t),this.applyBoneTransform(e,t),t}bind(e,t){this.skeleton=e,t===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const e=new at,t=this.geometry.attributes.skinWeight;for(let n=0,i=t.count;n<i;n++){e.fromBufferAttribute(t,n);const r=1/e.manhattanLength();r!==1/0?e.multiplyScalar(r):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.bindMode===Fc?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===Gf?this.bindMatrixInverse.copy(this.bindMatrix).invert():ze("SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(e,t){const n=this.skeleton,i=this.geometry;Ph.fromBufferAttribute(i.attributes.skinIndex,e),Rh.fromBufferAttribute(i.attributes.skinWeight,e),Ah.copy(t).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let r=0;r<4;r++){const a=Rh.getComponent(r);if(a!==0){const o=Ph.getComponent(r);Lh.multiplyMatrices(n.bones[o].matrixWorld,n.boneInverses[o]),t.addScaledVector(Wp.copy(Ah).applyMatrix4(Lh),a)}}return t.applyMatrix4(this.bindMatrixInverse)}}class Ih extends _t{constructor(){super(),this.isBone=!0,this.type="Bone"}}class Js extends Ft{constructor(e=null,t=1,n=1,i,r,a,o,l,c=Gt,h=Gt,u,f){super(null,a,o,l,c,h,i,r,u,f),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const Nh=new Xe,jp=new Xe;class yl{constructor(e=[],t=[]){this.uuid=vn(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){const e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(e.length*16),t.length===0)this.calculateInverses();else if(e.length!==t.length){ze("Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let n=0,i=this.bones.length;n<i;n++)this.boneInverses.push(new Xe)}}calculateInverses(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){const n=new Xe;this.bones[e]&&n.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(n)}}pose(){for(let e=0,t=this.bones.length;e<t;e++){const n=this.bones[e];n&&n.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){const n=this.bones[e];n&&(n.parent&&n.parent.isBone?(n.matrix.copy(n.parent.matrixWorld).invert(),n.matrix.multiply(n.matrixWorld)):n.matrix.copy(n.matrixWorld),n.matrix.decompose(n.position,n.quaternion,n.scale))}}update(){const e=this.bones,t=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let r=0,a=e.length;r<a;r++){const o=e[r]?e[r].matrixWorld:jp;Nh.multiplyMatrices(o,t[r]),Nh.toArray(n,r*16)}i!==null&&(i.needsUpdate=!0)}clone(){return new yl(this.bones,this.boneInverses)}computeBoneTexture(){let e=Math.sqrt(this.bones.length*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const t=new Float32Array(e*e*4);t.set(this.boneMatrices);const n=new Js(t,e,e,tn,Tn);return n.needsUpdate=!0,this.boneMatrices=t,this.boneTexture=n,this}getBoneByName(e){for(let t=0,n=this.bones.length;t<n;t++){const i=this.bones[t];if(i.name===e)return i}}dispose(){this.boneTexture!==null&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(let n=0,i=e.bones.length;n<i;n++){const r=e.bones[n];let a=t[r];a===void 0&&(ze("Skeleton: No bone found with UUID:",r),a=new Ih),this.bones.push(a),this.boneInverses.push(new Xe().fromArray(e.boneInverses[n]))}return this.init(),this}toJSON(){const e={metadata:{version:4.7,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;const t=this.bones,n=this.boneInverses;for(let i=0,r=t.length;i<r;i++){const a=t[i];e.bones.push(a.uuid);const o=n[i];e.boneInverses.push(o.toArray())}return e}}class Ml extends xt{constructor(e,t,n,i=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){const e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}const ms=new Xe,kh=new Xe,Jr=[],Uh=new zt,Zp=new Xe,Qs=new ht,er=new zn;class Sl extends ht{constructor(e,t,n){super(e,t),this.isInstancedMesh=!0,this.instanceMatrix=new Ml(new Float32Array(n*16),16),this.instanceColor=null,this.morphTexture=null,this.count=n,this.boundingBox=null,this.boundingSphere=null;for(let i=0;i<n;i++)this.setMatrixAt(i,Zp)}computeBoundingBox(){const e=this.geometry,t=this.count;this.boundingBox===null&&(this.boundingBox=new zt),e.boundingBox===null&&e.computeBoundingBox(),this.boundingBox.makeEmpty();for(let n=0;n<t;n++)this.getMatrixAt(n,ms),Uh.copy(e.boundingBox).applyMatrix4(ms),this.boundingBox.union(Uh)}computeBoundingSphere(){const e=this.geometry,t=this.count;this.boundingSphere===null&&(this.boundingSphere=new zn),e.boundingSphere===null&&e.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let n=0;n<t;n++)this.getMatrixAt(n,ms),er.copy(e.boundingSphere).applyMatrix4(ms),this.boundingSphere.union(er)}copy(e,t){return super.copy(e,t),this.instanceMatrix.copy(e.instanceMatrix),e.morphTexture!==null&&(this.morphTexture=e.morphTexture.clone()),e.instanceColor!==null&&(this.instanceColor=e.instanceColor.clone()),this.count=e.count,e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}getColorAt(e,t){t.fromArray(this.instanceColor.array,e*3)}getMatrixAt(e,t){t.fromArray(this.instanceMatrix.array,e*16)}getMorphAt(e,t){const n=t.morphTargetInfluences,i=this.morphTexture.source.data.data,r=n.length+1,a=e*r+1;for(let o=0;o<n.length;o++)n[o]=i[a+o]}raycast(e,t){const n=this.matrixWorld,i=this.count;if(Qs.geometry=this.geometry,Qs.material=this.material,Qs.material!==void 0&&(this.boundingSphere===null&&this.computeBoundingSphere(),er.copy(this.boundingSphere),er.applyMatrix4(n),e.ray.intersectsSphere(er)!==!1))for(let r=0;r<i;r++){this.getMatrixAt(r,ms),kh.multiplyMatrices(n,ms),Qs.matrixWorld=kh,Qs.raycast(e,Jr);for(let a=0,o=Jr.length;a<o;a++){const l=Jr[a];l.instanceId=r,l.object=this,t.push(l)}Jr.length=0}}setColorAt(e,t){this.instanceColor===null&&(this.instanceColor=new Ml(new Float32Array(this.instanceMatrix.count*3).fill(1),3)),t.toArray(this.instanceColor.array,e*3)}setMatrixAt(e,t){t.toArray(this.instanceMatrix.array,e*16)}setMorphAt(e,t){const n=t.morphTargetInfluences,i=n.length+1;this.morphTexture===null&&(this.morphTexture=new Js(new Float32Array(i*this.count),i,this.count,lo,Tn));const r=this.morphTexture.source.data.data;let a=0;for(let c=0;c<n.length;c++)a+=n[c];const o=this.geometry.morphTargetsRelative?1:1-a,l=i*e;r[l]=o,r.set(n,l+1)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"}),this.morphTexture!==null&&(this.morphTexture.dispose(),this.morphTexture=null)}}const wl=new P,qp=new P,Yp=new Je;class Tt{constructor(e=new P(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,i){return this.normal.set(e,t,n),this.constant=i,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const i=wl.subVectors(n,t).cross(qp.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(i,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){const n=e.delta(wl),i=this.normal.dot(n);if(i===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;const r=-(e.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:t.copy(e.start).addScaledVector(n,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||Yp.getNormalMatrix(e),i=this.coplanarPoint(wl).applyMatrix4(e),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const wi=new zn,Kp=new ue(.5,.5),Qr=new P;class El{constructor(e=new Tt,t=new Tt,n=new Tt,i=new Tt,r=new Tt,a=new Tt){this.planes=[e,t,n,i,r,a]}set(e,t,n,i,r,a){const o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(n),o[3].copy(i),o[4].copy(r),o[5].copy(a),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=Fn,n=!1){const i=this.planes,r=e.elements,a=r[0],o=r[1],l=r[2],c=r[3],h=r[4],u=r[5],f=r[6],d=r[7],p=r[8],g=r[9],x=r[10],m=r[11],v=r[12],b=r[13],M=r[14],C=r[15];if(i[0].setComponents(c-a,d-h,m-p,C-v).normalize(),i[1].setComponents(c+a,d+h,m+p,C+v).normalize(),i[2].setComponents(c+o,d+u,m+g,C+b).normalize(),i[3].setComponents(c-o,d-u,m-g,C-b).normalize(),n)i[4].setComponents(l,f,x,M).normalize(),i[5].setComponents(c-l,d-f,m-x,C-M).normalize();else if(i[4].setComponents(c-l,d-f,m-x,C-M).normalize(),t===Fn)i[5].setComponents(c+l,d+f,m+x,C+M).normalize();else if(t===Dr)i[5].setComponents(l,f,x,M).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),wi.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),wi.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(wi)}intersectsSprite(e){wi.center.set(0,0,0);const t=Kp.distanceTo(e.center);return wi.radius=.7071067811865476+t,wi.applyMatrix4(e.matrixWorld),this.intersectsSphere(wi)}intersectsSphere(e){const t=this.planes,n=e.center,i=-e.radius;for(let r=0;r<6;r++)if(t[r].distanceToPoint(n)<i)return!1;return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const i=t[n];if(Qr.x=i.normal.x>0?e.max.x:e.min.x,Qr.y=i.normal.y>0?e.max.y:e.min.y,Qr.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(Qr)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}class Ei extends fn{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Fe(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const ea=new P,ta=new P,Bh=new Xe,tr=new rs,na=new zn,Tl=new P,Oh=new P;class Ti extends _t{constructor(e=new vt,t=new Ei){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[0];for(let i=1,r=t.count;i<r;i++)ea.fromBufferAttribute(t,i-1),ta.fromBufferAttribute(t,i),n[i]=n[i-1],n[i]+=ea.distanceTo(ta);e.setAttribute("lineDistance",new rn(n,1))}else ze("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){const n=this.geometry,i=this.matrixWorld,r=e.params.Line.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),na.copy(n.boundingSphere),na.applyMatrix4(i),na.radius+=r,e.ray.intersectsSphere(na)===!1)return;Bh.copy(i).invert(),tr.copy(e.ray).applyMatrix4(Bh);const o=r/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,h=n.index,f=n.attributes.position;if(h!==null){const d=Math.max(0,a.start),p=Math.min(h.count,a.start+a.count);for(let g=d,x=p-1;g<x;g+=c){const m=h.getX(g),v=h.getX(g+1),b=ia(this,e,tr,l,m,v,g);b&&t.push(b)}if(this.isLineLoop){const g=h.getX(p-1),x=h.getX(d),m=ia(this,e,tr,l,g,x,p-1);m&&t.push(m)}}else{const d=Math.max(0,a.start),p=Math.min(f.count,a.start+a.count);for(let g=d,x=p-1;g<x;g+=c){const m=ia(this,e,tr,l,g,g+1,g);m&&t.push(m)}if(this.isLineLoop){const g=ia(this,e,tr,l,p-1,d,p-1);g&&t.push(g)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,a=i.length;r<a;r++){const o=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=r}}}}}function ia(s,e,t,n,i,r,a){const o=s.geometry.attributes.position;if(ea.fromBufferAttribute(o,i),ta.fromBufferAttribute(o,r),t.distanceSqToSegment(ea,ta,Tl,Oh)>n)return;Tl.applyMatrix4(s.matrixWorld);const c=e.ray.origin.distanceTo(Tl);if(!(c<e.near||c>e.far))return{distance:c,point:Oh.clone().applyMatrix4(s.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:s}}const Fh=new P,zh=new P;class Hh extends Ti{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[];for(let i=0,r=t.count;i<r;i+=2)Fh.fromBufferAttribute(t,i),zh.fromBufferAttribute(t,i+1),n[i]=i===0?0:n[i-1],n[i+1]=n[i]+Fh.distanceTo(zh);e.setAttribute("lineDistance",new rn(n,1))}else ze("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class $p extends Ti{constructor(e,t){super(e,t),this.isLineLoop=!0,this.type="LineLoop"}}class Vh extends fn{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new Fe(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const Gh=new Xe,Cl=new rs,sa=new zn,ra=new P;class Jp extends _t{constructor(e=new vt,t=new Vh){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){const n=this.geometry,i=this.matrixWorld,r=e.params.Points.threshold,a=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),sa.copy(n.boundingSphere),sa.applyMatrix4(i),sa.radius+=r,e.ray.intersectsSphere(sa)===!1)return;Gh.copy(i).invert(),Cl.copy(e.ray).applyMatrix4(Gh);const o=r/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=n.index,u=n.attributes.position;if(c!==null){const f=Math.max(0,a.start),d=Math.min(c.count,a.start+a.count);for(let p=f,g=d;p<g;p++){const x=c.getX(p);ra.fromBufferAttribute(u,x),Wh(ra,x,l,i,e,t,this)}}else{const f=Math.max(0,a.start),d=Math.min(u.count,a.start+a.count);for(let p=f,g=d;p<g;p++)ra.fromBufferAttribute(u,p),Wh(ra,p,l,i,e,t,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,a=i.length;r<a;r++){const o=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=r}}}}}function Wh(s,e,t,n,i,r,a){const o=Cl.distanceSqToPoint(s);if(o<t){const l=new P;Cl.closestPointToPoint(s,l),l.applyMatrix4(n);const c=i.ray.origin.distanceTo(l);if(c<i.near||c>i.far)return;r.push({distance:c,distanceToRay:Math.sqrt(o),point:l,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class Al extends Ft{constructor(e,t,n=vi,i,r,a,o=Gt,l=Gt,c,h=Fs,u=1){if(h!==Fs&&h!==$i)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const f={width:e,height:t,depth:u};super(f,i,r,a,o,l,h,n,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new Jo(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}}class Xh extends Ft{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}class Vn{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){ze("Curve: .getPoint() not implemented.")}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,i=this.getPoint(0),r=0;t.push(0);for(let a=1;a<=e;a++)n=this.getPoint(a/e),r+=n.distanceTo(i),t.push(r),i=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t=null){const n=this.getLengths();let i=0;const r=n.length;let a;t?a=t:a=e*n[r-1];let o=0,l=r-1,c;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),c=n[i]-a,c<0)o=i+1;else if(c>0)l=i-1;else{l=i;break}if(i=l,n[i]===a)return i/(r-1);const h=n[i],f=n[i+1]-h,d=(a-h)/f;return(i+d)/(r-1)}getTangent(e,t){let i=e-1e-4,r=e+1e-4;i<0&&(i=0),r>1&&(r=1);const a=this.getPoint(i),o=this.getPoint(r),l=t||(a.isVector2?new ue:new P);return l.copy(o).sub(a).normalize(),l}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t=!1){const n=new P,i=[],r=[],a=[],o=new P,l=new Xe;for(let d=0;d<=e;d++){const p=d/e;i[d]=this.getTangentAt(p,new P)}r[0]=new P,a[0]=new P;let c=Number.MAX_VALUE;const h=Math.abs(i[0].x),u=Math.abs(i[0].y),f=Math.abs(i[0].z);h<=c&&(c=h,n.set(1,0,0)),u<=c&&(c=u,n.set(0,1,0)),f<=c&&n.set(0,0,1),o.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],o),a[0].crossVectors(i[0],r[0]);for(let d=1;d<=e;d++){if(r[d]=r[d-1].clone(),a[d]=a[d-1].clone(),o.crossVectors(i[d-1],i[d]),o.length()>Number.EPSILON){o.normalize();const p=Math.acos($e(i[d-1].dot(i[d]),-1,1));r[d].applyMatrix4(l.makeRotationAxis(o,p))}a[d].crossVectors(i[d],r[d])}if(t===!0){let d=Math.acos($e(r[0].dot(r[e]),-1,1));d/=e,i[0].dot(o.crossVectors(r[0],r[e]))>0&&(d=-d);for(let p=1;p<=e;p++)r[p].applyMatrix4(l.makeRotationAxis(i[p],d*p)),a[p].crossVectors(i[p],r[p])}return{tangents:i,normals:r,binormals:a}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Pl extends Vn{constructor(e=0,t=0,n=1,i=1,r=0,a=Math.PI*2,o=!1,l=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=a,this.aClockwise=o,this.aRotation=l}getPoint(e,t=new ue){const n=t,i=Math.PI*2;let r=this.aEndAngle-this.aStartAngle;const a=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(a?r=0:r=i),this.aClockwise===!0&&!a&&(r===i?r=-i:r=r-i);const o=this.aStartAngle+e*r;let l=this.aX+this.xRadius*Math.cos(o),c=this.aY+this.yRadius*Math.sin(o);if(this.aRotation!==0){const h=Math.cos(this.aRotation),u=Math.sin(this.aRotation),f=l-this.aX,d=c-this.aY;l=f*h-d*u+this.aX,c=f*u+d*h+this.aY}return n.set(l,c)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){const e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}class Qp extends Pl{constructor(e,t,n,i,r,a){super(e,t,n,n,i,r,a),this.isArcCurve=!0,this.type="ArcCurve"}}function Rl(){let s=0,e=0,t=0,n=0;function i(r,a,o,l){s=r,e=o,t=-3*r+3*a-2*o-l,n=2*r-2*a+o+l}return{initCatmullRom:function(r,a,o,l,c){i(a,o,c*(o-r),c*(l-a))},initNonuniformCatmullRom:function(r,a,o,l,c,h,u){let f=(a-r)/c-(o-r)/(c+h)+(o-a)/h,d=(o-a)/h-(l-a)/(h+u)+(l-o)/u;f*=h,d*=h,i(a,o,f,d)},calc:function(r){const a=r*r,o=a*r;return s+e*r+t*a+n*o}}}const aa=new P,Ll=new Rl,Dl=new Rl,Il=new Rl;class em extends Vn{constructor(e=[],t=!1,n="centripetal",i=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=i}getPoint(e,t=new P){const n=t,i=this.points,r=i.length,a=(r-(this.closed?0:1))*e;let o=Math.floor(a),l=a-o;this.closed?o+=o>0?0:(Math.floor(Math.abs(o)/r)+1)*r:l===0&&o===r-1&&(o=r-2,l=1);let c,h;this.closed||o>0?c=i[(o-1)%r]:(aa.subVectors(i[0],i[1]).add(i[0]),c=aa);const u=i[o%r],f=i[(o+1)%r];if(this.closed||o+2<r?h=i[(o+2)%r]:(aa.subVectors(i[r-1],i[r-2]).add(i[r-1]),h=aa),this.curveType==="centripetal"||this.curveType==="chordal"){const d=this.curveType==="chordal"?.5:.25;let p=Math.pow(c.distanceToSquared(u),d),g=Math.pow(u.distanceToSquared(f),d),x=Math.pow(f.distanceToSquared(h),d);g<1e-4&&(g=1),p<1e-4&&(p=g),x<1e-4&&(x=g),Ll.initNonuniformCatmullRom(c.x,u.x,f.x,h.x,p,g,x),Dl.initNonuniformCatmullRom(c.y,u.y,f.y,h.y,p,g,x),Il.initNonuniformCatmullRom(c.z,u.z,f.z,h.z,p,g,x)}else this.curveType==="catmullrom"&&(Ll.initCatmullRom(c.x,u.x,f.x,h.x,this.tension),Dl.initCatmullRom(c.y,u.y,f.y,h.y,this.tension),Il.initCatmullRom(c.z,u.z,f.z,h.z,this.tension));return n.set(Ll.calc(l),Dl.calc(l),Il.calc(l)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(i.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const i=this.points[t];e.points.push(i.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(new P().fromArray(i))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function jh(s,e,t,n,i){const r=(n-e)*.5,a=(i-t)*.5,o=s*s,l=s*o;return(2*t-2*n+r+a)*l+(-3*t+3*n-2*r-a)*o+r*s+t}function tm(s,e){const t=1-s;return t*t*e}function nm(s,e){return 2*(1-s)*s*e}function im(s,e){return s*s*e}function nr(s,e,t,n){return tm(s,e)+nm(s,t)+im(s,n)}function sm(s,e){const t=1-s;return t*t*t*e}function rm(s,e){const t=1-s;return 3*t*t*s*e}function am(s,e){return 3*(1-s)*s*s*e}function om(s,e){return s*s*s*e}function ir(s,e,t,n,i){return sm(s,e)+rm(s,t)+am(s,n)+om(s,i)}class Zh extends Vn{constructor(e=new ue,t=new ue,n=new ue,i=new ue){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new ue){const n=t,i=this.v0,r=this.v1,a=this.v2,o=this.v3;return n.set(ir(e,i.x,r.x,a.x,o.x),ir(e,i.y,r.y,a.y,o.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class lm extends Vn{constructor(e=new P,t=new P,n=new P,i=new P){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new P){const n=t,i=this.v0,r=this.v1,a=this.v2,o=this.v3;return n.set(ir(e,i.x,r.x,a.x,o.x),ir(e,i.y,r.y,a.y,o.y),ir(e,i.z,r.z,a.z,o.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class qh extends Vn{constructor(e=new ue,t=new ue){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new ue){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new ue){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class cm extends Vn{constructor(e=new P,t=new P){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new P){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new P){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Yh extends Vn{constructor(e=new ue,t=new ue,n=new ue){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new ue){const n=t,i=this.v0,r=this.v1,a=this.v2;return n.set(nr(e,i.x,r.x,a.x),nr(e,i.y,r.y,a.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class hm extends Vn{constructor(e=new P,t=new P,n=new P){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new P){const n=t,i=this.v0,r=this.v1,a=this.v2;return n.set(nr(e,i.x,r.x,a.x),nr(e,i.y,r.y,a.y),nr(e,i.z,r.z,a.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Kh extends Vn{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new ue){const n=t,i=this.points,r=(i.length-1)*e,a=Math.floor(r),o=r-a,l=i[a===0?a:a-1],c=i[a],h=i[a>i.length-2?i.length-1:a+1],u=i[a>i.length-3?i.length-1:a+2];return n.set(jh(o,l.x,c.x,h.x,u.x),jh(o,l.y,c.y,h.y,u.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(i.clone())}return this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const i=this.points[t];e.points.push(i.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(new ue().fromArray(i))}return this}}var Nl=Object.freeze({__proto__:null,ArcCurve:Qp,CatmullRomCurve3:em,CubicBezierCurve:Zh,CubicBezierCurve3:lm,EllipseCurve:Pl,LineCurve:qh,LineCurve3:cm,QuadraticBezierCurve:Yh,QuadraticBezierCurve3:hm,SplineCurve:Kh});class um extends Vn{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){const n=e.isVector2===!0?"LineCurve":"LineCurve3";this.curves.push(new Nl[n](t,e))}return this}getPoint(e,t){const n=e*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const a=i[r]-n,o=this.curves[r],l=o.getLength(),c=l===0?0:1-a/l;return o.getPointAt(c,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,i=this.curves.length;n<i;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){const t=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const a=r[i],o=a.isEllipseCurve?e*2:a.isLineCurve||a.isLineCurve3?1:a.isSplineCurve?e*a.points.length:e,l=a.getPoints(o);for(let c=0;c<l.length;c++){const h=l[c];n&&n.equals(h)||(t.push(h),n=h)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const i=e.curves[t];this.curves.push(i.clone())}return this.autoClose=e.autoClose,this}toJSON(){const e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const i=this.curves[t];e.curves.push(i.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const i=e.curves[t];this.curves.push(new Nl[i.type]().fromJSON(i))}return this}}class $h extends um{constructor(e){super(),this.type="Path",this.currentPoint=new ue,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){const n=new qh(this.currentPoint.clone(),new ue(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,i){const r=new Yh(this.currentPoint.clone(),new ue(e,t),new ue(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(e,t,n,i,r,a){const o=new Zh(this.currentPoint.clone(),new ue(e,t),new ue(n,i),new ue(r,a));return this.curves.push(o),this.currentPoint.set(r,a),this}splineThru(e){const t=[this.currentPoint.clone()].concat(e),n=new Kh(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,i,r,a){const o=this.currentPoint.x,l=this.currentPoint.y;return this.absarc(e+o,t+l,n,i,r,a),this}absarc(e,t,n,i,r,a){return this.absellipse(e,t,n,n,i,r,a),this}ellipse(e,t,n,i,r,a,o,l){const c=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(e+c,t+h,n,i,r,a,o,l),this}absellipse(e,t,n,i,r,a,o,l){const c=new Pl(e,t,n,i,r,a,o,l);if(this.curves.length>0){const u=c.getPoint(0);u.equals(this.currentPoint)||this.lineTo(u.x,u.y)}this.curves.push(c);const h=c.getPoint(1);return this.currentPoint.copy(h),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class Jh extends $h{constructor(e){super(e),this.uuid=vn(),this.type="Shape",this.holes=[]}getPointsHoles(e){const t=[];for(let 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_=0,A=H.length,V=A-1,N=_+1;_<A;_++,V++,N++)V===A&&(V=0),N===A&&(N=0),Z[_]=J(H[_],H[V],H[N]);const ae=[];let X,q=Z.concat();for(let _=0,A=y;_<A;_++){const V=B[_];X=[];for(let N=0,I=V.length,F=I-1,ee=N+1;N<I;N++,F++,ee++)F===I&&(F=0),ee===I&&(ee=0),X[N]=J(V[N],V[F],V[ee]);ae.push(X),q=q.concat(X)}let ge;if(x===0)ge=xs.triangulateShape(H,B);else{const _=[],A=[];for(let V=0;V<x;V++){const N=V/x,I=d*Math.cos(N*Math.PI/2),F=p*Math.sin(N*Math.PI/2)+g;for(let ee=0,$=H.length;ee<$;ee++){const G=Y(H[ee],Z[ee],F);ve(G.x,G.y,-I),N===0&&_.push(G)}for(let ee=0,$=y;ee<$;ee++){const G=B[ee];X=ae[ee];const L=[];for(let E=0,z=G.length;E<z;E++){const K=Y(G[E],X[E],F);ve(K.x,K.y,-I),N===0&&L.push(K)}N===0&&A.push(L)}}ge=xs.triangulateShape(_,A)}const pe=ge.length,de=p+g;for(let _=0;_<j;_++){const A=f?Y(w[_],q[_],de):w[_];M?(D.copy(C.normals[0]).multiplyScalar(A.x),T.copy(C.binormals[0]).multiplyScalar(A.y),U.copy(b[0]).add(D).add(T),ve(U.x,U.y,U.z)):ve(A.x,A.y,0)}for(let _=1;_<=h;_++)for(let A=0;A<j;A++){const V=f?Y(w[A],q[A],de):w[A];M?(D.copy(C.normals[_]).multiplyScalar(V.x),T.copy(C.binormals[_]).multiplyScalar(V.y),U.copy(b[_]).add(D).add(T),ve(U.x,U.y,U.z)):ve(V.x,V.y,u/h*_)}for(let _=x-1;_>=0;_--){const A=_/x,V=d*Math.cos(A*Math.PI/2),N=p*Math.sin(A*Math.PI/2)+g;for(let I=0,F=H.length;I<F;I++){const ee=Y(H[I],Z[I],N);ve(ee.x,ee.y,u+V)}for(let I=0,F=B.length;I<F;I++){const ee=B[I];X=ae[I];for(let $=0,G=ee.length;$<G;$++){const L=Y(ee[$],X[$],N);M?ve(L.x,L.y+b[h-1].y,b[h-1].x+V):ve(L.x,L.y,u+V)}}}ie(),ce();function ie(){const _=i.length/3;if(f){let A=0,V=j*A;for(let N=0;N<pe;N++){const I=ge[N];Ee(I[2]+V,I[1]+V,I[0]+V)}A=h+x*2,V=j*A;for(let N=0;N<pe;N++){const I=ge[N];Ee(I[0]+V,I[1]+V,I[2]+V)}}else{for(let A=0;A<pe;A++){const V=ge[A];Ee(V[2],V[1],V[0])}for(let A=0;A<pe;A++){const V=ge[A];Ee(V[0]+j*h,V[1]+j*h,V[2]+j*h)}}n.addGroup(_,i.length/3-_,0)}function ce(){const _=i.length/3;let A=0;fe(H,A),A+=H.length;for(let V=0,N=B.length;V<N;V++){const I=B[V];fe(I,A),A+=I.length}n.addGroup(_,i.length/3-_,1)}function fe(_,A){let V=_.length;for(;--V>=0;){const N=V;let I=V-1;I<0&&(I=_.length-1);for(let F=0,ee=h+x*2;F<ee;F++){const $=j*F,G=j*(F+1),L=A+N+$,E=A+I+$,z=A+I+G,K=A+N+G;Ne(L,E,z,K)}}}function ve(_,A,V){l.push(_),l.push(A),l.push(V)}function Ee(_,A,V){Ke(_),Ke(A),Ke(V);const N=i.length/3,I=v.generateTopUV(n,i,N-3,N-2,N-1);ke(I[0]),ke(I[1]),ke(I[2])}function Ne(_,A,V,N){Ke(_),Ke(A),Ke(N),Ke(A),Ke(V),Ke(N);const I=i.length/3,F=v.generateSideWallUV(n,i,I-6,I-3,I-2,I-1);ke(F[0]),ke(F[1]),ke(F[3]),ke(F[1]),ke(F[2]),ke(F[3])}function Ke(_){i.push(l[_*3+0]),i.push(l[_*3+1]),i.push(l[_*3+2])}function ke(_){r.push(_.x),r.push(_.y)}}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON(),t=this.parameters.shapes,n=this.parameters.options;return Lm(t,n,e)}static fromJSON(e,t){const n=[];for(let r=0,a=e.shapes.length;r<a;r++){const o=t[e.shapes[r]];n.push(o)}const i=e.options.extrudePath;return i!==void 0&&(e.options.extrudePath=new Nl[i.type]().fromJSON(i)),new Bl(n,e.options)}}const Rm={generateTopUV:function(s,e,t,n,i){const r=e[t*3],a=e[t*3+1],o=e[n*3],l=e[n*3+1],c=e[i*3],h=e[i*3+1];return[new ue(r,a),new ue(o,l),new ue(c,h)]},generateSideWallUV:function(s,e,t,n,i,r){const a=e[t*3],o=e[t*3+1],l=e[t*3+2],c=e[n*3],h=e[n*3+1],u=e[n*3+2],f=e[i*3],d=e[i*3+1],p=e[i*3+2],g=e[r*3],x=e[r*3+1],m=e[r*3+2];return Math.abs(o-h)<Math.abs(a-c)?[new ue(a,1-l),new ue(c,1-u),new ue(f,1-p),new ue(g,1-m)]:[new ue(o,1-l),new ue(h,1-u),new ue(d,1-p),new ue(x,1-m)]}};function Lm(s,e,t){if(t.shapes=[],Array.isArray(s))for(let n=0,i=s.length;n<i;n++){const r=s[n];t.shapes.push(r.uuid)}else t.shapes.push(s.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class Ai extends vt{constructor(e=1,t=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:i};const r=e/2,a=t/2,o=Math.floor(n),l=Math.floor(i),c=o+1,h=l+1,u=e/o,f=t/l,d=[],p=[],g=[],x=[];for(let m=0;m<h;m++){const v=m*f-a;for(let b=0;b<c;b++){const M=b*u-r;p.push(M,-v,0),g.push(0,0,1),x.push(b/o),x.push(1-m/l)}}for(let m=0;m<l;m++)for(let v=0;v<o;v++){const b=v+c*m,M=v+c*(m+1),C=v+1+c*(m+1),T=v+1+c*m;d.push(b,M,T),d.push(M,C,T)}this.setIndex(d),this.setAttribute("position",new rn(p,3)),this.setAttribute("normal",new rn(g,3)),this.setAttribute("uv",new rn(x,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Ai(e.width,e.height,e.widthSegments,e.heightSegments)}}class Dm extends Rt{constructor(e){super(e),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class vs extends fn{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new Fe(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Fe(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vs,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new sn,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class In extends vs{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ue(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return $e(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new Fe(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new Fe(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new Fe(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class Im extends fn{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Fe(16777215),this.specular=new Fe(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Fe(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vs,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new sn,this.combine=Sr,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Nm extends fn{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vs,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class au extends fn{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Fe(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Fe(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Vs,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new sn,this.combine=Sr,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class km extends fn{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=jf,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Um extends fn{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}function ca(s,e){return!s||s.constructor===e?s:typeof e.BYTES_PER_ELEMENT=="number"?new e(s):Array.prototype.slice.call(s)}function Bm(s){return ArrayBuffer.isView(s)&&!(s instanceof DataView)}function Om(s){function e(i,r){return s[i]-s[r]}const t=s.length,n=new Array(t);for(let i=0;i!==t;++i)n[i]=i;return n.sort(e),n}function ou(s,e,t){const n=s.length,i=new s.constructor(n);for(let r=0,a=0;a!==n;++r){const o=t[r]*e;for(let l=0;l!==e;++l)i[a++]=s[o+l]}return i}function lu(s,e,t,n){let i=1,r=s[0];for(;r!==void 0&&r[n]===void 0;)r=s[i++];if(r===void 0)return;let a=r[n];if(a!==void 0)if(Array.isArray(a))do a=r[n],a!==void 0&&(e.push(r.time),t.push(...a)),r=s[i++];while(r!==void 0);else if(a.toArray!==void 0)do a=r[n],a!==void 0&&(e.push(r.time),a.toArray(t,t.length)),r=s[i++];while(r!==void 0);else do a=r[n],a!==void 0&&(e.push(r.time),t.push(a)),r=s[i++];while(r!==void 0)}class lr{constructor(e,t,n,i){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=i!==void 0?i:new t.constructor(n),this.sampleValues=t,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(e){const t=this.parameterPositions;let n=this._cachedIndex,i=t[n],r=t[n-1];e:{t:{let a;n:{i:if(!(e<i)){for(let o=n+2;;){if(i===void 0){if(e<r)break i;return n=t.length,this._cachedIndex=n,this.copySampleValue_(n-1)}if(n===o)break;if(r=i,i=t[++n],e<i)break t}a=t.length;break n}if(!(e>=r)){const o=t[1];e<o&&(n=2,r=o);for(let l=n-2;;){if(r===void 0)return this._cachedIndex=0,this.copySampleValue_(0);if(n===l)break;if(i=r,r=t[--n-1],e>=r)break t}a=n,n=0;break n}break e}for(;n<a;){const o=n+a>>>1;e<t[o]?a=o:n=o+1}if(i=t[n],r=t[n-1],r===void 0)return this._cachedIndex=0,this.copySampleValue_(0);if(i===void 0)return n=t.length,this._cachedIndex=n,this.copySampleValue_(n-1)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,e,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(e){const t=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=e*i;for(let a=0;a!==i;++a)t[a]=n[r+a];return t}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class Fm extends lr{constructor(e,t,n,i){super(e,t,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:qc,endingEnd:qc}}intervalChanged_(e,t,n){const i=this.parameterPositions;let r=e-2,a=e+1,o=i[r],l=i[a];if(o===void 0)switch(this.getSettings_().endingStart){case Yc:r=e,o=2*t-n;break;case Kc:r=i.length-2,o=t+i[r]-i[r+1];break;default:r=e,o=n}if(l===void 0)switch(this.getSettings_().endingEnd){case Yc:a=e,l=2*n-t;break;case Kc:a=1,l=n+i[1]-i[0];break;default:a=e-1,l=t}const c=(n-t)*.5,h=this.valueSize;this._weightPrev=c/(t-o),this._weightNext=c/(l-n),this._offsetPrev=r*h,this._offsetNext=a*h}interpolate_(e,t,n,i){const r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,l=e*o,c=l-o,h=this._offsetPrev,u=this._offsetNext,f=this._weightPrev,d=this._weightNext,p=(n-t)/(i-t),g=p*p,x=g*p,m=-f*x+2*f*g-f*p,v=(1+f)*x+(-1.5-2*f)*g+(-.5+f)*p+1,b=(-1-d)*x+(1.5+d)*g+.5*p,M=d*x-d*g;for(let C=0;C!==o;++C)r[C]=m*a[h+C]+v*a[c+C]+b*a[l+C]+M*a[u+C];return r}}class zm extends lr{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e,t,n,i){const r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,l=e*o,c=l-o,h=(n-t)/(i-t),u=1-h;for(let f=0;f!==o;++f)r[f]=a[c+f]*u+a[l+f]*h;return r}}class Hm extends lr{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e){return this.copySampleValue_(e-1)}}class Nn{constructor(e,t,n,i){if(e===void 0)throw new Error("THREE.KeyframeTrack: track name is undefined");if(t===void 0||t.length===0)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=ca(t,this.TimeBufferType),this.values=ca(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(e){const t=e.constructor;let n;if(t.toJSON!==this.toJSON)n=t.toJSON(e);else{n={name:e.name,times:ca(e.times,Array),values:ca(e.values,Array)};const i=e.getInterpolation();i!==e.DefaultInterpolation&&(n.interpolation=i)}return n.type=e.ValueTypeName,n}InterpolantFactoryMethodDiscrete(e){return new Hm(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodLinear(e){return new zm(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodSmooth(e){return new Fm(this.times,this.values,this.getValueSize(),e)}setInterpolation(e){let t;switch(e){case zs:t=this.InterpolantFactoryMethodDiscrete;break;case Hs:t=this.InterpolantFactoryMethodLinear;break;case Vo:t=this.InterpolantFactoryMethodSmooth;break}if(t===void 0){const n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(this.createInterpolant===void 0)if(e!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw new Error(n);return ze("KeyframeTrack:",n),this}return this.createInterpolant=t,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return zs;case this.InterpolantFactoryMethodLinear:return Hs;case this.InterpolantFactoryMethodSmooth:return Vo}}getValueSize(){return this.values.length/this.times.length}shift(e){if(e!==0){const t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]+=e}return this}scale(e){if(e!==1){const t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]*=e}return this}trim(e,t){const n=this.times,i=n.length;let r=0,a=i-1;for(;r!==i&&n[r]<e;)++r;for(;a!==-1&&n[a]>t;)--a;if(++a,r!==0||a!==i){r>=a&&(a=Math.max(a,1),r=a-1);const o=this.getValueSize();this.times=n.slice(r,a),this.values=this.values.slice(r*o,a*o)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!==0&&(et("KeyframeTrack: Invalid value size in track.",this),e=!1);const n=this.times,i=this.values,r=n.length;r===0&&(et("KeyframeTrack: Track is empty.",this),e=!1);let a=null;for(let o=0;o!==r;o++){const l=n[o];if(typeof l=="number"&&isNaN(l)){et("KeyframeTrack: Time is not a valid number.",this,o,l),e=!1;break}if(a!==null&&a>l){et("KeyframeTrack: Out of order keys.",this,o,l,a),e=!1;break}a=l}if(i!==void 0&&Bm(i))for(let o=0,l=i.length;o!==l;++o){const c=i[o];if(isNaN(c)){et("KeyframeTrack: Value is not a valid number.",this,o,c),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===Vo,r=e.length-1;let a=1;for(let o=1;o<r;++o){let l=!1;const c=e[o],h=e[o+1];if(c!==h&&(o!==1||c!==e[0]))if(i)l=!0;else{const u=o*n,f=u-n,d=u+n;for(let p=0;p!==n;++p){const g=t[u+p];if(g!==t[f+p]||g!==t[d+p]){l=!0;break}}}if(l){if(o!==a){e[a]=e[o];const u=o*n,f=a*n;for(let d=0;d!==n;++d)t[f+d]=t[u+d]}++a}}if(r>0){e[a]=e[r];for(let o=r*n,l=a*n,c=0;c!==n;++c)t[l+c]=t[o+c];++a}return a!==e.length?(this.times=e.slice(0,a),this.values=t.slice(0,a*n)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),n=this.constructor,i=new n(this.name,e,t);return i.createInterpolant=this.createInterpolant,i}}Nn.prototype.ValueTypeName="",Nn.prototype.TimeBufferType=Float32Array,Nn.prototype.ValueBufferType=Float32Array,Nn.prototype.DefaultInterpolation=Hs;class bs extends Nn{constructor(e,t,n){super(e,t,n)}}bs.prototype.ValueTypeName="bool",bs.prototype.ValueBufferType=Array,bs.prototype.DefaultInterpolation=zs,bs.prototype.InterpolantFactoryMethodLinear=void 0,bs.prototype.InterpolantFactoryMethodSmooth=void 0;class cu extends Nn{constructor(e,t,n,i){super(e,t,n,i)}}cu.prototype.ValueTypeName="color";class _s extends Nn{constructor(e,t,n,i){super(e,t,n,i)}}_s.prototype.ValueTypeName="number";class Vm extends lr{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e,t,n,i){const r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,l=(n-t)/(i-t);let c=e*o;for(let h=c+o;c!==h;c+=4)An.slerpFlat(r,0,a,c-o,a,c,l);return r}}class ys extends Nn{constructor(e,t,n,i){super(e,t,n,i)}InterpolantFactoryMethodLinear(e){return new Vm(this.times,this.values,this.getValueSize(),e)}}ys.prototype.ValueTypeName="quaternion",ys.prototype.InterpolantFactoryMethodSmooth=void 0;class Ms extends Nn{constructor(e,t,n){super(e,t,n)}}Ms.prototype.ValueTypeName="string",Ms.prototype.ValueBufferType=Array,Ms.prototype.DefaultInterpolation=zs,Ms.prototype.InterpolantFactoryMethodLinear=void 0,Ms.prototype.InterpolantFactoryMethodSmooth=void 0;class Ss extends Nn{constructor(e,t,n,i){super(e,t,n,i)}}Ss.prototype.ValueTypeName="vector";class Gm{constructor(e="",t=-1,n=[],i=Wf){this.name=e,this.tracks=n,this.duration=t,this.blendMode=i,this.uuid=vn(),this.userData={},this.duration<0&&this.resetDuration()}static parse(e){const t=[],n=e.tracks,i=1/(e.fps||1);for(let a=0,o=n.length;a!==o;++a)t.push(Xm(n[a]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r.userData=JSON.parse(e.userData||"{}"),r}static toJSON(e){const t=[],n=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode,userData:JSON.stringify(e.userData)};for(let r=0,a=n.length;r!==a;++r)t.push(Nn.toJSON(n[r]));return i}static CreateFromMorphTargetSequence(e,t,n,i){const r=t.length,a=[];for(let o=0;o<r;o++){let l=[],c=[];l.push((o+r-1)%r,o,(o+1)%r),c.push(0,1,0);const h=Om(l);l=ou(l,1,h),c=ou(c,1,h),!i&&l[0]===0&&(l.push(r),c.push(c[0])),a.push(new _s(".morphTargetInfluences["+t[o].name+"]",l,c).scale(1/n))}return new this(e,-1,a)}static findByName(e,t){let n=e;if(!Array.isArray(e)){const i=e;n=i.geometry&&i.geometry.animations||i.animations}for(let i=0;i<n.length;i++)if(n[i].name===t)return n[i];return null}static CreateClipsFromMorphTargetSequences(e,t,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let o=0,l=e.length;o<l;o++){const c=e[o],h=c.name.match(r);if(h&&h.length>1){const u=h[1];let f=i[u];f||(i[u]=f=[]),f.push(c)}}const a=[];for(const o in i)a.push(this.CreateFromMorphTargetSequence(o,i[o],t,n));return a}static parseAnimation(e,t){if(ze("AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!e)return et("AnimationClip: No animation in JSONLoader data."),null;const n=function(u,f,d,p,g){if(d.length!==0){const x=[],m=[];lu(d,x,m,p),x.length!==0&&g.push(new u(f,x,m))}},i=[],r=e.name||"default",a=e.fps||30,o=e.blendMode;let l=e.length||-1;const c=e.hierarchy||[];for(let u=0;u<c.length;u++){const f=c[u].keys;if(!(!f||f.length===0))if(f[0].morphTargets){const d={};let p;for(p=0;p<f.length;p++)if(f[p].morphTargets)for(let g=0;g<f[p].morphTargets.length;g++)d[f[p].morphTargets[g]]=-1;for(const g in d){const x=[],m=[];for(let v=0;v!==f[p].morphTargets.length;++v){const b=f[p];x.push(b.time),m.push(b.morphTarget===g?1:0)}i.push(new _s(".morphTargetInfluence["+g+"]",x,m))}l=d.length*a}else{const d=".bones["+t[u].name+"]";n(Ss,d+".position",f,"pos",i),n(ys,d+".quaternion",f,"rot",i),n(Ss,d+".scale",f,"scl",i)}}return i.length===0?null:new this(r,l,i,o)}resetDuration(){const e=this.tracks;let t=0;for(let n=0,i=e.length;n!==i;++n){const r=this.tracks[n];t=Math.max(t,r.times[r.times.length-1])}return this.duration=t,this}trim(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this}validate(){let e=!0;for(let t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e}optimize(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this}clone(){const e=[];for(let n=0;n<this.tracks.length;n++)e.push(this.tracks[n].clone());const t=new this.constructor(this.name,this.duration,e,this.blendMode);return t.userData=JSON.parse(JSON.stringify(this.userData)),t}toJSON(){return this.constructor.toJSON(this)}}function Wm(s){switch(s.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return _s;case"vector":case"vector2":case"vector3":case"vector4":return Ss;case"color":return cu;case"quaternion":return ys;case"bool":case"boolean":return bs;case"string":return Ms}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+s)}function Xm(s){if(s.type===void 0)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=Wm(s.type);if(s.times===void 0){const t=[],n=[];lu(s.keys,t,n,"value"),s.times=t,s.values=n}return e.parse!==void 0?e.parse(s):new e(s.name,s.times,s.values,s.interpolation)}const ni={enabled:!1,files:{},add:function(s,e){this.enabled!==!1&&(this.files[s]=e)},get:function(s){if(this.enabled!==!1)return this.files[s]},remove:function(s){delete this.files[s]},clear:function(){this.files={}}};class jm{constructor(e,t,n){const i=this;let r=!1,a=0,o=0,l;const c=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this._abortController=null,this.itemStart=function(h){o++,r===!1&&i.onStart!==void 0&&i.onStart(h,a,o),r=!0},this.itemEnd=function(h){a++,i.onProgress!==void 0&&i.onProgress(h,a,o),a===o&&(r=!1,i.onLoad!==void 0&&i.onLoad())},this.itemError=function(h){i.onError!==void 0&&i.onError(h)},this.resolveURL=function(h){return l?l(h):h},this.setURLModifier=function(h){return l=h,this},this.addHandler=function(h,u){return c.push(h,u),this},this.removeHandler=function(h){const u=c.indexOf(h);return u!==-1&&c.splice(u,2),this},this.getHandler=function(h){for(let u=0,f=c.length;u<f;u+=2){const d=c[u],p=c[u+1];if(d.global&&(d.lastIndex=0),d.test(h))return p}return null},this.abort=function(){return this.abortController.abort(),this._abortController=null,this}}get abortController(){return this._abortController||(this._abortController=new AbortController),this._abortController}}const Zm=new jm;class Pi{constructor(e){this.manager=e!==void 0?e:Zm,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){const n=this;return new Promise(function(i,r){n.load(e,i,t,r)})}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}abort(){return this}}Pi.DEFAULT_MATERIAL_NAME="__DEFAULT";const ii={};class qm extends Error{constructor(e,t){super(e),this.response=t}}class ha extends Pi{constructor(e){super(e),this.mimeType="",this.responseType="",this._abortController=new AbortController}load(e,t,n,i){e===void 0&&(e=""),this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const r=ni.get(`file:${e}`);if(r!==void 0)return this.manager.itemStart(e),setTimeout(()=>{t&&t(r),this.manager.itemEnd(e)},0),r;if(ii[e]!==void 0){ii[e].push({onLoad:t,onProgress:n,onError:i});return}ii[e]=[],ii[e].push({onLoad:t,onProgress:n,onError:i});const a=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:typeof AbortSignal.any=="function"?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),o=this.mimeType,l=this.responseType;fetch(a).then(c=>{if(c.status===200||c.status===0){if(c.status===0&&ze("FileLoader: HTTP Status 0 received."),typeof ReadableStream>"u"||c.body===void 0||c.body.getReader===void 0)return c;const h=ii[e],u=c.body.getReader(),f=c.headers.get("X-File-Size")||c.headers.get("Content-Length"),d=f?parseInt(f):0,p=d!==0;let g=0;const x=new ReadableStream({start(m){v();function v(){u.read().then(({done:b,value:M})=>{if(b)m.close();else{g+=M.byteLength;const C=new ProgressEvent("progress",{lengthComputable:p,loaded:g,total:d});for(let T=0,D=h.length;T<D;T++){const U=h[T];U.onProgress&&U.onProgress(C)}m.enqueue(M),v()}},b=>{m.error(b)})}}});return new Response(x)}else throw new qm(`fetch for "${c.url}" responded with ${c.status}: ${c.statusText}`,c)}).then(c=>{switch(l){case"arraybuffer":return c.arrayBuffer();case"blob":return c.blob();case"document":return c.text().then(h=>new DOMParser().parseFromString(h,o));case"json":return c.json();default:if(o==="")return c.text();{const u=/charset="?([^;"\s]*)"?/i.exec(o),f=u&&u[1]?u[1].toLowerCase():void 0,d=new TextDecoder(f);return c.arrayBuffer().then(p=>d.decode(p))}}}).then(c=>{ni.add(`file:${e}`,c);const h=ii[e];delete ii[e];for(let u=0,f=h.length;u<f;u++){const d=h[u];d.onLoad&&d.onLoad(c)}}).catch(c=>{const h=ii[e];if(h===void 0)throw this.manager.itemError(e),c;delete ii[e];for(let u=0,f=h.length;u<f;u++){const d=h[u];d.onError&&d.onError(c)}this.manager.itemError(e)}).finally(()=>{this.manager.itemEnd(e)}),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}const ws=new WeakMap;class Ym extends Pi{constructor(e){super(e)}load(e,t,n,i){this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const r=this,a=ni.get(`image:${e}`);if(a!==void 0){if(a.complete===!0)r.manager.itemStart(e),setTimeout(function(){t&&t(a),r.manager.itemEnd(e)},0);else{let u=ws.get(a);u===void 0&&(u=[],ws.set(a,u)),u.push({onLoad:t,onError:i})}return a}const o=Gs("img");function l(){h(),t&&t(this);const u=ws.get(this)||[];for(let f=0;f<u.length;f++){const d=u[f];d.onLoad&&d.onLoad(this)}ws.delete(this),r.manager.itemEnd(e)}function c(u){h(),i&&i(u),ni.remove(`image:${e}`);const f=ws.get(this)||[];for(let d=0;d<f.length;d++){const p=f[d];p.onError&&p.onError(u)}ws.delete(this),r.manager.itemError(e),r.manager.itemEnd(e)}function h(){o.removeEventListener("load",l,!1),o.removeEventListener("error",c,!1)}return o.addEventListener("load",l,!1),o.addEventListener("error",c,!1),e.slice(0,5)!=="data:"&&this.crossOrigin!==void 0&&(o.crossOrigin=this.crossOrigin),ni.add(`image:${e}`,o),r.manager.itemStart(e),o.src=e,o}}class hu extends Pi{constructor(e){super(e)}load(e,t,n,i){const r=new Ft,a=new Ym(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,function(o){r.image=o,r.needsUpdate=!0,t!==void 0&&t(r)},n,i),r}}class ua extends _t{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new Fe(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(t.object.target=this.target.uuid),t}}const Ol=new Xe,uu=new P,du=new P;class Fl{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new ue(512,512),this.mapType=En,this.map=null,this.mapPass=null,this.matrix=new Xe,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new El,this._frameExtents=new ue(1,1),this._viewportCount=1,this._viewports=[new at(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const t=this.camera,n=this.matrix;uu.setFromMatrixPosition(e.matrixWorld),t.position.copy(uu),du.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(du),t.updateMatrixWorld(),Ol.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Ol,t.coordinateSystem,t.reversedDepth),t.reversedDepth?n.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(Ol)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class Km extends Fl{constructor(){super(new Zt(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1,this.aspect=1}updateMatrices(e){const t=this.camera,n=Qi*2*e.angle*this.focus,i=this.mapSize.width/this.mapSize.height*this.aspect,r=e.distance||t.far;(n!==t.fov||i!==t.aspect||r!==t.far)&&(t.fov=n,t.aspect=i,t.far=r,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class $m extends ua{constructor(e,t,n=0,i=Math.PI/3,r=0,a=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(_t.DEFAULT_UP),this.updateMatrix(),this.target=new _t,this.distance=n,this.angle=i,this.penumbra=r,this.decay=a,this.map=null,this.shadow=new Km}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}const fu=new Xe,cr=new P,zl=new P;class Jm extends Fl{constructor(){super(new Zt(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new ue(4,2),this._viewportCount=6,this._viewports=[new at(2,1,1,1),new at(0,1,1,1),new at(3,1,1,1),new at(1,1,1,1),new at(3,0,1,1),new at(1,0,1,1)],this._cubeDirections=[new P(1,0,0),new P(-1,0,0),new P(0,0,1),new P(0,0,-1),new P(0,1,0),new P(0,-1,0)],this._cubeUps=[new P(0,1,0),new P(0,1,0),new P(0,1,0),new P(0,1,0),new P(0,0,1),new P(0,0,-1)]}updateMatrices(e,t=0){const n=this.camera,i=this.matrix,r=e.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),cr.setFromMatrixPosition(e.matrixWorld),n.position.copy(cr),zl.copy(n.position),zl.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(zl),n.updateMatrixWorld(),i.makeTranslation(-cr.x,-cr.y,-cr.z),fu.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(fu,n.coordinateSystem,n.reversedDepth)}}class Qm extends ua{constructor(e,t,n=0,i=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new Jm}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class Ri extends Mh{constructor(e=-1,t=1,n=1,i=-1,r=.1,a=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=i,this.near=r,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,n,i,r,a){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-e,a=n+e,o=i+t,l=i-t;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,h=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=c*this.view.offsetX,a=r+c*this.view.width,o-=h*this.view.offsetY,l=o-h*this.view.height}this.projectionMatrix.makeOrthographic(r,a,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}}class e0 extends Fl{constructor(){super(new Ri(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class Es extends ua{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(_t.DEFAULT_UP),this.updateMatrix(),this.target=new _t,this.shadow=new e0}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}class da extends ua{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class hr{static extractUrlBase(e){const t=e.lastIndexOf("/");return t===-1?"./":e.slice(0,t+1)}static resolveURL(e,t){return typeof e!="string"||e===""?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}}const Hl=new WeakMap;class t0 extends Pi{constructor(e){super(e),this.isImageBitmapLoader=!0,typeof createImageBitmap>"u"&&ze("ImageBitmapLoader: createImageBitmap() not supported."),typeof fetch>"u"&&ze("ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"},this._abortController=new AbortController}setOptions(e){return this.options=e,this}load(e,t,n,i){e===void 0&&(e=""),this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const r=this,a=ni.get(`image-bitmap:${e}`);if(a!==void 0){if(r.manager.itemStart(e),a.then){a.then(c=>{if(Hl.has(a)===!0)i&&i(Hl.get(a)),r.manager.itemError(e),r.manager.itemEnd(e);else return t&&t(c),r.manager.itemEnd(e),c});return}return setTimeout(function(){t&&t(a),r.manager.itemEnd(e)},0),a}const o={};o.credentials=this.crossOrigin==="anonymous"?"same-origin":"include",o.headers=this.requestHeader,o.signal=typeof AbortSignal.any=="function"?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;const l=fetch(e,o).then(function(c){return c.blob()}).then(function(c){return createImageBitmap(c,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(c){return ni.add(`image-bitmap:${e}`,c),t&&t(c),r.manager.itemEnd(e),c}).catch(function(c){i&&i(c),Hl.set(l,c),ni.remove(`image-bitmap:${e}`),r.manager.itemError(e),r.manager.itemEnd(e)});ni.add(`image-bitmap:${e}`,l),r.manager.itemStart(e)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}class n0 extends Zt{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}}class i0{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=performance.now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=performance.now();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}const Vl="\\[\\]\\.:\\/",s0=new RegExp("["+Vl+"]","g"),Gl="[^"+Vl+"]",r0="[^"+Vl.replace("\\.","")+"]",a0=/((?:WC+[\/:])*)/.source.replace("WC",Gl),o0=/(WCOD+)?/.source.replace("WCOD",r0),l0=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Gl),c0=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Gl),h0=new RegExp("^"+a0+o0+l0+c0+"$"),u0=["material","materials","bones","map"];class d0{constructor(e,t,n){const i=n||ct.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,i)}getValue(e,t){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];i!==void 0&&i.getValue(e,t)}setValue(e,t){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(e,t)}bind(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()}unbind(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}class ct{constructor(e,t,n){this.path=t,this.parsedPath=n||ct.parseTrackName(t),this.node=ct.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,n){return e&&e.isAnimationObjectGroup?new ct.Composite(e,t,n):new ct(e,t,n)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(s0,"")}static parseTrackName(e){const t=h0.exec(e);if(t===null)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(i!==void 0&&i!==-1){const r=n.nodeName.substring(i+1);u0.indexOf(r)!==-1&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=r)}if(n.propertyName===null||n.propertyName.length===0)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n}static findNode(e,t){if(t===void 0||t===""||t==="."||t===-1||t===e.name||t===e.uuid)return e;if(e.skeleton){const n=e.skeleton.getBoneByName(t);if(n!==void 0)return n}if(e.children){const n=function(r){for(let a=0;a<r.length;a++){const o=r[a];if(o.name===t||o.uuid===t)return o;const l=n(o.children);if(l)return l}return null},i=n(e.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.targetObject[this.propertyName]}_getValue_array(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)e[t++]=n[i]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++]}_setValue_array_setNeedsUpdate(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){let e=this.node;const t=this.parsedPath,n=t.objectName,i=t.propertyName;let r=t.propertyIndex;if(e||(e=ct.findNode(this.rootNode,t.nodeName),this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e){ze("PropertyBinding: No target node found for track: "+this.path+".");return}if(n){let c=t.objectIndex;switch(n){case"materials":if(!e.material){et("PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.materials){et("PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}e=e.material.materials;break;case"bones":if(!e.skeleton){et("PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}e=e.skeleton.bones;for(let h=0;h<e.length;h++)if(e[h].name===c){c=h;break}break;case"map":if("map"in e){e=e.map;break}if(!e.material){et("PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.map){et("PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);return}e=e.material.map;break;default:if(e[n]===void 0){et("PropertyBinding: Can not bind to objectName of node undefined.",this);return}e=e[n]}if(c!==void 0){if(e[c]===void 0){et("PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);return}e=e[c]}}const a=e[i];if(a===void 0){const c=t.nodeName;et("PropertyBinding: Trying to update property for track: "+c+"."+i+" but it wasn't found.",e);return}let o=this.Versioning.None;this.targetObject=e,e.isMaterial===!0?o=this.Versioning.NeedsUpdate:e.isObject3D===!0&&(o=this.Versioning.MatrixWorldNeedsUpdate);let l=this.BindingType.Direct;if(r!==void 0){if(i==="morphTargetInfluences"){if(!e.geometry){et("PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(!e.geometry.morphAttributes){et("PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}e.morphTargetDictionary[r]!==void 0&&(r=e.morphTargetDictionary[r])}l=this.BindingType.ArrayElement,this.resolvedProperty=a,this.propertyIndex=r}else a.fromArray!==void 0&&a.toArray!==void 0?(l=this.BindingType.HasFromToArray,this.resolvedProperty=a):Array.isArray(a)?(l=this.BindingType.EntireArray,this.resolvedProperty=a):this.propertyName=i;this.getValue=this.GetterByBindingType[l],this.setValue=this.SetterByBindingTypeAndVersioning[l][o]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}ct.Composite=d0,ct.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},ct.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},ct.prototype.GetterByBindingType=[ct.prototype._getValue_direct,ct.prototype._getValue_array,ct.prototype._getValue_arrayElement,ct.prototype._getValue_toArray],ct.prototype.SetterByBindingTypeAndVersioning=[[ct.prototype._setValue_direct,ct.prototype._setValue_direct_setNeedsUpdate,ct.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[ct.prototype._setValue_array,ct.prototype._setValue_array_setNeedsUpdate,ct.prototype._setValue_array_setMatrixWorldNeedsUpdate],[ct.prototype._setValue_arrayElement,ct.prototype._setValue_arrayElement_setNeedsUpdate,ct.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[ct.prototype._setValue_fromArray,ct.prototype._setValue_fromArray_setNeedsUpdate,ct.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];const pu=new Xe;class Li{constructor(e,t,n=0,i=1/0){this.ray=new rs(e,t),this.near=n,this.far=i,this.camera=null,this.layers=new al,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):et("Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return pu.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(pu),this}intersectObject(e,t=!0,n=[]){return Wl(e,this,n,t),n.sort(mu),n}intersectObjects(e,t=!0,n=[]){for(let i=0,r=e.length;i<r;i++)Wl(e[i],this,n,t);return n.sort(mu),n}}function mu(s,e){return s.distance-e.distance}function Wl(s,e,t,n){let i=!0;if(s.layers.test(e.layers)&&s.raycast(e,t)===!1&&(i=!1),i===!0&&n===!0){const r=s.children;for(let a=0,o=r.length;a<o;a++)Wl(r[a],e,t,!0)}}class gu{constructor(e=1,t=0,n=0){this.radius=e,this.phi=t,this.theta=n}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=$e(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos($e(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}class f0 extends bi{constructor(e,t=null){super(),this.object=e,this.domElement=t,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){ze("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function xu(s,e,t,n){const i=p0(n);switch(t){case jc:return s*e;case lo:return s*e/i.components*i.byteLength;case co:return s*e/i.components*i.byteLength;case ho:return s*e*2/i.components*i.byteLength;case uo:return s*e*2/i.components*i.byteLength;case Zc:return s*e*3/i.components*i.byteLength;case tn:return s*e*4/i.components*i.byteLength;case fo:return s*e*4/i.components*i.byteLength;case Cr:case Ar:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*8;case Pr:case Rr:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*16;case mo:case xo:return Math.max(s,16)*Math.max(e,8)/4;case po:case go:return Math.max(s,8)*Math.max(e,8)/2;case vo:case bo:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*8;case _o:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*16;case yo:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*16;case Mo:return Math.floor((s+4)/5)*Math.floor((e+3)/4)*16;case So:return Math.floor((s+4)/5)*Math.floor((e+4)/5)*16;case wo:return Math.floor((s+5)/6)*Math.floor((e+4)/5)*16;case Eo:return Math.floor((s+5)/6)*Math.floor((e+5)/6)*16;case To:return Math.floor((s+7)/8)*Math.floor((e+4)/5)*16;case Co:return Math.floor((s+7)/8)*Math.floor((e+5)/6)*16;case Ao:return Math.floor((s+7)/8)*Math.floor((e+7)/8)*16;case Po:return Math.floor((s+9)/10)*Math.floor((e+4)/5)*16;case Ro:return Math.floor((s+9)/10)*Math.floor((e+5)/6)*16;case Lo:return Math.floor((s+9)/10)*Math.floor((e+7)/8)*16;case Do:return Math.floor((s+9)/10)*Math.floor((e+9)/10)*16;case Io:return Math.floor((s+11)/12)*Math.floor((e+9)/10)*16;case No:return Math.floor((s+11)/12)*Math.floor((e+11)/12)*16;case ko:case Uo:case Bo:return Math.ceil(s/4)*Math.ceil(e/4)*16;case Oo:case Fo:return Math.ceil(s/4)*Math.ceil(e/4)*8;case zo:case Ho:return Math.ceil(s/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${t} format.`)}function p0(s){switch(s){case En:case Vc:return{byteLength:1,components:1};case Os:case Gc:case xn:return{byteLength:2,components:1};case ao:case oo:return{byteLength:2,components:4};case vi:case ro:case Tn:return{byteLength:4,components:1};case Wc:case Xc:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${s}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:Ga}})),typeof window<"u"&&(window.__THREE__?ze("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=Ga);function vu(){let s=null,e=!1,t=null,n=null;function i(r,a){t(r,a),n=s.requestAnimationFrame(i)}return{start:function(){e!==!0&&t!==null&&(n=s.requestAnimationFrame(i),e=!0)},stop:function(){s.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(r){t=r},setContext:function(r){s=r}}}function m0(s){const e=new WeakMap;function t(o,l){const c=o.array,h=o.usage,u=c.byteLength,f=s.createBuffer();s.bindBuffer(l,f),s.bufferData(l,c,h),o.onUploadCallback();let d;if(c instanceof Float32Array)d=s.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)d=s.HALF_FLOAT;else if(c instanceof Uint16Array)o.isFloat16BufferAttribute?d=s.HALF_FLOAT:d=s.UNSIGNED_SHORT;else if(c instanceof Int16Array)d=s.SHORT;else if(c instanceof Uint32Array)d=s.UNSIGNED_INT;else if(c instanceof Int32Array)d=s.INT;else if(c instanceof Int8Array)d=s.BYTE;else if(c instanceof Uint8Array)d=s.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)d=s.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:f,type:d,bytesPerElement:c.BYTES_PER_ELEMENT,version:o.version,size:u}}function n(o,l,c){const h=l.array,u=l.updateRanges;if(s.bindBuffer(c,o),u.length===0)s.bufferSubData(c,0,h);else{u.sort((d,p)=>d.start-p.start);let f=0;for(let d=1;d<u.length;d++){const p=u[f],g=u[d];g.start<=p.start+p.count+1?p.count=Math.max(p.count,g.start+g.count-p.start):(++f,u[f]=g)}u.length=f+1;for(let d=0,p=u.length;d<p;d++){const g=u[d];s.bufferSubData(c,g.start*h.BYTES_PER_ELEMENT,h,g.start,g.count)}l.clearUpdateRanges()}l.onUploadCallback()}function i(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function r(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(s.deleteBuffer(l.buffer),e.delete(o))}function a(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const h=e.get(o);(!h||h.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,t(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");n(c.buffer,o,l),c.version=o.version}}return{get:i,remove:r,update:a}}var g0=`#ifdef USE_ALPHAHASH
if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
#endif`,x0=`#ifdef USE_ALPHAHASH
const float ALPHA_HASH_SCALE = 0.05;
float hash2D( vec2 value ) {
return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
}
float hash3D( vec3 value ) {
return hash2D( vec2( hash2D( value.xy ), value.z ) );
}
float getAlphaHashThreshold( vec3 position ) {
float maxDeriv = max(
length( dFdx( position.xyz ) ),
length( dFdy( position.xyz ) )
);
float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
vec2 pixScales = vec2(
exp2( floor( log2( pixScale ) ) ),
exp2( ceil( log2( pixScale ) ) )
);
vec2 alpha = vec2(
hash3D( floor( pixScales.x * position.xyz ) ),
hash3D( floor( pixScales.y * position.xyz ) )
);
float lerpFactor = fract( log2( pixScale ) );
float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
float a = min( lerpFactor, 1.0 - lerpFactor );
vec3 cases = vec3(
x * x / ( 2.0 * a * ( 1.0 - a ) ),
( x - 0.5 * a ) / ( 1.0 - a ),
1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
);
float threshold = ( x < ( 1.0 - a ) )
? ( ( x < a ) ? cases.x : cases.y )
: cases.z;
return clamp( threshold , 1.0e-6, 1.0 );
}
#endif`,v0=`#ifdef USE_ALPHAMAP
diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
#endif`,b0=`#ifdef USE_ALPHAMAP
uniform sampler2D alphaMap;
#endif`,_0=`#ifdef USE_ALPHATEST
#ifdef ALPHA_TO_COVERAGE
diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
if ( diffuseColor.a == 0.0 ) discard;
#else
if ( diffuseColor.a < alphaTest ) discard;
#endif
#endif`,y0=`#ifdef USE_ALPHATEST
uniform float alphaTest;
#endif`,M0=`#ifdef USE_AOMAP
float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
reflectedLight.indirectDiffuse *= ambientOcclusion;
#if defined( USE_CLEARCOAT )
clearcoatSpecularIndirect *= ambientOcclusion;
#endif
#if defined( USE_SHEEN )
sheenSpecularIndirect *= ambientOcclusion;
#endif
#if defined( USE_ENVMAP ) && defined( STANDARD )
float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
#endif
#endif`,S0=`#ifdef USE_AOMAP
uniform sampler2D aoMap;
uniform float aoMapIntensity;
#endif`,w0=`#ifdef USE_BATCHING
#if ! defined( GL_ANGLE_multi_draw )
#define gl_DrawID _gl_DrawID
uniform int _gl_DrawID;
#endif
uniform highp sampler2D batchingTexture;
uniform highp usampler2D batchingIdTexture;
mat4 getBatchingMatrix( const in float i ) {
int size = textureSize( batchingTexture, 0 ).x;
int j = int( i ) * 4;
int x = j % size;
int y = j / size;
vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
return mat4( v1, v2, v3, v4 );
}
float getIndirectIndex( const in int i ) {
int size = textureSize( batchingIdTexture, 0 ).x;
int x = i % size;
int y = i / size;
return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
}
#endif
#ifdef USE_BATCHING_COLOR
uniform sampler2D batchingColorTexture;
vec3 getBatchingColor( const in float i ) {
int size = textureSize( batchingColorTexture, 0 ).x;
int j = int( i );
int x = j % size;
int y = j / size;
return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
}
#endif`,E0=`#ifdef USE_BATCHING
mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
#endif`,T0=`vec3 transformed = vec3( position );
#ifdef USE_ALPHAHASH
vPosition = vec3( position );
#endif`,C0=`vec3 objectNormal = vec3( normal );
#ifdef USE_TANGENT
vec3 objectTangent = vec3( tangent.xyz );
#endif`,A0=`float G_BlinnPhong_Implicit( ) {
return 0.25;
}
float D_BlinnPhong( const in float shininess, const in float dotNH ) {
return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
}
vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
vec3 halfDir = normalize( lightDir + viewDir );
float dotNH = saturate( dot( normal, halfDir ) );
float dotVH = saturate( dot( viewDir, halfDir ) );
vec3 F = F_Schlick( specularColor, 1.0, dotVH );
float G = G_BlinnPhong_Implicit( );
float D = D_BlinnPhong( shininess, dotNH );
return F * ( G * D );
} // validated`,P0=`#ifdef USE_IRIDESCENCE
const mat3 XYZ_TO_REC709 = mat3(
3.2404542, -0.9692660, 0.0556434,
-1.5371385, 1.8760108, -0.2040259,
-0.4985314, 0.0415560, 1.0572252
);
vec3 Fresnel0ToIor( vec3 fresnel0 ) {
vec3 sqrtF0 = sqrt( fresnel0 );
return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
}
vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
}
float IorToFresnel0( float transmittedIor, float incidentIor ) {
return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
}
vec3 evalSensitivity( float OPD, vec3 shift ) {
float phase = 2.0 * PI * OPD * 1.0e-9;
vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
xyz /= 1.0685e-7;
vec3 rgb = XYZ_TO_REC709 * xyz;
return rgb;
}
vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
vec3 I;
float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
float cosTheta2Sq = 1.0 - sinTheta2Sq;
if ( cosTheta2Sq < 0.0 ) {
return vec3( 1.0 );
}
float cosTheta2 = sqrt( cosTheta2Sq );
float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
float R12 = F_Schlick( R0, 1.0, cosTheta1 );
float T121 = 1.0 - R12;
float phi12 = 0.0;
if ( iridescenceIOR < outsideIOR ) phi12 = PI;
float phi21 = PI - phi12;
vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
vec3 phi23 = vec3( 0.0 );
if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
vec3 phi = vec3( phi21 ) + phi23;
vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
vec3 r123 = sqrt( R123 );
vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
vec3 C0 = R12 + Rs;
I = C0;
vec3 Cm = Rs - T121;
for ( int m = 1; m <= 2; ++ m ) {
Cm *= r123;
vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
I += Cm * Sm;
}
return max( I, vec3( 0.0 ) );
}
#endif`,R0=`#ifdef USE_BUMPMAP
uniform sampler2D bumpMap;
uniform float bumpScale;
vec2 dHdxy_fwd() {
vec2 dSTdx = dFdx( vBumpMapUv );
vec2 dSTdy = dFdy( vBumpMapUv );
float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
return vec2( dBx, dBy );
}
vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
vec3 vN = surf_norm;
vec3 R1 = cross( vSigmaY, vN );
vec3 R2 = cross( vN, vSigmaX );
float fDet = dot( vSigmaX, R1 ) * faceDirection;
vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
return normalize( abs( fDet ) * surf_norm - vGrad );
}
#endif`,L0=`#if NUM_CLIPPING_PLANES > 0
vec4 plane;
#ifdef ALPHA_TO_COVERAGE
float distanceToPlane, distanceGradient;
float clipOpacity = 1.0;
#pragma unroll_loop_start
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
distanceGradient = fwidth( distanceToPlane ) / 2.0;
clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
if ( clipOpacity == 0.0 ) discard;
}
#pragma unroll_loop_end
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
float unionClipOpacity = 1.0;
#pragma unroll_loop_start
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
distanceGradient = fwidth( distanceToPlane ) / 2.0;
unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
}
#pragma unroll_loop_end
clipOpacity *= 1.0 - unionClipOpacity;
#endif
diffuseColor.a *= clipOpacity;
if ( diffuseColor.a == 0.0 ) discard;
#else
#pragma unroll_loop_start
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
}
#pragma unroll_loop_end
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
bool clipped = true;
#pragma unroll_loop_start
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
}
#pragma unroll_loop_end
if ( clipped ) discard;
#endif
#endif
#endif`,D0=`#if NUM_CLIPPING_PLANES > 0
varying vec3 vClipPosition;
uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
#endif`,I0=`#if NUM_CLIPPING_PLANES > 0
varying vec3 vClipPosition;
#endif`,N0=`#if NUM_CLIPPING_PLANES > 0
vClipPosition = - mvPosition.xyz;
