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bim_engine/demo/lib/iflow-engine.umd.js

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(function(){"use strict";try{if(typeof document<"u"){var e=document.createElement("style");e.appendChild(document.createTextNode('.bim-engine-wrapper{position:relative;width:100%;height:100%;font-family:sans-serif;box-sizing:border-box;overflow:hidden;background:linear-gradient(to bottom,#d6e0eb,#f6faff)}.bim-engine-opt-btn-container{z-index:100}.bim-construct-tree-btn{position:absolute;top:20px;left:20px!important;z-index:100}.bim-btn-group-root{display:flex;gap:8px;z-index:1000;position:absolute;pointer-events:auto}.bim-btn-group-root.static{position:relative;inset:auto;transform:none}.bim-btn-group-root.dir-row{flex-direction:row;align-items:center}.bim-btn-group-root.dir-column{flex-direction:column;align-items:stretch}.bim-btn-group-section{display:flex;gap:4px;background-color:var(--bim-btn-group-section-bg, rgba(17, 17, 17, .88));border-radius:6px;padding:4px;box-shadow:0 2px 8px #0000004d,0 1px 3px #0003}.bim-btn-group-root.dir-row .bim-btn-group-section{flex-direction:row;align-items:center}.bim-btn-group-root.dir-column .bim-btn-group-section{flex-direction:column}.opt-btn-wrapper{position:relative}.opt-btn{display:flex;cursor:pointer;border-radius:4px;transition:background-color .2s,color .2s,border-color .2s;color:var(--bim-btn-text-color, #ccc);background-color:var(--bim-btn-bg, transparent);padding:6px;align-items:center;position:relative;justify-content:center;border:1px solid transparent;outline:none}.opt-btn:hover{background-color:var(--bim-btn-hover-bg, #444)}.opt-btn.active{background-color:var(--bim-btn-active-bg, rgba(255, 255, 255, .15));color:var(--bim-btn-text-active-color, #fff)}.opt-btn.disabled{opacity:.5;cursor:not-allowed}.opt-btn-icon{width:var(--bim-icon-size, 24px);height:var(--bim-icon-size, 24px);display:flex;align-items:center;justify-content:center;color:var(--bim-icon-color, #ccc);flex-shrink:0}.opt-btn-icon svg{width:100%;height:100%;fill:currentColor}.opt-btn-arrow{font-size:10px;opacity:.6;transition:transform .2s;display:inline-block;margin-left:4px}.opt-btn-arrow.rotated{transform:rotate(180deg)}.opt-btn-text-wrapper{display:flex;align-items:center;justify-content:center;pointer-events:none}.opt-btn-label{display:inline}.opt-btn.no-label .opt-btn-label{display:none}.opt-btn.align-vertical:not(.no-label){flex-direction:column;text-align:center}.opt-btn.align-vertical:not(.no-label) .opt-btn-text-wrapper{margin-top:4px}.opt-btn.align-vertical:not(.no-label) .opt-btn-label{font-size:12px;line-height:1.2}.opt-btn.align-horizontal:not(.no-label){flex-direction:row}.opt-btn.align-horizontal:not(.no-label) .opt-btn-text-wrapper{margin-left:8px}.opt-btn.align-horizontal:not(.no-label) .opt-btn-label{font-size:14px}.opt-btn.no-label .opt-btn-text-wrapper{width:0;height:0;margin:0;padding:0;overflow:visible;position:absolute;top:0;right:0}.opt-btn.no-label .opt-btn-arrow{position:absolute;top:2px;right:2px;margin:0;font-size:8px}.opt-btn-dropdown{position:absolute;background-color:var(--bim-toolbar-bg, rgba(17, 17, 17, .95));border-radius:4px;padding:4px;box-shadow:0 4px 12px #0003;z-index:1001;display:flex;flex-direction:column;border:1px solid rgba(255,255,255,.1);opacity:0;visibility:hidden;transform:translateY(-10px);transition:opacity .2s ease,transform .2s cubic-bezier(.2,0,.2,1),visibility .2s}@keyframes dropdown-fade-in{0%{opacity:0;transform:translateY(-8px) scale(.98)}to{opacity:1;transform:translateY(0) scale(1)}}.opt-btn-dropdown{animation:dropdown-fade-in .2s cubic-bezier(.2,0,.2,1) forwards;opacity:1;visibility:visible;transform:none}.opt-btn-dropdown-item{display:flex;align-items:center;padding:8px 12px;cursor:pointer;border-radius:4px;color:var(--bim-btn-text-color, #ccc);transition:background .2s,border-color .2s,color .2s;box-sizing:border-box;border:1px solid transparent;outline:none}.opt-btn-dropdown-item .opt-btn-icon{color:var(--bim-icon-color, #ccc)}.opt-btn-dropdown-item:hover{background-color:var(--bim-btn-hover-bg, #444)}.opt-btn-dropdown-item.active{background-color:var(--bim-btn-active-bg, rgba(255, 255, 255, .15));color:var(--bim-btn-text-active-color, #fff)}.opt-btn-dropdown-item.align-horizontal{flex-direction:row}.opt-btn-dropdown-item.align-horizontal .opt-btn-icon{width:18px;height:18px;margin-right:8px}.opt-btn-dropdown-item.align-vertical{flex-direction:column;text-align:center}.opt-btn-dropdown-item.align-vertical .opt-btn-icon{width:24px;height:24px;margin-bottom:4px}.opt-btn-dropdown-item.align-vertical .opt-btn-dropdown-label{font-size:12px}.bim-btn-group-root.is-bottom-toolbar .opt-btn-icon{width:32px;height:32px}.bim-btn-group-root.is-bottom-toolbar .opt-btn{padding:8px}.bim-btn-group-root.type-glass-pill .bim-btn-group-section{background:var(--bim-floating-bg);backdrop-filter:blur(24px);-webkit-backdrop-filter:blur(24px);border:1px solid var(--bim-floating-border);border-radius:9999px;box-shadow:var(--bim-floating-shadow);padding:8px;gap:10px}.bim-btn-group-root.type-glass-pill .opt-btn{width:48px;height:48px;min-width:48px;border-radius:9999px;background:var(--bim-floating-btn-bg);border:1px solid var(--bim-floating-btn-border);box-shadow:var(--bim-floating-btn-shadow);color:var(--bim-text-primary);padding:0;transition:all .2s ease-out}.bim-btn-group-root.type-glass-pill .opt-btn:hover{background:var(--bim-floating-btn-bg-hover);transform:scale(1.05);box-shadow:var(--bim-floating-btn-shadow-hover)}.bim-btn-group-root.type-glass-pill .opt-btn:active{transform:scale(.98)}.bim-btn-group-root.type-glass-pill .opt-btn.active{background:var(--bim-primary);border:1px solid var(--bim-primary-active);color:var(--bim-text-inverse);box-shadow:var(--bim-shadow-glow)}.bim-btn-group-root.type-glass-pill .opt-btn.active:hover{background:var(--bim-primary-hover);transform:scale(1.05)}.bim-btn-group-root.type-glass-pill .opt-btn.active:active{transform:scale(.98)}.bim-btn-group-root.type-glass-pill .opt-btn.active .opt-btn-icon{color:var(--bim-icon-inverse)}.bim-btn-group-root.type-glass-pill .opt-btn.disabled{opacity:.3;cursor:not-allowed;transform:none;box-shadow:none}.bim-btn-group-root.type-glass-pill .opt-btn-icon{width:18px;height:18px;color:var(--bim-floating-icon-color);transition:color .2s ease-out}.bim-btn-group-root.type-glass-pill .opt-btn-icon svg{width:18px;height:18px}.bim-btn-group-root.type-glass-pill .opt-btn:hover .opt-btn-icon{color:var(--bim-floating-icon-color-hover)}.bim-btn-group-root.type-glass-pill .opt-btn-label{display:none!important}.bim-btn-group-root.type-glass-pill .opt-btn-text-wrapper{position:absolute;top:2px;right:2px;width:0;height:0;margin:0;padding:0}.bim-btn-group-root.type-glass-pill .opt-btn-arrow{font-size:8px;position:absolute;top:0;right:0;color:var(--bim-text-tertiary)}.opt-btn-dropdown.type-glass-pill{background:#fffffff2;backdrop-filter:blur(10px);-webkit-backdrop-filter:blur(10px);border:1px solid rgba(226,232,240,.6);border-radius:12px;box-shadow:0 8px 24px #0000001f;padding:6px}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item{display:flex;flex-direction:row;align-items:center;gap:10px;border-radius:8px;color:#334155;padding:8px 12px;font-size:13px;font-weight:400;transition:all .1s ease-out}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item:hover{background:#f1f5f9}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item:active{background:#e2e8f0}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item.active{background:#3b82f6;color:#fff}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item.active .opt-btn-icon,.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item.active .opt-btn-dropdown-label{color:#fff}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item .opt-btn-icon{width:18px;height:18px;color:#334155;flex-shrink:0}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item .opt-btn-icon svg{width:18px;height:18px}.opt-btn-dropdown.type-glass-pill .opt-btn-dropdown-item .opt-btn-dropdown-label{white-space:nowrap;color:#334155}.opt-btn-dropdown.type-glass-pill.theme-dark{background:var(--bim-bg-overlay);backdrop-filter:blur(10px);-webkit-backdrop-filter:blur(10px);border:1px solid var(--bim-border-default);box-shadow:var(--bim-shadow-lg)}.opt-btn-dropdown.type-glass-pill.theme-dark .opt-btn-dropdown-item{color:var(--bim-text-primary)}.opt-btn-dropdown.type-glass-pill.theme-dark .opt-btn-dropdown-item:hover{background:var(--bim-floating-btn-bg)}.opt-btn-dropdown.type-glass-pill.theme-dark .opt-btn-dropdown-item:active{background:var(--bim-floating-btn-bg-hover)}.opt-btn-dropdown.type-glass-pill.theme-dark .opt-btn-dropdown-item.active{background:var(--bim-primary);color:var(--bim-text-inverse)}.opt-btn-dropdown.type-glass-pill.theme-dark .opt-btn-dropdown-item .opt-btn-icon{color:var(--bim-floating-icon-color)}.opt-btn-dropdown.type-glass-pill.theme-dark .opt-btn-dropdown-item .opt-btn-dropdown-label{color:var(--bim-text-primary)}.bim-dialog{position:absolute;background-color:var(--bim-bg-elevated);border:1px solid var(--bim-border-default);border-radius:var(--bim-panel-radius, 12px);box-shadow:var(--bim-shadow-lg);display:flex;flex-direction:column;z-index:10001;color:var(--bim-dialog-title-color, var(--bim-text-primary));overflow:hidden;min-width:200px;min-height:100px;pointer-events:auto}.bim-dialog-header{height:40px;background-color:var(--bim-bg-inset);display:flex;align-items:center;justify-content:space-between;padding:0 12px;cursor:default;-webkit-user-select:none;user-select:none;border-bottom:1px solid 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svg{width:100%;height:100%;fill:currentColor}.bim-tree{width:100%;height:100%;display:flex;flex-direction:column;overflow:hidden;font-size:14px;color:var(--bim-text-primary);-webkit-user-select:none;user-select:none;position:relative;background:transparent}.bim-tree-search{padding:6px;background-color:transparent;flex-shrink:0;position:relative}.bim-tree-search-wrapper{position:relative;width:100%;display:flex;align-items:center}.bim-tree-search-icon{position:absolute;left:8px;width:16px;height:16px;color:var(--bim-text-secondary);pointer-events:none;display:flex;align-items:center;justify-content:center}.bim-tree-search-icon svg{width:100%;height:100%}.bim-tree-search-input{width:100%;height:30px;padding:4px 8px 4px 30px;border:1px solid var(--bim-border-default);border-radius:4px;outline:none;font-size:13px;color:inherit;background-color:var(--bim-bg-elevated);transition:all 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10px 25px rgba(0, 0, 0, 0.15), 0 6px 10px rgba(0, 0, 0, 0.1)",shadowXl:"0 20px 40px rgba(0, 0, 0, 0.2), 0 10px 15px rgba(0, 0, 0, 0.1)",shadowGlow:"0 2px 8px rgba(59, 130, 246, 0.3), 0 4px 16px rgba(59, 130, 246, 0.2)",scrollbarTrack:"#f1f5f9",scrollbarThumb:"#cbd5e1",scrollbarThumbHover:"#94a3b8",floatingBg:"rgba(255, 255, 255, 0.8)",floatingBorder:"rgba(226, 232, 240, 0.5)",floatingShadow:"0 4px 24px rgba(0, 0, 0, 0.06)",floatingBtnBg:"rgba(255, 255, 255, 0.9)",floatingBtnBorder:"rgba(203, 213, 225, 0.6)",floatingBtnShadow:"0 2px 8px rgba(0, 0, 0, 0.1), 0 4px 12px rgba(0, 0, 0, 0.08)",floatingBtnBgHover:"#ffffff",floatingBtnShadowHover:"0 4px 12px rgba(0, 0, 0, 0.12), 0 6px 20px rgba(0, 0, 0, 0.1)",floatingIconColor:"#334155",floatingIconColorHover:"#1e293b",panelBg:"rgba(255, 255, 255, 0.95)",panelBorder:"rgba(226, 232, 240, 0.6)",panelHeaderBg:"rgba(248, 250, 252, 0.9)",panelRadius:"12px",tabBg:"#f1f5f9",tabItemBg:"transparent",tabItemBgHover:"rgba(255, 255, 255, 0.6)",tabItemBgActive:"#ffffff",tabItemTextActive:"#2563eb",overrides:{dialog:{headerBg:"#f8fafc"},toolbar:{bg:"rgba(255, 255, 255, 0.9)",buttonBg:"rgba(255, 255, 255, 0.95)",buttonBgHover:"#ffffff",buttonBgActive:"#2563eb"},input:{bg:"#ffffff",bgFocus:"#ffffff",placeholder:"#94a3b8"}}},$0={name:"dark",primary:"#3b82f6",primaryHover:"#60a5fa",primaryActive:"#2563eb",primarySubtle:"rgba(59, 130, 246, 0.15)",success:"#22c55e",successHover:"#4ade80",successSubtle:"rgba(34, 197, 94, 0.15)",warning:"#f59e0b",warningHover:"#fbbf24",warningSubtle:"rgba(245, 158, 11, 0.15)",danger:"#ef4444",dangerHover:"#f87171",dangerSubtle:"rgba(239, 68, 68, 0.15)",info:"#06b6d4",infoHover:"#22d3ee",infoSubtle:"rgba(6, 182, 212, 0.15)",bgBase:"#152232",bgElevated:"#1f2d3e",bgOverlay:"rgba(21, 34, 50, 0.98)",bgInset:"#152232",bgGlass:"rgba(21, 34, 50, 0.85)",bgGlassBlur:"24px",textPrimary:"#ffffff",textSecondary:"#94a3b8",textTertiary:"#64748b",textDisabled:"#475569",textInverse:"#152232",textLink:"#60a5fa",textLinkHover:"#93c5fd",iconDefault:"#ffffff",iconHover:"#ffffff",iconActive:"#3b82f6",iconDisabled:"#475569",iconInverse:"#152232",borderDefault:"rgba(51, 65, 85, 0.5)",borderSubtle:"rgba(51, 65, 85, 0.5)",borderStrong:"#475569",borderDisabled:"#1e293b",divider:"#334155",componentBg:"transparent",componentBgHover:"rgba(248, 250, 252, 0.06)",componentBgActive:"rgba(248, 250, 252, 0.1)",componentBgSelected:"rgba(59, 130, 246, 0.2)",componentBgDisabled:"#1e293b",focusRing:"rgba(59, 130, 246, 0.5)",focusRingOffset:"#1e293b",selectionBg:"rgba(59, 130, 246, 0.3)",selectionText:"#f8fafc",shadowSm:"0 2px 8px rgba(0, 0, 0, 0.4), 0 4px 12px rgba(0, 0, 0, 0.3)",shadowMd:"0 4px 12px rgba(0, 0, 0, 0.5), 0 6px 20px rgba(0, 0, 0, 0.4)",shadowLg:"0 10px 25px rgba(0, 0, 0, 0.6), 0 6px 10px rgba(0, 0, 0, 0.4)",shadowXl:"0 20px 40px rgba(0, 0, 0, 0.7), 0 10px 15px rgba(0, 0, 0, 0.5)",shadowGlow:"0 2px 8px rgba(59, 130, 246, 0.4), 0 4px 16px rgba(59, 130, 246, 0.25)",scrollbarTrack:"#1e293b",scrollbarThumb:"#475569",scrollbarThumbHover:"#64748b",floatingBg:"rgba(15, 23, 42, 0.85)",floatingBorder:"rgba(51, 65, 85, 0.4)",floatingShadow:"0 4px 24px rgba(0, 0, 0, 0.25)",floatingBtnBg:"rgba(51, 65, 85, 0.6)",floatingBtnBorder:"rgba(100, 116, 139, 0.5)",floatingBtnShadow:"0 2px 8px rgba(0, 0, 0, 0.3), 0 4px 12px rgba(0, 0, 0, 0.25)",floatingBtnBgHover:"rgba(71, 85, 105, 0.7)",floatingBtnShadowHover:"0 4px 12px rgba(0, 0, 0, 0.35), 0 6px 20px rgba(0, 0, 0, 0.3)",floatingIconColor:"#e2e8f0",floatingIconColorHover:"#f8fafc",panelBg:"rgba(15, 23, 42, 0.95)",panelBorder:"rgba(51, 65, 85, 0.5)",panelHeaderBg:"rgba(15, 23, 42, 0.9)",panelRadius:"12px",tabBg:"rgba(30, 41, 59, 0.6)",tabItemBg:"transparent",tabItemBgHover:"rgba(51, 65, 85, 0.5)",tabItemBgActive:"rgba(51, 65, 85, 0.8)",tabItemTextActive:"#60a5fa",overrides:{dialog:{headerBg:"#0f172a"},toolbar:{bg:"rgba(30, 41, 59, 0.9)",buttonBg:"rgba(51, 65, 85, 0.6)",buttonBgHover:"rgba(71, 85, 105, 0.7)",buttonBgActive:"#3b82f6"},input:{bg:"#0f172a",bgFocus:"#1e293b",placeholder:"#64748b"}}};class J0{currentTheme=sd;listeners=[];constructor(){}getTheme(){return this.currentTheme}setTheme(e){e==="light"?this.applyTheme(sd):this.applyTheme($0)}setCustomTheme(e){this.applyTheme(e)}applyTheme(e){this.currentTheme=e,this.notifyListeners()}subscribe(e){return this.listeners.push(e),e(this.currentTheme),()=>{this.listeners=this.listeners.filter(t=>t!==e)}}notifyListeners(){this.listeners.forEach(e=>e(this.currentTheme))}}const rt=new J0;class Q0{events=new Map;on(e,t){return this.events.has(e)||this.events.set(e,[]),this.events.get(e).push(t),()=>this.off(e,t)}off(e,t){const n=this.events.get(e);if(!n)return;const i=n.indexOf(t);i!==-1&&n.splice(i,1)}emit(e,t){const n=this.events.get(e);n&&n.forEach(i=>{try{i(t)}catch(r){console.error(`[EventEmitter] Error in listener for event "${e}":`,r)}})}clear(){this.events.clear()}}class wt{static instance=null;eventEmitter=new Q0;container=null;wrapper=null;toolbar=null;dialog=null;engine3d=null;buttonGroup=null;rightKey=null;constructTree=null;measure=null;walkControl=null;map=null;sectionPlane=null;sectionAxis=null;sectionBox=null;walkPath=null;walkPlanView=null;componentDetail=null;constructor(){}static getInstance(){return wt.instance||(wt.instance=new wt),wt.instance}static reset(){wt.instance&&(wt.instance.eventEmitter.clear(),wt.instance=null)}emit(e,t){this.eventEmitter.emit(e,t)}on(e,t){return this.eventEmitter.on(e,t)}off(e,t){this.eventEmitter.off(e,t)}clearEvents(){this.eventEmitter.clear()}}class zl{container;options;groups=[];activeBtnIds=new Set;btnRefs=new Map;dropdownElement=null;hoverTimeout=null;customColors=new Set;unsubscribeLocale=null;unsubscribeTheme=null;DEFAULT_ICON='<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2"><rect x="3" y="3" width="18" height="18" rx="2" ry="2"></rect></svg>';constructor(e){const t=typeof e.container=="string"?document.getElementById(e.container):e.container;if(!t)throw new Error("Container not found");this.container=t,this.options={showLabel:!0,visibility:{},direction:"row",position:"static",align:"vertical",expand:"down",...e},["backgroundColor","btnBackgroundColor","btnHoverColor","btnActiveColor","iconColor","iconActiveColor","textColor","textActiveColor"].forEach(i=>{e[i]&&this.customColors.add(i)}),this.initContainer(),this.applyStyles()}emit(e,t){wt.getInstance().emit(e,t)}initContainer(){this.container.innerHTML="",this.container.classList.add("bim-btn-group-root"),this.options.direction==="column"?this.container.classList.add("dir-column"):this.container.classList.add("dir-row"),this.options.className&&this.container.classList.add(this.options.className),this.options.type&&this.options.type!