#endif`,k0=`#if defined( USE_COLOR_ALPHA )
diffuseColor *= vColor;
#elif defined( USE_COLOR )
diffuseColor.rgb *= vColor;
#endif`,U0=`#if defined( USE_COLOR_ALPHA )
varying vec4 vColor;
#elif defined( USE_COLOR )
varying vec3 vColor;
#endif`,B0=`#if defined( USE_COLOR_ALPHA )
varying vec4 vColor;
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
varying vec3 vColor;
#endif`,O0=`#if defined( USE_COLOR_ALPHA )
vColor = vec4( 1.0 );
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
vColor = vec3( 1.0 );
#endif
#ifdef USE_COLOR
vColor *= color;
#endif
#ifdef USE_INSTANCING_COLOR
vColor.xyz *= instanceColor.xyz;
#endif
#ifdef USE_BATCHING_COLOR
vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
vColor.xyz *= batchingColor.xyz;
#endif`,F0=`#define PI 3.141592653589793
#define PI2 6.283185307179586
#define PI_HALF 1.5707963267948966
#define RECIPROCAL_PI 0.3183098861837907
#define RECIPROCAL_PI2 0.15915494309189535
#define EPSILON 1e-6
#ifndef saturate
#define saturate( a ) clamp( a, 0.0, 1.0 )
#endif
#define whiteComplement( a ) ( 1.0 - saturate( a ) )
float pow2( const in float x ) { return x*x; }
vec3 pow2( const in vec3 x ) { return x*x; }
float pow3( const in float x ) { return x*x*x; }
float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
highp float rand( const in vec2 uv ) {
const highp float a = 12.9898, b = 78.233, c = 43758.5453;
highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
return fract( sin( sn ) * c );
}
#ifdef HIGH_PRECISION
float precisionSafeLength( vec3 v ) { return length( v ); }
#else
float precisionSafeLength( vec3 v ) {
float maxComponent = max3( abs( v ) );
return length( v / maxComponent ) * maxComponent;
}
#endif
struct IncidentLight {
vec3 color;
vec3 direction;
bool visible;
};
struct ReflectedLight {
vec3 directDiffuse;
vec3 directSpecular;
vec3 indirectDiffuse;
vec3 indirectSpecular;
};
#ifdef USE_ALPHAHASH
varying vec3 vPosition;
#endif
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
}
vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
}
bool isPerspectiveMatrix( mat4 m ) {
return m[ 2 ][ 3 ] == - 1.0;
}
vec2 equirectUv( in vec3 dir ) {
float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
return vec2( u, v );
}
vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
return RECIPROCAL_PI * diffuseColor;
}
vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
}
float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
} // validated`,z0=`#ifdef ENVMAP_TYPE_CUBE_UV
#define cubeUV_minMipLevel 4.0
#define cubeUV_minTileSize 16.0
float getFace( vec3 direction ) {
vec3 absDirection = abs( direction );
float face = - 1.0;
if ( absDirection.x > absDirection.z ) {
if ( absDirection.x > absDirection.y )
face = direction.x > 0.0 ? 0.0 : 3.0;
else
face = direction.y > 0.0 ? 1.0 : 4.0;
} else {
if ( absDirection.z > absDirection.y )
face = direction.z > 0.0 ? 2.0 : 5.0;
else
face = direction.y > 0.0 ? 1.0 : 4.0;
}
return face;
}
vec2 getUV( vec3 direction, float face ) {
vec2 uv;
if ( face == 0.0 ) {
uv = vec2( direction.z, direction.y ) / abs( direction.x );
} else if ( face == 1.0 ) {
uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
} else if ( face == 2.0 ) {
uv = vec2( - direction.x, direction.y ) / abs( direction.z );
} else if ( face == 3.0 ) {
uv = vec2( - direction.z, direction.y ) / abs( direction.x );
} else if ( face == 4.0 ) {
uv = vec2( - direction.x, direction.z ) / abs( direction.y );
} else {
uv = vec2( direction.x, direction.y ) / abs( direction.z );
}
return 0.5 * ( uv + 1.0 );
}
vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
float face = getFace( direction );
float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
mipInt = max( mipInt, cubeUV_minMipLevel );
float faceSize = exp2( mipInt );
highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
if ( face > 2.0 ) {
uv.y += faceSize;
face -= 3.0;
}
uv.x += face * faceSize;
uv.x += filterInt * 3.0 * cubeUV_minTileSize;
uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
uv.x *= CUBEUV_TEXEL_WIDTH;
uv.y *= CUBEUV_TEXEL_HEIGHT;
#ifdef texture2DGradEXT
return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
#else
return texture2D( envMap, uv ).rgb;
#endif
}
#define cubeUV_r0 1.0
#define cubeUV_m0 - 2.0
#define cubeUV_r1 0.8
#define cubeUV_m1 - 1.0
#define cubeUV_r4 0.4
#define cubeUV_m4 2.0
#define cubeUV_r5 0.305
#define cubeUV_m5 3.0
#define cubeUV_r6 0.21
#define cubeUV_m6 4.0
float roughnessToMip( float roughness ) {
float mip = 0.0;
if ( roughness >= cubeUV_r1 ) {
mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
} else if ( roughness >= cubeUV_r4 ) {
mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
} else if ( roughness >= cubeUV_r5 ) {
mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
} else if ( roughness >= cubeUV_r6 ) {
mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
} else {
mip = - 2.0 * log2( 1.16 * roughness ); }
return mip;
}
vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
float mipF = fract( mip );
float mipInt = floor( mip );
vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
if ( mipF == 0.0 ) {
return vec4( color0, 1.0 );
} else {
vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
return vec4( mix( color0, color1, mipF ), 1.0 );
}
}
#endif`,H0=`vec3 transformedNormal = objectNormal;
#ifdef USE_TANGENT
vec3 transformedTangent = objectTangent;
#endif
#ifdef USE_BATCHING
mat3 bm = mat3( batchingMatrix );
transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
transformedNormal = bm * transformedNormal;
#ifdef USE_TANGENT
transformedTangent = bm * transformedTangent;
#endif
#endif
#ifdef USE_INSTANCING
mat3 im = mat3( instanceMatrix );
transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
transformedNormal = im * transformedNormal;
#ifdef USE_TANGENT
transformedTangent = im * transformedTangent;
#endif
#endif
transformedNormal = normalMatrix * transformedNormal;
#ifdef FLIP_SIDED
transformedNormal = - transformedNormal;
#endif
#ifdef USE_TANGENT
transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
#ifdef FLIP_SIDED
transformedTangent = - transformedTangent;
#endif
#endif`,V0=`#ifdef USE_DISPLACEMENTMAP
uniform sampler2D displacementMap;
uniform float displacementScale;
uniform float displacementBias;
#endif`,G0=`#ifdef USE_DISPLACEMENTMAP
transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
#endif`,W0=`#ifdef USE_EMISSIVEMAP
vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
emissiveColor = sRGBTransferEOTF( emissiveColor );
#endif
totalEmissiveRadiance *= emissiveColor.rgb;
#endif`,X0=`#ifdef USE_EMISSIVEMAP
uniform sampler2D emissiveMap;
#endif`,j0="gl_FragColor = linearToOutputTexel( gl_FragColor );",Z0=`vec4 LinearTransferOETF( in vec4 value ) {
return value;
}
vec4 sRGBTransferEOTF( in vec4 value ) {
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
}
vec4 sRGBTransferOETF( in vec4 value ) {
return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
}`,q0=`#ifdef USE_ENVMAP
#ifdef ENV_WORLDPOS
vec3 cameraToFrag;
if ( isOrthographic ) {
cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
} else {
cameraToFrag = normalize( vWorldPosition - cameraPosition );
}
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
#ifdef ENVMAP_MODE_REFLECTION
vec3 reflectVec = reflect( cameraToFrag, worldNormal );
#else
vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
#endif
#else
vec3 reflectVec = vReflect;
#endif
#ifdef ENVMAP_TYPE_CUBE
vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
#else
vec4 envColor = vec4( 0.0 );
#endif
#ifdef ENVMAP_BLENDING_MULTIPLY
outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
#elif defined( ENVMAP_BLENDING_MIX )
outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
#elif defined( ENVMAP_BLENDING_ADD )
outgoingLight += envColor.xyz * specularStrength * reflectivity;
#endif
#endif`,Y0=`#ifdef USE_ENVMAP
uniform float envMapIntensity;
uniform float flipEnvMap;
uniform mat3 envMapRotation;
#ifdef ENVMAP_TYPE_CUBE
uniform samplerCube envMap;
#else
uniform sampler2D envMap;
#endif
#endif`,K0=`#ifdef USE_ENVMAP
uniform float reflectivity;
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
#define ENV_WORLDPOS
#endif
#ifdef ENV_WORLDPOS
varying vec3 vWorldPosition;
uniform float refractionRatio;
#else
varying vec3 vReflect;
#endif
#endif`,$0=`#ifdef USE_ENVMAP
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
#define ENV_WORLDPOS
#endif
#ifdef ENV_WORLDPOS
varying vec3 vWorldPosition;
#else
varying vec3 vReflect;
uniform float refractionRatio;
#endif
#endif`,J0=`#ifdef USE_ENVMAP
#ifdef ENV_WORLDPOS
vWorldPosition = worldPosition.xyz;
#else
vec3 cameraToVertex;
if ( isOrthographic ) {
cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
} else {
cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
}
vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
#ifdef ENVMAP_MODE_REFLECTION
vReflect = reflect( cameraToVertex, worldNormal );
#else
vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
#endif
#endif
#endif`,Q0=`#ifdef USE_FOG
vFogDepth = - mvPosition.z;
#endif`,eg=`#ifdef USE_FOG
varying float vFogDepth;
#endif`,tg=`#ifdef USE_FOG
#ifdef FOG_EXP2
float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
#else
float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
#endif
gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
#endif`,ng=`#ifdef USE_FOG
uniform vec3 fogColor;
varying float vFogDepth;
#ifdef FOG_EXP2
uniform float fogDensity;
#else
uniform float fogNear;
uniform float fogFar;
#endif
#endif`,ig=`#ifdef USE_GRADIENTMAP
uniform sampler2D gradientMap;
#endif
vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
float dotNL = dot( normal, lightDirection );
vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
#ifdef USE_GRADIENTMAP
return vec3( texture2D( gradientMap, coord ).r );
#else
vec2 fw = fwidth( coord ) * 0.5;
return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
#endif
}`,sg=`#ifdef USE_LIGHTMAP
uniform sampler2D lightMap;
uniform float lightMapIntensity;
#endif`,rg=`LambertMaterial material;
material.diffuseColor = diffuseColor.rgb;
material.specularStrength = specularStrength;`,ag=`varying vec3 vViewPosition;
struct LambertMaterial {
vec3 diffuseColor;
float specularStrength;
};
void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
vec3 irradiance = dotNL * directLight.color;
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct RE_Direct_Lambert
#define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,og=`uniform bool receiveShadow;
uniform vec3 ambientLightColor;
#if defined( USE_LIGHT_PROBES )
uniform vec3 lightProbe[ 9 ];
#endif
vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
float x = normal.x, y = normal.y, z = normal.z;
vec3 result = shCoefficients[ 0 ] * 0.886227;
result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
return result;
}
vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
return irradiance;
}
vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
vec3 irradiance = ambientLightColor;
return irradiance;
}
float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
if ( cutoffDistance > 0.0 ) {
distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
}
return distanceFalloff;
}
float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
return smoothstep( coneCosine, penumbraCosine, angleCosine );
}
#if NUM_DIR_LIGHTS > 0
struct DirectionalLight {
vec3 direction;
vec3 color;
};
uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
light.color = directionalLight.color;
light.direction = directionalLight.direction;
light.visible = true;
}
#endif
#if NUM_POINT_LIGHTS > 0
struct PointLight {
vec3 position;
vec3 color;
float distance;
float decay;
};
uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
vec3 lVector = pointLight.position - geometryPosition;
light.direction = normalize( lVector );
float lightDistance = length( lVector );
light.color = pointLight.color;
light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
light.visible = ( light.color != vec3( 0.0 ) );
}
#endif
#if NUM_SPOT_LIGHTS > 0
struct SpotLight {
vec3 position;
vec3 direction;
vec3 color;
float distance;
float decay;
float coneCos;
float penumbraCos;
};
uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
vec3 lVector = spotLight.position - geometryPosition;
light.direction = normalize( lVector );
float angleCos = dot( light.direction, spotLight.direction );
float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
if ( spotAttenuation > 0.0 ) {
float lightDistance = length( lVector );
light.color = spotLight.color * spotAttenuation;
light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
light.visible = ( light.color != vec3( 0.0 ) );
} else {
light.color = vec3( 0.0 );
light.visible = false;
}
}
#endif
#if NUM_RECT_AREA_LIGHTS > 0
struct RectAreaLight {
vec3 color;
vec3 position;
vec3 halfWidth;
vec3 halfHeight;
};
uniform sampler2D ltc_1; uniform sampler2D ltc_2;
uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
#endif
#if NUM_HEMI_LIGHTS > 0
struct HemisphereLight {
vec3 direction;
vec3 skyColor;
vec3 groundColor;
};
uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
float dotNL = dot( normal, hemiLight.direction );
float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
return irradiance;
}
#endif`,lg=`#ifdef USE_ENVMAP
vec3 getIBLIrradiance( const in vec3 normal ) {
#ifdef ENVMAP_TYPE_CUBE_UV
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
return PI * envMapColor.rgb * envMapIntensity;
#else
return vec3( 0.0 );
#endif
}
vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
#ifdef ENVMAP_TYPE_CUBE_UV
vec3 reflectVec = reflect( - viewDir, normal );
reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
return envMapColor.rgb * envMapIntensity;
#else
return vec3( 0.0 );
#endif
}
#ifdef USE_ANISOTROPY
vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
#ifdef ENVMAP_TYPE_CUBE_UV
vec3 bentNormal = cross( bitangent, viewDir );
bentNormal = normalize( cross( bentNormal, bitangent ) );
bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
return getIBLRadiance( viewDir, bentNormal, roughness );
#else
return vec3( 0.0 );
#endif
}
#endif
#endif`,cg=`ToonMaterial material;
material.diffuseColor = diffuseColor.rgb;`,hg=`varying vec3 vViewPosition;
struct ToonMaterial {
vec3 diffuseColor;
};
void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct RE_Direct_Toon
#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,ug=`BlinnPhongMaterial material;
material.diffuseColor = diffuseColor.rgb;
material.specularColor = specular;
material.specularShininess = shininess;
material.specularStrength = specularStrength;`,dg=`varying vec3 vViewPosition;
struct BlinnPhongMaterial {
vec3 diffuseColor;
vec3 specularColor;
float specularShininess;
float specularStrength;
};
void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
vec3 irradiance = dotNL * directLight.color;
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
}
void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct RE_Direct_BlinnPhong
#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,fg=`PhysicalMaterial material;
material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
material.roughness = min( material.roughness, 1.0 );
#ifdef IOR
material.ior = ior;
#ifdef USE_SPECULAR
float specularIntensityFactor = specularIntensity;
vec3 specularColorFactor = specularColor;
#ifdef USE_SPECULAR_COLORMAP
specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
#endif
material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
#else
float specularIntensityFactor = 1.0;
vec3 specularColorFactor = vec3( 1.0 );
material.specularF90 = 1.0;
#endif
material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
#else
material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
material.specularF90 = 1.0;
#endif
#ifdef USE_CLEARCOAT
material.clearcoat = clearcoat;
material.clearcoatRoughness = clearcoatRoughness;
material.clearcoatF0 = vec3( 0.04 );
material.clearcoatF90 = 1.0;
#ifdef USE_CLEARCOATMAP
material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
#endif
material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
material.clearcoatRoughness += geometryRoughness;
material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
#endif
#ifdef USE_DISPERSION
material.dispersion = dispersion;
#endif
#ifdef USE_IRIDESCENCE
material.iridescence = iridescence;
material.iridescenceIOR = iridescenceIOR;
#ifdef USE_IRIDESCENCEMAP
material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
#else
material.iridescenceThickness = iridescenceThicknessMaximum;
#endif
#endif
#ifdef USE_SHEEN
material.sheenColor = sheenColor;
#ifdef USE_SHEEN_COLORMAP
material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
#endif
material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
#ifdef USE_SHEEN_ROUGHNESSMAP
material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
#endif
#endif
#ifdef USE_ANISOTROPY
#ifdef USE_ANISOTROPYMAP
mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
#else
vec2 anisotropyV = anisotropyVector;
#endif
material.anisotropy = length( anisotropyV );
if( material.anisotropy == 0.0 ) {
anisotropyV = vec2( 1.0, 0.0 );
} else {
anisotropyV /= material.anisotropy;
material.anisotropy = saturate( material.anisotropy );
}
material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
#endif`,pg=`uniform sampler2D dfgLUT;
struct PhysicalMaterial {
vec3 diffuseColor;
float roughness;
vec3 specularColor;
float specularF90;
float dispersion;
#ifdef USE_CLEARCOAT
float clearcoat;
float clearcoatRoughness;
vec3 clearcoatF0;
float clearcoatF90;
#endif
#ifdef USE_IRIDESCENCE
float iridescence;
float iridescenceIOR;
float iridescenceThickness;
vec3 iridescenceFresnel;
vec3 iridescenceF0;
#endif
#ifdef USE_SHEEN
vec3 sheenColor;
float sheenRoughness;
#endif
#ifdef IOR
float ior;
#endif
#ifdef USE_TRANSMISSION
float transmission;
float transmissionAlpha;
float thickness;
float attenuationDistance;
vec3 attenuationColor;
#endif
#ifdef USE_ANISOTROPY
float anisotropy;
float alphaT;
vec3 anisotropyT;
vec3 anisotropyB;
#endif
};
vec3 clearcoatSpecularDirect = vec3( 0.0 );
vec3 clearcoatSpecularIndirect = vec3( 0.0 );
vec3 sheenSpecularDirect = vec3( 0.0 );
vec3 sheenSpecularIndirect = vec3(0.0 );
vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
float x2 = x * x;
float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
}
float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
float a2 = pow2( alpha );
float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
return 0.5 / max( gv + gl, EPSILON );
}
float D_GGX( const in float alpha, const in float dotNH ) {
float a2 = pow2( alpha );
float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
return RECIPROCAL_PI * a2 / pow2( denom );
}
#ifdef USE_ANISOTROPY
float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
float v = 0.5 / ( gv + gl );
return saturate(v);
}
float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
float a2 = alphaT * alphaB;
highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
highp float v2 = dot( v, v );
float w2 = a2 / v2;
return RECIPROCAL_PI * a2 * pow2 ( w2 );
}
#endif
#ifdef USE_CLEARCOAT
vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
vec3 f0 = material.clearcoatF0;
float f90 = material.clearcoatF90;
float roughness = material.clearcoatRoughness;
float alpha = pow2( roughness );
vec3 halfDir = normalize( lightDir + viewDir );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
float dotNH = saturate( dot( normal, halfDir ) );
float dotVH = saturate( dot( viewDir, halfDir ) );
vec3 F = F_Schlick( f0, f90, dotVH );
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
float D = D_GGX( alpha, dotNH );
return F * ( V * D );
}
#endif
vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
vec3 f0 = material.specularColor;
float f90 = material.specularF90;
float roughness = material.roughness;
float alpha = pow2( roughness );
vec3 halfDir = normalize( lightDir + viewDir );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
float dotNH = saturate( dot( normal, halfDir ) );
float dotVH = saturate( dot( viewDir, halfDir ) );
vec3 F = F_Schlick( f0, f90, dotVH );
#ifdef USE_IRIDESCENCE
F = mix( F, material.iridescenceFresnel, material.iridescence );
#endif
#ifdef USE_ANISOTROPY
float dotTL = dot( material.anisotropyT, lightDir );
float dotTV = dot( material.anisotropyT, viewDir );
float dotTH = dot( material.anisotropyT, halfDir );
float dotBL = dot( material.anisotropyB, lightDir );
float dotBV = dot( material.anisotropyB, viewDir );
float dotBH = dot( material.anisotropyB, halfDir );
float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
#else
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
float D = D_GGX( alpha, dotNH );
#endif
return F * ( V * D );
}
vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
const float LUT_SIZE = 64.0;
const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
const float LUT_BIAS = 0.5 / LUT_SIZE;
float dotNV = saturate( dot( N, V ) );
vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
uv = uv * LUT_SCALE + LUT_BIAS;
return uv;
}
float LTC_ClippedSphereFormFactor( const in vec3 f ) {
float l = length( f );
return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
}
vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
float x = dot( v1, v2 );
float y = abs( x );
float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
float b = 3.4175940 + ( 4.1616724 + y ) * y;
float v = a / b;
float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
return cross( v1, v2 ) * theta_sintheta;
}
vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
vec3 lightNormal = cross( v1, v2 );
if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
vec3 T1, T2;
T1 = normalize( V - N * dot( V, N ) );
T2 = - cross( N, T1 );
mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
vec3 coords[ 4 ];
coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
coords[ 0 ] = normalize( coords[ 0 ] );
coords[ 1 ] = normalize( coords[ 1 ] );
coords[ 2 ] = normalize( coords[ 2 ] );
coords[ 3 ] = normalize( coords[ 3 ] );
vec3 vectorFormFactor = vec3( 0.0 );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
return vec3( result );
}
#if defined( USE_SHEEN )
float D_Charlie( float roughness, float dotNH ) {
float alpha = pow2( roughness );
float invAlpha = 1.0 / alpha;
float cos2h = dotNH * dotNH;
float sin2h = max( 1.0 - cos2h, 0.0078125 );
return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
}
float V_Neubelt( float dotNV, float dotNL ) {
return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
}
vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
vec3 halfDir = normalize( lightDir + viewDir );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
float dotNH = saturate( dot( normal, halfDir ) );
float D = D_Charlie( sheenRoughness, dotNH );
float V = V_Neubelt( dotNV, dotNL );
return sheenColor * ( D * V );
}
#endif
float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
float dotNV = saturate( dot( normal, viewDir ) );
float r2 = roughness * roughness;
float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
return saturate( DG * RECIPROCAL_PI );
}
vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
float dotNV = saturate( dot( normal, viewDir ) );
vec2 uv = vec2( roughness, dotNV );
return texture2D( dfgLUT, uv ).rg;
}
vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
vec2 fab = DFGApprox( normal, viewDir, roughness );
return specularColor * fab.x + specularF90 * fab.y;
}
#ifdef USE_IRIDESCENCE
void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
#else
void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
#endif
vec2 fab = DFGApprox( normal, viewDir, roughness );
#ifdef USE_IRIDESCENCE
vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
#else
vec3 Fr = specularColor;
#endif
vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
float Ess = fab.x + fab.y;
float Ems = 1.0 - Ess;
vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
singleScatter += FssEss;
multiScatter += Fms * Ems;
}
vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
float Ess_V = dfgV.x + dfgV.y;
float Ess_L = dfgL.x + dfgL.y;
float Ems_V = 1.0 - Ess_V;
float Ems_L = 1.0 - Ess_L;
vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
float compensationFactor = Ems_V * Ems_L;
vec3 multiScatter = Fms * compensationFactor;
return singleScatter + multiScatter;
}
#if NUM_RECT_AREA_LIGHTS > 0
void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
vec3 normal = geometryNormal;
vec3 viewDir = geometryViewDir;
vec3 position = geometryPosition;
vec3 lightPos = rectAreaLight.position;
vec3 halfWidth = rectAreaLight.halfWidth;
vec3 halfHeight = rectAreaLight.halfHeight;
vec3 lightColor = rectAreaLight.color;
float roughness = material.roughness;
vec3 rectCoords[ 4 ];
rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
vec2 uv = LTC_Uv( normal, viewDir, roughness );
vec4 t1 = texture2D( ltc_1, uv );
vec4 t2 = texture2D( ltc_2, uv );
mat3 mInv = mat3(
vec3( t1.x, 0, t1.y ),
vec3( 0, 1, 0 ),
vec3( t1.z, 0, t1.w )
);
vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
}
#endif
void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
vec3 irradiance = dotNL * directLight.color;
#ifdef USE_CLEARCOAT
float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
vec3 ccIrradiance = dotNLcc * directLight.color;
clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
#endif
#ifdef USE_SHEEN
sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
#endif
reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
#ifdef USE_CLEARCOAT
clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
#endif
#ifdef USE_SHEEN
sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
#endif
vec3 singleScattering = vec3( 0.0 );
vec3 multiScattering = vec3( 0.0 );
vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
#ifdef USE_IRIDESCENCE
computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
#else
computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
#endif
vec3 totalScattering = singleScattering + multiScattering;
vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
reflectedLight.indirectSpecular += radiance * singleScattering;
reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
}
#define RE_Direct RE_Direct_Physical
#define RE_Direct_RectArea RE_Direct_RectArea_Physical
#define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
#define RE_IndirectSpecular RE_IndirectSpecular_Physical
float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
}`,mg=`
vec3 geometryPosition = - vViewPosition;
vec3 geometryNormal = normal;
vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
vec3 geometryClearcoatNormal = vec3( 0.0 );
#ifdef USE_CLEARCOAT
geometryClearcoatNormal = clearcoatNormal;
#endif
#ifdef USE_IRIDESCENCE
float dotNVi = saturate( dot( normal, geometryViewDir ) );
if ( material.iridescenceThickness == 0.0 ) {
material.iridescence = 0.0;
} else {
material.iridescence = saturate( material.iridescence );
}
if ( material.iridescence > 0.0 ) {
material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
}
#endif
IncidentLight directLight;
#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
PointLight pointLight;
#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
PointLightShadow pointLightShadow;
#endif
#pragma unroll_loop_start
for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
pointLight = pointLights[ i ];
getPointLightInfo( pointLight, geometryPosition, directLight );
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
pointLightShadow = pointLightShadows[ i ];
directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
#endif
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
SpotLight spotLight;
vec4 spotColor;
vec3 spotLightCoord;
bool inSpotLightMap;
#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
SpotLightShadow spotLightShadow;
#endif
#pragma unroll_loop_start
for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
spotLight = spotLights[ i ];
getSpotLightInfo( spotLight, geometryPosition, directLight );
#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
#else
#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
#endif
#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
#endif
#undef SPOT_LIGHT_MAP_INDEX
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
spotLightShadow = spotLightShadows[ i ];
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
#endif
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
DirectionalLight directionalLight;
#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
DirectionalLightShadow directionalLightShadow;
#endif
#pragma unroll_loop_start
for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
directionalLight = directionalLights[ i ];
getDirectionalLightInfo( directionalLight, directLight );
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
directionalLightShadow = directionalLightShadows[ i ];
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
#endif
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
RectAreaLight rectAreaLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
rectAreaLight = rectAreaLights[ i ];
RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if defined( RE_IndirectDiffuse )
vec3 iblIrradiance = vec3( 0.0 );
vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
#if defined( USE_LIGHT_PROBES )
irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
#endif
#if ( NUM_HEMI_LIGHTS > 0 )
#pragma unroll_loop_start
for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
}
#pragma unroll_loop_end
#endif
#endif
#if defined( RE_IndirectSpecular )
vec3 radiance = vec3( 0.0 );
vec3 clearcoatRadiance = vec3( 0.0 );
#endif`,gg=`#if defined( RE_IndirectDiffuse )
#ifdef USE_LIGHTMAP
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
irradiance += lightMapIrradiance;
#endif
#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
iblIrradiance += getIBLIrradiance( geometryNormal );
#endif
#endif
#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
#ifdef USE_ANISOTROPY
radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
#else
radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
#endif
#ifdef USE_CLEARCOAT
clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
#endif
#endif`,xg=`#if defined( RE_IndirectDiffuse )
RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
#endif
#if defined( RE_IndirectSpecular )
RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
#endif`,vg=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
#endif`,bg=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
uniform float logDepthBufFC;
varying float vFragDepth;
varying float vIsPerspective;
#endif`,_g=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
varying float vFragDepth;
varying float vIsPerspective;
#endif`,yg=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
vFragDepth = 1.0 + gl_Position.w;
vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
#endif`,Mg=`#ifdef USE_MAP
vec4 sampledDiffuseColor = texture2D( map, vMapUv );
#ifdef DECODE_VIDEO_TEXTURE
sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
#endif
diffuseColor *= sampledDiffuseColor;
#endif`,Sg=`#ifdef USE_MAP
uniform sampler2D map;
#endif`,wg=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
#if defined( USE_POINTS_UV )
vec2 uv = vUv;
#else
vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
#endif
#endif
#ifdef USE_MAP
diffuseColor *= texture2D( map, uv );
#endif
#ifdef USE_ALPHAMAP
diffuseColor.a *= texture2D( alphaMap, uv ).g;
#endif`,Eg=`#if defined( USE_POINTS_UV )
varying vec2 vUv;
#else
#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
uniform mat3 uvTransform;
#endif
#endif
#ifdef USE_MAP
uniform sampler2D map;
#endif
#ifdef USE_ALPHAMAP
uniform sampler2D alphaMap;
#endif`,Tg=`float metalnessFactor = metalness;
#ifdef USE_METALNESSMAP
vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
metalnessFactor *= texelMetalness.b;
#endif`,Cg=`#ifdef USE_METALNESSMAP
uniform sampler2D metalnessMap;
#endif`,Ag=`#ifdef USE_INSTANCING_MORPH
float morphTargetInfluences[ MORPHTARGETS_COUNT ];
float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
}
#endif`,Pg=`#if defined( USE_MORPHCOLORS )
vColor *= morphTargetBaseInfluence;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
#if defined( USE_COLOR_ALPHA )
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
#elif defined( USE_COLOR )
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
#endif
}
#endif`,Rg=`#ifdef USE_MORPHNORMALS
objectNormal *= morphTargetBaseInfluence;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
}
#endif`,Lg=`#ifdef USE_MORPHTARGETS
#ifndef USE_INSTANCING_MORPH
uniform float morphTargetBaseInfluence;
uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
#endif
uniform sampler2DArray morphTargetsTexture;
uniform ivec2 morphTargetsTextureSize;
vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
int y = texelIndex / morphTargetsTextureSize.x;
int x = texelIndex - y * morphTargetsTextureSize.x;
ivec3 morphUV = ivec3( x, y, morphTargetIndex );
return texelFetch( morphTargetsTexture, morphUV, 0 );
}
#endif`,Dg=`#ifdef USE_MORPHTARGETS
transformed *= morphTargetBaseInfluence;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
}
#endif`,Ig=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
#ifdef FLAT_SHADED
vec3 fdx = dFdx( vViewPosition );
vec3 fdy = dFdy( vViewPosition );
vec3 normal = normalize( cross( fdx, fdy ) );
#else
vec3 normal = normalize( vNormal );
#ifdef DOUBLE_SIDED
normal *= faceDirection;
#endif
#endif
#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
#ifdef USE_TANGENT
mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
#else
mat3 tbn = getTangentFrame( - vViewPosition, normal,
#if defined( USE_NORMALMAP )
vNormalMapUv
#elif defined( USE_CLEARCOAT_NORMALMAP )
vClearcoatNormalMapUv
#else
vUv
#endif
);
#endif
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
tbn[0] *= faceDirection;
tbn[1] *= faceDirection;
#endif
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
#ifdef USE_TANGENT
mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
#else
mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
#endif
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
tbn2[0] *= faceDirection;
tbn2[1] *= faceDirection;
#endif
#endif
vec3 nonPerturbedNormal = normal;`,Ng=`#ifdef USE_NORMALMAP_OBJECTSPACE
normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
#ifdef FLIP_SIDED
normal = - normal;
#endif
#ifdef DOUBLE_SIDED
normal = normal * faceDirection;
#endif
normal = normalize( normalMatrix * normal );
#elif defined( USE_NORMALMAP_TANGENTSPACE )
vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
mapN.xy *= normalScale;
normal = normalize( tbn * mapN );
#elif defined( USE_BUMPMAP )
normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
#endif`,kg=`#ifndef FLAT_SHADED
varying vec3 vNormal;
#ifdef USE_TANGENT
varying vec3 vTangent;
varying vec3 vBitangent;
#endif
#endif`,Ug=`#ifndef FLAT_SHADED
varying vec3 vNormal;
#ifdef USE_TANGENT
varying vec3 vTangent;
varying vec3 vBitangent;
#endif
#endif`,Bg=`#ifndef FLAT_SHADED
vNormal = normalize( transformedNormal );
#ifdef USE_TANGENT
vTangent = normalize( transformedTangent );
vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
#endif
#endif`,Og=`#ifdef USE_NORMALMAP
uniform sampler2D normalMap;
uniform vec2 normalScale;
#endif
#ifdef USE_NORMALMAP_OBJECTSPACE
uniform mat3 normalMatrix;
#endif
#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
vec3 q0 = dFdx( eye_pos.xyz );
vec3 q1 = dFdy( eye_pos.xyz );
vec2 st0 = dFdx( uv.st );
vec2 st1 = dFdy( uv.st );
vec3 N = surf_norm;
vec3 q1perp = cross( q1, N );
vec3 q0perp = cross( N, q0 );
vec3 T = q1perp * st0.x + q0perp * st1.x;
vec3 B = q1perp * st0.y + q0perp * st1.y;
float det = max( dot( T, T ), dot( B, B ) );
float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
return mat3( T * scale, B * scale, N );
}
#endif`,Fg=`#ifdef USE_CLEARCOAT
vec3 clearcoatNormal = nonPerturbedNormal;
#endif`,zg=`#ifdef USE_CLEARCOAT_NORMALMAP
vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
clearcoatMapN.xy *= clearcoatNormalScale;
clearcoatNormal = normalize( tbn2 * clearcoatMapN );
#endif`,Hg=`#ifdef USE_CLEARCOATMAP
uniform sampler2D clearcoatMap;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
uniform sampler2D clearcoatNormalMap;
uniform vec2 clearcoatNormalScale;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
uniform sampler2D clearcoatRoughnessMap;
#endif`,Vg=`#ifdef USE_IRIDESCENCEMAP
uniform sampler2D iridescenceMap;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
uniform sampler2D iridescenceThicknessMap;
#endif`,Gg=`#ifdef OPAQUE
diffuseColor.a = 1.0;
#endif
#ifdef USE_TRANSMISSION
diffuseColor.a *= material.transmissionAlpha;
#endif
gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Wg=`vec3 packNormalToRGB( const in vec3 normal ) {
return normalize( normal ) * 0.5 + 0.5;
}
vec3 unpackRGBToNormal( const in vec3 rgb ) {
return 2.0 * rgb.xyz - 1.0;
}
const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
const float Inv255 = 1. / 255.;
const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
vec4 packDepthToRGBA( const in float v ) {
if( v <= 0.0 )
return vec4( 0., 0., 0., 0. );
if( v >= 1.0 )
return vec4( 1., 1., 1., 1. );
float vuf;
float af = modf( v * PackFactors.a, vuf );
float bf = modf( vuf * ShiftRight8, vuf );
float gf = modf( vuf * ShiftRight8, vuf );
return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
}
vec3 packDepthToRGB( const in float v ) {
if( v <= 0.0 )
return vec3( 0., 0., 0. );
if( v >= 1.0 )
return vec3( 1., 1., 1. );
float vuf;
float bf = modf( v * PackFactors.b, vuf );
float gf = modf( vuf * ShiftRight8, vuf );
return vec3( vuf * Inv255, gf * PackUpscale, bf );
}
vec2 packDepthToRG( const in float v ) {
if( v <= 0.0 )
return vec2( 0., 0. );
if( v >= 1.0 )
return vec2( 1., 1. );
float vuf;
float gf = modf( v * 256., vuf );
return vec2( vuf * Inv255, gf );
}
float unpackRGBAToDepth( const in vec4 v ) {
return dot( v, UnpackFactors4 );
}
float unpackRGBToDepth( const in vec3 v ) {
return dot( v, UnpackFactors3 );
}
float unpackRGToDepth( const in vec2 v ) {
return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
}
vec4 pack2HalfToRGBA( const in vec2 v ) {
vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
}
vec2 unpackRGBATo2Half( const in vec4 v ) {
return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
}
float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
return ( viewZ + near ) / ( near - far );
}
float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
return depth * ( near - far ) - near;
}
float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
}
float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
return ( near * far ) / ( ( far - near ) * depth - far );
}`,Xg=`#ifdef PREMULTIPLIED_ALPHA
gl_FragColor.rgb *= gl_FragColor.a;
#endif`,jg=`vec4 mvPosition = vec4( transformed, 1.0 );
#ifdef USE_BATCHING
mvPosition = batchingMatrix * mvPosition;
#endif
#ifdef USE_INSTANCING
mvPosition = instanceMatrix * mvPosition;
#endif
mvPosition = modelViewMatrix * mvPosition;
gl_Position = projectionMatrix * mvPosition;`,Zg=`#ifdef DITHERING
gl_FragColor.rgb = dithering( gl_FragColor.rgb );
#endif`,qg=`#ifdef DITHERING
vec3 dithering( vec3 color ) {
float grid_position = rand( gl_FragCoord.xy );
vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
return color + dither_shift_RGB;
}
#endif`,Yg=`float roughnessFactor = roughness;
#ifdef USE_ROUGHNESSMAP
vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
roughnessFactor *= texelRoughness.g;
#endif`,Kg=`#ifdef USE_ROUGHNESSMAP
uniform sampler2D roughnessMap;
#endif`,$g=`#if NUM_SPOT_LIGHT_COORDS > 0
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
#endif
#if NUM_SPOT_LIGHT_MAPS > 0
uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
#endif
#ifdef USE_SHADOWMAP
#if NUM_DIR_LIGHT_SHADOWS > 0
uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
struct DirectionalLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
#endif
#if NUM_SPOT_LIGHT_SHADOWS > 0
uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
struct SpotLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
struct PointLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
float shadowCameraNear;
float shadowCameraFar;
};
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
#endif
float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
#ifdef USE_REVERSED_DEPTH_BUFFER
return step( depth, compare );
#else
return step( compare, depth );
#endif
}
vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
return unpackRGBATo2Half( texture2D( shadow, uv ) );
}
float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
float occlusion = 1.0;
vec2 distribution = texture2DDistribution( shadow, uv );
#ifdef USE_REVERSED_DEPTH_BUFFER
float hard_shadow = step( distribution.x, compare );
#else
float hard_shadow = step( compare, distribution.x );
#endif
if ( hard_shadow != 1.0 ) {
float distance = compare - distribution.x;
float variance = max( 0.00000, distribution.y * distribution.y );
float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
}
return occlusion;
}
float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
float shadow = 1.0;
shadowCoord.xyz /= shadowCoord.w;
shadowCoord.z += shadowBias;
bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
if ( frustumTest ) {
#if defined( SHADOWMAP_TYPE_PCF )
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
float dx0 = - texelSize.x * shadowRadius;
float dy0 = - texelSize.y * shadowRadius;
float dx1 = + texelSize.x * shadowRadius;
float dy1 = + texelSize.y * shadowRadius;
float dx2 = dx0 / 2.0;
float dy2 = dy0 / 2.0;
float dx3 = dx1 / 2.0;
float dy3 = dy1 / 2.0;
shadow = (
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
) * ( 1.0 / 17.0 );
#elif defined( SHADOWMAP_TYPE_PCF_SOFT )
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
float dx = texelSize.x;
float dy = texelSize.y;
vec2 uv = shadowCoord.xy;
vec2 f = fract( uv * shadowMapSize + 0.5 );
uv -= f * texelSize;
shadow = (
texture2DCompare( shadowMap, uv, shadowCoord.z ) +
texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
f.x ) +
mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
f.x ) +
mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
f.y ) +
mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
f.y ) +
mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
f.x ),
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
f.x ),
f.y )
) * ( 1.0 / 9.0 );
#elif defined( SHADOWMAP_TYPE_VSM )
shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
#else
shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
#endif
}
return mix( 1.0, shadow, shadowIntensity );
}
vec2 cubeToUV( vec3 v, float texelSizeY ) {
vec3 absV = abs( v );
float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
absV *= scaleToCube;
v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
vec2 planar = v.xy;
float almostATexel = 1.5 * texelSizeY;
float almostOne = 1.0 - almostATexel;
if ( absV.z >= almostOne ) {
if ( v.z > 0.0 )
planar.x = 4.0 - v.x;
} else if ( absV.x >= almostOne ) {
float signX = sign( v.x );
planar.x = v.z * signX + 2.0 * signX;
} else if ( absV.y >= almostOne ) {
float signY = sign( v.y );
planar.x = v.x + 2.0 * signY + 2.0;
planar.y = v.z * signY - 2.0;
}
return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
}
float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
float shadow = 1.0;
vec3 lightToPosition = shadowCoord.xyz;
float lightToPositionLength = length( lightToPosition );
if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
vec3 bd3D = normalize( lightToPosition );
vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
shadow = (
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
) * ( 1.0 / 9.0 );
#else
shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
#endif
}
return mix( 1.0, shadow, shadowIntensity );
}
#endif`,Jg=`#if NUM_SPOT_LIGHT_COORDS > 0
uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
#endif
#ifdef USE_SHADOWMAP
#if NUM_DIR_LIGHT_SHADOWS > 0
uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
struct DirectionalLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
#endif
#if NUM_SPOT_LIGHT_SHADOWS > 0
struct SpotLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
struct PointLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
float shadowCameraNear;
float shadowCameraFar;
};
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
#endif
#endif`,Qg=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
vec4 shadowWorldPosition;
#endif
#if defined( USE_SHADOWMAP )
#if NUM_DIR_LIGHT_SHADOWS > 0
#pragma unroll_loop_start
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
}
#pragma unroll_loop_end
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
#pragma unroll_loop_start
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
}
#pragma unroll_loop_end
#endif
#endif
#if NUM_SPOT_LIGHT_COORDS > 0
#pragma unroll_loop_start
for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
shadowWorldPosition = worldPosition;
#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
#endif
vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
}
#pragma unroll_loop_end
#endif`,ex=`float getShadowMask() {
float shadow = 1.0;
#ifdef USE_SHADOWMAP
#if NUM_DIR_LIGHT_SHADOWS > 0
DirectionalLightShadow directionalLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
directionalLight = directionalLightShadows[ i ];
shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
}
#pragma unroll_loop_end
#endif
#if NUM_SPOT_LIGHT_SHADOWS > 0
SpotLightShadow spotLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
spotLight = spotLightShadows[ i ];
shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
}
#pragma unroll_loop_end
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
PointLightShadow pointLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
pointLight = pointLightShadows[ i ];
shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
}
#pragma unroll_loop_end
#endif
#endif
return shadow;
}`,tx=`#ifdef USE_SKINNING
mat4 boneMatX = getBoneMatrix( skinIndex.x );
mat4 boneMatY = getBoneMatrix( skinIndex.y );
mat4 boneMatZ = getBoneMatrix( skinIndex.z );
mat4 boneMatW = getBoneMatrix( skinIndex.w );
#endif`,nx=`#ifdef USE_SKINNING
uniform mat4 bindMatrix;
uniform mat4 bindMatrixInverse;
uniform highp sampler2D boneTexture;
mat4 getBoneMatrix( const in float i ) {
int size = textureSize( boneTexture, 0 ).x;
int j = int( i ) * 4;
int x = j % size;
int y = j / size;
vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
return mat4( v1, v2, v3, v4 );
}
#endif`,ix=`#ifdef USE_SKINNING
vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
vec4 skinned = vec4( 0.0 );
skinned += boneMatX * skinVertex * skinWeight.x;
skinned += boneMatY * skinVertex * skinWeight.y;
skinned += boneMatZ * skinVertex * skinWeight.z;
skinned += boneMatW * skinVertex * skinWeight.w;
transformed = ( bindMatrixInverse * skinned ).xyz;
#endif`,sx=`#ifdef USE_SKINNING
mat4 skinMatrix = mat4( 0.0 );
skinMatrix += skinWeight.x * boneMatX;
skinMatrix += skinWeight.y * boneMatY;
skinMatrix += skinWeight.z * boneMatZ;
skinMatrix += skinWeight.w * boneMatW;
skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
#ifdef USE_TANGENT
objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
#endif
#endif`,rx=`float specularStrength;
#ifdef USE_SPECULARMAP
vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
specularStrength = texelSpecular.r;
#else
specularStrength = 1.0;
#endif`,ax=`#ifdef USE_SPECULARMAP
uniform sampler2D specularMap;
#endif`,ox=`#if defined( TONE_MAPPING )
gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
#endif`,lx=`#ifndef saturate
#define saturate( a ) clamp( a, 0.0, 1.0 )
#endif
uniform float toneMappingExposure;
vec3 LinearToneMapping( vec3 color ) {
return saturate( toneMappingExposure * color );
}
vec3 ReinhardToneMapping( vec3 color ) {
color *= toneMappingExposure;
return saturate( color / ( vec3( 1.0 ) + color ) );
}
vec3 CineonToneMapping( vec3 color ) {
color *= toneMappingExposure;
color = max( vec3( 0.0 ), color - 0.004 );
return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
}
vec3 RRTAndODTFit( vec3 v ) {
vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
return a / b;
}
vec3 ACESFilmicToneMapping( vec3 color ) {
const mat3 ACESInputMat = mat3(
vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
vec3( 0.04823, 0.01566, 0.83777 )
);
const mat3 ACESOutputMat = mat3(
vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
vec3( -0.07367, -0.00605, 1.07602 )
);
color *= toneMappingExposure / 0.6;
color = ACESInputMat * color;
color = RRTAndODTFit( color );
color = ACESOutputMat * color;
return saturate( color );
}
const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
vec3( 1.6605, - 0.1246, - 0.0182 ),
vec3( - 0.5876, 1.1329, - 0.1006 ),
vec3( - 0.0728, - 0.0083, 1.1187 )
);
const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
vec3( 0.6274, 0.0691, 0.0164 ),
vec3( 0.3293, 0.9195, 0.0880 ),
vec3( 0.0433, 0.0113, 0.8956 )
);
vec3 agxDefaultContrastApprox( vec3 x ) {
vec3 x2 = x * x;
vec3 x4 = x2 * x2;
return + 15.5 * x4 * x2
- 40.14 * x4 * x
+ 31.96 * x4
- 6.868 * x2 * x
+ 0.4298 * x2
+ 0.1191 * x
- 0.00232;
}
vec3 AgXToneMapping( vec3 color ) {
const mat3 AgXInsetMatrix = mat3(
vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
);
const mat3 AgXOutsetMatrix = mat3(
vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
);
const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
color *= toneMappingExposure;
color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
color = AgXInsetMatrix * color;
color = max( color, 1e-10 ); color = log2( color );
color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
color = clamp( color, 0.0, 1.0 );
color = agxDefaultContrastApprox( color );
color = AgXOutsetMatrix * color;
color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
color = clamp( color, 0.0, 1.0 );
return color;
}
vec3 NeutralToneMapping( vec3 color ) {
const float StartCompression = 0.8 - 0.04;
const float Desaturation = 0.15;
color *= toneMappingExposure;
float x = min( color.r, min( color.g, color.b ) );
float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
color -= offset;
float peak = max( color.r, max( color.g, color.b ) );
if ( peak < StartCompression ) return color;
float d = 1. - StartCompression;
float newPeak = 1. - d * d / ( peak + d - StartCompression );
color *= newPeak / peak;
float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
return mix( color, vec3( newPeak ), g );
}
vec3 CustomToneMapping( vec3 color ) { return color; }`,cx=`#ifdef USE_TRANSMISSION
material.transmission = transmission;
material.transmissionAlpha = 1.0;
material.thickness = thickness;
material.attenuationDistance = attenuationDistance;
material.attenuationColor = attenuationColor;
#ifdef USE_TRANSMISSIONMAP
material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
#endif
#ifdef USE_THICKNESSMAP
material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
#endif
vec3 pos = vWorldPosition;
vec3 v = normalize( cameraPosition - pos );
vec3 n = inverseTransformDirection( normal, viewMatrix );
vec4 transmitted = getIBLVolumeRefraction(
n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
material.attenuationColor, material.attenuationDistance );
material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
#endif`,hx=`#ifdef USE_TRANSMISSION
uniform float transmission;
uniform float thickness;
uniform float attenuationDistance;
uniform vec3 attenuationColor;
#ifdef USE_TRANSMISSIONMAP
uniform sampler2D transmissionMap;
#endif
#ifdef USE_THICKNESSMAP
uniform sampler2D thicknessMap;
#endif
uniform vec2 transmissionSamplerSize;
uniform sampler2D transmissionSamplerMap;
uniform mat4 modelMatrix;
uniform mat4 projectionMatrix;
varying vec3 vWorldPosition;
float w0( float a ) {
return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
}
float w1( float a ) {
return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
}
float w2( float a ){
return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
}
float w3( float a ) {
return ( 1.0 / 6.0 ) * ( a * a * a );
}
float g0( float a ) {
return w0( a ) + w1( a );
}
float g1( float a ) {
return w2( a ) + w3( a );
}
float h0( float a ) {
return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
}
float h1( float a ) {
return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
}
vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
uv = uv * texelSize.zw + 0.5;
vec2 iuv = floor( uv );
vec2 fuv = fract( uv );
float g0x = g0( fuv.x );
float g1x = g1( fuv.x );
float h0x = h0( fuv.x );
float h1x = h1( fuv.x );
float h0y = h0( fuv.y );
float h1y = h1( fuv.y );
vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
}
vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
vec2 fLodSizeInv = 1.0 / fLodSize;
vec2 cLodSizeInv = 1.0 / cLodSize;
vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
return mix( fSample, cSample, fract( lod ) );
}
vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
vec3 modelScale;
modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
return normalize( refractionVector ) * thickness * modelScale;
}
float applyIorToRoughness( const in float roughness, const in float ior ) {
return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
}
vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
}
vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
if ( isinf( attenuationDistance ) ) {
return vec3( 1.0 );
} else {
vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
}
}
vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
const in vec3 attenuationColor, const in float attenuationDistance ) {
vec4 transmittedLight;
vec3 transmittance;
#ifdef USE_DISPERSION
float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
for ( int i = 0; i < 3; i ++ ) {
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
vec3 refractedRayExit = position + transmissionRay;
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
refractionCoords += 1.0;
refractionCoords /= 2.0;
vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
transmittedLight[ i ] = transmissionSample[ i ];
transmittedLight.a += transmissionSample.a;
transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
}
transmittedLight.a /= 3.0;
#else
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
vec3 refractedRayExit = position + transmissionRay;
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
refractionCoords += 1.0;
refractionCoords /= 2.0;
transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
#endif
vec3 attenuatedColor = transmittance * transmittedLight.rgb;
vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
}
#endif`,ux=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
varying vec2 vUv;
#endif
#ifdef USE_MAP
varying vec2 vMapUv;
#endif
#ifdef USE_ALPHAMAP
varying vec2 vAlphaMapUv;
#endif
#ifdef USE_LIGHTMAP
varying vec2 vLightMapUv;
#endif
#ifdef USE_AOMAP
varying vec2 vAoMapUv;
#endif
#ifdef USE_BUMPMAP
varying vec2 vBumpMapUv;
#endif
#ifdef USE_NORMALMAP
varying vec2 vNormalMapUv;
#endif
#ifdef USE_EMISSIVEMAP
varying vec2 vEmissiveMapUv;
#endif
#ifdef USE_METALNESSMAP
varying vec2 vMetalnessMapUv;
#endif
#ifdef USE_ROUGHNESSMAP
varying vec2 vRoughnessMapUv;
#endif
#ifdef USE_ANISOTROPYMAP
varying vec2 vAnisotropyMapUv;
#endif
#ifdef USE_CLEARCOATMAP
varying vec2 vClearcoatMapUv;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
varying vec2 vClearcoatNormalMapUv;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
varying vec2 vClearcoatRoughnessMapUv;
#endif
#ifdef USE_IRIDESCENCEMAP
varying vec2 vIridescenceMapUv;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
varying vec2 vIridescenceThicknessMapUv;
#endif
#ifdef USE_SHEEN_COLORMAP
varying vec2 vSheenColorMapUv;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
varying vec2 vSheenRoughnessMapUv;
#endif
#ifdef USE_SPECULARMAP
varying vec2 vSpecularMapUv;
#endif
#ifdef USE_SPECULAR_COLORMAP
varying vec2 vSpecularColorMapUv;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
varying vec2 vSpecularIntensityMapUv;
#endif
#ifdef USE_TRANSMISSIONMAP
uniform mat3 transmissionMapTransform;
varying vec2 vTransmissionMapUv;
#endif
#ifdef USE_THICKNESSMAP
uniform mat3 thicknessMapTransform;
varying vec2 vThicknessMapUv;
#endif`,dx=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
varying vec2 vUv;
#endif
#ifdef USE_MAP
uniform mat3 mapTransform;
varying vec2 vMapUv;
#endif
#ifdef USE_ALPHAMAP
uniform mat3 alphaMapTransform;
varying vec2 vAlphaMapUv;
#endif
#ifdef USE_LIGHTMAP
uniform mat3 lightMapTransform;
varying vec2 vLightMapUv;
#endif
#ifdef USE_AOMAP
uniform mat3 aoMapTransform;
varying vec2 vAoMapUv;
#endif
#ifdef USE_BUMPMAP
uniform mat3 bumpMapTransform;
varying vec2 vBumpMapUv;
#endif
#ifdef USE_NORMALMAP
uniform mat3 normalMapTransform;
varying vec2 vNormalMapUv;
#endif
#ifdef USE_DISPLACEMENTMAP
uniform mat3 displacementMapTransform;
varying vec2 vDisplacementMapUv;
#endif
#ifdef USE_EMISSIVEMAP
uniform mat3 emissiveMapTransform;
varying vec2 vEmissiveMapUv;
#endif
#ifdef USE_METALNESSMAP
uniform mat3 metalnessMapTransform;
varying vec2 vMetalnessMapUv;
#endif
#ifdef USE_ROUGHNESSMAP
uniform mat3 roughnessMapTransform;
varying vec2 vRoughnessMapUv;
#endif
#ifdef USE_ANISOTROPYMAP
uniform mat3 anisotropyMapTransform;
varying vec2 vAnisotropyMapUv;
#endif
#ifdef USE_CLEARCOATMAP
uniform mat3 clearcoatMapTransform;
varying vec2 vClearcoatMapUv;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
uniform mat3 clearcoatNormalMapTransform;
varying vec2 vClearcoatNormalMapUv;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
uniform mat3 clearcoatRoughnessMapTransform;
varying vec2 vClearcoatRoughnessMapUv;
#endif
#ifdef USE_SHEEN_COLORMAP
uniform mat3 sheenColorMapTransform;
varying vec2 vSheenColorMapUv;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
uniform mat3 sheenRoughnessMapTransform;
varying vec2 vSheenRoughnessMapUv;
#endif
#ifdef USE_IRIDESCENCEMAP
uniform mat3 iridescenceMapTransform;
varying vec2 vIridescenceMapUv;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
uniform mat3 iridescenceThicknessMapTransform;
varying vec2 vIridescenceThicknessMapUv;
#endif
#ifdef USE_SPECULARMAP
uniform mat3 specularMapTransform;
varying vec2 vSpecularMapUv;
#endif
#ifdef USE_SPECULAR_COLORMAP
uniform mat3 specularColorMapTransform;
varying vec2 vSpecularColorMapUv;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
uniform mat3 specularIntensityMapTransform;
varying vec2 vSpecularIntensityMapUv;
#endif
#ifdef USE_TRANSMISSIONMAP
uniform mat3 transmissionMapTransform;
varying vec2 vTransmissionMapUv;
#endif
#ifdef USE_THICKNESSMAP
uniform mat3 thicknessMapTransform;
varying vec2 vThicknessMapUv;
#endif`,fx=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
vUv = vec3( uv, 1 ).xy;
#endif
#ifdef USE_MAP
vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ALPHAMAP
vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_LIGHTMAP
vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_AOMAP
vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_BUMPMAP
vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_NORMALMAP
vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_DISPLACEMENTMAP
vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_EMISSIVEMAP
vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_METALNESSMAP
vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ROUGHNESSMAP
vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ANISOTROPYMAP
vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOATMAP
vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_IRIDESCENCEMAP
vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SHEEN_COLORMAP
vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULARMAP
vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULAR_COLORMAP
vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_TRANSMISSIONMAP
vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_THICKNESSMAP
vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
#endif`,px=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
vec4 worldPosition = vec4( transformed, 1.0 );
#ifdef USE_BATCHING
worldPosition = batchingMatrix * worldPosition;
#endif
#ifdef USE_INSTANCING
worldPosition = instanceMatrix * worldPosition;
#endif
worldPosition = modelMatrix * worldPosition;
#endif`;const Qe={alphahash_fragment:g0,alphahash_pars_fragment:x0,alphamap_fragment:v0,alphamap_pars_fragment:b0,alphatest_fragment:_0,alphatest_pars_fragment:y0,aomap_fragment:M0,aomap_pars_fragment:S0,batching_pars_vertex:w0,batching_vertex:E0,begin_vertex:T0,beginnormal_vertex:C0,bsdfs:A0,iridescence_fragment:P0,bumpmap_pars_fragment:R0,clipping_planes_fragment:L0,clipping_planes_pars_fragment:D0,clipping_planes_pars_vertex:I0,clipping_planes_vertex:N0,color_fragment:k0,color_pars_fragment:U0,color_pars_vertex:B0,color_vertex:O0,common:F0,cube_uv_reflection_fragment:z0,defaultnormal_vertex:H0,displacementmap_pars_vertex:V0,displacementmap_vertex:G0,emissivemap_fragment:W0,emissivemap_pars_fragment:X0,colorspace_fragment:j0,colorspace_pars_fragment:Z0,envmap_fragment:q0,envmap_common_pars_fragment:Y0,envmap_pars_fragment:K0,envmap_pars_vertex:$0,envmap_physical_pars_fragment:lg,envmap_vertex:J0,fog_vertex:Q0,fog_pars_vertex:eg,fog_fragment:tg,fog_pars_fragment:ng,gradientmap_pars_fragment:ig,lightmap_pars_fragment:sg,lights_lambert_fragment:rg,lights_lambert_pars_fragment:ag,lights_pars_begin:og,lights_toon_fragment:cg,lights_toon_pars_fragment:hg,lights_phong_fragment:ug,lights_phong_pars_fragment:dg,lights_physical_fragment:fg,lights_physical_pars_fragment:pg,lights_fragment_begin:mg,lights_fragment_maps:gg,lights_fragment_end:xg,logdepthbuf_fragment:vg,logdepthbuf_pars_fragment:bg,logdepthbuf_pars_vertex:_g,logdepthbuf_vertex:yg,map_fragment:Mg,map_pars_fragment:Sg,map_particle_fragment:wg,map_particle_pars_fragment:Eg,metalnessmap_fragment:Tg,metalnessmap_pars_fragment:Cg,morphinstance_vertex:Ag,morphcolor_vertex:Pg,morphnormal_vertex:Rg,morphtarget_pars_vertex:Lg,morphtarget_vertex:Dg,normal_fragment_begin:Ig,normal_fragment_maps:Ng,normal_pars_fragment:kg,normal_pars_vertex:Ug,normal_vertex:Bg,normalmap_pars_fragment:Og,clearcoat_normal_fragment_begin:Fg,clearcoat_normal_fragment_maps:zg,clearcoat_pars_fragment:Hg,iridescence_pars_fragment:Vg,opaque_fragment:Gg,packing:Wg,premultiplied_alpha_fragment:Xg,project_vertex:jg,dithering_fragment:Zg,dithering_pars_fragment:qg,roughnessmap_fragment:Yg,roughnessmap_pars_fragment:Kg,shadowmap_pars_fragment:$g,shadowmap_pars_vertex:Jg,shadowmap_vertex:Qg,shadowmask_pars_fragment:ex,skinbase_vertex:tx,skinning_pars_vertex:nx,skinning_vertex:ix,skinnormal_vertex:sx,specularmap_fragment:rx,specularmap_pars_fragment:ax,tonemapping_fragment:ox,tonemapping_pars_fragment:lx,transmission_fragment:cx,transmission_pars_fragment:hx,uv_pars_fragment:ux,uv_pars_vertex:dx,uv_vertex:fx,worldpos_vertex:px,background_vert:`varying vec2 vUv;
uniform mat3 uvTransform;
void main() {
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
gl_Position = vec4( position.xy, 1.0, 1.0 );
}`,background_frag:`uniform sampler2D t2D;
uniform float backgroundIntensity;
varying vec2 vUv;
void main() {
vec4 texColor = texture2D( t2D, vUv );
#ifdef DECODE_VIDEO_TEXTURE
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
#endif
texColor.rgb *= backgroundIntensity;
gl_FragColor = texColor;
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,backgroundCube_vert:`varying vec3 vWorldDirection;
#include <common>
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
gl_Position.z = gl_Position.w;
}`,backgroundCube_frag:`#ifdef ENVMAP_TYPE_CUBE
uniform samplerCube envMap;
#elif defined( ENVMAP_TYPE_CUBE_UV )
uniform sampler2D envMap;
#endif
uniform float flipEnvMap;
uniform float backgroundBlurriness;
uniform float backgroundIntensity;
uniform mat3 backgroundRotation;
varying vec3 vWorldDirection;
#include <cube_uv_reflection_fragment>
void main() {
#ifdef ENVMAP_TYPE_CUBE
vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
#elif defined( ENVMAP_TYPE_CUBE_UV )
vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
#else
vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
#endif
texColor.rgb *= backgroundIntensity;
gl_FragColor = texColor;
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,cube_vert:`varying vec3 vWorldDirection;
#include <common>
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
gl_Position.z = gl_Position.w;
}`,cube_frag:`uniform samplerCube tCube;
uniform float tFlip;
uniform float opacity;
varying vec3 vWorldDirection;
void main() {
vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
gl_FragColor = texColor;
gl_FragColor.a *= opacity;
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,depth_vert:`#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
varying vec2 vHighPrecisionZW;
void main() {
#include <uv_vertex>
#include <batching_vertex>
#include <skinbase_vertex>
#include <morphinstance_vertex>
#ifdef USE_DISPLACEMENTMAP
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinnormal_vertex>
#endif
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vHighPrecisionZW = gl_Position.zw;
}`,depth_frag:`#if DEPTH_PACKING == 3200
uniform float opacity;
#endif
#include <common>
#include <packing>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
varying vec2 vHighPrecisionZW;
void main() {
vec4 diffuseColor = vec4( 1.0 );
#include <clipping_planes_fragment>
#if DEPTH_PACKING == 3200
diffuseColor.a = opacity;
#endif
#include <map_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <logdepthbuf_fragment>
#ifdef USE_REVERSED_DEPTH_BUFFER
float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
#else
float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
#endif
#if DEPTH_PACKING == 3200
gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
#elif DEPTH_PACKING == 3201
gl_FragColor = packDepthToRGBA( fragCoordZ );
#elif DEPTH_PACKING == 3202
gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
#elif DEPTH_PACKING == 3203
gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
#endif
}`,distanceRGBA_vert:`#define DISTANCE
varying vec3 vWorldPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <batching_vertex>
#include <skinbase_vertex>
#include <morphinstance_vertex>
#ifdef USE_DISPLACEMENTMAP
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinnormal_vertex>
#endif
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <worldpos_vertex>
#include <clipping_planes_vertex>
vWorldPosition = worldPosition.xyz;
}`,distanceRGBA_frag:`#define DISTANCE
uniform vec3 referencePosition;
uniform float nearDistance;
uniform float farDistance;
varying vec3 vWorldPosition;
#include <common>
#include <packing>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <clipping_planes_pars_fragment>
void main () {
vec4 diffuseColor = vec4( 1.0 );
#include <clipping_planes_fragment>
#include <map_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
float dist = length( vWorldPosition - referencePosition );
dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
dist = saturate( dist );
gl_FragColor = packDepthToRGBA( dist );
}`,equirect_vert:`varying vec3 vWorldDirection;
#include <common>
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
}`,equirect_frag:`uniform sampler2D tEquirect;
varying vec3 vWorldDirection;
#include <common>
void main() {
vec3 direction = normalize( vWorldDirection );
vec2 sampleUV = equirectUv( direction );
gl_FragColor = texture2D( tEquirect, sampleUV );
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,linedashed_vert:`uniform float scale;
attribute float lineDistance;
varying float vLineDistance;
#include <common>
#include <uv_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
vLineDistance = scale * lineDistance;
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <fog_vertex>
}`,linedashed_frag:`uniform vec3 diffuse;
uniform float opacity;
uniform float dashSize;
uniform float totalSize;
varying float vLineDistance;
#include <common>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
if ( mod( vLineDistance, totalSize ) > dashSize ) {
discard;
}
vec3 outgoingLight = vec3( 0.0 );
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
outgoingLight = diffuseColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
}`,meshbasic_vert:`#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#endif
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <worldpos_vertex>
#include <envmap_vertex>
#include <fog_vertex>
}`,meshbasic_frag:`uniform vec3 diffuse;