=="default"&&this.container.classList.add(`type-${this.options.type}`),this.updatePosition(),this.setupEventInterception(this.container)}setupEventInterception(e){const t=i=>{i.stopPropagation()};["click","dblclick","contextmenu","wheel","mousedown","mouseup","mousemove","touchstart","touchend","touchmove","pointerdown","pointerup","pointermove","pointerenter","pointerleave","pointerover","pointerout"].forEach(i=>{e.addEventListener(i,t,{passive:!1})})}updatePosition(){const e=this.options.position,t=this.container.style;if(t.top="",t.bottom="",t.left="",t.right="",t.transform="",e==="static"){this.container.classList.add("static");return}if(this.container.classList.remove("static"),this.container.style.position="absolute",typeof e=="object"&&"x"in e)t.left=`${e.x}px`,t.top=`${e.y}px`;else{const n="20px";switch(e){case"top-left":t.top=n,t.left=n;break;case"top-center":t.top=n,t.left="50%",t.transform="translateX(-50%)";break;case"top-right":t.top=n,t.right=n;break;case"bottom-left":t.bottom=n,t.left=n;break;case"bottom-center":t.bottom=n,t.left="50%",t.transform="translateX(-50%)";break;case"bottom-right":t.bottom=n,t.right=n;break;case"left-center":t.left=n,t.top="50%",t.transform="translateY(-50%)";break;case"right-center":t.right=n,t.top="50%",t.transform="translateY(-50%)";break;case"center":t.top="50%",t.left="50%",t.transform="translate(-50%, -50%)";break}}}applyStyles(){const e=this.container.style;this.options.backgroundColor&&e.setProperty("--bim-btn-group-section-bg",this.options.backgroundColor),this.options.btnBackgroundColor&&e.setProperty("--bim-btn-bg",this.options.btnBackgroundColor),this.options.btnHoverColor&&e.setProperty("--bim-btn-hover-bg",this.options.btnHoverColor),this.options.btnActiveColor&&e.setProperty("--bim-btn-active-bg",this.options.btnActiveColor),this.options.iconColor&&e.setProperty("--bim-icon-color",this.options.iconColor),this.options.iconActiveColor&&e.setProperty("--bim-icon-active-color",this.options.iconActiveColor),this.options.textColor&&e.setProperty("--bim-btn-text-color",this.options.textColor),this.options.textActiveColor&&e.setProperty("--bim-btn-text-active-color",this.options.textActiveColor),document.querySelectorAll(".opt-btn-dropdown").forEach(n=>{const i=n.style;this.options.iconColor&&i.setProperty("--bim-icon-color",this.options.iconColor),this.options.iconActiveColor&&i.setProperty("--bim-icon-active-color",this.options.iconActiveColor),this.options.textColor&&i.setProperty("--bim-btn-text-color",this.options.textColor),this.options.textActiveColor&&i.setProperty("--bim-btn-text-active-color",this.options.textActiveColor),this.options.btnBackgroundColor&&i.setProperty("--bim-btn-bg",this.options.btnBackgroundColor),this.options.btnHoverColor&&i.setProperty("--bim-btn-hover-bg",this.options.btnHoverColor),this.options.btnActiveColor&&i.setProperty("--bim-btn-active-bg",this.options.btnActiveColor)})}setPrimaryColor(e){this.container.style.setProperty("--bim-primary-color",e),document.querySelectorAll(".opt-btn-dropdown").forEach(n=>{n.style.setProperty("--bim-primary-color",e)})}setTheme(e){const t={backgroundColor:e.bgElevated,btnBackgroundColor:e.componentBg,btnHoverColor:e.componentBgHover,btnActiveColor:e.componentBgActive,iconColor:e.iconDefault,iconActiveColor:e.iconActive,textColor:e.textSecondary,textActiveColor:e.textPrimary};Object.entries(t).forEach(([n,i])=>{const r=n;this.customColors.has(r)||(this.options[r]=i)}),this.container.classList.remove("theme-dark","theme-light"),this.container.classList.add(`theme-${e.name}`),this.applyStyles(),this.setPrimaryColor(e.primary),this.applyThemeCssVars(e)}applyThemeCssVars(e){const t=this.container.style;t.setProperty("--bim-primary",e.primary),t.setProperty("--bim-primary-hover",e.primaryHover),t.setProperty("--bim-primary-active",e.primaryActive),t.setProperty("--bim-bg-glass",e.bgGlass),t.setProperty("--bim-bg-glass-blur",e.bgGlassBlur),t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-bg-overlay",e.bgOverlay),t.setProperty("--bim-bg-inset",e.bgInset),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-text-secondary",e.textSecondary),t.setProperty("--bim-text-tertiary",e.textTertiary),t.setProperty("--bim-text-inverse",e.textInverse),t.setProperty("--bim-icon-default",e.iconDefault),t.setProperty("--bim-icon-hover",e.iconHover),t.setProperty("--bim-icon-active",e.iconActive),t.setProperty("--bim-icon-inverse",e.iconInverse),t.setProperty("--bim-border-default",e.borderDefault),t.setProperty("--bim-border-subtle",e.borderSubtle),t.setProperty("--bim-component-bg-hover",e.componentBgHover),t.setProperty("--bim-component-bg-active",e.componentBgActive),t.setProperty("--bim-shadow-sm",e.shadowSm),t.setProperty("--bim-shadow-md",e.shadowMd),t.setProperty("--bim-shadow-lg",e.shadowLg),t.setProperty("--bim-shadow-glow",e.shadowGlow),t.setProperty("--bim-floating-bg",e.floatingBg),t.setProperty("--bim-floating-border",e.floatingBorder),t.setProperty("--bim-floating-shadow",e.floatingShadow),t.setProperty("--bim-floating-btn-bg",e.floatingBtnBg),t.setProperty("--bim-floating-btn-border",e.floatingBtnBorder),t.setProperty("--bim-floating-btn-shadow",e.floatingBtnShadow),t.setProperty("--bim-floating-btn-bg-hover",e.floatingBtnBgHover),t.setProperty("--bim-floating-btn-shadow-hover",e.floatingBtnShadowHover),t.setProperty("--bim-floating-icon-color",e.floatingIconColor),t.setProperty("--bim-floating-icon-color-hover",e.floatingIconColorHover),this.syncDropdownCssVars(e)}syncDropdownCssVars(e){document.querySelectorAll(".opt-btn-dropdown").forEach(n=>{const i=n.style;i.setProperty("--bim-primary",e.primary),i.setProperty("--bim-bg-overlay",e.bgOverlay),i.setProperty("--bim-border-default",e.borderDefault),i.setProperty("--bim-text-primary",e.textPrimary),i.setProperty("--bim-text-inverse",e.textInverse),i.setProperty("--bim-shadow-lg",e.shadowLg),i.setProperty("--bim-floating-btn-bg",e.floatingBtnBg),i.setProperty("--bim-floating-btn-bg-hover",e.floatingBtnBgHover),i.setProperty("--bim-floating-icon-color",e.floatingIconColor)})}setColors(e){this.options={...this.options,...e},Object.keys(e).forEach(t=>{this.customColors.add(t)}),this.applyStyles()}async init(){this.render(),this.unsubscribeLocale=Yt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=rt.subscribe(e=>{this.setTheme(e)})}setLocales(){this.render()}addGroup(e,t){if(this.groups.some(i=>i.id===e))return;const n={id:e,buttons:[]};if(t){const i=this.groups.findIndex(r=>r.id===t);i!==-1?this.groups.splice(i,0,n):this.groups.push(n)}else this.groups.push(n)}addButton(e){const{groupId:t,parentId:n}=e,i=this.groups.find(o=>o.id===t);if(!i)return;const r={...e,children:e.children||[]};if(n){const o=this.findButton(i.buttons,n);o&&(o.children||(o.children=[]),o.children.push(r))}else i.buttons.push(r)}findButton(e,t){for(const n of e){if(n.id===t)return n;if(n.children){const i=this.findButton(n.children,t);if(i)return i}}}render(){this.container.innerHTML="",this.btnRefs.clear(),this.groups.forEach((e,t)=>{const n=this.renderGroup(e,t,this.groups.length);this.container.appendChild(n)})}renderGroup(e,t,n){const i=document.createElement("div");return i.className="bim-btn-group-section",t<n-1&&i.classList.add("has-divider"),e.buttons.forEach(r=>{if(this.isVisible(r.id)){const o=this.renderButton(r);i.appendChild(o)}}),i}renderButton(e){const t=document.createElement("div");t.className="opt-btn-wrapper";const n=document.createElement("div");n.className="opt-btn",e.isActive&&this.activeBtnIds.add(e.id),(e.align||this.options.align||"vertical")==="horizontal"?n.classList.add("align-horizontal"):n.classList.add("align-vertical"),this.activeBtnIds.has(e.id)&&n.classList.add("active"),e.disabled&&n.classList.add("disabled"),this.options.showLabel&&e.label||(n.classList.add("no-label"),e.label&&(n.title=Te(e.label)));const o=e.iconSize||32,a=e.minWidth||50;n.style.minWidth=`${a}px`;const l=document.createElement("div");l.className="opt-btn-icon",l.style.width=`${o}px`,l.style.height=`${o}px`,l.innerHTML=this.getIcon(e.icon),n.appendChild(l);const c=document.createElement("div");if(c.className="opt-btn-text-wrapper",this.options.showLabel&&e.label){const h=document.createElement("span");h.className="opt-btn-label",h.textContent=Te(e.label),c.appendChild(h)}return c.hasChildNodes()&&n.appendChild(c),n.addEventListener("click",()=>this.handleClick(e)),n.addEventListener("mouseenter",()=>this.handleMouseEnter(e,n)),n.addEventListener("mouseleave",()=>this.handleMouseLeave()),this.btnRefs.set(e.id,n),t.appendChild(n),t}setBtnActive(e,t){const n=this.findButtonById(e);if(!n)return;const i=t!==void 0?t:!this.activeBtnIds.has(e);i?this.activeBtnIds.add(e):this.activeBtnIds.delete(e),n.isActive=i,this.updateButtonState(e)}handleClick(e){if(!e.disabled&&(!e.children||e.children.length===0)){if(e.keepActive){const n=!this.activeBtnIds.has(e.id);this.setBtnActive(e.id,n),n&&e.exclusive&&e.groupId&&this.deactivateExclusiveSiblings(e)}this.closeDropdown(),e.onClick&&e.onClick(e)}}deactivateExclusiveSiblings(e){const t=this.groups.find(n=>n.id===e.groupId);if(t){if(e.parentId){const i=this.findButton(t.buttons,e.parentId)?.children||[];for(const r of i)r&&r.id!==e.id&&r.parentId===e.parentId&&r.groupId===e.groupId&&this.activeBtnIds.has(r.id)&&(this.setBtnActive(r.id,!1),r.onClick&&r.onClick(r));return}for(const n of t.buttons)n.id!==e.id&&n.groupId===e.groupId&&(n.parentId||this.activeBtnIds.has(n.id)&&(this.setBtnActive(n.id,!1),n.onClick&&n.onClick(n)))}}handleMouseEnter(e,t){this.hoverTimeout&&clearTimeout(this.hoverTimeout),e.children&&e.children.length>0?this.showDropdown(e,t):this.closeDropdown()}handleMouseLeave(){this.hoverTimeout=window.setTimeout(()=>this.closeDropdown(),200)}showDropdown(e,t){if(this.closeDropdown(),!e.children)return;const n=document.createElement("div");n.className="opt-btn-dropdown",this.options.backgroundColor&&n.style.setProperty("--bim-toolbar-bg",this.options.backgroundColor);const i=n.style;this.options.iconColor&&i.setProperty("--bim-icon-color",this.options.iconColor),this.options.iconActiveColor&&i.setProperty("--bim-icon-active-color",this.options.iconActiveColor),this.options.textColor&&i.setProperty("--bim-btn-text-color",this.options.textColor),this.options.textActiveColor&&i.setProperty("--bim-btn-text-active-color",this.options.textActiveColor),this.options.btnBackgroundColor&&i.setProperty("--bim-btn-bg",this.options.btnBackgroundColor),this.options.btnHoverColor&&i.setProperty("--bim-btn-hover-bg",this.options.btnHoverColor),this.options.btnActiveColor&&i.setProperty("--bim-btn-active-bg",this.options.btnActiveColor);const r=t.getBoundingClientRect(),o=this.options.expand||"down";this.options.direction==="row"?n.style.flexDirection="column":n.style.flexDirection="row",this.options.type&&this.options.type!=="default"&&n.classList.add(`type-${this.options.type}`);const a=rt.getTheme();n.classList.add(`theme-${a.name}`),i.setProperty("--bim-primary",a.primary),i.setProperty("--bim-bg-overlay",a.bgOverlay),i.setProperty("--bim-border-default",a.borderDefault),i.setProperty("--bim-text-primary",a.textPrimary),i.setProperty("--bim-text-inverse",a.textInverse),i.setProperty("--bim-shadow-lg",a.shadowLg),i.setProperty("--bim-floating-btn-bg",a.floatingBtnBg),i.setProperty("--bim-floating-btn-bg-hover",a.floatingBtnBgHover),i.setProperty("--bim-floating-icon-color",a.floatingIconColor),document.body.appendChild(n),this.setupEventInterception(n),e.children.forEach(c=>{if(this.isVisible(c.id)){const h=this.renderDropdownItem(c);n.appendChild(h)}});const l=n.getBoundingClientRect();o==="up"?(n.style.bottom=window.innerHeight-r.top+8+"px",n.style.left=r.left+(r.width-l.width)/2+"px"):o==="down"?(n.style.top=r.bottom+8+"px",n.style.left=r.left+(r.width-l.width)/2+"px"):o==="right"?(n.style.top=r.top+(r.height-l.height)/2+"px",n.style.left=r.right+8+"px"):o==="left"&&(n.style.top=r.top+(r.height-l.height)/2+"px",n.style.right=window.innerWidth-r.left+8+"px"),n.addEventListener("mouseenter",()=>{this.hoverTimeout&&clearTimeout(this.hoverTimeout)}),n.addEventListener("mouseleave",()=>this.handleMouseLeave()),this.dropdownElement=n}renderDropdownItem(e){const t=document.createElement("div");t.className="opt-btn-dropdown-item",(e.align||"horizontal")==="horizontal"?t.classList.add("align-horizontal"):t.classList.add("align-vertical"),(this.activeBtnIds.has(e.id)||e.isActive)&&t.classList.add("active");const i=e.iconSize||32,r=e.minWidth;r&&(t.style.minWidth=`${r}px`);const o=document.createElement("div");if(o.className="opt-btn-icon",o.style.width=`${i}px`,o.style.height=`${i}px`,o.innerHTML=this.getIcon(e.icon),t.appendChild(o),this.options.showLabel&&e.label){const a=document.createElement("span");a.className="opt-btn-dropdown-label",a.textContent=Te(e.label),t.appendChild(a)}else e.label&&(t.title=Te(e.label));return t.addEventListener("click",a=>{a.stopPropagation(),this.handleClick(e)}),t}closeDropdown(){this.dropdownElement&&(this.dropdownElement.remove(),this.dropdownElement=null),this.btnRefs.forEach(e=>{const t=e.querySelector(".opt-btn-arrow");t&&t.classList.remove("rotated")})}updateButtonState(e){const t=this.btnRefs.get(e);t&&(this.activeBtnIds.has(e)?t.classList.add("active"):t.classList.remove("active"))}getIcon(e){return e||this.DEFAULT_ICON}updateButtonVisibility(e,t){this.options.visibility||(this.options.visibility={}),this.options.visibility[e]=t,this.render()}setShowLabel(e){this.options.showLabel=e,this.updateLabelsVisibility()}updateLabelsVisibility(){this.btnRefs.forEach((e,t)=>{const n=this.findButtonById(t);if(!n)return;this.options.showLabel&&n.label?(e.classList.remove("no-label"),e.removeAttribute("title")):(e.classList.add("no-label"),n.label&&(e.title=Te(n.label)))})}findButtonById(e){for(const t of this.groups){const n=this.findButton(t.buttons,e);if(n)return n}}setBackgroundColor(e){this.setColors({backgroundColor:e})}isVisible(e){return this.options.visibility?.[e]!==!1}setType(e){this.container.classList.remove("type-default","type-glass-pill"),this.options.type=e,e&&e!=="default"&&this.container.classList.add(`type-${e}`),this.render()}getType(){return this.options.type||"default"}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.closeDropdown(),this.container.innerHTML="",this.btnRefs.clear()}}class eg extends zl{async init(){await super.init();const{createHomeButton:e}=await Promise.resolve().then(()=>rT),{createZoomBoxButton:t}=await Promise.resolve().then(()=>oT),{createWalkMenuButton:n}=await Promise.resolve().then(()=>aT),{createMapButton:i}=await Promise.resolve().then(()=>lT),{createPropertyButton:r}=await Promise.resolve().then(()=>cT),{createSettingButton:o}=await Promise.resolve().then(()=>hT),{createInfoButton:a}=await Promise.resolve().then(()=>uT),{createFullscreenButton:l}=await Promise.resolve().then(()=>dT),{createMeasureButton:c}=await Promise.resolve().then(()=>fT),{createSectionMenuButton:h}=await Promise.resolve().then(()=>pT),{createSectionPlaneButton:u}=await Promise.resolve().then(()=>mT),{createSectionAxisButton:d}=await Promise.resolve().then(()=>gT),{createSectionBoxButton:f}=await Promise.resolve().then(()=>xT);this.addGroup("group-1"),this.addButton(e()),this.addButton(t()),this.addButton(c()),this.addButton(h()),this.addButton(u()),this.addButton(d()),this.addButton(f()),this.addButton(n()),this.addButton(i()),this.addButton(r()),this.addGroup("group-2"),this.addButton(o()),this.addButton(a()),this.addButton(l()),this.render()}}class pi{registry;subscriptions=[];constructor(){this.registry=wt.getInstance()}subscribe(e,t){const n=this.registry.on(e,t);this.subscriptions.push(n)}emit(e,t){this.registry.emit(e,t)}destroy(){this.subscriptions.forEach(e=>e()),this.subscriptions=[]}}class tg extends pi{toolbar=null;toolbarContainer=null;container;constructor(e){super(),this.container=e,this.init()}init(){this.toolbarContainer=document.createElement("div"),this.toolbarContainer.id="opt-btn-groups",this.toolbarContainer.className="bim-engine-opt-btn-container is-bottom-toolbar",this.container.appendChild(this.toolbarContainer),this.toolbar=new eg({container:this.toolbarContainer,type:"glass-pill",showLabel:!0,direction:"row",position:"bottom-right",align:"vertical",expand:"up"}),this.toolbar.init()}updateTheme(e){this.toolbar?.setTheme(e)}refresh(){this.toolbar?.render()}destroy(){this.toolbar?.destroy(),this.toolbar=null,super.destroy()}addGroup(e,t){this.toolbar?.addGroup(e,t),this.toolbar?.render()}addButton(e){this.toolbar?.addButton(e),this.toolbar?.render()}setButtonVisibility(e,t){this.toolbar?.updateButtonVisibility(e,t)}setShowLabel(e){this.toolbar?.setShowLabel(e)}setBtnActive(e,t){this.toolbar?.setBtnActive(e,t)}setVisible(e){this.toolbarContainer&&(this.toolbarContainer.style.visibility=e?"visible":"hidden")}setBackgroundColor(e){this.toolbar?.setBackgroundColor(e)}setColors(e){this.toolbar?.setColors(e)}hide(){this.toolbarContainer&&(this.toolbarContainer.style.display="none")}show(){this.toolbarContainer&&(this.toolbarContainer.style.display="")}getContainer(){return this.toolbarContainer}setType(e){this.toolbar?.setType(e)}getType(){return this.toolbar?.getType()||"default"}}class ng extends pi{groups=new Map;container;constructor(e){super(),this.container=e}create(e,t){const n=new zl({container:this.container,...t});return n.init(),this.groups.set(e,n),n}get(e){return this.groups.get(e)}updateTheme(e){this.groups.forEach(t=>t.setTheme(e))}destroy(){this.groups.forEach(e=>e.destroy()),this.groups.clear(),super.destroy()}}class rd{element;options;container;header;contentArea;_isDestroyed=!1;_isInitialized=!1;unsubscribeTheme=null;unsubscribeLocale=null;rafId=null;constructor(e){this.options={title:"Dialog",width:300,height:"auto",position:"center",draggable:!0,resizable:!1,minWidth:200,minHeight:100,...e},this.container=e.container,this.element=this.createDom(),this.header=this.element.querySelector(".bim-dialog-header"),this.contentArea=this.element.querySelector(".bim-dialog-content"),this.init()}setTheme(e){const t=this.element.style;this.options.backgroundColor||t.setProperty("--bim-dialog-bg",e.bgElevated),this.options.headerBackgroundColor||t.setProperty("--bim-dialog-header-bg",e.bgInset),this.options.titleColor||t.setProperty("--bim-dialog-title-color",e.textPrimary),this.options.textColor||t.setProperty("--bim-dialog-text-color",e.textSecondary),this.options.borderColor||t.setProperty("--bim-dialog-border-color",e.borderDefault),t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-bg-inset",e.bgInset),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-text-secondary",e.textSecondary),t.setProperty("--bim-text-tertiary",e.textTertiary),t.setProperty("--bim-border-default",e.borderDefault),t.setProperty("--bim-shadow-lg",e.shadowLg)}init(){this._isInitialized||(this.container.appendChild(this.element),this.initPosition(),this.options.draggable&&this.initDrag(),this.options.resizable&&this.initResize(),this._isInitialized=!0,this.options.onOpen&&this.options.onOpen(),this.unsubscribeTheme=rt.subscribe(e=>{this.setTheme(e)}),this.unsubscribeLocale=Yt.subscribe(()=>{this.setLocales()}))}setLocales(){if(this.options.title){const e=this.header.querySelector(".bim-dialog-title");e&&(e.textContent=Te(this.options.title))}}createDom(){const e=document.createElement("div");e.className="bim-dialog",this.options.id&&(e.id=this.options.id);const t=e.style;this.options.backgroundColor&&t.setProperty("--bim-dialog-bg",this.options.backgroundColor),this.options.headerBackgroundColor&&t.setProperty("--bim-dialog-header-bg",this.options.headerBackgroundColor),this.options.titleColor&&t.setProperty("--bim-dialog-title-color",this.options.titleColor),this.options.textColor&&t.setProperty("--bim-dialog-text-color",this.options.textColor),this.options.borderColor&&t.setProperty("--bim-dialog-border-color",this.options.borderColor),this.setSize(e,this.options.width,this.options.height),this.options.minWidth&&(e.style.minWidth=`${this.options.minWidth}px`);const n=document.createElement("div");n.className="bim-dialog-header",this.options.draggable&&n.classList.add("draggable");const i=document.createElement("span");i.className="bim-dialog-title",i.textContent=this.options.title?Te(this.options.title):"";const r=document.createElement("span");r.className="bim-dialog-close",r.innerHTML="&times;",r.onclick=()=>{this.close()},n.appendChild(i),n.appendChild(r);const o=document.createElement("div");if(o.className="bim-dialog-content",typeof this.options.content=="string"?o.innerHTML=this.options.content:this.options.content instanceof HTMLElement&&o.appendChild(this.options.content),e.appendChild(n),e.appendChild(o),this.options.resizable){const c=document.createElement("div");c.className="bim-dialog-resize-handle",e.appendChild(c)}const a=c=>{c.stopPropagation()};return["click","dblclick","contextmenu","wheel","mousedown","mouseup","mousemove","touchstart","touchend","touchmove","pointerdown","pointerup","pointermove","pointerenter","pointerleave","pointerover","pointerout"].forEach(c=>{e.addEventListener(c,a,{passive:!1})}),e}setSize(e,t,n){t!==void 0&&(t==="auto"||t==="fit-content"?e.style.width=t:e.style.width=typeof t=="number"?`${t}px`:t),n!==void 0&&(n==="auto"||n==="fit-content"?e.style.height=n:e.style.height=typeof n=="number"?`${n}px`:n)}fitWidth(e=!1){this.element.style.width="fit-content",e&&this.initPosition()}fitHeight(e=!1){this.element.style.height="auto";const t=this.element.getBoundingClientRect().height,n=this.options.minHeight??100,i=this.container.clientHeight||0;let r=Math.max(n,t);i>0&&(r=Math.min(r,i)),this.element.style.height=`${r}px`,e?this.initPosition():this.clampToContainer()}clampToContainer(){const e=this.container.clientWidth,t=this.container.clientHeight,n=this.element.offsetWidth,i=this.element.offsetHeight,r=this.options.bottomOffset??70,o=this.element.offsetLeft,a=this.element.offsetTop,l=Math.max(0,e-n),c=Math.max(0,t-i-r),h=Math.max(0,Math.min(o,l)),u=Math.max(0,Math.min(a,c));this.element.style.left=`${h}px`,this.element.style.top=`${u}px`}initPosition(){const e=this.options.position,t=this.element.getBoundingClientRect(),n=this.options.bottomOffset??70;let i=0,r=0;const o=this.container.clientWidth,a=this.container.clientHeight,l=t.width,c=t.height;if(typeof e=="object"&&"x"in e)i=e.x,r=e.y;else switch(e){case"center":i=(o-l)/2,r=(a-c)/2;break;case"top-left":i=0,r=0;break;case"top-center":i=(o-l)/2,r=0;break;case"top-right":i=o-l,r=0;break;case"left-center":i=0,r=(a-c)/2;break;case"right-center":i=o-l,r=(a-c)/2;break;case"bottom-left":i=0,r=a-c-n;break;case"bottom-center":i=(o-l)/2,r=a-c-n;break;case"bottom-right":i=o-l,r=a-c-n;break;default:i=(o-l)/2,r=(a-c)/2}i=Math.max(0,Math.min(i,o-l)),r=Math.max(0,Math.min(r,a-c-n)),this.element.style.left=`${i}px`,this.element.style.top=`${r}px`}initDrag(){let e=0,t=0,n=0,i=0,r=0,o=0,a=0,l=0,c=0;const h=f=>{f.preventDefault(),f.stopPropagation(),e=f.clientX,t=f.clientY,n=this.element.offsetLeft,i=this.element.offsetTop,r=this.container.clientWidth,o=this.container.clientHeight,a=this.element.offsetWidth,l=this.element.offsetHeight,c=this.options.bottomOffset??70,document.addEventListener("mousemove",u,{capture:!0}),document.addEventListener("mouseup",d,{capture:!0})},u=f=>{f.preventDefault(),f.stopPropagation(),!this.rafId&&(this.rafId=requestAnimationFrame(()=>{const p=f.clientX-e,g=f.clientY-t;let x=n+p,m=i+g;const b=r-a,v=o-l-c;x=Math.max(0,Math.min(x,b)),m=Math.max(0,Math.min(m,v)),this.element.style.left=`${x}px`,this.element.style.top=`${m}px`,this.rafId=null}))},d=()=>{this.rafId&&(cancelAnimationFrame(this.rafId),this.rafId=null),document.removeEventListener("mousemove",u,{capture:!0}),document.removeEventListener("mouseup",d,{capture:!0})};this.header.addEventListener("mousedown",h)}initResize(){const e=this.element.querySelector(".bim-dialog-resize-handle");if(!e)return;let t=0,n=0,i=0,r=0;const o=c=>{c.preventDefault(),c.stopPropagation(),t=c.clientX,n=c.clientY,i=this.element.offsetWidth,r=this.element.offsetHeight,document.addEventListener("mousemove",a,{capture:!0}),document.addEventListener("mouseup",l,{capture:!0})},a=c=>{c.preventDefault(),c.stopPropagation(),!this.rafId&&(this.rafId=requestAnimationFrame(()=>{const h=c.clientX-t,u=c.clientY-n,d=Math.max(this.options.minWidth||100,i+h),f=Math.max(this.options.minHeight||50,r+u);this.element.style.width=`${d}px`,this.element.style.height=`${f}px`,this.rafId=null}))},l=()=>{this.rafId&&(cancelAnimationFrame(this.rafId),this.rafId=null),document.removeEventListener("mousemove",a,{capture:!0}),document.removeEventListener("mouseup",l,{capture:!0})};e.addEventListener("mousedown",o)}setContent(e){this.contentArea.innerHTML="",typeof e=="string"?this.contentArea.innerHTML=e:this.contentArea.appendChild(e)}close(){this._isDestroyed||(this.rafId&&(cancelAnimationFrame(this.rafId),this.rafId=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.element.remove(),this._isDestroyed=!0,this.options.onClose&&this.options.onClose())}destroy(){this.close()}}class ig extends rd{constructor(e){const t=document.createElement("div");t.className="bim-info-dialog-content";const n=document.createElement("h3");n.textContent="Model Information";const i=document.createElement("ul");i.innerHTML=`
<li><strong>Name:</strong> Sample Project</li>
<li><strong>Version:</strong> 1.0.0</li>
<li><strong>Date:</strong> ${new Date().toLocaleDateString()}</li>
<li><strong>Status:</strong> <span style="color: green;">Active</span></li>
`;const r=document.createElement("button");r.textContent="Update Status",r.style.marginTop="10px",r.onclick=()=>{alert("Status updated!")},t.appendChild(n),t.appendChild(i),t.appendChild(r),super({container:e,title:"dialog.testTitle",content:t,width:320,height:"auto",position:"center",resizable:!0,draggable:!0,onClose:()=>{console.log("Info dialog closed")},onOpen:()=>{console.log("Info dialog opened")}})}}class sg extends pi{container;activeDialogs=[];constructor(e){super(),this.container=e,this.subscribe("ui:open-dialog",t=>{console.log("[DialogManager] Received open-dialog event:",t),t.id==="info"&&this.showInfoDialog()})}create(e){const t=new rd({container:this.container,...e,onClose:()=>{this.activeDialogs=this.activeDialogs.filter(n=>n!==t),e.onClose&&e.onClose()}});return t.setTheme(rt.getTheme()),this.activeDialogs.push(t),t}showInfoDialog(){new 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Qr={DEG2RAD:$r,RAD2DEG:Gs,generateUUID:Ln,clamp:qe,euclideanModulo:Hc,mapLinear:Og,inverseLerp:Fg,lerp:Jr,damp:zg,pingpong:Hg,smoothstep:Vg,smootherstep:Gg,randInt:Wg,randFloat:Xg,randFloatSpread:jg,seededRandom:qg,degToRad:Zg,radToDeg:Yg,isPowerOfTwo:Kg,ceilPowerOfTwo:$g,floorPowerOfTwo:Jg,setQuaternionFromProperEuler:Qg,normalize:ct,denormalize:jn};class ce{constructor(e=0,t=0){ce.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,n=this.y,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6],this.y=i[1]*t+i[4]*n+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=qe(this.x,e.x,t.x),this.y=qe(this.y,e.y,t.y),this}clampScalar(e,t){return 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Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),i=Math.sin(t),r=this.x-e.x,o=this.y-e.y;return this.x=r*n-o*i+e.x,this.y=r*i+o*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Dn{constructor(e=0,t=0,n=0,i=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=i}static slerpFlat(e,t,n,i,r,o,a){let l=n[i+0],c=n[i+1],h=n[i+2],u=n[i+3],d=r[o+0],f=r[o+1],p=r[o+2],g=r[o+3];if(a<=0){e[t+0]=l,e[t+1]=c,e[t+2]=h,e[t+3]=u;return}if(a>=1){e[t+0]=d,e[t+1]=f,e[t+2]=p,e[t+3]=g;return}if(u!==g||l!==d||c!==f||h!==p){let x=l*d+c*f+h*p+u*g;x<0&&(d=-d,f=-f,p=-p,g=-g,x=-x);let m=1-a;if(x<.9995){const b=Math.acos(x),v=Math.sin(b);m=Math.sin(m*b)/v,a=Math.sin(a*b)/v,l=l*m+d*a,c=c*m+f*a,h=h*m+p*a,u=u*m+g*a}else{l=l*m+d*a,c=c*m+f*a,h=h*m+p*a,u=u*m+g*a;const b=1/Math.sqrt(l*l+c*c+h*h+u*u);l*=b,c*=b,h*=b,u*=b}}e[t]=l,e[t+1]=c,e[t+2]=h,e[t+3]=u}static multiplyQuaternionsFlat(e,t,n,i,r,o){const a=n[i],l=n[i+1],c=n[i+2],h=n[i+3],u=r[o],d=r[o+1],f=r[o+2],p=r[o+3];return e[t]=a*p+h*u+l*f-c*d,e[t+1]=l*p+h*d+c*u-a*f,e[t+2]=c*p+h*f+a*d-l*u,e[t+3]=h*p-a*u-l*d-c*f,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,i){return this._x=e,this._y=t,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const n=e._x,i=e._y,r=e._z,o=e._order,a=Math.cos,l=Math.sin,c=a(n/2),h=a(i/2),u=a(r/2),d=l(n/2),f=l(i/2),p=l(r/2);switch(o){case"XYZ":this._x=d*h*u+c*f*p,this._y=c*f*u-d*h*p,this._z=c*h*p+d*f*u,this._w=c*h*u-d*f*p;break;case"YXZ":this._x=d*h*u+c*f*p,this._y=c*f*u-d*h*p,this._z=c*h*p-d*f*u,this._w=c*h*u+d*f*p;break;case"ZXY":this._x=d*h*u-c*f*p,this._y=c*f*u+d*h*p,this._z=c*h*p+d*f*u,this._w=c*h*u-d*f*p;break;case"ZYX":this._x=d*h*u-c*f*p,this._y=c*f*u+d*h*p,this._z=c*h*p-d*f*u,this._w=c*h*u+d*f*p;break;case"YZX":this._x=d*h*u+c*f*p,this._y=c*f*u+d*h*p,this._z=c*h*p-d*f*u,this._w=c*h*u-d*f*p;break;case"XZY":this._x=d*h*u-c*f*p,this._y=c*f*u-d*h*p,this._z=c*h*p+d*f*u,this._w=c*h*u+d*f*p;break;default:He("Quaternion: .setFromEuler() encountered an unknown order: "+o)}return t===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,i=Math.sin(n);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],i=t[4],r=t[8],o=t[1],a=t[5],l=t[9],c=t[2],h=t[6],u=t[10],d=n+a+u;if(d>0){const f=.5/Math.sqrt(d+1);this._w=.25/f,this._x=(h-l)*f,this._y=(r-c)*f,this._z=(o-i)*f}else if(n>a&&n>u){const f=2*Math.sqrt(1+n-a-u);this._w=(h-l)/f,this._x=.25*f,this._y=(i+o)/f,this._z=(r+c)/f}else if(a>u){const f=2*Math.sqrt(1+a-n-u);this._w=(r-c)/f,this._x=(i+o)/f,this._y=.25*f,this._z=(l+h)/f}else{const f=2*Math.sqrt(1+u-n-a);this._w=(o-i)/f,this._x=(r+c)/f,this._y=(l+h)/f,this._z=.25*f}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-8?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(qe(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(n===0)return this;const i=Math.min(1,t/n);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,i=e._y,r=e._z,o=e._w,a=t._x,l=t._y,c=t._z,h=t._w;return this._x=n*h+o*a+i*c-r*l,this._y=i*h+o*l+r*a-n*c,this._z=r*h+o*c+n*l-i*a,this._w=o*h-n*a-i*l-r*c,this._onChangeCallback(),this}slerp(e,t){if(t<=0)return this;if(t>=1)return this.copy(e);let n=e._x,i=e._y,r=e._z,o=e._w,a=this.dot(e);a<0&&(n=-n,i=-i,r=-r,o=-o,a=-a);let l=1-t;if(a<.9995){const c=Math.acos(a),h=Math.sin(c);l=Math.sin(l*c)/h,t=Math.sin(t*c)/h,this._x=this._x*l+n*t,this._y=this._y*l+i*t,this._z=this._z*l+r*t,this._w=this._w*l+o*t,this._onChangeCallback()}else this._x=this._x*l+n*t,this._y=this._y*l+i*t,this._z=this._z*l+r*t,this._w=this._w*l+o*t,this.normalize();return this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class P{constructor(e=0,t=0,n=0){P.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return n===void 0&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Ud.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Ud.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6]*i,this.y=r[1]*t+r[4]*n+r[7]*i,this.z=r[2]*t+r[5]*n+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,i=this.z,r=e.elements,o=1/(r[3]*t+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*n+r[8]*i+r[12])*o,this.y=(r[1]*t+r[5]*n+r[9]*i+r[13])*o,this.z=(r[2]*t+r[6]*n+r[10]*i+r[14])*o,this}applyQuaternion(e){const t=this.x,n=this.y,i=this.z,r=e.x,o=e.y,a=e.z,l=e.w,c=2*(o*i-a*n),h=2*(a*t-r*i),u=2*(r*n-o*t);return this.x=t+l*c+o*u-a*h,this.y=n+l*h+a*c-r*u,this.z=i+l*u+r*h-o*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*n+r[8]*i,this.y=r[1]*t+r[5]*n+r[9]*i,this.z=r[2]*t+r[6]*n+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=qe(this.x,e.x,t.x),this.y=qe(this.y,e.y,t.y),this.z=qe(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=qe(this.x,e,t),this.y=qe(this.y,e,t),this.z=qe(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(qe(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,i=e.y,r=e.z,o=t.x,a=t.y,l=t.z;return this.x=i*l-r*a,this.y=r*o-n*l,this.z=n*a-i*o,this}projectOnVector(e){const t=e.lengthSq();if(t===0)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return Vc.copy(this).projectOnVector(e),this.sub(Vc)}reflect(e){return this.sub(Vc.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(qe(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,i=this.z-e.z;return t*t+n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const i=Math.sin(t)*e;return this.x=i*Math.sin(n),this.y=Math.cos(t)*e,this.z=i*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=Math.random()*2-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Vc=new P,Ud=new Dn;class Ke{constructor(e,t,n,i,r,o,a,l,c){Ke.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,t,n,i,r,o,a,l,c)}set(e,t,n,i,r,o,a,l,c){const h=this.elements;return h[0]=e,h[1]=i,h[2]=a,h[3]=t,h[4]=r,h[5]=l,h[6]=n,h[7]=o,h[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,i=t.elements,r=this.elements,o=n[0],a=n[3],l=n[6],c=n[1],h=n[4],u=n[7],d=n[2],f=n[5],p=n[8],g=i[0],x=i[3],m=i[6],b=i[1],v=i[4],y=i[7],M=i[2],E=i[5],A=i[8];return r[0]=o*g+a*b+l*M,r[3]=o*x+a*v+l*E,r[6]=o*m+a*y+l*A,r[1]=c*g+h*b+u*M,r[4]=c*x+h*v+u*E,r[7]=c*m+h*y+u*A,r[2]=d*g+f*b+p*M,r[5]=d*x+f*v+p*E,r[8]=d*m+f*y+p*A,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],o=e[4],a=e[5],l=e[6],c=e[7],h=e[8];return t*o*h-t*a*c-n*r*h+n*a*l+i*r*c-i*o*l}invert(){const e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],o=e[4],a=e[5],l=e[6],c=e[7],h=e[8],u=h*o-a*c,d=a*l-h*r,f=c*r-o*l,p=t*u+n*d+i*f;if(p===0)return this.set(0,0,0,0,0,0,0,0,0);const g=1/p;return e[0]=u*g,e[1]=(i*c-h*n)*g,e[2]=(a*n-i*o)*g,e[3]=d*g,e[4]=(h*t-i*l)*g,e[5]=(i*r-a*t)*g,e[6]=f*g,e[7]=(n*l-c*t)*g,e[8]=(o*t-n*r)*g,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,i,r,o,a){const l=Math.cos(r),c=Math.sin(r);return this.set(n*l,n*c,-n*(l*o+c*a)+o+e,-i*c,i*l,-i*(-c*o+l*a)+a+t,0,0,1),this}scale(e,t){return this.premultiply(Gc.makeScale(e,t)),this}rotate(e){return this.premultiply(Gc.makeRotation(-e)),this}translate(e,t){return this.premultiply(Gc.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let i=0;i<9;i++)if(t[i]!==n[i])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return new this.constructor().fromArray(this.elements)}}const Gc=new Ke,Od=new Ke().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Fd=new Ke().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function ex(){const s={enabled:!0,workingColorSpace:Rt,spaces:{},convert:function(i,r,o){return this.enabled===!1||r===o||!r||!o||(this.spaces[r].transfer===lt&&(i.r=xi(i.r),i.g=xi(i.g),i.b=xi(i.b)),this.spaces[r].primaries!==this.spaces[o].primaries&&(i.applyMatrix3(this.spaces[r].toXYZ),i.applyMatrix3(this.spaces[o].fromXYZ)),this.spaces[o].transfer===lt&&(i.r=Ws(i.r),i.g=Ws(i.g),i.b=Ws(i.b))),i},workingToColorSpace:function(i,r){return this.convert(i,this.workingColorSpace,r)},colorSpaceToWorking:function(i,r){return this.convert(i,r,this.workingColorSpace)},getPrimaries:function(i){return this.spaces[i].primaries},getTransfer:function(i){return i===ki?Jo:this.spaces[i].transfer},getToneMappingMode:function(i){return this.spaces[i].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(i,r=this.workingColorSpace){return i.fromArray(this.spaces[r].luminanceCoefficients)},define:function(i){Object.assign(this.spaces,i)},_getMatrix:function(i,r,o){return i.copy(this.spaces[r].toXYZ).multiply(this.spaces[o].fromXYZ)},_getDrawingBufferColorSpace:function(i){return this.spaces[i].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(i=this.workingColorSpace){return this.spaces[i].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(i,r){return Kr("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),s.workingToColorSpace(i,r)},toWorkingColorSpace:function(i,r){return Kr("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),s.colorSpaceToWorking(i,r)}},e=[.64,.33,.3,.6,.15,.06],t=[.2126,.7152,.0722],n=[.3127,.329];return s.define({[Rt]:{primaries:e,whitePoint:n,transfer:Jo,toXYZ:Od,fromXYZ:Fd,luminanceCoefficients:t,workingColorSpaceConfig:{unpackColorSpace:gt},outputColorSpaceConfig:{drawingBufferColorSpace:gt}},[gt]:{primaries:e,whitePoint:n,transfer:lt,toXYZ:Od,fromXYZ:Fd,luminanceCoefficients:t,outputColorSpaceConfig:{drawingBufferColorSpace:gt}}}),s}const it=ex();function xi(s){return s<.04045?s*.0773993808:Math.pow(s*.9478672986+.0521327014,2.4)}function Ws(s){return s<.0031308?s*12.92:1.055*Math.pow(s,.41666)-.055}let Xs;class tx{static getDataURL(e,t="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let n;if(e instanceof HTMLCanvasElement)n=e;else{Xs===void 0&&(Xs=Yr("canvas")),Xs.width=e.width,Xs.height=e.height;const i=Xs.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),n=Xs}return n.toDataURL(t)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const t=Yr("canvas");t.width=e.width,t.height=e.height;const n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);const i=n.getImageData(0,0,e.width,e.height),r=i.data;for(let o=0;o<r.length;o++)r[o]=xi(r[o]/255)*255;return n.putImageData(i,0,0),t}else if(e.data){const t=e.data.slice(0);for(let n=0;n<t.length;n++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[n]=Math.floor(xi(t[n]/255)*255):t[n]=xi(t[n]);return{data:t,width:e.width,height:e.height}}else return He("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let nx=0;class Wc{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:nx++}),this.uuid=Ln(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const t=this.data;return typeof HTMLVideoElement<"u"&&t instanceof HTMLVideoElement?e.set(t.videoWidth,t.videoHeight,0):t instanceof VideoFrame?e.set(t.displayHeight,t.displayWidth,0):t!==null?e.set(t.width,t.height,t.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(i!==null){let r;if(Array.isArray(i)){r=[];for(let o=0,a=i.length;o<a;o++)i[o].isDataTexture?r.push(Xc(i[o].image)):r.push(Xc(i[o]))}else r=Xc(i);n.url=r}return t||(e.images[this.uuid]=n),n}}function Xc(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&s instanceof ImageBitmap?tx.getDataURL(s):s.data?{data:Array.from(s.data),width:s.width,height:s.height,type:s.data.constructor.name}:(He("Texture: Unable to serialize Texture."),{})}let ix=0;const jc=new P;class Ht extends ns{constructor(e=Ht.DEFAULT_IMAGE,t=Ht.DEFAULT_MAPPING,n=ii,i=ii,r=$t,o=gi,a=fn,l=Wn,c=Ht.DEFAULT_ANISOTROPY,h=ki){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:ix++}),this.uuid=Ln(),this.name="",this.source=new Wc(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=o,this.anisotropy=c,this.format=a,this.internalFormat=null,this.type=l,this.offset=new ce(0,0),this.repeat=new ce(1,1),this.center=new ce(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Ke,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=h,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(jc).x}get height(){return this.source.getSize(jc).y}get depth(){return this.source.getSize(jc).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const t in e){const n=e[t];if(n===void 0){He(`Texture.setValues(): parameter '${t}' has value of undefined.`);continue}const i=this[t];if(i===void 0){He(`Texture.setValues(): property '${t}' does not exist.`);continue}i&&n&&i.isVector2&&n.isVector2||i&&n&&i.isVector3&&n.isVector3||i&&n&&i.isMatrix3&&n.isMatrix3?i.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const n={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==bd)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case ni:e.x=e.x-Math.floor(e.x);break;case ii:e.x=e.x<0?0:1;break;case jo:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case ni:e.y=e.y-Math.floor(e.y);break;case ii:e.y=e.y<0?0:1;break;case jo:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}}Ht.DEFAULT_IMAGE=null,Ht.DEFAULT_MAPPING=bd,Ht.DEFAULT_ANISOTROPY=1;class tt{constructor(e=0,t=0,n=0,i=1){tt.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,i){return this.x=e,this.y=t,this.z=n,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,i=this.z,r=this.w,o=e.elements;return this.x=o[0]*t+o[4]*n+o[8]*i+o[12]*r,this.y=o[1]*t+o[5]*n+o[9]*i+o[13]*r,this.z=o[2]*t+o[6]*n+o[10]*i+o[14]*r,this.w=o[3]*t+o[7]*n+o[11]*i+o[15]*r,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,i,r;const l=e.elements,c=l[0],h=l[4],u=l[8],d=l[1],f=l[5],p=l[9],g=l[2],x=l[6],m=l[10];if(Math.abs(h-d)<.01&&Math.abs(u-g)<.01&&Math.abs(p-x)<.01){if(Math.abs(h+d)<.1&&Math.abs(u+g)<.1&&Math.abs(p+x)<.1&&Math.abs(c+f+m-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;const v=(c+1)/2,y=(f+1)/2,M=(m+1)/2,E=(h+d)/4,A=(u+g)/4,R=(p+x)/4;return v>y&&v>M?v<.01?