uniform float opacity;
#ifndef FLAT_SHADED
varying vec3 vNormal;
#endif
#include <common>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <specularmap_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
#ifdef USE_LIGHTMAP
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
#else
reflectedLight.indirectDiffuse += vec3( 1.0 );
#endif
#include <aomap_fragment>
reflectedLight.indirectDiffuse *= diffuseColor.rgb;
vec3 outgoingLight = reflectedLight.indirectDiffuse;
#include <envmap_fragment>
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshlambert_vert:`#define LAMBERT
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <envmap_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,meshlambert_frag:`#define LAMBERT
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_lambert_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <specularmap_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_lambert_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
#include <envmap_fragment>
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshmatcap_vert:`#define MATCAP
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <color_pars_vertex>
#include <displacementmap_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <fog_vertex>
vViewPosition = - mvPosition.xyz;
}`,meshmatcap_frag:`#define MATCAP
uniform vec3 diffuse;
uniform float opacity;
uniform sampler2D matcap;
varying vec3 vViewPosition;
#include <common>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <normal_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
vec3 viewDir = normalize( vViewPosition );
vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
vec3 y = cross( viewDir, x );
vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
#ifdef USE_MATCAP
vec4 matcapColor = texture2D( matcap, uv );
#else
vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
#endif
vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshnormal_vert:`#define NORMAL
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
varying vec3 vViewPosition;
#endif
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphinstance_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
vViewPosition = - mvPosition.xyz;
#endif
}`,meshnormal_frag:`#define NORMAL
uniform float opacity;
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
varying vec3 vViewPosition;
#endif
#include <packing>
#include <uv_pars_fragment>
#include <normal_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
#include <clipping_planes_fragment>
#include <logdepthbuf_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
#ifdef OPAQUE
gl_FragColor.a = 1.0;
#endif
}`,meshphong_vert:`#define PHONG
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphinstance_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <envmap_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,meshphong_frag:`#define PHONG
uniform vec3 diffuse;
uniform vec3 emissive;
uniform vec3 specular;
uniform float shininess;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_phong_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <specularmap_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_phong_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
#include <envmap_fragment>
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshphysical_vert:`#define STANDARD
varying vec3 vViewPosition;
#ifdef USE_TRANSMISSION
varying vec3 vWorldPosition;
#endif
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
#ifdef USE_TRANSMISSION
vWorldPosition = worldPosition.xyz;
#endif
}`,meshphysical_frag:`#define STANDARD
#ifdef PHYSICAL
#define IOR
#define USE_SPECULAR
#endif
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float roughness;
uniform float metalness;
uniform float opacity;
#ifdef IOR
uniform float ior;
#endif
#ifdef USE_SPECULAR
uniform float specularIntensity;
uniform vec3 specularColor;
#ifdef USE_SPECULAR_COLORMAP
uniform sampler2D specularColorMap;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
uniform sampler2D specularIntensityMap;
#endif
#endif
#ifdef USE_CLEARCOAT
uniform float clearcoat;
uniform float clearcoatRoughness;
#endif
#ifdef USE_DISPERSION
uniform float dispersion;
#endif
#ifdef USE_IRIDESCENCE
uniform float iridescence;
uniform float iridescenceIOR;
uniform float iridescenceThicknessMinimum;
uniform float iridescenceThicknessMaximum;
#endif
#ifdef USE_SHEEN
uniform vec3 sheenColor;
uniform float sheenRoughness;
#ifdef USE_SHEEN_COLORMAP
uniform sampler2D sheenColorMap;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
uniform sampler2D sheenRoughnessMap;
#endif
#endif
#ifdef USE_ANISOTROPY
uniform vec2 anisotropyVector;
#ifdef USE_ANISOTROPYMAP
uniform sampler2D anisotropyMap;
#endif
#endif
varying vec3 vViewPosition;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <iridescence_fragment>
#include <cube_uv_reflection_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_physical_pars_fragment>
#include <fog_pars_fragment>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_physical_pars_fragment>
#include <transmission_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <clearcoat_pars_fragment>
#include <iridescence_pars_fragment>
#include <roughnessmap_pars_fragment>
#include <metalnessmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <roughnessmap_fragment>
#include <metalnessmap_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <clearcoat_normal_fragment_begin>
#include <clearcoat_normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_physical_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
#include <transmission_fragment>
vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
#ifdef USE_SHEEN
float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
#endif
#ifdef USE_CLEARCOAT
float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
#endif
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshtoon_vert:`#define TOON
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,meshtoon_frag:`#define TOON
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <gradientmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_toon_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_toon_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,points_vert:`uniform float size;
uniform float scale;
#include <common>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
#ifdef USE_POINTS_UV
varying vec2 vUv;
uniform mat3 uvTransform;
#endif
void main() {
#ifdef USE_POINTS_UV
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
#endif
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <project_vertex>
gl_PointSize = size;
#ifdef USE_SIZEATTENUATION
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
#endif
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <worldpos_vertex>
#include <fog_vertex>
}`,points_frag:`uniform vec3 diffuse;
uniform float opacity;
#include <common>
#include <color_pars_fragment>
#include <map_particle_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
vec3 outgoingLight = vec3( 0.0 );
#include <logdepthbuf_fragment>
#include <map_particle_fragment>
#include <color_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
outgoingLight = diffuseColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
}`,shadow_vert:`#include <common>
#include <batching_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <shadowmap_pars_vertex>
void main() {
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphinstance_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <worldpos_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,shadow_frag:`uniform vec3 color;
uniform float opacity;
#include <common>
#include <packing>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <logdepthbuf_pars_fragment>
#include <shadowmap_pars_fragment>
#include <shadowmask_pars_fragment>
void main() {
#include <logdepthbuf_fragment>
gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
}`,sprite_vert:`uniform float rotation;
uniform vec2 center;
#include <common>
#include <uv_pars_vertex>
#include <fog_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
vec4 mvPosition = modelViewMatrix[ 3 ];
vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
#ifndef USE_SIZEATTENUATION
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
if ( isPerspective ) scale *= - mvPosition.z;
#endif
vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
vec2 rotatedPosition;
rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
mvPosition.xy += rotatedPosition;
gl_Position = projectionMatrix * mvPosition;
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <fog_vertex>
}`,sprite_frag:`uniform vec3 diffuse;
uniform float opacity;
#include <common>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
vec3 outgoingLight = vec3( 0.0 );
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
outgoingLight = diffuseColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
}`},Pe={common:{diffuse:{value:new Fe(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new Je},alphaMap:{value:null},alphaMapTransform:{value:new Je},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new Je}},envmap:{envMap:{value:null},envMapRotation:{value:new Je},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new Je}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new Je}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new Je},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new Je},normalScale:{value:new ue(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new Je},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new Je}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new Je}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new Je}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Fe(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Fe(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new Je},alphaTest:{value:0},uvTransform:{value:new Je}},sprite:{diffuse:{value:new Fe(16777215)},opacity:{value:1},center:{value:new ue(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new Je},alphaMap:{value:null},alphaMapTransform:{value:new Je},alphaTest:{value:0}}},Gn={basic:{uniforms:Kt([Pe.common,Pe.specularmap,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.fog]),vertexShader:Qe.meshbasic_vert,fragmentShader:Qe.meshbasic_frag},lambert:{uniforms:Kt([Pe.common,Pe.specularmap,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.fog,Pe.lights,{emissive:{value:new Fe(0)}}]),vertexShader:Qe.meshlambert_vert,fragmentShader:Qe.meshlambert_frag},phong:{uniforms:Kt([Pe.common,Pe.specularmap,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.fog,Pe.lights,{emissive:{value:new Fe(0)},specular:{value:new Fe(1118481)},shininess:{value:30}}]),vertexShader:Qe.meshphong_vert,fragmentShader:Qe.meshphong_frag},standard:{uniforms:Kt([Pe.common,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.roughnessmap,Pe.metalnessmap,Pe.fog,Pe.lights,{emissive:{value:new Fe(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Qe.meshphysical_vert,fragmentShader:Qe.meshphysical_frag},toon:{uniforms:Kt([Pe.common,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.gradientmap,Pe.fog,Pe.lights,{emissive:{value:new Fe(0)}}]),vertexShader:Qe.meshtoon_vert,fragmentShader:Qe.meshtoon_frag},matcap:{uniforms:Kt([Pe.common,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.fog,{matcap:{value:null}}]),vertexShader:Qe.meshmatcap_vert,fragmentShader:Qe.meshmatcap_frag},points:{uniforms:Kt([Pe.points,Pe.fog]),vertexShader:Qe.points_vert,fragmentShader:Qe.points_frag},dashed:{uniforms:Kt([Pe.common,Pe.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Qe.linedashed_vert,fragmentShader:Qe.linedashed_frag},depth:{uniforms:Kt([Pe.common,Pe.displacementmap]),vertexShader:Qe.depth_vert,fragmentShader:Qe.depth_frag},normal:{uniforms:Kt([Pe.common,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,{opacity:{value:1}}]),vertexShader:Qe.meshnormal_vert,fragmentShader:Qe.meshnormal_frag},sprite:{uniforms:Kt([Pe.sprite,Pe.fog]),vertexShader:Qe.sprite_vert,fragmentShader:Qe.sprite_frag},background:{uniforms:{uvTransform:{value:new Je},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:Qe.background_vert,fragmentShader:Qe.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new Je}},vertexShader:Qe.backgroundCube_vert,fragmentShader:Qe.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Qe.cube_vert,fragmentShader:Qe.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Qe.equirect_vert,fragmentShader:Qe.equirect_frag},distanceRGBA:{uniforms:Kt([Pe.common,Pe.displacementmap,{referencePosition:{value:new P},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Qe.distanceRGBA_vert,fragmentShader:Qe.distanceRGBA_frag},shadow:{uniforms:Kt([Pe.lights,Pe.fog,{color:{value:new Fe(0)},opacity:{value:1}}]),vertexShader:Qe.shadow_vert,fragmentShader:Qe.shadow_frag}};Gn.physical={uniforms:Kt([Gn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new Je},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new Je},clearcoatNormalScale:{value:new ue(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new Je},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new Je},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new Je},sheen:{value:0},sheenColor:{value:new Fe(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new Je},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new Je},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new Je},transmissionSamplerSize:{value:new ue},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new Je},attenuationDistance:{value:0},attenuationColor:{value:new Fe(0)},specularColor:{value:new Fe(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new Je},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new Je},anisotropyVector:{value:new ue},anisotropyMap:{value:null},anisotropyMapTransform:{value:new Je}}]),vertexShader:Qe.meshphysical_vert,fragmentShader:Qe.meshphysical_frag};const fa={r:0,b:0,g:0},Di=new sn,mx=new Xe;function gx(s,e,t,n,i,r,a){const o=new Fe(0);let l=r===!0?0:1,c,h,u=null,f=0,d=null;function p(b){let M=b.isScene===!0?b.background:null;return M&&M.isTexture&&(M=(b.backgroundBlurriness>0?t:e).get(M)),M}function g(b){let M=!1;const C=p(b);C===null?m(o,l):C&&C.isColor&&(m(C,1),M=!0);const T=s.xr.getEnvironmentBlendMode();T==="additive"?n.buffers.color.setClear(0,0,0,1,a):T==="alpha-blend"&&n.buffers.color.setClear(0,0,0,0,a),(s.autoClear||M)&&(n.buffers.depth.setTest(!0),n.buffers.depth.setMask(!0),n.buffers.color.setMask(!0),s.clear(s.autoClearColor,s.autoClearDepth,s.autoClearStencil))}function x(b,M){const C=p(M);C&&(C.isCubeTexture||C.mapping===wr)?(h===void 0&&(h=new ht(new Si(1,1,1),new Rt({name:"BackgroundCubeMaterial",uniforms:ds(Gn.backgroundCube.uniforms),vertexShader:Gn.backgroundCube.vertexShader,fragmentShader:Gn.backgroundCube.fragmentShader,side:Yt,depthTest:!1,depthWrite:!1,fog:!1,allowOverride:!1})),h.geometry.deleteAttribute("normal"),h.geometry.deleteAttribute("uv"),h.onBeforeRender=function(T,D,U){this.matrixWorld.copyPosition(U.matrixWorld)},Object.defineProperty(h.material,"envMap",{get:function(){return 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Nt({name:"PMREM.Background",side:Yt,depthWrite:!1,depthTest:!1})));const g=this._backgroundBox,x=g.material;let m=!1;const v=e.background;v?v.isColor&&(x.color.copy(v),e.background=null,m=!0):(x.color.copy(_u),m=!0);for(let b=0;b<6;b++){const M=b%3;M===0?(l.up.set(0,c[b],0),l.position.set(r.x,r.y,r.z),l.lookAt(r.x+h[b],r.y,r.z)):M===1?(l.up.set(0,0,c[b]),l.position.set(r.x,r.y,r.z),l.lookAt(r.x,r.y+h[b],r.z)):(l.up.set(0,c[b],0),l.position.set(r.x,r.y,r.z),l.lookAt(r.x,r.y,r.z+h[b]));const C=this._cubeSize;Ts(i,M*C,b>2?C:0,C,C),u.setRenderTarget(i),m&&u.render(g,l),u.render(e,l)}u.toneMapping=d,u.autoClear=f,e.background=v}_textureToCubeUV(e,t){const n=this._renderer,i=e.mapping===qi||e.mapping===Yi;i?(this._cubemapMaterial===null&&(this._cubemapMaterial=wu()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Su());const r=i?this._cubemapMaterial:this._equirectMaterial,a=this._lodMeshes[0];a.material=r;const o=r.uniforms;o.envMap.value=e;const l=this._cubeSize;Ts(t,0,0,3*l,2*l),n.setRenderTarget(t),n.render(a,ur)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const i=this._lodMeshes.length;for(let r=1;r<i;r++)this._applyGGXFilter(e,r-1,r);t.autoClear=n}_applyGGXFilter(e,t,n){const i=this._renderer,r=this._pingPongRenderTarget,a=this._ggxMaterial,o=this._lodMeshes[n];o.material=a;const l=a.uniforms,c=n/(this._lodMeshes.length-1),h=t/(this._lodMeshes.length-1),u=Math.sqrt(c*c-h*h),f=.05+c*.95,d=u*f,{_lodMax:p}=this,g=this._sizeLods[n],x=3*g*(n>p-gi?n-p+gi:0),m=4*(this._cubeSize-g);l.envMap.value=e.texture,l.roughness.value=d,l.mipInt.value=p-t,Ts(r,x,m,3*g,2*g),i.setRenderTarget(r),i.render(o,ur),l.envMap.value=r.texture,l.roughness.value=0,l.mipInt.value=p-n,Ts(e,x,m,3*g,2*g),i.setRenderTarget(e),i.render(o,ur)}_blur(e,t,n,i,r){const a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,i,"latitudinal",r),this._halfBlur(a,e,n,n,i,"longitudinal",r)}_halfBlur(e,t,n,i,r,a,o){const l=this._renderer,c=this._blurMaterial;a!=="latitudinal"&&a!=="longitudinal"&&et("blur direction must be either latitudinal or longitudinal!");const h=3,u=this._lodMeshes[i];u.material=c;const f=c.uniforms,d=this._sizeLods[n]-1,p=isFinite(r)?Math.PI/(2*d):2*Math.PI/(2*Ii-1),g=r/p,x=isFinite(r)?1+Math.floor(h*g):Ii;x>Ii&&ze(`sigmaRadians, ${r}, is too large and will clip, as it requested ${x} samples when the maximum is set to ${Ii}`);const m=[];let v=0;for(let D=0;D<Ii;++D){const U=D/g,S=Math.exp(-U*U/2);m.push(S),D===0?v+=S:D<x&&(v+=2*S)}for(let D=0;D<m.length;D++)m[D]=m[D]/v;f.envMap.value=e.texture,f.samples.value=x,f.weights.value=m,f.latitudinal.value=a==="latitudinal",o&&(f.poleAxis.value=o);const{_lodMax:b}=this;f.dTheta.value=p,f.mipInt.value=b-n;const M=this._sizeLods[i],C=3*M*(i>b-gi?i-b+gi:0),T=4*(this._cubeSize-M);Ts(t,C,T,3*M,2*M),l.setRenderTarget(t),l.render(u,ur)}}function wx(s){const e=[],t=[],n=[];let i=s;const r=s-gi+1+bu.length;for(let a=0;a<r;a++){const o=Math.pow(2,i);e.push(o);let l=1/o;a>s-gi?l=bu[a-s+gi-1]:a===0&&(l=0),t.push(l);const c=1/(o-2),h=-c,u=1+c,f=[h,h,u,h,u,u,h,h,u,u,h,u],d=6,p=6,g=3,x=2,m=1,v=new Float32Array(g*p*d),b=new Float32Array(x*p*d),M=new Float32Array(m*p*d);for(let T=0;T<d;T++){const D=T%3*2/3-1,U=T>2?0:-1,S=[D,U,0,D+2/3,U,0,D+2/3,U+1,0,D,U,0,D+2/3,U+1,0,D,U+1,0];v.set(S,g*p*T),b.set(f,x*p*T);const w=[T,T,T,T,T,T];M.set(w,m*p*T)}const C=new vt;C.setAttribute("position",new xt(v,g)),C.setAttribute("uv",new xt(b,x)),C.setAttribute("faceIndex",new xt(M,m)),n.push(new ht(C,null)),i>gi&&i--}return{lodMeshes:n,sizeLods:e,sigmas:t}}function Mu(s,e,t){const n=new nn(s,e,t);return n.texture.mapping=wr,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function Ts(s,e,t,n,i){s.viewport.set(e,t,n,i),s.scissor.set(e,t,n,i)}function Ex(s,e,t){return new Rt({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:Mx,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${s}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:pa(),fragmentShader:`
precision highp float;
precision highp int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
uniform float roughness;
uniform float mipInt;
#define ENVMAP_TYPE_CUBE_UV
#include <cube_uv_reflection_fragment>
#define PI 3.14159265359
// Van der Corput radical inverse
float radicalInverse_VdC(uint bits) {
bits = (bits << 16u) | (bits >> 16u);
bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
return float(bits) * 2.3283064365386963e-10; // / 0x100000000
}
// Hammersley sequence
vec2 hammersley(uint i, uint N) {
return vec2(float(i) / float(N), radicalInverse_VdC(i));
}
// GGX VNDF importance sampling (Eric Heitz 2018)
// "Sampling the GGX Distribution of Visible Normals"
// https://jcgt.org/published/0007/04/01/
vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
float alpha = roughness * roughness;
// Section 3.2: Transform view direction to hemisphere configuration
vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
// Section 4.1: Orthonormal basis
float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
vec3 T2 = cross(Vh, T1);
// Section 4.2: Parameterization of projected area
float r = sqrt(Xi.x);
float phi = 2.0 * PI * Xi.y;
float t1 = r * cos(phi);
float t2 = r * sin(phi);
float s = 0.5 * (1.0 + Vh.z);
t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
// Section 4.3: Reprojection onto hemisphere
vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
// Section 3.4: Transform back to ellipsoid configuration
return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
}
void main() {
vec3 N = normalize(vOutputDirection);
vec3 V = N; // Assume view direction equals normal for pre-filtering
vec3 prefilteredColor = vec3(0.0);
float totalWeight = 0.0;
// For very low roughness, just sample the environment directly
if (roughness < 0.001) {
gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
return;
}
// Tangent space basis for VNDF sampling
vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangent = normalize(cross(up, N));
vec3 bitangent = cross(N, tangent);
for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
// For PMREM, V = N, so in tangent space V is always (0, 0, 1)
vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
// Transform H back to world space
vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
vec3 L = normalize(2.0 * dot(V, H) * H - V);
float NdotL = max(dot(N, L), 0.0);
if(NdotL > 0.0) {
// Sample environment at fixed mip level
// VNDF importance sampling handles the distribution filtering
vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
// Weight by NdotL for the split-sum approximation
// VNDF PDF naturally accounts for the visible microfacet distribution
prefilteredColor += sampleColor * NdotL;
totalWeight += NdotL;
}
}
if (totalWeight > 0.0) {
prefilteredColor = prefilteredColor / totalWeight;
}
gl_FragColor = vec4(prefilteredColor, 1.0);
}
`,blending:Ot,depthTest:!1,depthWrite:!1})}function Tx(s,e,t){const n=new Float32Array(Ii),i=new P(0,1,0);return new Rt({name:"SphericalGaussianBlur",defines:{n:Ii,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${s}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:i}},vertexShader:pa(),fragmentShader:`
precision mediump float;
precision mediump int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
uniform int samples;
uniform float weights[ n ];
uniform bool latitudinal;
uniform float dTheta;
uniform float mipInt;
uniform vec3 poleAxis;
#define ENVMAP_TYPE_CUBE_UV
#include <cube_uv_reflection_fragment>
vec3 getSample( float theta, vec3 axis ) {
float cosTheta = cos( theta );
// Rodrigues' axis-angle rotation
vec3 sampleDirection = vOutputDirection * cosTheta
+ cross( axis, vOutputDirection ) * sin( theta )
+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
return bilinearCubeUV( envMap, sampleDirection, mipInt );
}
void main() {
vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
}
axis = normalize( axis );
gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
for ( int i = 1; i < n; i++ ) {
if ( i >= samples ) {
break;
}
float theta = dTheta * float( i );
gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
}
}
`,blending:Ot,depthTest:!1,depthWrite:!1})}function Su(){return new Rt({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:pa(),fragmentShader:`
precision mediump float;
precision mediump int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
#include <common>
void main() {
vec3 outputDirection = normalize( vOutputDirection );
vec2 uv = equirectUv( outputDirection );
gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
}
`,blending:Ot,depthTest:!1,depthWrite:!1})}function wu(){return new Rt({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:pa(),fragmentShader:`
precision mediump float;
precision mediump int;
uniform float flipEnvMap;
varying vec3 vOutputDirection;
uniform samplerCube envMap;
void main() {
gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
}
`,blending:Ot,depthTest:!1,depthWrite:!1})}function pa(){return`
precision mediump float;
precision mediump int;
attribute float faceIndex;
varying vec3 vOutputDirection;
// RH coordinate system; PMREM face-indexing convention
vec3 getDirection( vec2 uv, float face ) {
uv = 2.0 * uv - 1.0;
vec3 direction = vec3( uv, 1.0 );
if ( face == 0.0 ) {
direction = direction.zyx; // ( 1, v, u ) pos x
} else if ( face == 1.0 ) {
direction = direction.xzy;
direction.xz *= -1.0; // ( -u, 1, -v ) pos y
} else if ( face == 2.0 ) {
direction.x *= -1.0; // ( -u, v, 1 ) pos z
} else if ( face == 3.0 ) {
direction = direction.zyx;
direction.xz *= -1.0; // ( -1, v, -u ) neg x
} else if ( face == 4.0 ) {
direction = direction.xzy;
direction.xy *= -1.0; // ( -u, -1, v ) neg y
} else if ( face == 5.0 ) {
direction.z *= -1.0; // ( u, v, -1 ) neg z
}
return direction;
}
void main() {
vOutputDirection = getDirection( uv, faceIndex );
gl_Position = vec4( position, 1.0 );
}
`}function Cx(s){let e=new WeakMap,t=null;function n(o){if(o&&o.isTexture){const l=o.mapping,c=l===io||l===so,h=l===qi||l===Yi;if(c||h){let u=e.get(o);const f=u!==void 0?u.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==f)return t===null&&(t=new yu(s)),u=c?t.fromEquirectangular(o,u):t.fromCubemap(o,u),u.texture.pmremVersion=o.pmremVersion,e.set(o,u),u.texture;if(u!==void 0)return u.texture;{const d=o.image;return c&&d&&d.height>0||h&&d&&i(d)?(t===null&&(t=new yu(s)),u=c?t.fromEquirectangular(o):t.fromCubemap(o),u.texture.pmremVersion=o.pmremVersion,e.set(o,u),o.addEventListener("dispose",r),u.texture):null}}}return o}function i(o){let l=0;const c=6;for(let h=0;h<c;h++)o[h]!==void 0&&l++;return l===c}function r(o){const l=o.target;l.removeEventListener("dispose",r);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function a(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:n,dispose:a}}function Ax(s){const e={};function t(n){if(e[n]!==void 0)return e[n];const i=s.getExtension(n);return e[n]=i,i}return{has:function(n){return t(n)!==null},init:function(){t("EXT_color_buffer_float"),t("WEBGL_clip_cull_distance"),t("OES_texture_float_linear"),t("EXT_color_buffer_half_float"),t("WEBGL_multisampled_render_to_texture"),t("WEBGL_render_shared_exponent")},get:function(n){const i=t(n);return i===null&&Ws("WebGLRenderer: "+n+" extension not supported."),i}}}function Px(s,e,t,n){const i={},r=new WeakMap;function a(u){const f=u.target;f.index!==null&&e.remove(f.index);for(const p in f.attributes)e.remove(f.attributes[p]);f.removeEventListener("dispose",a),delete i[f.id];const d=r.get(f);d&&(e.remove(d),r.delete(f)),n.releaseStatesOfGeometry(f),f.isInstancedBufferGeometry===!0&&delete f._maxInstanceCount,t.memory.geometries--}function o(u,f){return i[f.id]===!0||(f.addEventListener("dispose",a),i[f.id]=!0,t.memory.geometries++),f}function l(u){const f=u.attributes;for(const d in f)e.update(f[d],s.ARRAY_BUFFER)}function c(u){const f=[],d=u.index,p=u.attributes.position;let g=0;if(d!==null){const v=d.array;g=d.version;for(let b=0,M=v.length;b<M;b+=3){const C=v[b+0],T=v[b+1],D=v[b+2];f.push(C,T,T,D,D,C)}}else if(p!==void 0){const v=p.array;g=p.version;for(let b=0,M=v.length/3-1;b<M;b+=3){const C=b+0,T=b+1,D=b+2;f.push(C,T,T,D,D,C)}}else return;const x=new(eh(f)?xh:gh)(f,1);x.version=g;const m=r.get(u);m&&e.remove(m),r.set(u,x)}function h(u){const f=r.get(u);if(f){const d=u.index;d!==null&&f.version<d.version&&c(u)}else c(u);return r.get(u)}return{get:o,update:l,getWireframeAttribute:h}}function Rx(s,e,t){let n;function i(f){n=f}let r,a;function o(f){r=f.type,a=f.bytesPerElement}function l(f,d){s.drawElements(n,d,r,f*a),t.update(d,n,1)}function c(f,d,p){p!==0&&(s.drawElementsInstanced(n,d,r,f*a,p),t.update(d,n,p))}function h(f,d,p){if(p===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(n,d,0,r,f,0,p);let x=0;for(let m=0;m<p;m++)x+=d[m];t.update(x,n,1)}function u(f,d,p,g){if(p===0)return;const x=e.get("WEBGL_multi_draw");if(x===null)for(let m=0;m<f.length;m++)c(f[m]/a,d[m],g[m]);else{x.multiDrawElementsInstancedWEBGL(n,d,0,r,f,0,g,0,p);let m=0;for(let v=0;v<p;v++)m+=d[v]*g[v];t.update(m,n,1)}}this.setMode=i,this.setIndex=o,this.render=l,this.renderInstances=c,this.renderMultiDraw=h,this.renderMultiDrawInstances=u}function Lx(s){const e={geometries:0,textures:0},t={frame:0,calls:0,triangles:0,points:0,lines:0};function n(r,a,o){switch(t.calls++,a){case s.TRIANGLES:t.triangles+=o*(r/3);break;case s.LINES:t.lines+=o*(r/2);break;case s.LINE_STRIP:t.lines+=o*(r-1);break;case s.LINE_LOOP:t.lines+=o*r;break;case s.POINTS:t.points+=o*r;break;default:et("WebGLInfo: Unknown draw mode:",a);break}}function i(){t.calls=0,t.triangles=0,t.points=0,t.lines=0}return{memory:e,render:t,programs:null,autoReset:!0,reset:i,update:n}}function Dx(s,e,t){const n=new WeakMap,i=new at;function r(a,o,l){const c=a.morphTargetInfluences,h=o.morphAttributes.position||o.morphAttributes.normal||o.morphAttributes.color,u=h!==void 0?h.length:0;let f=n.get(o);if(f===void 0||f.count!==u){let S=function(){D.dispose(),n.delete(o),o.removeEventListener("dispose",S)};f!==void 0&&f.texture.dispose();const d=o.morphAttributes.position!==void 0,p=o.morphAttributes.normal!==void 0,g=o.morphAttributes.color!==void 0,x=o.morphAttributes.position||[],m=o.morphAttributes.normal||[],v=o.morphAttributes.color||[];let b=0;d===!0&&(b=1),p===!0&&(b=2),g===!0&&(b=3);let M=o.attributes.position.count*b,C=1;M>e.maxTextureSize&&(C=Math.ceil(M/e.maxTextureSize),M=e.maxTextureSize);const T=new Float32Array(M*C*4*u),D=new ah(T,M,C,u);D.type=Tn,D.needsUpdate=!0;const U=b*4;for(let w=0;w<u;w++){const B=x[w],R=m[w],O=v[w],y=M*C*4*w;for(let H=0;H<B.count;H++){const 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USE_ANISOTROPYMAP":"",t.clearcoatMap?"#define USE_CLEARCOATMAP":"",t.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",t.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",t.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",t.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",t.specularMap?"#define USE_SPECULARMAP":"",t.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",t.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",t.roughnessMap?"#define USE_ROUGHNESSMAP":"",t.metalnessMap?"#define USE_METALNESSMAP":"",t.alphaMap?"#define USE_ALPHAMAP":"",t.alphaHash?"#define USE_ALPHAHASH":"",t.transmission?"#define USE_TRANSMISSION":"",t.transmissionMap?"#define USE_TRANSMISSIONMAP":"",t.thicknessMap?"#define USE_THICKNESSMAP":"",t.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",t.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",t.mapUv?"#define MAP_UV "+t.mapUv:"",t.alphaMapUv?"#define ALPHAMAP_UV "+t.alphaMapUv:"",t.lightMapUv?"#define LIGHTMAP_UV "+t.lightMapUv:"",t.aoMapUv?"#define AOMAP_UV "+t.aoMapUv:"",t.emissiveMapUv?"#define EMISSIVEMAP_UV "+t.emissiveMapUv:"",t.bumpMapUv?"#define BUMPMAP_UV "+t.bumpMapUv:"",t.normalMapUv?"#define NORMALMAP_UV "+t.normalMapUv:"",t.displacementMapUv?"#define DISPLACEMENTMAP_UV "+t.displacementMapUv:"",t.metalnessMapUv?"#define METALNESSMAP_UV "+t.metalnessMapUv:"",t.roughnessMapUv?"#define ROUGHNESSMAP_UV "+t.roughnessMapUv:"",t.anisotropyMapUv?"#define ANISOTROPYMAP_UV "+t.anisotropyMapUv:"",t.clearcoatMapUv?"#define CLEARCOATMAP_UV "+t.clearcoatMapUv:"",t.clearcoatNormalMapUv?"#define CLEARCOAT_NORMALMAP_UV "+t.clearcoatNormalMapUv:"",t.clearcoatRoughnessMapUv?"#define CLEARCOAT_ROUGHNESSMAP_UV "+t.clearcoatRoughnessMapUv:"",t.iridescenceMapUv?"#define IRIDESCENCEMAP_UV "+t.iridescenceMapUv:"",t.iridescenceThicknessMapUv?"#define IRIDESCENCE_THICKNESSMAP_UV "+t.iridescenceThicknessMapUv:"",t.sheenColorMapUv?"#define SHEEN_COLORMAP_UV "+t.sheenColorMapUv:"",t.sheenRoughnessMapUv?"#define SHEEN_ROUGHNESSMAP_UV "+t.sheenRoughnessMapUv:"",t.specularMapUv?"#define SPECULARMAP_UV "+t.specularMapUv:"",t.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+t.specularColorMapUv:"",t.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+t.specularIntensityMapUv:"",t.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+t.transmissionMapUv:"",t.thicknessMapUv?"#define THICKNESSMAP_UV "+t.thicknessMapUv:"",t.vertexTangents&&t.flatShading===!1?"#define USE_TANGENT":"",t.vertexColors?"#define USE_COLOR":"",t.vertexAlphas?"#define USE_COLOR_ALPHA":"",t.vertexUv1s?"#define USE_UV1":"",t.vertexUv2s?"#define USE_UV2":"",t.vertexUv3s?"#define USE_UV3":"",t.pointsUvs?"#define USE_POINTS_UV":"",t.flatShading?"#define FLAT_SHADED":"",t.skinning?"#define USE_SKINNING":"",t.morphTargets?"#define USE_MORPHTARGETS":"",t.morphNormals&&t.flatShading===!1?"#define USE_MORPHNORMALS":"",t.morphColors?"#define USE_MORPHCOLORS":"",t.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE "+t.morphTextureStride:"",t.morphTargetsCount>0?"#define MORPHTARGETS_COUNT "+t.morphTargetsCount:"",t.doubleSided?"#define DOUBLE_SIDED":"",t.flipSided?"#define FLIP_SIDED":"",t.shadowMapEnabled?"#define USE_SHADOWMAP":"",t.shadowMapEnabled?"#define "+l:"",t.sizeAttenuation?"#define USE_SIZEATTENUATION":"",t.numLightProbes>0?"#define USE_LIGHT_PROBES":"",t.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",t.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR"," attribute vec3 instanceColor;","#endif","#ifdef USE_INSTANCING_MORPH"," uniform sampler2D morphTexture;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_UV1"," attribute vec2 uv1;","#endif","#ifdef USE_UV2"," attribute vec2 uv2;","#endif","#ifdef USE_UV3"," attribute vec2 uv3;","#endif","#ifdef USE_TANGENT"," attribute vec4 tangent;","#endif","#if defined( USE_COLOR_ALPHA )"," attribute vec4 color;","#elif defined( USE_COLOR )"," attribute vec3 color;","#endif","#ifdef USE_SKINNING"," attribute vec4 skinIndex;"," attribute vec4 skinWeight;","#endif",`
`].filter(dr).join(`
`),m=[Vu(t),"#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,p,t.useFog&&t.fog?"#define USE_FOG":"",t.useFog&&t.fogExp2?"#define FOG_EXP2":"",t.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",t.map?"#define USE_MAP":"",t.matcap?"#define USE_MATCAP":"",t.envMap?"#define USE_ENVMAP":"",t.envMap?"#define "+c:"",t.envMap?"#define "+h:"",t.envMap?"#define "+u:"",f?"#define CUBEUV_TEXEL_WIDTH "+f.texelWidth:"",f?"#define CUBEUV_TEXEL_HEIGHT "+f.texelHeight:"",f?"#define CUBEUV_MAX_MIP "+f.maxMip+".0":"",t.lightMap?"#define USE_LIGHTMAP":"",t.aoMap?"#define USE_AOMAP":"",t.bumpMap?"#define USE_BUMPMAP":"",t.normalMap?"#define USE_NORMALMAP":"",t.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",t.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",t.emissiveMap?"#define USE_EMISSIVEMAP":"",t.anisotropy?"#define USE_ANISOTROPY":"",t.anisotropyMap?"#define USE_ANISOTROPYMAP":"",t.clearcoat?"#define USE_CLEARCOAT":"",t.clearcoatMap?"#define USE_CLEARCOATMAP":"",t.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",t.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",t.dispersion?"#define USE_DISPERSION":"",t.iridescence?"#define USE_IRIDESCENCE":"",t.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",t.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",t.specularMap?"#define USE_SPECULARMAP":"",t.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",t.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",t.roughnessMap?"#define USE_ROUGHNESSMAP":"",t.metalnessMap?"#define USE_METALNESSMAP":"",t.alphaMap?"#define USE_ALPHAMAP":"",t.alphaTest?"#define USE_ALPHATEST":"",t.alphaHash?"#define USE_ALPHAHASH":"",t.sheen?"#define USE_SHEEN":"",t.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",t.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",t.transmission?"#define USE_TRANSMISSION":"",t.transmissionMap?"#define USE_TRANSMISSIONMAP":"",t.thicknessMap?"#define USE_THICKNESSMAP":"",t.vertexTangents&&t.flatShading===!1?"#define USE_TANGENT":"",t.vertexColors||t.instancingColor||t.batchingColor?"#define USE_COLOR":"",t.vertexAlphas?"#define USE_COLOR_ALPHA":"",t.vertexUv1s?"#define USE_UV1":"",t.vertexUv2s?"#define USE_UV2":"",t.vertexUv3s?"#define USE_UV3":"",t.pointsUvs?"#define USE_POINTS_UV":"",t.gradientMap?"#define USE_GRADIENTMAP":"",t.flatShading?"#define FLAT_SHADED":"",t.doubleSided?"#define DOUBLE_SIDED":"",t.flipSided?"#define FLIP_SIDED":"",t.shadowMapEnabled?"#define USE_SHADOWMAP":"",t.shadowMapEnabled?"#define "+l:"",t.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",t.numLightProbes>0?"#define USE_LIGHT_PROBES":"",t.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",t.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",t.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",t.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",t.toneMapping!==li?"#define TONE_MAPPING":"",t.toneMapping!==li?Qe.tonemapping_pars_fragment:"",t.toneMapping!==li?P1("toneMapping",t.toneMapping):"",t.dithering?"#define DITHERING":"",t.opaque?"#define OPAQUE":"",Qe.colorspace_pars_fragment,A1("linearToOutputTexel",t.outputColorSpace),R1(),t.useDepthPacking?"#define DEPTH_PACKING "+t.depthPacking:"",`
`].filter(dr).join(`
`)),a=Kl(a),a=Fu(a,t),a=zu(a,t),o=Kl(o),o=Fu(o,t),o=zu(o,t),a=Hu(a),o=Hu(o),t.isRawShaderMaterial!==!0&&(v=`#version 300 es
`,x=[d,"#define attribute in","#define varying out","#define texture2D texture"].join(`
`)+`
`+x,m=["#define varying in",t.glslVersion===Qc?"":"layout(location = 0) out highp vec4 pc_fragColor;",t.glslVersion===Qc?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
`)+`
`+m);const b=v+x+a,M=v+m+o,C=Uu(i,i.VERTEX_SHADER,b),T=Uu(i,i.FRAGMENT_SHADER,M);i.attachShader(g,C),i.attachShader(g,T),t.index0AttributeName!==void 0?i.bindAttribLocation(g,0,t.index0AttributeName):t.morphTargets===!0&&i.bindAttribLocation(g,0,"position"),i.linkProgram(g);function D(B){if(s.debug.checkShaderErrors){const R=i.getProgramInfoLog(g)||"",O=i.getShaderInfoLog(C)||"",y=i.getShaderInfoLog(T)||"",H=R.trim(),Y=O.trim(),j=y.trim();let J=!0,Z=!0;if(i.getProgramParameter(g,i.LINK_STATUS)===!1)if(J=!1,typeof s.debug.onShaderError=="function")s.debug.onShaderError(i,g,C,T);else{const ae=Ou(i,C,"vertex"),X=Ou(i,T,"fragment");et("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(g,i.VALIDATE_STATUS)+`
Material Name: `+B.name+`
Material Type: `+B.type+`
Program Info Log: `+H+`
`+ae+`
`+X)}else H!==""?ze("WebGLProgram: Program Info Log:",H):(Y===""||j==="")&&(Z=!1);Z&&(B.diagnostics={runnable:J,programLog:H,vertexShader:{log:Y,prefix:x},fragmentShader:{log:j,prefix:m}})}i.deleteShader(C),i.deleteShader(T),U=new ga(i,g),S=I1(i,g)}let U;this.getUniforms=function(){return U===void 0&&D(this),U};let S;this.getAttributes=function(){return S===void 0&&D(this),S};let w=t.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return w===!1&&(w=i.getProgramParameter(g,w1)),w},this.destroy=function(){n.releaseStatesOfProgram(this),i.deleteProgram(g),this.program=void 0},this.type=t.shaderType,this.name=t.shaderName,this.id=E1++,this.cacheKey=e,this.usedTimes=1,this.program=g,this.vertexShader=C,this.fragmentShader=T,this}let X1=0;class j1{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const t=e.vertexShader,n=e.fragmentShader,i=this._getShaderStage(t),r=this._getShaderStage(n),a=this._getShaderCacheForMaterial(e);return a.has(i)===!1&&(a.add(i),i.usedTimes++),a.has(r)===!1&&(a.add(r),r.usedTimes++),this}remove(e){const t=this.materialCache.get(e);for(const n of t)n.usedTimes--,n.usedTimes===0&&this.shaderCache.delete(n.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const t=this.materialCache;let n=t.get(e);return n===void 0&&(n=new Set,t.set(e,n)),n}_getShaderStage(e){const t=this.shaderCache;let n=t.get(e);return n===void 0&&(n=new Z1(e),t.set(e,n)),n}}class Z1{constructor(e){this.id=X1++,this.code=e,this.usedTimes=0}}function q1(s,e,t,n,i,r,a){const o=new al,l=new j1,c=new Set,h=[],u=i.logarithmicDepthBuffer,f=i.vertexTextures;let d=i.precision;const p={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function g(S){return c.add(S),S===0?"uv":`uv${S}`}function x(S,w,B,R,O){const y=R.fog,H=O.geometry,Y=S.isMeshStandardMaterial?R.environment:null,j=(S.isMeshStandardMaterial?t:e).get(S.envMap||Y),J=j&&j.mapping===wr?j.image.height:null,Z=p[S.type];S.precision!==null&&(d=i.getMaxPrecision(S.precision),d!==S.precision&&ze("WebGLProgram.getParameters:",S.precision,"not supported, using",d,"instead."));const ae=H.morphAttributes.position||H.morphAttributes.normal||H.morphAttributes.color,X=ae!==void 0?ae.length:0;let q=0;H.morphAttributes.position!==void 0&&(q=1),H.morphAttributes.normal!==void 0&&(q=2),H.morphAttributes.color!==void 0&&(q=3);let ge,pe,de,ie;if(Z){const dt=Gn[Z];ge=dt.vertexShader,pe=dt.fragmentShader}else ge=S.vertexShader,pe=S.fragmentShader,l.update(S),de=l.getVertexShaderID(S),ie=l.getFragmentShaderID(S);const ce=s.getRenderTarget(),fe=s.state.buffers.depth.getReversed(),ve=O.isInstancedMesh===!0,Ee=O.isBatchedMesh===!0,Ne=!!S.map,Ke=!!S.matcap,ke=!!j,_=!!S.aoMap,A=!!S.lightMap,V=!!S.bumpMap,N=!!S.normalMap,I=!!S.displacementMap,F=!!S.emissiveMap,ee=!!S.metalnessMap,$=!!S.roughnessMap,G=S.anisotropy>0,L=S.clearcoat>0,E=S.dispersion>0,z=S.iridescence>0,K=S.sheen>0,le=S.transmission>0,te=G&&!!S.anisotropyMap,Te=L&&!!S.clearcoatMap,be=L&&!!S.clearcoatNormalMap,Re=L&&!!S.clearcoatRoughnessMap,De=z&&!!S.iridescenceMap,he=z&&!!S.iridescenceThicknessMap,_e=K&&!!S.sheenColorMap,He=K&&!!S.sheenRoughnessMap,Ue=!!S.specularMap,Ce=!!S.specularColorMap,Ve=!!S.specularIntensityMap,W=le&&!!S.transmissionMap,we=le&&!!S.thicknessMap,ye=!!S.gradientMap,Me=!!S.alphaMap,xe=S.alphaTest>0,me=!!S.alphaHash,Be=!!S.extensions;let qe=li;S.toneMapped&&(ce===null||ce.isXRRenderTarget===!0)&&(qe=s.toneMapping);const bt={shaderID:Z,shaderType:S.type,shaderName:S.name,vertexShader:ge,fragmentShader:pe,defines:S.defines,customVertexShaderID:de,customFragmentShaderID:ie,isRawShaderMaterial:S.isRawShaderMaterial===!0,glslVersion:S.glslVersion,precision:d,batching:Ee,batchingColor:Ee&&O._colorsTexture!==null,instancing:ve,instancingColor:ve&&O.instanceColor!==null,instancingMorph:ve&&O.morphTexture!==null,supportsVertexTextures:f,outputColorSpace:ce===null?s.outputColorSpace:ce.isXRRenderTarget===!0?ce.texture.colorSpace:Et,alphaToCoverage:!!S.alphaToCoverage,map:Ne,matcap:Ke,envMap:ke,envMapMode:ke&&j.mapping,envMapCubeUVHeight:J,aoMap:_,lightMap:A,bumpMap:V,normalMap:N,displacementMap:f&&I,emissiveMap:F,normalMapObjectSpace:N&&S.normalMapType===qf,normalMapTangentSpace:N&&S.normalMapType===Vs,metalnessMap:ee,roughnessMap:$,anisotropy:G,anisotropyMap:te,clearcoat:L,clearcoatMap:Te,clearcoatNormalMap:be,clearcoatRoughnessMap:Re,dispersion:E,iridescence:z,iridescenceMap:De,iridescenceThicknessMap:he,sheen:K,sheenColorMap:_e,sheenRoughnessMap:He,specularMap:Ue,specularColorMap:Ce,specularIntensityMap:Ve,transmission:le,transmissionMap:W,thicknessMap:we,gradientMap:ye,opaque:S.transparent===!1&&S.blending===ji&&S.alphaToCoverage===!1,alphaMap:Me,alphaTest:xe,alphaHash:me,combine:S.combine,mapUv:Ne&&g(S.map.channel),aoMapUv:_&&g(S.aoMap.channel),lightMapUv:A&&g(S.lightMap.channel),bumpMapUv:V&&g(S.bumpMap.channel),normalMapUv:N&&g(S.normalMap.channel),displacementMapUv:I&&g(S.displacementMap.channel),emissiveMapUv:F&&g(S.emissiveMap.channel),metalnessMapUv:ee&&g(S.metalnessMap.channel),roughnessMapUv:$&&g(S.roughnessMap.channel),anisotropyMapUv:te&&g(S.anisotropyMap.channel),clearcoatMapUv:Te&&g(S.clearcoatMap.channel),clearcoatNormalMapUv:be&&g(S.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Re&&g(S.clearcoatRoughnessMap.channel),iridescenceMapUv:De&&g(S.iridescenceMap.channel),iridescenceThicknessMapUv:he&&g(S.iridescenceThicknessMap.channel),sheenColorMapUv:_e&&g(S.sheenColorMap.channel),sheenRoughnessMapUv:He&&g(S.sheenRoughnessMap.channel),specularMapUv:Ue&&g(S.specularMap.channel),specularColorMapUv:Ce&&g(S.specularColorMap.channel),specularIntensityMapUv:Ve&&g(S.specularIntensityMap.channel),transmissionMapUv:W&&g(S.transmissionMap.channel),thicknessMapUv:we&&g(S.thicknessMap.channel),alphaMapUv:Me&&g(S.alphaMap.channel),vertexTangents:!!H.attributes.tangent&&(N||G),vertexColors:S.vertexColors,vertexAlphas:S.vertexColors===!0&&!!H.attributes.color&&H.attributes.color.itemSize===4,pointsUvs:O.isPoints===!0&&!!H.attributes.uv&&(Ne||Me),fog:!!y,useFog:S.fog===!0,fogExp2:!!y&&y.isFogExp2,flatShading:S.flatShading===!0&&S.wireframe===!1,sizeAttenuation:S.sizeAttenuation===!0,logarithmicDepthBuffer:u,reversedDepthBuffer:fe,skinning:O.isSkinnedMesh===!0,morphTargets:H.morphAttributes.position!==void 0,morphNormals:H.morphAttributes.normal!==void 0,morphColors:H.morphAttributes.color!==void 0,morphTargetsCount:X,morphTextureStride:q,numDirLights:w.directional.length,numPointLights:w.point.length,numSpotLights:w.spot.length,numSpotLightMaps:w.spotLightMap.length,numRectAreaLights:w.rectArea.length,numHemiLights:w.hemi.length,numDirLightShadows:w.directionalShadowMap.length,numPointLightShadows:w.pointShadowMap.length,numSpotLightShadows:w.spotShadowMap.length,numSpotLightShadowsWithMaps:w.numSpotLightShadowsWithMaps,numLightProbes:w.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:S.dithering,shadowMapEnabled:s.shadowMap.enabled&&B.length>0,shadowMapType:s.shadowMap.type,toneMapping:qe,decodeVideoTexture:Ne&&S.map.isVideoTexture===!0&&nt.getTransfer(S.map.colorSpace)===ot,decodeVideoTextureEmissive:F&&S.emissiveMap.isVideoTexture===!0&&nt.getTransfer(S.emissiveMap.colorSpace)===ot,premultipliedAlpha:S.premultipliedAlpha,doubleSided:S.side===Dt,flipSided:S.side===Yt,useDepthPacking:S.depthPacking>=0,depthPacking:S.depthPacking||0,index0AttributeName:S.index0AttributeName,extensionClipCullDistance:Be&&S.extensions.clipCullDistance===!0&&n.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(Be&&S.extensions.multiDraw===!0||Ee)&&n.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:n.has("KHR_parallel_shader_compile"),customProgramCacheKey:S.customProgramCacheKey()};return bt.vertexUv1s=c.has(1),bt.vertexUv2s=c.has(2),bt.vertexUv3s=c.has(3),c.clear(),bt}function m(S){const w=[];if(S.shaderID?w.push(S.shaderID):(w.push(S.customVertexShaderID),w.push(S.customFragmentShaderID)),S.defines!==void 0)for(const B in S.defines)w.push(B),w.push(S.defines[B]);return S.isRawShaderMaterial===!1&&(v(w,S),b(w,S),w.push(s.outputColorSpace)),w.push(S.customProgramCacheKey),w.join()}function v(S,w){S.push(w.precision),S.push(w.outputColorSpace),S.push(w.envMapMode),S.push(w.envMapCubeUVHeight),S.push(w.mapUv),S.push(w.alphaMapUv),S.push(w.lightMapUv),S.push(w.aoMapUv),S.push(w.bumpMapUv),S.push(w.normalMapUv),S.push(w.displacementMapUv),S.push(w.emissiveMapUv),S.push(w.metalnessMapUv),S.push(w.roughnessMapUv),S.push(w.anisotropyMapUv),S.push(w.clearcoatMapUv),S.push(w.clearcoatNormalMapUv),S.push(w.clearcoatRoughnessMapUv),S.push(w.iridescenceMapUv),S.push(w.iridescenceThicknessMapUv),S.push(w.sheenColorMapUv),S.push(w.sheenRoughnessMapUv),S.push(w.specularMapUv),S.push(w.specularColorMapUv),S.push(w.specularIntensityMapUv),S.push(w.transmissionMapUv),S.push(w.thicknessMapUv),S.push(w.combine),S.push(w.fogExp2),S.push(w.sizeAttenuation),S.push(w.morphTargetsCount),S.push(w.morphAttributeCount),S.push(w.numDirLights),S.push(w.numPointLights),S.push(w.numSpotLights),S.push(w.numSpotLightMaps),S.push(w.numHemiLights),S.push(w.numRectAreaLights),S.push(w.numDirLightShadows),S.push(w.numPointLightShadows),S.push(w.numSpotLightShadows),S.push(w.numSpotLightShadowsWithMaps),S.push(w.numLightProbes),S.push(w.shadowMapType),S.push(w.toneMapping),S.push(w.numClippingPlanes),S.push(w.numClipIntersection),S.push(w.depthPacking)}function b(S,w){o.disableAll(),w.supportsVertexTextures&&o.enable(0),w.instancing&&o.enable(1),w.instancingColor&&o.enable(2),w.instancingMorph&&o.enable(3),w.matcap&&o.enable(4),w.envMap&&o.enable(5),w.normalMapObjectSpace&&o.enable(6),w.normalMapTangentSpace&&o.enable(7),w.clearcoat&&o.enable(8),w.iridescence&&o.enable(9),w.alphaTest&&o.enable(10),w.vertexColors&&o.enable(11),w.vertexAlphas&&o.enable(12),w.vertexUv1s&&o.enable(13),w.vertexUv2s&&o.enable(14),w.vertexUv3s&&o.enable(15),w.vertexTangents&&o.enable(16),w.anisotropy&&o.enable(17),w.alphaHash&&o.enable(18),w.batching&&o.enable(19),w.dispersion&&o.enable(20),w.batchingColor&&o.enable(21),w.gradientMap&&o.enable(22),S.push(o.mask),o.disableAll(),w.fog&&o.enable(0),w.useFog&&o.enable(1),w.flatShading&&o.enable(2),w.logarithmicDepthBuffer&&o.enable(3),w.reversedDepthBuffer&&o.enable(4),w.skinning&&o.enable(5),w.morphTargets&&o.enable(6),w.morphNormals&&o.enable(7),w.morphColors&&o.enable(8),w.premultipliedAlpha&&o.enable(9),w.shadowMapEnabled&&o.enable(10),w.doubleSided&&o.enable(11),w.flipSided&&o.enable(12),w.useDepthPacking&&o.enable(13),w.dithering&&o.enable(14),w.transmission&&o.enable(15),w.sheen&&o.enable(16),w.opaque&&o.enable(17),w.pointsUvs&&o.enable(18),w.decodeVideoTexture&&o.enable(19),w.decodeVideoTextureEmissive&&o.enable(20),w.alphaToCoverage&&o.enable(21),S.push(o.mask)}function M(S){const w=p[S.type];let B;if(w){const R=Gn[w];B=Hn.clone(R.uniforms)}else B=S.uniforms;return B}function C(S,w){let B;for(let R=0,O=h.length;R<O;R++){const y=h[R];if(y.cacheKey===w){B=y,++B.usedTimes;break}}return B===void 0&&(B=new W1(s,w,S,r),h.push(B)),B}function T(S){if(--S.usedTimes===0){const w=h.indexOf(S);h[w]=h[h.length-1],h.pop(),S.destroy()}}function D(S){l.remove(S)}function U(){l.dispose()}return{getParameters:x,getProgramCacheKey:m,getUniforms:M,acquireProgram:C,releaseProgram:T,releaseShaderCache:D,programs:h,dispose:U}}function Y1(){let s=new WeakMap;function e(a){return s.has(a)}function t(a){let o=s.get(a);return o===void 0&&(o={},s.set(a,o)),o}function n(a){s.delete(a)}function i(a,o,l){s.get(a)[o]=l}function r(){s=new WeakMap}return{has:e,get:t,remove:n,update:i,dispose:r}}function K1(s,e){return 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c(u,f){t.length>1&&t.sort(u||K1),n.length>1&&n.sort(f||Gu),i.length>1&&i.sort(f||Gu)}function h(){for(let u=e,f=s.length;u<f;u++){const d=s[u];if(d.id===null)break;d.id=null,d.object=null,d.geometry=null,d.material=null,d.group=null}}return{opaque:t,transmissive:n,transparent:i,init:r,push:o,unshift:l,finish:h,sort:c}}function $1(){let s=new WeakMap;function e(n,i){const r=s.get(n);let a;return r===void 0?(a=new Wu,s.set(n,[a])):i>=r.length?(a=new Wu,r.push(a)):a=r[i],a}function t(){s=new WeakMap}return{get:e,dispose:t}}function J1(){const s={};return{get:function(e){if(s[e.id]!==void 0)return s[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new P,color:new Fe};break;case"SpotLight":t={position:new P,direction:new P,color:new Fe,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new P,color:new Fe,distance:0,decay:0};break;case"HemisphereLight":t={direction:new P,skyColor:new Fe,groundColor:new Fe};break;case"RectAreaLight":t={color:new 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Y=e.get(B);Y.skyColor.copy(B.color).multiplyScalar(O),Y.groundColor.copy(B.groundColor).multiplyScalar(O),n.hemi[m]=Y,m++}}x>0&&(s.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=Pe.LTC_FLOAT_1,n.rectAreaLTC2=Pe.LTC_FLOAT_2):(n.rectAreaLTC1=Pe.LTC_HALF_1,n.rectAreaLTC2=Pe.LTC_HALF_2)),n.ambient[0]=h,n.ambient[1]=u,n.ambient[2]=f;const U=n.hash;(U.directionalLength!==d||U.pointLength!==p||U.spotLength!==g||U.rectAreaLength!==x||U.hemiLength!==m||U.numDirectionalShadows!==v||U.numPointShadows!==b||U.numSpotShadows!==M||U.numSpotMaps!==C||U.numLightProbes!==D)&&(n.directional.length=d,n.spot.length=g,n.rectArea.length=x,n.point.length=p,n.hemi.length=m,n.directionalShadow.length=v,n.directionalShadowMap.length=v,n.pointShadow.length=b,n.pointShadowMap.length=b,n.spotShadow.length=M,n.spotShadowMap.length=M,n.directionalShadowMatrix.length=v,n.pointShadowMatrix.length=b,n.spotLightMatrix.length=M+C-T,n.spotLightMap.length=C,n.numSpotLightShadowsWithMaps=T,n.numLightProbes=D,U.directionalLength=d,U.pointLength=p,U.spotLength=g,U.rectAreaLength=x,U.hemiLength=m,U.numDirectionalShadows=v,U.numPointShadows=b,U.numSpotShadows=M,U.numSpotMaps=C,U.numLightProbes=D,n.version=ev++)}function l(c,h){let u=0,f=0,d=0,p=0,g=0;const x=h.matrixWorldInverse;for(let m=0,v=c.length;m<v;m++){const b=c[m];if(b.isDirectionalLight){const M=n.directional[u];M.direction.setFromMatrixPosition(b.matrixWorld),i.setFromMatrixPosition(b.target.matrixWorld),M.direction.sub(i),M.direction.transformDirection(x),u++}else if(b.isSpotLight){const M=n.spot[d];M.position.setFromMatrixPosition(b.matrixWorld),M.position.applyMatrix4(x),M.direction.setFromMatrixPosition(b.matrixWorld),i.setFromMatrixPosition(b.target.matrixWorld),M.direction.sub(i),M.direction.transformDirection(x),d++}else if(b.isRectAreaLight){const M=n.rectArea[p];M.position.setFromMatrixPosition(b.matrixWorld),M.position.applyMatrix4(x),a.identity(),r.copy(b.matrixWorld),r.premultiply(x),a.extractRotation(r),M.halfWidth.set(b.width*.5,0,0),M.halfHeight.set(0,b.height*.5,0),M.halfWidth.applyMatrix4(a),M.halfHeight.applyMatrix4(a),p++}else if(b.isPointLight){const M=n.point[f];M.position.setFromMatrixPosition(b.matrixWorld),M.position.applyMatrix4(x),f++}else if(b.isHemisphereLight){const 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gl_Position = vec4( position, 1.0 );
}`,rv=`uniform sampler2D shadow_pass;
uniform vec2 resolution;
uniform float radius;
#include <packing>
void main() {
const float samples = float( VSM_SAMPLES );
float mean = 0.0;
float squared_mean = 0.0;
float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
for ( float i = 0.0; i < samples; i ++ ) {
float uvOffset = uvStart + i * uvStride;
#ifdef HORIZONTAL_PASS
vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
mean += distribution.x;
squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
#else
float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
mean += depth;
squared_mean += depth * depth;
#endif
}
mean = mean / samples;
squared_mean = squared_mean / samples;
float std_dev = sqrt( squared_mean - mean * mean );
gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
}`;function av(s,e,t){let n=new El;const i=new ue,r=new ue,a=new at,o=new km({depthPacking:Zf}),l=new Um,c={},h=t.maxTextureSize,u={[Sn]:Yt,[Yt]:Sn,[Dt]:Dt},f=new Rt({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ue},radius:{value:4}},vertexShader:sv,fragmentShader:rv}),d=f.clone();d.defines.HORIZONTAL_PASS=1;const p=new vt;p.setAttribute("position",new xt(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const g=new ht(p,f),x=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Ac;let m=this.type;this.render=function(T,D,U){if(x.enabled===!1||x.autoUpdate===!1&&x.needsUpdate===!1||T.length===0)return;const S=s.getRenderTarget(),w=s.getActiveCubeFace(),B=s.getActiveMipmapLevel(),R=s.state;R.setBlending(Ot),R.buffers.depth.getReversed()===!0?R.buffers.color.setClear(0,0,0,0):R.buffers.color.setClear(1,1,1,1),R.buffers.depth.setTest(!0),R.setScissorTest(!1);const O=m!==qn&&this.type===qn,y=m===qn&&this.type!==qn;for(let H=0,Y=T.length;H<Y;H++){const j=T[H],J=j.shadow;if(J===void 0){ze("WebGLShadowMap:",j,"has no shadow.");continue}if(J.autoUpdate===!1&&J.needsUpdate===!1)continue;i.copy(J.mapSize);const Z=J.getFrameExtents();if(i.multiply(Z),r.copy(J.mapSize),(i.x>h||i.y>h)&&(i.x>h&&(r.x=Math.floor(h/Z.x),i.x=r.x*Z.x,J.mapSize.x=r.x),i.y>h&&(r.y=Math.floor(h/Z.y),i.y=r.y*Z.y,J.mapSize.y=r.y)),J.map===null||O===!0||y===!0){const X=this.type!==qn?{minFilter:Gt,magFilter:Gt}:{};J.map!==null&&J.map.dispose(),J.map=new nn(i.x,i.y,X),J.map.texture.name=j.name+".shadowMap",J.camera.updateProjectionMatrix()}s.setRenderTarget(J.map),s.clear();const ae=J.getViewportCount();for(let X=0;X<ae;X++){const q=J.getViewport(X);a.set(r.x*q.x,r.y*q.y,r.x*q.z,r.y*q.w),R.viewport(a),J.updateMatrices(j,X),n=J.getFrustum(),M(D,U,J.camera,j,this.type)}J.isPointLightShadow!==!0&&this.type===qn&&v(J,U),J.needsUpdate=!1}m=this.type,x.needsUpdate=!1,s.setRenderTarget(S,w,B)};function v(T,D){const U=e.update(g);f.defines.VSM_SAMPLES!==T.blurSamples&&(f.defines.VSM_SAMPLES=T.blurSamples,d.defines.VSM_SAMPLES=T.blurSamples,f.needsUpdate=!0,d.needsUpdate=!0),T.mapPass===null&&(T.mapPass=new nn(i.x,i.y)),f.uniforms.shadow_pass.value=T.map.texture,f.uniforms.resolution.value=T.mapSize,f.uniforms.radius.value=T.radius,s.setRenderTarget(T.mapPass),s.clear(),s.renderBufferDirect(D,null,U,f,g,null),d.uniforms.shadow_pass.value=T.mapPass.texture,d.uniforms.resolution.value=T.mapSize,d.uniforms.radius.value=T.radius,s.setRenderTarget(T.map),s.clear(),s.renderBufferDirect(D,null,U,d,g,null)}function b(T,D,U,S){let w=null;const B=U.isPointLight===!0?T.customDistanceMaterial:T.customDepthMaterial;if(B!==void 0)w=B;else if(w=U.isPointLight===!0?l:o,s.localClippingEnabled&&D.clipShadows===!0&&Array.isArray(D.clippingPlanes)&&D.clippingPlanes.length!==0||D.displacementMap&&D.displacementScale!==0||D.alphaMap&&D.alphaTest>0||D.map&&D.alphaTest>0||D.alphaToCoverage===!0){const 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bt=xe[Be].image[me].image;W?ye&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Be+1,0,0,bt.width,bt.height,Ue,Ce,bt.data):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Be+1,Ve,bt.width,bt.height,0,Ue,Ce,bt.data)}}else{W?ye&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,0,0,0,Ue,Ce,_e[me]):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,0,Ve,Ue,Ce,_e[me]);for(let Be=0;Be<xe.length;Be++){const qe=xe[Be];W?ye&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Be+1,0,0,Ue,Ce,qe.image[me]):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Be+1,Ve,Ue,Ce,qe.image[me])}}}x(E)&&m(s.TEXTURE_CUBE_MAP),te.__version=le.version,E.onUpdate&&E.onUpdate(E)}L.__version=E.version}function fe(L,E,z,K,le,te){const Te=r.convert(z.format,z.colorSpace),be=r.convert(z.type),Re=b(z.internalFormat,Te,be,z.colorSpace),De=n.get(E),he=n.get(z);if(he.__renderTarget=E,!De.__hasExternalTextures){const _e=Math.max(1,E.width>>te),He=Math.max(1,E.height>>te);le===s.TEXTURE_3D||le===s.TEXTURE_2D_ARRAY?t.texImage3D(le,te,Re,_e,He,E.depth,0,Te,be,null):t.texImage2D(le,te,Re,_e,He,0,Te,be,null)}t.bindFramebuffer(s.FRAMEBUFFER,L),F(E)?o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER,K,le,he.__webglTexture,0,I(E)):(le===s.TEXTURE_2D||le>=s.TEXTURE_CUBE_MAP_POSITIVE_X&&le<=s.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&s.framebufferTexture2D(s.FRAMEBUFFER,K,le,he.__webglTexture,te),t.bindFramebuffer(s.FRAMEBUFFER,null)}function ve(L,E,z){if(s.bindRenderbuffer(s.RENDERBUFFER,L),E.depthBuffer){const K=E.depthTexture,le=K&&K.isDepthTexture?K.type:null,te=M(E.stencilBuffer,le),Te=E.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,be=I(E);F(E)?o.renderbufferStorageMultisampleEXT(s.RENDERBUFFER,be,te,E.width,E.height):z?s.renderbufferStorageMultisample(s.RENDERBUFFER,be,te,E.width,E.height):s.renderbufferStorage(s.RENDERBUFFER,te,E.width,E.height),s.framebufferRenderbuffer(s.FRAMEBUFFER,Te,s.RENDERBUFFER,L)}else{const K=E.textures;for(let le=0;le<K.length;le++){const te=K[le],Te=r.convert(te.format,te.colorSpace),be=r.convert(te.type),Re=b(te.internalFormat,Te,be,te.colorSpace),De=I(E);z&&F(E)===!1?s.renderbufferStorageMultisample(s.RENDERBUFFER,De,Re,E.width,E.height):F(E)?o.renderbufferStorageMultisampleEXT(s.RENDERBUFFER,De,Re,E.width,E.height):s.renderbufferStorage(s.RENDERBUFFER,Re,E.width,E.height)}}s.bindRenderbuffer(s.RENDERBUFFER,null)}function Ee(L,E){if(E&&E.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(s.FRAMEBUFFER,L),!(E.depthTexture&&E.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const K=n.get(E.depthTexture);K.__renderTarget=E,(!K.__webglTexture||E.depthTexture.image.width!==E.width||E.depthTexture.image.height!==E.height)&&(E.depthTexture.image.width=E.width,E.depthTexture.image.height=E.height,E.depthTexture.needsUpdate=!0),H(E.depthTexture,0);const le=K.__webglTexture,te=I(E);if(E.depthTexture.format===Fs)F(E)?o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,le,0,te):s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,le,0);else if(E.depthTexture.format===$i)F(E)?o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.TEXTURE_2D,le,0,te):s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.TEXTURE_2D,le,0);else throw new Error("Unknown depthTexture format")}function Ne(L){const E=n.get(L),z=L.isWebGLCubeRenderTarget===!0;if(E.__boundDepthTexture!==L.depthTexture){const K=L.depthTexture;if(E.__depthDisposeCallback&&E.__depthDisposeCallback(),K){const le=()=>{delete E.__boundDepthTexture,delete E.__depthDisposeCallback,K.removeEventListener("dispose",le)};K.addEventListener("dispose",le),E.__depthDisposeCallback=le}E.__boundDepthTexture=K}if(L.depthTexture&&!E.__autoAllocateDepthBuffer){if(z)throw new Error("target.depthTexture not supported in Cube render targets");const K=L.texture.mipmaps;K&&K.length>0?Ee(E.__webglFramebuffer[0],L):Ee(E.__webglFramebuffer,L)}else if(z){E.__webglDepthbuffer=[];for(let K=0;K<6;K++)if(t.bindFramebuffer(s.FRAMEBUFFER,E.__webglFramebuffer[K]),E.__webglDepthbuffer[K]===void 0)E.__webglDepthbuffer[K]=s.createRenderbuffer(),ve(E.__webglDepthbuffer[K],L,!1);else{const le=L.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,te=E.__webglDepthbuffer[K];s.bindRenderbuffer(s.RENDERBUFFER,te),s.framebufferRenderbuffer(s.FRAMEBUFFER,le,s.RENDERBUFFER,te)}}else{const K=L.texture.mipmaps;if(K&&K.length>0?t.bindFramebuffer(s.FRAMEBUFFER,E.__webglFramebuffer[0]):t.bindFramebuffer(s.FRAMEBUFFER,E.__webglFramebuffer),E.__webglDepthbuffer===void 0)E.__webglDepthbuffer=s.createRenderbuffer(),ve(E.__webglDepthbuffer,L,!1);else{const le=L.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,te=E.__webglDepthbuffer;s.bindRenderbuffer(s.RENDERBUFFER,te),s.framebufferRenderbuffer(s.FRAMEBUFFER,le,s.RENDERBUFFER,te)}}t.bindFramebuffer(s.FRAMEBUFFER,null)}function Ke(L,E,z){const K=n.get(L);E!==void 0&&fe(K.__webglFramebuffer,L,L.texture,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,0),z!==void 0&&Ne(L)}function ke(L){const E=L.texture,z=n.get(L),K=n.get(E);L.addEventListener("dispose",D);const le=L.textures,te=L.isWebGLCubeRenderTarget===!0,Te=le.length>1;if(Te||(K.__webglTexture===void 0&&(K.__webglTexture=s.createTexture()),K.__version=E.version,a.memory.textures++),te){z.__webglFramebuffer=[];for(let be=0;be<6;be++)if(E.mipmaps&&E.mipmaps.length>0){z.__webglFramebuffer[be]=[];for(let Re=0;Re<E.mipmaps.length;Re++)z.__webglFramebuffer[be][Re]=s.createFramebuffer()}else z.__webglFramebuffer[be]=s.createFramebuffer()}else{if(E.mipmaps&&E.mipmaps.length>0){z.__webglFramebuffer=[];for(let be=0;be<E.mipmaps.length;be++)z.__webglFramebuffer[be]=s.createFramebuffer()}else z.__webglFramebuffer=s.createFramebuffer();if(Te)for(let be=0,Re=le.length;be<Re;be++){const De=n.get(le[be]);De.__webglTexture===void 0&&(De.__webglTexture=s.createTexture(),a.memory.textures++)}if(L.samples>0&&F(L)===!1){z.__webglMultisampledFramebuffer=s.createFramebuffer(),z.__webglColorRenderbuffer=[],t.bindFramebuffer(s.FRAMEBUFFER,z.__webglMultisampledFramebuffer);for(let be=0;be<le.length;be++){const Re=le[be];z.__webglColorRenderbuffer[be]=s.createRenderbuffer(),s.bindRenderbuffer(s.RENDERBUFFER,z.__webglColorRenderbuffer[be]);const De=r.convert(Re.format,Re.colorSpace),he=r.convert(Re.type),_e=b(Re.internalFormat,De,he,Re.colorSpace,L.isXRRenderTarget===!0),He=I(L);s.renderbufferStorageMultisample(s.RENDERBUFFER,He,_e,L.width,L.height),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+be,s.RENDERBUFFER,z.__webglColorRenderbuffer[be])}s.bindRenderbuffer(s.RENDERBUFFER,null),L.depthBuffer&&(z.__webglDepthRenderbuffer=s.createRenderbuffer(),ve(z.__webglDepthRenderbuffer,L,!0)),t.bindFramebuffer(s.FRAMEBUFFER,null)}}if(te){t.bindTexture(s.TEXTURE_CUBE_MAP,K.__webglTexture),q(s.TEXTURE_CUBE_MAP,E);for(let be=0;be<6;be++)if(E.mipmaps&&E.mipmaps.length>0)for(let Re=0;Re<E.mipmaps.length;Re++)fe(z.__webglFramebuffer[be][Re],L,E,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+be,Re);else fe(z.__webglFramebuffer[be],L,E,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+be,0);x(E)&&m(s.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(Te){for(let be=0,Re=le.length;be<Re;be++){const De=le[be],he=n.get(De);let _e=s.TEXTURE_2D;(L.isWebGL3DRenderTarget||L.isWebGLArrayRenderTarget)&&(_e=L.isWebGL3DRenderTarget?s.TEXTURE_3D:s.TEXTURE_2D_ARRAY),t.bindTexture(_e,he.__webglTexture),q(_e,De),fe(z.__webglFramebuffer,L,De,s.COLOR_ATTACHMENT0+be,_e,0),x(De)&&m(_e)}t.unbindTexture()}else{let be=s.TEXTURE_2D;if((L.isWebGL3DRenderTarget||L.isWebGLArrayRenderTarget)&&(be=L.isWebGL3DRenderTarget?s.TEXTURE_3D:s.TEXTURE_2D_ARRAY),t.bindTexture(be,K.__webglTexture),q(be,E),E.mipmaps&&E.mipmaps.length>0)for(let Re=0;Re<E.mipmaps.length;Re++)fe(z.__webglFramebuffer[Re],L,E,s.COLOR_ATTACHMENT0,be,Re);else fe(z.__webglFramebuffer,L,E,s.COLOR_ATTACHMENT0,be,0);x(E)&&m(be),t.unbindTexture()}L.depthBuffer&&Ne(L)}function _(L){const E=L.textures;for(let z=0,K=E.length;z<K;z++){const le=E[z];if(x(le)){const te=v(L),Te=n.get(le).__webglTexture;t.bindTexture(te,Te),m(te),t.unbindTexture()}}}const A=[],V=[];function N(L){if(L.samples>0){if(F(L)===!1){const E=L.textures,z=L.width,K=L.height;let le=s.COLOR_BUFFER_BIT;const te=L.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,Te=n.get(L),be=E.length>1;if(be)for(let De=0;De<E.length;De++)t.bindFramebuffer(s.FRAMEBUFFER,Te.__webglMultisampledFramebuffer),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.RENDERBUFFER,null),t.bindFramebuffer(s.FRAMEBUFFER,Te.__webglFramebuffer),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.TEXTURE_2D,null,0);t.bindFramebuffer(s.READ_FRAMEBUFFER,Te.__webglMultisampledFramebuffer);const Re=L.texture.mipmaps;Re&&Re.length>0?t.bindFramebuffer(s.DRAW_FRAMEBUFFER,Te.__webglFramebuffer[0]):t.bindFramebuffer(s.DRAW_FRAMEBUFFER,Te.__webglFramebuffer);for(let De=0;De<E.length;De++){if(L.resolveDepthBuffer&&(L.depthBuffer&&(le|=s.DEPTH_BUFFER_BIT),L.stencilBuffer&&L.resolveStencilBuffer&&(le|=s.STENCIL_BUFFER_BIT)),be){s.framebufferRenderbuffer(s.READ_FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.RENDERBUFFER,Te.__webglColorRenderbuffer[De]);const he=n.get(E[De]).__webglTexture;s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,he,0)}s.blitFramebuffer(0,0,z,K,0,0,z,K,le,s.NEAREST),l===!0&&(A.length=0,V.length=0,A.push(s.COLOR_ATTACHMENT0+De),L.depthBuffer&&L.resolveDepthBuffer===!1&&(A.push(te),V.push(te),s.invalidateFramebuffer(s.DRAW_FRAMEBUFFER,V)),s.invalidateFramebuffer(s.READ_FRAMEBUFFER,A))}if(t.bindFramebuffer(s.READ_FRAMEBUFFER,null),t.bindFramebuffer(s.DRAW_FRAMEBUFFER,null),be)for(let De=0;De<E.length;De++){t.bindFramebuffer(s.FRAMEBUFFER,Te.__webglMultisampledFramebuffer),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.RENDERBUFFER,Te.__webglColorRenderbuffer[De]);const he=n.get(E[De]).__webglTexture;t.bindFramebuffer(s.FRAMEBUFFER,Te.__webglFramebuffer),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.TEXTURE_2D,he,0)}t.bindFramebuffer(s.DRAW_FRAMEBUFFER,Te.__webglMultisampledFramebuffer)}else if(L.depthBuffer&&L.resolveDepthBuffer===!1&&l){const E=L.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT;s.invalidateFramebuffer(s.DRAW_FRAMEBUFFER,[E])}}}function I(L){return Math.min(i.maxSamples,L.samples)}function F(L){const E=n.get(L);return L.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&E.__useRenderToTexture!==!1}function ee(L){const E=a.render.frame;h.get(L)!==E&&(h.set(L,E),L.update())}function $(L,E){const z=L.colorSpace,K=L.format,le=L.type;return L.isCompressedTexture===!0||L.isVideoTexture===!0||z!==Et&&z!==ci&&(nt.getTransfer(z)===ot?(K!==tn||le!==En)&&ze("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):et("WebGLTextures: Unsupported texture color space:",z)),E}function G(L){return typeof HTMLImageElement<"u"&&L instanceof HTMLImageElement?(c.width=L.naturalWidth||L.width,c.height=L.naturalHeight||L.height):typeof VideoFrame<"u"&&L instanceof VideoFrame?(c.width=L.displayWidth,c.height=L.displayHeight):(c.width=L.width,c.height=L.height),c}this.allocateTextureUnit=O,this.resetTextureUnits=R,this.setTexture2D=H,this.setTexture2DArray=Y,this.setTexture3D=j,this.setTextureCube=J,this.rebindTextures=Ke,this.setupRenderTarget=ke,this.updateRenderTargetMipmap=_,this.updateMultisampleRenderTarget=N,this.setupDepthRenderbuffer=Ne,this.setupFrameBufferTexture=fe,this.useMultisampledRTT=F}function hv(s,e){function t(n,i=ci){let r;const a=nt.getTransfer(i);if(n===En)return s.UNSIGNED_BYTE;if(n===ao)return s.UNSIGNED_SHORT_4_4_4_4;if(n===oo)return s.UNSIGNED_SHORT_5_5_5_1;if(n===Wc)return s.UNSIGNED_INT_5_9_9_9_REV;if(n===Xc)return s.UNSIGNED_INT_10F_11F_11F_REV;if(n===Vc)return s.BYTE;if(n===Gc)return s.SHORT;if(n===Os)return s.UNSIGNED_SHORT;if(n===ro)return s.INT;if(n===vi)return s.UNSIGNED_INT;if(n===Tn)return s.FLOAT;if(n===xn)return s.HALF_FLOAT;if(n===jc)return s.ALPHA;if(n===Zc)return s.RGB;if(n===tn)return s.RGBA;if(n===Fs)return s.DEPTH_COMPONENT;if(n===$i)return s.DEPTH_STENCIL;if(n===lo)return s.RED;if(n===co)return s.RED_INTEGER;if(n===ho)return s.RG;if(n===uo)return s.RG_INTEGER;if(n===fo)return s.RGBA_INTEGER;if(n===Cr||n===Ar||n===Pr||n===Rr)if(a===ot)if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),r!==null){if(n===Cr)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===Ar)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===Pr)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===Rr)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(r=e.get("WEBGL_compressed_texture_s3tc"),r!==null){if(n===Cr)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===Ar)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===Pr)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===Rr)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(n===po||n===mo||n===go||n===xo)if(r=e.get("WEBGL_compressed_texture_pvrtc"),r!==null){if(n===po)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===mo)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===go)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===xo)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(n===vo||n===bo||n===_o)if(r=e.get("WEBGL_compressed_texture_etc"),r!==null){if(n===vo||n===bo)return a===ot?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(n===_o)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(n===yo||n===Mo||n===So||n===wo||n===Eo||n===To||n===Co||n===Ao||n===Po||n===Ro||n===Lo||n===Do||n===Io||n===No)if(r=e.get("WEBGL_compressed_texture_astc"),r!==null){if(n===yo)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===Mo)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===So)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===wo)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===Eo)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===To)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===Co)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===Ao)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===Po)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===Ro)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===Lo)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===Do)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===Io)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===No)return a===ot?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===ko||n===Uo||n===Bo)if(r=e.get("EXT_texture_compression_bptc"),r!==null){if(n===ko)return a===ot?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===Uo)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===Bo)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(n===Oo||n===Fo||n===zo||n===Ho)if(r=e.get("EXT_texture_compression_rgtc"),r!==null){if(n===Oo)return r.COMPRESSED_RED_RGTC1_EXT;if(n===Fo)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===zo)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===Ho)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===Ki?s.UNSIGNED_INT_24_8:s[n]!==void 0?s[n]:null}return{convert:t}}const uv=`