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(v),i=E/n,r=A/n):y>M?y<.01?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(y),n=E/i,r=R/i):M<.01?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(M),n=A/r,i=R/r),this.set(n,i,r,t),this}let b=Math.sqrt((x-p)*(x-p)+(u-g)*(u-g)+(d-h)*(d-h));return Math.abs(b)<.001&&(b=1),this.x=(x-p)/b,this.y=(u-g)/b,this.z=(d-h)/b,this.w=Math.acos((c+f+m-1)/2),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this.w=t[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=qe(this.x,e.x,t.x),this.y=qe(this.y,e.y,t.y),this.z=qe(this.z,e.z,t.z),this.w=qe(this.w,e.w,t.w),this}clampScalar(e,t){return this.x=qe(this.x,e,t),this.y=qe(this.y,e,t),this.z=qe(this.z,e,t),this.w=qe(this.w,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(qe(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class sx extends ns{constructor(e=1,t=1,n={}){super(),n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:$t,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},n),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=n.depth,this.scissor=new tt(0,0,e,t),this.scissorTest=!1,this.viewport=new tt(0,0,e,t);const i={width:e,height:t,depth:n.depth},r=new Ht(i);this.textures=[];const o=n.count;for(let a=0;a<o;a++)this.textures[a]=r.clone(),this.textures[a].isRenderTargetTexture=!0,this.textures[a].renderTarget=this;this._setTextureOptions(n),this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples,this.multiview=n.multiview}_setTextureOptions(e={}){const t={minFilter:$t,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(t.mapping=e.mapping),e.wrapS!==void 0&&(t.wrapS=e.wrapS),e.wrapT!==void 0&&(t.wrapT=e.wrapT),e.wrapR!==void 0&&(t.wrapR=e.wrapR),e.magFilter!==void 0&&(t.magFilter=e.magFilter),e.minFilter!==void 0&&(t.minFilter=e.minFilter),e.format!==void 0&&(t.format=e.format),e.type!==void 0&&(t.type=e.type),e.anisotropy!==void 0&&(t.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(t.colorSpace=e.colorSpace),e.flipY!==void 0&&(t.flipY=e.flipY),e.generateMipmaps!==void 0&&(t.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(t.internalFormat=e.internalFormat);for(let n=0;n<this.textures.length;n++)this.textures[n].setValues(t)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let i=0,r=this.textures.length;i<r;i++)this.textures[i].image.width=e,this.textures[i].image.height=t,this.textures[i].image.depth=n,this.textures[i].isData3DTexture!==!0&&(this.textures[i].isArrayTexture=this.textures[i].image.depth>1);this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let t=0,n=e.textures.length;t<n;t++){this.textures[t]=e.textures[t].clone(),this.textures[t].isRenderTargetTexture=!0,this.textures[t].renderTarget=this;const i=Object.assign({},e.textures[t].image);this.textures[t].source=new Wc(i)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class pn extends sx{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}}class zd extends Ht{constructor(e=null,t=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=Kt,this.minFilter=Kt,this.wrapR=ii,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class rx extends Ht{constructor(e=null,t=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=Kt,this.minFilter=Kt,this.wrapR=ii,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class xt{constructor(e=new P(1/0,1/0,1/0),t=new P(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(qn.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(qn.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=qn.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);const n=e.geometry;if(n!==void 0){const r=n.getAttribute("position");if(t===!0&&r!==void 0&&e.isInstancedMesh!==!0)for(let o=0,a=r.count;o<a;o++)e.isMesh===!0?e.getVertexPosition(o,qn):qn.fromBufferAttribute(r,o),qn.applyMatrix4(e.matrixWorld),this.expandByPoint(qn);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),ta.copy(e.boundingBox)):(n.boundingBox===null&&n.computeBoundingBox(),ta.copy(n.boundingBox)),ta.applyMatrix4(e.matrixWorld),this.union(ta)}const i=e.children;for(let r=0,o=i.length;r<o;r++)this.expandByObject(i[r],t);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,qn),qn.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(eo),na.subVectors(this.max,eo),js.subVectors(e.a,eo),qs.subVectors(e.b,eo),Zs.subVectors(e.c,eo),Ui.subVectors(qs,js),Oi.subVectors(Zs,qs),is.subVectors(js,Zs);let t=[0,-Ui.z,Ui.y,0,-Oi.z,Oi.y,0,-is.z,is.y,Ui.z,0,-Ui.x,Oi.z,0,-Oi.x,is.z,0,-is.x,-Ui.y,Ui.x,0,-Oi.y,Oi.x,0,-is.y,is.x,0];return!qc(t,js,qs,Zs,na)||(t=[1,0,0,0,1,0,0,0,1],!qc(t,js,qs,Zs,na))?!1:(ia.crossVectors(Ui,Oi),t=[ia.x,ia.y,ia.z],qc(t,js,qs,Zs,na))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,qn).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(qn).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(vi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),vi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),vi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),vi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),vi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),vi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),vi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),vi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(vi),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}}const vi=[new P,new P,new P,new P,new P,new P,new P,new P],qn=new P,ta=new xt,js=new P,qs=new P,Zs=new P,Ui=new P,Oi=new P,is=new P,eo=new P,na=new P,ia=new P,ss=new P;function qc(s,e,t,n,i){for(let r=0,o=s.length-3;r<=o;r+=3){ss.fromArray(s,r);const a=i.x*Math.abs(ss.x)+i.y*Math.abs(ss.y)+i.z*Math.abs(ss.z),l=e.dot(ss),c=t.dot(ss),h=n.dot(ss);if(Math.max(-Math.max(l,c,h),Math.min(l,c,h))>a)return!1}return!0}const ox=new xt,to=new P,Zc=new P;class ri{constructor(e=new P,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;t!==void 0?n.copy(t):ox.setFromPoints(e).getCenter(n);let i=0;for(let r=0,o=e.length;r<o;r++)i=Math.max(i,n.distanceToSquared(e[r]));return this.radius=Math.sqrt(i),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;to.subVectors(e,this.center);const t=to.lengthSq();if(t>this.radius*this.radius){const n=Math.sqrt(t),i=(n-this.radius)*.5;this.center.addScaledVector(to,i/n),this.radius+=i}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(Zc.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(to.copy(e.center).add(Zc)),this.expandByPoint(to.copy(e.center).sub(Zc))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}}const bi=new P,Yc=new P,sa=new P,Fi=new P,Kc=new P,ra=new P,$c=new P;class zi{constructor(e=new P,t=new P(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,bi)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=bi.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(bi.copy(this.origin).addScaledVector(this.direction,t),bi.distanceToSquared(e))}distanceSqToSegment(e,t,n,i){Yc.copy(e).add(t).multiplyScalar(.5),sa.copy(t).sub(e).normalize(),Fi.copy(this.origin).sub(Yc);const r=e.distanceTo(t)*.5,o=-this.direction.dot(sa),a=Fi.dot(this.direction),l=-Fi.dot(sa),c=Fi.lengthSq(),h=Math.abs(1-o*o);let u,d,f,p;if(h>0)if(u=o*l-a,d=o*a-l,p=r*h,u>=0)if(d>=-p)if(d<=p){const g=1/h;u*=g,d*=g,f=u*(u+o*d+2*a)+d*(o*u+d+2*l)+c}else d=r,u=Math.max(0,-(o*d+a)),f=-u*u+d*(d+2*l)+c;else d=-r,u=Math.max(0,-(o*d+a)),f=-u*u+d*(d+2*l)+c;else d<=-p?(u=Math.max(0,-(-o*r+a)),d=u>0?-r:Math.min(Math.max(-r,-l),r),f=-u*u+d*(d+2*l)+c):d<=p?(u=0,d=Math.min(Math.max(-r,-l),r),f=d*(d+2*l)+c):(u=Math.max(0,-(o*r+a)),d=u>0?r:Math.min(Math.max(-r,-l),r),f=-u*u+d*(d+2*l)+c);else d=o>0?-r:r,u=Math.max(0,-(o*d+a)),f=-u*u+d*(d+2*l)+c;return n&&n.copy(this.origin).addScaledVector(this.direction,u),i&&i.copy(Yc).addScaledVector(sa,d),f}intersectSphere(e,t){bi.subVectors(e.center,this.origin);const n=bi.dot(this.direction),i=bi.dot(bi)-n*n,r=e.radius*e.radius;if(i>r)return null;const o=Math.sqrt(r-i),a=n-o,l=n+o;return l<0?null:a<0?this.at(l,t):this.at(a,t)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return n===null?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,i,r,o,a,l;const c=1/this.direction.x,h=1/this.direction.y,u=1/this.direction.z,d=this.origin;return c>=0?(n=(e.min.x-d.x)*c,i=(e.max.x-d.x)*c):(n=(e.max.x-d.x)*c,i=(e.min.x-d.x)*c),h>=0?(r=(e.min.y-d.y)*h,o=(e.max.y-d.y)*h):(r=(e.max.y-d.y)*h,o=(e.min.y-d.y)*h),n>o||r>i||((r>n||isNaN(n))&&(n=r),(o<i||isNaN(i))&&(i=o),u>=0?(a=(e.min.z-d.z)*u,l=(e.max.z-d.z)*u):(a=(e.max.z-d.z)*u,l=(e.min.z-d.z)*u),n>l||a>i)||((a>n||n!==n)&&(n=a),(l<i||i!==i)&&(i=l),i<0)?null:this.at(n>=0?n:i,t)}intersectsBox(e){return this.intersectBox(e,bi)!==null}intersectTriangle(e,t,n,i,r){Kc.subVectors(t,e),ra.subVectors(n,e),$c.crossVectors(Kc,ra);let o=this.direction.dot($c),a;if(o>0){if(i)return null;a=1}else if(o<0)a=-1,o=-o;else return null;Fi.subVectors(this.origin,e);const l=a*this.direction.dot(ra.crossVectors(Fi,ra));if(l<0)return null;const c=a*this.direction.dot(Kc.cross(Fi));if(c<0||l+c>o)return null;const h=-a*Fi.dot($c);return h<0?null:this.at(h/o,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class ze{constructor(e,t,n,i,r,o,a,l,c,h,u,d,f,p,g,x){ze.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,n,i,r,o,a,l,c,h,u,d,f,p,g,x)}set(e,t,n,i,r,o,a,l,c,h,u,d,f,p,g,x){const m=this.elements;return m[0]=e,m[4]=t,m[8]=n,m[12]=i,m[1]=r,m[5]=o,m[9]=a,m[13]=l,m[2]=c,m[6]=h,m[10]=u,m[14]=d,m[3]=f,m[7]=p,m[11]=g,m[15]=x,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new ze().fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,i=1/Ys.setFromMatrixColumn(e,0).length(),r=1/Ys.setFromMatrixColumn(e,1).length(),o=1/Ys.setFromMatrixColumn(e,2).length();return t[0]=n[0]*i,t[1]=n[1]*i,t[2]=n[2]*i,t[3]=0,t[4]=n[4]*r,t[5]=n[5]*r,t[6]=n[6]*r,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,n=e.x,i=e.y,r=e.z,o=Math.cos(n),a=Math.sin(n),l=Math.cos(i),c=Math.sin(i),h=Math.cos(r),u=Math.sin(r);if(e.order==="XYZ"){const d=o*h,f=o*u,p=a*h,g=a*u;t[0]=l*h,t[4]=-l*u,t[8]=c,t[1]=f+p*c,t[5]=d-g*c,t[9]=-a*l,t[2]=g-d*c,t[6]=p+f*c,t[10]=o*l}else if(e.order==="YXZ"){const d=l*h,f=l*u,p=c*h,g=c*u;t[0]=d+g*a,t[4]=p*a-f,t[8]=o*c,t[1]=o*u,t[5]=o*h,t[9]=-a,t[2]=f*a-p,t[6]=g+d*a,t[10]=o*l}else if(e.order==="ZXY"){const d=l*h,f=l*u,p=c*h,g=c*u;t[0]=d-g*a,t[4]=-o*u,t[8]=p+f*a,t[1]=f+p*a,t[5]=o*h,t[9]=g-d*a,t[2]=-o*c,t[6]=a,t[10]=o*l}else if(e.order==="ZYX"){const d=o*h,f=o*u,p=a*h,g=a*u;t[0]=l*h,t[4]=p*c-f,t[8]=d*c+g,t[1]=l*u,t[5]=g*c+d,t[9]=f*c-p,t[2]=-c,t[6]=a*l,t[10]=o*l}else if(e.order==="YZX"){const d=o*l,f=o*c,p=a*l,g=a*c;t[0]=l*h,t[4]=g-d*u,t[8]=p*u+f,t[1]=u,t[5]=o*h,t[9]=-a*h,t[2]=-c*h,t[6]=f*u+p,t[10]=d-g*u}else if(e.order==="XZY"){const d=o*l,f=o*c,p=a*l,g=a*c;t[0]=l*h,t[4]=-u,t[8]=c*h,t[1]=d*u+g,t[5]=o*h,t[9]=f*u-p,t[2]=p*u-f,t[6]=a*h,t[10]=g*u+d}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(ax,e,lx)}lookAt(e,t,n){const i=this.elements;return Sn.subVectors(e,t),Sn.lengthSq()===0&&(Sn.z=1),Sn.normalize(),Hi.crossVectors(n,Sn),Hi.lengthSq()===0&&(Math.abs(n.z)===1?Sn.x+=1e-4:Sn.z+=1e-4,Sn.normalize(),Hi.crossVectors(n,Sn)),Hi.normalize(),oa.crossVectors(Sn,Hi),i[0]=Hi.x,i[4]=oa.x,i[8]=Sn.x,i[1]=Hi.y,i[5]=oa.y,i[9]=Sn.y,i[2]=Hi.z,i[6]=oa.z,i[10]=Sn.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,i=t.elements,r=this.elements,o=n[0],a=n[4],l=n[8],c=n[12],h=n[1],u=n[5],d=n[9],f=n[13],p=n[2],g=n[6],x=n[10],m=n[14],b=n[3],v=n[7],y=n[11],M=n[15],E=i[0],A=i[4],R=i[8],_=i[12],S=i[1],D=i[5],C=i[9],B=i[13],w=i[2],F=i[6],W=i[10],j=i[14],$=i[3],Z=i[7],re=i[11],X=i[15];return r[0]=o*E+a*S+l*w+c*$,r[4]=o*A+a*D+l*F+c*Z,r[8]=o*R+a*C+l*W+c*re,r[12]=o*_+a*B+l*j+c*X,r[1]=h*E+u*S+d*w+f*$,r[5]=h*A+u*D+d*F+f*Z,r[9]=h*R+u*C+d*W+f*re,r[13]=h*_+u*B+d*j+f*X,r[2]=p*E+g*S+x*w+m*$,r[6]=p*A+g*D+x*F+m*Z,r[10]=p*R+g*C+x*W+m*re,r[14]=p*_+g*B+x*j+m*X,r[3]=b*E+v*S+y*w+M*$,r[7]=b*A+v*D+y*F+M*Z,r[11]=b*R+v*C+y*W+M*re,r[15]=b*_+v*B+y*j+M*X,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],i=e[8],r=e[12],o=e[1],a=e[5],l=e[9],c=e[13],h=e[2],u=e[6],d=e[10],f=e[14],p=e[3],g=e[7],x=e[11],m=e[15];return p*(+r*l*u-i*c*u-r*a*d+n*c*d+i*a*f-n*l*f)+g*(+t*l*f-t*c*d+r*o*d-i*o*f+i*c*h-r*l*h)+x*(+t*c*u-t*a*f-r*o*u+n*o*f+r*a*h-n*c*h)+m*(-i*a*h-t*l*u+t*a*d+i*o*u-n*o*d+n*l*h)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],o=e[4],a=e[5],l=e[6],c=e[7],h=e[8],u=e[9],d=e[10],f=e[11],p=e[12],g=e[13],x=e[14],m=e[15],b=u*x*c-g*d*c+g*l*f-a*x*f-u*l*m+a*d*m,v=p*d*c-h*x*c-p*l*f+o*x*f+h*l*m-o*d*m,y=h*g*c-p*u*c+p*a*f-o*g*f-h*a*m+o*u*m,M=p*u*l-h*g*l-p*a*d+o*g*d+h*a*x-o*u*x,E=t*b+n*v+i*y+r*M;if(E===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const A=1/E;return e[0]=b*A,e[1]=(g*d*r-u*x*r-g*i*f+n*x*f+u*i*m-n*d*m)*A,e[2]=(a*x*r-g*l*r+g*i*c-n*x*c-a*i*m+n*l*m)*A,e[3]=(u*l*r-a*d*r-u*i*c+n*d*c+a*i*f-n*l*f)*A,e[4]=v*A,e[5]=(h*x*r-p*d*r+p*i*f-t*x*f-h*i*m+t*d*m)*A,e[6]=(p*l*r-o*x*r-p*i*c+t*x*c+o*i*m-t*l*m)*A,e[7]=(o*d*r-h*l*r+h*i*c-t*d*c-o*i*f+t*l*f)*A,e[8]=y*A,e[9]=(p*u*r-h*g*r-p*n*f+t*g*f+h*n*m-t*u*m)*A,e[10]=(o*g*r-p*a*r+p*n*c-t*g*c-o*n*m+t*a*m)*A,e[11]=(h*a*r-o*u*r-h*n*c+t*u*c+o*n*f-t*a*f)*A,e[12]=M*A,e[13]=(h*g*i-p*u*i+p*n*d-t*g*d-h*n*x+t*u*x)*A,e[14]=(p*a*i-o*g*i-p*n*l+t*g*l+o*n*x-t*a*x)*A,e[15]=(o*u*i-h*a*i+h*n*l-t*u*l-o*n*d+t*a*d)*A,this}scale(e){const t=this.elements,n=e.x,i=e.y,r=e.z;return t[0]*=n,t[4]*=i,t[8]*=r,t[1]*=n,t[5]*=i,t[9]*=r,t[2]*=n,t[6]*=i,t[10]*=r,t[3]*=n,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,i))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),i=Math.sin(t),r=1-n,o=e.x,a=e.y,l=e.z,c=r*o,h=r*a;return this.set(c*o+n,c*a-i*l,c*l+i*a,0,c*a+i*l,h*a+n,h*l-i*o,0,c*l-i*a,h*l+i*o,r*l*l+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,i,r,o){return this.set(1,n,r,0,e,1,o,0,t,i,1,0,0,0,0,1),this}compose(e,t,n){const i=this.elements,r=t._x,o=t._y,a=t._z,l=t._w,c=r+r,h=o+o,u=a+a,d=r*c,f=r*h,p=r*u,g=o*h,x=o*u,m=a*u,b=l*c,v=l*h,y=l*u,M=n.x,E=n.y,A=n.z;return i[0]=(1-(g+m))*M,i[1]=(f+y)*M,i[2]=(p-v)*M,i[3]=0,i[4]=(f-y)*E,i[5]=(1-(d+m))*E,i[6]=(x+b)*E,i[7]=0,i[8]=(p+v)*A,i[9]=(x-b)*A,i[10]=(1-(d+g))*A,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,n){const i=this.elements;let r=Ys.set(i[0],i[1],i[2]).length();const o=Ys.set(i[4],i[5],i[6]).length(),a=Ys.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],Zn.copy(this);const c=1/r,h=1/o,u=1/a;return Zn.elements[0]*=c,Zn.elements[1]*=c,Zn.elements[2]*=c,Zn.elements[4]*=h,Zn.elements[5]*=h,Zn.elements[6]*=h,Zn.elements[8]*=u,Zn.elements[9]*=u,Zn.elements[10]*=u,t.setFromRotationMatrix(Zn),n.x=r,n.y=o,n.z=a,this}makePerspective(e,t,n,i,r,o,a=si,l=!1){const c=this.elements,h=2*r/(t-e),u=2*r/(n-i),d=(t+e)/(t-e),f=(n+i)/(n-i);let p,g;if(l)p=r/(o-r),g=o*r/(o-r);else if(a===si)p=-(o+r)/(o-r),g=-2*o*r/(o-r);else if(a===Qo)p=-o/(o-r),g=-o*r/(o-r);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);return c[0]=h,c[4]=0,c[8]=d,c[12]=0,c[1]=0,c[5]=u,c[9]=f,c[13]=0,c[2]=0,c[6]=0,c[10]=p,c[14]=g,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,t,n,i,r,o,a=si,l=!1){const c=this.elements,h=2/(t-e),u=2/(n-i),d=-(t+e)/(t-e),f=-(n+i)/(n-i);let p,g;if(l)p=1/(o-r),g=o/(o-r);else if(a===si)p=-2/(o-r),g=-(o+r)/(o-r);else if(a===Qo)p=-1/(o-r),g=-r/(o-r);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);return c[0]=h,c[4]=0,c[8]=0,c[12]=d,c[1]=0,c[5]=u,c[9]=0,c[13]=f,c[2]=0,c[6]=0,c[10]=p,c[14]=g,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let i=0;i<16;i++)if(t[i]!==n[i])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const Ys=new P,Zn=new ze,ax=new P(0,0,0),lx=new P(1,1,1),Hi=new P,oa=new P,Sn=new P,Hd=new ze,Vd=new Dn;class mn{constructor(e=0,t=0,n=0,i=mn.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,i=this._order){return this._x=e,this._y=t,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){const i=e.elements,r=i[0],o=i[4],a=i[8],l=i[1],c=i[5],h=i[9],u=i[2],d=i[6],f=i[10];switch(t){case"XYZ":this._y=Math.asin(qe(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,f),this._z=Math.atan2(-o,r)):(this._x=Math.atan2(d,c),this._z=0);break;case"YXZ":this._x=Math.asin(-qe(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,f),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-u,r),this._z=0);break;case"ZXY":this._x=Math.asin(qe(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-u,f),this._z=Math.atan2(-o,c)):(this._y=0,this._z=Math.atan2(l,r));break;case"ZYX":this._y=Math.asin(-qe(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(d,f),this._z=Math.atan2(l,r)):(this._x=0,this._z=Math.atan2(-o,c));break;case"YZX":this._z=Math.asin(qe(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-h,c),this._y=Math.atan2(-u,r)):(this._x=0,this._y=Math.atan2(a,f));break;case"XZY":this._z=Math.asin(-qe(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-h,f),this._y=0);break;default:He("Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n===!0&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return Hd.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Hd,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return Vd.setFromEuler(this),this.setFromQuaternion(Vd,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}mn.DEFAULT_ORDER="XYZ";class Jc{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let cx=0;const Gd=new P,Ks=new Dn,yi=new ze,aa=new P,no=new P,hx=new P,ux=new Dn,Wd=new P(1,0,0),Xd=new P(0,1,0),jd=new P(0,0,1),qd={type:"added"},dx={type:"removed"},$s={type:"childadded",child:null},Qc={type:"childremoved",child:null};class St extends ns{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:cx++}),this.uuid=Ln(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=St.DEFAULT_UP.clone();const e=new P,t=new mn,n=new Dn,i=new P(1,1,1);function r(){n.setFromEuler(t,!1)}function o(){t.setFromQuaternion(n,void 0,!1)}t._onChange(r),n._onChange(o),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new ze},normalMatrix:{value:new Ke}}),this.matrix=new ze,this.matrixWorld=new ze,this.matrixAutoUpdate=St.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=St.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new Jc,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return Ks.setFromAxisAngle(e,t),this.quaternion.multiply(Ks),this}rotateOnWorldAxis(e,t){return Ks.setFromAxisAngle(e,t),this.quaternion.premultiply(Ks),this}rotateX(e){return this.rotateOnAxis(Wd,e)}rotateY(e){return this.rotateOnAxis(Xd,e)}rotateZ(e){return this.rotateOnAxis(jd,e)}translateOnAxis(e,t){return Gd.copy(e).applyQuaternion(this.quaternion),this.position.add(Gd.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(Wd,e)}translateY(e){return this.translateOnAxis(Xd,e)}translateZ(e){return this.translateOnAxis(jd,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(yi.copy(this.matrixWorld).invert())}lookAt(e,t,n){e.isVector3?aa.copy(e):aa.set(e,t,n);const i=this.parent;this.updateWorldMatrix(!0,!1),no.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?yi.lookAt(no,aa,this.up):yi.lookAt(aa,no,this.up),this.quaternion.setFromRotationMatrix(yi),i&&(yi.extractRotation(i.matrixWorld),Ks.setFromRotationMatrix(yi),this.quaternion.premultiply(Ks.invert()))}add(e){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(Qe("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(qd),$s.child=e,this.dispatchEvent($s),$s.child=null):Qe("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}const t=this.children.indexOf(e);return t!==-1&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(dx),Qc.child=e,this.dispatchEvent(Qc),Qc.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),yi.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),yi.multiply(e.parent.matrixWorld)),e.applyMatrix4(yi),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(qd),$s.child=e,this.dispatchEvent($s),$s.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,i=this.children.length;n<i;n++){const o=this.children[n].getObjectByProperty(e,t);if(o!==void 0)return o}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);const i=this.children;for(let r=0,o=i.length;r<o;r++)i[r].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(no,e,hx),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(no,ux,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverseVisible(e)}traverseAncestors(e){const t=this.parent;t!==null&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].updateMatrixWorld(e)}updateWorldMatrix(e,t){const n=this.parent;if(e===!0&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),t===!0){const i=this.children;for(let r=0,o=i.length;r<o;r++)i[r].updateWorldMatrix(!1,!0)}}toJSON(e){const t=e===void 0||typeof e=="string",n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const i={};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.castShadow===!0&&(i.castShadow=!0),this.receiveShadow===!0&&(i.receiveShadow=!0),this.visible===!1&&(i.visible=!1),this.frustumCulled===!1&&(i.frustumCulled=!1),this.renderOrder!==0&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.geometryInfo=this._geometryInfo.map(a=>({...a,boundingBox:a.boundingBox?a.boundingBox.toJSON():void 0,boundingSphere:a.boundingSphere?a.boundingSphere.toJSON():void 0})),i.instanceInfo=this._instanceInfo.map(a=>({...a})),i.availableInstanceIds=this._availableInstanceIds.slice(),i.availableGeometryIds=this._availableGeometryIds.slice(),i.nextIndexStart=this._nextIndexStart,i.nextVertexStart=this._nextVertexStart,i.geometryCount=this._geometryCount,i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.matricesTexture=this._matricesTexture.toJSON(e),i.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(i.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(i.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(i.boundingBox=this.boundingBox.toJSON()));function r(a,l){return a[l.uuid]===void 0&&(a[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const a=this.geometry.parameters;if(a!==void 0&&a.shapes!==void 0){const l=a.shapes;if(Array.isArray(l))for(let c=0,h=l.length;c<h;c++){const u=l[c];r(e.shapes,u)}else r(e.shapes,l)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(r(e.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const a=[];for(let l=0,c=this.material.length;l<c;l++)a.push(r(e.materials,this.material[l]));i.material=a}else i.material=r(e.materials,this.material);if(this.children.length>0){i.children=[];for(let a=0;a<this.children.length;a++)i.children.push(this.children[a].toJSON(e).object)}if(this.animations.length>0){i.animations=[];for(let a=0;a<this.animations.length;a++){const l=this.animations[a];i.animations.push(r(e.animations,l))}}if(t){const a=o(e.geometries),l=o(e.materials),c=o(e.textures),h=o(e.images),u=o(e.shapes),d=o(e.skeletons),f=o(e.animations),p=o(e.nodes);a.length>0&&(n.geometries=a),l.length>0&&(n.materials=l),c.length>0&&(n.textures=c),h.length>0&&(n.images=h),u.length>0&&(n.shapes=u),d.length>0&&(n.skeletons=d),f.length>0&&(n.animations=f),p.length>0&&(n.nodes=p)}return n.object=i,n;function o(a){const l=[];for(const c in a){const h=a[c];delete h.metadata,l.push(h)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let n=0;n<e.children.length;n++){const i=e.children[n];this.add(i.clone())}return this}}St.DEFAULT_UP=new P(0,1,0),St.DEFAULT_MATRIX_AUTO_UPDATE=!0,St.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const Yn=new P,_i=new P,eh=new P,Mi=new P,Js=new P,Qs=new P,Zd=new P,th=new P,nh=new P,ih=new P,sh=new tt,rh=new tt,oh=new tt;class bt{constructor(e=new P,t=new P,n=new P){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,i){i.subVectors(n,t),Yn.subVectors(e,t),i.cross(Yn);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,n,i,r){Yn.subVectors(i,t),_i.subVectors(n,t),eh.subVectors(e,t);const o=Yn.dot(Yn),a=Yn.dot(_i),l=Yn.dot(eh),c=_i.dot(_i),h=_i.dot(eh),u=o*c-a*a;if(u===0)return r.set(0,0,0),null;const d=1/u,f=(c*l-a*h)*d,p=(o*h-a*l)*d;return r.set(1-f-p,p,f)}static containsPoint(e,t,n,i){return this.getBarycoord(e,t,n,i,Mi)===null?!1:Mi.x>=0&&Mi.y>=0&&Mi.x+Mi.y<=1}static getInterpolation(e,t,n,i,r,o,a,l){return this.getBarycoord(e,t,n,i,Mi)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(r,Mi.x),l.addScaledVector(o,Mi.y),l.addScaledVector(a,Mi.z),l)}static getInterpolatedAttribute(e,t,n,i,r,o){return sh.setScalar(0),rh.setScalar(0),oh.setScalar(0),sh.fromBufferAttribute(e,t),rh.fromBufferAttribute(e,n),oh.fromBufferAttribute(e,i),o.setScalar(0),o.addScaledVector(sh,r.x),o.addScaledVector(rh,r.y),o.addScaledVector(oh,r.z),o}static isFrontFacing(e,t,n,i){return Yn.subVectors(n,t),_i.subVectors(e,t),Yn.cross(_i).dot(i)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,i){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,n,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,i),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Yn.subVectors(this.c,this.b),_i.subVectors(this.a,this.b),Yn.cross(_i).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return bt.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return bt.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,i,r){return bt.getInterpolation(e,this.a,this.b,this.c,t,n,i,r)}containsPoint(e){return bt.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return bt.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,i=this.b,r=this.c;let o,a;Js.subVectors(i,n),Qs.subVectors(r,n),th.subVectors(e,n);const l=Js.dot(th),c=Qs.dot(th);if(l<=0&&c<=0)return t.copy(n);nh.subVectors(e,i);const h=Js.dot(nh),u=Qs.dot(nh);if(h>=0&&u<=h)return t.copy(i);const d=l*u-h*c;if(d<=0&&l>=0&&h<=0)return o=l/(l-h),t.copy(n).addScaledVector(Js,o);ih.subVectors(e,r);const f=Js.dot(ih),p=Qs.dot(ih);if(p>=0&&f<=p)return t.copy(r);const g=f*c-l*p;if(g<=0&&c>=0&&p<=0)return a=c/(c-p),t.copy(n).addScaledVector(Qs,a);const x=h*p-f*u;if(x<=0&&u-h>=0&&f-p>=0)return Zd.subVectors(r,i),a=(u-h)/(u-h+(f-p)),t.copy(i).addScaledVector(Zd,a);const m=1/(x+g+d);return o=g*m,a=d*m,t.copy(n).addScaledVector(Js,o).addScaledVector(Qs,a)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const Yd={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Vi={h:0,s:0,l:0},la={h:0,s:0,l:0};function ah(s,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?s+(e-s)*6*t:t<1/2?e:t<2/3?s+(e-s)*6*(2/3-t):s}class Ue{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(t===void 0&&n===void 0){const i=e;i&&i.isColor?this.copy(i):typeof i=="number"?this.setHex(i):typeof i=="string"&&this.setStyle(i)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=gt){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,it.colorSpaceToWorking(this,t),this}setRGB(e,t,n,i=it.workingColorSpace){return this.r=e,this.g=t,this.b=n,it.colorSpaceToWorking(this,i),this}setHSL(e,t,n,i=it.workingColorSpace){if(e=Hc(e,1),t=qe(t,0,1),n=qe(n,0,1),t===0)this.r=this.g=this.b=n;else{const r=n<=.5?n*(1+t):n+t-n*t,o=2*n-r;this.r=ah(o,r,e+1/3),this.g=ah(o,r,e),this.b=ah(o,r,e-1/3)}return it.colorSpaceToWorking(this,i),this}setStyle(e,t=gt){function n(r){r!==void 0&&parseFloat(r)<1&&He("Color: Alpha component of "+e+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;const o=i[1],a=i[2];switch(o){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:He("Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){const r=i[1],o=r.length;if(o===3)return this.setRGB(parseInt(r.charAt(0),16)/15,parseInt(r.charAt(1),16)/15,parseInt(r.charAt(2),16)/15,t);if(o===6)return this.setHex(parseInt(r,16),t);He("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=gt){const n=Yd[e.toLowerCase()];return n!==void 0?this.setHex(n,t):He("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=xi(e.r),this.g=xi(e.g),this.b=xi(e.b),this}copyLinearToSRGB(e){return this.r=Ws(e.r),this.g=Ws(e.g),this.b=Ws(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=gt){return it.workingToColorSpace(tn.copy(this),e),Math.round(qe(tn.r*255,0,255))*65536+Math.round(qe(tn.g*255,0,255))*256+Math.round(qe(tn.b*255,0,255))}getHexString(e=gt){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=it.workingColorSpace){it.workingToColorSpace(tn.copy(this),t);const n=tn.r,i=tn.g,r=tn.b,o=Math.max(n,i,r),a=Math.min(n,i,r);let l,c;const h=(a+o)/2;if(a===o)l=0,c=0;else{const u=o-a;switch(c=h<=.5?u/(o+a):u/(2-o-a),o){case n:l=(i-r)/u+(i<r?6:0);break;case i:l=(r-n)/u+2;break;case r:l=(n-i)/u+4;break}l/=6}return e.h=l,e.s=c,e.l=h,e}getRGB(e,t=it.workingColorSpace){return it.workingToColorSpace(tn.copy(this),t),e.r=tn.r,e.g=tn.g,e.b=tn.b,e}getStyle(e=gt){it.workingToColorSpace(tn.copy(this),e);const t=tn.r,n=tn.g,i=tn.b;return e!==gt?`color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(n*255)},${Math.round(i*255)})`}offsetHSL(e,t,n){return this.getHSL(Vi),this.setHSL(Vi.h+e,Vi.s+t,Vi.l+n)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this}lerpHSL(e,t){this.getHSL(Vi),e.getHSL(la);const n=Jr(Vi.h,la.h,t),i=Jr(Vi.s,la.s,t),r=Jr(Vi.l,la.l,t);return this.setHSL(n,i,r),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const t=this.r,n=this.g,i=this.b,r=e.elements;return this.r=r[0]*t+r[3]*n+r[6]*i,this.g=r[1]*t+r[4]*n+r[7]*i,this.b=r[2]*t+r[5]*n+r[8]*i,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const tn=new Ue;Ue.NAMES=Yd;let fx=0;class gn extends ns{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:fx++}),this.uuid=Ln(),this.name="",this.type="Material",this.blending=ks,this.side=Pn,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=Vl,this.blendDst=Gl,this.blendEquation=Gn,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Ue(0,0,0),this.blendAlpha=0,this.depthFunc=Us,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Ld,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Vs,this.stencilZFail=Vs,this.stencilZPass=Vs,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const t in e){const n=e[t];if(n===void 0){He(`Material: parameter '${t}' has value of undefined.`);continue}const i=this[t];if(i===void 0){He(`Material: '${t}' is not a property of THREE.${this.type}.`);continue}i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});const n={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen!==void 0&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(n.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(n.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(n.dispersion=this.dispersion),this.iridescence!==void 0&&(n.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(n.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(n.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(n.combine=this.combine)),this.envMapRotation!==void 0&&(n.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(n.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(n.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(n.size=this.size),this.shadowSide!==null&&(n.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==ks&&(n.blending=this.blending),this.side!==Pn&&(n.side=this.side),this.vertexColors===!0&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=!0),this.blendSrc!==Vl&&(n.blendSrc=this.blendSrc),this.blendDst!==Gl&&(n.blendDst=this.blendDst),this.blendEquation!==Gn&&(n.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(n.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(n.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(n.blendAlpha=this.blendAlpha),this.depthFunc!==Us&&(n.depthFunc=this.depthFunc),this.depthTest===!1&&(n.depthTest=this.depthTest),this.depthWrite===!1&&(n.depthWrite=this.depthWrite),this.colorWrite===!1&&(n.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(n.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Ld&&(n.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(n.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Vs&&(n.stencilFail=this.stencilFail),this.stencilZFail!==Vs&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==Vs&&(n.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(n.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.alphaHash===!0&&(n.alphaHash=!0),this.alphaToCoverage===!0&&(n.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=!0),this.forceSinglePass===!0&&(n.forceSinglePass=!0),this.wireframe===!0&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(n.flatShading=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),this.fog===!1&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData);function i(r){const o=[];for(const a in r){const l=r[a];delete l.metadata,o.push(l)}return o}if(t){const r=i(e.textures),o=i(e.images);r.length>0&&(n.textures=r),o.length>0&&(n.images=o)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(t!==null){const i=t.length;n=new Array(i);for(let r=0;r!==i;++r)n[r]=t[r].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class Xt extends gn{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ue(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new mn,this.combine=Wo,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const Ot=new P,ca=new ce;let px=0;class at{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:px++}),this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n,this.usage=zc,this.updateRanges=[],this.gpuType=Xn,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[e+i]=t.array[n+i];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,n=this.count;t<n;t++)ca.fromBufferAttribute(this,t),ca.applyMatrix3(e),this.setXY(t,ca.x,ca.y);else if(this.itemSize===3)for(let t=0,n=this.count;t<n;t++)Ot.fromBufferAttribute(this,t),Ot.applyMatrix3(e),this.setXYZ(t,Ot.x,Ot.y,Ot.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)Ot.fromBufferAttribute(this,t),Ot.applyMatrix4(e),this.setXYZ(t,Ot.x,Ot.y,Ot.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)Ot.fromBufferAttribute(this,t),Ot.applyNormalMatrix(e),this.setXYZ(t,Ot.x,Ot.y,Ot.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)Ot.fromBufferAttribute(this,t),Ot.transformDirection(e),this.setXYZ(t,Ot.x,Ot.y,Ot.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=jn(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=ct(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=jn(t,this.array)),t}setX(e,t){return this.normalized&&(t=ct(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=jn(t,this.array)),t}setY(e,t){return this.normalized&&(t=ct(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=jn(t,this.array)),t}setZ(e,t){return this.normalized&&(t=ct(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=jn(t,this.array)),t}setW(e,t){return this.normalized&&(t=ct(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=ct(t,this.array),n=ct(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,i){return e*=this.itemSize,this.normalized&&(t=ct(t,this.array),n=ct(n,this.array),i=ct(i,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this}setXYZW(e,t,n,i,r){return e*=this.itemSize,this.normalized&&(t=ct(t,this.array),n=ct(n,this.array),i=ct(i,this.array),r=ct(r,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this.array[e+3]=r,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==zc&&(e.usage=this.usage),e}}class Kd extends at{constructor(e,t,n){super(new Uint16Array(e),t,n)}}class $d extends at{constructor(e,t,n){super(new Uint32Array(e),t,n)}}class nn extends at{constructor(e,t,n){super(new Float32Array(e),t,n)}}let mx=0;const In=new ze,lh=new St,er=new P,En=new xt,io=new xt,jt=new P;class ht extends ns{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:mx++}),this.uuid=Ln(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(Bd(e)?$d:Kd)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(n!==void 0){const r=new Ke().getNormalMatrix(e);n.applyNormalMatrix(r),n.needsUpdate=!0}const i=this.attributes.tangent;return i!==void 0&&(i.transformDirection(e),i.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return In.makeRotationFromQuaternion(e),this.applyMatrix4(In),this}rotateX(e){return In.makeRotationX(e),this.applyMatrix4(In),this}rotateY(e){return In.makeRotationY(e),this.applyMatrix4(In),this}rotateZ(e){return In.makeRotationZ(e),this.applyMatrix4(In),this}translate(e,t,n){return In.makeTranslation(e,t,n),this.applyMatrix4(In),this}scale(e,t,n){return In.makeScale(e,t,n),this.applyMatrix4(In),this}lookAt(e){return lh.lookAt(e),lh.updateMatrix(),this.applyMatrix4(lh.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(er).negate(),this.translate(er.x,er.y,er.z),this}setFromPoints(e){const t=this.getAttribute("position");if(t===void 0){const n=[];for(let i=0,r=e.length;i<r;i++){const o=e[i];n.push(o.x,o.y,o.z||0)}this.setAttribute("position",new nn(n,3))}else{const n=Math.min(e.length,t.count);for(let i=0;i<n;i++){const r=e[i];t.setXYZ(i,r.x,r.y,r.z||0)}e.length>t.count&&He("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new xt);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Qe("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new P(-1/0,-1/0,-1/0),new P(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let n=0,i=t.length;n<i;n++){const r=t[n];En.setFromBufferAttribute(r),this.morphTargetsRelative?(jt.addVectors(this.boundingBox.min,En.min),this.boundingBox.expandByPoint(jt),jt.addVectors(this.boundingBox.max,En.max),this.boundingBox.expandByPoint(jt)):(this.boundingBox.expandByPoint(En.min),this.boundingBox.expandByPoint(En.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&Qe('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new ri);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Qe("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new P,1/0);return}if(e){const n=this.boundingSphere.center;if(En.setFromBufferAttribute(e),t)for(let r=0,o=t.length;r<o;r++){const a=t[r];io.setFromBufferAttribute(a),this.morphTargetsRelative?(jt.addVectors(En.min,io.min),En.expandByPoint(jt),jt.addVectors(En.max,io.max),En.expandByPoint(jt)):(En.expandByPoint(io.min),En.expandByPoint(io.max))}En.getCenter(n);let i=0;for(let r=0,o=e.count;r<o;r++)jt.fromBufferAttribute(e,r),i=Math.max(i,n.distanceToSquared(jt));if(t)for(let r=0,o=t.length;r<o;r++){const a=t[r],l=this.morphTargetsRelative;for(let c=0,h=a.count;c<h;c++)jt.fromBufferAttribute(a,c),l&&(er.fromBufferAttribute(e,c),jt.add(er)),i=Math.max(i,n.distanceToSquared(jt))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&Qe('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){Qe("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const n=t.position,i=t.normal,r=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new at(new Float32Array(4*n.count),4));const o=this.getAttribute("tangent"),a=[],l=[];for(let R=0;R<n.count;R++)a[R]=new P,l[R]=new P;const c=new P,h=new P,u=new P,d=new ce,f=new ce,p=new ce,g=new P,x=new P;function m(R,_,S){c.fromBufferAttribute(n,R),h.fromBufferAttribute(n,_),u.fromBufferAttribute(n,S),d.fromBufferAttribute(r,R),f.fromBufferAttribute(r,_),p.fromBufferAttribute(r,S),h.sub(c),u.sub(c),f.sub(d),p.sub(d);const D=1/(f.x*p.y-p.x*f.y);isFinite(D)&&(g.copy(h).multiplyScalar(p.y).addScaledVector(u,-f.y).multiplyScalar(D),x.copy(u).multiplyScalar(f.x).addScaledVector(h,-p.x).multiplyScalar(D),a[R].add(g),a[_].add(g),a[S].add(g),l[R].add(x),l[_].add(x),l[S].add(x))}let b=this.groups;b.length===0&&(b=[{start:0,count:e.count}]);for(let R=0,_=b.length;R<_;++R){const S=b[R],D=S.start,C=S.count;for(let B=D,w=D+C;B<w;B+=3)m(e.getX(B+0),e.getX(B+1),e.getX(B+2))}const v=new P,y=new P,M=new P,E=new P;function A(R){M.fromBufferAttribute(i,R),E.copy(M);const _=a[R];v.copy(_),v.sub(M.multiplyScalar(M.dot(_))).normalize(),y.crossVectors(E,_);const D=y.dot(l[R])<0?