void main() {
gl_Position = vec4( position, 1.0 );
}`,dv=`
uniform sampler2DArray depthColor;
uniform float depthWidth;
uniform float depthHeight;
void main() {
vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
if ( coord.x >= 1.0 ) {
gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
} else {
gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
}
}`;class fv{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t){if(this.texture===null){const n=new Xh(e.texture);(e.depthNear!==t.depthNear||e.depthFar!==t.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=n}}getMesh(e){if(this.texture!==null&&this.mesh===null){const t=e.cameras[0].viewport,n=new Rt({vertexShader:uv,fragmentShader:dv,uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new ht(new Ai(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class pv extends bi{constructor(e,t){super();const n=this;let i=null,r=1,a=null,o="local-floor",l=1,c=null,h=null,u=null,f=null,d=null,p=null;const g=typeof XRWebGLBinding<"u",x=new fv,m={},v=t.getContextAttributes();let b=null,M=null;const C=[],T=[],D=new ue;let U=null;const S=new Zt;S.viewport=new at;const w=new Zt;w.viewport=new at;const B=[S,w],R=new n0;let O=null,y=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ie){let ce=C[ie];return ce===void 0&&(ce=new vl,C[ie]=ce),ce.getTargetRaySpace()},this.getControllerGrip=function(ie){let ce=C[ie];return ce===void 0&&(ce=new vl,C[ie]=ce),ce.getGripSpace()},this.getHand=function(ie){let ce=C[ie];return ce===void 0&&(ce=new vl,C[ie]=ce),ce.getHandSpace()};function H(ie){const ce=T.indexOf(ie.inputSource);if(ce===-1)return;const fe=C[ce];fe!==void 0&&(fe.update(ie.inputSource,ie.frame,c||a),fe.dispatchEvent({type:ie.type,data:ie.inputSource}))}function Y(){i.removeEventListener("select",H),i.removeEventListener("selectstart",H),i.removeEventListener("selectend",H),i.removeEventListener("squeeze",H),i.removeEventListener("squeezestart",H),i.removeEventListener("squeezeend",H),i.removeEventListener("end",Y),i.removeEventListener("inputsourceschange",j);for(let ie=0;ie<C.length;ie++){const ce=T[ie];ce!==null&&(T[ie]=null,C[ie].disconnect(ce))}O=null,y=null,x.reset();for(const ie in m)delete m[ie];e.setRenderTarget(b),d=null,f=null,u=null,i=null,M=null,de.stop(),n.isPresenting=!1,e.setPixelRatio(U),e.setSize(D.width,D.height,!1),n.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ie){r=ie,n.isPresenting===!0&&ze("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ie){o=ie,n.isPresenting===!0&&ze("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||a},this.setReferenceSpace=function(ie){c=ie},this.getBaseLayer=function(){return f!==null?f:d},this.getBinding=function(){return u===null&&g&&(u=new XRWebGLBinding(i,t)),u},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async 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ce=0;ce<ie.removed.length;ce++){const fe=ie.removed[ce],ve=T.indexOf(fe);ve>=0&&(T[ve]=null,C[ve].disconnect(fe))}for(let ce=0;ce<ie.added.length;ce++){const fe=ie.added[ce];let ve=T.indexOf(fe);if(ve===-1){for(let Ne=0;Ne<C.length;Ne++)if(Ne>=T.length){T.push(fe),ve=Ne;break}else if(T[Ne]===null){T[Ne]=fe,ve=Ne;break}if(ve===-1)break}const Ee=C[ve];Ee&&Ee.connect(fe)}}const J=new P,Z=new P;function ae(ie,ce,fe){J.setFromMatrixPosition(ce.matrixWorld),Z.setFromMatrixPosition(fe.matrixWorld);const 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v=e.get(m),b=v.envMap,M=v.envMapRotation;b&&(x.envMap.value=b,Ni.copy(M),Ni.x*=-1,Ni.y*=-1,Ni.z*=-1,b.isCubeTexture&&b.isRenderTargetTexture===!1&&(Ni.y*=-1,Ni.z*=-1),x.envMapRotation.value.setFromMatrix4(mv.makeRotationFromEuler(Ni)),x.flipEnvMap.value=b.isCubeTexture&&b.isRenderTargetTexture===!1?-1:1,x.reflectivity.value=m.reflectivity,x.ior.value=m.ior,x.refractionRatio.value=m.refractionRatio),m.lightMap&&(x.lightMap.value=m.lightMap,x.lightMapIntensity.value=m.lightMapIntensity,t(m.lightMap,x.lightMapTransform)),m.aoMap&&(x.aoMap.value=m.aoMap,x.aoMapIntensity.value=m.aoMapIntensity,t(m.aoMap,x.aoMapTransform))}function a(x,m){x.diffuse.value.copy(m.color),x.opacity.value=m.opacity,m.map&&(x.map.value=m.map,t(m.map,x.mapTransform))}function o(x,m){x.dashSize.value=m.dashSize,x.totalSize.value=m.dashSize+m.gapSize,x.scale.value=m.scale}function 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p(x,m){m.matcap&&(x.matcap.value=m.matcap)}function g(x,m){const v=e.get(m).light;x.referencePosition.value.setFromMatrixPosition(v.matrixWorld),x.nearDistance.value=v.shadow.camera.near,x.farDistance.value=v.shadow.camera.far}return{refreshFogUniforms:n,refreshMaterialUniforms:i}}function xv(s,e,t,n){let i={},r={},a=[];const o=s.getParameter(s.MAX_UNIFORM_BUFFER_BINDINGS);function l(v,b){const M=b.program;n.uniformBlockBinding(v,M)}function c(v,b){let M=i[v.id];M===void 0&&(p(v),M=h(v),i[v.id]=M,v.addEventListener("dispose",x));const C=b.program;n.updateUBOMapping(v,C);const T=e.render.frame;r[v.id]!==T&&(f(v),r[v.id]=T)}function h(v){const b=u();v.__bindingPointIndex=b;const M=s.createBuffer(),C=v.__size,T=v.usage;return s.bindBuffer(s.UNIFORM_BUFFER,M),s.bufferData(s.UNIFORM_BUFFER,C,T),s.bindBuffer(s.UNIFORM_BUFFER,null),s.bindBufferBase(s.UNIFORM_BUFFER,b,M),M}function u(){for(let v=0;v<o;v++)if(a.indexOf(v)===-1)return a.push(v),v;return et("WebGLRenderer: Maximum number of 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k=ee.autoReset,Q=he.enabled,re=he.autoUpdate,oe=he.needsUpdate,ne=he.type;ye(),ee.autoReset=k,he.enabled=Q,he.autoUpdate=re,he.needsUpdate=oe,he.type=ne}function Be(k){et("WebGLRenderer: A WebGL context could not be created. 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Zn(k,Q,re){k.transparent===!0&&k.side===Dt&&k.forceSinglePass===!1?(k.side=Yt,k.needsUpdate=!0,Ha(k,Q,re),k.side=Sn,k.needsUpdate=!0,Ha(k,Q,re),k.side=Dt):Ha(k,Q,re)}this.compile=function(k,Q,re=null){re===null&&(re=k),b=Re.get(re),b.init(Q),C.push(b),re.traverseVisible(function(ne){ne.isLight&&ne.layers.test(Q.layers)&&(b.pushLight(ne),ne.castShadow&&b.pushShadow(ne))}),k!==re&&k.traverseVisible(function(ne){ne.isLight&&ne.layers.test(Q.layers)&&(b.pushLight(ne),ne.castShadow&&b.pushShadow(ne))}),b.setupLights();const oe=new Set;return k.traverse(function(ne){if(!(ne.isMesh||ne.isPoints||ne.isLine||ne.isSprite))return;const Se=ne.material;if(Se)if(Array.isArray(Se))for(let Le=0;Le<Se.length;Le++){const Oe=Se[Le];Zn(Oe,re,ne),oe.add(Oe)}else Zn(Se,re,ne),oe.add(Se)}),b=C.pop(),oe},this.compileAsync=function(k,Q,re=null){const oe=this.compile(k,Q,re);return new Promise(ne=>{function 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re=b.state.shadowsArray;he.render(re,k,Q),ce===!0&&De.endShadows(),this.info.autoReset===!0&&this.info.reset();const oe=v.opaque,ne=v.transmissive;if(b.setupLights(),Q.isArrayCamera){const Se=Q.cameras;if(ne.length>0)for(let Le=0,Oe=Se.length;Le<Oe;Le++){const Ie=Se[Le];hf(oe,ne,k,Ie)}ke&&_e.render(k);for(let Le=0,Oe=Se.length;Le<Oe;Le++){const Ie=Se[Le];cf(v,k,Ie,Ie.viewport)}}else ne.length>0&&hf(oe,ne,k,Q),ke&&_e.render(k),cf(v,k,Q);w!==null&&S===0&&(G.updateMultisampleRenderTarget(w),G.updateRenderTargetMipmap(w)),k.isScene===!0&&k.onAfterRender(T,k,Q),W.resetDefaultState(),B=-1,R=null,C.pop(),C.length>0?(b=C[C.length-1],ce===!0&&De.setGlobalState(T.clippingPlanes,b.state.camera)):b=null,M.pop(),M.length>0?v=M[M.length-1]:v=null};function Sc(k,Q,re,oe){if(k.visible===!1)return;if(k.layers.test(Q.layers)){if(k.isGroup)re=k.renderOrder;else if(k.isLOD)k.autoUpdate===!0&&k.update(Q);else if(k.isLight)b.pushLight(k),k.castShadow&&b.pushShadow(k);else if(k.isSprite){if(!k.frustumCulled||ie.intersectsSprite(k)){oe&&Ne.setFromMatrixPosition(k.matrixWorld).applyMatrix4(ve);const Le=le.update(k),Oe=k.material;Oe.visible&&v.push(k,Le,Oe,re,Ne.z,null)}}else if((k.isMesh||k.isLine||k.isPoints)&&(!k.frustumCulled||ie.intersectsObject(k))){const Le=le.update(k),Oe=k.material;if(oe&&(k.boundingSphere!==void 0?(k.boundingSphere===null&&k.computeBoundingSphere(),Ne.copy(k.boundingSphere.center)):(Le.boundingSphere===null&&Le.computeBoundingSphere(),Ne.copy(Le.boundingSphere.center)),Ne.applyMatrix4(k.matrixWorld).applyMatrix4(ve)),Array.isArray(Oe)){const Ie=Le.groups;for(let je=0,Ze=Ie.length;je<Ze;je++){const Ge=Ie[je],it=Oe[Ge.materialIndex];it&&it.visible&&v.push(k,Le,it,re,Ne.z,Ge)}}else Oe.visible&&v.push(k,Le,Oe,re,Ne.z,null)}}const Se=k.children;for(let Le=0,Oe=Se.length;Le<Oe;Le++)Sc(Se[Le],Q,re,oe)}function cf(k,Q,re,oe){const{opaque:ne,transmissive:Se,transparent:Le}=k;b.setupLightsView(re),ce===!0&&De.setGlobalState(T.clippingPlanes,re),oe&&F.viewport(O.copy(oe)),ne.length>0&&za(ne,Q,re),Se.length>0&&za(Se,Q,re),Le.length>0&&za(Le,Q,re),F.buffers.depth.setTest(!0),F.buffers.depth.setMask(!0),F.buffers.color.setMask(!0),F.setPolygonOffset(!1)}function hf(k,Q,re,oe){if((re.isScene===!0?re.overrideMaterial:null)!==null)return;b.state.transmissionRenderTarget[oe.id]===void 0&&(b.state.transmissionRenderTarget[oe.id]=new nn(1,1,{generateMipmaps:!0,type:N.has("EXT_color_buffer_half_float")||N.has("EXT_color_buffer_float")?xn:En,minFilter:Yn,samples:4,stencilBuffer:r,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:nt.workingColorSpace}));const Se=b.state.transmissionRenderTarget[oe.id],Le=oe.viewport||O;Se.setSize(Le.z*T.transmissionResolutionScale,Le.w*T.transmissionResolutionScale);const Oe=T.getRenderTarget(),Ie=T.getActiveCubeFace(),je=T.getActiveMipmapLevel();T.setRenderTarget(Se),T.getClearColor(Y),j=T.getClearAlpha(),j<1&&T.setClearColor(16777215,.5),T.clear(),ke&&_e.render(re);const Ze=T.toneMapping;T.toneMapping=li;const Ge=oe.viewport;if(oe.viewport!==void 0&&(oe.viewport=void 0),b.setupLightsView(oe),ce===!0&&De.setGlobalState(T.clippingPlanes,oe),za(k,re,oe),G.updateMultisampleRenderTarget(Se),G.updateRenderTargetMipmap(Se),N.has("WEBGL_multisampled_render_to_texture")===!1){let it=!1;for(let ft=0,At=Q.length;ft<At;ft++){const Pt=Q[ft],{object:mt,geometry:We,material:St,group:rt}=Pt;if(St.side===Dt&&mt.layers.test(oe.layers)){const mn=St.side;St.side=Yt,St.needsUpdate=!0,uf(mt,re,oe,We,St,rt),St.side=mn,St.needsUpdate=!0,it=!0}}it===!0&&(G.updateMultisampleRenderTarget(Se),G.updateRenderTargetMipmap(Se))}T.setRenderTarget(Oe,Ie,je),T.setClearColor(Y,j),Ge!==void 0&&(oe.viewport=Ge),T.toneMapping=Ze}function za(k,Q,re){const oe=Q.isScene===!0?Q.overrideMaterial:null;for(let ne=0,Se=k.length;ne<Se;ne++){const Le=k[ne],{object:Oe,geometry:Ie,group:je}=Le;let Ze=Le.material;Ze.allowOverride===!0&&oe!==null&&(Ze=oe),Oe.layers.test(re.layers)&&uf(Oe,Q,re,Ie,Ze,je)}}function uf(k,Q,re,oe,ne,Se){k.onBeforeRender(T,Q,re,oe,ne,Se),k.modelViewMatrix.multiplyMatrices(re.matrixWorldInverse,k.matrixWorld),k.normalMatrix.getNormalMatrix(k.modelViewMatrix),ne.onBeforeRender(T,Q,re,oe,k,Se),ne.transparent===!0&&ne.side===Dt&&ne.forceSinglePass===!1?(ne.side=Yt,ne.needsUpdate=!0,T.renderBufferDirect(re,Q,oe,ne,k,Se),ne.side=Sn,ne.needsUpdate=!0,T.renderBufferDirect(re,Q,oe,ne,k,Se),ne.side=Dt):T.renderBufferDirect(re,Q,oe,ne,k,Se),k.onAfterRender(T,Q,re,oe,ne,Se)}function Ha(k,Q,re){Q.isScene!==!0&&(Q=Ke);const oe=$.get(k),ne=b.state.lights,Se=b.state.shadowsArray,Le=ne.state.version,Oe=te.getParameters(k,ne.state,Se,Q,re),Ie=te.getProgramCacheKey(Oe);let je=oe.programs;oe.environment=k.isMeshStandardMaterial?Q.environment:null,oe.fog=Q.fog,oe.envMap=(k.isMeshStandardMaterial?E:L).get(k.envMap||oe.environment),oe.envMapRotation=oe.environment!==null&&k.envMap===null?Q.environmentRotation:k.envMapRotation,je===void 0&&(k.addEventListener("dispose",qe),je=new Map,oe.programs=je);let Ze=je.get(Ie);if(Ze!==void 0){if(oe.currentProgram===Ze&&oe.lightsStateVersion===Le)return ff(k,Oe),Ze}else Oe.uniforms=te.getUniforms(k),k.onBeforeCompile(Oe,T),Ze=te.acquireProgram(Oe,Ie),je.set(Ie,Ze),oe.uniforms=Oe.uniforms;const Ge=oe.uniforms;return(!k.isShaderMaterial&&!k.isRawShaderMaterial||k.clipping===!0)&&(Ge.clippingPlanes=De.uniform),ff(k,Oe),oe.needsLights=Q2(k),oe.lightsStateVersion=Le,oe.needsLights&&(Ge.ambientLightColor.value=ne.state.ambient,Ge.lightProbe.value=ne.state.probe,Ge.directionalLights.value=ne.state.directional,Ge.directionalLightShadows.value=ne.state.directionalShadow,Ge.spotLights.value=ne.state.spot,Ge.spotLightShadows.value=ne.state.spotShadow,Ge.rectAreaLights.value=ne.state.rectArea,Ge.ltc_1.value=ne.state.rectAreaLTC1,Ge.ltc_2.value=ne.state.rectAreaLTC2,Ge.pointLights.value=ne.state.point,Ge.pointLightShadows.value=ne.state.pointShadow,Ge.hemisphereLights.value=ne.state.hemi,Ge.directionalShadowMap.value=ne.state.directionalShadowMap,Ge.directionalShadowMatrix.value=ne.state.directionalShadowMatrix,Ge.spotShadowMap.value=ne.state.spotShadowMap,Ge.spotLightMatrix.value=ne.state.spotLightMatrix,Ge.spotLightMap.value=ne.state.spotLightMap,Ge.pointShadowMap.value=ne.state.pointShadowMap,Ge.pointShadowMatrix.value=ne.state.pointShadowMatrix),oe.currentProgram=Ze,oe.uniformsList=null,Ze}function df(k){if(k.uniformsList===null){const Q=k.currentProgram.getUniforms();k.uniformsList=ga.seqWithValue(Q.seq,k.uniforms)}return k.uniformsList}function ff(k,Q){const re=$.get(k);re.outputColorSpace=Q.outputColorSpace,re.batching=Q.batching,re.batchingColor=Q.batchingColor,re.instancing=Q.instancing,re.instancingColor=Q.instancingColor,re.instancingMorph=Q.instancingMorph,re.skinning=Q.skinning,re.morphTargets=Q.morphTargets,re.morphNormals=Q.morphNormals,re.morphColors=Q.morphColors,re.morphTargetsCount=Q.morphTargetsCount,re.numClippingPlanes=Q.numClippingPlanes,re.numIntersection=Q.numClipIntersection,re.vertexAlphas=Q.vertexAlphas,re.vertexTangents=Q.vertexTangents,re.toneMapping=Q.toneMapping}function $2(k,Q,re,oe,ne){Q.isScene!==!0&&(Q=Ke),G.resetTextureUnits();const Se=Q.fog,Le=oe.isMeshStandardMaterial?Q.environment:null,Oe=w===null?T.outputColorSpace:w.isXRRenderTarget===!0?w.texture.colorSpace:Et,Ie=(oe.isMeshStandardMaterial?E:L).get(oe.envMap||Le),je=oe.vertexColors===!0&&!!re.attributes.color&&re.attributes.color.itemSize===4,Ze=!!re.attributes.tangent&&(!!oe.normalMap||oe.anisotropy>0),Ge=!!re.morphAttributes.position,it=!!re.morphAttributes.normal,ft=!!re.morphAttributes.color;let At=li;oe.toneMapped&&(w===null||w.isXRRenderTarget===!0)&&(At=T.toneMapping);const Pt=re.morphAttributes.position||re.morphAttributes.normal||re.morphAttributes.color,mt=Pt!==void 0?Pt.length:0,We=$.get(oe),St=b.state.lights;if(ce===!0&&(fe===!0||k!==R)){const Qt=k===R&&oe.id===B;De.setState(oe,k,Qt)}let rt=!1;oe.version===We.__version?(We.needsLights&&We.lightsStateVersion!==St.state.version||We.outputColorSpace!==Oe||ne.isBatchedMesh&&We.batching===!1||!ne.isBatchedMesh&&We.batching===!0||ne.isBatchedMesh&&We.batchingColor===!0&&ne.colorTexture===null||ne.isBatchedMesh&&We.batchingColor===!1&&ne.colorTexture!==null||ne.isInstancedMesh&&We.instancing===!1||!ne.isInstancedMesh&&We.instancing===!0||ne.isSkinnedMesh&&We.skinning===!1||!ne.isSkinnedMesh&&We.skinning===!0||ne.isInstancedMesh&&We.instancingColor===!0&&ne.instanceColor===null||ne.isInstancedMesh&&We.instancingColor===!1&&ne.instanceColor!==null||ne.isInstancedMesh&&We.instancingMorph===!0&&ne.morphTexture===null||ne.isInstancedMesh&&We.instancingMorph===!1&&ne.morphTexture!==null||We.envMap!==Ie||oe.fog===!0&&We.fog!==Se||We.numClippingPlanes!==void 0&&(We.numClippingPlanes!==De.numPlanes||We.numIntersection!==De.numIntersection)||We.vertexAlphas!==je||We.vertexTangents!==Ze||We.morphTargets!==Ge||We.morphNormals!==it||We.morphColors!==ft||We.toneMapping!==At||We.morphTargetsCount!==mt)&&(rt=!0):(rt=!0,We.__version=oe.version);let mn=We.currentProgram;rt===!0&&(mn=Ha(oe,Q,ne));let Ns=!1,gn=!1,Mr=!1;const wt=mn.getUniforms(),hn=We.uniforms;if(F.useProgram(mn.program)&&(Ns=!0,gn=!0,Mr=!0),oe.id!==B&&(B=oe.id,gn=!0),Ns||R!==k){F.buffers.depth.getReversed()&&k.reversedDepth!==!0&&(k._reversedDepth=!0,k.updateProjectionMatrix()),wt.setValue(A,"projectionMatrix",k.projectionMatrix),wt.setValue(A,"viewMatrix",k.matrixWorldInverse);const un=wt.map.cameraPosition;un!==void 0&&un.setValue(A,Ee.setFromMatrixPosition(k.matrixWorld)),I.logarithmicDepthBuffer&&wt.setValue(A,"logDepthBufFC",2/(Math.log(k.far+1)/Math.LN2)),(oe.isMeshPhongMaterial||oe.isMeshToonMaterial||oe.isMeshLambertMaterial||oe.isMeshBasicMaterial||oe.isMeshStandardMaterial||oe.isShaderMaterial)&&wt.setValue(A,"isOrthographic",k.isOrthographicCamera===!0),R!==k&&(R=k,gn=!0,Mr=!0)}if(ne.isSkinnedMesh){wt.setOptional(A,ne,"bindMatrix"),wt.setOptional(A,ne,"bindMatrixInverse");const Qt=ne.skeleton;Qt&&(Qt.boneTexture===null&&Qt.computeBoneTexture(),wt.setValue(A,"boneTexture",Qt.boneTexture,G))}ne.isBatchedMesh&&(wt.setOptional(A,ne,"batchingTexture"),wt.setValue(A,"batchingTexture",ne._matricesTexture,G),wt.setOptional(A,ne,"batchingIdTexture"),wt.setValue(A,"batchingIdTexture",ne._indirectTexture,G),wt.setOptional(A,ne,"batchingColorTexture"),ne._colorsTexture!==null&&wt.setValue(A,"batchingColorTexture",ne._colorsTexture,G));const Mn=re.morphAttributes;if((Mn.position!==void 0||Mn.normal!==void 0||Mn.color!==void 0)&&He.update(ne,re,mn),(gn||We.receiveShadow!==ne.receiveShadow)&&(We.receiveShadow=ne.receiveShadow,wt.setValue(A,"receiveShadow",ne.receiveShadow)),oe.isMeshGouraudMaterial&&oe.envMap!==null&&(hn.envMap.value=Ie,hn.flipEnvMap.value=Ie.isCubeTexture&&Ie.isRenderTargetTexture===!1?-1:1),oe.isMeshStandardMaterial&&oe.envMap===null&&Q.environment!==null&&(hn.envMapIntensity.value=Q.environmentIntensity),hn.dfgLUT!==void 0&&(hn.dfgLUT.value=bv()),gn&&(wt.setValue(A,"toneMappingExposure",T.toneMappingExposure),We.needsLights&&J2(hn,Mr),Se&&oe.fog===!0&&Te.refreshFogUniforms(hn,Se),Te.refreshMaterialUniforms(hn,oe,ae,Z,b.state.transmissionRenderTarget[k.id]),ga.upload(A,df(We),hn,G)),oe.isShaderMaterial&&oe.uniformsNeedUpdate===!0&&(ga.upload(A,df(We),hn,G),oe.uniformsNeedUpdate=!1),oe.isSpriteMaterial&&wt.setValue(A,"center",ne.center),wt.setValue(A,"modelViewMatrix",ne.modelViewMatrix),wt.setValue(A,"normalMatrix",ne.normalMatrix),wt.setValue(A,"modelMatrix",ne.matrixWorld),oe.isShaderMaterial||oe.isRawShaderMaterial){const Qt=oe.uniformsGroups;for(let un=0,wc=Qt.length;un<wc;un++){const Vi=Qt[un];we.update(Vi,mn),we.bind(Vi,mn)}}return mn}function J2(k,Q){k.ambientLightColor.needsUpdate=Q,k.lightProbe.needsUpdate=Q,k.directionalLights.needsUpdate=Q,k.directionalLightShadows.needsUpdate=Q,k.pointLights.needsUpdate=Q,k.pointLightShadows.needsUpdate=Q,k.spotLights.needsUpdate=Q,k.spotLightShadows.needsUpdate=Q,k.rectAreaLights.needsUpdate=Q,k.hemisphereLights.needsUpdate=Q}function Q2(k){return k.isMeshLambertMaterial||k.isMeshToonMaterial||k.isMeshPhongMaterial||k.isMeshStandardMaterial||k.isShadowMaterial||k.isShaderMaterial&&k.lights===!0}this.getActiveCubeFace=function(){return U},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return w},this.setRenderTargetTextures=function(k,Q,re){const oe=$.get(k);oe.__autoAllocateDepthBuffer=k.resolveDepthBuffer===!1,oe.__autoAllocateDepthBuffer===!1&&(oe.__useRenderToTexture=!1),$.get(k.texture).__webglTexture=Q,$.get(k.depthTexture).__webglTexture=oe.__autoAllocateDepthBuffer?void 0:re,oe.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(k,Q){const re=$.get(k);re.__webglFramebuffer=Q,re.__useDefaultFramebuffer=Q===void 0};const e3=A.createFramebuffer();this.setRenderTarget=function(k,Q=0,re=0){w=k,U=Q,S=re;let oe=!0,ne=null,Se=!1,Le=!1;if(k){const Ie=$.get(k);if(Ie.__useDefaultFramebuffer!==void 0)F.bindFramebuffer(A.FRAMEBUFFER,null),oe=!1;else if(Ie.__webglFramebuffer===void 0)G.setupRenderTarget(k);else if(Ie.__hasExternalTextures)G.rebindTextures(k,$.get(k.texture).__webglTexture,$.get(k.depthTexture).__webglTexture);else if(k.depthBuffer){const Ge=k.depthTexture;if(Ie.__boundDepthTexture!==Ge){if(Ge!==null&&$.has(Ge)&&(k.width!==Ge.image.width||k.height!==Ge.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");G.setupDepthRenderbuffer(k)}}const je=k.texture;(je.isData3DTexture||je.isDataArrayTexture||je.isCompressedArrayTexture)&&(Le=!0);const Ze=$.get(k).__webglFramebuffer;k.isWebGLCubeRenderTarget?(Array.isArray(Ze[Q])?ne=Ze[Q][re]:ne=Ze[Q],Se=!0):k.samples>0&&G.useMultisampledRTT(k)===!1?ne=$.get(k).__webglMultisampledFramebuffer:Array.isArray(Ze)?ne=Ze[re]:ne=Ze,O.copy(k.viewport),y.copy(k.scissor),H=k.scissorTest}else O.copy(ge).multiplyScalar(ae).floor(),y.copy(pe).multiplyScalar(ae).floor(),H=de;if(re!==0&&(ne=e3),F.bindFramebuffer(A.FRAMEBUFFER,ne)&&oe&&F.drawBuffers(k,ne),F.viewport(O),F.scissor(y),F.setScissorTest(H),Se){const Ie=$.get(k.texture);A.framebufferTexture2D(A.FRAMEBUFFER,A.COLOR_ATTACHMENT0,A.TEXTURE_CUBE_MAP_POSITIVE_X+Q,Ie.__webglTexture,re)}else if(Le){const Ie=Q;for(let je=0;je<k.textures.length;je++){const Ze=$.get(k.textures[je]);A.framebufferTextureLayer(A.FRAMEBUFFER,A.COLOR_ATTACHMENT0+je,Ze.__webglTexture,re,Ie)}}else if(k!==null&&re!==0){const Ie=$.get(k.texture);A.framebufferTexture2D(A.FRAMEBUFFER,A.COLOR_ATTACHMENT0,A.TEXTURE_2D,Ie.__webglTexture,re)}B=-1},this.readRenderTargetPixels=function(k,Q,re,oe,ne,Se,Le,Oe=0){if(!(k&&k.isWebGLRenderTarget)){et("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let Ie=$.get(k).__webglFramebuffer;if(k.isWebGLCubeRenderTarget&&Le!==void 0&&(Ie=Ie[Le]),Ie){F.bindFramebuffer(A.FRAMEBUFFER,Ie);try{const je=k.textures[Oe],Ze=je.format,Ge=je.type;if(!I.textureFormatReadable(Ze)){et("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!I.textureTypeReadable(Ge)){et("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Q>=0&&Q<=k.width-oe&&re>=0&&re<=k.height-ne&&(k.textures.length>1&&A.readBuffer(A.COLOR_ATTACHMENT0+Oe),A.readPixels(Q,re,oe,ne,Ve.convert(Ze),Ve.convert(Ge),Se))}finally{const je=w!==null?$.get(w).__webglFramebuffer:null;F.bindFramebuffer(A.FRAMEBUFFER,je)}}},this.readRenderTargetPixelsAsync=async function(k,Q,re,oe,ne,Se,Le,Oe=0){if(!(k&&k.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let Ie=$.get(k).__webglFramebuffer;if(k.isWebGLCubeRenderTarget&&Le!==void 0&&(Ie=Ie[Le]),Ie)if(Q>=0&&Q<=k.width-oe&&re>=0&&re<=k.height-ne){F.bindFramebuffer(A.FRAMEBUFFER,Ie);const je=k.textures[Oe],Ze=je.format,Ge=je.type;if(!I.textureFormatReadable(Ze))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!I.textureTypeReadable(Ge))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const it=A.createBuffer();A.bindBuffer(A.PIXEL_PACK_BUFFER,it),A.bufferData(A.PIXEL_PACK_BUFFER,Se.byteLength,A.STREAM_READ),k.textures.length>1&&A.readBuffer(A.COLOR_ATTACHMENT0+Oe),A.readPixels(Q,re,oe,ne,Ve.convert(Ze),Ve.convert(Ge),0);const ft=w!==null?$.get(w).__webglFramebuffer:null;F.bindFramebuffer(A.FRAMEBUFFER,ft);const At=A.fenceSync(A.SYNC_GPU_COMMANDS_COMPLETE,0);return A.flush(),await sp(A,At,4),A.bindBuffer(A.PIXEL_PACK_BUFFER,it),A.getBufferSubData(A.PIXEL_PACK_BUFFER,0,Se),A.deleteBuffer(it),A.deleteSync(At),Se}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(k,Q=null,re=0){const oe=Math.pow(2,-re),ne=Math.floor(k.image.width*oe),Se=Math.floor(k.image.height*oe),Le=Q!==null?Q.x:0,Oe=Q!==null?Q.y:0;G.setTexture2D(k,0),A.copyTexSubImage2D(A.TEXTURE_2D,re,0,0,Le,Oe,ne,Se),F.unbindTexture()};const t3=A.createFramebuffer(),n3=A.createFramebuffer();this.copyTextureToTexture=function(k,Q,re=null,oe=null,ne=0,Se=null){Se===null&&(ne!==0?(Ws("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Se=ne,ne=0):Se=0);let Le,Oe,Ie,je,Ze,Ge,it,ft,At;const Pt=k.isCompressedTexture?k.mipmaps[Se]:k.image;if(re!==null)Le=re.max.x-re.min.x,Oe=re.max.y-re.min.y,Ie=re.isBox3?re.max.z-re.min.z:1,je=re.min.x,Ze=re.min.y,Ge=re.isBox3?re.min.z:0;else{const Mn=Math.pow(2,-ne);Le=Math.floor(Pt.width*Mn),Oe=Math.floor(Pt.height*Mn),k.isDataArrayTexture?Ie=Pt.depth:k.isData3DTexture?Ie=Math.floor(Pt.depth*Mn):Ie=1,je=0,Ze=0,Ge=0}oe!==null?(it=oe.x,ft=oe.y,At=oe.z):(it=0,ft=0,At=0);const mt=Ve.convert(Q.format),We=Ve.convert(Q.type);let St;Q.isData3DTexture?(G.setTexture3D(Q,0),St=A.TEXTURE_3D):Q.isDataArrayTexture||Q.isCompressedArrayTexture?(G.setTexture2DArray(Q,0),St=A.TEXTURE_2D_ARRAY):(G.setTexture2D(Q,0),St=A.TEXTURE_2D),A.pixelStorei(A.UNPACK_FLIP_Y_WEBGL,Q.flipY),A.pixelStorei(A.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Q.premultiplyAlpha),A.pixelStorei(A.UNPACK_ALIGNMENT,Q.unpackAlignment);const rt=A.getParameter(A.UNPACK_ROW_LENGTH),mn=A.getParameter(A.UNPACK_IMAGE_HEIGHT),Ns=A.getParameter(A.UNPACK_SKIP_PIXELS),gn=A.getParameter(A.UNPACK_SKIP_ROWS),Mr=A.getParameter(A.UNPACK_SKIP_IMAGES);A.pixelStorei(A.UNPACK_ROW_LENGTH,Pt.width),A.pixelStorei(A.UNPACK_IMAGE_HEIGHT,Pt.height),A.pixelStorei(A.UNPACK_SKIP_PIXELS,je),A.pixelStorei(A.UNPACK_SKIP_ROWS,Ze),A.pixelStorei(A.UNPACK_SKIP_IMAGES,Ge);const wt=k.isDataArrayTexture||k.isData3DTexture,hn=Q.isDataArrayTexture||Q.isData3DTexture;if(k.isDepthTexture){const Mn=$.get(k),Qt=$.get(Q),un=$.get(Mn.__renderTarget),wc=$.get(Qt.__renderTarget);F.bindFramebuffer(A.READ_FRAMEBUFFER,un.__webglFramebuffer),F.bindFramebuffer(A.DRAW_FRAMEBUFFER,wc.__webglFramebuffer);for(let Vi=0;Vi<Ie;Vi++)wt&&(A.framebufferTextureLayer(A.READ_FRAMEBUFFER,A.COLOR_ATTACHMENT0,$.get(k).__webglTexture,ne,Ge+Vi),A.framebufferTextureLayer(A.DRAW_FRAMEBUFFER,A.COLOR_ATTACHMENT0,$.get(Q).__webglTexture,Se,At+Vi)),A.blitFramebuffer(je,Ze,Le,Oe,it,ft,Le,Oe,A.DEPTH_BUFFER_BIT,A.NEAREST);F.bindFramebuffer(A.READ_FRAMEBUFFER,null),F.bindFramebuffer(A.DRAW_FRAMEBUFFER,null)}else if(ne!==0||k.isRenderTargetTexture||$.has(k)){const Mn=$.get(k),Qt=$.get(Q);F.bindFramebuffer(A.READ_FRAMEBUFFER,t3),F.bindFramebuffer(A.DRAW_FRAMEBUFFER,n3);for(let un=0;un<Ie;un++)wt?A.framebufferTextureLayer(A.READ_FRAMEBUFFER,A.COLOR_ATTACHMENT0,Mn.__webglTexture,ne,Ge+un):A.framebufferTexture2D(A.READ_FRAMEBUFFER,A.COLOR_ATTACHMENT0,A.TEXTURE_2D,Mn.__webglTexture,ne),hn?A.framebufferTextureLayer(A.DRAW_FRAMEBUFFER,A.COLOR_ATTACHMENT0,Qt.__webglTexture,Se,At+un):A.framebufferTexture2D(A.DRAW_FRAMEBUFFER,A.COLOR_ATTACHMENT0,A.TEXTURE_2D,Qt.__webglTexture,Se),ne!==0?A.blitFramebuffer(je,Ze,Le,Oe,it,ft,Le,Oe,A.COLOR_BUFFER_BIT,A.NEAREST):hn?A.copyTexSubImage3D(St,Se,it,ft,At+un,je,Ze,Le,Oe):A.copyTexSubImage2D(St,Se,it,ft,je,Ze,Le,Oe);F.bindFramebuffer(A.READ_FRAMEBUFFER,null),F.bindFramebuffer(A.DRAW_FRAMEBUFFER,null)}else hn?k.isDataTexture||k.isData3DTexture?A.texSubImage3D(St,Se,it,ft,At,Le,Oe,Ie,mt,We,Pt.data):Q.isCompressedArrayTexture?A.compressedTexSubImage3D(St,Se,it,ft,At,Le,Oe,Ie,mt,Pt.data):A.texSubImage3D(St,Se,it,ft,At,Le,Oe,Ie,mt,We,Pt):k.isDataTexture?A.texSubImage2D(A.TEXTURE_2D,Se,it,ft,Le,Oe,mt,We,Pt.data):k.isCompressedTexture?A.compressedTexSubImage2D(A.TEXTURE_2D,Se,it,ft,Pt.width,Pt.height,mt,Pt.data):A.texSubImage2D(A.TEXTURE_2D,Se,it,ft,Le,Oe,mt,We,Pt);A.pixelStorei(A.UNPACK_ROW_LENGTH,rt),A.pixelStorei(A.UNPACK_IMAGE_HEIGHT,mn),A.pixelStorei(A.UNPACK_SKIP_PIXELS,Ns),A.pixelStorei(A.UNPACK_SKIP_ROWS,gn),A.pixelStorei(A.UNPACK_SKIP_IMAGES,Mr),Se===0&&Q.generateMipmaps&&A.generateMipmap(St),F.unbindTexture()},this.initRenderTarget=function(k){$.get(k).__webglFramebuffer===void 0&&G.setupRenderTarget(k)},this.initTexture=function(k){k.isCubeTexture?G.setTextureCube(k,0):k.isData3DTexture?G.setTexture3D(k,0):k.isDataArrayTexture||k.isCompressedArrayTexture?G.setTexture2DArray(k,0):G.setTexture2D(k,0),F.unbindTexture()},this.resetState=function(){U=0,S=0,w=null,F.reset(),W.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Fn}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const t=this.getContext();t.drawingBufferColorSpace=nt._getDrawingBufferColorSpace(e),t.unpackColorSpace=nt._getUnpackColorSpace()}}class _v{engine;scene;constructor(e){this.engine=e,this.scene=new Th;let t=new $t;t.name="groupEdge",this.scene.add(t)}}class yv{engine;perspectiveCamera;orthographicCamera;constructor(e){this.engine=e,this.perspectiveCamera=new Zt(60,this.engine.container.clientWidth/this.engine.container.clientHeight,.1,1e3),this.perspectiveCamera.position.set(2,2,2),this.perspectiveCamera.lookAt(0,0,0);const t=50,n=this.engine.container.clientWidth/this.engine.container.clientHeight;this.orthographicCamera=new Ri(t*n/-2,t*n/2,t/2,t/-2,.1,1e3)}switchCurrentCamera(){this.engine.camera===this.perspectiveCamera?this.switchToOrthographicCamera():this.switchToPerspectiveCamera()}switchToPerspectiveCamera(){const e=this.engine.camera.position.clone(),t=this.engine.controls.target.clone();this.engine.camera=this.perspectiveCamera,this.engine.scene.camera=this.perspectiveCamera,this.perspectiveCamera.position.copy(e),this.perspectiveCamera.lookAt(t),this.engine.controlModule.orbitControls.object=this.perspectiveCamera,this.engine.controlModule.firstPersonControls.camera=this.perspectiveCamera,this.engine.composerModule.init()}switchToOrthographicCamera(){const e=this.engine.camera.position.clone(),t=this.engine.controls.target.clone();this.engine.camera=this.orthographicCamera,this.engine.scene.camera=this.orthographicCamera,this.orthographicCamera.position.copy(e),this.orthographicCamera.lookAt(t),this.engine.controlModule.orbitControls.object=this.orthographicCamera,this.engine.controlModule.firstPersonControls.camera=this.orthographicCamera,this.engine.composerModule.init()}getCameraType(){return this.engine.camera===this.perspectiveCamera?"perspective":this.engine.camera===this.orthographicCamera?"orthographic":"perspective"}getCameraPose(){const e=this.engine.camera,t=this.getCameraType(),n={type:t,position:{x:e.position.x,y:e.position.y,z:e.position.z},rotation:{x:e.rotation.x,y:e.rotation.y,z:e.rotation.z},quaternion:{x:e.quaternion.x,y:e.quaternion.y,z:e.quaternion.z,w:e.quaternion.w}};return this.engine.controls&&this.engine.controls.target&&(n.target={x:this.engine.controls.target.x,y:this.engine.controls.target.y,z:this.engine.controls.target.z}),t==="orthographic"&&(n.zoom=e.zoom),n}restoreCameraPose(e){this.getCameraType()!==e.type&&(e.type==="perspective"?this.switchToPerspectiveCamera():this.switchToOrthographicCamera());const t=this.engine.camera;t.position.set(e.position.x,e.position.y,e.position.z),e.quaternion?t.quaternion.set(e.quaternion.x,e.quaternion.y,e.quaternion.z,e.quaternion.w):e.rotation&&t.rotation.set(e.rotation.x,e.rotation.y,e.rotation.z),e.target&&this.engine.controls&&this.engine.controls.target&&this.engine.controls.target.set(e.target.x,e.target.y,e.target.z),e.type==="orthographic"&&e.zoom!==void 0&&(t.zoom=e.zoom,t.updateProjectionMatrix()),t.updateMatrix(),t.updateMatrixWorld(!0),this.engine.controls&&this.engine.controls.update&&this.engine.controls.update()}}class Mv{engine;deviceType;constructor(e){this.engine=e,this.deviceType="PC"}getDeviceType(){return this.deviceType}getContainerSize(){return{width:this.engine.container.clientWidth,height:this.engine.container.clientHeight}}}class Sv{engine;renderer;constructor(e){this.engine=e,this.renderer=null}createRenderer(){const{width:e,height:t}=this.engine.deviceModule.getContainerSize();return this.renderer=new ju({antialias:this.engine.options.antialias??!0,alpha:!0,premultipliedAlpha:!1,stencil:!0}),this.renderer.setClearColor(0,0),this.renderer.setSize(e,t),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=Pc,this.renderer.localClippingEnabled=!0,this.renderer.outputColorSpace=pt,this.renderer.toneMapping=no,this.renderer.toneMappingExposure=1.5,this.engine.container.appendChild(this.renderer.domElement),this.renderer}disposeRenderer(){this.renderer?.dispose()}}const Zu={type:"change"},$l={type:"start"},qu={type:"end"},va=new rs,Yu=new Tt,wv=Math.cos(70*Zs.DEG2RAD),Bt=new P,an=2*Math.PI,ut={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},Jl=1e-6;class Ev extends f0{constructor(e,t,n=null){super(t,n),this.engine=e,this.state=ut.NONE,this.target=new P,this.cursor=new P,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Wi.ROTATE,MIDDLE:Wi.DOLLY,RIGHT:Wi.PAN},this.touches={ONE:Xi.ROTATE,TWO:Xi.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new P,this._lastQuaternion=new An,this._lastTargetPosition=new P,this._quat=new An().setFromUnitVectors(t.up,new P(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new gu,this._sphericalDelta=new gu,this._scale=1,this._panOffset=new P,this._rotateStart=new ue,this._rotateEnd=new ue,this._rotateDelta=new ue,this._panStart=new ue,this._panEnd=new ue,this._panDelta=new ue,this._dollyStart=new ue,this._dollyEnd=new ue,this._dollyDelta=new ue,this._dollyDirection=new P,this._mouse=new ue,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Cv.bind(this),this._onPointerDown=Tv.bind(this),this._onPointerUp=Av.bind(this),this._onContextMenu=kv.bind(this),this._onMouseWheel=Lv.bind(this),this._onKeyDown=Dv.bind(this),this._onTouchStart=Iv.bind(this),this._onTouchMove=Nv.bind(this),this._onMouseDown=Pv.bind(this),this._onMouseMove=Rv.bind(this),this._interceptControlDown=Uv.bind(this),this._interceptControlUp=Bv.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(Zu),this.update(),this.state=ut.NONE}update(e=null){const t=this.object.position;Bt.copy(t).sub(this.target),Bt.applyQuaternion(this._quat),this._spherical.setFromVector3(Bt),this.autoRotate&&this.state===ut.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let n=this.minAzimuthAngle,i=this.maxAzimuthAngle;isFinite(n)&&isFinite(i)&&(n<-Math.PI?n+=an:n>Math.PI&&(n-=an),i<-Math.PI?i+=an:i>Math.PI&&(i-=an),n<=i?this._spherical.theta=Math.max(n,Math.min(i,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(n+i)/2?Math.max(n,this._spherical.theta):Math.min(i,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let r=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const a=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),r=a!=this._spherical.radius}if(Bt.setFromSpherical(this._spherical),Bt.applyQuaternion(this._quatInverse),t.copy(this.target).add(Bt),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let a=null;if(this.object.isPerspectiveCamera){const o=Bt.length();a=this._clampDistance(o*this._scale);const l=o-a;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),r=!!l}else if(this.object.isOrthographicCamera){const o=new P(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),r=l!==this.object.zoom;const c=new P(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),a=Bt.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;a!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(a).add(this.object.position):(va.origin.copy(this.object.position),va.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(va.direction))<wv?this.object.lookAt(this.target):(Yu.setFromNormalAndCoplanarPoint(this.object.up,this.target),va.intersectPlane(Yu,this.target))))}else if(this.object.isOrthographicCamera){const a=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),a!==this.object.zoom&&(this.object.updateProjectionMatrix(),r=!0)}return this._scale=1,this._performCursorZoom=!1,r||this._lastPosition.distanceToSquared(this.object.position)>Jl||8*(1-this._lastQuaternion.dot(this.object.quaternion))>Jl||this._lastTargetPosition.distanceToSquared(this.target)>Jl?(this.dispatchEvent(Zu),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?an/60*this.autoRotateSpeed*e:an/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){Bt.setFromMatrixColumn(t,0),Bt.multiplyScalar(-e),this._panOffset.add(Bt)}_panUp(e,t){this.screenSpacePanning===!0?Bt.setFromMatrixColumn(t,1):(Bt.setFromMatrixColumn(t,0),Bt.crossVectors(this.object.up,Bt)),Bt.multiplyScalar(e),this._panOffset.add(Bt)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const i=this.object.position;Bt.copy(i).sub(this.target);let r=Bt.length();r*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*r/n.clientHeight,this.object.matrix),this._panUp(2*t*r/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),i=e-n.left,r=t-n.top,a=n.width,o=n.height;this._mouse.x=i/a*2-1,this._mouse.y=-(r/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(an*this._rotateDelta.x/t.clientHeight),this._rotateUp(an*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(an*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-an*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(an*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-an*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0;break}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),i=.5*(e.pageY+t.y);this._rotateStart.set(n,i)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),i=.5*(e.pageY+t.y);this._panStart.set(n,i)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,i=e.pageY-t.y,r=Math.sqrt(n*n+i*i);this._dollyStart.set(0,r)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateEnd.set(i,r)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(an*this._rotateDelta.x/t.clientHeight),this._rotateUp(an*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),i=.5*(e.pageY+t.y);this._panEnd.set(n,i)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,i=e.pageY-t.y,r=Math.sqrt(n*n+i*i);this._dollyEnd.set(0,r),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const a=(e.pageX+t.x)*.5,o=(e.pageY+t.y)*.5;this._updateZoomParameters(a,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId){this._pointers.splice(t,1);return}}_isTrackingPointer(e){for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId)return!0;return!1}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new ue,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[t]}_customWheelEvent(e){const t=e.deltaMode,n={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(t){case 1:n.deltaY*=16;break;case 2:n.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(n.deltaY*=10),n}}function Tv(s){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(s.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(s)&&(this._addPointer(s),s.pointerType==="touch"?this._onTouchStart(s):this._onMouseDown(s)))}function Cv(s){this.enabled!==!1&&(s.pointerType==="touch"?this._onTouchMove(s):this._onMouseMove(s))}function Av(s){switch(this._removePointer(s),this._pointers.length){case 0:this.domElement.releasePointerCapture(s.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(qu),this.state=ut.NONE;break;case 1:const e=this._pointers[0],t=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:t.x,pageY:t.y});break}}function Pv(s){let e;switch(s.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Wi.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(s),this.state=ut.DOLLY;break;case Wi.ROTATE:if(s.ctrlKey||s.metaKey||s.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(s),this.state=ut.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(s),this.state=ut.ROTATE}break;case Wi.PAN:if(s.ctrlKey||s.metaKey||s.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(s),this.state=ut.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(s),this.state=ut.PAN}break;default:this.state=ut.NONE}this.state!==ut.NONE&&this.dispatchEvent($l)}function Rv(s){switch(this.state){case ut.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(s);break;case ut.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(s);break;case ut.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(s);break}}function Lv(s){this.enabled===!1||this.enableZoom===!1||this.state!==ut.NONE||(s.preventDefault(),this.dispatchEvent($l),this._handleMouseWheel(this._customWheelEvent(s)),this.dispatchEvent(qu))}function Dv(s){this.enabled!==!1&&this._handleKeyDown(s)}function Iv(s){switch(this._trackPointer(s),this._pointers.length){case 1:switch(this.touches.ONE){case Xi.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(s),this.state=ut.TOUCH_ROTATE;break;case Xi.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(s),this.state=ut.TOUCH_PAN;break;default:this.state=ut.NONE}break;case 2:switch(this.touches.TWO){case Xi.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(s),this.state=ut.TOUCH_DOLLY_PAN;break;case Xi.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(s),this.state=ut.TOUCH_DOLLY_ROTATE;break;default:this.state=ut.NONE}break;default:this.state=ut.NONE}this.state!==ut.NONE&&this.dispatchEvent($l)}function Nv(s){switch(this._trackPointer(s),this.state){case ut.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(s),this.update();break;case ut.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(s),this.update();break;case ut.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(s),this.update();break;case ut.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(s),this.update();break;default:this.state=ut.NONE}}function kv(s){this.enabled!==!1&&s.preventDefault()}function Uv(s){s.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Bv(s){s.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}class Ku{constructor(e,t,n,i){this._Engine=e,this.camera=t,this.domElement=n,this._isEnabled=!1,this._rayOriginOffset=new P(0,-1,0),this._camerLocalDirection=new P,this._tmpVector=new P,this._rayCaster=new Li,this._fallingTime=0,this._euler=new sn(0,0,0,"YZX"),this._prevMouseX=0,this._prevMouseY=0,this.applyGravity=!1,this.gravityMinHeight=!0,this.applyCollision=!0,this.positionEasing=!0,this.lookflag=1,this.lookSpeed=.008,this.moveSpeed=.02,this.playerHeight=1.4,this.maxRotateX=.8,this.g=9.8,this.bindmousedown=this._Engine&&this._Engine.DeviceType!=="PC"?this.onTouchStart.bind(this):this.onMouseDown.bind(this),this.bindmouseup=this._Engine&&this._Engine.DeviceType!=="PC"?this.onTouchEnd.bind(this):this.onMouseUp.bind(this),this.bindmousemove=this._Engine&&this._Engine.DeviceType!=="PC"?this.onTouchMove.bind(this):this.onMouseMove.bind(this),this.bindonKeyDown=this.onKeyDown.bind(this),this.bindonKeyUp=this.onKeyUp.bind(this),this.bindMousewheel=this.onMousewheel.bind(this),this.needMousewheel=!1,this.moveWheelRun=!0,this.moveWheelStop=!1,this.wheelClock,this.keydown=!1,this.GetEngine=()=>e}set colliders(e){this._rayCastObjects=e}set enabled(e){this._isEnabled!==e&&(this._isEnabled=e,this._euler.setFromQuaternion(this.camera.quaternion),e?this.addEvents():this.removeEvents())}get enabled(){return this._isEnabled}addEvents(){const e=this._Engine?.DeviceType,t=e==="PC"||!e;console.log("[FirstPersonCameraControl] addEvents - DeviceType:",e,"isPC:",t),t?(console.log("[FirstPersonCameraControl] 添加鼠标事件监听器 - mousedown, mouseup"),this.domElement.addEventListener("mousedown",this.bindmousedown,!1),this.domElement.addEventListener("mouseup",this.bindmouseup,!1)):(console.log("[FirstPersonCameraControl] 添加触摸事件监听器"),this.domElement.addEventListener("touchstart",this.bindmousedown,!1),this.domElement.addEventListener("touchend",this.bindmouseup,!1)),window.addEventListener("keydown",this.bindonKeyDown,!1),window.addEventListener("keyup",this.bindonKeyUp,!1),this.needMousewheel&&(document.addEventListener&&document.addEventListener("DOMMouseScroll",this.bindMousewheel,!1),window.addEventListener("mousewheel",this.bindMousewheel,!1))}removeEvents(){this._Engine&&this._Engine.DeviceType!=="PC"?(this.domElement.removeEventListener("touchstart",this.bindmousedown),this.domElement.removeEventListener("touchend",this.bindmouseup),this.domElement.removeEventListener("touchmove",this.bindmousemove)):(this.domElement.removeEventListener("mousedown",this.bindmousedown),this.domElement.removeEventListener("mouseup",this.bindmouseup),this.domElement.removeEventListener("mousemove",this.bindmousemove)),window.removeEventListener("keydown",this.bindonKeyDown),window.removeEventListener("keyup",this.bindonKeyUp),this.needMousewheel&&(document.addEventListener&&document.removeEventListener("DOMMouseScroll",this.bindMousewheel),window.removeEventListener("mousewheel",this.bindMousewheel))}onMousewheel(e){debugger;let t;switch(e.wheelDelta?(e.wheelDelta>0&&(t="up"),e.wheelDelta<0&&(t="down")):e.detail&&(e.detail<0&&(t="up"),e.detail>0&&(t="down")),t){case"up":this._camerLocalDirection.z=1;break;case"down":this._camerLocalDirection.z=-1;break}this.moveWheelRun==!0?(this.moveWheelRun=!1,this.moveWheelStop=!0,this.wheelClock=setTimeout(()=>{this.moveWheelStop==!0&&(this.moveWheelStop=!1,this.moveWheelRun=!0,this._camerLocalDirection.z=0)},200)):(clearTimeout(this.wheelClock),this.wheelClock=setTimeout(()=>{this.moveWheelStop==!0&&(this.moveWheelStop=!1,this.moveWheelRun=!0,this._camerLocalDirection.z=0)},150))}onMouseDown(e){console.log("[FirstPersonCameraControl] onMouseDown 被调用",e),this.domElement.addEventListener("mousemove",this.bindmousemove,!1),this._prevMouseX=e.screenX,this._prevMouseY=e.screenY}onMouseMove(e){if(this._isEnabled==!1)return;let t=this._prevMouseX?e.screenX-this._prevMouseX:0,n=this._prevMouseY?e.screenY-this._prevMouseY:0,i=this._euler.x-n*this.lookflag*this.lookSpeed;i>=0?i<this.maxRotateX?this._euler.x=i:this._euler.x=this.maxRotateX:i>-this.maxRotateX?this._euler.x=i:this._euler.x=-this.maxRotateX,this._euler.y-=t*this.lookSpeed,this.camera.quaternion.setFromEuler(this._euler),this._prevMouseX=e.screenX,this._prevMouseY=e.screenY;let r=this.GetEngine();r.movefirst=!0;var a=new CustomEvent("bimengine:camerachange",{detail:""});window.dispatchEvent(a)}onMouseUp(e){let t=this.GetEngine();t.movefirst=!1,this.domElement.removeEventListener("mousemove",this.bindmousemove)}onTouchStart(e){this.domElement.addEventListener("touchmove",this.bindmousemove,!1),this._prevMouseX=e.targetTouches[0].clientX,this._prevMouseY=e.targetTouches[0].clientY}onTouchMove(e){if(this._isEnabled==!1)return;let t=this._prevMouseX?e.targetTouches[0].clientX-this._prevMouseX:0,n=this._prevMouseY?e.targetTouches[0].clientY-this._prevMouseY:0,i=this._euler.x-n*this.lookflag*this.lookSpeed;i>=0?i<this.maxRotateX?this._euler.x=i:this._euler.x=this.maxRotateX:i>-this.maxRotateX?this._euler.x=i:this._euler.x=-this.maxRotateX,this._euler.y-=t*this.lookSpeed,this.camera.quaternion.setFromEuler(this._euler),this._prevMouseX=e.targetTouches[0].clientX,this._prevMouseY=e.targetTouches[0].clientY;let r=this.GetEngine();r.movefirst=!0;var a=new CustomEvent("bimengine:camerachange",{detail:""});window.dispatchEvent(a)}onTouchEnd(e){let t=this.GetEngine();t.movefirst=!1,this.domElement.removeEventListener("touchmove",this.bindmousemove)}onKeyDown(e){var t=new CustomEvent("bimengine:camerachange",{detail:""});let n=this.GetEngine();switch(n.movefirst=!0,window.dispatchEvent(t),e.keyCode){case 38:this.rotateY(-1);break;case 81:this.keydown=!0,this._camerLocalDirection.y=1;break;case 69:this._camerLocalDirection.y=-1;break;case 87:this._camerLocalDirection.z=1;break;case 37:this.rotateX(-1);break;case 65:this._camerLocalDirection.x=-1;break;case 40:this.rotateY(1);break;case 83:this._camerLocalDirection.z=-1;break;case 39:this.rotateX(1);break;case 68:this._camerLocalDirection.x=1;break}}onKeyUp(e){let t=this.GetEngine();switch(t.movefirst=!1,e.keyCode){case 38:case 87:this._camerLocalDirection.z=0;break;case 37:case 65:this._camerLocalDirection.x=0;break;case 40:case 83:this._camerLocalDirection.z=0;break;case 39:case 68:this._camerLocalDirection.x=0;break;case 81:case 69:this.keydown=!1,this._camerLocalDirection.y=0;break}}rotateX(e){this._euler.y-=e*this.lookSpeed,this.camera.quaternion.setFromEuler(this._euler)}rotateY(e){let t=this._euler.x-e*this.lookflag*.5*this.lookSpeed;t>=0?t<this.maxRotateX?this._euler.x=t:this._euler.x=this.maxRotateX:t>-this.maxRotateX?this._euler.x=t:this._euler.x=-this.maxRotateX,this.camera.quaternion.setFromEuler(this._euler)}update(){this.keydown||this.gravityTest(),this.collisionTest()}gravityTest(){if(this.applyGravity){let e=!0;this._fallingTime+=.01,this._tmpVector.set(0,-1,0);const t=this.hitTest();if(t){const n=t.point.add(new P(0,this.playerHeight,0));if(this.positionEasing){if(n.y>=this.camera.position.y||n.y-this.camera.position.y<.2){this.setCameraHeight(this.camera.position.y+(n.y-this.camera.position.y)*.08),this._fallingTime=0,e=!1;return}}else t.distance<this.playerHeight&&(this.setCameraHeight(n.y),this._fallingTime=0,e=!1)}e&&this.setCameraHeight(this.camera.position.y-this.g*Math.pow(this._fallingTime,2))}else this.setCameraHeight(this.camera.position.y)}collisionTest(){this._camerLocalDirection.x!==0&&this.collisionTestX(),this._camerLocalDirection.z!==0&&this.collisionTestZ(),this._camerLocalDirection.y!==0&&this.collisionTestY()}collisionTestX(){let e=this.GetEngine();if(e.movefirst=!0,this._tmpVector.setFromMatrixColumn(this.camera.matrix,0),this._tmpVector.multiplyScalar(this._camerLocalDirection.x),this.applyCollision){const t=this.hitTest();if(t&&t.distance<.3)return}this.camera.position.addScaledVector(this._tmpVector,this.moveSpeed)}collisionTestZ(){let e=this.GetEngine();if(e.movefirst=!0,this._tmpVector.setFromMatrixColumn(this.camera.matrix,0),this._tmpVector.crossVectors(this.camera.up,this._tmpVector),this._tmpVector.multiplyScalar(this._camerLocalDirection.z),this.applyCollision){const t=this.hitTest();if(t&&t.distance<.3)return}this.camera.position.addScaledVector(this._tmpVector,this.moveSpeed)}collisionTestY(){let e=this.GetEngine();if(e.movefirst=!0,this._tmpVector.setFromMatrixColumn(this.camera.matrix,0),this._tmpVector=new P(0,1,0),this._tmpVector.multiplyScalar(this._camerLocalDirection.y),this.applyCollision){const n=this.hitTest();if(n&&n.distance<.3)return}let t=this.camera.position.clone().addScaledVector(this._tmpVector,this.moveSpeed);this.setCameraHeight(t.y)}setCameraHeight(e){let t=this.getMinHeight();this.gravityMinHeight&&t!==void 0&&e<t?this.camera.position.y=t:this.camera.position.y=e}getMinHeight(){let e,t=this.GetEngine(),n=t.ToolUntils?t.ToolUntils.GetBoundingBox(t):null;return t&&n&&(e=n.min.y),e}hitTest(){const e=this.camera.position.clone().add(this._rayOriginOffset);this._rayCaster.ray.origin=e,this._rayCaster.ray.direction=this._tmpVector;var t=this.GetEngine().scene.ground;return t&&t.material.type,null}}class Ov{engine;orbitControls;firstPersonControls;isActive=!0;constructor(e){this.engine=e,this.init()}init(){this.orbitControls=new Ev(this.engine,this.engine.camera,this.engine.renderer.domElement),this.firstPersonControls=new Ku(this.engine,this.engine.camera,this.engine.renderer.domElement)}active(){this.isActive=!0,this.orbitControls.enabled=!0}disActive(){this.isActive=!1,this.orbitControls.enabled=!1}switchFirstPersonMode(){this.firstPersonControls=new Ku(this.engine,this.engine.camera,this.engine.renderer.domElement,[]),this.orbitControls.enabled=!1,this.firstPersonControls.enabled=!0,this.firstPersonControls.isActive=!0}switchDefaultMode(){this.firstPersonControls&&(this.firstPersonControls.enabled=!1),this.orbitControls.enabled=!0}update(){this.firstPersonControls.enabled&&this.firstPersonControls.update()}}const ki={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform float opacity;
uniform sampler2D tDiffuse;
varying vec2 vUv;
void main() {
vec4 texel = texture2D( tDiffuse, vUv );
gl_FragColor = opacity * texel;
}`};class Ui{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const Fv=new Ri(-1,1,1,-1,0,1);class zv extends vt{constructor(){super(),this.setAttribute("position",new rn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new rn([0,2,0,0,2,0],2))}}const Hv=new zv;class ba{constructor(e){this._mesh=new ht(Hv,e)}dispose(){this._mesh.geometry.dispose()}render(e){e.render(this._mesh,Fv)}get material(){return this._mesh.material}set material(e){this._mesh.material=e}}class _a extends Ui{constructor(e,t="tDiffuse"){super(),this.textureID=t,this.uniforms=null,this.material=null,e instanceof Rt?(this.uniforms=e.uniforms,this.material=e):e&&(this.uniforms=Hn.clone(e.uniforms),this.material=new Rt({name:e.name!==void 0?e.name:"unspecified",defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this._fsQuad=new ba(this.material)}render(e,t,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this._fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this._fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this._fsQuad.render(e))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}class $u extends Ui{constructor(e,t){super(),this.scene=e,this.camera=t,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(e,t,n){const i=e.getContext(),r=e.state;r.buffers.color.setMask(!1),r.buffers.depth.setMask(!1),r.buffers.color.setLocked(!0),r.buffers.depth.setLocked(!0);let a,o;this.inverse?(a=0,o=1):(a=1,o=0),r.buffers.stencil.setTest(!0),r.buffers.stencil.setOp(i.REPLACE,i.REPLACE,i.REPLACE),r.buffers.stencil.setFunc(i.ALWAYS,a,4294967295),r.buffers.stencil.setClear(o),r.buffers.stencil.setLocked(!0),e.setRenderTarget(n),this.clear&&e.clear(),e.render(this.scene,this.camera),e.setRenderTarget(t),this.clear&&e.clear(),e.render(this.scene,this.camera),r.buffers.color.setLocked(!1),r.buffers.depth.setLocked(!1),r.buffers.color.setMask(!0),r.buffers.depth.setMask(!0),r.buffers.stencil.setLocked(!1),r.buffers.stencil.setFunc(i.EQUAL,1,4294967295),r.buffers.stencil.setOp(i.KEEP,i.KEEP,i.KEEP),r.buffers.stencil.setLocked(!0)}}class Vv extends Ui{constructor(){super(),this.needsSwap=!1}render(e){e.state.buffers.stencil.setLocked(!1),e.state.buffers.stencil.setTest(!1)}}class Gv{constructor(e,t){if(this.renderer=e,this._pixelRatio=e.getPixelRatio(),t===void 0){const n=e.getSize(new ue);this._width=n.width,this._height=n.height,t=new nn(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:xn}),t.texture.name="EffectComposer.rt1"}else this._width=t.width,this._height=t.height;this.renderTarget1=t,this.renderTarget2=t.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],this.copyPass=new _a(ki),this.copyPass.material.blending=Ot,this.clock=new i0}swapBuffers(){const e=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=e}addPass(e){this.passes.push(e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(e,t){this.passes.splice(t,0,e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(e){const t=this.passes.indexOf(e);t!==-1&&this.passes.splice(t,1)}isLastEnabledPass(e){for(let t=e+1;t<this.passes.length;t++)if(this.passes[t].enabled)return!1;return!0}render(e){e===void 0&&(e=this.clock.getDelta());const t=this.renderer.getRenderTarget();let n=!1;for(let i=0,r=this.passes.length;i<r;i++){const a=this.passes[i];if(a.enabled!==!1){if(a.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(i),a.render(this.renderer,this.writeBuffer,this.readBuffer,e,n),a.needsSwap){if(n){const o=this.renderer.getContext(),l=this.renderer.state.buffers.stencil;l.setFunc(o.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,e),l.setFunc(o.EQUAL,1,4294967295)}this.swapBuffers()}$u!==void 0&&(a instanceof $u?n=!0:a instanceof Vv&&(n=!1))}}this.renderer.setRenderTarget(t)}reset(e){if(e===void 0){const t=this.renderer.getSize(new ue);this._pixelRatio=this.renderer.getPixelRatio(),this._width=t.width,this._height=t.height,e=this.renderTarget1.clone(),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=e,this.renderTarget2=e.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget1.setSize(n,i),this.renderTarget2.setSize(n,i);for(let r=0;r<this.passes.length;r++)this.passes[r].setSize(n,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.copyPass.dispose()}}class Wv extends Ui{constructor(e,t,n=null,i=null,r=null){super(),this.scene=e,this.camera=t,this.overrideMaterial=n,this.clearColor=i,this.clearAlpha=r,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this._oldClearColor=new Fe}render(e,t,n){const i=e.autoClear;e.autoClear=!1;let r,a;this.overrideMaterial!==null&&(a=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor!==null&&(e.getClearColor(this._oldClearColor),e.setClearColor(this.clearColor,e.getClearAlpha())),this.clearAlpha!==null&&(r=e.getClearAlpha(),e.setClearAlpha(this.clearAlpha)),this.clearDepth==!0&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:n),this.clear===!0&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor!==null&&e.setClearColor(this._oldClearColor),this.clearAlpha!==null&&e.setClearAlpha(r),this.overrideMaterial!==null&&(this.scene.overrideMaterial=a),e.autoClear=i}}const ya={defines:{PERSPECTIVE_CAMERA:1,SAMPLES:16,NORMAL_VECTOR_TYPE:1,DEPTH_SWIZZLING:"x",SCREEN_SPACE_RADIUS:0,SCREEN_SPACE_RADIUS_SCALE:100,SCENE_CLIP_BOX:0},uniforms:{tNormal:{value:null},tDepth:{value:null},tNoise:{value:null},resolution:{value:new ue},cameraNear:{value:null},cameraFar:{value:null},cameraProjectionMatrix:{value:new Xe},cameraProjectionMatrixInverse:{value:new Xe},cameraWorldMatrix:{value:new Xe},radius:{value:.25},distanceExponent:{value:1},thickness:{value:1},distanceFallOff:{value:1},scale:{value:1},sceneBoxMin:{value:new P(-1,-1,-1)},sceneBoxMax:{value:new P(1,1,1)}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
varying vec2 vUv;
uniform highp sampler2D tNormal;
uniform highp sampler2D tDepth;
uniform sampler2D tNoise;
uniform vec2 resolution;
uniform float cameraNear;
uniform float cameraFar;
uniform mat4 cameraProjectionMatrix;
uniform mat4 cameraProjectionMatrixInverse;
uniform mat4 cameraWorldMatrix;
uniform float radius;
uniform float distanceExponent;
uniform float thickness;
uniform float distanceFallOff;
uniform float scale;
#if SCENE_CLIP_BOX == 1
uniform vec3 sceneBoxMin;
uniform vec3 sceneBoxMax;
#endif
#include <common>
#include <packing>
#ifndef FRAGMENT_OUTPUT
#define FRAGMENT_OUTPUT vec4(vec3(ao), 1.)
#endif
vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
vec4 clipSpacePosition = vec4(vec3(screenPosition, depth) * 2.0 - 1.0, 1.0);
vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
return viewSpacePosition.xyz / viewSpacePosition.w;
}
float getDepth(const vec2 uv) {
return textureLod(tDepth, uv.xy, 0.0).DEPTH_SWIZZLING;
}
float fetchDepth(const ivec2 uv) {
return texelFetch(tDepth, uv.xy, 0).DEPTH_SWIZZLING;
}
float getViewZ(const in float depth) {
#if PERSPECTIVE_CAMERA == 1
return perspectiveDepthToViewZ(depth, cameraNear, cameraFar);
#else
return orthographicDepthToViewZ(depth, cameraNear, cameraFar);
#endif
}
vec3 computeNormalFromDepth(const vec2 uv) {
vec2 size = vec2(textureSize(tDepth, 0));
ivec2 p = ivec2(uv * size);
float c0 = fetchDepth(p);
float l2 = fetchDepth(p - ivec2(2, 0));
float l1 = fetchDepth(p - ivec2(1, 0));
float r1 = fetchDepth(p + ivec2(1, 0));
float r2 = fetchDepth(p + ivec2(2, 0));
float b2 = fetchDepth(p - ivec2(0, 2));
float b1 = fetchDepth(p - ivec2(0, 1));
float t1 = fetchDepth(p + ivec2(0, 1));
float t2 = fetchDepth(p + ivec2(0, 2));
float dl = abs((2.0 * l1 - l2) - c0);
float dr = abs((2.0 * r1 - r2) - c0);
float db = abs((2.0 * b1 - b2) - c0);
float dt = abs((2.0 * t1 - t2) - c0);
vec3 ce = getViewPosition(uv, c0).xyz;
vec3 dpdx = (dl < dr) ? ce - getViewPosition((uv - vec2(1.0 / size.x, 0.0)), l1).xyz : -ce + getViewPosition((uv + vec2(1.0 / size.x, 0.0)), r1).xyz;
vec3 dpdy = (db < dt) ? ce - getViewPosition((uv - vec2(0.0, 1.0 / size.y)), b1).xyz : -ce + getViewPosition((uv + vec2(0.0, 1.0 / size.y)), t1).xyz;
return normalize(cross(dpdx, dpdy));
}
vec3 getViewNormal(const vec2 uv) {
#if NORMAL_VECTOR_TYPE == 2
return normalize(textureLod(tNormal, uv, 0.).rgb);
#elif NORMAL_VECTOR_TYPE == 1
return unpackRGBToNormal(textureLod(tNormal, uv, 0.).rgb);
#else
return computeNormalFromDepth(uv);
#endif
}
vec3 getSceneUvAndDepth(vec3 sampleViewPos) {
vec4 sampleClipPos = cameraProjectionMatrix * vec4(sampleViewPos, 1.);
vec2 sampleUv = sampleClipPos.xy / sampleClipPos.w * 0.5 + 0.5;
float sampleSceneDepth = getDepth(sampleUv);
return vec3(sampleUv, sampleSceneDepth);
}
void main() {
float depth = getDepth(vUv.xy);
if (depth >= 1.0) {
discard;
return;
}
vec3 viewPos = getViewPosition(vUv, depth);
vec3 viewNormal = getViewNormal(vUv);
float radiusToUse = radius;
float distanceFalloffToUse = thickness;
#if SCREEN_SPACE_RADIUS == 1
float radiusScale = getViewPosition(vec2(0.5 + float(SCREEN_SPACE_RADIUS_SCALE) / resolution.x, 0.0), depth).x;
radiusToUse *= radiusScale;
distanceFalloffToUse *= radiusScale;
#endif
#if SCENE_CLIP_BOX == 1
vec3 worldPos = (cameraWorldMatrix * vec4(viewPos, 1.0)).xyz;
float boxDistance = length(max(vec3(0.0), max(sceneBoxMin - worldPos, worldPos - sceneBoxMax)));
if (boxDistance > radiusToUse) {
discard;
return;
}
#endif
vec2 noiseResolution = vec2(textureSize(tNoise, 0));
vec2 noiseUv = vUv * resolution / noiseResolution;
vec4 noiseTexel = textureLod(tNoise, noiseUv, 0.0);
vec3 randomVec = noiseTexel.xyz * 2.0 - 1.0;
vec3 tangent = normalize(vec3(randomVec.xy, 0.));
vec3 bitangent = vec3(-tangent.y, tangent.x, 0.);
mat3 kernelMatrix = mat3(tangent, bitangent, vec3(0., 0., 1.));
const int DIRECTIONS = SAMPLES < 30 ? 3 : 5;
const int STEPS = (SAMPLES + DIRECTIONS - 1) / DIRECTIONS;
float ao = 0.0;
for (int i = 0; i < DIRECTIONS; ++i) {
float angle = float(i) / float(DIRECTIONS) * PI;
vec4 sampleDir = vec4(cos(angle), sin(angle), 0., 0.5 + 0.5 * noiseTexel.w);
sampleDir.xyz = normalize(kernelMatrix * sampleDir.xyz);
vec3 viewDir = normalize(-viewPos.xyz);
vec3 sliceBitangent = normalize(cross(sampleDir.xyz, viewDir));
vec3 sliceTangent = cross(sliceBitangent, viewDir);
vec3 normalInSlice = normalize(viewNormal - sliceBitangent * dot(viewNormal, sliceBitangent));
vec3 tangentToNormalInSlice = cross(normalInSlice, sliceBitangent);
vec2 cosHorizons = vec2(dot(viewDir, tangentToNormalInSlice), dot(viewDir, -tangentToNormalInSlice));
for (int j = 0; j < STEPS; ++j) {
vec3 sampleViewOffset = sampleDir.xyz * radiusToUse * sampleDir.w * pow(float(j + 1) / float(STEPS), distanceExponent);
vec3 sampleSceneUvDepth = getSceneUvAndDepth(viewPos + sampleViewOffset);
vec3 sampleSceneViewPos = getViewPosition(sampleSceneUvDepth.xy, sampleSceneUvDepth.z);
vec3 viewDelta = sampleSceneViewPos - viewPos;
if (abs(viewDelta.z) < thickness) {
float sampleCosHorizon = dot(viewDir, normalize(viewDelta));
cosHorizons.x += max(0., (sampleCosHorizon - cosHorizons.x) * mix(1., 2. / float(j + 2), distanceFallOff));
}
sampleSceneUvDepth = getSceneUvAndDepth(viewPos - sampleViewOffset);
sampleSceneViewPos = getViewPosition(sampleSceneUvDepth.xy, sampleSceneUvDepth.z);
viewDelta = sampleSceneViewPos - viewPos;
if (abs(viewDelta.z) < thickness) {
float sampleCosHorizon = dot(viewDir, normalize(viewDelta));
cosHorizons.y += max(0., (sampleCosHorizon - cosHorizons.y) * mix(1., 2. / float(j + 2), distanceFallOff));
}
}
vec2 sinHorizons = sqrt(1. - cosHorizons * cosHorizons);
float nx = dot(normalInSlice, sliceTangent);
float ny = dot(normalInSlice, viewDir);
float nxb = 1. / 2. * (acos(cosHorizons.y) - acos(cosHorizons.x) + sinHorizons.x * cosHorizons.x - sinHorizons.y * cosHorizons.y);
float nyb = 1. / 2. * (2. - cosHorizons.x * cosHorizons.x - cosHorizons.y * cosHorizons.y);
float occlusion = nx * nxb + ny * nyb;
ao += occlusion;
}
ao = clamp(ao / float(DIRECTIONS), 0., 1.);
#if SCENE_CLIP_BOX == 1
ao = mix(ao, 1., smoothstep(0., radiusToUse, boxDistance));
#endif
ao = pow(ao, scale);
gl_FragColor = FRAGMENT_OUTPUT;
}`},Ma={defines:{PERSPECTIVE_CAMERA:1},uniforms:{tDepth:{value:null},cameraNear:{value:null},cameraFar:{value:null}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform sampler2D tDepth;
uniform float cameraNear;
uniform float cameraFar;
varying vec2 vUv;
#include <packing>
float getLinearDepth( const in vec2 screenPosition ) {
#if PERSPECTIVE_CAMERA == 1
float fragCoordZ = texture2D( tDepth, screenPosition ).x;
float viewZ = perspectiveDepthToViewZ( fragCoordZ, cameraNear, cameraFar );
return viewZToOrthographicDepth( viewZ, cameraNear, cameraFar );
#else
return texture2D( tDepth, screenPosition ).x;
#endif
}
void main() {
float depth = getLinearDepth( vUv );
gl_FragColor = vec4( vec3( 1.0 - depth ), 1.0 );
}`},Ql={uniforms:{tDiffuse:{value:null},intensity:{value:1}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform float intensity;
uniform sampler2D tDiffuse;
varying vec2 vUv;
void main() {
vec4 texel = texture2D( tDiffuse, vUv );
gl_FragColor = vec4(mix(vec3(1.), texel.rgb, intensity), texel.a);
}`};function Xv(s=5){const e=Math.floor(s)%2===0?Math.floor(s)+1:Math.floor(s),t=jv(e),n=t.length,i=new Uint8Array(n*4);for(let a=0;a<n;++a){const o=t[a],l=2*Math.PI*o/n,c=new P(Math.cos(l),Math.sin(l),0).normalize();i[a*4]=(c.x*.5+.5)*255,i[a*4+1]=(c.y*.5+.5)*255,i[a*4+2]=127,i[a*4+3]=255}const r=new Js(i,e,e);return r.wrapS=Bn,r.wrapT=Bn,r.needsUpdate=!0,r}function jv(s){const e=Math.floor(s)%2===0?Math.floor(s)+1:Math.floor(s),t=e*e,n=Array(t).fill(0);let i=Math.floor(e/2),r=e-1;for(let a=1;a<=t;){if(i===-1&&r===e?(r=e-2,i=0):(r===e&&(r=0),i<0&&(i=e-1)),n[i*e+r]!==0){r-=2,i++;continue}else n[i*e+r]=a++;r++,i--}return n}const Sa={defines:{SAMPLES:16,SAMPLE_VECTORS:Ju(16,2,1),NORMAL_VECTOR_TYPE:1,DEPTH_VALUE_SOURCE:0},uniforms:{tDiffuse:{value:null},tNormal:{value:null},tDepth:{value:null},tNoise:{value:null},resolution:{value:new ue},cameraProjectionMatrixInverse:{value:new Xe},lumaPhi:{value:5},depthPhi:{value:5},normalPhi:{value:5},radius:{value:4},index:{value:0}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
varying vec2 vUv;
uniform sampler2D tDiffuse;
uniform sampler2D tNormal;
uniform sampler2D tDepth;
uniform sampler2D tNoise;
uniform vec2 resolution;
uniform mat4 cameraProjectionMatrixInverse;
uniform float lumaPhi;
uniform float depthPhi;
uniform float normalPhi;
uniform float radius;
uniform int index;
#include <common>
#include <packing>
#ifndef SAMPLE_LUMINANCE
#define SAMPLE_LUMINANCE dot(vec3(0.2125, 0.7154, 0.0721), a)
#endif
#ifndef FRAGMENT_OUTPUT
#define FRAGMENT_OUTPUT vec4(denoised, 1.)