-1:1;o.setXYZW(R,v.x,v.y,v.z,D)}for(let R=0,_=b.length;R<_;++R){const S=b[R],D=S.start,C=S.count;for(let B=D,w=D+C;B<w;B+=3)A(e.getX(B+0)),A(e.getX(B+1)),A(e.getX(B+2))}}computeVertexNormals(){const e=this.index,t=this.getAttribute("position");if(t!==void 0){let n=this.getAttribute("normal");if(n===void 0)n=new at(new Float32Array(t.count*3),3),this.setAttribute("normal",n);else for(let d=0,f=n.count;d<f;d++)n.setXYZ(d,0,0,0);const i=new P,r=new P,o=new P,a=new P,l=new P,c=new P,h=new P,u=new P;if(e)for(let d=0,f=e.count;d<f;d+=3){const p=e.getX(d+0),g=e.getX(d+1),x=e.getX(d+2);i.fromBufferAttribute(t,p),r.fromBufferAttribute(t,g),o.fromBufferAttribute(t,x),h.subVectors(o,r),u.subVectors(i,r),h.cross(u),a.fromBufferAttribute(n,p),l.fromBufferAttribute(n,g),c.fromBufferAttribute(n,x),a.add(h),l.add(h),c.add(h),n.setXYZ(p,a.x,a.y,a.z),n.setXYZ(g,l.x,l.y,l.z),n.setXYZ(x,c.x,c.y,c.z)}else for(let d=0,f=t.count;d<f;d+=3)i.fromBufferAttribute(t,d+0),r.fromBufferAttribute(t,d+1),o.fromBufferAttribute(t,d+2),h.subVectors(o,r),u.subVectors(i,r),h.cross(u),n.setXYZ(d+0,h.x,h.y,h.z),n.setXYZ(d+1,h.x,h.y,h.z),n.setXYZ(d+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)jt.fromBufferAttribute(e,t),jt.normalize(),e.setXYZ(t,jt.x,jt.y,jt.z)}toNonIndexed(){function e(a,l){const c=a.array,h=a.itemSize,u=a.normalized,d=new c.constructor(l.length*h);let f=0,p=0;for(let g=0,x=l.length;g<x;g++){a.isInterleavedBufferAttribute?f=l[g]*a.data.stride+a.offset:f=l[g]*h;for(let m=0;m<h;m++)d[p++]=c[f++]}return new at(d,h,u)}if(this.index===null)return He("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const t=new ht,n=this.index.array,i=this.attributes;for(const a in i){const l=i[a],c=e(l,n);t.setAttribute(a,c)}const r=this.morphAttributes;for(const a in r){const l=[],c=r[a];for(let h=0,u=c.length;h<u;h++){const d=c[h],f=e(d,n);l.push(f)}t.morphAttributes[a]=l}t.morphTargetsRelative=this.morphTargetsRelative;const o=this.groups;for(let a=0,l=o.length;a<l;a++){const c=o[a];t.addGroup(c.start,c.count,c.materialIndex)}return t}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const l in n){const c=n[l];e.data.attributes[l]=c.toJSON(e.data)}const i={};let r=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],h=[];for(let u=0,d=c.length;u<d;u++){const f=c[u];h.push(f.toJSON(e.data))}h.length>0&&(i[l]=h,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));const a=this.boundingSphere;return a!==null&&(e.data.boundingSphere=a.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;n!==null&&this.setIndex(n.clone());const i=e.attributes;for(const c in i){const h=i[c];this.setAttribute(c,h.clone(t))}const r=e.morphAttributes;for(const c in r){const h=[],u=r[c];for(let d=0,f=u.length;d<f;d++)h.push(u[d].clone(t));this.morphAttributes[c]=h}this.morphTargetsRelative=e.morphTargetsRelative;const o=e.groups;for(let c=0,h=o.length;c<h;c++){const u=o[c];this.addGroup(u.start,u.count,u.materialIndex)}const a=e.boundingBox;a!==null&&(this.boundingBox=a.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const Jd=new ze,rs=new zi,ha=new ri,Qd=new P,ua=new P,da=new P,fa=new P,ch=new P,pa=new P,ef=new P,ma=new P;class ut extends St{constructor(e=new ht,t=new Xt){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,o=i.length;r<o;r++){const a=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=r}}}}getVertexPosition(e,t){const n=this.geometry,i=n.attributes.position,r=n.morphAttributes.position,o=n.morphTargetsRelative;t.fromBufferAttribute(i,e);const a=this.morphTargetInfluences;if(r&&a){pa.set(0,0,0);for(let l=0,c=r.length;l<c;l++){const h=a[l],u=r[l];h!==0&&(ch.fromBufferAttribute(u,e),o?pa.addScaledVector(ch,h):pa.addScaledVector(ch.sub(t),h))}t.add(pa)}return t}raycast(e,t){const n=this.geometry,i=this.material,r=this.matrixWorld;i!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),ha.copy(n.boundingSphere),ha.applyMatrix4(r),rs.copy(e.ray).recast(e.near),!(ha.containsPoint(rs.origin)===!1&&(rs.intersectSphere(ha,Qd)===null||rs.origin.distanceToSquared(Qd)>(e.far-e.near)**2))&&(Jd.copy(r).invert(),rs.copy(e.ray).applyMatrix4(Jd),!(n.boundingBox!==null&&rs.intersectsBox(n.boundingBox)===!1)&&this._computeIntersections(e,t,rs)))}_computeIntersections(e,t,n){let i;const r=this.geometry,o=this.material,a=r.index,l=r.attributes.position,c=r.attributes.uv,h=r.attributes.uv1,u=r.attributes.normal,d=r.groups,f=r.drawRange;if(a!==null)if(Array.isArray(o))for(let p=0,g=d.length;p<g;p++){const x=d[p],m=o[x.materialIndex],b=Math.max(x.start,f.start),v=Math.min(a.count,Math.min(x.start+x.count,f.start+f.count));for(let y=b,M=v;y<M;y+=3){const E=a.getX(y),A=a.getX(y+1),R=a.getX(y+2);i=ga(this,m,e,n,c,h,u,E,A,R),i&&(i.faceIndex=Math.floor(y/3),i.face.materialIndex=x.materialIndex,t.push(i))}}else{const p=Math.max(0,f.start),g=Math.min(a.count,f.start+f.count);for(let x=p,m=g;x<m;x+=3){const b=a.getX(x),v=a.getX(x+1),y=a.getX(x+2);i=ga(this,o,e,n,c,h,u,b,v,y),i&&(i.faceIndex=Math.floor(x/3),t.push(i))}}else if(l!==void 0)if(Array.isArray(o))for(let p=0,g=d.length;p<g;p++){const x=d[p],m=o[x.materialIndex],b=Math.max(x.start,f.start),v=Math.min(l.count,Math.min(x.start+x.count,f.start+f.count));for(let y=b,M=v;y<M;y+=3){const E=y,A=y+1,R=y+2;i=ga(this,m,e,n,c,h,u,E,A,R),i&&(i.faceIndex=Math.floor(y/3),i.face.materialIndex=x.materialIndex,t.push(i))}}else{const p=Math.max(0,f.start),g=Math.min(l.count,f.start+f.count);for(let x=p,m=g;x<m;x+=3){const b=x,v=x+1,y=x+2;i=ga(this,o,e,n,c,h,u,b,v,y),i&&(i.faceIndex=Math.floor(x/3),t.push(i))}}}}function gx(s,e,t,n,i,r,o,a){let l;if(e.side===on?l=n.intersectTriangle(o,r,i,!0,a):l=n.intersectTriangle(i,r,o,e.side===Pn,a),l===null)return null;ma.copy(a),ma.applyMatrix4(s.matrixWorld);const c=t.ray.origin.distanceTo(ma);return c<t.near||c>t.far?null:{distance:c,point:ma.clone(),object:s}}function ga(s,e,t,n,i,r,o,a,l,c){s.getVertexPosition(a,ua),s.getVertexPosition(l,da),s.getVertexPosition(c,fa);const h=gx(s,e,t,n,ua,da,fa,ef);if(h){const u=new P;bt.getBarycoord(ef,ua,da,fa,u),i&&(h.uv=bt.getInterpolatedAttribute(i,a,l,c,u,new ce)),r&&(h.uv1=bt.getInterpolatedAttribute(r,a,l,c,u,new ce)),o&&(h.normal=bt.getInterpolatedAttribute(o,a,l,c,u,new P),h.normal.dot(n.direction)>0&&h.normal.multiplyScalar(-1));const d={a,b:l,c,normal:new P,materialIndex:0};bt.getNormal(ua,da,fa,d.normal),h.face=d,h.barycoord=u}return h}class Gi extends ht{constructor(e=1,t=1,n=1,i=1,r=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:i,heightSegments:r,depthSegments:o};const a=this;i=Math.floor(i),r=Math.floor(r),o=Math.floor(o);const l=[],c=[],h=[],u=[];let d=0,f=0;p("z","y","x",-1,-1,n,t,e,o,r,0),p("z","y","x",1,-1,n,t,-e,o,r,1),p("x","z","y",1,1,e,n,t,i,o,2),p("x","z","y",1,-1,e,n,-t,i,o,3),p("x","y","z",1,-1,e,t,n,i,r,4),p("x","y","z",-1,-1,e,t,-n,i,r,5),this.setIndex(l),this.setAttribute("position",new nn(c,3)),this.setAttribute("normal",new nn(h,3)),this.setAttribute("uv",new nn(u,2));function p(g,x,m,b,v,y,M,E,A,R,_){const S=y/A,D=M/R,C=y/2,B=M/2,w=E/2,F=A+1,W=R+1;let j=0,$=0;const Z=new P;for(let re=0;re<W;re++){const X=re*D-B;for(let Y=0;Y<F;Y++){const ge=Y*S-C;Z[g]=ge*b,Z[x]=X*v,Z[m]=w,c.push(Z.x,Z.y,Z.z),Z[g]=0,Z[x]=0,Z[m]=E>0?1:-1,h.push(Z.x,Z.y,Z.z),u.push(Y/A),u.push(1-re/R),j+=1}}for(let re=0;re<R;re++)for(let X=0;X<A;X++){const Y=d+X+F*re,ge=d+X+F*(re+1),pe=d+(X+1)+F*(re+1),de=d+(X+1)+F*re;l.push(Y,ge,de),l.push(ge,pe,de),$+=6}a.addGroup(f,$,_),f+=$,d+=j}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Gi(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function tr(s){const e={};for(const t in s){e[t]={};for(const n in s[t]){const i=s[t][n];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture||i.isQuaternion)?i.isRenderTargetTexture?(He("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][n]=null):e[t][n]=i.clone():Array.isArray(i)?e[t][n]=i.slice():e[t][n]=i}}return e}function an(s){const e={};for(let t=0;t<s.length;t++){const n=tr(s[t]);for(const i in n)e[i]=n[i]}return e}function xx(s){const e=[];for(let t=0;t<s.length;t++)e.push(s[t].clone());return e}function tf(s){const e=s.getRenderTarget();return e===null?s.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:it.workingColorSpace}const oi={clone:tr,merge:an};var vx=`void main() {
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,bx=`void main() {
gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
}`;class kt extends gn{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=vx,this.fragmentShader=bx,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=tr(e.uniforms),this.uniformsGroups=xx(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(const i in this.uniforms){const o=this.uniforms[i].value;o&&o.isTexture?t.uniforms[i]={type:"t",value:o.toJSON(e).uuid}:o&&o.isColor?t.uniforms[i]={type:"c",value:o.getHex()}:o&&o.isVector2?t.uniforms[i]={type:"v2",value:o.toArray()}:o&&o.isVector3?t.uniforms[i]={type:"v3",value:o.toArray()}:o&&o.isVector4?t.uniforms[i]={type:"v4",value:o.toArray()}:o&&o.isMatrix3?t.uniforms[i]={type:"m3",value:o.toArray()}:o&&o.isMatrix4?t.uniforms[i]={type:"m4",value:o.toArray()}:t.uniforms[i]={value:o}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const i in this.extensions)this.extensions[i]===!0&&(n[i]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class nf extends St{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new ze,this.projectionMatrix=new ze,this.projectionMatrixInverse=new ze,this.coordinateSystem=si,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}const Wi=new P,sf=new ce,rf=new ce;class sn extends nf{constructor(e=50,t=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=Gs*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan($r*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return Gs*2*Math.atan(Math.tan($r*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){Wi.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Wi.x,Wi.y).multiplyScalar(-e/Wi.z),Wi.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Wi.x,Wi.y).multiplyScalar(-e/Wi.z)}getViewSize(e,t){return this.getViewBounds(e,sf,rf),t.subVectors(rf,sf)}setViewOffset(e,t,n,i,r,o){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan($r*.5*this.fov)/this.zoom,n=2*t,i=this.aspect*n,r=-.5*i;const o=this.view;if(this.view!==null&&this.view.enabled){const l=o.fullWidth,c=o.fullHeight;r+=o.offsetX*i/l,t-=o.offsetY*n/c,i*=o.width/l,n*=o.height/c}const a=this.filmOffset;a!==0&&(r+=e*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-n,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}const nr=-90,ir=1;class yx extends St{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new sn(nr,ir,e,t);i.layers=this.layers,this.add(i);const r=new sn(nr,ir,e,t);r.layers=this.layers,this.add(r);const o=new sn(nr,ir,e,t);o.layers=this.layers,this.add(o);const a=new sn(nr,ir,e,t);a.layers=this.layers,this.add(a);const l=new sn(nr,ir,e,t);l.layers=this.layers,this.add(l);const c=new sn(nr,ir,e,t);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[n,i,r,o,a,l]=t;for(const c of t)this.remove(c);if(e===si)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),o.up.set(0,0,1),o.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===Qo)n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),o.up.set(0,0,-1),o.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of t)this.add(c),c.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[r,o,a,l,c,h]=this.children,u=e.getRenderTarget(),d=e.getActiveCubeFace(),f=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;const g=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,i),e.render(t,r),e.setRenderTarget(n,1,i),e.render(t,o),e.setRenderTarget(n,2,i),e.render(t,a),e.setRenderTarget(n,3,i),e.render(t,l),e.setRenderTarget(n,4,i),e.render(t,c),n.texture.generateMipmaps=g,e.setRenderTarget(n,5,i),e.render(t,h),e.setRenderTarget(u,d,f),e.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class of extends Ht{constructor(e=[],t=Os,n,i,r,o,a,l,c,h){super(e,t,n,i,r,o,a,l,c,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class _x extends pn{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},i=[n,n,n,n,n,n];this.texture=new of(i),this._setTextureOptions(t),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:`
varying vec3 vWorldDirection;
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
}
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
}
`,fragmentShader:`
uniform sampler2D tEquirect;
varying vec3 vWorldDirection;
#include <common>
void main() {
vec3 direction = normalize( vWorldDirection );
vec2 sampleUV = equirectUv( direction );
gl_FragColor = texture2D( tEquirect, sampleUV );
}
`},i=new Gi(5,5,5),r=new kt({name:"CubemapFromEquirect",uniforms:tr(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:on,blending:Wt});r.uniforms.tEquirect.value=t;const o=new ut(i,r),a=t.minFilter;return t.minFilter===gi&&(t.minFilter=$t),new yx(1,10,this).update(e,o),t.minFilter=a,o.geometry.dispose(),o.material.dispose(),this}clear(e,t=!0,n=!0,i=!0){const r=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,n,i);e.setRenderTarget(r)}}class xn extends St{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Mx={type:"move"};class hh{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new xn,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new xn,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new P,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new P),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new xn,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new P,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new P),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const t=this._hand;if(t)for(const n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,n){let i=null,r=null,o=null;const a=this._targetRay,l=this._grip,c=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(c&&e.hand){o=!0;for(const g of e.hand.values()){const x=t.getJointPose(g,n),m=this._getHandJoint(c,g);x!==null&&(m.matrix.fromArray(x.transform.matrix),m.matrix.decompose(m.position,m.rotation,m.scale),m.matrixWorldNeedsUpdate=!0,m.jointRadius=x.radius),m.visible=x!==null}const h=c.joints["index-finger-tip"],u=c.joints["thumb-tip"],d=h.position.distanceTo(u.position),f=.02,p=.005;c.inputState.pinching&&d>f+p?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&d<=f-p&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(r=t.getPose(e.gripSpace,n),r!==null&&(l.matrix.fromArray(r.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,r.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(r.linearVelocity)):l.hasLinearVelocity=!1,r.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(r.angularVelocity)):l.hasAngularVelocity=!1));a!==null&&(i=t.getPose(e.targetRaySpace,n),i===null&&r!==null&&(i=r),i!==null&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Mx)))}return a!==null&&(a.visible=i!==null),l!==null&&(l.visible=r!==null),c!==null&&(c.visible=o!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){const n=new xn;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}class af extends St{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new mn,this.environmentIntensity=1,this.environmentRotation=new mn,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class uh{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=zc,this.updateRanges=[],this.version=0,this.uuid=Ln()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let i=0,r=this.stride;i<r;i++)this.array[e+i]=t.array[n+i];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Ln()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(t,this.stride);return n.setUsage(this.usage),n}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Ln()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const ln=new P;class sr{constructor(e,t,n,i=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,n=this.data.count;t<n;t++)ln.fromBufferAttribute(this,t),ln.applyMatrix4(e),this.setXYZ(t,ln.x,ln.y,ln.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)ln.fromBufferAttribute(this,t),ln.applyNormalMatrix(e),this.setXYZ(t,ln.x,ln.y,ln.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)ln.fromBufferAttribute(this,t),ln.transformDirection(e),this.setXYZ(t,ln.x,ln.y,ln.z);return this}getComponent(e,t){let n=this.array[e*this.data.stride+this.offset+t];return this.normalized&&(n=jn(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=ct(n,this.array)),this.data.array[e*this.data.stride+this.offset+t]=n,this}setX(e,t){return this.normalized&&(t=ct(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=ct(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=ct(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=ct(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=jn(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=jn(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=jn(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=jn(t,this.array)),t}setXY(e,t,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=ct(t,this.array),n=ct(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this}setXYZ(e,t,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(t=ct(t,this.array),n=ct(n,this.array),i=ct(i,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this}setXYZW(e,t,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=ct(t,this.array),n=ct(n,this.array),i=ct(i,this.array),r=ct(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this.data.array[e+3]=r,this}clone(e){if(e===void 0){ea("InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const i=n*this.data.stride+this.offset;for(let r=0;r<this.itemSize;r++)t.push(this.data.array[i+r])}return new at(new this.array.constructor(t),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new sr(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){ea("InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const i=n*this.data.stride+this.offset;for(let r=0;r<this.itemSize;r++)t.push(this.data.array[i+r])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class wx extends gn{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new Ue(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}let rr;const so=new P,or=new P,ar=new P,lr=new ce,ro=new ce,lf=new ze,xa=new P,oo=new P,va=new P,cf=new ce,dh=new ce,hf=new ce;class Sx extends St{constructor(e=new wx){if(super(),this.isSprite=!0,this.type="Sprite",rr===void 0){rr=new ht;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),n=new uh(t,5);rr.setIndex([0,1,2,0,2,3]),rr.setAttribute("position",new sr(n,3,0,!1)),rr.setAttribute("uv",new sr(n,2,3,!1))}this.geometry=rr,this.material=e,this.center=new ce(.5,.5),this.count=1}raycast(e,t){e.camera===null&&Qe('Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),or.setFromMatrixScale(this.matrixWorld),lf.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),ar.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&this.material.sizeAttenuation===!1&&or.multiplyScalar(-ar.z);const n=this.material.rotation;let i,r;n!==0&&(r=Math.cos(n),i=Math.sin(n));const o=this.center;ba(xa.set(-.5,-.5,0),ar,o,or,i,r),ba(oo.set(.5,-.5,0),ar,o,or,i,r),ba(va.set(.5,.5,0),ar,o,or,i,r),cf.set(0,0),dh.set(1,0),hf.set(1,1);let a=e.ray.intersectTriangle(xa,oo,va,!1,so);if(a===null&&(ba(oo.set(-.5,.5,0),ar,o,or,i,r),dh.set(0,1),a=e.ray.intersectTriangle(xa,va,oo,!1,so),a===null))return;const l=e.ray.origin.distanceTo(so);l<e.near||l>e.far||t.push({distance:l,point:so.clone(),uv:bt.getInterpolation(so,xa,oo,va,cf,dh,hf,new ce),face:null,object:this})}copy(e,t){return super.copy(e,t),e.center!==void 0&&this.center.copy(e.center),this.material=e.material,this}}function ba(s,e,t,n,i,r){lr.subVectors(s,t).addScalar(.5).multiply(n),i!==void 0?(ro.x=r*lr.x-i*lr.y,ro.y=i*lr.x+r*lr.y):ro.copy(lr),s.copy(e),s.x+=ro.x,s.y+=ro.y,s.applyMatrix4(lf)}const uf=new P,df=new tt,ff=new tt,Ex=new P,pf=new ze,ya=new P,fh=new ri,mf=new ze,ph=new zi;class Tx extends ut{constructor(e,t){super(e,t),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=vd,this.bindMatrix=new ze,this.bindMatrixInverse=new ze,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const e=this.geometry;this.boundingBox===null&&(this.boundingBox=new xt),this.boundingBox.makeEmpty();const t=e.getAttribute("position");for(let n=0;n<t.count;n++)this.getVertexPosition(n,ya),this.boundingBox.expandByPoint(ya)}computeBoundingSphere(){const e=this.geometry;this.boundingSphere===null&&(this.boundingSphere=new ri),this.boundingSphere.makeEmpty();const t=e.getAttribute("position");for(let n=0;n<t.count;n++)this.getVertexPosition(n,ya),this.boundingSphere.expandByPoint(ya)}copy(e,t){return super.copy(e,t),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}raycast(e,t){const n=this.material,i=this.matrixWorld;n!==void 0&&(this.boundingSphere===null&&this.computeBoundingSphere(),fh.copy(this.boundingSphere),fh.applyMatrix4(i),e.ray.intersectsSphere(fh)!==!1&&(mf.copy(i).invert(),ph.copy(e.ray).applyMatrix4(mf),!(this.boundingBox!==null&&ph.intersectsBox(this.boundingBox)===!1)&&this._computeIntersections(e,t,ph)))}getVertexPosition(e,t){return super.getVertexPosition(e,t),this.applyBoneTransform(e,t),t}bind(e,t){this.skeleton=e,t===void 0&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const e=new tt,t=this.geometry.attributes.skinWeight;for(let n=0,i=t.count;n<i;n++){e.fromBufferAttribute(t,n);const r=1/e.manhattanLength();r!==1/0?e.multiplyScalar(r):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.bindMode===vd?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===wg?this.bindMatrixInverse.copy(this.bindMatrix).invert():He("SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(e,t){const n=this.skeleton,i=this.geometry;df.fromBufferAttribute(i.attributes.skinIndex,e),ff.fromBufferAttribute(i.attributes.skinWeight,e),uf.copy(t).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let r=0;r<4;r++){const o=ff.getComponent(r);if(o!==0){const a=df.getComponent(r);pf.multiplyMatrices(n.bones[a].matrixWorld,n.boneInverses[a]),t.addScaledVector(Ex.copy(uf).applyMatrix4(pf),o)}}return t.applyMatrix4(this.bindMatrixInverse)}}class gf extends St{constructor(){super(),this.isBone=!0,this.type="Bone"}}class ao extends Ht{constructor(e=null,t=1,n=1,i,r,o,a,l,c=Kt,h=Kt,u,d){super(null,o,a,l,c,h,i,r,u,d),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const xf=new ze,Ax=new ze;class mh{constructor(e=[],t=[]){this.uuid=Ln(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){const e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(e.length*16),t.length===0)this.calculateInverses();else if(e.length!==t.length){He("Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let n=0,i=this.bones.length;n<i;n++)this.boneInverses.push(new ze)}}calculateInverses(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){const n=new ze;this.bones[e]&&n.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(n)}}pose(){for(let e=0,t=this.bones.length;e<t;e++){const n=this.bones[e];n&&n.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){const n=this.bones[e];n&&(n.parent&&n.parent.isBone?(n.matrix.copy(n.parent.matrixWorld).invert(),n.matrix.multiply(n.matrixWorld)):n.matrix.copy(n.matrixWorld),n.matrix.decompose(n.position,n.quaternion,n.scale))}}update(){const e=this.bones,t=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let r=0,o=e.length;r<o;r++){const a=e[r]?e[r].matrixWorld:Ax;xf.multiplyMatrices(a,t[r]),xf.toArray(n,r*16)}i!==null&&(i.needsUpdate=!0)}clone(){return new mh(this.bones,this.boneInverses)}computeBoneTexture(){let e=Math.sqrt(this.bones.length*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const t=new Float32Array(e*e*4);t.set(this.boneMatrices);const n=new ao(t,e,e,fn,Xn);return n.needsUpdate=!0,this.boneMatrices=t,this.boneTexture=n,this}getBoneByName(e){for(let t=0,n=this.bones.length;t<n;t++){const i=this.bones[t];if(i.name===e)return i}}dispose(){this.boneTexture!==null&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(let n=0,i=e.bones.length;n<i;n++){const r=e.bones[n];let o=t[r];o===void 0&&(He("Skeleton: No bone found with UUID:",r),o=new gf),this.bones.push(o),this.boneInverses.push(new ze().fromArray(e.boneInverses[n]))}return this.init(),this}toJSON(){const e={metadata:{version:4.7,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;const t=this.bones,n=this.boneInverses;for(let i=0,r=t.length;i<r;i++){const o=t[i];e.bones.push(o.uuid);const a=n[i];e.boneInverses.push(a.toArray())}return e}}class gh extends at{constructor(e,t,n,i=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){const e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}const cr=new ze,vf=new ze,_a=[],bf=new xt,Cx=new ze,lo=new ut,co=new ri;class ho extends ut{constructor(e,t,n){super(e,t),this.isInstancedMesh=!0,this.instanceMatrix=new gh(new Float32Array(n*16),16),this.instanceColor=null,this.morphTexture=null,this.count=n,this.boundingBox=null,this.boundingSphere=null;for(let i=0;i<n;i++)this.setMatrixAt(i,Cx)}computeBoundingBox(){const e=this.geometry,t=this.count;this.boundingBox===null&&(this.boundingBox=new xt),e.boundingBox===null&&e.computeBoundingBox(),this.boundingBox.makeEmpty();for(let n=0;n<t;n++)this.getMatrixAt(n,cr),bf.copy(e.boundingBox).applyMatrix4(cr),this.boundingBox.union(bf)}computeBoundingSphere(){const e=this.geometry,t=this.count;this.boundingSphere===null&&(this.boundingSphere=new ri),e.boundingSphere===null&&e.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let n=0;n<t;n++)this.getMatrixAt(n,cr),co.copy(e.boundingSphere).applyMatrix4(cr),this.boundingSphere.union(co)}copy(e,t){return super.copy(e,t),this.instanceMatrix.copy(e.instanceMatrix),e.morphTexture!==null&&(this.morphTexture=e.morphTexture.clone()),e.instanceColor!==null&&(this.instanceColor=e.instanceColor.clone()),this.count=e.count,e.boundingBox!==null&&(this.boundingBox=e.boundingBox.clone()),e.boundingSphere!==null&&(this.boundingSphere=e.boundingSphere.clone()),this}getColorAt(e,t){t.fromArray(this.instanceColor.array,e*3)}getMatrixAt(e,t){t.fromArray(this.instanceMatrix.array,e*16)}getMorphAt(e,t){const n=t.morphTargetInfluences,i=this.morphTexture.source.data.data,r=n.length+1,o=e*r+1;for(let a=0;a<n.length;a++)n[a]=i[o+a]}raycast(e,t){const n=this.matrixWorld,i=this.count;if(lo.geometry=this.geometry,lo.material=this.material,lo.material!==void 0&&(this.boundingSphere===null&&this.computeBoundingSphere(),co.copy(this.boundingSphere),co.applyMatrix4(n),e.ray.intersectsSphere(co)!==!1))for(let r=0;r<i;r++){this.getMatrixAt(r,cr),vf.multiplyMatrices(n,cr),lo.matrixWorld=vf,lo.raycast(e,_a);for(let o=0,a=_a.length;o<a;o++){const l=_a[o];l.instanceId=r,l.object=this,t.push(l)}_a.length=0}}setColorAt(e,t){this.instanceColor===null&&(this.instanceColor=new gh(new Float32Array(this.instanceMatrix.count*3).fill(1),3)),t.toArray(this.instanceColor.array,e*3)}setMatrixAt(e,t){t.toArray(this.instanceMatrix.array,e*16)}setMorphAt(e,t){const n=t.morphTargetInfluences,i=n.length+1;this.morphTexture===null&&(this.morphTexture=new ao(new Float32Array(i*this.count),i,this.count,rc,Xn));const r=this.morphTexture.source.data.data;let o=0;for(let c=0;c<n.length;c++)o+=n[c];const a=this.geometry.morphTargetsRelative?1:1-o,l=i*e;r[l]=a,r.set(n,l+1)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"}),this.morphTexture!==null&&(this.morphTexture.dispose(),this.morphTexture=null)}}const xh=new P,Px=new P,Rx=new Ke;class yt{constructor(e=new P(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,i){return this.normal.set(e,t,n),this.constant=i,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const i=xh.subVectors(n,t).cross(Px.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(i,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){const n=e.delta(xh),i=this.normal.dot(n);if(i===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;const r=-(e.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:t.copy(e.start).addScaledVector(n,r)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||Rx.getNormalMatrix(e),i=this.coplanarPoint(xh).applyMatrix4(e),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const os=new ri,Lx=new ce(.5,.5),Ma=new P;class vh{constructor(e=new yt,t=new yt,n=new yt,i=new yt,r=new yt,o=new yt){this.planes=[e,t,n,i,r,o]}set(e,t,n,i,r,o){const a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(o),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=si,n=!1){const i=this.planes,r=e.elements,o=r[0],a=r[1],l=r[2],c=r[3],h=r[4],u=r[5],d=r[6],f=r[7],p=r[8],g=r[9],x=r[10],m=r[11],b=r[12],v=r[13],y=r[14],M=r[15];if(i[0].setComponents(c-o,f-h,m-p,M-b).normalize(),i[1].setComponents(c+o,f+h,m+p,M+b).normalize(),i[2].setComponents(c+a,f+u,m+g,M+v).normalize(),i[3].setComponents(c-a,f-u,m-g,M-v).normalize(),n)i[4].setComponents(l,d,x,y).normalize(),i[5].setComponents(c-l,f-d,m-x,M-y).normalize();else if(i[4].setComponents(c-l,f-d,m-x,M-y).normalize(),t===si)i[5].setComponents(c+l,f+d,m+x,M+y).normalize();else if(t===Qo)i[5].setComponents(l,d,x,y).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),os.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),os.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(os)}intersectsSprite(e){os.center.set(0,0,0);const t=Lx.distanceTo(e.center);return os.radius=.7071067811865476+t,os.applyMatrix4(e.matrixWorld),this.intersectsSphere(os)}intersectsSphere(e){const t=this.planes,n=e.center,i=-e.radius;for(let r=0;r<6;r++)if(t[r].distanceToPoint(n)<i)return!1;return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const i=t[n];if(Ma.x=i.normal.x>0?e.max.x:e.min.x,Ma.y=i.normal.y>0?e.max.y:e.min.y,Ma.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(Ma)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}class as extends gn{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ue(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const wa=new P,Sa=new P,yf=new ze,uo=new zi,Ea=new ri,bh=new P,_f=new P;class Xi extends St{constructor(e=new ht,t=new as){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[0];for(let i=1,r=t.count;i<r;i++)wa.fromBufferAttribute(t,i-1),Sa.fromBufferAttribute(t,i),n[i]=n[i-1],n[i]+=wa.distanceTo(Sa);e.setAttribute("lineDistance",new nn(n,1))}else He("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){const n=this.geometry,i=this.matrixWorld,r=e.params.Line.threshold,o=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),Ea.copy(n.boundingSphere),Ea.applyMatrix4(i),Ea.radius+=r,e.ray.intersectsSphere(Ea)===!1)return;yf.copy(i).invert(),uo.copy(e.ray).applyMatrix4(yf);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),l=a*a,c=this.isLineSegments?2:1,h=n.index,d=n.attributes.position;if(h!==null){const f=Math.max(0,o.start),p=Math.min(h.count,o.start+o.count);for(let g=f,x=p-1;g<x;g+=c){const m=h.getX(g),b=h.getX(g+1),v=Ta(this,e,uo,l,m,b,g);v&&t.push(v)}if(this.isLineLoop){const g=h.getX(p-1),x=h.getX(f),m=Ta(this,e,uo,l,g,x,p-1);m&&t.push(m)}}else{const f=Math.max(0,o.start),p=Math.min(d.count,o.start+o.count);for(let g=f,x=p-1;g<x;g+=c){const m=Ta(this,e,uo,l,g,g+1,g);m&&t.push(m)}if(this.isLineLoop){const g=Ta(this,e,uo,l,p-1,f,p-1);g&&t.push(g)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,o=i.length;r<o;r++){const a=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=r}}}}}function Ta(s,e,t,n,i,r,o){const a=s.geometry.attributes.position;if(wa.fromBufferAttribute(a,i),Sa.fromBufferAttribute(a,r),t.distanceSqToSegment(wa,Sa,bh,_f)>n)return;bh.applyMatrix4(s.matrixWorld);const c=e.ray.origin.distanceTo(bh);if(!(c<e.near||c>e.far))return{distance:c,point:_f.clone().applyMatrix4(s.matrixWorld),index:o,face:null,faceIndex:null,barycoord:null,object:s}}const Mf=new P,wf=new P;class Sf extends Xi{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[];for(let i=0,r=t.count;i<r;i+=2)Mf.fromBufferAttribute(t,i),wf.fromBufferAttribute(t,i+1),n[i]=i===0?0:n[i-1],n[i+1]=n[i]+Mf.distanceTo(wf);e.setAttribute("lineDistance",new nn(n,1))}else He("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class Dx extends Xi{constructor(e,t){super(e,t),this.isLineLoop=!0,this.type="LineLoop"}}class Ef extends gn{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new Ue(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const Tf=new ze,yh=new zi,Aa=new ri,Ca=new P;class Af extends St{constructor(e=new ht,t=new Ef){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){const n=this.geometry,i=this.matrixWorld,r=e.params.Points.threshold,o=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),Aa.copy(n.boundingSphere),Aa.applyMatrix4(i),Aa.radius+=r,e.ray.intersectsSphere(Aa)===!1)return;Tf.copy(i).invert(),yh.copy(e.ray).applyMatrix4(Tf);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),l=a*a,c=n.index,u=n.attributes.position;if(c!==null){const d=Math.max(0,o.start),f=Math.min(c.count,o.start+o.count);for(let p=d,g=f;p<g;p++){const x=c.getX(p);Ca.fromBufferAttribute(u,x),Cf(Ca,x,l,i,e,t,this)}}else{const d=Math.max(0,o.start),f=Math.min(u.count,o.start+o.count);for(let p=d,g=f;p<g;p++)Ca.fromBufferAttribute(u,p),Cf(Ca,p,l,i,e,t,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const i=t[n[0]];if(i!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let r=0,o=i.length;r<o;r++){const a=i[r].name||String(r);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=r}}}}}function Cf(s,e,t,n,i,r,o){const a=yh.distanceSqToPoint(s);if(a<t){const l=new P;yh.closestPointToPoint(s,l),l.applyMatrix4(n);const c=i.ray.origin.distanceTo(l);if(c<i.near||c>i.far)return;r.push({distance:c,distanceToRay:Math.sqrt(a),point:l,index:e,face:null,faceIndex:null,barycoord:null,object:o})}}class _h extends Ht{constructor(e,t,n=ts,i,r,o,a=Kt,l=Kt,c,h=Xr,u=1){if(h!==Xr&&h!==Hs)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const d={width:e,height:t,depth:u};super(d,i,r,o,a,l,h,n,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new Wc(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}}class Pf extends Ht{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}class ai{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){He("Curve: .getPoint() not implemented.")}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,i=this.getPoint(0),r=0;t.push(0);for(let o=1;o<=e;o++)n=this.getPoint(o/e),r+=n.distanceTo(i),t.push(r),i=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t=null){const n=this.getLengths();let i=0;const r=n.length;let o;t?o=t:o=e*n[r-1];let a=0,l=r-1,c;for(;a<=l;)if(i=Math.floor(a+(l-a)/2),c=n[i]-o,c<0)a=i+1;else if(c>0)l=i-1;else{l=i;break}if(i=l,n[i]===o)return i/(r-1);const h=n[i],d=n[i+1]-h,f=(o-h)/d;return(i+f)/(r-1)}getTangent(e,t){let i=e-1e-4,r=e+1e-4;i<0&&(i=0),r>1&&(r=1);const o=this.getPoint(i),a=this.getPoint(r),l=t||(o.isVector2?new ce:new P);return l.copy(a).sub(o).normalize(),l}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t=!1){const n=new P,i=[],r=[],o=[],a=new P,l=new ze;for(let f=0;f<=e;f++){const p=f/e;i[f]=this.getTangentAt(p,new P)}r[0]=new P,o[0]=new P;let c=Number.MAX_VALUE;const h=Math.abs(i[0].x),u=Math.abs(i[0].y),d=Math.abs(i[0].z);h<=c&&(c=h,n.set(1,0,0)),u<=c&&(c=u,n.set(0,1,0)),d<=c&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),o[0].crossVectors(i[0],r[0]);for(let f=1;f<=e;f++){if(r[f]=r[f-1].clone(),o[f]=o[f-1].clone(),a.crossVectors(i[f-1],i[f]),a.length()>Number.EPSILON){a.normalize();const p=Math.acos(qe(i[f-1].dot(i[f]),-1,1));r[f].applyMatrix4(l.makeRotationAxis(a,p))}o[f].crossVectors(i[f],r[f])}if(t===!0){let f=Math.acos(qe(r[0].dot(r[e]),-1,1));f/=e,i[0].dot(a.crossVectors(r[0],r[e]))>0&&(f=-f);for(let p=1;p<=e;p++)r[p].applyMatrix4(l.makeRotationAxis(i[p],f*p)),o[p].crossVectors(i[p],r[p])}return{tangents:i,normals:r,binormals:o}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Mh extends ai{constructor(e=0,t=0,n=1,i=1,r=0,o=Math.PI*2,a=!1,l=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=o,this.aClockwise=a,this.aRotation=l}getPoint(e,t=new ce){const n=t,i=Math.PI*2;let r=this.aEndAngle-this.aStartAngle;const o=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(o?r=0:r=i),this.aClockwise===!0&&!o&&(r===i?r=-i:r=r-i);const a=this.aStartAngle+e*r;let l=this.aX+this.xRadius*Math.cos(a),c=this.aY+this.yRadius*Math.sin(a);if(this.aRotation!==0){const h=Math.cos(this.aRotation),u=Math.sin(this.aRotation),d=l-this.aX,f=c-this.aY;l=d*h-f*u+this.aX,c=d*u+f*h+this.aY}return n.set(l,c)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){const e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}class Ix extends Mh{constructor(e,t,n,i,r,o){super(e,t,n,n,i,r,o),this.isArcCurve=!0,this.type="ArcCurve"}}function wh(){let s=0,e=0,t=0,n=0;function i(r,o,a,l){s=r,e=a,t=-3*r+3*o-2*a-l,n=2*r-2*o+a+l}return{initCatmullRom:function(r,o,a,l,c){i(o,a,c*(a-r),c*(l-o))},initNonuniformCatmullRom:function(r,o,a,l,c,h,u){let d=(o-r)/c-(a-r)/(c+h)+(a-o)/h,f=(a-o)/h-(l-o)/(h+u)+(l-a)/u;d*=h,f*=h,i(o,a,d,f)},calc:function(r){const o=r*r,a=o*r;return s+e*r+t*o+n*a}}}const Pa=new P,Sh=new wh,Eh=new wh,Th=new wh;class Bx extends ai{constructor(e=[],t=!1,n="centripetal",i=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=i}getPoint(e,t=new P){const n=t,i=this.points,r=i.length,o=(r-(this.closed?0:1))*e;let a=Math.floor(o),l=o-a;this.closed?a+=a>0?0:(Math.floor(Math.abs(a)/r)+1)*r:l===0&&a===r-1&&(a=r-2,l=1);let c,h;this.closed||a>0?c=i[(a-1)%r]:(Pa.subVectors(i[0],i[1]).add(i[0]),c=Pa);const u=i[a%r],d=i[(a+1)%r];if(this.closed||a+2<r?h=i[(a+2)%r]:(Pa.subVectors(i[r-1],i[r-2]).add(i[r-1]),h=Pa),this.curveType==="centripetal"||this.curveType==="chordal"){const f=this.curveType==="chordal"?.5:.25;let p=Math.pow(c.distanceToSquared(u),f),g=Math.pow(u.distanceToSquared(d),f),x=Math.pow(d.distanceToSquared(h),f);g<1e-4&&(g=1),p<1e-4&&(p=g),x<1e-4&&(x=g),Sh.initNonuniformCatmullRom(c.x,u.x,d.x,h.x,p,g,x),Eh.initNonuniformCatmullRom(c.y,u.y,d.y,h.y,p,g,x),Th.initNonuniformCatmullRom(c.z,u.z,d.z,h.z,p,g,x)}else this.curveType==="catmullrom"&&(Sh.initCatmullRom(c.x,u.x,d.x,h.x,this.tension),Eh.initCatmullRom(c.y,u.y,d.y,h.y,this.tension),Th.initCatmullRom(c.z,u.z,d.z,h.z,this.tension));return n.set(Sh.calc(l),Eh.calc(l),Th.calc(l)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(i.