#endif
float getLuminance(const in vec3 a) {
return SAMPLE_LUMINANCE;
}
const vec3 poissonDisk[SAMPLES] = SAMPLE_VECTORS;
vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
vec4 clipSpacePosition = vec4(vec3(screenPosition, depth) * 2.0 - 1.0, 1.0);
vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
return viewSpacePosition.xyz / viewSpacePosition.w;
}
float getDepth(const vec2 uv) {
#if DEPTH_VALUE_SOURCE == 1
return textureLod(tDepth, uv.xy, 0.0).a;
#else
return textureLod(tDepth, uv.xy, 0.0).r;
#endif
}
float fetchDepth(const ivec2 uv) {
#if DEPTH_VALUE_SOURCE == 1
return texelFetch(tDepth, uv.xy, 0).a;
#else
return texelFetch(tDepth, uv.xy, 0).r;
#endif
}
vec3 computeNormalFromDepth(const vec2 uv) {
vec2 size = vec2(textureSize(tDepth, 0));
ivec2 p = ivec2(uv * size);
float c0 = fetchDepth(p);
float l2 = fetchDepth(p - ivec2(2, 0));
float l1 = fetchDepth(p - ivec2(1, 0));
float r1 = fetchDepth(p + ivec2(1, 0));
float r2 = fetchDepth(p + ivec2(2, 0));
float b2 = fetchDepth(p - ivec2(0, 2));
float b1 = fetchDepth(p - ivec2(0, 1));
float t1 = fetchDepth(p + ivec2(0, 1));
float t2 = fetchDepth(p + ivec2(0, 2));
float dl = abs((2.0 * l1 - l2) - c0);
float dr = abs((2.0 * r1 - r2) - c0);
float db = abs((2.0 * b1 - b2) - c0);
float dt = abs((2.0 * t1 - t2) - c0);
vec3 ce = getViewPosition(uv, c0).xyz;
vec3 dpdx = (dl < dr) ? ce - getViewPosition((uv - vec2(1.0 / size.x, 0.0)), l1).xyz
: -ce + getViewPosition((uv + vec2(1.0 / size.x, 0.0)), r1).xyz;
vec3 dpdy = (db < dt) ? ce - getViewPosition((uv - vec2(0.0, 1.0 / size.y)), b1).xyz
: -ce + getViewPosition((uv + vec2(0.0, 1.0 / size.y)), t1).xyz;
return normalize(cross(dpdx, dpdy));
}
vec3 getViewNormal(const vec2 uv) {
#if NORMAL_VECTOR_TYPE == 2
return normalize(textureLod(tNormal, uv, 0.).rgb);
#elif NORMAL_VECTOR_TYPE == 1
return unpackRGBToNormal(textureLod(tNormal, uv, 0.).rgb);
#else
return computeNormalFromDepth(uv);
#endif
}
void denoiseSample(in vec3 center, in vec3 viewNormal, in vec3 viewPos, in vec2 sampleUv, inout vec3 denoised, inout float totalWeight) {
vec4 sampleTexel = textureLod(tDiffuse, sampleUv, 0.0);
float sampleDepth = getDepth(sampleUv);
vec3 sampleNormal = getViewNormal(sampleUv);
vec3 neighborColor = sampleTexel.rgb;
vec3 viewPosSample = getViewPosition(sampleUv, sampleDepth);
float normalDiff = dot(viewNormal, sampleNormal);
float normalSimilarity = pow(max(normalDiff, 0.), normalPhi);
float lumaDiff = abs(getLuminance(neighborColor) - getLuminance(center));
float lumaSimilarity = max(1.0 - lumaDiff / lumaPhi, 0.0);
float depthDiff = abs(dot(viewPos - viewPosSample, viewNormal));
float depthSimilarity = max(1. - depthDiff / depthPhi, 0.);
float w = lumaSimilarity * depthSimilarity * normalSimilarity;
denoised += w * neighborColor;
totalWeight += w;
}
void main() {
float depth = getDepth(vUv.xy);
vec3 viewNormal = getViewNormal(vUv);
if (depth == 1. || dot(viewNormal, viewNormal) == 0.) {
discard;
return;
}
vec4 texel = textureLod(tDiffuse, vUv, 0.0);
vec3 center = texel.rgb;
vec3 viewPos = getViewPosition(vUv, depth);
vec2 noiseResolution = vec2(textureSize(tNoise, 0));
vec2 noiseUv = vUv * resolution / noiseResolution;
vec4 noiseTexel = textureLod(tNoise, noiseUv, 0.0);
vec2 noiseVec = vec2(sin(noiseTexel[index % 4] * 2. * PI), cos(noiseTexel[index % 4] * 2. * PI));
mat2 rotationMatrix = mat2(noiseVec.x, -noiseVec.y, noiseVec.x, noiseVec.y);
float totalWeight = 1.0;
vec3 denoised = texel.rgb;
for (int i = 0; i < SAMPLES; i++) {
vec3 sampleDir = poissonDisk[i];
vec2 offset = rotationMatrix * (sampleDir.xy * (1. + sampleDir.z * (radius - 1.)) / resolution);
vec2 sampleUv = vUv + offset;
denoiseSample(center, viewNormal, viewPos, sampleUv, denoised, totalWeight);
}
if (totalWeight > 0.) {
denoised /= totalWeight;
}
gl_FragColor = FRAGMENT_OUTPUT;
}`};function Ju(s,e,t){const n=Zv(s,e,t);let i="vec3[SAMPLES](";for(let r=0;r<s;r++){const a=n[r];i+=`vec3(${a.x}, ${a.y}, ${a.z})${r<s-1?",":")"}`}return i}function Zv(s,e,t){const n=[];for(let i=0;i<s;i++){const r=2*Math.PI*e*i/s,a=Math.pow(i/(s-1),t);n.push(new P(Math.cos(r),Math.sin(r),a))}return n}class qv{constructor(e=Math){this.grad3=[[1,1,0],[-1,1,0],[1,-1,0],[-1,-1,0],[1,0,1],[-1,0,1],[1,0,-1],[-1,0,-1],[0,1,1],[0,-1,1],[0,1,-1],[0,-1,-1]],this.grad4=[[0,1,1,1],[0,1,1,-1],[0,1,-1,1],[0,1,-1,-1],[0,-1,1,1],[0,-1,1,-1],[0,-1,-1,1],[0,-1,-1,-1],[1,0,1,1],[1,0,1,-1],[1,0,-1,1],[1,0,-1,-1],[-1,0,1,1],[-1,0,1,-1],[-1,0,-1,1],[-1,0,-1,-1],[1,1,0,1],[1,1,0,-1],[1,-1,0,1],[1,-1,0,-1],[-1,1,0,1],[-1,1,0,-1],[-1,-1,0,1],[-1,-1,0,-1],[1,1,1,0],[1,1,-1,0],[1,-1,1,0],[1,-1,-1,0],[-1,1,1,0],[-1,1,-1,0],[-1,-1,1,0],[-1,-1,-1,0]],this.p=[];for(let t=0;t<256;t++)this.p[t]=Math.floor(e.random()*256);this.perm=[];for(let t=0;t<512;t++)this.perm[t]=this.p[t&255];this.simplex=[[0,1,2,3],[0,1,3,2],[0,0,0,0],[0,2,3,1],[0,0,0,0],[0,0,0,0],[0,0,0,0],[1,2,3,0],[0,2,1,3],[0,0,0,0],[0,3,1,2],[0,3,2,1],[0,0,0,0],[0,0,0,0],[0,0,0,0],[1,3,2,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[1,2,0,3],[0,0,0,0],[1,3,0,2],[0,0,0,0],[0,0,0,0],[0,0,0,0],[2,3,0,1],[2,3,1,0],[1,0,2,3],[1,0,3,2],[0,0,0,0],[0,0,0,0],[0,0,0,0],[2,0,3,1],[0,0,0,0],[2,1,3,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[2,0,1,3],[0,0,0,0],[0,0,0,0],[0,0,0,0],[3,0,1,2],[3,0,2,1],[0,0,0,0],[3,1,2,0],[2,1,0,3],[0,0,0,0],[0,0,0,0],[0,0,0,0],[3,1,0,2],[0,0,0,0],[3,2,0,1],[3,2,1,0]]}noise(e,t){let n,i,r;const a=.5*(Math.sqrt(3)-1),o=(e+t)*a,l=Math.floor(e+o),c=Math.floor(t+o),h=(3-Math.sqrt(3))/6,u=(l+c)*h,f=l-u,d=c-u,p=e-f,g=t-d;let x,m;p>g?(x=1,m=0):(x=0,m=1);const v=p-x+h,b=g-m+h,M=p-1+2*h,C=g-1+2*h,T=l&255,D=c&255,U=this.perm[T+this.perm[D]]%12,S=this.perm[T+x+this.perm[D+m]]%12,w=this.perm[T+1+this.perm[D+1]]%12;let B=.5-p*p-g*g;B<0?n=0:(B*=B,n=B*B*this._dot(this.grad3[U],p,g));let R=.5-v*v-b*b;R<0?i=0:(R*=R,i=R*R*this._dot(this.grad3[S],v,b));let O=.5-M*M-C*C;return O<0?r=0:(O*=O,r=O*O*this._dot(this.grad3[w],M,C)),70*(n+i+r)}noise3d(e,t,n){let i,r,a,o;const l=(e+t+n)*.3333333333333333,c=Math.floor(e+l),h=Math.floor(t+l),u=Math.floor(n+l),f=1/6,d=(c+h+u)*f,p=c-d,g=h-d,x=u-d,m=e-p,v=t-g,b=n-x;let M,C,T,D,U,S;m>=v?v>=b?(M=1,C=0,T=0,D=1,U=1,S=0):m>=b?(M=1,C=0,T=0,D=1,U=0,S=1):(M=0,C=0,T=1,D=1,U=0,S=1):v<b?(M=0,C=0,T=1,D=0,U=1,S=1):m<b?(M=0,C=1,T=0,D=0,U=1,S=1):(M=0,C=1,T=0,D=1,U=1,S=0);const w=m-M+f,B=v-C+f,R=b-T+f,O=m-D+2*f,y=v-U+2*f,H=b-S+2*f,Y=m-1+3*f,j=v-1+3*f,J=b-1+3*f,Z=c&255,ae=h&255,X=u&255,q=this.perm[Z+this.perm[ae+this.perm[X]]]%12,ge=this.perm[Z+M+this.perm[ae+C+this.perm[X+T]]]%12,pe=this.perm[Z+D+this.perm[ae+U+this.perm[X+S]]]%12,de=this.perm[Z+1+this.perm[ae+1+this.perm[X+1]]]%12;let ie=.6-m*m-v*v-b*b;ie<0?i=0:(ie*=ie,i=ie*ie*this._dot3(this.grad3[q],m,v,b));let ce=.6-w*w-B*B-R*R;ce<0?r=0:(ce*=ce,r=ce*ce*this._dot3(this.grad3[ge],w,B,R));let fe=.6-O*O-y*y-H*H;fe<0?a=0:(fe*=fe,a=fe*fe*this._dot3(this.grad3[pe],O,y,H));let ve=.6-Y*Y-j*j-J*J;return ve<0?o=0:(ve*=ve,o=ve*ve*this._dot3(this.grad3[de],Y,j,J)),32*(i+r+a+o)}noise4d(e,t,n,i){const r=this.grad4,a=this.simplex,o=this.perm,l=(Math.sqrt(5)-1)/4,c=(5-Math.sqrt(5))/20;let h,u,f,d,p;const g=(e+t+n+i)*l,x=Math.floor(e+g),m=Math.floor(t+g),v=Math.floor(n+g),b=Math.floor(i+g),M=(x+m+v+b)*c,C=x-M,T=m-M,D=v-M,U=b-M,S=e-C,w=t-T,B=n-D,R=i-U,O=S>w?32:0,y=S>B?16:0,H=w>B?8:0,Y=S>R?4:0,j=w>R?2:0,J=B>R?1:0,Z=O+y+H+Y+j+J,ae=a[Z][0]>=3?1:0,X=a[Z][1]>=3?1:0,q=a[Z][2]>=3?1:0,ge=a[Z][3]>=3?1:0,pe=a[Z][0]>=2?1:0,de=a[Z][1]>=2?1:0,ie=a[Z][2]>=2?1:0,ce=a[Z][3]>=2?1:0,fe=a[Z][0]>=1?1:0,ve=a[Z][1]>=1?1:0,Ee=a[Z][2]>=1?1:0,Ne=a[Z][3]>=1?1:0,Ke=S-ae+c,ke=w-X+c,_=B-q+c,A=R-ge+c,V=S-pe+2*c,N=w-de+2*c,I=B-ie+2*c,F=R-ce+2*c,ee=S-fe+3*c,$=w-ve+3*c,G=B-Ee+3*c,L=R-Ne+3*c,E=S-1+4*c,z=w-1+4*c,K=B-1+4*c,le=R-1+4*c,te=x&255,Te=m&255,be=v&255,Re=b&255,De=o[te+o[Te+o[be+o[Re]]]]%32,he=o[te+ae+o[Te+X+o[be+q+o[Re+ge]]]]%32,_e=o[te+pe+o[Te+de+o[be+ie+o[Re+ce]]]]%32,He=o[te+fe+o[Te+ve+o[be+Ee+o[Re+Ne]]]]%32,Ue=o[te+1+o[Te+1+o[be+1+o[Re+1]]]]%32;let Ce=.6-S*S-w*w-B*B-R*R;Ce<0?h=0:(Ce*=Ce,h=Ce*Ce*this._dot4(r[De],S,w,B,R));let Ve=.6-Ke*Ke-ke*ke-_*_-A*A;Ve<0?u=0:(Ve*=Ve,u=Ve*Ve*this._dot4(r[he],Ke,ke,_,A));let W=.6-V*V-N*N-I*I-F*F;W<0?f=0:(W*=W,f=W*W*this._dot4(r[_e],V,N,I,F));let we=.6-ee*ee-$*$-G*G-L*L;we<0?d=0:(we*=we,d=we*we*this._dot4(r[He],ee,$,G,L));let ye=.6-E*E-z*z-K*K-le*le;return ye<0?p=0:(ye*=ye,p=ye*ye*this._dot4(r[Ue],E,z,K,le)),27*(h+u+f+d+p)}_dot(e,t,n){return e[0]*t+e[1]*n}_dot3(e,t,n,i){return e[0]*t+e[1]*n+e[2]*i}_dot4(e,t,n,i,r){return e[0]*t+e[1]*n+e[2]*i+e[3]*r}}class on extends Ui{constructor(e,t,n=512,i=512,r,a,o){super(),this.width=n,this.height=i,this.clear=!0,this.camera=t,this.scene=e,this.output=0,this._renderGBuffer=!0,this._visibilityCache=[],this.blendIntensity=1,this.pdRings=2,this.pdRadiusExponent=2,this.pdSamples=16,this.gtaoNoiseTexture=Xv(),this.pdNoiseTexture=this._generateNoise(),this.gtaoRenderTarget=new nn(this.width,this.height,{type:xn}),this.pdRenderTarget=this.gtaoRenderTarget.clone(),this.gtaoMaterial=new Rt({defines:Object.assign({},ya.defines),uniforms:Hn.clone(ya.uniforms),vertexShader:ya.vertexShader,fragmentShader:ya.fragmentShader,blending:Ot,depthTest:!1,depthWrite:!1}),this.gtaoMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.gtaoMaterial.uniforms.tNoise.value=this.gtaoNoiseTexture,this.gtaoMaterial.uniforms.resolution.value.set(this.width,this.height),this.gtaoMaterial.uniforms.cameraNear.value=this.camera.near,this.gtaoMaterial.uniforms.cameraFar.value=this.camera.far,this.normalMaterial=new Nm,this.normalMaterial.blending=Ot,this.pdMaterial=new Rt({defines:Object.assign({},Sa.defines),uniforms:Hn.clone(Sa.uniforms),vertexShader:Sa.vertexShader,fragmentShader:Sa.fragmentShader,depthTest:!1,depthWrite:!1}),this.pdMaterial.uniforms.tDiffuse.value=this.gtaoRenderTarget.texture,this.pdMaterial.uniforms.tNoise.value=this.pdNoiseTexture,this.pdMaterial.uniforms.resolution.value.set(this.width,this.height),this.pdMaterial.uniforms.lumaPhi.value=10,this.pdMaterial.uniforms.depthPhi.value=2,this.pdMaterial.uniforms.normalPhi.value=3,this.pdMaterial.uniforms.radius.value=8,this.depthRenderMaterial=new Rt({defines:Object.assign({},Ma.defines),uniforms:Hn.clone(Ma.uniforms),vertexShader:Ma.vertexShader,fragmentShader:Ma.fragmentShader,blending:Ot}),this.depthRenderMaterial.uniforms.cameraNear.value=this.camera.near,this.depthRenderMaterial.uniforms.cameraFar.value=this.camera.far,this.copyMaterial=new Rt({uniforms:Hn.clone(ki.uniforms),vertexShader:ki.vertexShader,fragmentShader:ki.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,blendSrc:qa,blendDst:Us,blendEquation:wn,blendSrcAlpha:Za,blendDstAlpha:Us,blendEquationAlpha:wn}),this.blendMaterial=new Rt({uniforms:Hn.clone(Ql.uniforms),vertexShader:Ql.vertexShader,fragmentShader:Ql.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,blending:Dc,blendSrc:qa,blendDst:Us,blendEquation:wn,blendSrcAlpha:Za,blendDstAlpha:Us,blendEquationAlpha:wn}),this._fsQuad=new ba(null),this._originalClearColor=new Fe,this.setGBuffer(r?r.depthTexture:void 0,r?r.normalTexture:void 0),a!==void 0&&this.updateGtaoMaterial(a),o!==void 0&&this.updatePdMaterial(o)}setSize(e,t){this.width=e,this.height=t,this.gtaoRenderTarget.setSize(e,t),this.normalRenderTarget.setSize(e,t),this.pdRenderTarget.setSize(e,t),this.gtaoMaterial.uniforms.resolution.value.set(e,t),this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this.pdMaterial.uniforms.resolution.value.set(e,t),this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse)}dispose(){this.gtaoNoiseTexture.dispose(),this.pdNoiseTexture.dispose(),this.normalRenderTarget.dispose(),this.gtaoRenderTarget.dispose(),this.pdRenderTarget.dispose(),this.normalMaterial.dispose(),this.pdMaterial.dispose(),this.copyMaterial.dispose(),this.depthRenderMaterial.dispose(),this._fsQuad.dispose()}get gtaoMap(){return this.pdRenderTarget.texture}setGBuffer(e,t){e!==void 0?(this.depthTexture=e,this.normalTexture=t,this._renderGBuffer=!1):(this.depthTexture=new Al,this.depthTexture.format=$i,this.depthTexture.type=Ki,this.normalRenderTarget=new nn(this.width,this.height,{minFilter:Gt,magFilter:Gt,type:xn,depthTexture:this.depthTexture}),this.normalTexture=this.normalRenderTarget.texture,this._renderGBuffer=!0);const n=this.normalTexture?1:0,i=this.depthTexture===this.normalTexture?"w":"x";this.gtaoMaterial.defines.NORMAL_VECTOR_TYPE=n,this.gtaoMaterial.defines.DEPTH_SWIZZLING=i,this.gtaoMaterial.uniforms.tNormal.value=this.normalTexture,this.gtaoMaterial.uniforms.tDepth.value=this.depthTexture,this.pdMaterial.defines.NORMAL_VECTOR_TYPE=n,this.pdMaterial.defines.DEPTH_SWIZZLING=i,this.pdMaterial.uniforms.tNormal.value=this.normalTexture,this.pdMaterial.uniforms.tDepth.value=this.depthTexture,this.depthRenderMaterial.uniforms.tDepth.value=this.normalRenderTarget.depthTexture}setSceneClipBox(e){e?(this.gtaoMaterial.needsUpdate=this.gtaoMaterial.defines.SCENE_CLIP_BOX!==1,this.gtaoMaterial.defines.SCENE_CLIP_BOX=1,this.gtaoMaterial.uniforms.sceneBoxMin.value.copy(e.min),this.gtaoMaterial.uniforms.sceneBoxMax.value.copy(e.max)):(this.gtaoMaterial.needsUpdate=this.gtaoMaterial.defines.SCENE_CLIP_BOX===0,this.gtaoMaterial.defines.SCENE_CLIP_BOX=0)}updateGtaoMaterial(e){e.radius!==void 0&&(this.gtaoMaterial.uniforms.radius.value=e.radius),e.distanceExponent!==void 0&&(this.gtaoMaterial.uniforms.distanceExponent.value=e.distanceExponent),e.thickness!==void 0&&(this.gtaoMaterial.uniforms.thickness.value=e.thickness),e.distanceFallOff!==void 0&&(this.gtaoMaterial.uniforms.distanceFallOff.value=e.distanceFallOff,this.gtaoMaterial.needsUpdate=!0),e.scale!==void 0&&(this.gtaoMaterial.uniforms.scale.value=e.scale),e.samples!==void 0&&e.samples!==this.gtaoMaterial.defines.SAMPLES&&(this.gtaoMaterial.defines.SAMPLES=e.samples,this.gtaoMaterial.needsUpdate=!0),e.screenSpaceRadius!==void 0&&(e.screenSpaceRadius?1:0)!==this.gtaoMaterial.defines.SCREEN_SPACE_RADIUS&&(this.gtaoMaterial.defines.SCREEN_SPACE_RADIUS=e.screenSpaceRadius?1:0,this.gtaoMaterial.needsUpdate=!0)}updatePdMaterial(e){let t=!1;e.lumaPhi!==void 0&&(this.pdMaterial.uniforms.lumaPhi.value=e.lumaPhi),e.depthPhi!==void 0&&(this.pdMaterial.uniforms.depthPhi.value=e.depthPhi),e.normalPhi!==void 0&&(this.pdMaterial.uniforms.normalPhi.value=e.normalPhi),e.radius!==void 0&&e.radius!==this.radius&&(this.pdMaterial.uniforms.radius.value=e.radius),e.radiusExponent!==void 0&&e.radiusExponent!==this.pdRadiusExponent&&(this.pdRadiusExponent=e.radiusExponent,t=!0),e.rings!==void 0&&e.rings!==this.pdRings&&(this.pdRings=e.rings,t=!0),e.samples!==void 0&&e.samples!==this.pdSamples&&(this.pdSamples=e.samples,t=!0),t&&(this.pdMaterial.defines.SAMPLES=this.pdSamples,this.pdMaterial.defines.SAMPLE_VECTORS=Ju(this.pdSamples,this.pdRings,this.pdRadiusExponent),this.pdMaterial.needsUpdate=!0)}render(e,t,n){switch(this._renderGBuffer&&(this._overrideVisibility(),this._renderOverride(e,this.normalMaterial,this.normalRenderTarget,7829503,1),this._restoreVisibility()),this.gtaoMaterial.uniforms.cameraNear.value=this.camera.near,this.gtaoMaterial.uniforms.cameraFar.value=this.camera.far,this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this.gtaoMaterial.uniforms.cameraWorldMatrix.value.copy(this.camera.matrixWorld),this._renderPass(e,this.gtaoMaterial,this.gtaoRenderTarget,16777215,1),this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this._renderPass(e,this.pdMaterial,this.pdRenderTarget,16777215,1),this.output){case on.OUTPUT.Off:break;case on.OUTPUT.Diffuse:this.copyMaterial.uniforms.tDiffuse.value=n.texture,this.copyMaterial.blending=Ot,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case on.OUTPUT.AO:this.copyMaterial.uniforms.tDiffuse.value=this.gtaoRenderTarget.texture,this.copyMaterial.blending=Ot,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case on.OUTPUT.Denoise:this.copyMaterial.uniforms.tDiffuse.value=this.pdRenderTarget.texture,this.copyMaterial.blending=Ot,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case on.OUTPUT.Depth:this.depthRenderMaterial.uniforms.cameraNear.value=this.camera.near,this.depthRenderMaterial.uniforms.cameraFar.value=this.camera.far,this._renderPass(e,this.depthRenderMaterial,this.renderToScreen?null:t);break;case on.OUTPUT.Normal:this.copyMaterial.uniforms.tDiffuse.value=this.normalRenderTarget.texture,this.copyMaterial.blending=Ot,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case on.OUTPUT.Default:this.copyMaterial.uniforms.tDiffuse.value=n.texture,this.copyMaterial.blending=Ot,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t),this.blendMaterial.uniforms.intensity.value=this.blendIntensity,this.blendMaterial.uniforms.tDiffuse.value=this.pdRenderTarget.texture,this._renderPass(e,this.blendMaterial,this.renderToScreen?null:t);break;default:console.warn("THREE.GTAOPass: Unknown output type.")}}_renderPass(e,t,n,i,r){e.getClearColor(this._originalClearColor);const a=e.getClearAlpha(),o=e.autoClear;e.setRenderTarget(n),e.autoClear=!1,i!=null&&(e.setClearColor(i),e.setClearAlpha(r||0),e.clear()),this._fsQuad.material=t,this._fsQuad.render(e),e.autoClear=o,e.setClearColor(this._originalClearColor),e.setClearAlpha(a)}_renderOverride(e,t,n,i,r){e.getClearColor(this._originalClearColor);const a=e.getClearAlpha(),o=e.autoClear;e.setRenderTarget(n),e.autoClear=!1,i=t.clearColor||i,r=t.clearAlpha||r,i!=null&&(e.setClearColor(i),e.setClearAlpha(r||0),e.clear()),this.scene.overrideMaterial=t,e.render(this.scene,this.camera),this.scene.overrideMaterial=null,e.autoClear=o,e.setClearColor(this._originalClearColor),e.setClearAlpha(a)}_overrideVisibility(){const e=this.scene,t=this._visibilityCache;e.traverse(function(n){(n.isPoints||n.isLine||n.isLine2)&&n.visible&&(n.visible=!1,t.push(n))})}_restoreVisibility(){const e=this._visibilityCache;for(let t=0;t<e.length;t++)e[t].visible=!0;e.length=0}_generateNoise(e=64){const t=new qv,n=e*e*4,i=new Uint8Array(n);for(let a=0;a<e;a++)for(let o=0;o<e;o++){const l=a,c=o;i[(a*e+o)*4]=(t.noise(l,c)*.5+.5)*255,i[(a*e+o)*4+1]=(t.noise(l+e,c)*.5+.5)*255,i[(a*e+o)*4+2]=(t.noise(l,c+e)*.5+.5)*255,i[(a*e+o)*4+3]=(t.noise(l+e,c+e)*.5+.5)*255}const r=new Js(i,e,e,tn,En);return r.wrapS=Bn,r.wrapT=Bn,r.needsUpdate=!0,r}}on.OUTPUT={Off:-1,Default:0,Diffuse:1,Depth:2,Normal:3,AO:4,Denoise:5};const Yv={uniforms:{tDiffuse:{value:null},luminosityThreshold:{value:1},smoothWidth:{value:1},defaultColor:{value:new Fe(0)},defaultOpacity:{value:0}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform sampler2D tDiffuse;
uniform vec3 defaultColor;
uniform float defaultOpacity;
uniform float luminosityThreshold;
uniform float smoothWidth;
varying vec2 vUv;
void main() {
vec4 texel = texture2D( tDiffuse, vUv );
float v = luminance( texel.xyz );
vec4 outputColor = vec4( defaultColor.rgb, defaultOpacity );
float alpha = smoothstep( luminosityThreshold, luminosityThreshold + smoothWidth, v );
gl_FragColor = mix( outputColor, texel, alpha );
}`};class As extends Ui{constructor(e,t=1,n,i){super(),this.strength=t,this.radius=n,this.threshold=i,this.resolution=e!==void 0?new ue(e.x,e.y):new ue(256,256),this.clearColor=new Fe(0,0,0),this.needsSwap=!1,this.renderTargetsHorizontal=[],this.renderTargetsVertical=[],this.nMips=5;let r=Math.round(this.resolution.x/2),a=Math.round(this.resolution.y/2);this.renderTargetBright=new nn(r,a,{type:xn}),this.renderTargetBright.texture.name="UnrealBloomPass.bright",this.renderTargetBright.texture.generateMipmaps=!1;for(let h=0;h<this.nMips;h++){const u=new nn(r,a,{type:xn});u.texture.name="UnrealBloomPass.h"+h,u.texture.generateMipmaps=!1,this.renderTargetsHorizontal.push(u);const f=new nn(r,a,{type:xn});f.texture.name="UnrealBloomPass.v"+h,f.texture.generateMipmaps=!1,this.renderTargetsVertical.push(f),r=Math.round(r/2),a=Math.round(a/2)}const o=Yv;this.highPassUniforms=Hn.clone(o.uniforms),this.highPassUniforms.luminosityThreshold.value=i,this.highPassUniforms.smoothWidth.value=.01,this.materialHighPassFilter=new Rt({uniforms:this.highPassUniforms,vertexShader:o.vertexShader,fragmentShader:o.fragmentShader}),this.separableBlurMaterials=[];const l=[6,10,14,18,22];r=Math.round(this.resolution.x/2),a=Math.round(this.resolution.y/2);for(let h=0;h<this.nMips;h++)this.separableBlurMaterials.push(this._getSeparableBlurMaterial(l[h])),this.separableBlurMaterials[h].uniforms.invSize.value=new ue(1/r,1/a),r=Math.round(r/2),a=Math.round(a/2);this.compositeMaterial=this._getCompositeMaterial(this.nMips),this.compositeMaterial.uniforms.blurTexture1.value=this.renderTargetsVertical[0].texture,this.compositeMaterial.uniforms.blurTexture2.value=this.renderTargetsVertical[1].texture,this.compositeMaterial.uniforms.blurTexture3.value=this.renderTargetsVertical[2].texture,this.compositeMaterial.uniforms.blurTexture4.value=this.renderTargetsVertical[3].texture,this.compositeMaterial.uniforms.blurTexture5.value=this.renderTargetsVertical[4].texture,this.compositeMaterial.uniforms.bloomStrength.value=t,this.compositeMaterial.uniforms.bloomRadius.value=.1;const c=[1,.8,.6,.4,.2];this.compositeMaterial.uniforms.bloomFactors.value=c,this.bloomTintColors=[new P(1,1,1),new P(1,1,1),new P(1,1,1),new P(1,1,1),new P(1,1,1)],this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,this.copyUniforms=Hn.clone(ki.uniforms),this.blendMaterial=new Rt({uniforms:this.copyUniforms,vertexShader:ki.vertexShader,fragmentShader:ki.fragmentShader,blending:Wa,depthTest:!1,depthWrite:!1,transparent:!0}),this._oldClearColor=new Fe,this._oldClearAlpha=1,this._basic=new Nt,this._fsQuad=new ba(null)}dispose(){for(let e=0;e<this.renderTargetsHorizontal.length;e++)this.renderTargetsHorizontal[e].dispose();for(let e=0;e<this.renderTargetsVertical.length;e++)this.renderTargetsVertical[e].dispose();this.renderTargetBright.dispose();for(let e=0;e<this.separableBlurMaterials.length;e++)this.separableBlurMaterials[e].dispose();this.compositeMaterial.dispose(),this.blendMaterial.dispose(),this._basic.dispose(),this._fsQuad.dispose()}setSize(e,t){let n=Math.round(e/2),i=Math.round(t/2);this.renderTargetBright.setSize(n,i);for(let r=0;r<this.nMips;r++)this.renderTargetsHorizontal[r].setSize(n,i),this.renderTargetsVertical[r].setSize(n,i),this.separableBlurMaterials[r].uniforms.invSize.value=new ue(1/n,1/i),n=Math.round(n/2),i=Math.round(i/2)}render(e,t,n,i,r){e.getClearColor(this._oldClearColor),this._oldClearAlpha=e.getClearAlpha();const a=e.autoClear;e.autoClear=!1,e.setClearColor(this.clearColor,0),r&&e.state.buffers.stencil.setTest(!1),this.renderToScreen&&(this._fsQuad.material=this._basic,this._basic.map=n.texture,e.setRenderTarget(null),e.clear(),this._fsQuad.render(e)),this.highPassUniforms.tDiffuse.value=n.texture,this.highPassUniforms.luminosityThreshold.value=this.threshold,this._fsQuad.material=this.materialHighPassFilter,e.setRenderTarget(this.renderTargetBright),e.clear(),this._fsQuad.render(e);let o=this.renderTargetBright;for(let l=0;l<this.nMips;l++)this._fsQuad.material=this.separableBlurMaterials[l],this.separableBlurMaterials[l].uniforms.colorTexture.value=o.texture,this.separableBlurMaterials[l].uniforms.direction.value=As.BlurDirectionX,e.setRenderTarget(this.renderTargetsHorizontal[l]),e.clear(),this._fsQuad.render(e),this.separableBlurMaterials[l].uniforms.colorTexture.value=this.renderTargetsHorizontal[l].texture,this.separableBlurMaterials[l].uniforms.direction.value=As.BlurDirectionY,e.setRenderTarget(this.renderTargetsVertical[l]),e.clear(),this._fsQuad.render(e),o=this.renderTargetsVertical[l];this._fsQuad.material=this.compositeMaterial,this.compositeMaterial.uniforms.bloomStrength.value=this.strength,this.compositeMaterial.uniforms.bloomRadius.value=this.radius,this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,e.setRenderTarget(this.renderTargetsHorizontal[0]),e.clear(),this._fsQuad.render(e),this._fsQuad.material=this.blendMaterial,this.copyUniforms.tDiffuse.value=this.renderTargetsHorizontal[0].texture,r&&e.state.buffers.stencil.setTest(!0),this.renderToScreen?(e.setRenderTarget(null),this._fsQuad.render(e)):(e.setRenderTarget(n),this._fsQuad.render(e)),e.setClearColor(this._oldClearColor,this._oldClearAlpha),e.autoClear=a}_getSeparableBlurMaterial(e){const t=[],n=e/3;for(let i=0;i<e;i++)t.push(.39894*Math.exp(-.5*i*i/(n*n))/n);return new Rt({defines:{KERNEL_RADIUS:e},uniforms:{colorTexture:{value:null},invSize:{value:new ue(.5,.5)},direction:{value:new ue(.5,.5)},gaussianCoefficients:{value:t}},vertexShader:`varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`#include <common>
varying vec2 vUv;
uniform sampler2D colorTexture;
uniform vec2 invSize;
uniform vec2 direction;
uniform float gaussianCoefficients[KERNEL_RADIUS];
void main() {
float weightSum = gaussianCoefficients[0];
vec3 diffuseSum = texture2D( colorTexture, vUv ).rgb * weightSum;
for( int i = 1; i < KERNEL_RADIUS; i ++ ) {
float x = float(i);
float w = gaussianCoefficients[i];
vec2 uvOffset = direction * invSize * x;
vec3 sample1 = texture2D( colorTexture, vUv + uvOffset ).rgb;
vec3 sample2 = texture2D( colorTexture, vUv - uvOffset ).rgb;
diffuseSum += ( sample1 + sample2 ) * w;
}
gl_FragColor = vec4( diffuseSum, 1.0 );
}`})}_getCompositeMaterial(e){return new Rt({defines:{NUM_MIPS:e},uniforms:{blurTexture1:{value:null},blurTexture2:{value:null},blurTexture3:{value:null},blurTexture4:{value:null},blurTexture5:{value:null},bloomStrength:{value:1},bloomFactors:{value:null},bloomTintColors:{value:null},bloomRadius:{value:0}},vertexShader:`varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`varying vec2 vUv;
uniform sampler2D blurTexture1;
uniform sampler2D blurTexture2;
uniform sampler2D blurTexture3;
uniform sampler2D blurTexture4;
uniform sampler2D blurTexture5;
uniform float bloomStrength;
uniform float bloomRadius;
uniform float bloomFactors[NUM_MIPS];
uniform vec3 bloomTintColors[NUM_MIPS];
float lerpBloomFactor(const in float factor) {
float mirrorFactor = 1.2 - factor;
return mix(factor, mirrorFactor, bloomRadius);
}
void main() {
gl_FragColor = bloomStrength * ( lerpBloomFactor(bloomFactors[0]) * vec4(bloomTintColors[0], 1.0) * texture2D(blurTexture1, vUv) +
lerpBloomFactor(bloomFactors[1]) * vec4(bloomTintColors[1], 1.0) * texture2D(blurTexture2, vUv) +
lerpBloomFactor(bloomFactors[2]) * vec4(bloomTintColors[2], 1.0) * texture2D(blurTexture3, vUv) +
lerpBloomFactor(bloomFactors[3]) * vec4(bloomTintColors[3], 1.0) * texture2D(blurTexture4, vUv) +
lerpBloomFactor(bloomFactors[4]) * vec4(bloomTintColors[4], 1.0) * texture2D(blurTexture5, vUv) );
}`})}}As.BlurDirectionX=new ue(1,0),As.BlurDirectionY=new ue(0,1);const wa={name:"OutputShader",uniforms:{tDiffuse:{value:null},toneMappingExposure:{value:1}},vertexShader:`
precision highp float;
uniform mat4 modelViewMatrix;
uniform mat4 projectionMatrix;
attribute vec3 position;
attribute vec2 uv;
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
precision highp float;
uniform sampler2D tDiffuse;
#include <tonemapping_pars_fragment>
#include <colorspace_pars_fragment>
varying vec2 vUv;
void main() {
gl_FragColor = texture2D( tDiffuse, vUv );
// tone mapping
#ifdef LINEAR_TONE_MAPPING
gl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );
#elif defined( REINHARD_TONE_MAPPING )
gl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );
#elif defined( CINEON_TONE_MAPPING )
gl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );
#elif defined( ACES_FILMIC_TONE_MAPPING )
gl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );
#elif defined( AGX_TONE_MAPPING )
gl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );
#elif defined( NEUTRAL_TONE_MAPPING )
gl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );
#elif defined( CUSTOM_TONE_MAPPING )
gl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );
#endif
// color space
#ifdef SRGB_TRANSFER
gl_FragColor = sRGBTransferOETF( gl_FragColor );
#endif
}`};class Kv extends Ui{constructor(){super(),this.uniforms=Hn.clone(wa.uniforms),this.material=new Dm({name:wa.name,uniforms:this.uniforms,vertexShader:wa.vertexShader,fragmentShader:wa.fragmentShader}),this._fsQuad=new ba(this.material),this._outputColorSpace=null,this._toneMapping=null}render(e,t,n){this.uniforms.tDiffuse.value=n.texture,this.uniforms.toneMappingExposure.value=e.toneMappingExposure,(this._outputColorSpace!==e.outputColorSpace||this._toneMapping!==e.toneMapping)&&(this._outputColorSpace=e.outputColorSpace,this._toneMapping=e.toneMapping,this.material.defines={},nt.getTransfer(this._outputColorSpace)===ot&&(this.material.defines.SRGB_TRANSFER=""),this._toneMapping===Ic?this.material.defines.LINEAR_TONE_MAPPING="":this._toneMapping===Nc?this.material.defines.REINHARD_TONE_MAPPING="":this._toneMapping===kc?this.material.defines.CINEON_TONE_MAPPING="":this._toneMapping===no?this.material.defines.ACES_FILMIC_TONE_MAPPING="":this._toneMapping===Bc?this.material.defines.AGX_TONE_MAPPING="":this._toneMapping===Oc?this.material.defines.NEUTRAL_TONE_MAPPING="":this._toneMapping===Uc&&(this.material.defines.CUSTOM_TONE_MAPPING=""),this.material.needsUpdate=!0),this.renderToScreen===!0?(e.setRenderTarget(null),this._fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this._fsQuad.render(e))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}const $v={name:"FXAAShader",uniforms:{tDiffuse:{value:null},resolution:{value:new ue(1/1024,1/512)}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform sampler2D tDiffuse;
uniform vec2 resolution;
varying vec2 vUv;
#define EDGE_STEP_COUNT 6
#define EDGE_GUESS 8.0
#define EDGE_STEPS 1.0, 1.5, 2.0, 2.0, 2.0, 4.0
const float edgeSteps[EDGE_STEP_COUNT] = float[EDGE_STEP_COUNT]( EDGE_STEPS );
float _ContrastThreshold = 0.0312;
float _RelativeThreshold = 0.063;
float _SubpixelBlending = 1.0;
vec4 Sample( sampler2D tex2D, vec2 uv ) {
return texture( tex2D, uv );
}
float SampleLuminance( sampler2D tex2D, vec2 uv ) {
return dot( Sample( tex2D, uv ).rgb, vec3( 0.3, 0.59, 0.11 ) );
}
float SampleLuminance( sampler2D tex2D, vec2 texSize, vec2 uv, float uOffset, float vOffset ) {
uv += texSize * vec2(uOffset, vOffset);
return SampleLuminance(tex2D, uv);
}
struct LuminanceData {
float m, n, e, s, w;
float ne, nw, se, sw;
float highest, lowest, contrast;
};
LuminanceData SampleLuminanceNeighborhood( sampler2D tex2D, vec2 texSize, vec2 uv ) {
LuminanceData l;
l.m = SampleLuminance( tex2D, uv );
l.n = SampleLuminance( tex2D, texSize, uv, 0.0, 1.0 );
l.e = SampleLuminance( tex2D, texSize, uv, 1.0, 0.0 );
l.s = SampleLuminance( tex2D, texSize, uv, 0.0, -1.0 );
l.w = SampleLuminance( tex2D, texSize, uv, -1.0, 0.0 );
l.ne = SampleLuminance( tex2D, texSize, uv, 1.0, 1.0 );
l.nw = SampleLuminance( tex2D, texSize, uv, -1.0, 1.0 );
l.se = SampleLuminance( tex2D, texSize, uv, 1.0, -1.0 );
l.sw = SampleLuminance( tex2D, texSize, uv, -1.0, -1.0 );
l.highest = max( max( max( max( l.n, l.e ), l.s ), l.w ), l.m );
l.lowest = min( min( min( min( l.n, l.e ), l.s ), l.w ), l.m );
l.contrast = l.highest - l.lowest;
return l;
}
bool ShouldSkipPixel( LuminanceData l ) {
float threshold = max( _ContrastThreshold, _RelativeThreshold * l.highest );
return l.contrast < threshold;
}
float DeterminePixelBlendFactor( LuminanceData l ) {
float f = 2.0 * ( l.n + l.e + l.s + l.w );
f += l.ne + l.nw + l.se + l.sw;
f *= 1.0 / 12.0;
f = abs( f - l.m );
f = clamp( f / l.contrast, 0.0, 1.0 );
float blendFactor = smoothstep( 0.0, 1.0, f );
return blendFactor * blendFactor * _SubpixelBlending;
}
struct EdgeData {
bool isHorizontal;
float pixelStep;
float oppositeLuminance, gradient;
};
EdgeData DetermineEdge( vec2 texSize, LuminanceData l ) {
EdgeData e;
float horizontal =
abs( l.n + l.s - 2.0 * l.m ) * 2.0 +
abs( l.ne + l.se - 2.0 * l.e ) +
abs( l.nw + l.sw - 2.0 * l.w );
float vertical =
abs( l.e + l.w - 2.0 * l.m ) * 2.0 +
abs( l.ne + l.nw - 2.0 * l.n ) +
abs( l.se + l.sw - 2.0 * l.s );
e.isHorizontal = horizontal >= vertical;
float pLuminance = e.isHorizontal ? l.n : l.e;
float nLuminance = e.isHorizontal ? l.s : l.w;
float pGradient = abs( pLuminance - l.m );
float nGradient = abs( nLuminance - l.m );
e.pixelStep = e.isHorizontal ? texSize.y : texSize.x;
if (pGradient < nGradient) {
e.pixelStep = -e.pixelStep;
e.oppositeLuminance = nLuminance;
e.gradient = nGradient;
} else {
e.oppositeLuminance = pLuminance;
e.gradient = pGradient;
}
return e;
}
float DetermineEdgeBlendFactor( sampler2D tex2D, vec2 texSize, LuminanceData l, EdgeData e, vec2 uv ) {
vec2 uvEdge = uv;
vec2 edgeStep;
if (e.isHorizontal) {
uvEdge.y += e.pixelStep * 0.5;
edgeStep = vec2( texSize.x, 0.0 );
} else {
uvEdge.x += e.pixelStep * 0.5;
edgeStep = vec2( 0.0, texSize.y );
}
float edgeLuminance = ( l.m + e.oppositeLuminance ) * 0.5;
float gradientThreshold = e.gradient * 0.25;
vec2 puv = uvEdge + edgeStep * edgeSteps[0];
float pLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;
bool pAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;
for ( int i = 1; i < EDGE_STEP_COUNT && !pAtEnd; i++ ) {
puv += edgeStep * edgeSteps[i];
pLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;
pAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;
}
if ( !pAtEnd ) {
puv += edgeStep * EDGE_GUESS;
}
vec2 nuv = uvEdge - edgeStep * edgeSteps[0];
float nLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;
bool nAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;
for ( int i = 1; i < EDGE_STEP_COUNT && !nAtEnd; i++ ) {
nuv -= edgeStep * edgeSteps[i];
nLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;
nAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;
}
if ( !nAtEnd ) {
nuv -= edgeStep * EDGE_GUESS;
}
float pDistance, nDistance;
if ( e.isHorizontal ) {
pDistance = puv.x - uv.x;
nDistance = uv.x - nuv.x;
} else {
pDistance = puv.y - uv.y;
nDistance = uv.y - nuv.y;
}
float shortestDistance;
bool deltaSign;
if ( pDistance <= nDistance ) {
shortestDistance = pDistance;
deltaSign = pLuminanceDelta >= 0.0;
} else {
shortestDistance = nDistance;
deltaSign = nLuminanceDelta >= 0.0;
}
if ( deltaSign == ( l.m - edgeLuminance >= 0.0 ) ) {
return 0.0;
}
return 0.5 - shortestDistance / ( pDistance + nDistance );
}
vec4 ApplyFXAA( sampler2D tex2D, vec2 texSize, vec2 uv ) {
LuminanceData luminance = SampleLuminanceNeighborhood( tex2D, texSize, uv );
if ( ShouldSkipPixel( luminance ) ) {
return Sample( tex2D, uv );
}
float pixelBlend = DeterminePixelBlendFactor( luminance );
EdgeData edge = DetermineEdge( texSize, luminance );
float edgeBlend = DetermineEdgeBlendFactor( tex2D, texSize, luminance, edge, uv );
float finalBlend = max( pixelBlend, edgeBlend );
if (edge.isHorizontal) {
uv.y += edge.pixelStep * finalBlend;
} else {
uv.x += edge.pixelStep * finalBlend;
}
return Sample( tex2D, uv );
}
void main() {
gl_FragColor = ApplyFXAA( tDiffuse, resolution.xy, vUv );
}`},Jv={uniforms:{tDiffuse:{value:null},saturation:{value:1.2},contrast:{value:1.2}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
}
`,fragmentShader:`
uniform sampler2D tDiffuse;
uniform float saturation;
uniform float contrast;
varying vec2 vUv;
void main() {
vec4 color = texture2D(tDiffuse, vUv);
// 转换为灰度值用于饱和度调整
float gray = dot(color.rgb, vec3(0.299, 0.587, 0.114));
// 混合原始颜色和灰度值来调整饱和度
color.rgb = mix(vec3(gray), color.rgb, saturation);
// 调整对比度
color.rgb = (color.rgb - 0.5) * contrast + 0.5;
gl_FragColor = color;
}
`};class Qv{engine;composer;saturationPass;constructor(e){this.engine=e}resize(){const{width:e,height:t}=this.engine.deviceModule.getContainerSize(),n=e/t;if(this.composer){this.composer.setPixelRatio(n),this.composer.setSize(e,t);const i=this.composer.passes.find(r=>r instanceof _a&&r.material.uniforms.resolution);i&&(i.material.uniforms.resolution.value.x=1/(e*n),i.material.uniforms.resolution.value.y=1/(t*n))}}init(){const{width:e,height:t}=this.engine.deviceModule.getContainerSize(),n=this.engine.scene,i=this.engine.camera,r=this.engine.renderer,a=e/t,o=new nn(e,t,{minFilter:Wt,magFilter:Wt,format:tn,samples:4});this.composer=new Gv(r,o),this.composer.setPixelRatio(a),this.composer.setSize(e,t);const l=new Wv(n,i);this.composer.addPass(l);const c=new on(n,i,e,t);c.output=on.OUTPUT.Default,c.blendIntensity=.5,c.updateGtaoMaterial&&c.updateGtaoMaterial({radius:1,distanceExponent:1,thickness:1,scale:1,distanceFallOff:1,screenSpaceRadius:!0}),new As(new ue(e,t),.1,.1,.5),this.saturationPass=new _a(Jv),this.saturationPass.uniforms.saturation.value=1.3,this.saturationPass.uniforms.contrast.value=1.1,this.composer.addPass(this.saturationPass);const h=new Kv;this.composer.addPass(h);const u=new _a($v);u.material.uniforms.resolution.value.x=1/(e*a),u.material.uniforms.resolution.value.y=1/(t*a),this.composer.addPass(u)}}var Ea=typeof globalThis<"u"?globalThis:typeof window<"u"?window:typeof global<"u"?global:typeof self<"u"?self:{};function Qu(s){return s&&s.__esModule&&Object.prototype.hasOwnProperty.call(s,"default")?s.default:s}function Ta(s){throw new Error('Could not dynamically require "'+s+'". Please configure the dynamicRequireTargets or/and ignoreDynamicRequires option of @rollup/plugin-commonjs appropriately for this require call to work.')}var ed={exports:{}},td;function eb(){return td||(td=1,(function(s,e){(function(t){s.exports=t()})(function(){return(function t(n,i,r){function a(c,h){if(!i[c]){if(!n[c]){var u=typeof Ta=="function"&&Ta;if(!h&&u)return u(c,!0);if(o)return o(c,!0);var f=new Error("Cannot find module '"+c+"'");throw f.code="MODULE_NOT_FOUND",f}var d=i[c]={exports:{}};n[c][0].call(d.exports,function(p){var g=n[c][1][p];return a(g||p)},d,d.exports,t,n,i,r)}return i[c].exports}for(var o=typeof Ta=="function"&&Ta,l=0;l<r.length;l++)a(r[l]);return a})({1:[function(t,n,i){var r=t("./utils"),a=t("./support"),o="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";i.encode=function(l){for(var c,h,u,f,d,p,g,x=[],m=0,v=l.length,b=v,M=r.getTypeOf(l)!=="string";m<l.length;)b=v-m,u=M?(c=l[m++],h=m<v?l[m++]:0,m<v?l[m++]:0):(c=l.charCodeAt(m++),h=m<v?l.charCodeAt(m++):0,m<v?l.charCodeAt(m++):0),f=c>>2,d=(3&c)<<4|h>>4,p=1<b?(15&h)<<2|u>>6:64,g=2<b?63&u:64,x.push(o.charAt(f)+o.charAt(d)+o.charAt(p)+o.charAt(g));return x.join("")},i.decode=function(l){var c,h,u,f,d,p,g=0,x=0,m="data:";if(l.substr(0,m.length)===m)throw new Error("Invalid base64 input, it looks like a data url.");var v,b=3*(l=l.replace(/[^A-Za-z0-9+/=]/g,"")).length/4;if(l.charAt(l.length-1)===o.charAt(64)&&b--,l.charAt(l.length-2)===o.charAt(64)&&b--,b%1!=0)throw new Error("Invalid base64 input, bad content length.");for(v=a.uint8array?new Uint8Array(0|b):new Array(0|b);g<l.length;)c=o.indexOf(l.charAt(g++))<<2|(f=o.indexOf(l.charAt(g++)))>>4,h=(15&f)<<4|(d=o.indexOf(l.charAt(g++)))>>2,u=(3&d)<<6|(p=o.indexOf(l.charAt(g++))),v[x++]=c,d!==64&&(v[x++]=h),p!==64&&(v[x++]=u);return v}},{"./support":30,"./utils":32}],2:[function(t,n,i){var r=t("./external"),a=t("./stream/DataWorker"),o=t("./stream/Crc32Probe"),l=t("./stream/DataLengthProbe");function c(h,u,f,d,p){this.compressedSize=h,this.uncompressedSize=u,this.crc32=f,this.compression=d,this.compressedContent=p}c.prototype={getContentWorker:function(){var h=new a(r.Promise.resolve(this.compressedContent)).pipe(this.compression.uncompressWorker()).pipe(new l("data_length")),u=this;return h.on("end",function(){if(this.streamInfo.data_length!==u.uncompressedSize)throw new Error("Bug : uncompressed data size mismatch")}),h},getCompressedWorker:function(){return new a(r.Promise.resolve(this.compressedContent)).withStreamInfo("compressedSize",this.compressedSize).withStreamInfo("uncompressedSize",this.uncompressedSize).withStreamInfo("crc32",this.crc32).withStreamInfo("compression",this.compression)}},c.createWorkerFrom=function(h,u,f){return h.pipe(new o).pipe(new l("uncompressedSize")).pipe(u.compressWorker(f)).pipe(new l("compressedSize")).withStreamInfo("compression",u)},n.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(t,n,i){var r=t("./stream/GenericWorker");i.STORE={magic:"\0\0",compressWorker:function(){return new r("STORE compression")},uncompressWorker:function(){return new r("STORE decompression")}},i.DEFLATE=t("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(t,n,i){var r=t("./utils"),a=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var h=0;h<8;h++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();n.exports=function(o,l){return o!==void 0&&o.length?r.getTypeOf(o)!=="string"?(function(c,h,u,f){var d=a,p=f+u;c^=-1;for(var g=f;g<p;g++)c=c>>>8^d[255&(c^h[g])];return-1^c})(0|l,o,o.length,0):(function(c,h,u,f){var d=a,p=f+u;c^=-1;for(var g=f;g<p;g++)c=c>>>8^d[255&(c^h.charCodeAt(g))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(t,n,i){i.base64=!1,i.binary=!1,i.dir=!1,i.createFolders=!0,i.date=null,i.compression=null,i.compressionOptions=null,i.comment=null,i.unixPermissions=null,i.dosPermissions=null},{}],6:[function(t,n,i){var r=null;r=typeof Promise<"u"?Promise:t("lie"),n.exports={Promise:r}},{lie:37}],7:[function(t,n,i){var r=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",a=t("pako"),o=t("./utils"),l=t("./stream/GenericWorker"),c=r?"uint8array":"array";function h(u,f){l.call(this,"FlateWorker/"+u),this._pako=null,this._pakoAction=u,this._pakoOptions=f,this.meta={}}i.magic="\b\0",o.inherits(h,l),h.prototype.processChunk=function(u){this.meta=u.meta,this._pako===null&&this._createPako(),this._pako.push(o.transformTo(c,u.data),!1)},h.prototype.flush=function(){l.prototype.flush.call(this),this._pako===null&&this._createPako(),this._pako.push([],!0)},h.prototype.cleanUp=function(){l.prototype.cleanUp.call(this),this._pako=null},h.prototype._createPako=function(){this._pako=new a[this._pakoAction]({raw:!0,level:this._pakoOptions.level||-1});var u=this;this._pako.onData=function(f){u.push({data:f,meta:u.meta})}},i.compressWorker=function(u){return new h("Deflate",u)},i.uncompressWorker=function(){return new h("Inflate",{})}},{"./stream/GenericWorker":28,"./utils":32,pako:38}],8:[function(t,n,i){function r(d,p){var g,x="";for(g=0;g<p;g++)x+=String.fromCharCode(255&d),d>>>=8;return x}function a(d,p,g,x,m,v){var b,M,C=d.file,T=d.compression,D=v!==c.utf8encode,U=o.transformTo("string",v(C.name)),S=o.transformTo("string",c.utf8encode(C.name)),w=C.comment,B=o.transformTo("string",v(w)),R=o.transformTo("string",c.utf8encode(w)),O=S.length!==C.name.length,y=R.length!==w.length,H="",Y="",j="",J=C.dir,Z=C.date,ae={crc32:0,compressedSize:0,uncompressedSize:0};p&&!g||(ae.crc32=d.crc32,ae.compressedSize=d.compressedSize,ae.uncompressedSize=d.uncompressedSize);var X=0;p&&(X|=8),D||!O&&!y||(X|=2048);var q=0,ge=0;J&&(q|=16),m==="UNIX"?(ge=798,q|=(function(de,ie){var ce=de;return de||(ce=ie?16893:33204),(65535&ce)<<16})(C.unixPermissions,J)):(ge=20,q|=(function(de){return 63&(de||0)})(C.dosPermissions)),b=Z.getUTCHours(),b<<=6,b|=Z.getUTCMinutes(),b<<=5,b|=Z.getUTCSeconds()/2,M=Z.getUTCFullYear()-1980,M<<=4,M|=Z.getUTCMonth()+1,M<<=5,M|=Z.getUTCDate(),O&&(Y=r(1,1)+r(h(U),4)+S,H+="up"+r(Y.length,2)+Y),y&&(j=r(1,1)+r(h(B),4)+R,H+="uc"+r(j.length,2)+j);var pe="";return pe+=`
\0`,pe+=r(X,2),pe+=T.magic,pe+=r(b,2),pe+=r(M,2),pe+=r(ae.crc32,4),pe+=r(ae.compressedSize,4),pe+=r(ae.uncompressedSize,4),pe+=r(U.length,2),pe+=r(H.length,2),{fileRecord:u.LOCAL_FILE_HEADER+pe+U+H,dirRecord:u.CENTRAL_FILE_HEADER+r(ge,2)+pe+r(B.length,2)+"\0\0\0\0"+r(q,4)+r(x,4)+U+H+B}}var o=t("../utils"),l=t("../stream/GenericWorker"),c=t("../utf8"),h=t("../crc32"),u=t("../signature");function f(d,p,g,x){l.call(this,"ZipFileWorker"),this.bytesWritten=0,this.zipComment=p,this.zipPlatform=g,this.encodeFileName=x,this.streamFiles=d,this.accumulate=!1,this.contentBuffer=[],this.dirRecords=[],this.currentSourceOffset=0,this.entriesCount=0,this.currentFile=null,this._sources=[]}o.inherits(f,l),f.prototype.push=function(d){var p=d.meta.percent||0,g=this.entriesCount,x=this._sources.length;this.accumulate?this.contentBuffer.push(d):(this.bytesWritten+=d.data.length,l.prototype.push.call(this,{data:d.data,meta:{currentFile:this.currentFile,percent:g?(p+100*(g-x-1))/g:100}}))},f.prototype.openedSource=function(d){this.currentSourceOffset=this.bytesWritten,this.currentFile=d.file.name;var p=this.streamFiles&&!d.file.dir;if(p){var g=a(d,p,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:g.fileRecord,meta:{percent:0}})}else this.accumulate=!0},f.prototype.closedSource=function(d){this.accumulate=!1;var p=this.streamFiles&&!d.file.dir,g=a(d,p,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(g.dirRecord),p)this.push({data:(function(x){return u.DATA_DESCRIPTOR+r(x.crc32,4)+r(x.compressedSize,4)+r(x.uncompressedSize,4)})(d),meta:{percent:100}});else for(this.push({data:g.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},f.prototype.flush=function(){for(var d=this.bytesWritten,p=0;p<this.dirRecords.length;p++)this.push({data:this.dirRecords[p],meta:{percent:100}});var g=this.bytesWritten-d,x=(function(m,v,b,M,C){var T=o.transformTo("string",C(M));return u.CENTRAL_DIRECTORY_END+"\0\0\0\0"+r(m,2)+r(m,2)+r(v,4)+r(b,4)+r(T.length,2)+T})(this.dirRecords.length,g,d,this.zipComment,this.encodeFileName);this.push({data:x,meta:{percent:100}})},f.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},f.prototype.registerPrevious=function(d){this._sources.push(d);var p=this;return d.on("data",function(g){p.processChunk(g)}),d.on("end",function(){p.closedSource(p.previous.streamInfo),p._sources.length?p.prepareNextSource():p.end()}),d.on("error",function(g){p.error(g)}),this},f.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},f.prototype.error=function(d){var p=this._sources;if(!l.prototype.error.call(this,d))return!1;for(var g=0;g<p.length;g++)try{p[g].error(d)}catch{}return!0},f.prototype.lock=function(){l.prototype.lock.call(this);for(var d=this._sources,p=0;p<d.length;p++)d[p].lock()},n.exports=f},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(t,n,i){var r=t("../compressions"),a=t("./ZipFileWorker");i.generateWorker=function(o,l,c){var h=new a(l.streamFiles,c,l.platform,l.encodeFileName),u=0;try{o.forEach(function(f,d){u++;var p=(function(v,b){var M=v||b,C=r[M];if(!C)throw new Error(M+" is not a valid compression method !");return C})(d.options.compression,l.compression),g=d.options.compressionOptions||l.compressionOptions||{},x=d.dir,m=d.date;d._compressWorker(p,g).withStreamInfo("file",{name:f,dir:x,date:m,comment:d.comment||"",unixPermissions:d.unixPermissions,dosPermissions:d.dosPermissions}).pipe(h)}),h.entriesCount=u}catch(f){h.error(f)}return h}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(t,n,i){function r(){if(!(this instanceof r))return new r;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var a=new r;for(var o in this)typeof this[o]!="function"&&(a[o]=this[o]);return a}}(r.prototype=t("./object")).loadAsync=t("./load"),r.support=t("./support"),r.defaults=t("./defaults"),r.version="3.10.1",r.loadAsync=function(a,o){return new r().loadAsync(a,o)},r.external=t("./external"),n.exports=r},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(t,n,i){var r=t("./utils"),a=t("./external"),o=t("./utf8"),l=t("./zipEntries"),c=t("./stream/Crc32Probe"),h=t("./nodejsUtils");function u(f){return new a.Promise(function(d,p){var g=f.decompressed.getContentWorker().pipe(new c);g.on("error",function(x){p(x)}).on("end",function(){g.streamInfo.crc32!==f.decompressed.crc32?p(new Error("Corrupted zip : CRC32 mismatch")):d()}).resume()})}n.exports=function(f,d){var p=this;return d=r.extend(d||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),h.isNode&&h.isStream(f)?a.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):r.prepareContent("the loaded zip file",f,!0,d.optimizedBinaryString,d.base64).then(function(g){var x=new l(d);return x.load(g),x}).then(function(g){var x=[a.Promise.resolve(g)],m=g.files;if(d.checkCRC32)for(var v=0;v<m.length;v++)x.push(u(m[v]));return a.Promise.all(x)}).then(function(g){for(var x=g.shift(),m=x.files,v=0;v<m.length;v++){var b=m[v],M=b.fileNameStr,C=r.resolve(b.fileNameStr);p.file(C,b.decompressed,{binary:!0,optimizedBinaryString:!0,date:b.date,dir:b.dir,comment:b.fileCommentStr.length?b.fileCommentStr:null,unixPermissions:b.unixPermissions,dosPermissions:b.dosPermissions,createFolders:d.createFolders}),b.dir||(p.file(C).unsafeOriginalName=M)}return x.zipComment.length&&(p.comment=x.zipComment),p})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(t,n,i){var r=t("../utils"),a=t("../stream/GenericWorker");function o(l,c){a.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}r.inherits(o,a),o.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(h){c.push({data:h,meta:{percent:0}})}).on("error",function(h){c.isPaused?this.generatedError=h:c.error(h)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},o.prototype.pause=function(){return!!a.prototype.pause.call(this)&&(this._stream.pause(),!0)},o.prototype.resume=function(){return!!a.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},n.exports=o},{"../stream/GenericWorker":28,"../utils":32}],13:[function(t,n,i){var r=t("readable-stream").Readable;function a(o,l,c){r.call(this,l),this._helper=o;var h=this;o.on("data",function(u,f){h.push(u)||h._helper.pause(),c&&c(f)}).on("error",function(u){h.emit("error",u)}).on("end",function(){h.push(null)})}t("../utils").inherits(a,r),a.prototype._read=function(){this._helper.resume()},n.exports=a},{"../utils":32,"readable-stream":16}],14:[function(t,n,i){n.exports={isNode:typeof Buffer<"u",newBufferFrom:function(r,a){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(r,a);if(typeof r=="number")throw new Error('The "data" argument must not be a number');return new Buffer(r,a)},allocBuffer:function(r){if(Buffer.alloc)return Buffer.alloc(r);var a=new Buffer(r);return a.fill(0),a},isBuffer:function(r){return Buffer.isBuffer(r)},isStream:function(r){return r&&typeof r.on=="function"&&typeof r.pause=="function"&&typeof r.resume=="function"}}},{}],15:[function(t,n,i){function r(C,T,D){var U,S=o.getTypeOf(T),w=o.extend(D||{},h);w.date=w.date||new Date,w.compression!==null&&(w.compression=w.compression.toUpperCase()),typeof w.unixPermissions=="string"&&(w.unixPermissions=parseInt(w.unixPermissions,8)),w.unixPermissions&&16384&w.unixPermissions&&(w.dir=!0),w.dosPermissions&&16&w.dosPermissions&&(w.dir=!0),w.dir&&(C=m(C)),w.createFolders&&(U=x(C))&&v.call(this,U,!0);var B=S==="string"&&w.binary===!1&&w.base64===!1;D&&D.binary!==void 0||(w.binary=!B),(T instanceof u&&T.uncompressedSize===0||w.dir||!T||T.length===0)&&(w.base64=!1,w.binary=!0,T="",w.compression="STORE",S="string");var R=null;R=T instanceof u||T instanceof l?T:p.isNode&&p.isStream(T)?new g(C,T):o.prepareContent(C,T,w.binary,w.optimizedBinaryString,w.base64);var O=new f(C,R,w);this.files[C]=O}var a=t("./utf8"),o=t("./utils"),l=t("./stream/GenericWorker"),c=t("./stream/StreamHelper"),h=t("./defaults"),u=t("./compressedObject"),f=t("./zipObject"),d=t("./generate"),p=t("./nodejsUtils"),g=t("./nodejs/NodejsStreamInputAdapter"),x=function(C){C.slice(-1)==="/"&&(C=C.substring(0,C.length-1));var T=C.lastIndexOf("/");return 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(t,n,i){var r=t("./reader/readerFor"),a=t("./utils"),o=t("./signature"),l=t("./zipEntry"),c=t("./support");function h(u){this.files=[],this.loadOptions=u}h.prototype={checkSignature:function(u){if(!this.reader.readAndCheckSignature(u)){this.reader.index-=4;var f=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+a.pretty(f)+", expected "+a.pretty(u)+")")}},isSignature:function(u,f){var d=this.reader.index;this.reader.setIndex(u);var p=this.reader.readString(4)===f;return this.reader.setIndex(d),p},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var u=this.reader.readData(this.zipCommentLength),f=c.uint8array?"uint8array":"array",d=a.transformTo(f,u);this.zipComment=this.loadOptions.decodeFileName(d)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var u,f,d,p=this.zip64EndOfCentralSize-44;0<p;)u=this.reader.readInt(2),f=this.reader.readInt(4),d=this.reader.readData(f),this.zip64ExtensibleData[u]={id:u,length:f,value:d}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var u,f;for(u=0;u<this.files.length;u++)f=this.files[u],this.reader.setIndex(f.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),f.readLocalPart(this.reader),f.handleUTF8(),f.processAttributes()},readCentralDir:function(){var u;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(u=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(u);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var u=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(u<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(u);var f=u;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===a.MAX_VALUE_16BITS||this.diskWithCentralDirStart===a.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===a.MAX_VALUE_16BITS||this.centralDirRecords===a.MAX_VALUE_16BITS||this.centralDirSize===a.MAX_VALUE_32BITS||this.centralDirOffset===a.MAX_VALUE_32BITS){if(this.zip64=!0,(u=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(u),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var d=this.centralDirOffset+this.centralDirSize;this.zip64&&(d+=20,d+=12+this.zip64EndOfCentralSize);var p=f-d;if(0<p)this.isSignature(f,o.CENTRAL_FILE_HEADER)||(this.reader.zero=p);else if(p<0)throw new Error("Corrupted zip: missing "+Math.abs(p)+" bytes.")},prepareReader:function(u){this.reader=r(u)},load:function(u){this.prepareReader(u),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},n.exports=h},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(t,n,i){var r=t("./reader/readerFor"),a=t("./utils"),o=t("./compressedObject"),l=t("./crc32"),c=t("./utf8"),h=t("./compressions"),u=t("./support");function f(d,p){this.options=d,this.loadOptions=p}f.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(d){var p,g;if(d.skip(22),this.fileNameLength=d.readInt(2),g=d.readInt(2),this.fileName=d.readData(this.fileNameLength),d.skip(g),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((p=(function(x){for(var m in h)if(Object.prototype.hasOwnProperty.call(h,m)&&h[m].magic===x)return h[m];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+a.pretty(this.compressionMethod)+" unknown (inner file : "+a.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,p,d.readData(this.compressedSize))},readCentralPart:function(d){this.versionMadeBy=d.readInt(2),d.skip(2),this.bitFlag=d.readInt(2),this.compressionMethod=d.readString(2),this.date=d.readDate(),this.crc32=d.readInt(4),this.compressedSize=d.readInt(4),this.uncompressedSize=d.readInt(4);var p=d.readInt(2);if(this.extraFieldsLength=d.readInt(2),this.fileCommentLength=d.readInt(2),this.diskNumberStart=d.readInt(2),this.internalFileAttributes=d.readInt(2),this.externalFileAttributes=d.readInt(4),this.localHeaderOffset=d.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");d.skip(p),this.readExtraFields(d),this.parseZIP64ExtraField(d),this.fileComment=d.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var d=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),d==0&&(this.dosPermissions=63&this.externalFileAttributes),d==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var d=r(this.extraFields[1].value);this.uncompressedSize===a.MAX_VALUE_32BITS&&(this.uncompressedSize=d.readInt(8)),this.compressedSize===a.MAX_VALUE_32BITS&&(this.compressedSize=d.readInt(8)),this.localHeaderOffset===a.MAX_VALUE_32BITS&&(this.localHeaderOffset=d.readInt(8)),this.diskNumberStart===a.MAX_VALUE_32BITS&&(this.diskNumberStart=d.readInt(4))}},readExtraFields:function(d){var p,g,x,m=d.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});d.index+4<m;)p=d.readInt(2),g=d.readInt(2),x=d.readData(g),this.extraFields[p]={id:p,length:g,value:x};d.setIndex(m)},handleUTF8:function(){var d=u.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var p=this.findExtraFieldUnicodePath();if(p!==null)this.fileNameStr=p;else{var g=a.transformTo(d,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(g)}var x=this.findExtraFieldUnicodeComment();if(x!==null)this.fileCommentStr=x;else{var m=a.transformTo(d,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(m)}}},findExtraFieldUnicodePath:function(){var d=this.extraFields[28789];if(d){var p=r(d.value);return p.readInt(1)!==1||l(this.fileName)!==p.readInt(4)?null:c.utf8decode(p.readData(d.length-5))}return null},findExtraFieldUnicodeComment:function(){var d=this.extraFields[25461];if(d){var p=r(d.value);return p.readInt(1)!==1||l(this.fileComment)!==p.readInt(4)?null:c.utf8decode(p.readData(d.length-5))}return null}},n.exports=f},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(t,n,i){function r(p,g,x){this.name=p,this.dir=x.dir,this.date=x.date,this.comment=x.comment,this.unixPermissions=x.unixPermissions,this.dosPermissions=x.dosPermissions,this._data=g,this._dataBinary=x.binary,this.options={compression:x.compression,compressionOptions:x.compressionOptions}}var a=t("./stream/StreamHelper"),o=t("./stream/DataWorker"),l=t("./utf8"),c=t("./compressedObject"),h=t("./stream/GenericWorker");r.prototype={internalStream:function(p){var g=null,x="string";try{if(!p)throw new Error("No output type specified.");var m=(x=p.toLowerCase())==="string"||x==="text";x!=="binarystring"&&x!=="text"||(x="string"),g=this._decompressWorker();var v=!this._dataBinary;v&&!m&&(g=g.pipe(new l.Utf8EncodeWorker)),!v&&m&&(g=g.pipe(new l.Utf8DecodeWorker))}catch(b){(g=new h("error")).error(b)}return new a(g,x,"")},async:function(p,g){return this.internalStream(p).accumulate(g)},nodeStream:function(p,g){return this.internalStream(p||"nodebuffer").toNodejsStream(g)},_compressWorker:function(p,g){if(this._data instanceof c&&this._data.compression.magic===p.magic)return this._data.getCompressedWorker();var x=this._decompressWorker();return this._dataBinary||(x=x.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(x,p,g)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof h?this._data:new o(this._data)}};for(var u=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],f=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},d=0;d<u.length;d++)r.prototype[u[d]]=f;n.exports=r},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(t,n,i){(function(r){var a,o,l=r.MutationObserver||r.WebKitMutationObserver;if(l){var c=0,h=new l(p),u=r.document.createTextNode("");h.observe(u,{characterData:!0}),a=function(){u.data=c=++c%2}}else if(r.setImmediate||r.MessageChannel===void 0)a="document"in r&&"onreadystatechange"in r.document.createElement("script")?function(){var g=r.document.createElement("script");g.onreadystatechange=function(){p(),g.onreadystatechange=null,g.parentNode.removeChild(g),g=null},r.document.documentElement.appendChild(g)}:function(){setTimeout(p,0)};else{var f=new r.MessageChannel;f.port1.onmessage=p,a=function(){f.port2.postMessage(0)}}var d=[];function p(){var g,x;o=!0;for(var m=d.length;m;){for(x=d,d=[],g=-1;++g<m;)x[g]();m=d.length}o=!1}n.exports=function(g){d.push(g)!==1||o||a()}}).call(this,typeof Ea<"u"?Ea:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(t,n,i){var r=t("immediate");function a(){}var o={},l=["REJECTED"],c=["FULFILLED"],h=["PENDING"];function u(m){if(typeof m!="function")throw new TypeError("resolver must be a function");this.state=h,this.queue=[],this.outcome=void 0,m!==a&&g(this,m)}function f(m,v,b){this.promise=m,typeof v=="function"&&(this.onFulfilled=v,this.callFulfilled=this.otherCallFulfilled),typeof b=="function"&&(this.onRejected=b,this.callRejected=this.otherCallRejected)}function d(m,v,b){r(function(){var M;try{M=v(b)}catch(C){return o.reject(m,C)}M===m?o.reject(m,new TypeError("Cannot resolve promise with itself")):o.resolve(m,M)})}function p(m){var v=m&&m.then;if(m&&(typeof m=="object"||typeof m=="function")&&typeof v=="function")return function(){v.apply(m,arguments)}}function g(m,v){var b=!1;function M(D){b||(b=!0,o.reject(m,D))}function C(D){b||(b=!0,o.resolve(m,D))}var T=x(function(){v(C,M)});T.status==="error"&&M(T.value)}function x(m,v){var b={};try{b.value=m(v),b.status="success"}catch(M){b.status="error",b.value=M}return b}(n.exports=u).prototype.finally=function(m){if(typeof m!="function")return this;var v=this.constructor;return this.then(function(b){return v.resolve(m()).then(function(){return b})},function(b){return v.resolve(m()).then(function(){throw b})})},u.prototype.catch=function(m){return this.then(null,m)},u.prototype.then=function(m,v){if(typeof m!="function"&&this.state===c||typeof v!="function"&&this.state===l)return this;var b=new this.constructor(a);return this.state!==h?d(b,this.state===c?m:v,this.outcome):this.queue.push(new f(b,m,v)),b},f.prototype.callFulfilled=function(m){o.resolve(this.promise,m)},f.prototype.otherCallFulfilled=function(m){d(this.promise,this.onFulfilled,m)},f.prototype.callRejected=function(m){o.reject(this.promise,m)},f.prototype.otherCallRejected=function(m){d(this.promise,this.onRejected,m)},o.resolve=function(m,v){var b=x(p,v);if(b.status==="error")return o.reject(m,b.value);var M=b.value;if(M)g(m,M);else{m.state=c,m.outcome=v;for(var C=-1,T=m.queue.length;++C<T;)m.queue[C].callFulfilled(v)}return m},o.reject=function(m,v){m.state=l,m.outcome=v;for(var b=-1,M=m.queue.length;++b<M;)m.queue[b].callRejected(v);return m},u.resolve=function(m){return m instanceof this?m:o.resolve(new this(a),m)},u.reject=function(m){var v=new this(a);return o.reject(v,m)},u.all=function(m){var v=this;if(Object.prototype.toString.call(m)!=="[object Array]")return this.reject(new TypeError("must be an array"));var b=m.length,M=!1;if(!b)return this.resolve([]);for(var C=new Array(b),T=0,D=-1,U=new this(a);++D<b;)S(m[D],D);return U;function S(w,B){v.resolve(w).then(function(R){C[B]=R,++T!==b||M||(M=!0,o.resolve(U,C))},function(R){M||(M=!0,o.reject(U,R))})}},u.race=function(m){var v=this;if(Object.prototype.toString.call(m)!=="[object Array]")return this.reject(new TypeError("must be an array"));var b=m.length,M=!1;if(!b)return this.resolve([]);for(var C=-1,T=new this(a);++C<b;)D=m[C],v.resolve(D).then(function(U){M||(M=!0,o.resolve(T,U))},function(U){M||(M=!0,o.reject(T,U))});var D;return T}},{immediate:36}],38:[function(t,n,i){var r={};(0,t("./lib/utils/common").assign)(r,t("./lib/deflate"),t("./lib/inflate"),t("./lib/zlib/constants")),n.exports=r},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(t,n,i){var r=t("./zlib/deflate"),a=t("./utils/common"),o=t("./utils/strings"),l=t("./zlib/messages"),c=t("./zlib/zstream"),h=Object.prototype.toString,u=0,f=-1,d=0,p=8;function g(m){if(!(this instanceof g))return new g(m);this.options=a.assign({level:f,method:p,chunkSize:16384,windowBits:15,memLevel:8,strategy:d,to:""},m||{});var v=this.options;v.raw&&0<v.windowBits?v.windowBits=-v.windowBits:v.gzip&&0<v.windowBits&&v.windowBits<16&&(v.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var b=r.deflateInit2(this.strm,v.level,v.method,v.windowBits,v.memLevel,v.strategy);if(b!==u)throw new Error(l[b]);if(v.header&&r.deflateSetHeader(this.strm,v.header),v.dictionary){var M;if(M=typeof v.dictionary=="string"?o.string2buf(v.dictionary):h.call(v.dictionary)==="[object ArrayBuffer]"?new Uint8Array(v.dictionary):v.dictionary,(b=r.deflateSetDictionary(this.strm,M))!==u)throw new Error(l[b]);this._dict_set=!0}}function x(m,v){var b=new g(v);if(b.push(m,!0),b.err)throw b.msg||l[b.err];return b.result}g.prototype.push=function(m,v){var b,M,C=this.strm,T=this.options.chunkSize;if(this.ended)return!1;M=v===~~v?v:v===!0?4:0,typeof m=="string"?C.input=o.string2buf(m):h.call(m)==="[object ArrayBuffer]"?C.input=new Uint8Array(m):C.input=m,C.next_in=0,C.avail_in=C.input.length;do{if(C.avail_out===0&&(C.output=new a.Buf8(T),C.next_out=0,C.avail_out=T),(b=r.deflate(C,M))!==1&&b!==u)return this.onEnd(b),!(this.ended=!0);C.avail_out!==0&&(C.avail_in!==0||M!==4&&M!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(a.shrinkBuf(C.output,C.next_out))):this.onData(a.shrinkBuf(C.output,C.next_out)))}while((0<C.avail_in||C.avail_out===0)&&b!==1);return 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e;for(de=0;_=H[j+de++],y.head&&_&&y.length<65536&&(y.head.name+=String.fromCharCode(_)),_&&de<Z;);if(512&y.flags&&(y.check=o(y.check,H,de,j)),Z-=de,j+=de,_)break e}else y.head&&(y.head.name=null);y.length=0,y.mode=8;case 8:if(4096&y.flags){if(Z===0)break e;for(de=0;_=H[j+de++],y.head&&_&&y.length<65536&&(y.head.comment+=String.fromCharCode(_)),_&&de<Z;);if(512&y.flags&&(y.check=o(y.check,H,de,j)),Z-=de,j+=de,_)break e}else y.head&&(y.head.comment=null);y.mode=9;case 9:if(512&y.flags){for(;q<16;){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}if(X!==(65535&y.check)){R.msg="header crc mismatch",y.mode=30;break}q=X=0}y.head&&(y.head.hcrc=y.flags>>9&1,y.head.done=!0),R.adler=y.check=0,y.mode=12;break;case 10:for(;q<32;){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}R.adler=y.check=m(X),q=X=0,y.mode=11;case 11:if(y.havedict===0)return R.next_out=J,R.avail_out=ae,R.next_in=j,R.avail_in=Z,y.hold=X,y.bits=q,2;R.adler=y.check=1,y.mode=12;case 12:if(O===5||O===6)break e;case 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e;Z--,X+=H[j++]<<q,q+=8}if(ve&&(240&ve)==0){for(Ne=fe,Ke=ve,ke=Ee;ve=(I=y.lencode[ke+((X&(1<<Ne+Ke)-1)>>Ne)])>>>16&255,Ee=65535&I,!(Ne+(fe=I>>>24)<=q);){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}X>>>=Ne,q-=Ne,y.back+=Ne}if(X>>>=fe,q-=fe,y.back+=fe,y.length=Ee,ve===0){y.mode=26;break}if(32&ve){y.back=-1,y.mode=12;break}if(64&ve){R.msg="invalid literal/length code",y.mode=30;break}y.extra=15&ve,y.mode=22;case 22:if(y.extra){for(N=y.extra;q<N;){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}y.length+=X&(1<<y.extra)-1,X>>>=y.extra,q-=y.extra,y.back+=y.extra}y.was=y.length,y.mode=23;case 23:for(;ve=(I=y.distcode[X&(1<<y.distbits)-1])>>>16&255,Ee=65535&I,!((fe=I>>>24)<=q);){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}if((240&ve)==0){for(Ne=fe,Ke=ve,ke=Ee;ve=(I=y.distcode[ke+((X&(1<<Ne+Ke)-1)>>Ne)])>>>16&255,Ee=65535&I,!(Ne+(fe=I>>>24)<=q);){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}X>>>=Ne,q-=Ne,y.back+=Ne}if(X>>>=fe,q-=fe,y.back+=fe,64&ve){R.msg="invalid distance code",y.mode=30;break}y.offset=Ee,y.extra=15&ve,y.mode=24;case 24:if(y.extra){for(N=y.extra;q<N;){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}y.offset+=X&(1<<y.extra)-1,X>>>=y.extra,q-=y.extra,y.back+=y.extra}if(y.offset>y.dmax){R.msg="invalid distance too far back",y.mode=30;break}y.mode=25;case 25:if(ae===0)break e;if(de=pe-ae,y.offset>de){if((de=y.offset-de)>y.whave&&y.sane){R.msg="invalid distance too far back",y.mode=30;break}ie=de>y.wnext?(de-=y.wnext,y.wsize-de):y.wnext-de,de>y.length&&(de=y.length),ce=y.window}else ce=Y,ie=J-y.offset,de=y.length;for(ae<de&&(de=ae),ae-=de,y.length-=de;Y[J++]=ce[ie++],--de;);y.length===0&&(y.mode=21);break;case 26:if(ae===0)break e;Y[J++]=y.length,ae--,y.mode=21;break;case 27:if(y.wrap){for(;q<32;){if(Z===0)break e;Z--,X|=H[j++]<<q,q+=8}if(pe-=ae,R.total_out+=pe,y.total+=pe,pe&&(R.adler=y.check=y.flags?o(y.check,Y,pe,J-pe):a(y.check,Y,pe,J-pe)),pe=ae,(y.flags?X:m(X))!==y.check){R.msg="incorrect data check",y.mode=30;break}q=X=0}y.mode=28;case 28:if(y.wrap&&y.flags){for(;q<32;){if(Z===0)break e;Z--,X+=H[j++]<<q,q+=8}if(X!==(4294967295&y.total)){R.msg="incorrect length check",y.mode=30;break}q=X=0}y.mode=29;case 29:A=1;break e;case 30:A=-3;break e;case 31:return-4;case 32:default:return d}return R.next_out=J,R.avail_out=ae,R.next_in=j,R.avail_in=Z,y.hold=X,y.bits=q,(y.wsize||pe!==R.avail_out&&y.mode<30&&(y.mode<27||O!==4))&&B(R,R.output,R.next_out,pe-R.avail_out)?(y.mode=31,-4):(ge-=R.avail_in,pe-=R.avail_out,R.total_in+=ge,R.total_out+=pe,y.total+=pe,y.wrap&&pe&&(R.adler=y.check=y.flags?o(y.check,Y,pe,R.next_out-pe):a(y.check,Y,pe,R.next_out-pe)),R.data_type=y.bits+(y.last?64:0)+(y.mode===12?128:0)+(y.mode===20||y.mode===15?256:0),(ge==0&&pe===0||O===4)&&A===f&&(A=-5),A)},i.inflateEnd=function(R){if(!R||!R.state)return d;var O=R.state;return O.window&&(O.window=null),R.state=null,f},i.inflateGetHeader=function(R,O){var y;return R&&R.state?(2&(y=R.state).wrap)==0?d:((y.head=O).done=!1,f):d},i.inflateSetDictionary=function(R,O){var y,H=O.length;return R&&R.state?(y=R.state).wrap!==0&&y.mode!==11?d:y.mode===11&&a(1,O,H,0)!==y.check?-3:B(R,O,H,H)?(y.mode=31,-4):(y.havedict=1,f):d},i.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(t,n,i){var r=t("../utils/common"),a=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];n.exports=function(h,u,f,d,p,g,x,m){var v,b,M,C,T,D,U,S,w,B=m.bits,R=0,O=0,y=0,H=0,Y=0,j=0,J=0,Z=0,ae=0,X=0,q=null,ge=0,pe=new r.Buf16(16),de=new r.Buf16(16),ie=null,ce=0;for(R=0;R<=15;R++)pe[R]=0;for(O=0;O<d;O++)pe[u[f+O]]++;for(Y=B,H=15;1<=H&&pe[H]===0;H--);if(H<Y&&(Y=H),H===0)return p[g++]=20971520,p[g++]=20971520,m.bits=1,0;for(y=1;y<H&&pe[y]===0;y++);for(Y<y&&(Y=y),R=Z=1;R<=15;R++)if(Z<<=1,(Z-=pe[R])<0)return-1;if(0<Z&&(h===0||H!==1))return-1;for(de[1]=0,R=1;R<15;R++)de[R+1]=de[R]+pe[R];for(O=0;O<d;O++)u[f+O]!==0&&(x[de[u[f+O]]++]=O);if(D=h===0?(q=ie=x,19):h===1?(q=a,ge-=257,ie=o,ce-=257,256):(q=l,ie=c,-1),R=y,T=g,J=O=X=0,M=-1,C=(ae=1<<(j=Y))-1,h===1&&852<ae||h===2&&592<ae)return 1;for(;;){for(U=R-J,w=x[O]<D?(S=0,x[O]):x[O]>D?(S=ie[ce+x[O]],q[ge+x[O]]):(S=96,0),v=1<<R-J,y=b=1<<j;p[T+(X>>J)+(b-=v)]=U<<24|S<<16|w|0,b!==0;);for(v=1<<R-1;X&v;)v>>=1;if(v!==0?(X&=v-1,X+=v):X=0,O++,--pe[R]==0){if(R===H)break;R=u[f+x[O]]}if(Y<R&&(X&C)!==M){for(J===0&&(J=Y),T+=y,Z=1<<(j=R-J);j+J<H&&!((Z-=pe[j+J])<=0);)j++,Z<<=1;if(ae+=1<<j,h===1&&852<ae||h===2&&592<ae)return 1;p[M=X&C]=Y<<24|j<<16|T-g|0}}return X!==0&&(p[T+X]=R-J<<24|64<<16|0),m.bits=Y,0}},{"../utils/common":41}],51:[function(t,n,i){n.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(t,n,i){var r=t("../utils/common"),a=0,o=1;function l(I){for(var F=I.length;0<=--F;)I[F]=0}var c=0,h=29,u=256,f=u+1+h,d=30,p=19,g=2*f+1,x=15,m=16,v=7,b=256,M=16,C=17,T=18,D=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],U=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],S=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],w=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],B=new Array(2*(f+2));l(B);var R=new Array(2*d);l(R);var O=new Array(512);l(O);var y=new Array(256);l(y);var H=new Array(h);l(H);var Y,j,J,Z=new Array(d);function ae(I,F,ee,$,G){this.static_tree=I,this.extra_bits=F,this.extra_base=ee,this.elems=$,this.max_length=G,this.has_stree=I&&I.length}function 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vr=(s=>(s.ModelLoadStart="model-load-start",s.ModelLoadProgress="model-load-progress",s.ModelLoaded="model-loaded",s.ModelError="model-error",s.SelectionChanged="selection-changed",s.HoverChanged="hover-changed",s.Click="click",s.MouseMove="mouse-move",s.CameraChanged="camera-changed",s.CameraIdle="camera-idle",s.EngineFree="engine-free",s.EngineBusy="engine-busy",s))(vr||{});function k_(s,e,t,n){let i=0,r=0,a=0,o=s.models.find(d=>d.url==t),l=e.circularMeps,c=e.rectMeps.filter(d=>d.type==="风管"),h=e.rectMeps.filter(d=>d.type==="桥架"),u=e.ellipseMeps,f=s.scene;if(new Nt,new vt,Ba(f,"InstancedMesh"),l&&l.length){let d=[];for(let p of l)p.color=new Fe(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+a},p.rotation={x:0,y:0,z:0},o.nodesMap.set(p.id,[p]),d.push(p);Oa("Circle",f,d,2)}if(Ba(f,"InstancedMesh"),c&&c.length){let d=[];for(let p of c)p.color=new Fe(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+a},p.rotation={x:0,y:0,z:0},o.nodesMap.set(p.id,[p]),d.push(p);Oa("Rect",f,d,3)}if(Ba(f,"InstancedMesh"),u&&u.length){let d=[];for(let p of u)p.color=new Fe(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+a},p.rotation={x:0,y:0,z:0},o.nodesMap.set(p.id,[p]),d.push(p);Oa("Ellipse",f,d,4)}if(Ba(f,"InstancedMesh"),h&&h.length){let d=[];for(let p of h)p.color=new Fe(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+a},p.rotation={x:0,y:0,z:0},o.nodesMap.set(p.id,[p]),d.push(p);Oa("Bridge",f,d,5)}}function Ba(s,e){let t=new Sl(e.geometry,e.material,1);t.index=e.index,t.dataType=e.type,t.url=e.url,t.relativeIndex=e.relativeIndex,t.name="机电",s.add(t)}function Oa(s,e,t,n,i){let r,a,o={width:1,height:1,length:1,diameter:1,color:new Fe,position:{x:0,y:0,z:0},rotation:{x:0,y:0,z:0}};switch(s){case"Rect":a=Fa("Rect",o);break;case"Bridge":a=Fa("Bridge",o);break;case"Circle":a=Fa("Circle",o);break;case"Ellipse":a=Fa("Ellipse",o);break}a&&(r=new Sl(a.geometry,a.material,t.length));let l=[];for(var c=0;c<t.length;c++){let f=t[c],d=new P(f.startPoint.X,0,-f.startPoint.Y),p=new P(f.endPoint.X,0,-f.endPoint.Y),g=new P(f.startPoint.X,f.startPoint.Z,-f.startPoint.Y),x=new P(f.endPoint.X,f.endPoint.Z,-f.endPoint.Y),m=0,v=0,b=0;if(Math.abs(p.clone().sub(d.clone()).z)<.01&&Math.abs(p.clone().sub(d.clone()).x)<.01){if(m=(f.startPoint.Z>f.endPoint.Z?1:-1)*Math.PI*.5,f.base_x!=null){var h=new P(f.base_x.X,0,-f.base_x.Y);v=(h.clone().cross(new P(0,0,1)).y<=0?1:-1)*h.angleTo(new P(0,0,1))+Math.PI*.5}}else v=(p.clone().sub(d.clone()).cross(new P(0,0,1)).y>0?-1:1)*p.clone().sub(d.clone()).angleTo(new P(0,0,1)),m=(f.startPoint.Z>f.endPoint.Z?1:-1)*p.clone().sub(d.clone()).angleTo(x.clone().sub(g.clone()));let M=new Xe;const C=new sn(m,v,b,"YXZ");let T=M.clone().makeRotationFromEuler(C),D,U;s==="Circle"?(D=f.diameter,U=f.diameter):(D=f.width,U=f.height);let S=M.clone().makeScale(D,U,f.length);M.multiplyMatrices(T,S),M.setPosition(f.position.x,f.position.y,f.position.z),r.setMatrixAt(c,M.clone()),r.setColorAt(c,f.color),r.geometry.computeBoundingBox();let w=r.geometry.boundingBox.min.clone().applyMatrix4(M.clone()),B=r.geometry.boundingBox.max.clone().applyMatrix4(M.clone()),R=new P(Math.min(w.x,B.x),Math.min(w.y,B.y),Math.min(w.z,B.z)),O=new P(Math.max(w.x,B.x),Math.max(w.y,B.y),Math.max(w.z,B.z)),y=R.clone().add(O.clone()).multiplyScalar(.5),H={name:f.name,min:R,max:O,center:y,dbid:c,materialName:a.material.name},Y=null,j=null;s==="Circle"&&(Y={x:f.startPoint.X*.3048,y:f.startPoint.Z*.3048,z:-f.startPoint.Y*.3048},j={x:f.endPoint.X*.3048,y:f.endPoint.Z*.3048,z:-f.endPoint.Y*.3048},H.minC=Y,H.maxC=j),l.push(H)}r.castShadow=!0,r.ElementInfos=l,r.name="rootModel",r.TypeName="InstancedMesh-Pipe",r.PipeType=s,r.MeshId=null,r.realMaterial=r.material.clone(),r.originalMaterial=r.material.clone();let u=[];u={geometry:r.geometry,matrix:r.matrix,position:r.position,rotation:r.rotation},r.meshs=u,r.instanceMatrix&&r.instanceMatrix.array&&(r.cloneInstanceMatrix=Array.from(r.instanceMatrix.array)),r.index=n,r.Version="V1",e.children[n]=r}function Fa(s,e,t){let n=new Jh;switch(e.width=e.width*.3048,e.height=e.height*.3048,e.diameter=e.diameter*.3048,s){case"Rect":n.moveTo(-e.width/2,-e.height/2),n.lineTo(-e.width/2,e.height/2),n.lineTo(e.width/2,e.height/2),n.lineTo(e.width/2,-e.height/2),n.lineTo(-e.width/2,-e.height/2);break;case"Ellipse":n.moveTo(-e.width/2,-e.height/2),n.lineTo(-e.width/2,e.height/2),n.lineTo(e.width/2,e.height/2),n.lineTo(e.width/2,-e.height/2),n.lineTo(-e.width/2,-e.height/2);break;case"Bridge":n.moveTo(-e.width/2,-e.height/2),n.lineTo(-e.width/2,e.height/2),n.lineTo(-e.width/2+.01,e.height/2),n.lineTo(-e.width/2+.01,-e.height/2+.01),n.lineTo(e.width/2-.01,-e.height/2+.01),n.lineTo(e.width/2-.01,e.height/2),n.lineTo(e.width/2,e.height/2),n.lineTo(e.width/2,-e.height/2),n.lineTo(-e.width/2,-e.height/2);break;case"Circle":n.moveTo(0,0),n.absarc(0,0,e.diameter*.5,0,Math.PI*2,!1);break}const i={depth:e.length*.3048,bevelEnabled:!1};return r(n,i,e.color,e.position,e.rotation);function r(a,o,l,c,h){let u=new Bl(a,o),f=new Im({color:l,side:Dt}),d=new ht(u,f);return d.position.set(c.x,c.y,c.z),d.rotation._order="YXZ",d.rotation.set(h.x,h.y,h.z),d}}function U_(s,e=!1){const t=s[0].index!==null,n=new Set(Object.keys(s[0].attributes)),i=new Set(Object.keys(s[0].morphAttributes)),r={},a={},o=s[0].morphTargetsRelative,l=new vt;let c=0;for(let h=0;h<s.length;++h){const u=s[h];let f=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const d in u.attributes){if(!n.has(d))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+'. All geometries must have compatible attributes; make sure "'+d+'" attribute exists among all geometries, or in none of them.'),null;r[d]===void 0&&(r[d]=[]),r[d].push(u.attributes[d]),f++}if(f!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". Make sure all geometries have the same number of attributes."),null;if(o!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const d in u.morphAttributes){if(!i.has(d))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". .morphAttributes must be consistent throughout all geometries."),null;a[d]===void 0&&(a[d]=[]),a[d].push(u.morphAttributes[d])}if(e){let d;if(t)d=u.index.count;else if(u.attributes.position!==void 0)d=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,d,h),c+=d}}if(t){let h=0;const u=[];for(let f=0;f<s.length;++f){const d=s[f].index;for(let p=0;p<d.count;++p)u.push(d.getX(p)+h);h+=s[f].attributes.position.count}l.setIndex(u)}for(const h in r){const u=Vd(r[h]);if(!u)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+h+" attribute."),null;l.setAttribute(h,u)}for(const h in a){const u=a[h][0].length;if(u===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[h]=[];for(let f=0;f<u;++f){const d=[];for(let g=0;g<a[h].length;++g)d.push(a[h][g][f]);const p=Vd(d);if(!p)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+h+" morphAttribute."),null;l.morphAttributes[h].push(p)}}return l}function Vd(s){let e,t,n,i=-1,r=0;for(let c=0;c<s.length;++c){const h=s[c];if(e===void 0&&(e=h.array.constructor),e!==h.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=h.itemSize),t!==h.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(n===void 0&&(n=h.normalized),n!==h.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(i===-1&&(i=h.gpuType),i!==h.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes."),null;r+=h.count*t}const a=new e(r),o=new xt(a,t,n);let l=0;for(let c=0;c<s.length;++c){const h=s[c];if(h.isInterleavedBufferAttribute){const u=l/t;for(let f=0,d=h.count;f<d;f++)for(let p=0;p<t;p++){const g=h.getComponent(f,p);o.setComponent(f+u,p,g)}}else a.set(h.array,l);l+=h.count*t}return i!==void 0&&(o.gpuType=i),o}function Gd(s,e){if(e===Xf)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),s;if(e===Go||e===$c){let t=s.getIndex();if(t===null){const a=[],o=s.getAttribute("position");if(o!==void 0){for(let l=0;l<o.count;l++)a.push(l);s.setIndex(a),t=s.getIndex()}else return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),s}const n=t.count-2,i=[];if(e===Go)for(let a=1;a<=n;a++)i.push(t.getX(0)),i.push(t.getX(a)),i.push(t.getX(a+1));else for(let a=0;a<n;a++)a%2===0?(i.push(t.getX(a)),i.push(t.getX(a+1)),i.push(t.getX(a+2))):(i.push(t.getX(a+2)),i.push(t.getX(a+1)),i.push(t.getX(a)));i.length/3!==n&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const r=s.clone();return r.setIndex(i),r.clearGroups(),r}else return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),s}class B_ extends Pi{constructor(e){super(e),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register(function(t){return new V_(t)}),this.register(function(t){return new G_(t)}),this.register(function(t){return new J_(t)}),this.register(function(t){return new Q_(t)}),this.register(function(t){return new ey(t)}),this.register(function(t){return new X_(t)}),this.register(function(t){return new j_(t)}),this.register(function(t){return new Z_(t)}),this.register(function(t){return new q_(t)}),this.register(function(t){return new H_(t)}),this.register(function(t){return new Y_(t)}),this.register(function(t){return new W_(t)}),this.register(function(t){return new $_(t)}),this.register(function(t){return new K_(t)}),this.register(function(t){return new F_(t)}),this.register(function(t){return new ty(t)}),this.register(function(t){return new ny(t)})}load(e,t,n,i){const r=this;let a;if(this.resourcePath!=="")a=this.resourcePath;else if(this.path!==""){const c=hr.extractUrlBase(e);a=hr.resolveURL(c,this.path)}else a=hr.extractUrlBase(e);this.manager.itemStart(e);const o=function(c){i?i(c):console.error(c),r.manager.itemError(e),r.manager.itemEnd(e)},l=new ha(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(this.withCredentials),l.load(e,function(c){try{r.parse(c,a,function(h){t(h),r.manager.itemEnd(e)},o)}catch(h){o(h)}},n,o)}setDRACOLoader(e){return this.dracoLoader=e,this}setKTX2Loader(e){return this.ktx2Loader=e,this}setMeshoptDecoder(e){return this.meshoptDecoder=e,this}register(e){return this.pluginCallbacks.indexOf(e)===-1&&this.pluginCallbacks.push(e),this}unregister(e){return this.pluginCallbacks.indexOf(e)!==-1&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this}parse(e,t,n,i){let r;const a={},o={},l=new TextDecoder;if(typeof e=="string")r=JSON.parse(e);else if(e instanceof ArrayBuffer)if(l.decode(new Uint8Array(e,0,4))===Wd){try{a[tt.KHR_BINARY_GLTF]=new iy(e)}catch(h){i&&i(h);return}r=JSON.parse(a[tt.KHR_BINARY_GLTF].content)}else r=JSON.parse(l.decode(e));else r=e;if(r.asset===void 0||r.asset.version[0]<2){i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));return}const c=new gy(r,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});c.fileLoader.setRequestHeader(this.requestHeader);for(let h=0;h<this.pluginCallbacks.length;h++){const u=this.pluginCallbacks[h](c);u.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),o[u.name]=u,a[u.name]=!0}if(r.extensionsUsed)for(let h=0;h<r.extensionsUsed.length;++h){const u=r.extensionsUsed[h],f=r.extensionsRequired||[];switch(u){case tt.KHR_MATERIALS_UNLIT:a[u]=new z_;break;case tt.KHR_DRACO_MESH_COMPRESSION:a[u]=new sy(r,this.dracoLoader);break;case tt.KHR_TEXTURE_TRANSFORM:a[u]=new ry;break;case tt.KHR_MESH_QUANTIZATION:a[u]=new ay;break;default:f.indexOf(u)>=0&&o[u]===void 0&&console.warn('THREE.GLTFLoader: Unknown extension "'+u+'".')}}c.setExtensions(a),c.setPlugins(o),c.parse(n,i)}parseAsync(e,t){const n=this;return new Promise(function(i,r){n.parse(e,t,i,r)})}}function O_(){let s={};return{get:function(e){return s[e]},add:function(e,t){s[e]=t},remove:function(e){delete s[e]},removeAll:function(){s={}}}}const tt={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class F_{constructor(e){this.parser=e,this.name=tt.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const e=this.parser,t=this.parser.json.nodes||[];for(let n=0,i=t.length;n<i;n++){const r=t[n];r.extensions&&r.extensions[this.name]&&r.extensions[this.name].light!==void 0&&e._addNodeRef(this.cache,r.extensions[this.name].light)}}_loadLight(e){const t=this.parser,n="light:"+e;let i=t.cache.get(n);if(i)return i;const r=t.json,a=((r.extensions&&r.extensions[this.name]||{}).lights||[])[e];let o;const l=new Fe(16777215);a.color!==void 0&&l.setRGB(a.color[0],a.color[1],a.color[2],Et);const c=a.range!==void 0?a.range:0;switch(a.type){case"directional":o=new Es(l),o.target.position.set(0,0,-1),o.add(o.target);break;case"point":o=new Qm(l),o.distance=c;break;case"spot":o=new $m(l),o.distance=c,a.spot=a.spot||{},a.spot.innerConeAngle=a.spot.innerConeAngle!==void 0?a.spot.innerConeAngle:0,a.spot.outerConeAngle=a.spot.outerConeAngle!==void 0?a.spot.outerConeAngle:Math.PI/4,o.angle=a.spot.outerConeAngle,o.penumbra=1-a.spot.innerConeAngle/a.spot.outerConeAngle,o.target.position.set(0,0,-1),o.add(o.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+a.type)}return o.position.set(0,0,0),Xn(o,a),a.intensity!==void 0&&(o.intensity=a.intensity),o.name=t.createUniqueName(a.name||"light_"+e),i=Promise.resolve(o),t.cache.add(n,i),i}getDependency(e,t){if(e==="light")return this._loadLight(t)}createNodeAttachment(e){const t=this,n=this.parser,i=n.json.nodes[e],r=(i.extensions&&i.extensions[this.name]||{}).light;return r===void 0?null:this._loadLight(r).then(function(a){return n._getNodeRef(t.cache,r,a)})}}class z_{constructor(){this.name=tt.KHR_MATERIALS_UNLIT}getMaterialType(){return Nt}extendParams(e,t,n){const i=[];e.color=new Fe(1,1,1),e.opacity=1;const r=t.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const a=r.baseColorFactor;e.color.setRGB(a[0],a[1],a[2],Et),e.opacity=a[3]}r.baseColorTexture!==void 0&&i.push(n.assignTexture(e,"map",r.baseColorTexture,pt))}return Promise.all(i)}}class H_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(e,t){const n=this.parser.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name].emissiveStrength;return i!==void 0&&(t.emissiveIntensity=i),Promise.resolve()}}class V_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_CLEARCOAT}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],a=i.extensions[this.name];if(a.clearcoatFactor!==void 0&&(t.clearcoat=a.clearcoatFactor),a.clearcoatTexture!==void 0&&r.push(n.assignTexture(t,"clearcoatMap",a.clearcoatTexture)),a.clearcoatRoughnessFactor!==void 0&&(t.clearcoatRoughness=a.clearcoatRoughnessFactor),a.clearcoatRoughnessTexture!==void 0&&r.push(n.assignTexture(t,"clearcoatRoughnessMap",a.clearcoatRoughnessTexture)),a.clearcoatNormalTexture!==void 0&&(r.push(n.assignTexture(t,"clearcoatNormalMap",a.clearcoatNormalTexture)),a.clearcoatNormalTexture.scale!==void 0)){const o=a.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new ue(o,o)}return Promise.all(r)}}class G_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_DISPERSION}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return t.dispersion=i.dispersion!==void 0?i.dispersion:0,Promise.resolve()}}class W_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_IRIDESCENCE}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],a=i.extensions[this.name];return a.iridescenceFactor!==void 0&&(t.iridescence=a.iridescenceFactor),a.iridescenceTexture!==void 0&&r.push(n.assignTexture(t,"iridescenceMap",a.iridescenceTexture)),a.iridescenceIor!==void 0&&(t.iridescenceIOR=a.iridescenceIor),t.iridescenceThicknessRange===void 0&&(t.iridescenceThicknessRange=[100,400]),a.iridescenceThicknessMinimum!==void 0&&(t.iridescenceThicknessRange[0]=a.iridescenceThicknessMinimum),a.iridescenceThicknessMaximum!==void 0&&(t.iridescenceThicknessRange[1]=a.iridescenceThicknessMaximum),a.iridescenceThicknessTexture!==void 0&&r.push(n.assignTexture(t,"iridescenceThicknessMap",a.iridescenceThicknessTexture)),Promise.all(r)}}class X_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_SHEEN}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[];t.sheenColor=new Fe(0,0,0),t.sheenRoughness=0,t.sheen=1;const a=i.extensions[this.name];if(a.sheenColorFactor!==void 0){const o=a.sheenColorFactor;t.sheenColor.setRGB(o[0],o[1],o[2],Et)}return a.sheenRoughnessFactor!==void 0&&(t.sheenRoughness=a.sheenRoughnessFactor),a.sheenColorTexture!==void 0&&r.push(n.assignTexture(t,"sheenColorMap",a.sheenColorTexture,pt)),a.sheenRoughnessTexture!==void 0&&r.push(n.assignTexture(t,"sheenRoughnessMap",a.sheenRoughnessTexture)),Promise.all(r)}}class j_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_TRANSMISSION}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],a=i.extensions[this.name];return a.transmissionFactor!==void 0&&(t.transmission=a.transmissionFactor),a.transmissionTexture!==void 0&&r.push(n.assignTexture(t,"transmissionMap",a.transmissionTexture)),Promise.all(r)}}class Z_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_VOLUME}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],a=i.extensions[this.name];t.thickness=a.thicknessFactor!==void 0?a.thicknessFactor:0,a.thicknessTexture!==void 0&&r.push(n.assignTexture(t,"thicknessMap",a.thicknessTexture)),t.attenuationDistance=a.attenuationDistance||1/0;const o=a.attenuationColor||[1,1,1];return t.attenuationColor=new Fe().setRGB(o[0],o[1],o[2],Et),Promise.all(r)}}class q_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_IOR}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return t.ior=i.ior!==void 0?i.ior:1.5,Promise.resolve()}}class Y_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_SPECULAR}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],a=i.extensions[this.name];t.specularIntensity=a.specularFactor!==void 0?a.specularFactor:1,a.specularTexture!==void 0&&r.push(n.assignTexture(t,"specularIntensityMap",a.specularTexture));const o=a.specularColorFactor||[1,1,1];return t.specularColor=new Fe().setRGB(o[0],o[1],o[2],Et),a.specularColorTexture!==void 0&&r.push(n.assignTexture(t,"specularColorMap",a.specularColorTexture,pt)),Promise.all(r)}}class K_{constructor(e){this.parser=e,this.name=tt.EXT_MATERIALS_BUMP}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],a=i.extensions[this.name];return t.bumpScale=a.bumpFactor!==void 0?a.bumpFactor:1,a.bumpTexture!==void 0&&r.push(n.assignTexture(t,"bumpMap",a.bumpTexture)),Promise.all(r)}}class $_{constructor(e){this.parser=e,this.name=tt.KHR_MATERIALS_ANISOTROPY}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:In}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],a=i.extensions[this.name];return a.anisotropyStrength!==void 0&&(t.anisotropy=a.anisotropyStrength),a.anisotropyRotation!==void 0&&(t.anisotropyRotation=a.anisotropyRotation),a.anisotropyTexture!==void 0&&r.push(n.assignTexture(t,"anisotropyMap",a.anisotropyTexture)),Promise.all(r)}}class J_{constructor(e){this.parser=e,this.name=tt.KHR_TEXTURE_BASISU}loadTexture(e){const t=this.parser,n=t.json,i=n.textures[e];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],a=t.options.ktx2Loader;if(!a){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,r.source,a)}}class Q_{constructor(e){this.parser=e,this.name=tt.EXT_TEXTURE_WEBP}loadTexture(e){const t=this.name,n=this.parser,i=n.json,r=i.textures[e];if(!r.extensions||!r.extensions[t])return null;const a=r.extensions[t],o=i.images[a.source];let l=n.textureLoader;if(o.uri){const c=n.options.manager.getHandler(o.uri);c!==null&&(l=c)}return n.loadTextureImage(e,a.source,l)}}class ey{constructor(e){this.parser=e,this.name=tt.EXT_TEXTURE_AVIF}loadTexture(e){const t=this.name,n=this.parser,i=n.json,r=i.textures[e];if(!r.extensions||!r.extensions[t])return null;const a=r.extensions[t],o=i.images[a.source];let l=n.textureLoader;if(o.uri){const c=n.options.manager.getHandler(o.uri);c!==null&&(l=c)}return n.loadTextureImage(e,a.source,l)}}class ty{constructor(e){this.name=tt.EXT_MESHOPT_COMPRESSION,this.parser=e}loadBufferView(e){const t=this.parser.json,n=t.bufferViews[e];if(n.extensions&&n.extensions[this.name]){const i=n.extensions[this.name],r=this.parser.getDependency("buffer",i.buffer),a=this.parser.options.meshoptDecoder;if(!a||!a.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return r.then(function(o){const l=i.byteOffset||0,c=i.byteLength||0,h=i.count,u=i.byteStride,f=new Uint8Array(o,l,c);return a.decodeGltfBufferAsync?a.decodeGltfBufferAsync(h,u,f,i.mode,i.filter).then(function(d){return d.buffer}):a.ready.then(function(){const d=new ArrayBuffer(h*u);return a.decodeGltfBuffer(new Uint8Array(d),h,u,f,i.mode,i.filter),d})})}else return null}}class ny{constructor(e){this.name=tt.EXT_MESH_GPU_INSTANCING,this.parser=e}createNodeMesh(e){const t=this.parser.json,n=t.nodes[e];if(!n.extensions||!n.extensions[this.name]||n.mesh===void 0)return null;const i=t.meshes[n.mesh];for(const l of i.primitives)if(l.mode!==_n.TRIANGLES&&l.mode!==_n.TRIANGLE_STRIP&&l.mode!==_n.TRIANGLE_FAN&&l.mode!==void 0)return null;const r=n.extensions[this.name].attributes,a=[],o={};for(const l in r)a.push(this.parser.getDependency("accessor",r[l]).then(c=>(o[l]=c,o[l])));return a.length<1?null:(a.push(this.parser.createNodeMesh(e)),Promise.all(a).then(l=>{const c=l.pop(),h=c.isGroup?c.children:[c],u=l[0].count,f=[];for(const d of h){const p=new Xe,g=new P,x=new An,m=new P(1,1,1),v=new Sl(d.geometry,d.material,u);for(let b=0;b<u;b++)o.TRANSLATION&&g.fromBufferAttribute(o.TRANSLATION,b),o.ROTATION&&x.fromBufferAttribute(o.ROTATION,b),o.SCALE&&m.fromBufferAttribute(o.SCALE,b),v.setMatrixAt(b,p.compose(g,x,m));for(const b in o)if(b==="_COLOR_0"){const M=o[b];v.instanceColor=new Ml(M.array,M.itemSize,M.normalized)}else b!=="TRANSLATION"&&b!=="ROTATION"&&b!=="SCALE"&&d.geometry.setAttribute(b,o[b]);_t.prototype.copy.call(v,d),this.parser.assignFinalMaterial(v),f.push(v)}return c.isGroup?(c.clear(),c.add(...f),c):f[0]}))}}const Wd="glTF",br=12,Xd={JSON:1313821514,BIN:5130562};class iy{constructor(e){this.name=tt.KHR_BINARY_GLTF,this.content=null,this.body=null;const t=new DataView(e,0,br),n=new TextDecoder;if(this.header={magic:n.decode(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==Wd)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const i=this.header.length-br,r=new DataView(e,br);let a=0;for(;a<i;){const o=r.getUint32(a,!0);a+=4;const l=r.getUint32(a,!0);if(a+=4,l===Xd.JSON){const c=new Uint8Array(e,br+a,o);this.content=n.decode(c)}else if(l===Xd.BIN){const c=br+a;this.body=e.slice(c,c+o)}a+=o}if(this.content===null)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class sy{constructor(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=tt.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}decodePrimitive(e,t){const n=this.json,i=this.dracoLoader,r=e.extensions[this.name].bufferView,a=e.extensions[this.name].attributes,o={},l={},c={};for(const h in a){const u=fc[h]||h.toLowerCase();o[u]=a[h]}for(const h in e.attributes){const u=fc[h]||h.toLowerCase();if(a[h]!==void 0){const f=n.accessors[e.attributes[h]],d=Ds[f.componentType];c[u]=d.name,l[u]=f.normalized===!0}}return t.getDependency("bufferView",r).then(function(h){return new Promise(function(u,f){i.decodeDracoFile(h,function(d){for(const p in d.attributes){const g=d.attributes[p],x=l[p];x!==void 0&&(g.normalized=x)}u(d)},o,c,Et,f)})})}}class ry{constructor(){this.name=tt.KHR_TEXTURE_TRANSFORM}extendTexture(e,t){return(t.texCoord===void 0||t.texCoord===e.channel)&&t.offset===void 0&&t.rotation===void 0&&t.scale===void 0||(e=e.clone(),t.texCoord!==void 0&&(e.channel=t.texCoord),t.offset!==void 0&&e.offset.fromArray(t.offset),t.rotation!==void 0&&(e.rotation=t.rotation),t.scale!==void 0&&e.repeat.fromArray(t.scale),e.needsUpdate=!0),e}}class ay{constructor(){this.name=tt.KHR_MESH_QUANTIZATION}}class jd extends lr{constructor(e,t,n,i){super(e,t,n,i)}copySampleValue_(e){const t=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=e*i*3+i;for(let a=0;a!==i;a++)t[a]=n[r+a];return t}interpolate_(e,t,n,i){const r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,l=o*2,c=o*3,h=i-t,u=(n-t)/h,f=u*u,d=f*u,p=e*c,g=p-c,x=-2*d+3*f,m=d-f,v=1-x,b=m-f+u;for(let M=0;M!==o;M++){const C=a[g+M+o],T=a[g+M+l]*h,D=a[p+M+o],U=a[p+M]*h;r[M]=v*C+b*T+x*D+m*U}return r}}const oy=new An;class ly extends jd{interpolate_(e,t,n,i){const r=super.interpolate_(e,t,n,i);return oy.fromArray(r).normalize().toArray(r),r}}const _n={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},Ds={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Zd={9728:Gt,9729:Wt,9984:Hc,9985:Tr,9986:Bs,9987:Yn},qd={33071:On,33648:Er,10497:Bn},dc={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},fc={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},xi={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},cy={CUBICSPLINE:void 0,LINEAR:Hs,STEP:zs},pc={OPAQUE:"OPAQUE",MASK:"MASK",BLEND:"BLEND"};function hy(s){return s.DefaultMaterial===void 0&&(s.DefaultMaterial=new vs({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:Sn})),s.DefaultMaterial}function zi(s,e,t){for(const n in t.extensions)s[n]===void 0&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[n]=t.extensions[n])}function Xn(s,e){e.extras!==void 0&&(typeof e.extras=="object"?Object.assign(s.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function uy(s,e,t){let n=!1,i=!1,r=!1;for(let c=0,h=e.length;c<h;c++){const u=e[c];if(u.POSITION!==void 0&&(n=!0),u.NORMAL!==void 0&&(i=!0),u.COLOR_0!==void 0&&(r=!0),n&&i&&r)break}if(!n&&!i&&!r)return Promise.resolve(s);const a=[],o=[],l=[];for(let c=0,h=e.length;c<h;c++){const u=e[c];if(n){const f=u.POSITION!==void 0?t.getDependency("accessor",u.POSITION):s.attributes.position;a.push(f)}if(i){const f=u.NORMAL!==void 0?t.getDependency("accessor",u.NORMAL):s.attributes.normal;o.push(f)}if(r){const f=u.COLOR_0!==void 0?t.getDependency("accessor",u.COLOR_0):s.attributes.color;l.push(f)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then(function(c){const h=c[0],u=c[1],f=c[2];return n&&(s.morphAttributes.position=h),i&&(s.morphAttributes.normal=u),r&&(s.morphAttributes.color=f),s.morphTargetsRelative=!0,s})}function dy(s,e){if(s.updateMorphTargets(),e.weights!==void 0)for(let t=0,n=e.weights.length;t<n;t++)s.morphTargetInfluences[t]=e.weights[t];if(e.extras&&Array.isArray(e.extras.targetNames)){const t=e.extras.targetNames;if(s.morphTargetInfluences.length===t.length){s.morphTargetDictionary={};for(let n=0,i=t.length;n<i;n++)s.morphTargetDictionary[t[n]]=n}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function fy(s){let e;const t=s.extensions&&s.extensions[tt.KHR_DRACO_MESH_COMPRESSION];if(t?e="draco:"+t.bufferView+":"+t.indices+":"+mc(t.attributes):e=s.indices+":"+mc(s.attributes)+":"+s.mode,s.targets!==void 0)for(let n=0,i=s.targets.length;n<i;n++)e+=":"+mc(s.targets[n]);return e}function mc(s){let e="";const t=Object.keys(s).sort();for(let n=0,i=t.length;n<i;n++)e+=t[n]+":"+s[t[n]]+";";return e}function gc(s){switch(s){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}function py(s){return s.search(/\.jpe?g($|\?)/i)>0||s.search(/^data\:image\/jpeg/)===0?"image/jpeg":s.search(/\.webp($|\?)/i)>0||s.search(/^data\:image\/webp/)===0?"image/webp":s.search(/\.ktx2($|\?)/i)>0||s.search(/^data\:image\/ktx2/)===0?"image/ktx2":"image/png"}const my=new Xe;class gy{constructor(e={},t={}){this.json=e,this.extensions={},this.plugins={},this.options=t,this.cache=new O_,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let n=!1,i=-1,r=!1,a=-1;if(typeof navigator<"u"){const o=navigator.userAgent;n=/^((?!chrome|android).)*safari/i.test(o)===!0;const l=o.match(/Version\/(\d+)/);i=n&&l?parseInt(l[1],10):-1,r=o.indexOf("Firefox")>-1,a=r?o.match(/Firefox\/([0-9]+)\./)[1]:-1}typeof createImageBitmap>"u"||n&&i<17||r&&a<98?this.textureLoader=new hu(this.options.manager):this.textureLoader=new t0(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new ha(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),this.options.crossOrigin==="use-credentials"&&this.fileLoader.setWithCredentials(!0)}setExtensions(e){this.extensions=e}setPlugins(e){this.plugins=e}parse(e,t){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll(function(a){return a._markDefs&&a._markDefs()}),Promise.all(this._invokeAll(function(a){return a.beforeRoot&&a.beforeRoot()})).then(function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])}).then(function(a){const o={scene:a[0][i.scene||0],scenes:a[0],animations:a[1],cameras:a[2],asset:i.asset,parser:n,userData:{}};return zi(r,o,i),Xn(o,i),Promise.all(n._invokeAll(function(l){return l.afterRoot&&l.afterRoot(o)})).then(function(){for(const l of o.scenes)l.updateMatrixWorld();e(o)})}).catch(t)}_markDefs(){const e=this.json.nodes||[],t=this.json.skins||[],n=this.json.meshes||[];for(let i=0,r=t.length;i<r;i++){const a=t[i].joints;for(let o=0,l=a.length;o<l;o++)e[a[o]].isBone=!0}for(let i=0,r=e.length;i<r;i++){const a=e[i];a.mesh!==void 0&&(this._addNodeRef(this.meshCache,a.mesh),a.skin!==void 0&&(n[a.mesh].isSkinnedMesh=!0)),a.camera!==void 0&&this._addNodeRef(this.cameraCache,a.camera)}}_addNodeRef(e,t){t!==void 0&&(e.refs[t]===void 0&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)}_getNodeRef(e,t,n){if(e.refs[t]<=1)return n;const i=n.clone(),r=(a,o)=>{const l=this.associations.get(a);l!=null&&this.associations.set(o,l);for(const[c,h]of a.children.entries())r(h,o.children[c])};return r(n,i),i.name+="_instance_"+e.uses[t]++,i}_invokeOne(e){const t=Object.values(this.plugins);t.push(this);for(let n=0;n<t.length;n++){const i=e(t[n]);if(i)return i}return null}_invokeAll(e){const t=Object.values(this.plugins);t.unshift(this);const n=[];for(let i=0;i<t.length;i++){const r=e(t[i]);r&&n.push(r)}return n}getDependency(e,t){const n=e+":"+t;let i=this.cache.get(n);if(!i){switch(e){case"scene":i=this.loadScene(t);break;case"node":i=this._invokeOne(function(r){return r.loadNode&&r.loadNode(t)});break;case"mesh":i=this._invokeOne(function(r){return r.loadMesh&&r.loadMesh(t)});break;case"accessor":i=this.loadAccessor(t);break;case"bufferView":i=this._invokeOne(function(r){return r.loadBufferView&&r.loadBufferView(t)});break;case"buffer":i=this.loadBuffer(t);break;case"material":i=this._invokeOne(function(r){return r.loadMaterial&&r.loadMaterial(t)});break;case"texture":i=this._invokeOne(function(r){return r.loadTexture&&r.loadTexture(t)});break;case"skin":i=this.loadSkin(t);break;case"animation":i=this._invokeOne(function(r){return r.loadAnimation&&r.loadAnimation(t)});break;case"camera":i=this.loadCamera(t);break;default:if(i=this._invokeOne(function(r){return r!=this&&r.getDependency&&r.getDependency(e,t)}),!i)throw new Error("Unknown type: "+e);break}this.cache.add(n,i)}return i}getDependencies(e){let t=this.cache.get(e);if(!t){const n=this,i=this.json[e+(e==="mesh"?"es":"s")]||[];t=Promise.all(i.map(function(r,a){return n.getDependency(e,a)})),this.cache.add(e,t)}return t}loadBuffer(e){const t=this.json.buffers[e],n=this.fileLoader;if(t.type&&t.type!=="arraybuffer")throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(t.uri===void 0&&e===0)return Promise.resolve(this.extensions[tt.KHR_BINARY_GLTF].body);const i=this.options;return new Promise(function(r,a){n.load(hr.resolveURL(t.uri,i.path),r,void 0,function(){a(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))})})}loadBufferView(e){const t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then(function(n){const i=t.byteLength||0,r=t.byteOffset||0;return n.slice(r,r+i)})}loadAccessor(e){const t=this,n=this.json,i=this.json.accessors[e];if(i.bufferView===void 0&&i.sparse===void 0){const a=dc[i.type],o=Ds[i.componentType],l=i.normalized===!0,c=new o(i.count*a);return Promise.resolve(new xt(c,a,l))}const r=[];return i.bufferView!==void 0?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),i.sparse!==void 0&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then(function(a){const o=a[0],l=dc[i.type],c=Ds[i.componentType],h=c.BYTES_PER_ELEMENT,u=h*l,f=i.byteOffset||0,d=i.bufferView!==void 0?n.bufferViews[i.bufferView].byteStride:void 0,p=i.normalized===!0;let g,x;if(d&&d!==u){const m=Math.floor(f/d),v="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+m+":"+i.count;let b=t.cache.get(v);b||(g=new c(o,m*d,i.count*d/h),b=new Ch(g,d/h),t.cache.add(v,b)),x=new Kr(b,l,f%d/h,p)}else o===null?g=new c(i.count*l):g=new c(o,f,i.count*l),x=new xt(g,l,p);if(i.sparse!==void 0){const m=dc.SCALAR,v=Ds[i.sparse.indices.componentType],b=i.sparse.indices.byteOffset||0,M=i.sparse.values.byteOffset||0,C=new v(a[1],b,i.sparse.count*m),T=new c(a[2],M,i.sparse.count*l);o!==null&&(x=new xt(x.array.slice(),x.itemSize,x.normalized)),x.normalized=!1;for(let D=0,U=C.length;D<U;D++){const S=C[D];if(x.setX(S,T[D*l]),l>=2&&x.setY(S,T[D*l+1]),l>=3&&x.setZ(S,T[D*l+2]),l>=4&&x.setW(S,T[D*l+3]),l>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}x.normalized=p}return x})}loadTexture(e){const t=this.json,n=this.options,i=t.textures[e].source,r=t.images[i];let a=this.textureLoader;if(r.uri){const o=n.manager.getHandler(r.uri);o!==null&&(a=o)}return this.loadTextureImage(e,i,a)}loadTextureImage(e,t,n){const i=this,r=this.json,a=r.textures[e],o=r.images[t],l=(o.uri||o.bufferView)+":"+a.sampler;if(this.textureCache[l])return this.textureCache[l];const c=this.loadImageSource(t,n).then(function(h){h.flipY=!1,h.name=a.name||o.name||"",h.name===""&&typeof o.uri=="string"&&o.uri.startsWith("data:image/")===!1&&(h.name=o.uri);const u=(r.samplers||{})[a.sampler]||{};return h.magFilter=Zd[u.magFilter]||Wt,h.minFilter=Zd[u.minFilter]||Yn,h.wrapS=qd[u.wrapS]||Bn,h.wrapT=qd[u.wrapT]||Bn,h.generateMipmaps=!h.isCompressedTexture&&h.minFilter!==Gt&&h.minFilter!==Wt,i.associations.set(h,{textures:e}),h}).catch(function(){return null});return this.textureCache[l]=c,c}loadImageSource(e,t){const n=this,i=this.json,r=this.options;if(this.sourceCache[e]!==void 0)return this.sourceCache[e].then(u=>u.clone());const a=i.images[e],o=self.URL||self.webkitURL;let l=a.uri||"",c=!1;if(a.bufferView!==void 0)l=n.getDependency("bufferView",a.bufferView).then(function(u){c=!0;const f=new Blob([u],{type:a.mimeType});return l=o.createObjectURL(f),l});else if(a.uri===void 0)throw new Error("THREE.GLTFLoader: Image "+e+" is missing URI and bufferView");const h=Promise.resolve(l).then(function(u){return new Promise(function(f,d){let p=f;t.isImageBitmapLoader===!0&&(p=function(g){const x=new Ft(g);x.needsUpdate=!0,f(x)}),t.load(hr.resolveURL(u,r.path),p,void 0,d)})}).then(function(u){return c===!0&&o.revokeObjectURL(l),Xn(u,a),u.userData.mimeType=a.mimeType||py(a.uri),u}).catch(function(u){throw console.error("THREE.GLTFLoader: Couldn't load texture",l),u});return this.sourceCache[e]=h,h}assignTexture(e,t,n,i){const r=this;return this.getDependency("texture",n.index).then(function(a){if(!a)return null;if(n.texCoord!==void 0&&n.texCoord>0&&(a=a.clone(),a.channel=n.texCoord),r.extensions[tt.KHR_TEXTURE_TRANSFORM]){const o=n.extensions!==void 0?n.extensions[tt.KHR_TEXTURE_TRANSFORM]:void 0;if(o){const l=r.associations.get(a);a=r.extensions[tt.KHR_TEXTURE_TRANSFORM].extendTexture(a,o),r.associations.set(a,l)}}return i!==void 0&&(a.colorSpace=i),e[t]=a,a})}assignFinalMaterial(e){const t=e.geometry;let n=e.material;const i=t.attributes.tangent===void 0,r=t.attributes.color!==void 0,a=t.attributes.normal===void 0;if(e.isPoints){const o="PointsMaterial:"+n.uuid;let l=this.cache.get(o);l||(l=new Vh,fn.prototype.copy.call(l,n),l.color.copy(n.color),l.map=n.map,l.sizeAttenuation=!1,this.cache.add(o,l)),n=l}else if(e.isLine){const o="LineBasicMaterial:"+n.uuid;let l=this.cache.get(o);l||(l=new Ei,fn.prototype.copy.call(l,n),l.color.copy(n.color),l.map=n.map,this.cache.add(o,l)),n=l}if(i||r||a){let o="ClonedMaterial:"+n.uuid+":";i&&(o+="derivative-tangents:"),r&&(o+="vertex-colors:"),a&&(o+="flat-shading:");let l=this.cache.get(o);l||(l=n.clone(),r&&(l.vertexColors=!0),a&&(l.flatShading=!0),i&&(l.normalScale&&(l.normalScale.y*=-1),l.clearcoatNormalScale&&(l.clearcoatNormalScale.y*=-1)),this.cache.add(o,l),this.associations.set(l,this.associations.get(n))),n=l}e.material=n}getMaterialType(){return vs}loadMaterial(e){const t=this,n=this.json,i=this.extensions,r=n.materials[e];let a;const o={},l=r.extensions||{},c=[];if(l[tt.KHR_MATERIALS_UNLIT]){const u=i[tt.KHR_MATERIALS_UNLIT];a=u.getMaterialType(),c.push(u.extendParams(o,r,t))}else{const u=r.pbrMetallicRoughness||{};if(o.color=new Fe(1,1,1),o.opacity=1,Array.isArray(u.baseColorFactor)){const f=u.baseColorFactor;o.color.setRGB(f[0],f[1],f[2],Et),o.opacity=f[3]}u.baseColorTexture!==void 0&&c.push(t.assignTexture(o,"map",u.baseColorTexture,pt)),o.metalness=u.metallicFactor!==void 0?u.metallicFactor:1,o.roughness=u.roughnessFactor!==void 0?u.roughnessFactor:1,u.metallicRoughnessTexture!==void 0&&(c.push(t.assignTexture(o,"metalnessMap",u.metallicRoughnessTexture)),c.push(t.assignTexture(o,"roughnessMap",u.metallicRoughnessTexture))),a=this._invokeOne(function(f){return f.getMaterialType&&f.getMaterialType(e)}),c.push(Promise.all(this._invokeAll(function(f){return f.extendMaterialParams&&f.extendMaterialParams(e,o)})))}r.doubleSided===!0&&(o.side=Dt);const h=r.alphaMode||pc.OPAQUE;if(h===pc.BLEND?(o.transparent=!0,o.depthWrite=!1):(o.transparent=!1,h===pc.MASK&&(o.alphaTest=r.alphaCutoff!==void 0?r.alphaCutoff:.5)),r.normalTexture!==void 0&&a!==Nt&&(c.push(t.assignTexture(o,"normalMap",r.normalTexture)),o.normalScale=new ue(1,1),r.normalTexture.scale!==void 0)){const u=r.normalTexture.scale;o.normalScale.set(u,u)}if(r.occlusionTexture!==void 0&&a!==Nt&&(c.push(t.assignTexture(o,"aoMap",r.occlusionTexture)),r.occlusionTexture.strength!==void 0&&(o.aoMapIntensity=r.occlusionTexture.strength)),r.emissiveFactor!==void 0&&a!==Nt){const u=r.emissiveFactor;o.emissive=new Fe().setRGB(u[0],u[1],u[2],Et)}return r.emissiveTexture!==void 0&&a!==Nt&&c.push(t.assignTexture(o,"emissiveMap",r.emissiveTexture,pt)),Promise.all(c).then(function(){const u=new a(o);return r.name&&(u.name=r.name),Xn(u,r),t.associations.set(u,{materials:e}),r.extensions&&zi(i,u,r),u})}createUniqueName(e){const t=ct.sanitizeNodeName(e||"");return t in this.nodeNamesUsed?t+"_"+ ++this.nodeNamesUsed[t]:(this.nodeNamesUsed[t]=0,t)}loadGeometries(e){const t=this,n=this.extensions,i=this.primitiveCache;function r(o){return n[tt.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(o,t).then(function(l){return Yd(l,o,t)})}const a=[];for(let o=0,l=e.length;o<l;o++){const c=e[o],h=fy(c),u=i[h];if(u)a.push(u.promise);else{let f;c.extensions&&c.extensions[tt.KHR_DRACO_MESH_COMPRESSION]?f=r(c):f=Yd(new vt,c,t),i[h]={primitive:c,promise:f},a.push(f)}}return Promise.all(a)}loadMesh(e){const t=this,n=this.json,i=this.extensions,r=n.meshes[e],a=r.primitives,o=[];for(let l=0,c=a.length;l<c;l++){const h=a[l].material===void 0?hy(this.cache):this.getDependency("material",a[l].material);o.push(h)}return o.push(t.loadGeometries(a)),Promise.all(o).then(function(l){const c=l.slice(0,l.length-1),h=l[l.length-1],u=[];for(let d=0,p=h.length;d<p;d++){const g=h[d],x=a[d];let m;const v=c[d];if(x.mode===_n.TRIANGLES||x.mode===_n.TRIANGLE_STRIP||x.mode===_n.TRIANGLE_FAN||x.mode===void 0)m=r.isSkinnedMesh===!0?new Xp(g,v):new ht(g,v),m.isSkinnedMesh===!0&&m.normalizeSkinWeights(),x.mode===_n.TRIANGLE_STRIP?m.geometry=Gd(m.geometry,$c):x.mode===_n.TRIANGLE_FAN&&(m.geometry=Gd(m.geometry,Go));else if(x.mode===_n.LINES)m=new Hh(g,v);else if(x.mode===_n.LINE_STRIP)m=new Ti(g,v);else if(x.mode===_n.LINE_LOOP)m=new $p(g,v);else if(x.mode===_n.POINTS)m=new Jp(g,v);else throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+x.mode);Object.keys(m.geometry.morphAttributes).length>0&&dy(m,r),m.name=t.createUniqueName(r.name||"mesh_"+e),Xn(m,r),x.extensions&&zi(i,m,x),t.assignFinalMaterial(m),u.push(m)}for(let d=0,p=u.length;d<p;d++)t.associations.set(u[d],{meshes:e,primitives:d});if(u.length===1)return r.extensions&&zi(i,u[0],r),u[0];const f=new $t;r.extensions&&zi(i,f,r),t.associations.set(f,{meshes:e});for(let d=0,p=u.length;d<p;d++)f.add(u[d]);return f})}loadCamera(e){let t;const n=this.json.cameras[e],i=n[n.type];if(!i){console.warn("THREE.GLTFLoader: Missing camera parameters.");return}return n.type==="perspective"?t=new Zt(Zs.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):n.type==="orthographic"&&(t=new Ri(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(t.name=this.createUniqueName(n.name)),Xn(t,n),Promise.resolve(t)}loadSkin(e){const t=this.json.skins[e],n=[];for(let i=0,r=t.joints.length;i<r;i++)n.push(this._loadNodeShallow(t.joints[i]));return t.inverseBindMatrices!==void 0?n.push(this.getDependency("accessor",t.inverseBindMatrices)):n.push(null),Promise.all(n).then(function(i){const r=i.pop(),a=i,o=[],l=[];for(let c=0,h=a.length;c<h;c++){const u=a[c];if(u){o.push(u);const f=new Xe;r!==null&&f.fromArray(r.array,c*16),l.push(f)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[c])}return new yl(o,l)})}loadAnimation(e){const t=this.json,n=this,i=t.animations[e],r=i.name?i.name:"animation_"+e,a=[],o=[],l=[],c=[],h=[];for(let u=0,f=i.channels.length;u<f;u++){const d=i.channels[u],p=i.samplers[d.sampler],g=d.target,x=g.node,m=i.parameters!==void 0?i.parameters[p.input]:p.input,v=i.parameters!==void 0?i.parameters[p.output]:p.output;g.node!==void 0&&(a.push(this.getDependency("node",x)),o.push(this.getDependency("accessor",m)),l.push(this.getDependency("accessor",v)),c.push(p),h.push(g))}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l),Promise.all(c),Promise.all(h)]).then(function(u){const f=u[0],d=u[1],p=u[2],g=u[3],x=u[4],m=[];for(let b=0,M=f.length;b<M;b++){const C=f[b],T=d[b],D=p[b],U=g[b],S=x[b];if(C===void 0)continue;C.updateMatrix&&C.updateMatrix();const w=n._createAnimationTracks(C,T,D,U,S);if(w)for(let B=0;B<w.length;B++)m.push(w[B])}const v=new Gm(r,void 0,m);return Xn(v,i),v})}createNodeMesh(e){const t=this.json,n=this,i=t.nodes[e];return i.mesh===void 0?null:n.getDependency("mesh",i.mesh).then(function(r){const a=n._getNodeRef(n.meshCache,i.mesh,r);return i.weights!==void 0&&a.traverse(function(o){if(o.isMesh)for(let l=0,c=i.weights.length;l<c;l++)o.morphTargetInfluences[l]=i.weights[l]}),a})}loadNode(e){const t=this.json,n=this,i=t.nodes[e],r=n._loadNodeShallow(e),a=[],o=i.children||[];for(let c=0,h=o.length;c<h;c++)a.push(n.getDependency("node",o[c]));const l=i.skin===void 0?Promise.resolve(null):n.getDependency("skin",i.skin);return Promise.all([r,Promise.all(a),l]).then(function(c){const h=c[0],u=c[1],f=c[2];f!==null&&h.traverse(function(d){d.isSkinnedMesh&&d.bind(f,my)});for(let d=0,p=u.length;d<p;d++)h.add(u[d]);return h})}_loadNodeShallow(e){const t=this.json,n=this.extensions,i=this;if(this.nodeCache[e]!==void 0)return this.nodeCache[e];const r=t.nodes[e],a=r.name?i.createUniqueName(r.name):"",o=[],l=i._invokeOne(function(c){return c.createNodeMesh&&c.createNodeMesh(e)});return l&&o.push(l),r.camera!==void 0&&o.push(i.getDependency("camera",r.camera).then(function(c){return i._getNodeRef(i.cameraCache,r.camera,c)})),i._invokeAll(function(c){return c.createNodeAttachment&&c.createNodeAttachment(e)}).forEach(function(c){o.push(c)}),this.nodeCache[e]=Promise.all(o).then(function(c){let h;if(r.isBone===!0?h=new Ih:c.length>1?h=new $t:c.length===1?h=c[0]:h=new _t,h!==c[0])for(let u=0,f=c.length;u<f;u++)h.add(c[u]);if(r.name&&(h.userData.name=r.name,h.name=a),Xn(h,r),r.extensions&&zi(n,h,r),r.matrix!==void 0){const u=new Xe;u.fromArray(r.matrix),h.applyMatrix4(u)}else r.translation!==void 0&&h.position.fromArray(r.translation),r.rotation!==void 0&&h.quaternion.fromArray(r.rotation),r.scale!==void 0&&h.scale.fromArray(r.scale);if(!i.associations.has(h))i.associations.set(h,{});else if(r.mesh!==void 0&&i.meshCache.refs[r.mesh]>1){const u=i.associations.get(h);i.associations.set(h,{...u})}return i.associations.get(h).nodes=e,h}),this.nodeCache[e]}loadScene(e){const t=this.extensions,n=this.json.scenes[e],i=this,r=new $t;n.name&&(r.name=i.createUniqueName(n.name)),Xn(r,n),n.extensions&&zi(t,r,n);const a=n.nodes||[],o=[];for(let l=0,c=a.length;l<c;l++)o.push(i.getDependency("node",a[l]));return Promise.all(o).then(function(l){for(let h=0,u=l.length;h<u;h++)r.add(l[h]);const c=h=>{const u=new Map;for(const[f,d]of i.associations)(f instanceof fn||f instanceof Ft)&&u.set(f,d);return h.traverse(f=>{const d=i.associations.get(f);d!=null&&u.set(f,d)}),u};return i.associations=c(r),r})}_createAnimationTracks(e,t,n,i,r){const a=[],o=e.name?e.name:e.uuid,l=[];xi[r.path]===xi.weights?e.traverse(function(f){f.morphTargetInfluences&&l.push(f.name?f.name:f.uuid)}):l.push(o);let c;switch(xi[r.path]){case xi.weights:c=_s;break;case xi.rotation:c=ys;break;case xi.translation:case xi.scale:c=Ss;break;default:switch(n.itemSize){case 1:c=_s;break;case 2:case 3:default:c=Ss;break}break}const h=i.interpolation!==void 0?cy[i.interpolation]:Hs,u=this._getArrayFromAccessor(n);for(let f=0,d=l.length;f<d;f++){const p=new c(l[f]+"."+xi[r.path],t.array,u,h);i.interpolation==="CUBICSPLINE"&&this._createCubicSplineTrackInterpolant(p),a.push(p)}return a}_getArrayFromAccessor(e){let t=e.array;if(e.normalized){const n=gc(t.constructor),i=new Float32Array(t.length);for(let r=0,a=t.length;r<a;r++)i[r]=t[r]*n;t=i}return t}_createCubicSplineTrackInterpolant(e){e.createInterpolant=function(t){const n=this instanceof ys?ly:jd;return new n(this.times,this.values,this.getValueSize()/3,t)},e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function xy(s,e,t){const n=e.attributes,i=new zt;if(n.POSITION!==void 0){const o=t.json.accessors[n.POSITION],l=o.min,c=o.max;if(l!==void 0&&c!==void 0){if(i.set(new P(l[0],l[1],l[2]),new P(c[0],c[1],c[2])),o.normalized){const h=gc(Ds[o.componentType]);i.min.multiplyScalar(h),i.max.multiplyScalar(h)}}else{console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");return}}else return;const r=e.targets;if(r!==void 0){const o=new P,l=new P;for(let c=0,h=r.length;c<h;c++){const u=r[c];if(u.POSITION!==void 0){const f=t.json.accessors[u.POSITION],d=f.min,p=f.max;if(d!==void 0&&p!==void 0){if(l.setX(Math.max(Math.abs(d[0]),Math.abs(p[0]))),l.setY(Math.max(Math.abs(d[1]),Math.abs(p[1]))),l.setZ(Math.max(Math.abs(d[2]),Math.abs(p[2]))),f.normalized){const g=gc(Ds[f.componentType]);l.multiplyScalar(g)}o.max(l)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}i.expandByVector(o)}s.boundingBox=i;const a=new zn;i.getCenter(a.center),a.radius=i.min.distanceTo(i.max)/2,s.boundingSphere=a}function Yd(s,e,t){const n=e.attributes,i=[];function r(a,o){return t.getDependency("accessor",a).then(function(l){s.setAttribute(o,l)})}for(const a in n){const o=fc[a]||a.toLowerCase();o in s.attributes||i.push(r(n[a],o))}if(e.indices!==void 0&&!s.index){const a=t.getDependency("accessor",e.indices).then(function(o){s.setIndex(o)});i.push(a)}return nt.workingColorSpace!==Et&&"COLOR_0"in n&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${nt.workingColorSpace}" not supported.`),Xn(s,e),xy(s,e,t),Promise.all(i).then(function(){return e.targets!==void 0?uy(s,e.targets,t):s})}function vy(s,e,t){let n=new $t;n.name=e,s.scene.add(n),Hd(e+"/info.zip?v="+Date.now(),i=>{let r=JSON.parse(i);s.engineStatus.models.push({type:"light",info:r,name:r.baseInfo.name,status:"loading",url:e,elements:new Map}),s.models==null&&(s.models=[]),s.models.push({url:e,nodesMap:new Map,boundingBox:{min:new P(r.baseInfo.min.X*.3048,r.baseInfo.min.Z*.3048,-r.baseInfo.min.Y*.3048),max:new P(r.baseInfo.max.X*.3048,r.baseInfo.max.Z*.3048,-r.baseInfo.max.Y*.3048)}}),s.events.trigger(vr.EngineFree,null)})}function by(s){s.engineStatus.models.forEach(e=>{e.loadStatus==null&&(e.loadStatus={mep:!1,instance:!1,normal:!1}),e.status==="loading"&&e.type==="light"&&(e.loadStatus.modelMep!=!0&&(e.loadStatus.modelMep=!0,k_(s,e.info.modelMep,e.url)),e.loadStatus.normal!=!0&&_y(s,e))})}function _y(s,e){if(s.camera.position,e.size,e.info==null||e.info.lods==null)return;e.info.lods.forEach(n=>{if(n.status!=!0)if(n.glbs==null)console.log("加载GLB............."),n.glbs={},D_(e.url+n.path+"/nodes.json?v="+Date.now(),i=>{let r=JSON.parse(i),a=new Map;s.models.find(l=>l.url==e.url).nodesMap=a;let o=0;for(let l in r){r[l].forEach(u=>{u.glb=l,a.has(u.id)==!1?a.set(u.id,{infos:[u]}):a.get(u.id).infos.push(u)});let c=new B_;const h=new I_;h.setDecoderPath("/static/js/draco/"),h.preload(),c.setDRACOLoader(h),c.load(e.url+n.path+l+".glb",u=>{n.glbs[l]=u.scene.children,o++,o==Object.keys(r).length&&s.engineStatus.isFree&&(s.events.trigger(vr.EngineFree,null),s.viewCube.CameraGoHome())})}});else{console.log("加载模型.............");let i=t(e,n,n.octreeBox),r=[],a=s.models.find(o=>o.url==e.url);i.forEach(o=>{a.nodesMap.has(o)&&a.nodesMap.get(o).infos.forEach(l=>{let c=n.glbs[l.glb][l.mesh];if(c!=null&&c.geometry!=null&&c.material!=null){let h=new Xe;h.elements=l.matrix;let u=new ht(c.geometry.clone().applyMatrix4(h),c.material),f=new zt().setFromObject(u);l.box=f,l.mesh=u,u.name=o,u.glb=l.glb,u.url=e.url,r.push(u)}})}),console.log("加载模型数量",r.length),yy(e.url,s,r)}});function t(n,i,r){let a=[];if(r.status!=!0){if(!s.engineStatus.isFree)return a;let o=new P(r.min.X,r.min.Z,-r.min.Y),l=new P(r.max.X,r.max.Z,-r.max.Y);l.distanceTo(o);let c=s.camera.position,h=new P(o.x+l.x/2,o.y+l.y/2,o.z+l.z/2);c.distanceTo(h),r.elements.forEach(u=>{a.push(u)}),r.children.forEach(u=>{a.push(...t(n,i,u))}),r.children.findIndex(u=>u.status!=!0)==-1&&(r.status=!0),r.children.length==0&&(r.status=!0)}return a}}function yy(s,e,t){let n=[];t.forEach(i=>{n.findIndex(a=>a.glb==i.glb)==-1?n.push({glb:i.glb,meshes:[i],currentIndex:i.geometry.index.count,indexes:new Map}):(n.find(a=>a.glb==i.glb).meshes.push(i),n.find(a=>a.glb==i.glb).currentIndex+=i.geometry.index.count);let r=n.find(a=>a.glb==i.glb);r.indexes.set(Number(i.name),[r.currentIndex-i.geometry.index.count,r.currentIndex])}),n.forEach(i=>{let r=e.scene.children.find(a=>a instanceof ht&&a.url==s&&a.glb==i.glb);if(r!=null)r.castShadow=!0,r.receiveShadow=!0;else{let a=new vt;i.meshes.map(c=>c.material),a=U_(i.meshes.map(c=>c.geometry),!0);let o=new ht(a,i.meshes.map(c=>c.material));o.castShadow=!0,o.receiveShadow=!0,e.scene.add(o),o.index=e.scene.children.length-1,o.url=s,o.glb=i.glb,o.indexes=i.indexes,o.materialClone=i.meshes[0].material;let l=e.models.find(c=>c.url==s);if(l!=null){let c=0;i.indexes.forEach(h=>{l.nodesMap.get(Number(i.meshes[c].name)).indexes==null&&(l.nodesMap.get(Number(i.meshes[c].name)).indexes=[]),l.nodesMap.get(Number(i.meshes[c].name)).indexes.push([o.index,c++,h[0],h[1]])})}o.material instanceof Array?o.material.forEach(c=>{Kd(c)}):Kd(o.material)}})}function Kd(s){s.shadowSide=Sn,s.roughness=.6,s.metalness=0,s.side=Dt,s.map!=null&&(s.map.colorSpace=pt,s.map.needsUpdate=!0,console.log("优化贴图")),s instanceof vs&&(s.map&&(s.map.colorSpace=pt,s.map.needsUpdate=!0),s.emissiveMap&&(s.emissiveMap.colorSpace=pt,s.emissiveMap.needsUpdate=!0),s.roughnessMap&&(s.roughnessMap.colorSpace=Et,s.roughnessMap.needsUpdate=!0),s.metalnessMap&&(s.metalnessMap.colorSpace=Et,s.metalnessMap.needsUpdate=!0),s.normalMap&&(s.normalMap.colorSpace=Et,s.normalMap.needsUpdate=!0),s.aoMap&&(s.aoMap.colorSpace=Et,s.aoMap.needsUpdate=!0),s.roughness=Math.max(.1,Math.min(1,s.roughness)),s.metalness=Math.max(0,Math.min(1,s.metalness)),s.envMapIntensity=s.envMapIntensity||1,s.needsUpdate=!0),s instanceof In&&(this.optimizeMaterial(s),s.transmissionMap&&(s.transmissionMap.colorSpace=Et,s.transmissionMap.needsUpdate=!0),s.thicknessMap&&(s.thicknessMap.colorSpace=Et,s.thicknessMap.needsUpdate=!0),s.transmission=Math.max(0,Math.min(1,s.transmission)),s.thickness=Math.max(0,Math.min(10,s.thickness))),s instanceof Nt&&s.map&&(s.map.colorSpace=pt,s.map.needsUpdate=!0),s instanceof au&&(s.map&&(s.map.colorSpace=pt,s.map.needsUpdate=!0),s.emissiveMap&&(s.emissiveMap.colorSpace=pt,s.emissiveMap.needsUpdate=!0))}class My{engine;constructor(e){this.engine=e}async loadModels(e,t){for(const i of e)n(i)==="light"&&vy(this.engine,i);function n(i){const r=i.split(".").pop();return r==="glb"||r==="gltf"?"gltf":"light"}}}class Sy{engine;isFree;highlightModels;hideModels;models;constructor(e){this.engine=e,this.isFree=!0,this.highlightModels=[],this.hideModels=[],this.models=[]}init(){this.engine.events.on(vr.EngineFree,()=>{this.updateFree(!0),console.log("引擎空闲"),by(this.engine)}),this.engine.events.on(vr.EngineBusy,()=>{this.updateFree(!1),console.log("引擎繁忙")})}updateFree(e){this.isFree=e}closeAllFunction=()=>{}}class wy{listeners=new Map;on(e,t){this.listeners.has(e)||this.listeners.set(e,[]),this.listeners.get(e).push(t)}off(e,t){if(!this.listeners.has(e))return;const n=this.listeners.get(e),i=n.indexOf(t);i!==-1&&n.splice(i,1)}trigger(e,t){this.listeners.has(e)&&this.listeners.get(e).forEach(n=>{try{n(t)}catch(i){console.error(`Error in event listener for ${e}:`,i)}})}}class Ey{engine;constructor(e){this.engine=e}init(){const e=new Es(16777215,2);e.position.set(10,20,10),e.castShadow=!0,e.shadow.mapSize.width=4096,e.shadow.mapSize.height=4096,e.shadow.camera.near=.1,e.shadow.camera.far=500,e.shadow.bias=-5e-5,e.shadow.normalBias=.02;const t=50;e.shadow.camera.left=-t,e.shadow.camera.right=t,e.shadow.camera.top=t,e.shadow.camera.bottom=-t,e.shadow.radius=2,this.engine.scene.add(e);const n=new da(16777215,1);this.engine.scene.add(n)}}var ri=(s=>(s.ModelLoadStart="model-load-start",s.ModelLoadProgress="model-load-progress",s.ModelLoaded="model-loaded",s.ModelError="model-error",s.SelectionChanged="selection-changed",s.HoverChanged="hover-changed",s.Click="click",s.MouseMove="mouse-move",s.CameraChanged="camera-changed",s.CameraIdle="camera-idle",s.EngineFree="engine-free",s.EngineBusy="engine-busy",s.MeasureChanged="measure-changed",s))(ri||{});class Ty{engine;behavior;isCtrlDown=!1;constructor(e){this.engine=e}init(){this.behavior=this.engine.handelBehaved,this.behavior.init(this)}active(){this.behavior.active()}disActive(){this.behavior.disActive()}handelKeyCtrlUp(){this.isCtrlDown=!1}handelKeyCtrlDown(){this.isCtrlDown=!0}handleMouseClick(e){if(e.catch){const t=e.catch;t.object,this.engine.events.trigger(ri.Click,t);let n=t.object;this.isCtrlDown||this.engine.modelToolModule.unhighlightAllModels(),console.log([{url:n.url,ids:[n.name]}]),this.engine.modelToolModule.highlightModel([{url:n.url,ids:[n.name]}])}else this.engine.modelToolModule.unhighlightAllModels()}handleMouseDoubleClick(e){if(e.catch){const n=e.catch;n.object,this.engine.events.trigger(ri.Click,n);let i=n.object,r=this.engine.models.find(o=>o.url===i.url).nodesMap.get(i.name).infos.map(o=>o.box),a=t(r);this.engine.viewCube.zoomToModel(a)}function t(n){let i=new P(1e8,1e9,1e10),r=new P(-1e8,-1e9,-1e10);return n.forEach(a=>{a.min.x<i.x&&(i.x=a.min.x),a.min.y<i.y&&(i.y=a.min.y),a.min.z<i.z&&(i.z=a.min.z),a.max.x>r.x&&(r.x=a.max.x),a.max.y>r.y&&(r.y=a.max.y),a.max.z>r.z&&(r.z=a.max.z)}),new zt(i,r)}}}class Cy{engine;highlightMaterial;hideMaterial;constructor(e){this.engine=e,this.highlightMaterial=new Nt({color:43775,depthTest:!1,depthWrite:!1,transparent:!0,opacity:.5,side:Dt}),this.hideMaterial=new Nt({color:0,depthTest:!1,depthWrite:!1,transparent:!0,opacity:0,side:Dt})}highlightModel(e){e.forEach(t=>{t.ids.forEach(n=>{this.engine.models.find(i=>i.url==t.url).nodesMap.get(n).indexes.forEach(i=>{$d(this.engine.scene.children[i[0]]),this.engine.scene.children[i[0]].material[i[1]]=this.highlightMaterial})}),this.engine.engineStatus.highlightModels.push(t)})}unhighlightModel(e){e.forEach(t=>{t.ids.forEach(n=>{this.engine.models.find(i=>i.url==t.url).nodesMap.get(n).indexes.forEach(i=>{this.engine.scene.children[i[0]].material[i[1]]=this.engine.scene.children[i[0]].materialClone})})})}unhighlightAllModels(){this.engine.engineStatus.highlightModels.forEach(e=>{this.unhighlightModel([e])}),this.engine.engineStatus.highlightModels=[]}hideModel(e){e.forEach(t=>{t.ids.forEach(i=>{let r=this.engine.models.find(a=>a.url==t.url).nodesMap.get(i);this.engine.modelEdge.hideModelEdge(t.url,i),r.indexes.forEach(a=>{$d(this.engine.scene.children[a[0]]),this.engine.scene.children[a[0]].material[a[1]]=this.hideMaterial})});let n=this.engine.engineStatus.hideModels.find(i=>i.url==t.url);n!=null?n.ids.push(...t.ids):this.engine.engineStatus.hideModels.push({url:t.url,ids:t.ids}),this.engine.engineStatus.highlightModels=[]})}showModel(e){e.forEach(t=>{t.ids.forEach(n=>{let i=this.engine.models.find(r=>r.url==t.url).nodesMap.get(n);this.engine.modelEdge.showModelEdge(t.url,n),i.indexes.forEach(r=>{this.engine.scene.children[r[0]].material[r[1]]=this.engine.scene.children[r[0]].materialClone})}),this.engine.engineStatus.hideModels.push(t)})}isolateModel(e){const t=[];this.engine.models.forEach(i=>{const r=Array.from(i.nodesMap.keys());t.push({url:i.url,ids:r})});const n=[];t.forEach(i=>{const r=e.find(a=>a.url===i.url);if(r){const a=i.ids.filter(o=>!r.ids.includes(o));a.length>0&&n.push({url:i.url,ids:a})}else n.push(i)}),n.length>0&&this.hideModel(n)}showAllModels(){}setModelColor(e,t){e.material.color.set(t)}setAllModelsColor(e){this.engine.scene.children.forEach(t=>{t.isMesh})}restoreAllModelsColor(){this.engine.scene.children.forEach(e=>{e.isMesh})}getModelsBox(e){new zt;let t=[];return e.forEach(i=>{let r=this.engine.models.find(a=>a.url==i.url);i.ids.forEach(a=>{r.nodesMap.get(a).infos.forEach(o=>{t.push(o.box)})})}),n(t);function n(i){let r=new P(1e8,1e9,1e10),a=new P(-1e8,-1e9,-1e10);return i.forEach(o=>{o.min.x<r.x&&(r.x=o.min.x),o.min.y<r.y&&(r.y=o.min.y),o.min.z<r.z&&(r.z=o.min.z),o.max.x>a.x&&(a.x=o.max.x),o.max.y>a.y&&(a.y=o.max.y),o.max.z>a.z&&(a.z=o.max.z)}),new zt(r,a)}}getModelDescription(e){}}function $d(s){(s.isSplit==null||s.isSplit==null||s.isSplit==!1)&&(s.isSplit=!0)}function Jd(s){const e={self:null,options:null,mouseDownTime:0,lastClickTime:0};e.init=function(u,f){e.self!=null&&e.self.disActive!=null&&e.self.disActive(),e.self=u,e.options=f},e.render=function(){e.self&&e.self.render!=null&&e.self.render()},e.active=function(){s.container.addEventListener("mousedown",o),s.container.addEventListener("mouseup",c),s.container.addEventListener("mousemove",l),window.addEventListener("keydown",t),window.addEventListener("keyup",n)},e.disActive=function(){s.container.removeEventListener("mousedown",o),s.container.removeEventListener("mouseup",c),s.container.removeEventListener("mousemove",l),window.removeEventListener("keydown",t),window.removeEventListener("keyup",n)};function t(u){(u.keyCode===8||u.keyCode===46)&&e.self&&e.self.handelKeyDeleteDown!=null&&e.self.handelKeyDeleteDown(),u.keyCode===27&&e.self&&e.self.handelKeyEscDown!=null&&e.self.handelKeyEscDown(),u.keyCode===13&&e.self&&e.self.handelKeyEnterDown!=null&&e.self.handelKeyEnterDown(),u.keyCode===32&&e.self&&e.self.handelKeySpaceDown!=null&&e.self.handelKeySpaceDown(),u.key==="Control"&&e.self&&e.self.handelKeyCtrlDown!=null&&e.self.handelKeyCtrlDown(),u.key==="Delete"&&e.self&&e.self.handelKeyDeleteDown!=null&&e.self.handelKeyDeleteDown(),u.key==="Shift"&&e.self&&e.self.handelKeyShiftDown!=null&&e.self.handelKeyShiftDown(),u.key==="Meta"&&e.self&&e.self.handelKeyMetaDown!=null&&e.self.handelKeyMetaDown()}function n(u){u.key==="Alt"&&e.self&&e.self.handelKeyAltUp!=null&&e.self.handelKeyAltUp(),u.key==="Tab"&&e.self&&e.self.handelKeyTabUp!=null&&e.self.handelKeyTabUp(),u.key==="Control"&&e.self&&e.self.handelKeyCtrlUp!=null&&e.self.handelKeyCtrlUp(),u.key==="Shift"&&e.self&&e.self.handelKeyShiftUp!=null&&e.self.handelKeyShiftUp(),u.key==="Meta"&&e.self&&e.self.handelKeyMetaUp!=null&&e.self.handelKeyMetaUp(),u.key==="Command"&&e.self&&e.self.handelKeyCommandUp!=null&&e.self.handelKeyCommandUp(),u.key==="Windows"&&e.self&&e.self.handelKeyWindowsUp!=null&&e.self.handelKeyWindowsUp()}function i(u){const f=new ue,d=s.renderer.domElement.clientWidth,p=s.renderer.domElement.clientHeight;return f.x=u.clientX/d*2-1,f.y=-(u.clientY/p)*2+1,f}function r(u){const f=new Li,d=i(u);return f.setFromCamera(d,s.camera),f}function a(u,f=!1){const d=r(u);if(u.raycaster=d,f){const p=h(d,u);u.catch=p}}function o(u){u.button===0&&(e.mouseDownTime=Date.now(),e.self&&e.self.handleMouseDown!=null&&(a(u,!0),e.self.handleMouseDown(u)))}function l(u){e.self&&e.self.handleMouseMove!=null&&(a(u,!0),e.self.handleMouseMove(u))}function c(u){if(u.button!==0)return;const f=Date.now(),d=f-e.mouseDownTime;if(e.self&&e.self.handleMouseUp!=null&&(a(u,!1),e.self.handleMouseUp(u)),d<100&&e.self&&e.self.handleMouseClick!=null){a(u,!0);const p=f-e.lastClickTime;console.log(p),p<200?e.self.handleMouseDoubleClick(u):e.self.handleMouseClick(u),e.lastClickTime=Date.now()}}function h(u,f){s.catchSvg.innerHTML="";const d=s.octreeBox.rayInterationModel(u);if(d.length===0)return;let p=d[0].object.url,g=d[0].object.name,x=s.modelEdge.getModelEdge(p,g);x||(x=[0,0,[]]);let m="face",v=[],b=[],M=5;if(x[2].map(U=>U[0]).forEach(U=>{let S=new 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U=d[0].point.clone(),S=d[0].normal||(d[0].face?d[0].face.normal:null);const w=(S?S.clone():new P(0,0,1)).normalize(),B=Math.abs(w.y)<.9?new P(0,1,0):new P(1,0,0),R=new P().crossVectors(w,B).normalize(),O=new P().crossVectors(w,R).normalize(),y=.05,H=[new P().copy(R).add(O).multiplyScalar(y),new P().copy(R).sub(O).multiplyScalar(y),new P().copy(R).multiplyScalar(-1).sub(O).multiplyScalar(y),new P().copy(R).multiplyScalar(-1).add(O).multiplyScalar(y)].map(j=>new P().copy(U).add(j)).map(j=>s.worldToScreen.worldToScreen(j));s.catchSvg.innerHTML="";const Y=document.createElementNS("http://www.w3.org/2000/svg","polygon");Y.setAttribute("class","catchFace"),Y.setAttribute("points",H.map(j=>`${j.x},${j.y}`).join(" ")),Y.setAttribute("fill","rgba(1, 238, 255, 0.2)"),Y.setAttribute("stroke","rgb(0, 255, 247)"),Y.setAttribute("stroke-width","1"),s.catchSvg.appendChild(Y)}return d[0];function C(U,S,w){const B=new ue().subVectors(w,S),R=B.lengthSq();if(R<1e-10)return U.distanceTo(S);const O=new 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i=this.screenToNormalized(e,t);this.raycaster.setFromCamera(i,this.camera);const r=n||this.scene.children,a=this.raycaster.intersectObjects(r,!0);return a.length>0?a[0].point:null}screenToWorldWithDepth(e,t,n=0){const i=this.screenToNormalized(e,t),r=new P(i.x,i.y,n);return r.unproject(this.camera),r}updateCamera(e){this.camera=e}updateRenderer(e){this.renderer=e}updateScene(e){this.scene=e}}var xc={exports:{}},Ay=xc.exports,Qd;function Py(){return Qd||(Qd=1,(function(s,e){(function(t,n){s.exports=n()})(Ay,function(){var t=function(){function n(d){return a.appendChild(d.dom),d}function i(d){for(var p=0;p<a.children.length;p++)a.children[p].style.display=p===d?"block":"none";r=d}var r=0,a=document.createElement("div");a.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",a.addEventListener("click",function(d){d.preventDefault(),i(++r%a.children.length)},!1);var o=(performance||Date).now(),l=o,c=0,h=n(new t.Panel("FPS","#0ff","#002")),u=n(new 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r,a=this._startTime+this._duration;if(!this._goToEnd&&!this._isPlaying){if(e>a)return!1;t&&this.start(e,!0)}if(this._goToEnd=!1,e<this._startTime)return!0;this._onStartCallbackFired===!1&&(this._onStartCallback&&this._onStartCallback(this._object),this._onStartCallbackFired=!0),this._onEveryStartCallbackFired===!1&&(this._onEveryStartCallback&&this._onEveryStartCallback(this._object),this._onEveryStartCallbackFired=!0);var o=e-this._startTime,l=this._duration+((i=this._repeatDelayTime)!==null&&i!==void 0?i:this._delayTime),c=this._duration+this._repeat*l,h=function(){if(n._duration===0||o>c)return 1;var x=Math.trunc(o/l),m=o-x*l,v=Math.min(m/n._duration,1);return v===0&&o===n._duration?1:v},u=h(),f=this._easingFunction(u);if(this._updateProperties(this._object,this._valuesStart,this._valuesEnd,f),this._onUpdateCallback&&this._onUpdateCallback(this._object,u),this._duration===0||o>=this._duration)if(this._repeat>0){var d=Math.min(Math.trunc((o-this._duration)/l)+1,this._repeat);isFinite(this._repeat)&&(this._repeat-=d);for(r in this._valuesStartRepeat)!this._yoyo&&typeof this._valuesEnd[r]=="string"&&(this._valuesStartRepeat[r]=this._valuesStartRepeat[r]+parseFloat(this._valuesEnd[r])),this._yoyo&&this._swapEndStartRepeatValues(r),this._valuesStart[r]=this._valuesStartRepeat[r];return this._yoyo&&(this._reversed=!this._reversed),this._startTime+=l*d,this._onRepeatCallback&&this._onRepeatCallback(this._object),this._onEveryStartCallbackFired=!1,!0}else{this._onCompleteCallback&&this._onCompleteCallback(this._object);for(var p=0,g=this._chainedTweens.length;p<g;p++)this._chainedTweens[p].start(this._startTime+this._duration,!1);return this._isPlaying=!1,!1}return!0},s.prototype._updateProperties=function(e,t,n,i){for(var r in n)if(t[r]!==void 0){var a=t[r]||0,o=n[r],l=Array.isArray(e[r]),c=Array.isArray(o),h=!l&&c;h?e[r]=this._interpolationFunction(o,i):typeof o=="object"&&o?this._updateProperties(e[r],a,o,i):(o=this._handleRelativeValue(a,o),typeof o=="number"&&(e[r]=a+(o-a)*i))}},s.prototype._handleRelativeValue=function(e,t){return typeof t!="string"?t:t.charAt(0)==="+"||t.charAt(0)==="-"?e+parseFloat(t):parseFloat(t)},s.prototype._swapEndStartRepeatValues=function(e){var t=this._valuesStartRepeat[e],n=this._valuesEnd[e];typeof n=="string"?this._valuesStartRepeat[e]=this._valuesStartRepeat[e]+parseFloat(n):this._valuesStartRepeat[e]=this._valuesEnd[e],this._valuesEnd[e]=t},s})();ef.nextId;var jn=bc;jn.getAll.bind(jn),jn.removeAll.bind(jn),jn.add.bind(jn),jn.remove.bind(jn),jn.update.bind(jn);var _c={Easing:Is,Tween:Iy};function Ny(){return new Th}function ky(s,e){s.appendChild(e.domElement)}function Uy(s,e,t){var n=new Object;n.visible=!0;let i=null,r,a,o=[];n.init=function(){r||(c(),h(),u())},n.Hide=function(){r.style.display="none",n.visible=!1},n.Show=function(){r.style.display="block",n.visible=!0},n.RenderScene=function(){n.camera.quaternion.copy(e.camera.quaternion);let p=new P(0,0,-1).clone().applyMatrix4(e.camera.matrixWorld.clone()),g=e.camera.position.clone().sub(p.clone()).setLength(100);n.camera.position.copy(g),n.camera.lookAt(new P),n.sceneOrtho.renderer.render(n.sceneOrtho,n.camera)},n.ToggleDirectionView=function(p){console.log(p);var g=new P(0,0,0);p=="top"?g=new P(0,1,0):p=="down"?g=new P(0,-1,0):p=="front"?g=new P(0,0,1):p=="left"?g=new P(-1,0,0):p=="back"?g=new P(0,0,-1):p=="right"?g=new P(1,0,0):p=="top_front"?g=new P(1,1,0):p=="top_left"?g=new P(0,1,-1):p=="top_back"?g=new P(-1,1,0):p=="top_right"?g=new P(0,1,1):p=="down_front"?g=new P(1,-1,0):p=="down_left"?g=new P(0,-1,-1):p=="down_back"?g=new P(-1,-1,0):p=="down_right"?g=new P(0,-1,1):p=="front_right"?g=new P(1,0,1):p=="right_back"?g=new P(-1,0,1):p=="back_left"?g=new P(-1,0,-1):p=="left_front"?g=new P(1,0,-1):p=="top_left_front"?g=new P(1,1,-1):p=="top_front_right"?g=new P(1,1,1):p=="top_right_back"?g=new P(-1,1,1):p=="top_back_left"?g=new P(-1,1,-1):p=="button_left_front"?g=new P(1,-1,-1):p=="button_front_right"?g=new P(1,-1,1):p=="button_right_back"?g=new P(-1,1,1):p=="button_back_left"&&(g=new P(-1,-1,-1));var x=s.octreeBox.getBoundingBox(),m=x.min,v=x.max,b=m.clone().add(v.clone()).multiplyScalar(.5),M=b.clone().add(g.multiplyScalar(1*v.distanceTo(m)));l(e.camera.position,M,s.controls.target.clone(),b)},n.GetCameraPose=function(){var p=e.camera.quaternion,g=e.camera.position,x=s.controls.target,m={quaternion:p,position:g,target:x};return m},n.ReductionCameraPose=function(p,g=1e3,x){var m=new An(p.quaternion._x,p.quaternion._y,p.quaternion._z,p.quaternion._w),v=new P(p.position.x,p.position.y,p.position.z),b=new P(p.target.x,p.target.y,p.target.z);let M=!1;l(e.camera.position,v,s.controls.target.clone(),b,e.camera.quaternion,m,g,C=>{x&&(M||(x(C),M=!0))}),x&&setTimeout(()=>{M||(x(!0),M=!0)},g+10)},n.CameraGoHome=function(){var p=s.octreeBox.getBoundingBox();console.log(p.min,p.max);var g=p.min.clone().add(p.max.clone()).multiplyScalar(.5);let x=new P(1,1,1);var m=g.clone().add(x.multiplyScalar(1*p.max.distanceTo(p.min)));l(e.camera.position,m,s.controls.target.clone(),g)},n.zoomToBox=function(p){var g=p.min.clone().add(p.max.clone()).multiplyScalar(.5);let x=e.camera.position.clone().sub(s.controls.target.clone()).normalize();var m=g.clone().add(x.multiplyScalar(1*p.max.distanceTo(p.min)));l(e.camera.position,m,s.controls.target.clone(),g)};function l(p,g,x,m,v,b,M=1e3,C){var T;v&&b?(T=new _c.Tween({x1:p.x,y1:p.y,z1:p.z,x2:x.x,y2:x.y,z2:x.z,_x:v._x,_y:v._y,_z:v._z,_w:v._w}),T.to({x1:g.x,y1:g.y,z1:g.z,x2:m.x,y2:m.y,z2:m.z,_x:b._x,_y:b._y,_z:b._z,_w:b._w},M)):(T=new _c.Tween({x1:p.x,y1:p.y,z1:p.z,x2:x.x,y2:x.y,z2:x.z}),T.to({x1:g.x,y1:g.y,z1:g.z,x2:m.x,y2:m.y,z2:m.z},M)),T.onUpdate(function(U){v&&b?(e.camera.quaternion._x=U._x,e.camera.quaternion._y=U._y,e.camera.quaternion._z=U._z,e.camera.quaternion._w=U._w):s.controls.auto=!0,e.camera.position.x=U.x1,e.camera.position.y=U.y1,e.camera.position.z=U.z1,s.controls.target.x=U.x2,s.controls.target.y=U.y2,s.controls.target.z=U.z2,s.controls.update(),n.RenderScene()}),T.onComplete(function(U){s.controls.auto=!1,n.RenderScene(),C&&C(!0),cancelAnimationFrame(i),i=null}),T.easing(_c.Easing.Cubic.InOut);function D(U){i=requestAnimationFrame(D),T.update()}T.start(),D()}function c(){r=document.createElement("div"),r.className="ViewCube",t.appendChild(r),a=document.createElement("div"),a.className="viewSettingWrapper",a.innerHTML="...",r.appendChild(a);var p=document.createElement("div");p.className="homeViewWrapper",p.addEventListener("mousedown",function(){console.log("归位"),n.CameraGoHome()}),r.appendChild(p);const g=document.createElement("div");g.className="cameraToggleWrapper",g.title="切换正交/透视视图",g.innerHTML="⊞",g.addEventListener("mousedown",function(M){M.stopPropagation(),console.log("切换视图"),n.ToggleCameraType(),v()}),r.appendChild(g);const x=document.createElement("div");x.className="screenshotWrapper",x.title="截图",x.innerHTML="📷",x.addEventListener("mousedown",function(M){M.stopPropagation(),console.log("截图"),n.TakeScreenshot(),v()}),r.appendChild(x);const m=document.createElement("div");m.className="fullscreenWrapper",m.title="全屏",m.innerHTML="⛶",m.addEventListener("mousedown",function(M){M.stopPropagation(),console.log("全屏"),n.ToggleFullscreen(),v()}),r.appendChild(m),a.addEventListener("mousedown",function(M){M.stopPropagation(),g.classList.contains("show")?(v(),console.log("隐藏功能按钮")):(b(),console.log("显示功能按钮"))});function v(){g.classList.remove("show"),x.classList.remove("show"),m.classList.remove("show")}function b(){g.classList.add("show"),x.classList.add("show"),m.classList.add("show")}}function h(){n.sceneOrtho=Ny();var x=t.clientWidth,m=t.clientWidth,p=x>m?x/m:m/x,g=300;n.camera=new Ri(g*p/-2,g*p/2,g/2,g/-2,.01,1e4);var x=r.clientWidth,m=r.clientHeight,v=new ju({alpha:!0});v.setSize(x,m),v.setClearAlpha(0),n.sceneOrtho.renderer=v;let b=new da(16777215,.8);n.sceneOrtho.add(b),ky(r,v)}function u(){const p="/assets/viewcube/";let g=[{label:"右",icon:p+"cn_right.png"},{label:"左",icon:p+"cn_left.png"},{label:"顶",icon:p+"cn_top.png"},{label:"底",icon:p+"cn_bottom.png"},{label:"前",icon:p+"cn_front.png"},{label:"后",icon:p+"cn_back.png"}];var x=[];for(const v of g)x.push(new Nt({color:16777215,map:new hu().load(v.icon)}));new au({color:255});var m=new ht(new Si(110,110,110),x);n.sceneOrtho.add(m),f(122),r.addEventListener("mousedown",v=>{var b={};b.x=v.offsetX/r.clientWidth*2-1,b.y=-(v.offsetY/r.clientHeight)*2+1;var M=new Li;M.setFromCamera(b,n.camera);const C=M.intersectObjects(o,!1);C.length>0&&n.ToggleDirectionView(C[0].object.name)}),r.addEventListener("mousemove",v=>{var b={};b.x=v.offsetX/r.clientWidth*2-1,b.y=-(v.offsetY/r.clientHeight)*2+1;var M=new Li;M.setFromCamera(b,n.camera);const C=M.intersectObjects(o,!1);for(var T of o)T.material.opacity=.01;C.length>0&&(C[0].object.material.opacity=.2)})}function f(p){for(var g=p*.5-20,x=[{name:"right",a:30,b:75,c:75,point:new P(g,0,0)},{name:"back",a:75,b:75,c:30,point:new P(0,0,-g)},{name:"left",a:30,b:75,c:75,point:new P(-g,0,0)},{name:"front",a:75,b:75,c:30,point:new P(0,0,g)},{name:"top",a:75,b:30,c:75,point:new P(0,g,0)},{name:"button",a:75,b:30,c:75,point:new P(0,-g,0)}],m=[{name:"top_right_back",a:30,b:30,c:30,point:new P(-g,g,g)},{name:"button_front_right",a:30,b:30,c:30,point:new P(-g,-g,g)},{name:"top_front_right",a:30,b:30,c:30,point:new P(g,g,g)},{name:"button_right_back",a:30,b:30,c:30,point:new P(g,-g,g)},{name:"top_back_left",a:30,b:30,c:30,point:new P(-g,g,-g)},{name:"button_back_left",a:30,b:30,c:30,point:new P(-g,-g,-g)},{name:"top_left_front",a:30,b:30,c:30,point:new P(g,g,-g)},{name:"button_left_front",a:30,b:30,c:30,point:new P(g,-g,-g)}],v=[{name:"top_front",a:30,b:30,c:75,point:new P(g,g,0)},{name:"top_right",a:75,b:30,c:30,point:new P(0,g,g)},{name:"top_back",a:30,b:30,c:75,point:new P(-g,g,0)},{name:"top_left",a:75,b:30,c:30,point:new P(0,g,-g)},{name:"button_front",a:30,b:30,c:75,point:new P(g,-g,0)},{name:"button_right",a:75,b:30,c:30,point:new P(0,-g,g)},{name:"button_back",a:30,b:30,c:75,point:new P(-g,-g,0)},{name:"button_left",a:75,b:30,c:30,point:new P(0,-g,-g)},{name:"front_right",a:30,b:75,c:30,point:new P(g,0,g)},{name:"right_back",a:30,b:75,c:30,point:new P(-g,0,g)},{name:"back_left",a:30,b:75,c:30,point:new P(-g,0,-g)},{name:"left_front",a:30,b:75,c:30,point:new P(g,0,-g)}],b=0;b<x.length;b++)o.push(d(x[b]));for(var b=0;b<m.length;b++)o.push(d(m[b]));for(var b=0;b<v.length;b++)o.push(d(v[b]))}function d(p){const g=new Si(p.a,p.b,p.c),x=new Nt({color:"blue",transparent:!0,opacity:.01}),m=new Xe().makeTranslation(p.point.x,p.point.y,p.point.z);let v=g.applyMatrix4(m),b=new ht(v,x);return b.name=p.name,n.sceneOrtho.add(b),b}return n.ToggleCameraType=function(){s.cameraModule.switchCurrentCamera()},n.TakeScreenshot=function(){try{if(!s.renderer){console.error("渲染器未初始化");return}s.renderer.render(e,e.camera);const p=s.renderer.domElement.toDataURL("image/png"),g=document.createElement("a"),x=new Date().toISOString().replaceAll(/[:.]/g,"-");g.download=`screenshot_${x}.png`,g.href=p,g.click(),console.log("截图已保存")}catch(p){console.error("截图失败:",p)}},n.ToggleFullscreen=function(){const p=t||document.documentElement;!document.fullscreenElement&&!document.webkitFullscreenElement&&!document.mozFullScreenElement&&!document.msFullscreenElement?(p.requestFullscreen?p.requestFullscreen():p.webkitRequestFullscreen?p.webkitRequestFullscreen():p.mozRequestFullScreen?p.mozRequestFullScreen():p.msRequestFullscreen&&p.msRequestFullscreen(),console.log("已进入全屏模式")):(document.exitFullscreen?document.exitFullscreen():document.webkitExitFullscreen?document.webkitExitFullscreen():document.mozCancelFullScreen?document.mozCancelFullScreen():document.msExitFullscreen&&document.msExitFullscreen(),console.log("已退出全屏模式"))},n}class By{engine;cubeTool;constructor(e){this.engine=e}init(){this.cubeTool=Uy(this.engine,this.engine.scene,this.engine.container),this.cubeTool.init()}CameraGoHome(){this.cubeTool.CameraGoHome()}zoomToModel(e){this.cubeTool.zoomToBox(e)}}function Oy(s){let e=new Object;return e.getBoundingBox=function(){let t=s.models,n=new P(1e8,1e9,1e10),i=new P(-1e8,-1e9,-1e10);t.forEach(u=>{let f=u.boundingBox.min,d=u.boundingBox.max;f.x<n.x&&(n.x=f.x),f.y<n.y&&(n.y=f.y),f.z<n.z&&(n.z=f.z),d.x>i.x&&(i.x=d.x),d.y>i.y&&(i.y=d.y),d.z>i.z&&(i.z=d.z)});let r=Math.min(n.x,i.x),a=Math.min(n.y,i.y),o=Math.min(n.z,i.z),l=Math.max(n.x,i.x),c=Math.max(n.y,i.y),h=Math.max(n.z,i.z);return{min:new P(r,a,o),max:new P(l,c,h)}},e.rayInterationModel=function(t){let n=[];return s.engineStatus.models.forEach(r=>{r.info.lods.forEach(a=>{let o=a.octreeBox;i(t,o,r)})}),t.intersectObjects(n,!1);function i(r,a,o){if(a==null)return;let l=new P(a.min.X*.3048,a.min.Z*.3048,-a.min.Y*.3048),c=new P(a.max.X*.3048,a.max.Z*.3048,-a.max.Y*.3048),h=new P(Math.min(l.x,c.X),Math.min(l.y,c.y),Math.min(l.z,c.z)),u=new P(Math.max(c.x,l.x),Math.max(c.y,l.y),Math.max(c.z,l.z)),f=new zt(h,u),d=r.ray.intersectsBox(f);if(!(d==null||d==!1))if(a.children==null||a.children.length==0){if(a.elements!=null)for(var p of a.elements){let g=s.engineStatus.hideModels.find(m=>m.url==o.url)?.ids;if(g!=null&&g.includes(p))continue;s.models.find(m=>m.url==o.url).nodesMap.get(p)?.infos.map(m=>m.mesh).forEach(m=>{n.push(m)})}}else{if(a.elements!=null)for(var p of a.elements){let x=s.engineStatus.hideModels.find(v=>v.url==o.url)?.ids;if(x!=null&&x.includes(p))continue;s.models.find(v=>v.url==o.url).nodesMap.get(p)?.infos.map(v=>v.mesh).forEach(v=>{n.push(v)})}for(let g of a.children)i(r,g,o)}}},e}class Fy{engine;isDrawing=!1;startPoint=new ue;endPoint=new ue;selectionBox=null;worldToScreen=null;boundMouseDown;boundMouseMove;boundMouseUp;boundKeyDown;constructor(e){this.engine=e,this.boundMouseDown=this.onMouseDown.bind(this),this.boundMouseMove=this.onMouseMove.bind(this),this.boundMouseUp=this.onMouseUp.bind(this),this.boundKeyDown=this.onKeyDown.bind(this)}init(){this.createSelectionBoxElement(),this.engine.scene&&this.engine.camera&&this.engine.renderer&&(this.worldToScreen=new yn(this.engine.camera,this.engine.renderer,this.engine.scene))}active(){this.engine.controlModule.disActive();const e=this.engine.renderer?.domElement;e&&(e.addEventListener("mousedown",this.boundMouseDown),e.addEventListener("mousemove",this.boundMouseMove),e.addEventListener("mouseup",this.boundMouseUp),e.style.cursor="crosshair"),window.addEventListener("keydown",this.boundKeyDown)}disActive(){this.engine.controlModule.active();const e=this.engine.renderer?.domElement;e&&(e.removeEventListener("mousedown",this.boundMouseDown),e.removeEventListener("mousemove",this.boundMouseMove),e.removeEventListener("mouseup",this.boundMouseUp),e.style.cursor="default"),window.removeEventListener("keydown",this.boundKeyDown),this.isDrawing&&this.endDrawing()}createSelectionBoxElement(){this.selectionBox=document.createElement("div"),this.selectionBox.style.position="absolute",this.selectionBox.style.border="2px dashed #00aaff",this.selectionBox.style.backgroundColor="rgba(0, 170, 255, 0.1)",this.selectionBox.style.pointerEvents="none",this.selectionBox.style.display="none",this.selectionBox.style.zIndex="1000",this.selectionBox.style.boxSizing="border-box";const e=this.engine.renderer?.domElement;e&&e.parentElement&&e.parentElement.appendChild(this.selectionBox)}onMouseDown(e){if(e.button!==0)return;const t=this.engine.renderer?.domElement;if(!t)return;const n=t.getBoundingClientRect();this.startPoint.set(e.clientX-n.left,e.clientY-n.top),this.endPoint.copy(this.startPoint),this.isDrawing=!0,this.selectionBox&&(this.selectionBox.style.display="block",this.updateSelectionBoxUI()),e.preventDefault(),e.stopPropagation()}onMouseMove(e){if(!this.isDrawing)return;const t=this.engine.renderer?.domElement;if(!t)return;const n=t.getBoundingClientRect();this.endPoint.set(e.clientX-n.left,e.clientY-n.top),this.updateSelectionBoxUI(),e.preventDefault(),e.stopPropagation()}onMouseUp(e){this.isDrawing&&(this.endDrawing(),this.performZoom(),e.preventDefault(),e.stopPropagation(),this.disActive())}onKeyDown(e){e.key==="Escape"&&(this.disActive(),e.preventDefault(),e.stopPropagation())}endDrawing(){this.isDrawing&&(this.isDrawing=!1,this.selectionBox&&(this.selectionBox.style.display="none"))}updateSelectionBoxUI(){if(!this.selectionBox)return;const e=Math.min(this.startPoint.x,this.endPoint.x),t=Math.min(this.startPoint.y,this.endPoint.y),n=Math.abs(this.endPoint.x-this.startPoint.x),i=Math.abs(this.endPoint.y-this.startPoint.y);this.selectionBox.style.left=`${e}px`,this.selectionBox.style.top=`${t}px`,this.selectionBox.style.width=`${n}px`,this.selectionBox.style.height=`${i}px`}performZoom(){const e=Math.abs(this.endPoint.x-this.startPoint.x),t=Math.abs(this.endPoint.y-this.startPoint.y);if(e<5||t<5)return;if(!this.worldToScreen){console.warn("RangeScale: 坐标转换工具未初始化");return}const n=Math.min(this.startPoint.x,this.endPoint.x),i=Math.max(this.startPoint.x,this.endPoint.x),r=Math.min(this.startPoint.y,this.endPoint.y),a=Math.max(this.startPoint.y,this.endPoint.y),o=[],l=[{x:n,y:r},{x:i,y:r},{x:i,y:a},{x:n,y:a}];for(const h of l){const u=this.worldToScreen.screenToWorld(h.x,h.y);u&&o.push(u)}if(o.length<3){const h=this.engine.camera,u=this.engine.scene,f=new zt;if(u.traverse(d=>{if(d.isMesh&&d.visible&&d.geometry&&(d.geometry.computeBoundingBox(),d.geometry.boundingBox)){const p=d.geometry.boundingBox.clone();p.applyMatrix4(d.matrixWorld),f.union(p)}}),f.isEmpty())for(const d of l){const p=this.worldToScreen.screenToWorldWithDepth(d.x,d.y,10);o.push(p)}else{const d=new P;f.getCenter(d);const p=d.clone().sub(h.position).length();for(const g of l){const x=this.worldToScreen.screenToWorldWithDepth(g.x,g.y,p);o.push(x)}}}if(o.length<3){console.warn("RangeScale: 无法将屏幕区域转换为世界坐标");return}const c=new zt;for(const h of o)c.expandByPoint(h);if(c.isEmpty()){console.warn("RangeScale: 计算得到的包围盒无效");return}this.fitCameraToBoundingBox(c)}fitCameraToBoundingBox(e){const t=this.engine.camera,n=this.engine.controls;if(!t||!n){console.warn("RangeScale: 相机或控制器未初始化");return}const i=new P;e.getCenter(i);const r=new P;e.getSize(r);const a=Math.max(r.x,r.y,r.z);if(t instanceof Zt){const o=t.fov*(Math.PI/180),l=a/(2*Math.tan(o/2))*1.2,c=new P;t.getWorldDirection(c);const h=i.clone().sub(t.position);c.dot(h.normalize())<0&&c.negate();const u=i.clone().sub(c.multiplyScalar(l));t.position.copy(u),n.target&&n.target.copy(i),t.lookAt(i),n.update()}else if(t instanceof Ri){const o=a*1.2,l=this.engine.renderer?.domElement,c=l?l.width/l.height:1;t.left=-o*c/2,t.right=o*c/2,t.top=o/2,t.bottom=-o/2,t.updateProjectionMatrix();const h=new P;t.getWorldDirection(h);const u=a*1.5,f=i.clone().sub(h.multiplyScalar(u));t.position.copy(f),n.target&&n.target.copy(i),t.lookAt(i),n.update()}}}class zy{engine;ground=null;constructor(e){this.engine=e}init(){}setStatsVisible(e){this.engine.stats?.dom&&(this.engine.stats.dom.style.display=e?"block":"none")}setAmbientLightIntensity(e){const t=this.engine.scene.children.find(n=>n instanceof da);t&&(t.intensity=e)}setAmbientLightColor(e){const t=this.engine.scene.children.find(n=>n instanceof da);t&&t.color.set(e)}setDirectionalLightIntensity(e){const t=this.engine.scene.children.find(n=>n instanceof Es);t&&(t.intensity=e)}setDirectionalLightColor(e){const t=this.engine.scene.children.find(n=>n instanceof Es);t&&t.color.set(e)}setShadowQuality(e){const t=this.engine.scene.children.find(n=>n instanceof Es);if(t?.shadow){const n={low:1024,medium:2048,high:4096,ultra:8192}[e];t.shadow.mapSize.width=n,t.shadow.mapSize.height=n,t.shadow.map?.dispose(),t.shadow.map=null}}setDirectionalLightShadow(e){const t=this.engine.scene.children.find(n=>n instanceof Es);t&&(t.castShadow=e),this.engine.renderer&&(this.engine.renderer.shadowMap.enabled=e)}setGTAOEnabled(e){if(!this.engine.composerModule?.composer){console.warn("Composer not initialized");return}const t=this.engine.composerModule.composer,n=t.passes.find(i=>i instanceof on);if(e)if(n)n.enabled=!0;else{const{width:i,height:r}=this.engine.deviceModule.getContainerSize(),a=new on(this.engine.scene,this.engine.camera,i,r);a.output=on.OUTPUT.Default,a.blendIntensity=.5,a.updateGtaoMaterial&&a.updateGtaoMaterial({radius:1,distanceExponent:1,thickness:1,scale:1,distanceFallOff:1,screenSpaceRadius:!0});const o=t.passes.findIndex(l=>l.constructor.name==="RenderPass");t.passes.splice(o+1,0,a)}else n&&(n.enabled=!1)}setSceneSaturation(e){if(!this.engine.composerModule?.saturationPass){console.warn("Saturation pass not initialized");return}this.engine.composerModule.saturationPass.uniforms.saturation.value=e}setSceneContrast(e){if(!this.engine.composerModule?.saturationPass){console.warn("Saturation pass not initialized");return}this.engine.composerModule.saturationPass.uniforms.contrast.value=e}setGroundEnabled(e,t){if(e)if(this.ground)this.ground.visible=!0;else{const n=t?.size??100,i=t?.color??8421504,r=t?.opacity??.3,a=new Ai(n,n),o=new vs({color:i,transparent:!0,opacity:r,side:Dt});this.ground=new ht(a,o),this.ground.rotation.x=-Math.PI/2,this.ground.position.y=0,this.ground.receiveShadow=!0,this.ground.name="ground",this.engine.scene.add(this.ground)}else this.ground&&(this.ground.visible=!1)}setHDRBackground(e){e?(this.engine.scene.background=e,this.engine.scene.environment=e):(this.engine.scene.background=null,this.engine.scene.environment=null)}}function ai(){return"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g,function(s){var e=Math.random()*16|0,t=s=="x"?e:e&3|8;return t.toString(16)})}class oi{engine;handelBehaved;constructor(e){this.engine=e,this.handelBehaved=Jd(e),this.handelBehaved.init(this,null)}active(){this.handelBehaved.active()}disActive(){this.handelBehaved.disActive()}cancelCurrentSelectedAnnotation(){let e=this.engine.measure.annotationData;for(let t in e)e[t].forEach(n=>{n.highlight==!0&&(n.highlight=!1,n.container.classList.remove("Hight"),n.container.getElementsByTagName("svg")[0].classList.remove("Hight"))})}handelKeyEscDown(){this.cancelCurrentSelectedAnnotation();let e=this.engine.measure.annotationData;for(let t in e)for(let n=e[t].length-1;n>=0;n--){let i=e[t][n];i.isSelect==!0&&(i.container.remove(),e[t].splice(n,1))}this.engine.measure.clearAllPoints()}handelKeyDeleteDown(){let e=this.engine.measure.annotationData;for(let t in e)for(let n=e[t].length-1;n>=0;n--){let i=e[t][n];i.highlight==!0&&(i.container.remove(),e[t].splice(n,1))}}clearHighlight(){let e=this.engine.measure.annotationData;for(let t in 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class="measureBack" />','<text x="40" y="16" text-anchor="middle" class="measureLabel">'+l.text+"</text>","</svg>"].join("");l.container=document.createElement("div"),l.container.className="normal-annotation",l.container.id=l.id,l.container.innerHTML=f,e.engine.measure.annotationContainer.appendChild(l.container),l.container.getElementsByTagName("svg")[0].addEventListener("click",function(){e.clearHighlight(),l.container.getElementsByTagName("svg")[0].classList.add("Hight"),l.highlight=!0})}let c=new yn(e.engine.camera,e.engine.renderer,e.engine.scene).worldToScreen(l.point1),h=new yn(e.engine.camera,e.engine.renderer,e.engine.scene).worldToScreen(l.point2),u=l.container;u.getElementsByTagName("polyline")[0].setAttribute("points",c.x+","+c.y+" "+h.x+","+h.y),u.getElementsByTagName("circle")[0].setAttribute("cx",c.x),u.getElementsByTagName("circle")[0].setAttribute("cy",c.y),u.getElementsByTagName("circle")[1].setAttribute("cx",h.x),u.getElementsByTagName("circle")[1].setAttribute("cy",h.y),u.getElementsByTagName("rect")[0].setAttribute("x",c.x*.5+h.x*.5-40),u.getElementsByTagName("rect")[0].setAttribute("y",c.y*.5+h.y*.5-12.5),u.getElementsByTagName("text")[0].setAttribute("x",c.x*.5+h.x*.5+40-40),u.getElementsByTagName("text")[0].setAttribute("y",c.y*.5+h.y*.5+16-12.5),u.getElementsByTagName("text")[0].innerHTML=l.text,u.style.top="0px",u.style.left="0px"}}}class Hy{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.isActive=!0,this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.isActive=!1,this.behavior.disActive()}clearAllPoints(){this.points=[]}handleMouseClick(e){if(e.catch==null)return;if(this.points.length==0){this.points.push(e.catch.point);return}let t=this.engine.measure.annotationData.normalAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1)}handleMouseMove(e){if(e.catch==null||this.points.length==0)return;let t=this.engine.measure.annotationData.normalAnnotation.find(a=>a.isSelect==!0);t==null&&(t={text:null,id:ai(),isSelect:!0},this.engine.measure.annotationData.normalAnnotation.push(t));let n=new Li(e.catch.point,new P(0,1,0));const i=this.engine.octreeBox.rayInterationModel(n);if(i.length===0)return;let r=e.catch;t.point1=r.point,t.point2=i[0].point,t.text=t.point1.clone().distanceTo(t.point2.clone()).toFixed(2)+" m"}}class Vy{engine;tools;isActive=!1;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.isActive=!0,this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.points=[],this.isActive=!1,this.behavior.disActive()}clearAllPoints(){this.points=[]}handleMouseClick(e){if(e.catch==null)return;let t=e.catch;if(this.points.length==0)this.points.push(t.point);else if(this.points.length==1){let n=this.engine.measure.annotationData.normalAnnotation.find(i=>i.isSelect==!0);if(n==null)return;n.point2=t.point,n.isSelect=!1,this.points=[],this.engine.events.trigger(ri.MeasureChanged,n)}}handleMouseMove(e){if(e.catch==null)return;let t=e.catch;if(t!=null&&this.points.length==1){let n=this.engine.measure.annotationData.normalAnnotation.find(i=>i.isSelect==!0);n==null&&(n={id:ai(),point1:this.points[0].clone(),point2:t.point.clone(),text:this.points[0].clone().distanceTo(t.point.clone()).toFixed(2)+" m",isSelect:!0},this.engine.measure.annotationData.normalAnnotation.push(n)),n.point2=t.point,n.text=n.point1.clone().distanceTo(n.point2.clone()).toFixed(2)+" m",console.log("距离",n.text)}}}class Gy{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.isActive=!0,this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.isActive=!1,this.behavior.disActive()}clearAllPoints(){this.points=[]}handleMouseClick(e){if(e.catch==null)return;if(this.points.length==0){this.points.push(e.catch.point);return}let t=this.engine.measure.annotationData.normalAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1)}handleMouseMove(e){if(e.catch==null||this.points.length==0)return;let t=this.engine.measure.annotationData.normalAnnotation.find(a=>a.isSelect==!0);t==null&&(t={text:null,id:ai(),isSelect:!0},this.engine.measure.annotationData.normalAnnotation.push(t));let n=new Li(e.catch.point,e.catch.normal);const i=this.engine.octreeBox.rayInterationModel(n);if(i.length===0)return;let r=this.tools.renderCatchElement(e.catch);t.point1=r.point,t.point2=i[0].point,t.text=t.point1.clone().distanceTo(t.point2.clone()).toFixed(2)+" m"}}class Wy{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active(),this.isActive=!0}disActive(){this.isActive=!1,this.behavior.disActive()}clearAllPoints(){this.points=[]}handleMouseMove(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.elevationAnnotation.find(n=>n.isSelect==!0);t==null&&(t={id:ai(),point:e.catch.point.clone(),text:Math.round(e.catch.point.y)+" m",isSelect:!0},this.engine.measure.annotationData.elevationAnnotation.push(t)),t.point=e.catch.point.clone(),t.text=Math.round(e.catch.point.y)+" m"}handleMouseClick(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.elevationAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1,t.point=e.catch.point.clone(),t.text=Math.round(e.catch.point.y)+" m",this.engine.events.trigger(ri.MeasureChanged,t))}}class Xy{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active(),this.isActive=!0}disActive(){this.isActive=!1,this.behavior.disActive()}clearAllPoints(){this.points=[]}handleMouseMove(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.coordinateAnnotation.find(n=>n.isSelect==!0);t==null&&(t={id:ai(),point:e.catch.point.clone(),text:Math.round(e.catch.point.y)+" m",isSelect:!0},this.engine.measure.annotationData.coordinateAnnotation.push(t)),t.point=e.catch.point.clone(),t.textX=Math.round(e.catch.point.x)+" m",t.textY=Math.round(e.catch.point.y)+" m",t.textZ=Math.round(e.catch.point.z)+" m"}handleMouseClick(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.coordinateAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1,t.point=e.catch.point.clone(),t.textX=Math.round(e.catch.point.x)+" m",t.textY=Math.round(e.catch.point.y)+" m",t.textZ=Math.round(e.catch.point.z)+" m",this.engine.events.trigger(ri.MeasureChanged,t))}}class jy{engine;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.points=[],this.behavior.disActive()}clearAllPoints(){this.points=[]}calculateAngle(e,t,n){const i=new P().subVectors(e,t),r=new P().subVectors(n,t),a=i.length(),o=r.length();if(a===0||o===0)return 0;const l=i.dot(r)/(a*o),c=Math.max(-1,Math.min(1,l));return Math.acos(c)*(180/Math.PI)}handleMouseClick(e){if(e.catch==null)return;let t=e.catch;if(this.points.length==0)this.points.push(t.point);else if(this.points.length==1)this.points.push(t.point);else if(this.points.length==2){let n=this.engine.measure.annotationData.angleAnnotation.find(i=>i.isSelect==!0);if(n==null)return;n.point3=t.point.clone(),n.angle=this.calculateAngle(n.point1,n.point2,n.point3),n.text=n.angle.toFixed(2)+"°",n.isSelect=!1,this.points=[],this.engine.events.trigger(ri.MeasureChanged,n)}}handleMouseMove(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(t!=null&&this.points.length!=1&&this.points.length==2){let n=this.engine.measure.annotationData.angleAnnotation.find(i=>i.isSelect==!0);n==null&&(n={id:ai(),point1:this.points[0].clone(),point2:this.points[1].clone(),point3:t.point.clone(),angle:0,text:"0.00°",isSelect:!0},this.engine.measure.annotationData.angleAnnotation.push(n)),n.point3=t.point.clone(),n.angle=this.calculateAngle(n.point1,n.point2,n.point3),n.text=n.angle.toFixed(2)+"°",console.log("角度",n.text)}}}class Zy{engine;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.points=[],this.behavior.disActive()}clearAllPoints(){this.points=[]}calculateArea(e){if(e.length<3)return 0;let t=0;const n=e.length;for(let i=0;i<n;i++){const r=(i+1)%n;t+=e[i].x*e[r].z,t-=e[r].x*e[i].z}return t=Math.abs(t)/2,t}handleMouseClick(e){if(e.catch==null)return;let t=e.catch;if(this.points.push(t.point.clone()),this.points.length>=3){let n=this.engine.measure.annotationData.areaAnnotation.find(i=>i.isSelect==!0);n==null?(n={id:ai(),points:this.points.map(i=>i.clone()),area:0,text:"0.00 m²",isSelect:!0},this.engine.measure.annotationData.areaAnnotation.push(n)):n.points=this.points.map(i=>i.clone()),n.area=this.calculateArea(n.points),n.text=n.area.toFixed(2)+" m²",console.log("面积",n.text)}}handleMouseMove(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(t!=null&&this.points.length>=2){let n=this.engine.measure.annotationData.areaAnnotation.find(i=>i.isSelect==!0);if(n==null){if(this.points.length>=2){let i=this.points.map(r=>r.clone());i.push(t.point.clone()),i.length>=3&&(n={id:ai(),points:i,area:0,text:"0.00 m²",isSelect:!0},this.engine.measure.annotationData.areaAnnotation.push(n))}}else if(n.points.length>0){const i=n.points.length-1;n.points[i]=t.point.clone()}else n.points=this.points.map(i=>i.clone()),n.points.push(t.point.clone());n&&n.points.length>=3&&(n.area=this.calculateArea(n.points),n.text=n.area.toFixed(2)+" m²")}}finishMeasure(){let e=this.engine.measure.annotationData.areaAnnotation.find(t=>t.isSelect==!0);e!=null&&e.points.length>=3&&(e.points.length>this.points.length&&(e.points=this.points.map(t=>t.clone())),e.area=this.calculateArea(e.points),e.text=e.area.toFixed(2)+" m²",e.isSelect=!1,this.points=[],this.engine.events.trigger(ri.MeasureChanged,e))}}class qy{engine;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new oi(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.points=[],this.behavior.disActive()}clearAllPoints(){this.points=[]}calculateSlope(e,t){const n=t.y-e.y,i=t.x-e.x,r=t.z-e.z,a=Math.sqrt(i*i+r*r);if(a===0)return{percentage:0,angle:0,heightDiff:n,horizontalDist:0};const o=n/a*100,l=Math.atan(n/a)*(180/Math.PI);return{percentage:o,angle:l,heightDiff:n,horizontalDist:a}}handleMouseClick(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(this.points.length==0)this.points.push(t.point);else if(this.points.length==1){let n=this.engine.measure.annotationData.slopeAnnotation.find(r=>r.isSelect==!0);if(n==null)return;n.point2=t.point.clone();const i=this.calculateSlope(n.point1,n.point2);n.slopePercentage=i.percentage,n.slopeAngle=i.angle,n.heightDiff=i.heightDiff,n.horizontalDist=i.horizontalDist,n.text=i.percentage.toFixed(2)+"% ("+i.angle.toFixed(2)+"°)",n.isSelect=!1,this.points=[],this.engine.events.trigger(ri.MeasureChanged,n)}}handleMouseMove(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(t!=null&&this.points.length==1){let n=this.engine.measure.annotationData.slopeAnnotation.find(r=>r.isSelect==!0);n==null&&(n={id:ai(),point1:this.points[0].clone(),point2:t.point.clone(),slopePercentage:0,slopeAngle:0,heightDiff:0,horizontalDist:0,text:"0.00% (0.00°)",isSelect:!0},this.engine.measure.annotationData.slopeAnnotation.push(n)),n.point2=t.point.clone();const i=this.calculateSlope(n.point1,n.point2);n.slopePercentage=i.percentage,n.slopeAngle=i.angle,n.heightDiff=i.heightDiff,n.horizontalDist=i.horizontalDist,n.text=i.percentage.toFixed(2)+"% ("+i.angle.toFixed(2)+"°)",console.log("坡度",n.text)}}}class Yy{isActive=!1;engine;clearHeightMeasure;distanceMeasure;clearDistanceMeasure;elevationMeasure;pointMeasure;angleMeasure;areaMeasure;slopeMeasure;tools;annotationContainer;annotationData={normalAnnotation:[],textAnnotation:[],coordinateAnnotation:[],angleAnnotation:[],distanceAnnotation:[],areaAnnotation:[],slopeAnnotation:[],elevationAnnotation:[],volumeAnnotation:[]};constructor(e){this.engine=e,this.clearHeightMeasure=new Hy(e),this.distanceMeasure=new Vy(e),this.clearDistanceMeasure=new Gy(e),this.elevationMeasure=new Wy(e),this.pointMeasure=new Xy(e),this.angleMeasure=new jy(e),this.areaMeasure=new Zy(e),this.slopeMeasure=new qy(e),this.tools=new oi(e),this.annotationContainer=document.createElement("div"),this.annotationContainer.className="annotation-container",e.container.parentElement.appendChild(this.annotationContainer)}active(){this.isActive=!0,this.tools.active()}disActive(){this.tools.disActive(),this.clearAll(),this.isActive=!1,this.clearHeightMeasure.disActive(),this.distanceMeasure.disActive(),this.clearDistanceMeasure.disActive(),this.elevationMeasure.disActive(),this.pointMeasure.disActive(),this.angleMeasure.disActive(),this.areaMeasure.disActive(),this.slopeMeasure.disActive(),this.engine.interactionModule.active()}clearAllPoints(){this.clearHeightMeasure.clearAllPoints(),this.distanceMeasure.clearAllPoints(),this.clearDistanceMeasure.clearAllPoints(),this.elevationMeasure.clearAllPoints(),this.pointMeasure.clearAllPoints(),this.angleMeasure.clearAllPoints(),this.areaMeasure.clearAllPoints(),this.slopeMeasure.clearAllPoints()}clearAll(){e(this.annotationData.normalAnnotation),e(this.annotationData.textAnnotation),e(this.annotationData.coordinateAnnotation),e(this.annotationData.angleAnnotation),e(this.annotationData.distanceAnnotation),e(this.annotationData.areaAnnotation),e(this.annotationData.slopeAnnotation),e(this.annotationData.elevationAnnotation),e(this.annotationData.volumeAnnotation);function e(t){for(let n=0;n<t.length;n++)t[n].container.remove();t=[]}}update(){this.isActive&&this.tools.drawNormalAnnotation()}}class Ky{engine;isActive=!1;isDrag=!1;meshs=[];box;pickPoint;pickNormal;pickMesh;box_;plane;constructor(e){this.engine=e,this.meshs=[],this.box=null}active(){if(this.isActive==!0)return;this.isActive=!0,this.init(),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active();let e=this;e.engine.scene.children.filter(t=>t.type=="Mesh"&&t.url).forEach(t=>{t.material&&Array.isArray(t.material)?t.material.forEach(n=>{n.clippingPlanes=e.engine.sectionPlane}):t.material.clippingPlanes=e.engine.sectionPlane,e.engine.clipping.clippingStencil.addMesh(e.engine.sectionPlane.find(n=>n.name=="前"),t)})}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive()}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}updata_face(e){let t=this,n=t.engine.scene.children.find(a=>a.type=="Group"&&a.name=="ClippingBox");n==null&&(n=new $t,n.name="ClippingBox",t.engine.scene.add(n));let i=[new P(e.min.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.min.x,e.max.y,e.min.z)];r(i,new P(0,0,-1),"前");function r(a,o,l){const c=new vt,h=new Float32Array([a[0].x,a[0].y,a[0].z,a[1].x,a[1].y,a[1].z,a[2].x,a[2].y,a[2].z,a[3].x,a[3].y,a[3].z]),u=[0,1,2,0,2,3];c.setAttribute("position",new xt(h,3)),c.setIndex(u);let f=t.meshs.find(m=>m.name==l);if(f==null){const m=new Nt({color:65280,transparent:!0,opacity:.02,side:Dt}),v=new ht(c,m);v.normal=o,v.name=l,n.add(v),t.meshs.push(v)}else f.geometry=c;const d=new Float32Array([a[0].x,a[0].y,a[0].z,a[1].x,a[1].y,a[1].z,a[2].x,a[2].y,a[2].z,a[3].x,a[3].y,a[3].z,a[0].x,a[0].y,a[0].z]);let p=new Ei({color:255}),g=new vt;g.setAttribute("position",new xt(d,3));let x=t.meshs.find(m=>m.name==l+"Line");x==null&&(x=new Ti(g,p),x.name=l+"Line",n.add(x),t.meshs.push(x)),x.geometry=g,x.material=p,t.engine.sectionPlane.find(m=>m.name==l).setFromNormalAndCoplanarPoint(o.clone().setLength(-1),e.min)}}handleMouseDown(e){this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new Tt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new Tt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}}class $y{engine;isActive=!1;isDrag=!1;meshs=[];box;pickPoint;pickNormal;pickMesh;box_;plane;constructor(e){this.engine=e,this.meshs=[],this.box=null}active(){this.isActive!=!0&&(this.isActive=!0,this.init(),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active())}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive()}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}updata_face(e){let t=this,n=t.engine.scene.children.find(a=>a.type=="Group"&&a.name=="ClippingBox");n==null&&(n=new $t,n.name="ClippingBox",t.engine.scene.add(n));let i=[new P(e.min.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.max.z)];r(i,new P(0,1,0),"顶");function r(a,o,l){const c=new vt,h=new Float32Array([a[0].x,a[0].y,a[0].z,a[1].x,a[1].y,a[1].z,a[2].x,a[2].y,a[2].z,a[3].x,a[3].y,a[3].z]),u=[0,1,2,0,2,3];c.setAttribute("position",new xt(h,3)),c.setIndex(u);let f=t.meshs.find(m=>m.name==l);if(f==null){const m=new Nt({color:65280,transparent:!0,opacity:.02,side:Dt}),v=new ht(c,m);v.normal=o,v.name=l,n.add(v),t.meshs.push(v)}else f.geometry=c;const d=new Float32Array([a[0].x,a[0].y,a[0].z,a[1].x,a[1].y,a[1].z,a[2].x,a[2].y,a[2].z,a[3].x,a[3].y,a[3].z,a[0].x,a[0].y,a[0].z]);let p=new Ei({color:255}),g=new vt;g.setAttribute("position",new xt(d,3));let x=t.meshs.find(m=>m.name==l+"Line");x==null&&(x=new Ti(g,p),x.name=l+"Line",n.add(x),t.meshs.push(x)),x.geometry=g,x.material=p,t.engine.sectionPlane.find(m=>m.name==l).setFromNormalAndCoplanarPoint(o.clone().setLength(-1),e.max),t.engine.scene.children.filter(m=>m.type=="Mesh"&&m.url).forEach(m=>{m.material&&Array.isArray(m.material)?m.material.forEach(v=>{v.clippingPlanes=t.engine.sectionPlane}):m.material.clippingPlanes=t.engine.sectionPlane})}}handleMouseDown(e){this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new Tt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new Tt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}}class Jy{engine;isActive=!1;isDrag=!1;meshs=[];box;pickPoint;pickNormal;pickMesh;box_;plane;constructor(e){this.engine=e,this.meshs=[],this.box=null}active(){this.isActive!=!0&&(this.isActive=!0,this.init(),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active())}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive()}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}updata_face(e){let t=this,n=t.engine.scene.children.find(a=>a.type=="Group"&&a.name=="ClippingBox");n==null&&(n=new $t,n.name="ClippingBox",t.engine.scene.add(n));let i=[new P(e.min.x,e.min.y,e.max.z),new P(e.min.x,e.min.y,e.min.z),new P(e.min.x,e.max.y,e.min.z),new P(e.min.x,e.max.y,e.max.z)];r(i,new P(-1,0,0),"左");function r(a,o,l){const c=new vt,h=new Float32Array([a[0].x,a[0].y,a[0].z,a[1].x,a[1].y,a[1].z,a[2].x,a[2].y,a[2].z,a[3].x,a[3].y,a[3].z]),u=[0,1,2,0,2,3];c.setAttribute("position",new xt(h,3)),c.setIndex(u);let f=t.meshs.find(m=>m.name==l);if(f==null){const m=new Nt({color:65280,transparent:!0,opacity:.02,side:Dt}),v=new ht(c,m);v.normal=o,v.name=l,n.add(v),t.meshs.push(v)}else f.geometry=c;const d=new Float32Array([a[0].x,a[0].y,a[0].z,a[1].x,a[1].y,a[1].z,a[2].x,a[2].y,a[2].z,a[3].x,a[3].y,a[3].z,a[0].x,a[0].y,a[0].z]);let p=new Ei({color:255}),g=new vt;g.setAttribute("position",new xt(d,3));let x=t.meshs.find(m=>m.name==l+"Line");x==null&&(x=new Ti(g,p),x.name=l+"Line",n.add(x),t.meshs.push(x)),x.geometry=g,x.material=p,t.engine.sectionPlane.find(m=>m.name==l).setFromNormalAndCoplanarPoint(o.clone().setLength(-1),e.min),t.engine.scene.children.filter(m=>m.type=="Mesh"&&m.url).forEach(m=>{m.material&&Array.isArray(m.material)?m.material.forEach(v=>{v.clippingPlanes=t.engine.sectionPlane}):m.material.clippingPlanes=t.engine.sectionPlane})}}handleMouseDown(e){this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new Tt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new Tt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}}class Qy{engine;isActive=!1;box;pickPoint;pickNormal;pickMesh;box_;plane;meshs;isDrag=!1;constructor(e){this.engine=e,this.meshs=[]}active(){this.isActive=!0,this.init(),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active()}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive()}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}getboxXyz(){return{minX:this.box.min.x,minY:this.box.min.y,minZ:this.box.min.z,maxX:this.box.max.x,maxY:this.box.max.y,maxZ:this.box.max.z}}setboxXyz(e){this.box.min.x=e.minX,this.box.min.y=e.minY,this.box.min.z=e.minZ,this.box.max.x=e.maxX,this.box.max.y=e.maxY,this.box.max.z=e.maxZ,this.updata_face(this.box)}setBox(e){this.box=e,this.updata_face(e)}reverseBox(){}handleMouseDown(e){this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new Tt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new Tt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}updata_face(e){let t=this,n=[new P(e.min.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.min.x,e.max.y,e.min.z)],i=[new P(e.min.x,e.min.y,e.max.z),new P(e.max.x,e.min.y,e.max.z),new P(e.max.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.max.z)],r=[new P(e.max.x,e.min.y,e.max.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.max.z)],a=[new P(e.min.x,e.min.y,e.min.z),new P(e.min.x,e.min.y,e.max.z),new P(e.min.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.min.z)],o=[new P(e.min.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.max.z)],l=[new P(e.min.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.max.z),new P(e.min.x,e.min.y,e.max.z)];c(n,new P(0,0,-1),"前"),c(i,new P(0,0,1),"后"),c(r,new P(1,0,0),"右"),c(a,new P(-1,0,0),"左"),c(o,new P(0,1,0),"顶"),c(l,new P(0,-1,0),"底");function c(h,u,f){const d=new vt,p=new Float32Array([h[0].x,h[0].y,h[0].z,h[1].x,h[1].y,h[1].z,h[2].x,h[2].y,h[2].z,h[3].x,h[3].y,h[3].z]),g=[0,1,2,0,2,3];d.setAttribute("position",new xt(p,3)),d.setIndex(g);let x=t.engine.scene.children.find(T=>T.type=="Group"&&T.name=="ClippingBox");x==null&&(x=new $t,x.name="ClippingBox",t.engine.scene.add(x));let m=t.meshs.find(T=>T.name==f);if(m==null){const T=new Nt({color:65280,transparent:!0,opacity:0,side:Dt}),D=new ht(d,T);D.normal=u,D.name=f,x.add(D),t.meshs.push(D)}else m.geometry=d;const v=new Float32Array([h[0].x,h[0].y,h[0].z,h[1].x,h[1].y,h[1].z,h[2].x,h[2].y,h[2].z,h[3].x,h[3].y,h[3].z,h[0].x,h[0].y,h[0].z]);let b=new Ei({color:255}),M=new vt;M.setAttribute("position",new xt(v,3));let C=t.meshs.find(T=>T.name==f+"Line");C==null&&(C=new Ti(M,b),C.name=f+"Line",x.add(C),t.meshs.push(C)),C.geometry=M,C.material=b,f=="前"||f=="左"||f=="底"?t.engine.sectionPlane.find(T=>T.name==f).setFromNormalAndCoplanarPoint(u.clone().setLength(-1),e.min):t.engine.sectionPlane.find(T=>T.name==f).setFromNormalAndCoplanarPoint(u.clone().setLength(-1),e.max),t.engine.scene.children.filter(T=>T.type=="Mesh"&&T.url).forEach(T=>{T.material&&Array.isArray(T.material)?T.material.forEach(D=>{D.clippingPlanes=t.engine.sectionPlane}):T.material.clippingPlanes=t.engine.sectionPlane})}}}class e2{engine;planeObjects=[];planes=[];isActive=!1;planeSize=100;constructor(e){this.engine=e}init(){this.calculateSceneSize();const e=new Ai(this.planeSize,this.planeSize);let t=0;this.planes.forEach(n=>{const i=new $t,r=new vs({color:new Fe(8421504),metalness:.1,roughness:.75,clippingPlanes:this.planes.filter(o=>o!==n),stencilWrite:!0,stencilRef:0,stencilFunc:Yf,stencilFail:Wo,stencilZFail:Wo,stencilZPass:Wo,side:Dt,depthWrite:!0,depthTest:!0}),a=new ht(e,r);a.onAfterRender=function(o){o.clearStencil()},a.renderOrder=t+1.1,a.visible=!1,this.planeObjects.push(a),t=t+1,i.add(a),this.engine.scene.add(i)})}active(){this.isActive=!0,this.planeObjects.forEach(e=>{e.visible=!0})}disActive(){this.isActive=!1,this.planeObjects.forEach(e=>{e.visible=!1})}calculateSceneSize(){const e=new zt;if(this.engine.scene.traverse(t=>{if(t.isMesh&&t.geometry){const n=new zt().setFromObject(t);e.union(n)}}),e.isEmpty())this.planeSize=100;else{const t=e.getSize(new P),n=Math.max(t.x,t.y,t.z);this.planeSize=n*2}}addMesh(e,t){const n=this.createPlaneStencilGroup(t.geometry.clone(),e,1);this.engine.scene.add(n),this.calculateSceneSize(),this.updatePlaneGeometry()}updatePlaneGeometry(){const e=new Ai(this.planeSize,this.planeSize);this.planeObjects.forEach(t=>{t.geometry.dispose(),t.geometry=e})}createPlaneStencilGroup(e,t,n){const i=new $t,r=new Nt;r.depthWrite=!1,r.depthTest=!1,r.colorWrite=!1,r.stencilWrite=!0,r.stencilFunc=Zo;const a=r.clone();a.side=Yt,a.clippingPlanes=[t],a.stencilFail=Xo,a.stencilZFail=Xo,a.stencilZPass=Xo;const o=new ht(e,a);o.renderOrder=n,i.add(o);const l=r.clone();l.side=Sn,l.clippingPlanes=[t],l.stencilFail=jo,l.stencilZFail=jo,l.stencilZPass=jo;const c=new ht(e,l);return c.renderOrder=n,i.add(c),i}updata(){if(this.isActive)for(let e=0;e<this.planeObjects.length;e++){const t=this.planes[e],n=this.planeObjects[e];Math.abs(t.constant)<99999?(n.visible=!0,t.coplanarPoint(n.position),n.lookAt(n.position.x-t.normal.x,n.position.y-t.normal.y,n.position.z-t.normal.z)):n.visible=!1}}}class t2{engine;sectionPlaneX;sectionPlaneY;sectionPlaneZ;sectionBox;clippingStencil;constructor(e){this.engine=e,this.sectionPlaneX=new Ky(e),this.sectionPlaneY=new $y(e),this.sectionPlaneZ=new Jy(e),this.sectionBox=new Qy(e);let t=new Tt(new P(0,0,1),1e5);t.name="前";let n=new Tt(new P(0,0,1),1e5);n.name="左";let i=new Tt(new P(0,0,1),1e5);i.name="后";let r=new Tt(new P(0,0,1),1e5);r.name="右";let a=new Tt(new P(0,0,1),1e5);a.name="顶";let o=new Tt(new P(0,0,1),1e5);o.name="底",this.engine.sectionPlane=[t,n,i,r,a,o],this.clippingStencil=new e2(e),this.clippingStencil.planes=[t,n,i,r,a,o],this.clippingStencil.init(),this.clippingStencil.active()}disActive(){this.sectionPlaneX.disActive(),this.sectionPlaneY.disActive(),this.sectionPlaneZ.disActive(),this.sectionBox.disActive()}}class n2{engine;constructor(e){this.engine=e}getTreeData(){let e=[];return this.engine.engineStatus.models.forEach(t=>{e.push({children:t.info.modelTree.modelTreeLevel,name:t.info.baseInfo.name})}),e}}class i2{engine;constructor(e){this.engine=e}getEngineInfo(){let e=0,t=0,n=0;return!this.engine||!this.engine.scene?{totalVertices:0,totalTriangles:0,meshCount:0}:(this.engine.scene.traverse(i=>{if(i instanceof ht){const r=i.geometry;if(r&&r.attributes){const a=r.attributes.position;if(a){const o=a.count;e+=o;let l=0;r.index?l=r.index.count/3:l=o/3,t+=l,n++}}}}),{totalVertices:Math.floor(e),totalTriangles:Math.floor(t),meshCount:n})}}class s2{engine;constructor(e){this.engine=e}init(){}getModelProperties(e,t,n){let i=this.engine.engineStatus.models.find(a=>a.url===e);i.properties==null&&Hd(e+"/property.zip",a=>{let o=JSON.parse(a);i.properties=o,setTimeout(()=>{r(o,t,n)},100)}),r(i.properties,t,n);function r(a,o,l){let c=[],h=a.models[o.toString()||""],u=h.map(f=>f[0]);u=u.filter((f,d)=>u.indexOf(f)===d),u.forEach(f=>{let d={name:a.categorys[f],children:[]};c.push(d),h.filter(p=>p[0]===f).forEach(p=>{d.children.push({name:a.names[p[1]],value:a.values[p[2]]})})}),l?.({properties:c,materials:[]})}}}class r2{engine;constructor(e){this.engine=e}getModelTypes(){let e=[];this.engine.engineStatus.models.forEach(t=>{t.info.modelMapper.forEach(n=>{e.push(n.typeName)})})}getModelMajors(){let e=[];this.engine.engineStatus.models.forEach(t=>{t.info.modelMapper.forEach(n=>{e.push(n.majorName)})})}getModelLevels(){let e=[];this.engine.engineStatus.models.forEach(t=>{t.info.modelMapper.forEach(n=>{e.push(n.levelName)})})}getModelMappers(e){}getModelMapper(e,t){let n=this.engine.engineStatus.models.find(i=>i.url==e);return n?n.info.modelMapper.find(i=>i.id==t):null}getModelSWithType(e,t){let n=[];return this.engine.engineStatus.models.forEach(i=>{let r={url:i.url,ids:[]};n.push(r),i.info.modelMapper.filter(a=>a.typeName===e).forEach(a=>{r.ids.push(Number(a.id))})}),t(n),n}getModelSWithLevel(e,t){let n=[];return this.engine.engineStatus.models.forEach(i=>{let r={url:i.url,ids:[]};n.push(r),i.info.modelMapper.filter(a=>a.levelName===e).forEach(a=>{r.ids.push(Number(a.id))})}),t(n),n}getModelsWithMajor(e,t){let n=[];return this.engine.engineStatus.models.forEach(i=>{let r={url:i.url,ids:[]};n.push(r),i.info.modelMapper.filter(a=>a.majorName===e).forEach(a=>{r.ids.push(Number(a.id))})}),t(n),n}}class a2{engine;isActive=!1;groupEdge;material;indexes=new Map;constructor(e){this.engine=e,this.groupEdge=this.engine.scene.getObjectByName("groupEdge"),this.material=new Ei({color:"#000000",depthTest:!0})}active(){this.isActive=!0,this.groupEdge.visible=!0,this.show()}disActive(){this.isActive=!1,this.groupEdge.visible=!1}show(){this.engine.engineStatus.models.forEach(e=>{if(!this.groupEdge.children.find(t=>t.url==e.url)){let t=e.info,n=[],i=new Map;t.modelEdge.forEach(o=>{let l=n.length;for(let c=0;c<o.points.length;c++)o.points[c].length==2&&(n.push(o.points[c][0].X),n.push(o.points[c][0].Z),n.push(-o.points[c][0].Y),n.push(o.points[c][1].X),n.push(o.points[c][1].Z),n.push(-o.points[c][1].Y));i.set(Number(o.id),[l,n.length,o.points])}),this.indexes.set(e.url,i);let r=new vt;r.setAttribute("position",new rn(n,3));const a=new Hh(r,this.material);a.url=e.url,this.groupEdge.add(a)}})}getModelEdge(e,t){let n=this.indexes.get(e);if(n){let i=n.get(t);if(i)return i}return null}hideModelEdge(e,t){let n=this.indexes.get(e);if(n){let i=n.get(t);if(i){let[r,a,o]=i,l=this.groupEdge.children.find(c=>c.url==e);if(l){let c=l.geometry.attributes.position.array;for(let h=r;h<a;h++)c[h]=NaN;l.geometry.attributes.position.needsUpdate=!0}}}}showModelEdge(e,t){let n=this.indexes.get(e);if(n){let i=n.get(t);if(i){let[r,a,o]=i,l=this.groupEdge.children.find(c=>c.url==e);if(l){let c=l.geometry.attributes.position.array,h=0;for(let u=r;u<a;u+=3){const f=Math.floor(h/6),d=h%6>=3;if(o[f]&&o[f].length===2){const p=d?o[f][1]:o[f][0];c[u]=p.X,c[u+1]=p.Z,c[u+2]=-p.Y}h+=3}l.geometry.attributes.position.needsUpdate=!0}}}}}class o2{options;DeviceType;animationId=null;animate;scene;camera;renderer;sceneModule;cameraModule;deviceModule;renderModule;controlModule;composerModule;loaderModule;engineStatus;events;lightModule;interactionModule;modelToolModule;worldToScreen;handelBehaved;octreeBox;controls;stats;catchSvg;viewCube;rangeScale;setting;measure;clipping;modelTree;engineInfo;modelProperties;modelMapperBatch;modelEdge;models=[];container;constructor(e){if(this.options=e,this.container=document.getElementById(e.containerId),!this.container)throw new Error(`Container ${e.containerId} not found`);this.deviceModule=new Mv(this),this.DeviceType=this.deviceModule.getDeviceType(),this.cameraModule=new yv(this),this.sceneModule=new _v(this),this.scene=this.sceneModule.scene,this.renderModule=new Sv(this),this.renderer=this.renderModule.createRenderer(),this.camera=this.cameraModule.orthographicCamera,this.scene.camera=this.camera,this.controlModule=new Ov(this),this.controlModule.switchDefaultMode(),this.controls=this.controlModule.orbitControls,this.composerModule=new Qv(this),this.composerModule.init(),this.events=new wy,this.engineStatus=new Sy(this),this.engineStatus.init(),this.loaderModule=new My(this),this.lightModule=new Ey(this),this.lightModule.init(),this.viewCube=new By(this),this.viewCube.init(),this.octreeBox=Oy(this),this.rangeScale=new Fy(this),this.rangeScale.init(),this.clipping=new t2(this),this.setting=new zy(this),this.setting.init(),this.handelBehaved=Jd(this),this.modelMapperBatch=new r2(this),this.measure=new Yy(this),this.modelToolModule=new Cy(this),this.modelProperties=new s2(this),this.interactionModule=new Ty(this),this.interactionModule.init(),this.interactionModule.active(),this.modelEdge=new a2(this),this.modelTree=new n2(this),this.engineInfo=new i2(this),this.worldToScreen=new yn(this.camera,this.renderer,this.scene),this.stats=new Ly,this.stats.showPanel(0),this.stats.dom.style.position="absolute",this.stats.dom.style.top="0px",this.stats.dom.style.left="0px",this.stats.dom.style.zIndex="1000",this.container.appendChild(this.stats.dom);let t=document.createElementNS("http://www.w3.org/2000/svg","svg");t.style.position="absolute",t.style.width="100%",t.style.height="100%",t.style.zIndex="1000",t.style.left="0px",t.style.top="0px",t.style.pointerEvents="none";const n=this.renderer?.domElement.width||1920,i=this.renderer?.domElement.height||1080;t.setAttribute("viewBox",`0 0 ${n} ${i}`),t.setAttribute("preserveAspectRatio","none"),this.container.appendChild(t),this.catchSvg=t,this.animate=()=>{this.animationId=requestAnimationFrame(this.animate),this.stats&&this.stats.begin(),this.composerModule,this.renderer?.render(this.scene,this.camera),this.viewCube.cubeTool.RenderScene(),this.measure.update(),this.controlModule.update(),this.clipping&&this.clipping.clippingStencil&&this.clipping.clippingStencil.updata(),this.stats&&this.stats.end()},this.animate()}}function l2(s){return new o2(s)}class c2{engine=null;container;containerId;options;_isInitialized=!1;_isDestroyed=!1;unsubscribeTheme=null;currentMeasureType=null;isMeasureActive=!1;constructor(e){this.container=e.container,this.container.id?this.containerId=this.container.id:(this.containerId=`engine-container-${Date.now()}-${Math.random().toString(36).substr(2,9)}`,this.container.id=this.containerId),this.options={backgroundColor:"linear-gradient(to bottom, rgb(214, 224, 235), rgb(246, 250, 255))",version:e.version??"v1",showStats:e.showStats??!1,showViewCube:e.showViewCube??!0}}init(){if(this._isInitialized){console.warn("[Engine] Engine already initialized.");return}if(this._isDestroyed){console.error("[Engine] Cannot initialize destroyed engine.");return}try{typeof this.options.backgroundColor=="string"&&(this.container.style.background=this.options.backgroundColor);const e={containerId:this.containerId,backgroundColor:this.options.backgroundColor,version:this.options.version,showStats:this.options.showStats,showViewCube:this.options.showViewCube};if(console.log("引擎配置信息:",e),this.engine=l2(e),!this.engine)throw new Error("Failed to create engine instance");this._isInitialized=!0,this.unsubscribeTheme=st.subscribe(t=>{this.setTheme(t)}),this.setTheme(st.getTheme())}catch(e){throw console.error("[Engine] Failed to initialize engine:",e),this._isInitialized=!1,e}}setTheme(e){}setLocales(){}isInitialized(){return this._isInitialized}loadModel(e,t){if(!this._isInitialized||!this.engine){console.error("[Engine] Engine not initialized. Please call init() first.");return}if(!e){console.error("[Engine] Model URL is required.");return}this.engine.loaderModule.loadModels([e],t)}CameraGoHome(){this.engine.viewCube.CameraGoHome()}getEngine(){return this.engine}activateMeasureType(e,t){if(!this._isInitialized||!this.engine){console.error("Cannot activate measure: engine not initialized.");return}if(!this.engine.measure){console.error("Measure module not available.");return}this.isMeasureActive||(console.log("激活测测量功能"),this.engine.measure.active(),this.isMeasureActive=!0),t(),this.currentMeasureType=e}activateDistanceMeasure(){this.activateMeasureType("distance",()=>{console.log("激活距离测量"),this.engine.measure.distanceMeasure.active()})}activateMinDistanceMeasure(){this.activateMeasureType("minDistance",()=>{console.log("激活最小距离测量"),this.engine.measure.minDistanceMeasure.active()})}activateAngleMeasure(){this.activateMeasureType("angle",()=>{console.log("激活角度测量"),this.engine.measure.angleMeasure.active(),console.log("[Engine] Angle measure activated (placeholder)")})}activateElevationMeasure(){this.activateMeasureType("elevation",()=>{console.log("激活标高测量"),this.engine.measure.elevationMeasure.active()})}activateVolumeMeasure(){this.activateMeasureType("volume",()=>{console.log("激活体积测量"),this.engine.measure.volumeMeasure.active()})}activateLaserDistanceMeasure(){this.activateMeasureType("laserDistance",()=>{console.log("[Engine] Laser distance measure activated (placeholder)")})}activateSlopeMeasure(){this.activateMeasureType("slope",()=>{console.log("激活坡度测量"),this.engine.measure.slopeMeasure.active()})}activateSpaceVolumeMeasure(){this.activateMeasureType("spaceVolume",()=>{console.log("[Engine] Space volume measure activated (placeholder)")})}activateMeasure(e){switch(e){case"distance":this.activateDistanceMeasure();break;case"minDistance":this.activateMinDistanceMeasure();break;case"angle":this.activateAngleMeasure();break;case"elevation":this.activateElevationMeasure();break;case"volume":this.activateVolumeMeasure();break;case"laserDistance":this.activateLaserDistanceMeasure();break;case"slope":this.activateSlopeMeasure();break;case"spaceVolume":this.activateSpaceVolumeMeasure();break}}deactivateMeasure(){!this._isInitialized||!this.engine?.measure||this.isMeasureActive&&(console.log("停用测量功能"),this.engine.measure.disActive(),this.isMeasureActive=!1,this.currentMeasureType=null)}getCurrentMeasureType(){return this.currentMeasureType}destroy(){this._isDestroyed||(this.deactivateMeasure(),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.container.innerHTML="",this.currentMeasureType=null,this.isMeasureActive=!1,this._isDestroyed=!0,this._isInitialized=!1)}}class h2{element;content=null;isVisible=!1;onCloseCallback;options;mouseDownTime=0;CLICK_THRESHOLD=200;constructor(e){this.options=e,this.element=document.createElement("div"),this.element.className=`bim-right-key ${e?.className||""}`,e?.zIndex&&(this.element.style.zIndex=e.zIndex.toString()),document.body.appendChild(this.element)}init(){document.addEventListener("mousedown",this.handleGlobalClick),this.element.addEventListener("contextmenu",e=>{e.preventDefault(),e.stopPropagation()}),this.options?.container&&(this.options.container.addEventListener("mousedown",this.handleContainerMouseDown),this.options.container.addEventListener("mouseup",this.handleContainerMouseUp),this.options.container.addEventListener("contextmenu",this.handleContainerContextMenu))}setTheme(e){}setLocales(){}destroy(){document.removeEventListener("mousedown",this.handleGlobalClick),this.options?.container&&(this.options.container.removeEventListener("mousedown",this.handleContainerMouseDown),this.options.container.removeEventListener("mouseup",this.handleContainerMouseUp),this.options.container.removeEventListener("contextmenu",this.handleContainerContextMenu)),this.unmountContent(),this.element.remove()}handleContainerMouseDown=e=>{e.button===2&&(this.mouseDownTime=Date.now())};handleContainerMouseUp=e=>{e.button!==2||Date.now()-this.mouseDownTime>this.CLICK_THRESHOLD||this.options?.onContext&&this.options.onContext(e)};handleContainerContextMenu=e=>{e.preventDefault()};setOnClose(e){this.onCloseCallback=e}mount(e){this.unmountContent(),this.content=e,this.element.appendChild(e.getElement())}unmountContent(){this.content&&(this.content.destroy(),this.element.innerHTML="",this.content=null)}show(e,t){this.element.classList.add("visible"),this.isVisible=!0,this.element.style.left=`${e}px`,this.element.style.top=`${t}px`;const n=this.element.getBoundingClientRect(),i=window.innerWidth,r=window.innerHeight;let a=e,o=t;e+n.width>i&&(a=e-n.width),t+n.height>r&&(o=t-n.height),this.element.style.left=`${a}px`,this.element.style.top=`${o}px`}hide(){this.element.classList.remove("visible"),this.isVisible=!1,this.unmountContent(),this.onCloseCallback&&this.onCloseCallback()}handleGlobalClick=e=>{this.isVisible&&(this.element.contains(e.target)||this.hide())}}class yc{element;options;unsubscribeLocale=null;unsubscribeTheme=null;activeSubMenu=null;constructor(e){this.options=e,this.element=document.createElement("ul"),this.element.className="bim-menu"}init(){this.render(),this.unsubscribeLocale=Vt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=st.subscribe(e=>{this.setTheme(e)})}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-divider",e.divider),t.setProperty("--bim-component-bg-hover",e.componentBgHover),t.setProperty("--bim-shadow-lg",e.shadowLg)}setLocales(){this.element.innerHTML="",this.render()}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.closeSubMenu(),this.element.remove()}getElement(){return this.element}render(){const{items:e,groupOrder:t}=this.options,n=new Map,i="default";e.forEach(a=>{const o=a.group||i;n.has(o)||n.set(o,[]),n.get(o).push(a)});let r=[];if(t){r=t.filter(a=>n.has(a));for(const a of n.keys())r.includes(a)||r.push(a)}else r=Array.from(n.keys());r.forEach((a,o)=>{if(o>0){const c=document.createElement("li");c.className="bim-menu-divider",this.element.appendChild(c)}const l=n.get(a);l.sort((c,h)=>(c.order||0)-(h.order||0)),l.forEach(c=>{c.visible!==!1&&this.element.appendChild(this.createItemElement(c))})})}createItemElement(e){const t=document.createElement("li"),n=!e.disabled;t.className=`bim-menu-item ${n?"":"disabled"}`;const i=document.createElement("div");i.className="bim-menu-item-icon",e.icon&&(i.innerHTML=e.icon),t.appendChild(i);const r=document.createElement("div");r.className="bim-menu-item-label",r.textContent=Ae(e.label),t.appendChild(r);const a=e.children,o=a&&a.length>0;if(o){const l=document.createElement("div");l.className="bim-menu-item-arrow",l.innerHTML='<svg viewBox="0 0 24 24"><path d="M10 6L8.59 7.41 13.17 12l-4.58 4.59L10 18l6-6z"/></svg>',t.appendChild(l),t.addEventListener("mouseenter",()=>this.openSubMenu(e,t))}else t.addEventListener("mouseenter",()=>this.closeSubMenu());return n&&t.addEventListener("click",l=>{l.stopPropagation(),console.log(`[BimMenu] Clicked item: ${e.id}`),o||(e.onClick?(console.log(`[BimMenu] Executing onClick for ${e.id}`),e.onClick()):console.warn(`[BimMenu] No onClick handler for ${e.id}`))}),t}openSubMenu(e,t){const n=e.children;if(!n||n.length===0)return;this.closeSubMenu();const i=document.createElement("div");i.style.position="fixed",i.style.zIndex="10001";const r=t.getBoundingClientRect();i.style.top=`${r.top}px`,i.style.left=`${r.right}px`,i.addEventListener("mousedown",l=>l.stopPropagation());const a=new yc({items:n});a.init(),i.appendChild(a.element),document.body.appendChild(i),this.activeSubMenu={menu:a,container:i};const o=i.getBoundingClientRect();o.right>window.innerWidth&&(i.style.left=`${r.left-o.width}px`)}closeSubMenu(){this.activeSubMenu&&(this.activeSubMenu.menu.destroy(),this.activeSubMenu.container.remove(),this.activeSubMenu=null)}}class tf extends en{container;rightKeyPanel;contextHandlers=[];constructor(e){super(),this.container=e,this.rightKeyPanel=new h2({zIndex:9e3,container:this.container,onContext:this.handleContextMenu}),this.rightKeyPanel.init()}destroy(){this.rightKeyPanel.destroy(),super.destroy()}registerHandler(e){this.contextHandlers.push(e)}showMenu(e,t,n,i){if(!n||n.length===0)return;const r=new yc({items:n,groupOrder:i});r.init(),this.rightKeyPanel.mount(r),this.rightKeyPanel.show(e,t)}hide(){this.rightKeyPanel.hide()}handleContextMenu=e=>{let t=null;for(const n of this.contextHandlers){const i=n(e);i&&i.length>0&&(t||(t=[]),t=t.concat(i))}t&&t.length>0?this.showMenu(e.clientX,e.clientY,t):this.hide()}}const u2=()=>({id:"infoMenu",label:"menu.info",group:"info",icon:'<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 24 24"><path fill="currentColor" d="M12 7q.425 0 .713-.288T13 6t-.288-.712T12 5t-.712.288T11 6t.288.713T12 7m0 8q.425 0 .713-.288T13 14v-4q0-.425-.288-.712T12 9t-.712.288T11 10v4q0 .425.288.713T12 15m-6 3l-2.3 2.3q-.475.475-1.088.213T2 19.575V4q0-.825.588-1.412T4 2h16q.825 0 1.413.588T22 4v12q0 .825-.587 1.413T20 18z"/></svg>',onClick:()=>{console.log("dianjile");const s=gt.getInstance();s.dialog?.showInfoDialog(),s.engine3d?.rightKey?.hide()}}),d2=()=>({id:"infoMenu",label:"menu.info",icon:'<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 24 24"><path fill="currentColor" d="M12 7q.425 0 .713-.288T13 6t-.288-.712T12 5t-.712.288T11 6t.288.713T12 7m0 8q.425 0 .713-.288T13 14v-4q0-.425-.288-.712T12 9t-.712.288T11 10v4q0 .425.288.713T12 15m-6 3l-2.3 2.3q-.475.475-1.088.213T2 19.575V4q0-.825.588-1.412T4 2h16q.825 0 1.413.588T22 4v12q0 .825-.587 1.413T20 18z"/></svg>',onClick:()=>{console.log("dianjile");const s=gt.getInstance();s.dialog?.showInfoDialog(),s.engine3d?.rightKey?.hide()}}),f2=()=>({id:"fourMenu",label:"menu.info",icon:'<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 24 24"><path fill="currentColor" d="M12 7q.425 0 .713-.288T13 6t-.288-.712T12 5t-.712.288T11 6t.288.713T12 7m0 8q.425 0 .713-.288T13 14v-4q0-.425-.288-.712T12 9t-.712.288T11 10v4q0 .425.288.713T12 15m-6 3l-2.3 2.3q-.475.475-1.088.213T2 19.575V4q0-.825.588-1.412T4 2h16q.825 0 1.413.588T22 4v12q0 .825-.587 1.413T20 18z"/></svg>',onClick:()=>{console.log("dianjile");const s=gt.getInstance();s.dialog?.showInfoDialog(),s.engine3d?.rightKey?.hide()}}),p2=()=>({id:"homeMenu",label:"menu.home",group:"home",children:[d2(),f2()],icon:'<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 24 24"><path fill="currentColor" d="M12 7q.425 0 .713-.288T13 6t-.288-.712T12 5t-.712.288T11 6t.288.713T12 7m0 8q.425 0 .713-.288T13 14v-4q0-.425-.288-.712T12 9t-.712.288T11 10v4q0 .425.288.713T12 15m-6 3l-2.3 2.3q-.475.475-1.088.213T2 19.575V4q0-.825.588-1.412T4 2h16q.825 0 1.413.588T22 4v12q0 .825-.587 1.413T20 18z"/></svg>',onClick:()=>{const s=gt.getInstance();s.dialog?.showInfoDialog(),s.engine3d?.rightKey?.hide()}});class m2 extends en{container;engineInstance=null;rightKey=null;constructor(e){super(),this.container=e}initialize(e){this.engineInstance&&this.engineInstance.isInitialized()&&(console.warn("[EngineManager] 3D Engine already initialized. Destroying old instance..."),this.engineInstance.destroy(),this.engineInstance=null);try{return this.engineInstance=new c2({container:this.container,...e}),this.engineInstance.init(),this.rightKey=new tf(this.container),this.rightKey.registerHandler(t=>[u2(),p2()]),this.engineInstance.isInitialized()}catch(t){return console.error("[EngineManager] Failed to initialize 3D engine:",t),this.engineInstance=null,!1}}isInitialized(){return this.engineInstance!==null&&this.engineInstance.isInitialized()}loadModel(e,t){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.loadModel(e,t)}getEngine(){return this.engineInstance?this.engineInstance.getEngine():(console.warn("[EngineManager] 3D Engine not initialized."),null)}CameraGoHome(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.CameraGoHome()}activateMeasure(e){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.activateMeasure(e)}deactivateMeasure(){this.engineInstance&&this.engineInstance.deactivateMeasure()}getCurrentMeasureType(){return this.engineInstance?this.engineInstance.getCurrentMeasureType():null}destroy(){this.engineInstance&&(this.engineInstance.destroy(),this.engineInstance=null),this.rightKey&&(this.rightKey.destroy(),this.rightKey=null),super.destroy()}}var Ct=(s=>(s[s.Unchecked=0]="Unchecked",s[s.Checked=1]="Checked",s[s.Indeterminate=2]="Indeterminate",s))(Ct||{});class g2{config;element;children=[];parent=null;checkState=Ct.Unchecked;contentEl;switcherEl;checkboxEl=null;titleEl;actionsEl;childrenContainer;onExpandChange;onCheckChange;onNodeClick;renderActions;constructor(e,t,n){this.config=e,this.onExpandChange=n.onExpand,this.onCheckChange=n.onCheck,this.onNodeClick=n.onClick,this.renderActions=t.renderActions,this.checkState=e.checked?Ct.Checked:Ct.Unchecked,this.element=this.createDom(t)}createDom(e){const t=document.createElement("div");t.className="bim-tree-node",this.config.disabled&&t.classList.add("is-disabled"),this.contentEl=document.createElement("div"),this.contentEl.className="bim-tree-node-content",this.switcherEl=document.createElement("span"),this.switcherEl.className="bim-tree-switcher",this.switcherEl.innerHTML='<svg viewBox="0 0 1024 1024"><path d="M288 192l448 320-448 320z"></path></svg>';const n=this.config.children&&this.config.children.length>0;if(n?this.config.expanded&&this.switcherEl.classList.add("is-expanded"):this.switcherEl.classList.add("is-hidden"),this.switcherEl.addEventListener("click",r=>{r.stopPropagation(),this.toggleExpand()}),this.contentEl.appendChild(this.switcherEl),e.checkable!==!1&&(this.checkboxEl=document.createElement("span"),this.checkboxEl.className="bim-tree-checkbox",this.updateCheckboxUI(),this.checkboxEl.addEventListener("click",r=>{r.stopPropagation(),!this.config.disabled&&this.toggleCheck()}),this.contentEl.appendChild(this.checkboxEl)),this.config.icon){const r=document.createElement("span");r.className="bim-tree-icon",r.innerHTML=this.config.icon.includes("<svg")?this.config.icon:`<img src="${this.config.icon}" />`,this.contentEl.appendChild(r)}this.titleEl=document.createElement("span"),this.titleEl.className="bim-tree-title",this.updateLabel(),this.contentEl.appendChild(this.titleEl),this.actionsEl=document.createElement("div"),this.actionsEl.className="bim-tree-node-actions",this.actionsEl.addEventListener("click",r=>{r.stopPropagation()}),this.contentEl.appendChild(this.actionsEl),this.contentEl.addEventListener("click",r=>{if(r.stopPropagation(),this.config.disabled)return;(this.config.clickAction||"select")==="expand"?this.toggleExpand():this.onNodeClick(this)}),t.appendChild(this.contentEl),this.childrenContainer=document.createElement("div"),this.childrenContainer.className="bim-tree-children";const i=e.indent||24;return this.childrenContainer.style.paddingLeft=`${i}px`,this.config.expanded&&n&&this.childrenContainer.classList.add("is-visible"),t.appendChild(this.childrenContainer),t}setSelected(e){if(e){if(this.contentEl.classList.add("is-selected"),this.renderActions){const t=this.renderActions(this.config);this.actionsEl.innerHTML="",typeof t=="string"?this.actionsEl.innerHTML=t:t instanceof HTMLElement&&this.actionsEl.appendChild(t)}}else this.contentEl.classList.remove("is-selected"),this.actionsEl.innerHTML=""}updateLabel(){this.titleEl&&(this.titleEl.textContent=this.config.label)}toggleExpand(e){if(!this.config.children||this.config.children.length===0)return;const t=e!==void 0?e:!this.config.expanded;this.config.expanded=t,t?(this.switcherEl.classList.add("is-expanded"),this.childrenContainer.classList.add("is-visible")):(this.switcherEl.classList.remove("is-expanded"),this.childrenContainer.classList.remove("is-visible")),e===void 0&&this.onExpandChange(this)}toggleCheck(){const e=this.checkState!==Ct.Checked;this.setChecked(e?Ct.Checked:Ct.Unchecked,!0)}setChecked(e,t=!1){this.checkState!==e&&(this.checkState=e,this.config.checked=e===Ct.Checked,this.updateCheckboxUI(),t&&this.onCheckChange(this))}updateCheckboxUI(){this.checkboxEl&&(this.checkboxEl.classList.remove("is-checked","is-indeterminate"),this.checkState===Ct.Checked?this.checkboxEl.classList.add("is-checked"):this.checkState===Ct.Indeterminate&&this.checkboxEl.classList.add("is-indeterminate"))}appendChild(e){e.parent=this,this.children.push(e),this.childrenContainer.appendChild(e.element),this.children.length===1&&this.switcherEl.classList.remove("is-hidden")}destroy(){this.children.forEach(e=>e.destroy()),this.children=[],this.element.remove(),this.parent=null}}class x2{element;contentElement;searchInput=null;searchResults=null;options;nodeMap=new Map;rootNodes=[];selectedNode=null;unsubscribeLocale=null;unsubscribeTheme=null;clickOutsideHandler=null;onNodeCheck;onNodeSelect;onNodeExpand;constructor(e){this.options={checkable:!0,checkStrictly:!0,indent:24,defaultExpandAll:!0,enableSearch:!1,searchPlaceholder:"tree.searchPlaceholder",...e},this.element=document.createElement("div"),this.element.className="bim-tree",this.options.enableSearch&&this.createSearchDOM(),this.contentElement=document.createElement("div"),this.contentElement.className="bim-tree-content",this.element.appendChild(this.contentElement),e.onNodeCheck&&(this.onNodeCheck=e.onNodeCheck),e.onNodeSelect&&(this.onNodeSelect=e.onNodeSelect),e.onNodeExpand&&(this.onNodeExpand=e.onNodeExpand)}createSearchDOM(){const e=document.createElement("div");e.className="bim-tree-search";const t=document.createElement("div");t.className="bim-tree-search-wrapper";const n=document.createElement("span");n.className="bim-tree-search-icon",n.innerHTML='<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 24 24"><path fill="none" stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="1.5" d="m21 21l-4.343-4.343m0 0A8 8 0 1 0 5.343 5.343a8 8 0 0 0 11.314 11.314"/></svg>',t.appendChild(n),this.searchInput=document.createElement("input"),this.searchInput.className="bim-tree-search-input",this.searchInput.type="text",this.searchInput.placeholder=Ae(this.options.searchPlaceholder||"搜索..."),this.searchInput.addEventListener("input",i=>{const r=i.target.value;this.handleSearch(r)}),t.appendChild(this.searchInput),e.appendChild(t),this.searchResults=document.createElement("div"),this.searchResults.className="bim-tree-search-results",e.appendChild(this.searchResults),this.element.appendChild(e),this.clickOutsideHandler=i=>{this.searchResults&&!this.searchResults.contains(i.target)&&!this.searchInput?.contains(i.target)&&this.searchResults.classList.remove("is-visible")},document.addEventListener("click",this.clickOutsideHandler)}init(){this.render(),this.unsubscribeLocale=Vt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=st.subscribe(e=>this.setTheme(e)),this.setTheme(st.getTheme())}handleSearch(e){if(!this.searchResults)return;if(!e.trim()){this.searchResults.classList.remove("is-visible"),this.searchResults.innerHTML="";return}const t=[],n=e.toLowerCase();this.nodeMap.forEach(i=>{const r=i.config.label;r.toLowerCase().includes(n)&&t.push({node:i,label:r,path:this.getNodePath(i)})}),this.renderSearchResults(t)}getNodePath(e){const t=[];let n=e.parent;for(;n;)t.unshift(n.config.label),n=n.parent;return t.join(" > ")}renderSearchResults(e){if(this.searchResults){if(this.searchResults.innerHTML="",e.length===0){const t=document.createElement("div");t.className="bim-tree-search-item",t.style.cursor="default",t.style.color="#999",t.textContent="No results",this.searchResults.appendChild(t)}else e.forEach(t=>{const n=document.createElement("div");n.className="bim-tree-search-item";const i=document.createElement("span");i.className="bim-tree-search-item-title",i.textContent=t.label;const r=document.createElement("span");r.className="bim-tree-search-item-path",r.textContent=t.path,n.appendChild(i),t.path&&n.appendChild(r),n.addEventListener("click",()=>{this.revealNode(t.node)}),this.searchResults.appendChild(n)});this.searchResults.classList.add("is-visible")}}revealNode(e){this.searchResults&&(this.searchResults.classList.remove("is-visible"),this.searchInput&&(this.searchInput.value=""));let t=e.parent;for(;t;)t.toggleExpand(!0),t=t.parent;this.handleNodeSelect(e),setTimeout(()=>{e.element.scrollIntoView({behavior:"smooth",block:"center"})},100)}setTheme(e){const t=this.element.style;t.setProperty("--bim-primary",e.primary),t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-text-secondary",e.textSecondary),t.setProperty("--bim-text-tertiary",e.textTertiary),t.setProperty("--bim-text-disabled",e.textDisabled),t.setProperty("--bim-text-inverse",e.textInverse),t.setProperty("--bim-border-default",e.borderDefault),t.setProperty("--bim-border-disabled",e.borderDisabled),t.setProperty("--bim-component-bg-hover",e.componentBgHover),t.setProperty("--bim-component-bg-selected",e.componentBgSelected),t.setProperty("--bim-component-bg-disabled",e.componentBgDisabled),t.setProperty("--bim-shadow-md",e.shadowMd),t.setProperty("--bim-focus-ring",e.focusRing)}setLocales(){this.nodeMap.forEach(e=>e.updateLabel()),this.searchInput&&(this.searchInput.placeholder=Ae(this.options.searchPlaceholder||"tree.searchPlaceholder"))}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.clickOutsideHandler&&(document.removeEventListener("click",this.clickOutsideHandler),this.clickOutsideHandler=null),this.rootNodes.forEach(e=>e.destroy()),this.rootNodes=[],this.nodeMap.clear(),this.element.remove(),this.selectedNode=null}render(){this.contentElement.innerHTML="",this.nodeMap.clear(),this.rootNodes=[],this.options.data.forEach(e=>{this.createNodeRecursively(e,null)})}createNodeRecursively(e,t){e.expanded===void 0&&(e.expanded=this.options.defaultExpandAll);const n=new g2(e,this.options,{onExpand:i=>{this.onNodeExpand&&this.onNodeExpand(i)},onCheck:i=>this.handleNodeCheck(i),onClick:i=>this.handleNodeSelect(i)});this.nodeMap.set(e.id,n),t?t.appendChild(n):(this.rootNodes.push(n),this.contentElement.appendChild(n.element)),e.children&&e.children.length>0&&e.children.forEach(i=>{this.createNodeRecursively(i,n)})}handleNodeSelect(e){this.selectedNode&&this.selectedNode!==e&&this.selectedNode.setSelected(!1),e.setSelected(!0),this.selectedNode=e,this.onNodeSelect&&this.onNodeSelect(e)}handleNodeCheck(e){const t=e.checkState===Ct.Checked;if(this.onNodeCheck&&this.onNodeCheck(e),this.options.checkStrictly===!1)return;const n=(r,a)=>{r.children.forEach(o=>{o.config.disabled||(o.setChecked(a,!1),n(o,a))})};t?n(e,Ct.Checked):n(e,Ct.Unchecked);let i=e.parent;for(;i;){if(i.config.disabled){i=i.parent;continue}const r=i.children,a=r.every(l=>l.checkState===Ct.Checked),o=r.every(l=>l.checkState===Ct.Unchecked);a?i.setChecked(Ct.Checked,!1):o?i.setChecked(Ct.Unchecked,!1):i.setChecked(Ct.Indeterminate,!1),i=i.parent}}getNode(e){return this.nodeMap.get(e)}checkNode(e,t){const n=this.nodeMap.get(e);n&&n.setChecked(t?Ct.Checked:Ct.Unchecked,!0)}expandAll(e){this.nodeMap.forEach(t=>t.toggleExpand(e))}getCheckedNodes(e=!1){const t=[];return this.nodeMap.forEach(n=>{(n.checkState===Ct.Checked||e&&n.checkState===Ct.Indeterminate)&&t.push(n.config)}),t}}class nf{element;navElement;contentElement;options;activeId;tabMap=new Map;panelMap=new 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en{toolbar=null;toolbarContainer=null;container;dialog=null;constructor(e){super(),this.container=e,this.init()}init(){this.toolbarContainer=document.createElement("div"),this.toolbarContainer.id="bim-construct-tree",this.container.appendChild(this.toolbarContainer),this.toolbar=new Va({container:this.toolbarContainer,showLabel:!1,direction:"column",position:"top-left",align:"vertical",expand:"up"}),this.toolbar.init(),this.toolbar.addGroup("construct-tree"),this.toolbar.addButton({id:"construct-tree-btn",groupId:"construct-tree",type:"button",label:"construct-tree",icon:Mt("目录树"),onClick:()=>{this.openConstructTreeDialog()}}),this.toolbar.render()}openConstructTreeDialog(){this.setVisible(!1);const e=new x2({data:v2,checkable:!0,indent:0,enableSearch:!0,checkStrictly:!0,defaultExpandAll:!0,renderActions:o=>'<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 24 24"><path fill="none" stroke="currentColor" stroke-linejoin="round" stroke-miterlimit="10" stroke-width="1.5" d="m14.828 6.343l2.829 2.829m1.414-1.415L8.464 18.364l-3.535.707l.707-3.536L16.243 4.93a2 2 0 0 1 2.828 2.828Z"/></svg>',onNodeCheck:o=>{console.log("onNodeCheck",o)},onNodeSelect:o=>{console.log("onNodeSelect",o)},onNodeExpand:o=>{console.log("onNodeExpand",o),this.dialog?.fitWidth()}});e.init();const t=document.createElement("div");t.className="construct-tab__panel-content";const n=document.createElement("div");n.className="construct-tab__panel-content";const i=document.createElement("div");i.className="construct-tab__panel-content",i.appendChild(e.element);const r=document.createElement("div");r.className="construct-tab__container",r.style.height="100%",r.style.overflow="hidden";const a=new nf({container:r,tabs:[{id:"component",title:"tab.component",content:i},{id:"system",title:"tab.system",content:t},{id:"space",title:"tab.space",content:n}],activeId:"component",onChange:()=>{this.dialog?.fitWidth()}});a.init(),this.dialog=this.registry.dialog.create({title:"constructTree.title",minWidth:320,height:420,content:r,position:{x:20,y:20},resizable:!1,onClose:()=>{a.destroy(),e.destroy(),this.setVisible(!0)}}),this.dialog?.fitWidth()}refresh(){this.toolbar?.render()}destroy(){this.toolbar?.destroy(),this.toolbar=null,super.destroy()}addGroup(e,t){this.toolbar?.addGroup(e,t),this.toolbar?.render()}addButton(e){this.toolbar?.addButton(e),this.toolbar?.render()}setButtonVisibility(e,t){this.toolbar?.updateButtonVisibility(e,t)}setShowLabel(e){this.toolbar?.setShowLabel(e)}setVisible(e){this.toolbarContainer&&(this.toolbarContainer.style.visibility=e?"visible":"hidden")}setBackgroundColor(e){this.toolbar?.setBackgroundColor(e)}setColors(e){this.toolbar?.setColors(e)}}class _2{element;headerEl;contentEl;contentBoxEl;arrowEl;titleEl;config;parent;constructor(e,t){this.config=e,this.parent=t,this.element=this.createDom()}createDom(){const e=document.createElement("div");if(e.className=`bim-collapse-item ${this.config.className||""}`,this.config.disabled&&e.classList.add("is-disabled"),e.dataset.id=this.config.id,this.headerEl=document.createElement("div"),this.headerEl.className="bim-collapse-header",this.arrowEl=document.createElement("span"),this.arrowEl.className="bim-collapse-arrow",this.arrowEl.innerHTML='<svg viewBox="0 0 1024 1024"><path d="M288 192l448 320-448 320z"></path></svg>',this.headerEl.appendChild(this.arrowEl),this.config.icon){const 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t=this.element.style;t.setProperty("--bim-bg-color",e.bgElevated),t.setProperty("--bim-border-color",e.borderDefault),t.setProperty("--bim-text-color",e.textPrimary),t.setProperty("--bim-header-bg-color",e.componentBgHover),t.setProperty("--bim-header-hover-bg-color",e.componentBgActive),t.setProperty("--bim-content-bg-color",e.bgElevated),t.setProperty("--bim-disabled-color",e.textDisabled)}setLocales(){this.items.forEach(e=>e.updateLocale())}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove(),this.items.clear()}}class Mc{element;options;unsubscribeTheme=null;constructor(e){this.options={bordered:!1,...e},this.element=this.createDom();const t=typeof 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e=document.createElement("div"),t=document.createElement("div");t.style.display="flex",t.style.alignItems="center",t.style.marginBottom="4px",t.innerHTML=`
<div style="width:24px;height:24px;background:#9ca3af;margin-right:8px;border:1px solid #6b7280;border-radius:2px;"></div>
<span>Concrete - Cast-in-Place Gray</span>
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d="M125.977,128.829l13.076-7.363v-13.6l-13.076,6.8Zm-3.126-15.655a.565.565,0,0,1-.258-.064L109.3,106.323a.567.567,0,0,1-.011-1L122.578,98a.567.567,0,0,1,.55,0l13.288,7.325a.567.567,0,0,1-.011,1l-13.292,6.79A.63.63,0,0,1,122.851,113.174ZM110.773,105.8l12.078,6.172,12.078-6.172-12.078-6.657Z" transform="translate(-1.922)"/><path fill="currentColor" d="M120.649,322.52a.58.58,0,0,1-.262-.064l-13.08-6.8a.573.573,0,0,1-.307-.5V301a.566.566,0,0,1,.273-.486.573.573,0,0,1,.558-.019l13.076,6.8a.573.573,0,0,1,.307.5v14.161a.57.57,0,0,1-.565.569Zm-12.511-7.708,11.942,6.206V308.136l-11.942-6.206Zm15.917,9.408a.585.585,0,0,1-.288-.076.567.567,0,0,1-.281-.489V309.49a.562.562,0,0,1,.307-.5l13.076-6.8a.573.573,0,0,1,.558.019.562.562,0,0,1,.273.486v13.6a.568.568,0,0,1-.288.493l-13.076,7.359A.557.557,0,0,1,124.055,324.22Zm.569-14.385V322.68l11.942-6.722V303.629Z" transform="translate(0 -194.822)"/></g></svg>'};class yr{element;options;activeMode;isExpanded;result=null;config;draftConfig=null;view="main";static CONFIG_CACHE_KEY="bim-engine:measure:config";static DEFAULT_CONFIG={unit:"mm",precision:2};toolButtons=new Map;toggleBtn;toggleTextEl;mainValueValueEl;mainValueLabelEl;mainNumberEl;mainUnitEl;xyzBoxEl;xyzXEl;xyzYEl;xyzZEl;clearBtn;settingsBtn;mainViewEl;settingsViewEl;unitSelectEl;precisionSelectEl;saveSettingsBtn;cancelSettingsBtn;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.activeMode=e.defaultMode??"distance",this.isExpanded=e.defaultExpanded??!1,this.config=this.loadConfigFromCache()??{...yr.DEFAULT_CONFIG},this.element=this.createDom()}init(){this.unsubscribeLocale=Vt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=st.subscribe(e=>{this.setTheme(e)}),this.setLocales(),this.setTheme(st.getTheme()),this.applyExpandedState(),this.applyActiveModeState(),this.applyViewState(),this.renderResult(),this.options.onModeChange&&this.options.onModeChange(this.activeMode)}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-bg-elevated",e.bgElevated??"#1f2d3e"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-hover",e.primaryHover??"#60a5fa"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-danger",e.danger??"#ef4444"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-text-secondary",e.textSecondary??"#94a3b8"),t.setProperty("--bim-text-tertiary",e.textTertiary??"#64748b"),t.setProperty("--bim-text-inverse",e.textInverse??"#152232"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}setLocales(){for(const[t,n]of this.toolButtons.entries())n.title=Ae(this.getModeI18nKey(t)),n.setAttribute("aria-label",n.title);this.toggleBtn.title=this.isExpanded?Ae("measure.actions.collapse"):Ae("measure.actions.expand"),this.toggleBtn.setAttribute("aria-label",this.toggleBtn.title),this.toggleTextEl&&(this.toggleTextEl.textContent=this.toggleBtn.title),this.clearBtn.textContent=Ae("measure.actions.clearAll"),this.settingsBtn.title=Ae("measure.actions.settings"),this.settingsBtn.setAttribute("aria-label",this.settingsBtn.title),this.mainValueLabelEl.textContent=Ae(this.getModeValueLabelI18nKey(this.activeMode)),this.element.querySelectorAll("[data-i18n-key]").forEach(t=>{const n=t.dataset.i18nKey;n&&(t.textContent=Ae(n))}),this.saveSettingsBtn.textContent=Ae("measure.settings.save"),this.cancelSettingsBtn.textContent=Ae("measure.settings.cancel")}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove()}getActiveMode(){return this.activeMode}switchMode(e){this.setActiveMode(e)}setActiveMode(e){this.activeMode!==e&&(this.activeMode=e,this.applyActiveModeState(),this.mainValueLabelEl.textContent=Ae(this.getModeValueLabelI18nKey(this.activeMode)),this.options.onModeChange&&this.options.onModeChange(e),this.renderResult(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded))}setResult(e){this.result=e,this.renderResult()}clearAll(){this.result=null,this.renderResult(),this.options.onClearAll&&this.options.onClearAll()}openSettings(){this.enterSettingsView(),this.options.onSettings&&this.options.onSettings()}getConfig(){return{...this.config}}setConfig(e,t=!1){const n={unit:e.unit??this.config.unit,precision:e.precision??this.config.precision};this.config=n,t&&this.saveConfigToCache(n),this.renderResult(),this.view==="settings"&&this.syncSettingsFormFromConfig(n)}setExpanded(e){this.isExpanded!==e&&(this.isExpanded=e,this.applyExpandedState(),this.setLocales(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded))}getExpanded(){return this.isExpanded}createDom(){const e=document.createElement("div");e.className="bim-measure-panel",this.mainViewEl=document.createElement("div"),this.mainViewEl.className="bim-measure-main";const t=document.createElement("div");t.className="bim-measure-tools";const n=document.createElement("div");n.className="bim-measure-tool-grid";const i=["distance","minDistance","angle","elevation","volume","laserDistance","slope","spaceVolume"],r=`
<svg viewBox="0 0 24 24" aria-hidden="true">
<circle cx="12" cy="12" r="9"></circle>
</svg>
`;for(let g=0;g<i.length;g++){const x=i[g],m=document.createElement("button");m.type="button",m.className="bim-measure-tool-btn",m.dataset.mode=x;const v=document.createElement("span");v.className="bim-measure-tool-icon",v.innerHTML=M2[x]||r,m.appendChild(v),m.addEventListener("click",()=>{this.setActiveMode(x)}),this.toolButtons.set(x,m),n.appendChild(m)}t.appendChild(n);const a=document.createElement("div");a.className="bim-measure-toggle",this.toggleBtn=document.createElement("button"),this.toggleBtn.type="button",this.toggleBtn.className="bim-measure-toggle-btn",this.toggleTextEl=document.createElement("span"),this.toggleTextEl.className="bim-measure-toggle-text";const o=document.createElement("span");o.className="bim-measure-toggle-icon",o.innerHTML=`
<svg viewBox="0 0 24 24" aria-hidden="true">
<path d="M7 10l5 5 5-5z"></path>
</svg>
`,this.toggleBtn.appendChild(this.toggleTextEl),this.toggleBtn.appendChild(o),this.toggleBtn.addEventListener("click",()=>{this.isExpanded=!this.isExpanded,this.applyExpandedState(),this.setLocales(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded)}),a.appendChild(this.toggleBtn),t.appendChild(a),this.mainViewEl.appendChild(t);const l=document.createElement("div");l.className="bim-measure-result";const c=document.createElement("div");c.className="bim-measure-row";const h=document.createElement("span");h.className="label",this.mainValueLabelEl=h;const u=document.createElement("span");u.className="value",this.mainValueValueEl=u,this.mainNumberEl=document.createElement("span"),this.mainNumberEl.className="bim-measure-main-number",this.mainUnitEl=document.createElement("span"),this.mainUnitEl.className="bim-measure-main-unit",this.mainValueValueEl.appendChild(this.mainNumberEl),this.mainValueValueEl.appendChild(document.createTextNode(" ")),this.mainValueValueEl.appendChild(this.mainUnitEl),c.appendChild(h),c.appendChild(u),l.appendChild(c);const f=document.createElement("div");f.className="bim-measure-xyz",this.xyzBoxEl=f;const d=(g,x,m)=>{const v=document.createElement("div");v.className="bim-measure-row";const b=document.createElement("span");b.className="label",b.dataset.i18nKey=g;const M=document.createElement("span");return M.className=`value ${x}`,m(M),v.appendChild(b),v.appendChild(M),v};f.appendChild(d("measure.labels.x","bim-measure-xyz-x",g=>this.xyzXEl=g)),f.appendChild(d("measure.labels.y","bim-measure-xyz-y",g=>this.xyzYEl=g)),f.appendChild(d("measure.labels.z","bim-measure-xyz-z",g=>this.xyzZEl=g)),l.appendChild(f),this.mainViewEl.appendChild(l);const p=document.createElement("div");return p.className="bim-measure-footer",this.clearBtn=document.createElement("button"),this.clearBtn.type="button",this.clearBtn.className="bim-measure-clear-btn",this.clearBtn.addEventListener("click",()=>{this.clearAll()}),this.settingsBtn=document.createElement("button"),this.settingsBtn.type="button",this.settingsBtn.className="bim-measure-settings-btn",this.settingsBtn.innerHTML=`
<svg viewBox="0 0 24 24" aria-hidden="true">
<path d="M19.14 12.94c.04-.31.06-.63.06-.94s-.02-.63-.06-.94l2.03-1.58a.5.5 0 0 0 .12-.64l-1.92-3.32a.5.5 0 0 0-.6-.22l-2.39.96a7.27 7.27 0 0 0-1.63-.94l-.36-2.54A.5.5 0 0 0 13.9 1h-3.8a.5.5 0 0 0-.49.42l-.36 2.54c-.58.23-1.12.54-1.63.94l-2.39-.96a.5.5 0 0 0-.6.22L2.71 7.48a.5.5 0 0 0 .12.64l2.03 1.58c-.04.31-.06.63-.06.94s.02.63.06.94L2.83 14.52a.5.5 0 0 0-.12.64l1.92 3.32c.13.22.39.3.6.22l2.39-.96c.5.4 1.05.71 1.63.94l.36 2.54c.04.24.25.42.49.42h3.8c.24 0 .45-.18.49-.42l.36-2.54c.58-.23 1.12-.54 1.63-.94l2.39.96c.22.09.47 0 .6-.22l1.92-3.32a.5.5 0 0 0-.12-.64l-2.03-1.58zM12 15.5A3.5 3.5 0 1 1 12 8a3.5 3.5 0 0 1 0 7.5z"></path>
</svg>
`,this.settingsBtn.addEventListener("click",()=>{this.openSettings()}),p.appendChild(this.clearBtn),p.appendChild(this.settingsBtn),this.mainViewEl.appendChild(p),this.settingsViewEl=this.createSettingsDom(),e.appendChild(this.mainViewEl),e.appendChild(this.settingsViewEl),e}createSettingsDom(){const e=document.createElement("div");e.className="bim-measure-settings";const t=document.createElement("div");t.className="bim-measure-settings-title",t.dataset.i18nKey="measure.settings.title",e.appendChild(t);const n=document.createElement("div");n.className="bim-measure-settings-row";const i=document.createElement("div");i.className="label",i.dataset.i18nKey="measure.settings.unit",this.unitSelectEl=document.createElement("select"),this.unitSelectEl.className="bim-measure-settings-select",this.unitSelectEl.appendChild(this.makeOption("m")),this.unitSelectEl.appendChild(this.makeOption("cm")),this.unitSelectEl.appendChild(this.makeOption("mm")),this.unitSelectEl.appendChild(this.makeOption("km")),n.appendChild(i),n.appendChild(this.unitSelectEl),e.appendChild(n);const r=document.createElement("div");r.className="bim-measure-settings-hint",r.dataset.i18nKey="measure.settings.hint",e.appendChild(r);const a=document.createElement("div");a.className="bim-measure-settings-row";const o=document.createElement("div");o.className="label",o.dataset.i18nKey="measure.settings.precision",this.precisionSelectEl=document.createElement("select"),this.precisionSelectEl.className="bim-measure-settings-select",this.precisionSelectEl.appendChild(this.makePrecisionOption(0)),this.precisionSelectEl.appendChild(this.makePrecisionOption(1)),this.precisionSelectEl.appendChild(this.makePrecisionOption(2)),this.precisionSelectEl.appendChild(this.makePrecisionOption(3)),a.appendChild(o),a.appendChild(this.precisionSelectEl),e.appendChild(a);const l=document.createElement("div");return l.className="bim-measure-settings-actions",this.saveSettingsBtn=document.createElement("button"),this.saveSettingsBtn.type="button",this.saveSettingsBtn.className="bim-measure-settings-save",this.saveSettingsBtn.addEventListener("click",()=>{this.saveSettings()}),this.cancelSettingsBtn=document.createElement("button"),this.cancelSettingsBtn.type="button",this.cancelSettingsBtn.className="bim-measure-settings-cancel",this.cancelSettingsBtn.addEventListener("click",()=>{this.cancelSettings()}),l.appendChild(this.saveSettingsBtn),l.appendChild(this.cancelSettingsBtn),e.appendChild(l),this.syncSettingsFormFromConfig(this.config),e}makeOption(e){const t=document.createElement("option");return t.value=e,t.textContent=e,t}makePrecisionOption(e){const t=document.createElement("option");return t.value=String(e),t.textContent=e===0?"0":`0.${"0".repeat(e)}`,t}enterSettingsView(){this.draftConfig={...this.config},this.view="settings",this.syncSettingsFormFromConfig(this.config),this.applyViewState()}saveSettings(){const e=this.unitSelectEl.value||this.config.unit,t=Number(this.precisionSelectEl.value),n={unit:e,precision:this.isValidPrecision(t)?t:this.config.precision};this.config=n,this.saveConfigToCache(n),this.draftConfig=null,this.view="main",this.applyViewState(),this.renderResult(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded)}cancelSettings(){this.draftConfig&&(this.config={...this.draftConfig}),this.draftConfig=null,this.view="main",this.applyViewState(),this.renderResult(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded)}syncSettingsFormFromConfig(e){this.unitSelectEl.value=e.unit,this.precisionSelectEl.value=String(e.precision)}applyViewState(){this.view==="settings"?(this.mainViewEl.style.display="none",this.settingsViewEl.style.display="block"):(this.mainViewEl.style.display="block",this.settingsViewEl.style.display="none")}loadConfigFromCache(){try{const e=localStorage.getItem(yr.CONFIG_CACHE_KEY);if(!e)return null;const t=JSON.parse(e);if(!t||typeof t!="object")return null;const n=t.unit,i=t.precision;return!this.isValidUnit(n)||!this.isValidPrecision(i)?null:{unit:n,precision:i}}catch{return null}}saveConfigToCache(e){try{localStorage.setItem(yr.CONFIG_CACHE_KEY,JSON.stringify(e))}catch{}}isValidUnit(e){return e==="m"||e==="cm"||e==="mm"||e==="km"}isValidPrecision(e){return e===0||e===1||e===2||e===3}applyExpandedState(){let e=0;for(const t of this.toolButtons.values())e>=4?t.style.display=this.isExpanded?"":"none":t.style.display="",e++;this.isExpanded?this.toggleBtn.classList.add("is-expanded"):this.toggleBtn.classList.remove("is-expanded")}applyActiveModeState(){for(const[e,t]of this.toolButtons.entries())e===this.activeMode?t.classList.add("is-active"):t.classList.remove("is-active")}renderResult(){if(this.activeMode==="laserDistance")this.mainValueLabelEl.style.display="none",this.mainNumberEl.textContent=Ae(this.getModeI18nKey("laserDistance")),this.mainUnitEl.textContent="",this.mainNumberEl.classList.add("is-laser-text");else{this.mainValueLabelEl.style.display="",this.mainValueLabelEl.textContent=Ae(this.getModeValueLabelI18nKey(this.activeMode));const e=this.formatMainValueParts(this.activeMode,this.result);this.mainNumberEl.textContent=e.numberText,this.mainUnitEl.textContent=e.unitText,this.mainNumberEl.classList.remove("is-laser-text")}if(this.activeMode==="distance"){this.xyzBoxEl.style.display="";const e=this.result?.xyz;if(!e){this.xyzXEl.textContent="--",this.xyzYEl.textContent="--",this.xyzZEl.textContent="--";return}this.xyzXEl.textContent=this.formatNumberWithPrecision(e.x,this.config.precision),this.xyzYEl.textContent=this.formatNumberWithPrecision(e.y,this.config.precision),this.xyzZEl.textContent=this.formatNumberWithPrecision(e.z,this.config.precision);return}this.xyzBoxEl.style.display="none"}getModeI18nKey(e){return`measure.modes.${e}`}getModeValueLabelI18nKey(e){return`measure.labels.value.${e}`}formatNumberWithPrecision(e,t){return e.toFixed(t)}convertMmToUnit(e,t){switch(t){case"mm":return e;case"cm":return e/10;case"m":return e/1e3;case"km":return e/1e6;default:return e}}getUnitI18nKey(e){return`measure.units.${e}`}convertMm3ToUnit3(e,t){switch(t){case"mm":return e;case"cm":return e/1e3;case"m":return e/1e9;case"km":return e/1e18;default:return e}}formatMainValueParts(e,t){if(e==="laserDistance")return{numberText:Ae(this.getModeI18nKey("laserDistance")),unitText:""};if(!t)return this.getEmptyValuePartsByMode(e);switch(e){case"distance":return this.formatLengthParts(t.distanceMm);case"minDistance":return this.formatLengthParts(t.minDistanceMm);case"angle":return this.formatFixedUnitParts(t.angleDeg,Ae("measure.units.deg"));case"elevation":return this.formatFixedUnitParts(t.elevationMm===void 0?void 0:t.elevationMm/1e3,Ae("measure.units.m"));case"volume":return this.formatVolumeParts(t.volumeM3);case"slope":return this.formatFixedUnitParts(t.slopePercent,Ae("measure.units.percent"));case"spaceVolume":return this.formatVolumeParts(t.spaceVolumeM3);default:return{numberText:"--",unitText:""}}}getEmptyValuePartsByMode(e){switch(e){case"distance":case"minDistance":return{numberText:"--",unitText:Ae(this.getUnitI18nKey(this.config.unit))};case"angle":return{numberText:"--",unitText:Ae("measure.units.deg")};case"elevation":return{numberText:"--",unitText:Ae("measure.units.m")};case"volume":case"spaceVolume":return{numberText:"--",unitText:`${this.config.unit}³`};case"slope":return{numberText:"--",unitText:Ae("measure.units.percent")};default:return{numberText:"--",unitText:""}}}formatFixedUnitParts(e,t){return e==null||Number.isNaN(e)?{numberText:"--",unitText:t}:{numberText:this.formatNumberWithPrecision(e,this.config.precision),unitText:t}}formatLengthParts(e){const t=Ae(this.getUnitI18nKey(this.config.unit));if(e==null||Number.isNaN(e))return{numberText:"--",unitText:t};const n=this.convertMmToUnit(e,this.config.unit);return{numberText:this.formatNumberWithPrecision(n,this.config.precision),unitText:t}}formatVolumeParts(e){const t=`${this.config.unit}³`;if(e==null||Number.isNaN(e))return{numberText:"--",unitText:t};const n=this.convertMm3ToUnit3(e,this.config.unit);return{numberText:this.formatNumberWithPrecision(n,this.config.precision),unitText:t}}}class S2 extends en{dialogId="measure-dialog";dialog=null;panel=null;config=null;constructor(){super()}init(){}show(){if(!this.registry.dialog||!this.registry.container){console.warn("Dialog manager or container is not initialized");return}const e=250,t=300,n=20,i=this.registry.container,r=i.clientWidth,a=i.clientHeight,o=r-e-n,l=(a-t)/2;this.destroy(),this.panel=new yr({defaultMode:"distance",defaultExpanded:!1,onModeChange:h=>{console.log("[MeasureDialogManager] 当前测量方式已切换:",h),this.registry.engine3d?.activateMeasure(h)},onClearAll:()=>{console.log("[MeasureDialogManager] 删除全部")},onSettings:()=>{console.log("[MeasureDialogManager] 打开设置")},onExpandedChange:()=>{this.dialog?.fitHeight(!1)}}),this.panel.init(),this.config=this.panel.getConfig();const c=document.createElement("div");c.style.padding="12px",c.appendChild(this.panel.element),this.dialog=this.registry.dialog.create({id:this.dialogId,title:"measure.dialogTitle",content:c,width:e,height:"auto",position:{x:o,y:l},onClose:()=>{this.registry.toolbar?.setBtnActive("measure",!1),this.destroy()}}),this.dialog.init(),this.dialog.fitHeight(!1)}getActiveMode(){return this.panel?this.panel.getActiveMode():null}switchMode(e){this.panel&&this.panel.switchMode(e)}setMeasureResult(e){this.panel&&this.panel.setResult(e)}getConfig(){return this.panel&&(this.config=this.panel.getConfig()),this.config?{...this.config}:null}setConfig(e,t=!0){if(this.panel){this.panel.setConfig(e,t),this.config=this.panel.getConfig(),this.dialog?.fitHeight(!1);return}const n=this.config,i={unit:e.unit??n?.unit??"mm",precision:e.precision??n?.precision??2};this.config=i}clearAll(){this.panel&&this.panel.clearAll()}openSettings(){this.panel&&this.panel.openSettings()}destroy(){this.registry.engine3d&&this.registry.engine3d.deactivateMeasure(),this.dialog&&(this.dialog.destroy(),this.dialog=null),this.panel&&(this.panel.destroy(),this.panel=null),super.destroy()}}class w2{element;options;hideBtn;reverseBtn;resetBtn;hideLabelEl;reverseLabelEl;resetLabelEl;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.element=this.createDom()}init(){this.unsubscribeLocale=Vt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=st.subscribe(e=>{this.setTheme(e)}),this.setLocales(),this.setTheme(st.getTheme())}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}setLocales(){this.hideLabelEl.textContent=Ae("sectionPlane.actions.hide"),this.reverseLabelEl.textContent=Ae("sectionPlane.actions.reverse"),this.resetLabelEl.textContent=Ae("sectionPlane.actions.reset"),this.hideBtn.title=Ae("sectionPlane.actions.hide"),this.reverseBtn.title=Ae("sectionPlane.actions.reverse"),this.resetBtn.title=Ae("sectionPlane.actions.reset")}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove()}createDom(){const e=document.createElement("div");return e.className="section-plane-panel",this.hideBtn=this.createButton("hide",Mt("隐藏"),()=>{this.options.onHide&&this.options.onHide()}),this.reverseBtn=this.createButton("reverse",Mt("反向"),()=>{this.options.onReverse&&this.options.onReverse()}),this.resetBtn=this.createButton("reset",Mt("重置"),()=>{this.options.onReset&&this.options.onReset()}),e.appendChild(this.hideBtn),e.appendChild(this.reverseBtn),e.appendChild(this.resetBtn),e}createButton(e,t,n){const i=document.createElement("button");i.type="button",i.className="section-plane-btn";const r=document.createElement("div");r.className="section-plane-btn-icon",r.innerHTML=t,i.appendChild(r);const a=document.createElement("div");return a.className="section-plane-btn-label",i.appendChild(a),e==="hide"?this.hideLabelEl=a:e==="reverse"?this.reverseLabelEl=a:this.resetLabelEl=a,i.addEventListener("click",n),i}}class E2 extends en{dialogId="section-plane-dialog";dialog=null;panel=null;constructor(){super()}init(){}show(){if(!this.registry.dialog||!this.registry.container){console.warn("Dialog manager or container is not initialized");return}this.destroyDialog(),this.panel=new w2({onHide:()=>{console.log("[SectionPlaneDialogManager] 隐藏")},onReverse:()=>{console.log("[SectionPlaneDialogManager] 反向")},onReset:()=>{console.log("[SectionPlaneDialogManager] 重置")}}),this.panel.init();const e=240,t=120,n=20,i=50,r=this.registry.container,a=r.clientWidth,o=r.clientHeight,l=a-e-n,c=o-t-i;this.dialog=this.registry.dialog.create({id:this.dialogId,title:"sectionPlane.dialogTitle",width:e,height:t,position:{x:l,y:c},draggable:!0,resizable:!1,content:this.panel.element,onClose:()=>{this.registry.toolbar?.setBtnActive("section-plane",!1),this.hide()}})}hide(){this.destroyDialog()}destroyDialog(){this.dialog&&(this.dialog.destroy(),this.dialog=null),this.panel&&(this.panel.destroy(),this.panel=null)}destroy(){this.destroyDialog(),super.destroy()}}class T2{element;options;isHidden=!1;activeAxis="x";hideBtn;reverseBtn;hideLabelEl;reverseLabelEl;axisXBtn;axisYBtn;axisZBtn;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.isHidden=e.defaultHidden??!1,this.activeAxis=e.defaultAxis??"x",this.element=this.createDom()}init(){this.unsubscribeLocale=Vt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=st.subscribe(e=>{this.setTheme(e)}),this.setLocales(),this.setTheme(st.getTheme()),this.updateHideButtonState(),this.updateAxisButtonsState()}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}setLocales(){this.hideLabelEl.textContent=Ae("sectionAxis.actions.hide"),this.reverseLabelEl.textContent=Ae("sectionAxis.actions.reverse"),this.hideBtn.title=Ae("sectionAxis.actions.hide"),this.reverseBtn.title=Ae("sectionAxis.actions.reverse"),this.axisXBtn.title=Ae("sectionAxis.actions.axisX"),this.axisYBtn.title=Ae("sectionAxis.actions.axisY"),this.axisZBtn.title=Ae("sectionAxis.actions.axisZ")}setHiddenState(e){this.isHidden=e,this.updateHideButtonState()}getHiddenState(){return this.isHidden}setActiveAxis(e){this.activeAxis=e,this.updateAxisButtonsState()}getActiveAxis(){return this.activeAxis}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove()}createDom(){const e=document.createElement("div");e.className="section-axis-panel";const t=document.createElement("div");t.className="section-axis-row-1",this.hideBtn=this.createButton("hide",Mt("隐藏"),()=>this.handleHideToggle()),this.reverseBtn=this.createButton("reverse",Mt("反向"),()=>this.handleReverse()),t.appendChild(this.hideBtn),t.appendChild(this.reverseBtn);const n=document.createElement("div");return n.className="section-axis-row-2",this.axisXBtn=this.createAxisButton("axisX","X",()=>this.handleAxisChange("x")),this.axisYBtn=this.createAxisButton("axisY","Y",()=>this.handleAxisChange("y")),this.axisZBtn=this.createAxisButton("axisZ","Z",()=>this.handleAxisChange("z")),n.appendChild(this.axisXBtn),n.appendChild(this.axisYBtn),n.appendChild(this.axisZBtn),e.appendChild(t),e.appendChild(n),e}createButton(e,t,n){const i=document.createElement("button");i.type="button",i.className="section-axis-btn";const r=document.createElement("div");r.className="section-axis-btn-icon",r.innerHTML=t,i.appendChild(r);const a=document.createElement("div");return a.className="section-axis-btn-label",i.appendChild(a),e==="hide"?this.hideLabelEl=a:e==="reverse"&&(this.reverseLabelEl=a),i.addEventListener("click",n),i}createAxisButton(e,t,n){const i=document.createElement("button");i.type="button",i.className="section-axis-btn section-axis-btn-text";const r=document.createElement("div");return r.className="section-axis-btn-label",r.textContent=t,i.appendChild(r),i.addEventListener("click",n),i}handleHideToggle(){this.isHidden=!this.isHidden,this.updateHideButtonState(),this.options.onHideToggle&&this.options.onHideToggle(this.isHidden)}handleReverse(){this.options.onReverse&&this.options.onReverse()}handleAxisChange(e){this.activeAxis!==e&&(this.activeAxis=e,this.updateAxisButtonsState(),this.options.onAxisChange&&this.options.onAxisChange(e))}updateHideButtonState(){this.isHidden?this.hideBtn.classList.add("active"):this.hideBtn.classList.remove("active")}updateAxisButtonsState(){this.axisXBtn.classList.toggle("active",this.activeAxis==="x"),this.axisYBtn.classList.toggle("active",this.activeAxis==="y"),this.axisZBtn.classList.toggle("active",this.activeAxis==="z")}}class C2 extends en{dialogId="section-axis-dialog";dialog=null;panel=null;constructor(){super()}init(){}show(){if(!this.registry.dialog||!this.registry.container){console.warn("Dialog manager or container is not initialized");return}this.destroyDialog(),this.panel=new T2({defaultAxis:"x",defaultHidden:!1,onHideToggle:c=>{console.log("[SectionAxisDialogManager] 隐藏切换:",c)},onReverse:()=>{console.log("[SectionAxisDialogManager] 反向剖切")},onAxisChange:c=>{console.log("[SectionAxisDialogManager] 切换轴向:",c)}}),this.panel.init();const e=240,t=20,n=50,i=this.registry.container,r=i.clientWidth,a=i.clientHeight,o=r-e-t,l=a-n-200;this.dialog=this.registry.dialog.create({id:this.dialogId,title:"sectionAxis.dialogTitle",width:e,height:"auto",position:{x:o,y:l},draggable:!0,resizable:!1,content:this.panel.element,onClose:()=>{this.registry.toolbar?.setBtnActive("section-axis",!1),this.hide()}}),this.dialog.init(),this.dialog.fitHeight(!1)}hide(){this.destroyDialog()}getHiddenState(){return this.panel?.getHiddenState()??!1}setHiddenState(e){this.panel?.setHiddenState(e)}getActiveAxis(){return this.panel?.getActiveAxis()??"x"}setActiveAxis(e){this.panel?.setActiveAxis(e)}destroyDialog(){this.dialog&&(this.dialog.destroy(),this.dialog=null),this.panel&&(this.panel.destroy(),this.panel=null)}destroy(){this.destroyDialog(),super.destroy()}}const af={x:{min:0,max:100},y:{min:0,max:100},z:{min:0,max:100}};class A2{element;options;isHidden=!1;isReversed=!1;range;hideBtn;reverseBtn;fitBtn;resetBtn;hideLabelEl;reverseLabelEl;fitLabelEl;resetLabelEl;xLabelEl;yLabelEl;zLabelEl;unsubscribeLocale=null;unsubscribeTheme=null;xSlider;ySlider;zSlider;xMinHandle;xMaxHandle;yMinHandle;yMaxHandle;zMinHandle;zMaxHandle;dragState={isDragging:!1,axis:null,handleType:null,pointerId:null};constructor(e={}){this.options=e,this.isHidden=e.defaultHidden??!1,this.isReversed=e.defaultReversed??!1,this.range=JSON.parse(JSON.stringify(e.defaultRange??af))}init(){this.element=this.createPanel(),this.unsubscribeLocale=Vt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=st.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(st.getTheme()),this.updateButtonStates(),this.updateAllSlidersUI(),this.setupDragListeners()}setHiddenState(e){this.isHidden=e,this.updateButtonStates()}getHiddenState(){return this.isHidden}setReversedState(e){this.isReversed=e,this.updateButtonStates()}getReversedState(){return this.isReversed}setRange(e){e.x&&(this.range.x={...this.range.x,...e.x}),e.y&&(this.range.y={...this.range.y,...e.y}),e.z&&(this.range.z={...this.range.z,...e.z}),this.updateAllSlidersUI()}getRange(){return JSON.parse(JSON.stringify(this.range))}reset(){this.isHidden=this.options.defaultHidden??!1,this.isReversed=this.options.defaultReversed??!1,this.range=JSON.parse(JSON.stringify(this.options.defaultRange??af)),this.updateButtonStates(),this.updateAllSlidersUI(),this.options.onReset?.(),this.options.onRangeChange?.(this.range)}createPanel(){const e=document.createElement("div");e.className="section-box-panel";const t=document.createElement("div");t.className="section-box-row-buttons",this.hideBtn=this.createButton("hide",Ae("sectionBox.actions.hide"),()=>{this.isHidden=!this.isHidden,this.updateButtonStates(),this.options.onHideToggle?.(this.isHidden)},"hide"),this.reverseBtn=this.createButton("reverse",Ae("sectionBox.actions.reverse"),()=>{this.isReversed=!this.isReversed,this.updateButtonStates(),this.options.onReverseToggle?.(this.isReversed)},"reverse"),this.fitBtn=this.createButton("fit",Ae("sectionBox.actions.fitToModel"),()=>{this.options.onFitToModel?.()},"fit"),this.resetBtn=this.createButton("reset",Ae("sectionBox.actions.reset"),()=>this.reset(),"reset"),[this.hideBtn,this.reverseBtn,this.fitBtn,this.resetBtn].forEach(i=>t.appendChild(i));const n=document.createElement("div");return n.className="section-box-sliders",n.addEventListener("pointerdown",i=>i.stopPropagation()),this.xSlider=this.createSlider("x",Ae("sectionBox.axes.x")),this.ySlider=this.createSlider("y",Ae("sectionBox.axes.y")),this.zSlider=this.createSlider("z",Ae("sectionBox.axes.z")),[this.xSlider,this.ySlider,this.zSlider].forEach(i=>n.appendChild(i)),e.appendChild(t),e.appendChild(n),e}createButton(e,t,n,i){const r=document.createElement("button");r.className="section-box-btn",r.title=t;const a={hide:"隐藏",reverse:"反向",fit:"适应到模型",reset:"重置"},o=document.createElement("div");o.className="section-box-btn-icon",o.innerHTML=Mt(a[e]||e);const l=document.createElement("div");return l.className="section-box-btn-label",l.textContent=t,i==="hide"?this.hideLabelEl=l:i==="reverse"?this.reverseLabelEl=l:i==="fit"?this.fitLabelEl=l:i==="reset"&&(this.resetLabelEl=l),r.appendChild(o),r.appendChild(l),r.addEventListener("click",n),r}createSlider(e,t){const n=document.createElement("div");n.className="section-box-slider";const i=document.createElement("div");i.className="section-box-slider-label",i.textContent=t,e==="x"?this.xLabelEl=i:e==="y"?this.yLabelEl=i:this.zLabelEl=i;const r=document.createElement("div");r.className="section-box-slider-track";const a=document.createElement("div");a.className="section-box-slider-range";const o=document.createElement("div");o.className="section-box-slider-handle",o.setAttribute("data-axis",e),o.setAttribute("data-handle","min");const l=document.createElement("div");return l.className="section-box-slider-handle",l.setAttribute("data-axis",e),l.setAttribute("data-handle","max"),r.append(a,o,l),n.append(i,r),e==="x"?(this.xMinHandle=o,this.xMaxHandle=l):e==="y"?(this.yMinHandle=o,this.yMaxHandle=l):(this.zMinHandle=o,this.zMaxHandle=l),n}setupDragListeners(){[this.xMinHandle,this.xMaxHandle,this.yMinHandle,this.yMaxHandle,this.zMinHandle,this.zMaxHandle].forEach(t=>{t.addEventListener("pointerdown",i=>{i.preventDefault(),i.stopPropagation(),t.setPointerCapture(i.pointerId),this.dragState={isDragging:!0,axis:t.getAttribute("data-axis"),handleType:t.getAttribute("data-handle"),pointerId:i.pointerId},t.classList.add("dragging"),t.closest(".section-box-slider").style.zIndex="100"}),t.addEventListener("pointermove",i=>{this.dragState.isDragging&&this.dragState.pointerId===i.pointerId&&this.onDragging(i)});const n=i=>{this.dragState.isDragging&&this.dragState.pointerId===i.pointerId&&(t.releasePointerCapture(i.pointerId),t.closest(".section-box-slider").style.zIndex="",t.classList.remove("dragging"),this.dragState.isDragging=!1,this.dragState.pointerId=null)};t.addEventListener("pointerup",n),t.addEventListener("pointercancel",n)})}onDragging(e){const{axis:t,handleType:n}=this.dragState;if(!t||!n)return;const a=(t==="x"?this.xSlider:t==="y"?this.ySlider:this.zSlider).querySelector(".section-box-slider-track").getBoundingClientRect();let o=(e.clientX-a.left)/a.width*100;o=Math.max(0,Math.min(100,o));const l=this.range[t];n==="min"?l.min=Math.min(o,l.max):l.max=Math.max(o,l.min),this.updateSliderUI(t),this.options.onRangeChange?.(this.range)}updateSliderUI(e){const t=this.range[e],n=e==="x"?this.xMinHandle:e==="y"?this.yMinHandle:this.zMinHandle,i=e==="x"?this.xMaxHandle:e==="y"?this.yMaxHandle:this.zMaxHandle,a=(e==="x"?this.xSlider:e==="y"?this.ySlider:this.zSlider).querySelector(".section-box-slider-range");n.style.left=`${t.min}%`,i.style.left=`${t.max}%`,a.style.left=`${t.min}%`,a.style.width=`${t.max-t.min}%`,n.setAttribute("data-value",Math.round(t.min).toString()),i.setAttribute("data-value",Math.round(t.max).toString())}updateAllSlidersUI(){["x","y","z"].forEach(e=>this.updateSliderUI(e))}updateButtonStates(){this.hideBtn&&this.hideBtn.classList.toggle("active",this.isHidden),this.reverseBtn&&this.reverseBtn.classList.toggle("active",this.isReversed)}setLocales(){this.hideLabelEl&&(this.hideLabelEl.textContent=Ae("sectionBox.actions.hide"),this.reverseLabelEl.textContent=Ae("sectionBox.actions.reverse"),this.fitLabelEl.textContent=Ae("sectionBox.actions.fitToModel"),this.resetLabelEl.textContent=Ae("sectionBox.actions.reset"),this.xLabelEl.textContent=Ae("sectionBox.axes.x"),this.yLabelEl.textContent=Ae("sectionBox.axes.y"),this.zLabelEl.textContent=Ae("sectionBox.axes.z"),this.hideBtn.title=Ae("sectionBox.actions.hide"),this.reverseBtn.title=Ae("sectionBox.actions.reverse"),this.fitBtn.title=Ae("sectionBox.actions.fitToModel"),this.resetBtn.title=Ae("sectionBox.actions.reset"))}setTheme(e){if(!this.element)return;const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-bg-elevated",e.bgElevated??"#1f2d3e"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class P2 extends en{dialogId="section-box-dialog";dialog=null;panel=null;constructor(){super()}init(){}show(){if(!this.registry.dialog||!this.registry.container){console.warn("Dialog manager or container is not initialized");return}this.destroyDialog(),this.panel=new A2({defaultHidden:!1,defaultReversed:!1,onHideToggle:c=>{console.log("[SectionBoxDialogManager] 隐藏切换:",c)},onReverseToggle:c=>{console.log("[SectionBoxDialogManager] 反向切换:",c)},onFitToModel:()=>{console.log("[SectionBoxDialogManager] 适应到模型")},onReset:()=>{console.log("[SectionBoxDialogManager] 重置")},onRangeChange:c=>{console.log("[SectionBoxDialogManager] 范围变化:",c)}}),this.panel.init();const e=280,t=20,n=50,i=this.registry.container,r=i.clientWidth,a=i.clientHeight,o=r-e-t,l=a-n-300;this.dialog=this.registry.dialog.create({id:this.dialogId,title:"sectionBox.dialogTitle",width:e,height:"auto",position:{x:o,y:l},draggable:!0,resizable:!1,content:this.panel.element,onClose:()=>{this.registry.toolbar?.setBtnActive("section-box",!1),this.hide()}}),this.dialog.init(),this.dialog.fitHeight(!1)}hide(){this.destroyDialog()}getHiddenState(){return this.panel?.getHiddenState()??!1}setHiddenState(e){this.panel?.setHiddenState(e)}getReversedState(){return this.panel?.getReversedState()??!1}setReversedState(e){this.panel?.setReversedState(e)}getRange(){return this.panel?.getRange()??null}setRange(e){this.panel?.setRange(e)}destroyDialog(){this.dialog&&(this.dialog.destroy(),this.dialog=null),this.panel&&(this.panel.destroy(),this.panel=null)}destroy(){this.destroyDialog(),super.destroy()}}class R2{element;options;state={mode:"none",isPlanViewActive:!1,speed:1,gravity:!1,collision:!1,characterModel:"construction-worker",walkMode:"walk"};planViewBtn;pathModeBtn;walkModeBtn;settingsContainer;speedControl;speedDecreaseBtn;speedIncreaseBtn;speedDisplay;gravityCheckbox;gravityLabel;collisionCheckbox;collisionLabel;characterModelSelect;characterModelLabel;walkModeSelect;walkModeLabel;exitBtn;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.state.speed=e.defaultSpeed??1,this.state.gravity=e.defaultGravity??!1,this.state.collision=e.defaultCollision??!1,this.state.characterModel=e.defaultCharacterModel??"construction-worker",this.state.walkMode=e.defaultWalkMode??"walk"}init(){this.element=this.createPanel(),this.updateSettingsView(),this.unsubscribeLocale=Vt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=st.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(st.getTheme())}setPlanViewActive(e){this.state.isPlanViewActive=e,this.updateButtonStates()}setPathModeActive(e){if(!e&&this.state.mode!=="path")return;const t=e?"path":"none";this.setMode(t)}getState(){return{...this.state}}createPanel(){const e=document.createElement("div");e.className="walk-control-panel";const t=this.createLeftButtons(),n=document.createElement("div");n.className="walk-divider",this.settingsContainer=this.createSettingsContainer();const i=document.createElement("div");i.className="walk-divider";const r=this.createExitButton();return e.appendChild(t),e.appendChild(n),e.appendChild(this.settingsContainer),e.appendChild(i),e.appendChild(r),e}createLeftButtons(){const e=document.createElement("div");return e.className="walk-control-left",this.planViewBtn=this.createIconButton("plan-view",()=>{this.state.isPlanViewActive=!this.state.isPlanViewActive,this.updateButtonStates(),this.options.onPlanViewToggle?.(this.state.isPlanViewActive)}),this.pathModeBtn=this.createIconButton("path",()=>{const t=this.state.mode==="path"?"none":"path";this.setMode(t),this.options.onPathModeToggle?.(t==="path")}),this.walkModeBtn=this.createIconButton("walk",()=>{const t=this.state.mode==="walk"?"none":"walk";this.setMode(t),this.options.onWalkModeToggle?.(t==="walk")}),e.appendChild(this.planViewBtn),e.appendChild(this.pathModeBtn),e.appendChild(this.walkModeBtn),e}createSettingsContainer(){const e=document.createElement("div");e.className="walk-control-settings",this.speedControl=this.createSpeedControl();const t=document.createElement("label");t.className="walk-checkbox-wrapper walk-checkbox-gravity",this.gravityCheckbox=document.createElement("input"),this.gravityCheckbox.type="checkbox",this.gravityCheckbox.className="walk-checkbox",this.gravityCheckbox.checked=this.state.gravity,this.gravityCheckbox.addEventListener("change",()=>{this.state.gravity=this.gravityCheckbox.checked,this.options.onGravityToggle?.(this.state.gravity)}),this.gravityLabel=document.createElement("span"),this.gravityLabel.className="walk-checkbox-label",t.appendChild(this.gravityCheckbox),t.appendChild(this.gravityLabel);const n=document.createElement("label");n.className="walk-checkbox-wrapper walk-checkbox-collision",this.collisionCheckbox=document.createElement("input"),this.collisionCheckbox.type="checkbox",this.collisionCheckbox.className="walk-checkbox",this.collisionCheckbox.checked=this.state.collision,this.collisionCheckbox.addEventListener("change",()=>{this.state.collision=this.collisionCheckbox.checked,this.options.onCollisionToggle?.(this.state.collision)}),this.collisionLabel=document.createElement("span"),this.collisionLabel.className="walk-checkbox-label",n.appendChild(this.collisionCheckbox),n.appendChild(this.collisionLabel);const i=document.createElement("div");i.className="walk-select-wrapper walk-select-wrapper-character-model",this.characterModelLabel=document.createElement("label"),this.characterModelLabel.className="walk-select-label",this.characterModelSelect=document.createElement("select"),this.characterModelSelect.className="walk-select walk-select-character-model",this.characterModelSelect.addEventListener("change",()=>{this.state.characterModel=this.characterModelSelect.value,this.options.onCharacterModelChange?.(this.state.characterModel)}),i.appendChild(this.characterModelLabel),i.appendChild(this.characterModelSelect);const r=document.createElement("div");return r.className="walk-select-wrapper walk-select-wrapper-walk-mode",this.walkModeLabel=document.createElement("label"),this.walkModeLabel.className="walk-select-label",this.walkModeSelect=document.createElement("select"),this.walkModeSelect.className="walk-select walk-select-walk-mode",this.walkModeSelect.addEventListener("change",()=>{this.state.walkMode=this.walkModeSelect.value,this.options.onWalkModeChange?.(this.state.walkMode)}),r.appendChild(this.walkModeLabel),r.appendChild(this.walkModeSelect),e.appendChild(this.speedControl),e.appendChild(i),e.appendChild(r),e.appendChild(t),e.appendChild(n),e}createSpeedControl(){const e=document.createElement("div");e.className="walk-speed-control";const t=document.createElement("label");t.className="walk-speed-label",t.textContent=Ae("walkControl.speed");const n=document.createElement("div");return n.className="walk-speed-group",this.speedDecreaseBtn=document.createElement("button"),this.speedDecreaseBtn.className="walk-speed-btn",this.speedDecreaseBtn.textContent="-",this.speedDecreaseBtn.addEventListener("click",()=>{this.state.speed>1&&(this.state.speed--,this.updateSpeedDisplay(),this.options.onSpeedChange?.(this.state.speed))}),this.speedDisplay=document.createElement("div"),this.speedDisplay.className="walk-speed-display",this.speedDisplay.textContent=`${this.state.speed}X`,this.speedIncreaseBtn=document.createElement("button"),this.speedIncreaseBtn.className="walk-speed-btn",this.speedIncreaseBtn.textContent="+",this.speedIncreaseBtn.addEventListener("click",()=>{this.state.speed<10&&(this.state.speed++,this.updateSpeedDisplay(),this.options.onSpeedChange?.(this.state.speed))}),n.appendChild(this.speedDecreaseBtn),n.appendChild(this.speedDisplay),n.appendChild(this.speedIncreaseBtn),e.appendChild(t),e.appendChild(n),e}createIconButton(e,t){const n=document.createElement("button");return n.className=`walk-icon-btn walk-icon-btn-${e}`,n.innerHTML=this.getIconSVG(e),n.addEventListener("click",t),n}createExitButton(){const e=document.createElement("button");return e.className="walk-exit-btn",e.addEventListener("click",()=>{this.options.onExit?.()}),this.exitBtn=e,e}setMode(e){const t=this.state.mode;t==="walk"&&e!=="walk"&&this.options.onWalkModeToggle?.(!1),t==="path"&&e!=="path"&&this.options.onPathModeToggle?.(!1),this.state.mode=e,e==="path"?(this.state.gravity=!1,this.state.collision=!1,this.gravityCheckbox.checked=!1,this.gravityCheckbox.disabled=!0,this.collisionCheckbox.checked=!1,this.collisionCheckbox.disabled=!0):(this.gravityCheckbox.disabled=!1,this.collisionCheckbox.disabled=!1),this.updateButtonStates(),this.updateSettingsView(),this.updateSpeedButtonStates()}updateButtonStates(){this.planViewBtn.classList.toggle("active",this.state.isPlanViewActive),this.pathModeBtn.classList.toggle("active",this.state.mode==="path"),this.walkModeBtn.classList.toggle("active",this.state.mode==="walk")}updateSettingsView(){const e=this.speedControl,t=this.gravityCheckbox.parentElement,n=this.collisionCheckbox.parentElement,i=this.characterModelSelect.parentElement,r=this.walkModeSelect.parentElement;this.state.mode==="walk"?(e.style.display="none",t.style.display="flex",n.style.display="flex",i.style.display="flex",r.style.display="flex"):(e.style.display="flex",t.style.display="flex",n.style.display="flex",i.style.display="none",r.style.display="none")}updateSpeedDisplay(){this.speedDisplay.textContent=`${this.state.speed}X`,this.updateSpeedButtonStates()}updateSpeedButtonStates(){this.speedDecreaseBtn.disabled=this.state.speed<=1,this.speedIncreaseBtn.disabled=this.state.speed>=10}getIconSVG(e){return{"plan-view":Mt("地图"),path:Mt("路径漫游"),walk:Mt("第一人称漫游")}[e]||""}setLocales(){const e=this.speedControl.querySelector(".walk-speed-label");e&&(e.textContent=Ae("walkControl.speed")),this.gravityLabel.textContent=Ae("walkControl.gravity"),this.collisionLabel.textContent=Ae("walkControl.collision"),this.characterModelLabel.textContent=Ae("walkControl.characterModel.label"),this.characterModelSelect.innerHTML="";const t=document.createElement("option");t.value="construction-worker",t.textContent=Ae("walkControl.characterModel.constructionWorker"),t.selected=this.state.characterModel==="construction-worker",this.characterModelSelect.appendChild(t);const n=document.createElement("option");n.value="office-male",n.textContent=Ae("walkControl.characterModel.officeMale"),n.selected=this.state.characterModel==="office-male",this.characterModelSelect.appendChild(n),this.walkModeLabel.textContent=Ae("walkControl.walkMode.label"),this.walkModeSelect.innerHTML="";const i=document.createElement("option");i.value="walk",i.textContent=Ae("walkControl.walkMode.walk"),i.selected=this.state.walkMode==="walk",this.walkModeSelect.appendChild(i);const r=document.createElement("option");r.value="run",r.textContent=Ae("walkControl.walkMode.run"),r.selected=this.state.walkMode==="run",this.walkModeSelect.appendChild(r),this.exitBtn.textContent=Ae("walkControl.exit")}setTheme(e){if(!this.element)return;const t=this.element.style;t.setProperty("--bim-bg-base",e.bgBase??"#152232"),t.setProperty("--bim-bg-elevated",e.bgElevated??"#1f2d3e"),t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-border-subtle",e.borderSubtle??"#1e293b"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-shadow-xl",e.shadowXl??"0 20px 40px rgba(0, 0, 0, 0.3)"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-hover",e.primaryHover??"#60a5fa"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-text-inverse",e.textInverse??"#152232"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)"),t.setProperty("--bim-component-bg-active",e.componentBgActive??"rgba(248, 250, 252, 0.1)")}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class L2{element;unsubscribeLocale=null;unsubscribeTheme=null;constructor(){}init(){this.element=this.createPanel(),this.unsubscribeLocale=Vt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=st.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(st.getTheme())}createPanel(){const e=document.createElement("div");return e.className="walk-path-panel",e.style.padding="20px",e.style.color="var(--bim-text-color, #fff)",e.textContent="路径漫游内容待实现",e}setLocales(){}setTheme(e){}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class D2 extends en{dialogId="walk-path-dialog";dialog=null;panel=null;constructor(){super()}init(){}show(){if(!this.registry.dialog||!this.registry.container){console.warn("Dialog manager or container is not initialized");return}this.destroyDialog(),this.panel=new L2,this.panel.init();const e=300,t=400,n=20,i=this.registry.container,r=i.clientHeight,o=i.clientWidth-e-n,l=(r-t)/2;this.dialog=this.registry.dialog.create({id:this.dialogId,title:"walkControl.path.dialogTitle",width:e,height:t,position:{x:o,y:l},draggable:!0,resizable:!1,content:this.panel.element,onClose:()=>{this.registry.walkControl&&this.registry.walkControl.panel&&this.registry.walkControl.panel.setPathModeActive(!1),this.hide()}}),this.dialog.init()}hide(){this.destroyDialog()}destroyDialog(){const e=this.dialog;this.dialog=null,e&&e.destroy(),this.panel&&(this.panel.destroy(),this.panel=null)}destroy(){this.destroyDialog(),super.destroy()}}class I2 extends en{panel=null;pathManager=null;constructor(){super()}init(){this.pathManager=new D2,this.pathManager.init()}show(){if(!this.registry.toolbar){console.warn("Toolbar not initialized");return}this.registry.toolbar.hide(),this.panel=new R2({onPlanViewToggle:e=>{console.log("[WalkControl] 地图:",e),e?this.registry.map?.show():this.registry.map?.hide(),this.emit("walk:plan-view-toggle",{isActive:e})},onPathModeToggle:e=>{console.log("[WalkControl] 路径漫游:",e),e?this.pathManager?.show():this.pathManager?.hide(),this.emit("walk:path-mode-toggle",{isActive:e})},onWalkModeToggle:e=>{console.log("[WalkControl] 漫游模式:",e),e&&this.pathManager?.hide(),this.emit("walk:walk-mode-toggle",{isActive:e})},onSpeedChange:e=>{console.log("[WalkControl] 速度变化:",e),this.emit("walk:speed-change",{speed:e})},onGravityToggle:e=>{console.log("[WalkControl] 重力:",e),this.emit("walk:gravity-toggle",{enabled:e})},onCollisionToggle:e=>{console.log("[WalkControl] 碰撞:",e),this.emit("walk:collision-toggle",{enabled:e})},onCharacterModelChange:e=>{console.log("[WalkControl] 角色模型:",e)},onWalkModeChange:e=>{console.log("[WalkControl] 行走模式:",e)},onExit:()=>{this.hide()}}),this.panel.init(),this.registry.map?.isOpen()&&this.panel.setPlanViewActive(!0),this.subscribe("map:opened",()=>{this.panel?.setPlanViewActive(!0)}),this.subscribe("map:closed",()=>{this.panel?.setPlanViewActive(!1)}),this.registry.container?(this.panel.element.style.position="absolute",this.panel.element.style.bottom="20px",this.panel.element.style.left="50%",this.panel.element.style.transform="translateX(-50%)",this.panel.element.style.zIndex="1000",this.registry.container.appendChild(this.panel.element)):console.warn("[WalkControlManager] Container not found")}hide(){this.pathManager?.hide(),this.panel&&(this.panel.destroy(),this.panel=null),this.registry.toolbar&&this.registry.toolbar.show()}destroy(){this.hide(),this.pathManager?.destroy(),this.pathManager=null,super.destroy()}}class N2{element;unsubscribeLocale=null;unsubscribeTheme=null;constructor(){}init(){this.element=this.createPanel(),this.unsubscribeLocale=Vt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=st.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(st.getTheme())}createPanel(){const e=document.createElement("div");return e.className="map-panel",e.style.padding="20px",e.style.color="#fff",e.textContent="地图内容待实现",e}setLocales(){}setTheme(e){}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class k2 extends en{dialogId="map-dialog";dialog=null;panel=null;constructor(){super()}init(){}show(){if(!this.registry.dialog||!this.registry.container){console.warn("Dialog manager or container is not initialized");return}if(this.isOpen())return;this.panel=new N2,this.panel.init();const e=300,t=400,n=20,i=20,a=this.registry.container.clientHeight,o=n,l=a-t-i;this.dialog=this.registry.dialog.create({id:this.dialogId,title:"map.dialogTitle",width:e,height:t,position:{x:o,y:l},draggable:!0,resizable:!1,content:this.panel.element,onClose:()=>{this.hide()}}),this.dialog.init(),this.emit("map:opened",{})}hide(){this.destroyDialog(),this.emit("map:closed",{})}isOpen(){return this.dialog!==null}destroyDialog(){const e=this.dialog;this.dialog=null,e&&e.destroy(),this.panel&&(this.panel.destroy(),this.panel=null)}destroy(){this.destroyDialog(),super.destroy()}}class U2{container;wrapper=null;registry;toolbar=null;constructTreeBtn=null;buttonGroup=null;dialog=null;engine=null;rightKey=null;propertyPanel=null;measure=null;sectionPlane=null;sectionAxis=null;sectionBox=null;walkControl=null;map=null;constructor(e,t){const n=typeof e=="string"?document.getElementById(e):e;if(!n)throw new Error("Container not found");this.container=n,this.registry=gt.getInstance(),t?.locale&&Vt.setLocale(t.locale),t?.theme&&(t.theme==="custom"?console.warn("Custom theme should be set via setCustomTheme()."):st.setTheme(t.theme)),this.init()}emit(e,t){this.registry.emit(e,t)}on(e,t){return this.registry.on(e,t)}setLocale(e){Vt.setLocale(e)}getLocale(){return Vt.getLocale()}setTheme(e){st.setTheme(e)}setCustomTheme(e){st.setCustomTheme(e)}init(){this.container.innerHTML="",this.wrapper=document.createElement("div"),this.wrapper.className="bim-engine-wrapper",this.container.appendChild(this.wrapper),this.registry.container=this.container,this.registry.wrapper=this.wrapper,this.engine=new m2(this.wrapper),this.dialog=new wf(this.wrapper),this.toolbar=new yf(this.wrapper),this.buttonGroup=new Mf(this.wrapper),this.rightKey=new tf(this.wrapper),this.constructTreeBtn=new b2(this.wrapper),this.propertyPanel=new y2,this.measure=new S2,this.sectionPlane=new E2,this.sectionAxis=new C2,this.sectionBox=new P2,this.walkControl=new I2,this.walkControl.init(),this.map=new k2,this.map.init(),this.registry.engine3d=this.engine,this.registry.dialog=this.dialog,this.registry.toolbar=this.toolbar,this.registry.buttonGroup=this.buttonGroup,this.registry.rightKey=this.rightKey,this.registry.constructTree=this.constructTreeBtn,this.registry.propertyPanel=this.propertyPanel,this.registry.measure=this.measure,this.registry.sectionPlane=this.sectionPlane,this.registry.sectionAxis=this.sectionAxis,this.registry.sectionBox=this.sectionBox,this.registry.walkControl=this.walkControl,this.registry.map=this.map,this.updateTheme(st.getTheme()),st.subscribe(e=>{this.updateTheme(e)})}updateTheme(e){this.wrapper&&(this.wrapper.style.color=e.textPrimary)}destroy(){this.toolbar?.destroy(),this.buttonGroup?.destroy(),this.engine?.destroy(),this.dialog?.destroy(),this.rightKey?.destroy(),this.propertyPanel?.destroy(),this.measure?.destroy(),this.sectionPlane?.destroy(),this.sectionAxis?.destroy(),this.sectionBox?.destroy(),this.walkControl?.destroy(),this.container.innerHTML="",gt.reset()}}const B2=Object.freeze(Object.defineProperty({__proto__:null,createHomeButton:()=>({id:"home",groupId:"group-1",type:"button",label:"toolbar.home",icon:Mt("主视角"),keepActive:!1,onClick:s=>{console.log("首页按钮被点击:",s.id),gt.getInstance().engine3d?.CameraGoHome()}})},Symbol.toStringTag,{value:"Module"})),O2=Object.freeze(Object.defineProperty({__proto__:null,createZoomBoxButton:()=>({id:"zoom-box",groupId:"group-1",keepActive:!1,type:"button",label:"toolbar.zoomBox",icon:Mt("框选放大"),onClick:()=>{gt.getInstance().engine3d?.getEngine().rangeScale.active()}})},Symbol.toStringTag,{value:"Module"})),F2=Object.freeze(Object.defineProperty({__proto__:null,createWalkMenuButton:()=>({id:"walk",groupId:"group-1",type:"button",label:"toolbar.walk",align:"vertical",icon:Mt("漫游"),onClick:()=>{console.log("漫游按钮被点击"),gt.getInstance().walkControl?.show()}})},Symbol.toStringTag,{value:"Module"})),z2=Object.freeze(Object.defineProperty({__proto__:null,createMapButton:()=>{const s=gt.getInstance();return s.on("map:opened",()=>{s.toolbar?.setBtnActive("map",!0)}),s.on("map:closed",()=>{s.toolbar?.setBtnActive("map",!1)}),{id:"map",groupId:"group-1",type:"button",label:"toolbar.map",align:"vertical",keepActive:!0,icon:Mt("地图"),onClick:()=>{s.map?.isOpen()?s.map?.hide():s.map?.show()}}}},Symbol.toStringTag,{value:"Module"})),H2=Object.freeze(Object.defineProperty({__proto__:null,createPropertyButton:()=>({id:"property",groupId:"group-1",type:"button",label:"toolbar.property",align:"vertical",icon:Mt("文档"),onClick:()=>{console.log("构件详情按钮被点击"),gt.getInstance().propertyPanel?.show()}})},Symbol.toStringTag,{value:"Module"})),V2=Object.freeze(Object.defineProperty({__proto__:null,createSettingButton:()=>({id:"setting",groupId:"group-2",type:"button",label:"toolbar.setting",icon:Mt("设置"),keepActive:!1,onClick:s=>{console.log("设置按钮被点击:",s.id)}})},Symbol.toStringTag,{value:"Module"})),G2=Object.freeze(Object.defineProperty({__proto__:null,createInfoButton:()=>({id:"info",groupId:"group-2",type:"button",label:"toolbar.info",icon:Mt("信息"),keepActive:!1,onClick:()=>{gt.getInstance().emit("ui:open-dialog",{id:"info"})}})},Symbol.toStringTag,{value:"Module"})),W2=Object.freeze(Object.defineProperty({__proto__:null,createFullscreenButton:()=>({id:"fullscreen",groupId:"group-2",type:"button",label:"toolbar.fullscreen",align:"vertical",icon:Mt("全屏"),onClick:async()=>{console.log("全屏按钮被点击"),window.self!==window.top&&console.warn('检测到在 Iframe 中运行,请确保父级 iframe 标签拥有 allow="fullscreen" 属性');try{const e=document,n=!!(e.fullscreenElement||e.webkitFullscreenElement||e.mozFullScreenElement||e.msFullscreenElement);console.log("当前是否全屏:",n);const r=document.querySelector(".bim-engine-container")||document.body,a=r;if(n){console.log("准备退出全屏...");const o=e.exitFullscreen||e.webkitExitFullscreen||e.mozCancelFullScreen||e.msExitFullscreen;o&&(await o.call(e),console.log("退出全屏请求已发送"))}else{console.log("准备进入全屏..."),(r.style.backgroundColor===""||r.style.backgroundColor==="transparent")&&(r.style.backgroundColor="#ffffff");const o=a.requestFullscreen||a.webkitRequestFullscreen||a.mozRequestFullScreen||a.msRequestFullscreen;o?(await o.call(a,{navigationUI:"hide"}),console.log("全屏请求已发送")):(console.warn("当前浏览器不支持全屏 API"),alert("当前浏览器不支持全屏功能"))}}catch(e){console.error("全屏操作失败:",e),e&&e.message&&e.message.includes("denied")&&console.error('全屏请求被拒绝。如果是 Iframe请检查 allow="fullscreen"。如果是自动触发,请确保由用户点击触发。')}}})},Symbol.toStringTag,{value:"Module"})),X2=Object.freeze(Object.defineProperty({__proto__:null,createMeasureButton:()=>({id:"measure",groupId:"group-1",type:"button",label:"toolbar.measure",icon:Mt("测量"),keepActive:!0,onClick:s=>{const e=gt.getInstance();s.isActive?e.measure?.show():e.measure?.destroy()}})},Symbol.toStringTag,{value:"Module"})),j2=Object.freeze(Object.defineProperty({__proto__:null,createSectionMenuButton:()=>({id:"section",groupId:"group-1",type:"menu",label:"toolbar.section",align:"vertical",icon:Mt("剖切"),keepActive:!0,onClick:s=>{console.log("剖切按钮被点击:",s.id)}})},Symbol.toStringTag,{value:"Module"})),Z2=Object.freeze(Object.defineProperty({__proto__:null,createSectionPlaneButton:()=>({id:"section-plane",groupId:"group-1",parentId:"section",type:"button",keepActive:!0,exclusive:!0,align:"vertical",label:"toolbar.sectionPlane",icon:Mt("拾曲面剖切"),onClick:s=>{console.log("拾取面剖切被点击:",s.id,"激活状态:",s.isActive);const e=gt.getInstance();s.isActive?e.sectionPlane?.show():e.sectionPlane?.hide()}})},Symbol.toStringTag,{value:"Module"})),q2=Object.freeze(Object.defineProperty({__proto__:null,createSectionAxisButton:()=>({id:"section-axis",groupId:"group-1",parentId:"section",type:"button",keepActive:!0,exclusive:!0,align:"vertical",label:"toolbar.sectionAxis",icon:Mt("轴向剖切"),onClick:s=>{const e=gt.getInstance();s.isActive?e.sectionAxis?.show():e.sectionAxis?.destroy()}})},Symbol.toStringTag,{value:"Module"})),Y2=Object.freeze(Object.defineProperty({__proto__:null,createSectionBoxButton:()=>({id:"section-box",groupId:"group-1",parentId:"section",type:"button",keepActive:!0,exclusive:!0,align:"vertical",label:"toolbar.sectionBox",icon:Mt("剖切盒"),onClick:s=>{console.log("剖切盒被点击:",s.id,"激活状态:",s.isActive);const e=gt.getInstance();s.isActive?e.sectionBox?.show():e.sectionBox?.hide()}})},Symbol.toStringTag,{value:"Module"}));Gi.BimEngine=U2,Object.defineProperty(Gi,Symbol.toStringTag,{value:"Module"})}));
//# sourceMappingURL=iflow-engine.umd.js.map