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const i=this.points[t];e.points.push(i.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(new P().fromArray(i))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function Rf(s,e,t,n,i){const r=(n-e)*.5,o=(i-t)*.5,a=s*s,l=s*a;return(2*t-2*n+r+o)*l+(-3*t+3*n-2*r-o)*a+r*s+t}function Nx(s,e){const t=1-s;return t*t*e}function kx(s,e){return 2*(1-s)*s*e}function Ux(s,e){return s*s*e}function fo(s,e,t,n){return Nx(s,e)+kx(s,t)+Ux(s,n)}function Ox(s,e){const t=1-s;return t*t*t*e}function Fx(s,e){const t=1-s;return 3*t*t*s*e}function zx(s,e){return 3*(1-s)*s*s*e}function Hx(s,e){return s*s*s*e}function po(s,e,t,n,i){return Ox(s,e)+Fx(s,t)+zx(s,n)+Hx(s,i)}class Lf extends ai{constructor(e=new ce,t=new ce,n=new ce,i=new ce){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new ce){const n=t,i=this.v0,r=this.v1,o=this.v2,a=this.v3;return n.set(po(e,i.x,r.x,o.x,a.x),po(e,i.y,r.y,o.y,a.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class Vx extends ai{constructor(e=new P,t=new P,n=new P,i=new P){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new P){const n=t,i=this.v0,r=this.v1,o=this.v2,a=this.v3;return n.set(po(e,i.x,r.x,o.x,a.x),po(e,i.y,r.y,o.y,a.y),po(e,i.z,r.z,o.z,a.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class Df extends ai{constructor(e=new ce,t=new ce){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new ce){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new ce){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Gx extends ai{constructor(e=new P,t=new P){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new P){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new P){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class If extends ai{constructor(e=new ce,t=new ce,n=new ce){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new ce){const n=t,i=this.v0,r=this.v1,o=this.v2;return n.set(fo(e,i.x,r.x,o.x),fo(e,i.y,r.y,o.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Wx extends ai{constructor(e=new P,t=new P,n=new P){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new P){const n=t,i=this.v0,r=this.v1,o=this.v2;return n.set(fo(e,i.x,r.x,o.x),fo(e,i.y,r.y,o.y),fo(e,i.z,r.z,o.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Bf extends ai{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new ce){const n=t,i=this.points,r=(i.length-1)*e,o=Math.floor(r),a=r-o,l=i[o===0?o:o-1],c=i[o],h=i[o>i.length-2?i.length-1:o+1],u=i[o>i.length-3?i.length-1:o+2];return n.set(Rf(a,l.x,c.x,h.x,u.x),Rf(a,l.y,c.y,h.y,u.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(i.clone())}return this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const i=this.points[t];e.points.push(i.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const i=e.points[t];this.points.push(new ce().fromArray(i))}return this}}var Ah=Object.freeze({__proto__:null,ArcCurve:Ix,CatmullRomCurve3:Bx,CubicBezierCurve:Lf,CubicBezierCurve3:Vx,EllipseCurve:Mh,LineCurve:Df,LineCurve3:Gx,QuadraticBezierCurve:If,QuadraticBezierCurve3:Wx,SplineCurve:Bf});class Xx extends ai{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){const n=e.isVector2===!0?"LineCurve":"LineCurve3";this.curves.push(new Ah[n](t,e))}return this}getPoint(e,t){const n=e*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const o=i[r]-n,a=this.curves[r],l=a.getLength(),c=l===0?0:1-o/l;return a.getPointAt(c,t)}r++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,i=this.curves.length;n<i;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){const t=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const o=r[i],a=o.isEllipseCurve?e*2:o.isLineCurve||o.isLineCurve3?1:o.isSplineCurve?e*o.points.length:e,l=o.getPoints(a);for(let c=0;c<l.length;c++){const h=l[c];n&&n.equals(h)||(t.push(h),n=h)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const i=e.curves[t];this.curves.push(i.clone())}return this.autoClose=e.autoClose,this}toJSON(){const e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const i=this.curves[t];e.curves.push(i.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const i=e.curves[t];this.curves.push(new Ah[i.type]().fromJSON(i))}return this}}class Nf extends Xx{constructor(e){super(),this.type="Path",this.currentPoint=new ce,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){const n=new Df(this.currentPoint.clone(),new ce(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,i){const r=new If(this.currentPoint.clone(),new ce(e,t),new ce(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(e,t,n,i,r,o){const a=new Lf(this.currentPoint.clone(),new ce(e,t),new ce(n,i),new ce(r,o));return this.curves.push(a),this.currentPoint.set(r,o),this}splineThru(e){const t=[this.currentPoint.clone()].concat(e),n=new Bf(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,i,r,o){const a=this.currentPoint.x,l=this.currentPoint.y;return this.absarc(e+a,t+l,n,i,r,o),this}absarc(e,t,n,i,r,o){return this.absellipse(e,t,n,n,i,r,o),this}ellipse(e,t,n,i,r,o,a,l){const c=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(e+c,t+h,n,i,r,o,a,l),this}absellipse(e,t,n,i,r,o,a,l){const c=new Mh(e,t,n,i,r,o,a,l);if(this.curves.length>0){const u=c.getPoint(0);u.equals(this.currentPoint)||this.lineTo(u.x,u.y)}this.curves.push(c);const h=c.getPoint(1);return this.currentPoint.copy(h),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class kf extends Nf{constructor(e){super(e),this.uuid=Ln(),this.type="Shape",this.holes=[]}getPointsHoles(e){const t=[];for(let n=0,i=this.holes.length;n<i;n++)t[n]=this.holes[n].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const i=e.holes[t];this.holes.push(i.clone())}return this}toJSON(){const e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const i=this.holes[t];e.holes.push(i.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const i=e.holes[t];this.holes.push(new Nf().fromJSON(i))}return this}}function jx(s,e,t=2){const n=e&&e.length,i=n?e[0]*t:s.length;let r=Uf(s,0,i,t,!0);const o=[];if(!r||r.next===r.prev)return o;let a,l,c;if(n&&(r=$x(s,e,r,t)),s.length>80*t){a=s[0],l=s[1];let h=a,u=l;for(let d=t;d<i;d+=t){const f=s[d],p=s[d+1];f<a&&(a=f),p<l&&(l=p),f>h&&(h=f),p>u&&(u=p)}c=Math.max(h-a,u-l),c=c!==0?32767/c:0}return mo(r,o,t,a,l,c,0),o}function Uf(s,e,t,n,i){let r;if(i===lv(s,e,t,n)>0)for(let o=e;o<t;o+=n)r=Hf(o/n|0,s[o],s[o+1],r);else for(let o=t-n;o>=e;o-=n)r=Hf(o/n|0,s[o],s[o+1],r);return r&&hr(r,r.next)&&(vo(r),r=r.next),r}function ls(s,e){if(!s)return s;e||(e=s);let t=s,n;do 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Tt(s.prev,s,e.prev)<0&&Tt(e.next,s,s.next)<0}function nv(s,e,t,n){let i=s;do i.z===0&&(i.z=Ch(i.x,i.y,e,t,n)),i.prevZ=i.prev,i.nextZ=i.next,i=i.next;while(i!==s);i.prevZ.nextZ=null,i.prevZ=null,iv(i)}function iv(s){let e,t=1;do{let n=s,i;s=null;let r=null;for(e=0;n;){e++;let o=n,a=0;for(let c=0;c<t&&(a++,o=o.nextZ,!!o);c++);let l=t;for(;a>0||l>0&&o;)a!==0&&(l===0||!o||n.z<=o.z)?(i=n,n=n.nextZ,a--):(i=o,o=o.nextZ,l--),r?r.nextZ=i:s=i,i.prevZ=r,r=i;n=o}r.nextZ=null,t*=2}while(e>1);return s}function Ch(s,e,t,n,i){return s=(s-t)*i|0,e=(e-n)*i|0,s=(s|s<<8)&16711935,s=(s|s<<4)&252645135,s=(s|s<<2)&858993459,s=(s|s<<1)&1431655765,e=(e|e<<8)&16711935,e=(e|e<<4)&252645135,e=(e|e<<2)&858993459,e=(e|e<<1)&1431655765,s|e<<1}function sv(s){let e=s,t=s;do(e.x<t.x||e.x===t.x&&e.y<t.y)&&(t=e),e=e.next;while(e!==s);return t}function Of(s,e,t,n,i,r,o,a){return(i-o)*(e-a)>=(s-o)*(r-a)&&(s-o)*(n-a)>=(t-o)*(e-a)&&(t-o)*(r-a)>=(i-o)*(n-a)}function go(s,e,t,n,i,r,o,a){return!(s===o&&e===a)&&Of(s,e,t,n,i,r,o,a)}function rv(s,e){return s.next.i!==e.i&&s.prev.i!==e.i&&!ov(s,e)&&(xo(s,e)&&xo(e,s)&&av(s,e)&&(Tt(s.prev,s,e.prev)||Tt(s,e.prev,e))||hr(s,e)&&Tt(s.prev,s,s.next)>0&&Tt(e.prev,e,e.next)>0)}function Tt(s,e,t){return(e.y-s.y)*(t.x-e.x)-(e.x-s.x)*(t.y-e.y)}function hr(s,e){return s.x===e.x&&s.y===e.y}function Ff(s,e,t,n){const i=La(Tt(s,e,t)),r=La(Tt(s,e,n)),o=La(Tt(t,n,s)),a=La(Tt(t,n,e));return!!(i!==r&&o!==a||i===0&&Ra(s,t,e)||r===0&&Ra(s,n,e)||o===0&&Ra(t,s,n)||a===0&&Ra(t,e,n))}function Ra(s,e,t){return e.x<=Math.max(s.x,t.x)&&e.x>=Math.min(s.x,t.x)&&e.y<=Math.max(s.y,t.y)&&e.y>=Math.min(s.y,t.y)}function La(s){return s>0?1:s<0?-1:0}function ov(s,e){let t=s;do{if(t.i!==s.i&&t.next.i!==s.i&&t.i!==e.i&&t.next.i!==e.i&&Ff(t,t.next,s,e))return!0;t=t.next}while(t!==s);return!1}function xo(s,e){return Tt(s.prev,s,s.next)<0?Tt(s,e,s.next)>=0&&Tt(s,s.prev,e)>=0:Tt(s,e,s.prev)<0||Tt(s,s.next,e)<0}function av(s,e){let t=s,n=!1;const i=(s.x+e.x)/2,r=(s.y+e.y)/2;do t.y>r!=t.next.y>r&&t.next.y!==t.y&&i<(t.next.x-t.x)*(r-t.y)/(t.next.y-t.y)+t.x&&(n=!n),t=t.next;while(t!==s);return n}function zf(s,e){const t=Ph(s.i,s.x,s.y),n=Ph(e.i,e.x,e.y),i=s.next,r=e.prev;return s.next=e,e.prev=s,t.next=i,i.prev=t,n.next=t,t.prev=n,r.next=n,n.prev=r,n}function Hf(s,e,t,n){const i=Ph(s,e,t);return n?(i.next=n.next,i.prev=n,n.next.prev=i,n.next=i):(i.prev=i,i.next=i),i}function vo(s){s.next.prev=s.prev,s.prev.next=s.next,s.prevZ&&(s.prevZ.nextZ=s.nextZ),s.nextZ&&(s.nextZ.prevZ=s.prevZ)}function Ph(s,e,t){return{i:s,x:e,y:t,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}function lv(s,e,t,n){let i=0;for(let r=e,o=t-n;r<t;r+=n)i+=(s[o]-s[r])*(s[r+1]+s[o+1]),o=r;return i}class cv{static triangulate(e,t,n=2){return jx(e,t,n)}}class ur{static area(e){const t=e.length;let n=0;for(let i=t-1,r=0;r<t;i=r++)n+=e[i].x*e[r].y-e[r].x*e[i].y;return n*.5}static isClockWise(e){return ur.area(e)<0}static triangulateShape(e,t){const n=[],i=[],r=[];Vf(e),Gf(n,e);let o=e.length;t.forEach(Vf);for(let l=0;l<t.length;l++)i.push(o),o+=t[l].length,Gf(n,t[l]);const a=cv.triangulate(n,i);for(let l=0;l<a.length;l+=3)r.push(a.slice(l,l+3));return r}}function Vf(s){const e=s.length;e>2&&s[e-1].equals(s[0])&&s.pop()}function Gf(s,e){for(let t=0;t<e.length;t++)s.push(e[t].x),s.push(e[t].y)}class Rh extends ht{constructor(e=new kf([new ce(.5,.5),new ce(-.5,.5),new ce(-.5,-.5),new ce(.5,-.5)]),t={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const n=this,i=[],r=[];for(let a=0,l=e.length;a<l;a++){const c=e[a];o(c)}this.setAttribute("position",new nn(i,3)),this.setAttribute("uv",new nn(r,2)),this.computeVertexNormals();function o(a){const l=[],c=t.curveSegments!==void 0?t.curveSegments:12,h=t.steps!==void 0?t.steps:1,u=t.depth!==void 0?t.depth:1;let d=t.bevelEnabled!==void 0?t.bevelEnabled:!0,f=t.bevelThickness!==void 0?t.bevelThickness:.2,p=t.bevelSize!==void 0?t.bevelSize:f-.1,g=t.bevelOffset!==void 0?t.bevelOffset:0,x=t.bevelSegments!==void 0?t.bevelSegments:3;const m=t.extrudePath,b=t.UVGenerator!==void 0?t.UVGenerator:hv;let v,y=!1,M,E,A,R;m&&(v=m.getSpacedPoints(h),y=!0,d=!1,M=m.computeFrenetFrames(h,!1),E=new P,A=new P,R=new P),d||(x=0,f=0,p=0,g=0);const _=a.extractPoints(c);let S=_.shape;const D=_.holes;if(!ur.isClockWise(S)){S=S.reverse();for(let T=0,I=D.length;T<I;T++){const V=D[T];ur.isClockWise(V)&&(D[T]=V.reverse())}}function B(T){const V=10000000000000001e-36;let U=T[0];for(let k=1;k<=T.length;k++){const z=k%T.length,ee=T[z],J=ee.x-U.x,G=ee.y-U.y,N=J*J+G*G,L=Math.max(Math.abs(ee.x),Math.abs(ee.y),Math.abs(U.x),Math.abs(U.y)),H=V*L*L;if(N<=H){T.splice(z,1),k--;continue}U=ee}}B(S),D.forEach(B);const w=D.length,F=S;for(let T=0;T<w;T++){const I=D[T];S=S.concat(I)}function W(T,I,V){return I||Qe("ExtrudeGeometry: vec does not exist"),T.clone().addScaledVector(I,V)}const j=S.length;function $(T,I,V){let U,k,z;const ee=T.x-I.x,J=T.y-I.y,G=V.x-T.x,N=V.y-T.y,L=ee*ee+J*J,H=ee*N-J*G;if(Math.abs(H)>Number.EPSILON){const K=Math.sqrt(L),le=Math.sqrt(G*G+N*N),te=I.x-J/K,Ae=I.y+ee/K,be=V.x-N/le,Re=V.y+G/le,De=((be-te)*N-(Re-Ae)*G)/(ee*N-J*G);U=te+ee*De-T.x,k=Ae+J*De-T.y;const ue=U*U+k*k;if(ue<=2)return new ce(U,k);z=Math.sqrt(ue/2)}else{let K=!1;ee>Number.EPSILON?G>Number.EPSILON&&(K=!0):ee<-Number.EPSILON?G<-Number.EPSILON&&(K=!0):Math.sign(J)===Math.sign(N)&&(K=!0),K?(U=-J,k=ee,z=Math.sqrt(L)):(U=ee,k=J,z=Math.sqrt(L/2))}return new ce(U/z,k/z)}const Z=[];for(let T=0,I=F.length,V=I-1,U=T+1;T<I;T++,V++,U++)V===I&&(V=0),U===I&&(U=0),Z[T]=$(F[T],F[V],F[U]);const re=[];let X,Y=Z.concat();for(let T=0,I=w;T<I;T++){const V=D[T];X=[];for(let U=0,k=V.length,z=k-1,ee=U+1;U<k;U++,z++,ee++)z===k&&(z=0),ee===k&&(ee=0),X[U]=$(V[U],V[z],V[ee]);re.push(X),Y=Y.concat(X)}let ge;if(x===0)ge=ur.triangulateShape(F,D);else{const T=[],I=[];for(let V=0;V<x;V++){const U=V/x,k=f*Math.cos(U*Math.PI/2),z=p*Math.sin(U*Math.PI/2)+g;for(let ee=0,J=F.length;ee<J;ee++){const G=W(F[ee],Z[ee],z);ve(G.x,G.y,-k),U===0&&T.push(G)}for(let ee=0,J=w;ee<J;ee++){const G=D[ee];X=re[ee];const N=[];for(let L=0,H=G.length;L<H;L++){const K=W(G[L],X[L],z);ve(K.x,K.y,-k),U===0&&N.push(K)}U===0&&I.push(N)}}ge=ur.triangulateShape(T,I)}const pe=ge.length,de=p+g;for(let T=0;T<j;T++){const I=d?W(S[T],Y[T],de):S[T];y?(A.copy(M.normals[0]).multiplyScalar(I.x),E.copy(M.binormals[0]).multiplyScalar(I.y),R.copy(v[0]).add(A).add(E),ve(R.x,R.y,R.z)):ve(I.x,I.y,0)}for(let T=1;T<=h;T++)for(let I=0;I<j;I++){const V=d?W(S[I],Y[I],de):S[I];y?(A.copy(M.normals[T]).multiplyScalar(V.x),E.copy(M.binormals[T]).multiplyScalar(V.y),R.copy(v[T]).add(A).add(E),ve(R.x,R.y,R.z)):ve(V.x,V.y,u/h*T)}for(let T=x-1;T>=0;T--){const I=T/x,V=f*Math.cos(I*Math.PI/2),U=p*Math.sin(I*Math.PI/2)+g;for(let k=0,z=F.length;k<z;k++){const ee=W(F[k],Z[k],U);ve(ee.x,ee.y,u+V)}for(let k=0,z=D.length;k<z;k++){const ee=D[k];X=re[k];for(let J=0,G=ee.length;J<G;J++){const N=W(ee[J],X[J],U);y?ve(N.x,N.y+v[h-1].y,v[h-1].x+V):ve(N.x,N.y,u+V)}}}ie(),he();function ie(){const T=i.length/3;if(d){let I=0,V=j*I;for(let U=0;U<pe;U++){const k=ge[U];we(k[2]+V,k[1]+V,k[0]+V)}I=h+x*2,V=j*I;for(let U=0;U<pe;U++){const k=ge[U];we(k[0]+V,k[1]+V,k[2]+V)}}else{for(let I=0;I<pe;I++){const V=ge[I];we(V[2],V[1],V[0])}for(let I=0;I<pe;I++){const V=ge[I];we(V[0]+j*h,V[1]+j*h,V[2]+j*h)}}n.addGroup(T,i.length/3-T,0)}function he(){const T=i.length/3;let I=0;fe(F,I),I+=F.length;for(let V=0,U=D.length;V<U;V++){const k=D[V];fe(k,I),I+=k.length}n.addGroup(T,i.length/3-T,1)}function fe(T,I){let V=T.length;for(;--V>=0;){const U=V;let k=V-1;k<0&&(k=T.length-1);for(let z=0,ee=h+x*2;z<ee;z++){const J=j*z,G=j*(z+1),N=I+U+J,L=I+k+J,H=I+k+G,K=I+U+G;Be(N,L,H,K)}}}function ve(T,I,V){l.push(T),l.push(I),l.push(V)}function we(T,I,V){Je(T),Je(I),Je(V);const U=i.length/3,k=b.generateTopUV(n,i,U-3,U-2,U-1);Ne(k[0]),Ne(k[1]),Ne(k[2])}function Be(T,I,V,U){Je(T),Je(I),Je(U),Je(I),Je(V),Je(U);const k=i.length/3,z=b.generateSideWallUV(n,i,k-6,k-3,k-2,k-1);Ne(z[0]),Ne(z[1]),Ne(z[3]),Ne(z[1]),Ne(z[2]),Ne(z[3])}function Je(T){i.push(l[T*3+0]),i.push(l[T*3+1]),i.push(l[T*3+2])}function Ne(T){r.push(T.x),r.push(T.y)}}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON(),t=this.parameters.shapes,n=this.parameters.options;return uv(t,n,e)}static fromJSON(e,t){const n=[];for(let r=0,o=e.shapes.length;r<o;r++){const a=t[e.shapes[r]];n.push(a)}const i=e.options.extrudePath;return i!==void 0&&(e.options.extrudePath=new Ah[i.type]().fromJSON(i)),new Rh(n,e.options)}}const hv={generateTopUV:function(s,e,t,n,i){const r=e[t*3],o=e[t*3+1],a=e[n*3],l=e[n*3+1],c=e[i*3],h=e[i*3+1];return[new ce(r,o),new ce(a,l),new ce(c,h)]},generateSideWallUV:function(s,e,t,n,i,r){const o=e[t*3],a=e[t*3+1],l=e[t*3+2],c=e[n*3],h=e[n*3+1],u=e[n*3+2],d=e[i*3],f=e[i*3+1],p=e[i*3+2],g=e[r*3],x=e[r*3+1],m=e[r*3+2];return Math.abs(a-h)<Math.abs(o-c)?[new ce(o,1-l),new ce(c,1-u),new ce(d,1-p),new ce(g,1-m)]:[new ce(a,1-l),new ce(h,1-u),new ce(f,1-p),new ce(x,1-m)]}};function uv(s,e,t){if(t.shapes=[],Array.isArray(s))for(let n=0,i=s.length;n<i;n++){const r=s[n];t.shapes.push(r.uuid)}else t.shapes.push(s.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class bo extends ht{constructor(e=1,t=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:i};const r=e/2,o=t/2,a=Math.floor(n),l=Math.floor(i),c=a+1,h=l+1,u=e/a,d=t/l,f=[],p=[],g=[],x=[];for(let m=0;m<h;m++){const b=m*d-o;for(let v=0;v<c;v++){const y=v*u-r;p.push(y,-b,0),g.push(0,0,1),x.push(v/a),x.push(1-m/l)}}for(let m=0;m<l;m++)for(let b=0;b<a;b++){const v=b+c*m,y=b+c*(m+1),M=b+1+c*(m+1),E=b+1+c*m;f.push(v,y,E),f.push(y,M,E)}this.setIndex(f),this.setAttribute("position",new nn(p,3)),this.setAttribute("normal",new nn(g,3)),this.setAttribute("uv",new nn(x,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new bo(e.width,e.height,e.widthSegments,e.heightSegments)}}class dv extends kt{constructor(e){super(e),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class cs extends gn{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new Ue(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Zr,this.normalScale=new ce(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new mn,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Kn extends cs{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ce(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return qe(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new Ue(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new Ue(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new Ue(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class fv extends gn{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Ue(16777215),this.specular=new Ue(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Zr,this.normalScale=new ce(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new mn,this.combine=Wo,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class pv extends gn{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Zr,this.normalScale=new ce(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class Wf extends gn{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Ue(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=Zr,this.normalScale=new ce(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new mn,this.combine=Wo,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class mv extends gn{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Tg,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class gv extends gn{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}function Da(s,e){return!s||s.constructor===e?s:typeof e.BYTES_PER_ELEMENT=="number"?new e(s):Array.prototype.slice.call(s)}function xv(s){return ArrayBuffer.isView(s)&&!(s instanceof DataView)}function vv(s){function e(i,r){return s[i]-s[r]}const t=s.length,n=new Array(t);for(let i=0;i!==t;++i)n[i]=i;return n.sort(e),n}function Xf(s,e,t){const n=s.length,i=new s.constructor(n);for(let r=0,o=0;o!==n;++r){const a=t[r]*e;for(let l=0;l!==e;++l)i[o++]=s[a+l]}return i}function jf(s,e,t,n){let i=1,r=s[0];for(;r!==void 0&&r[n]===void 0;)r=s[i++];if(r===void 0)return;let o=r[n];if(o!==void 0)if(Array.isArray(o))do o=r[n],o!==void 0&&(e.push(r.time),t.push(...o)),r=s[i++];while(r!==void 0);else if(o.toArray!==void 0)do o=r[n],o!==void 0&&(e.push(r.time),o.toArray(t,t.length)),r=s[i++];while(r!==void 0);else do o=r[n],o!==void 0&&(e.push(r.time),t.push(o)),r=s[i++];while(r!==void 0)}class yo{constructor(e,t,n,i){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=i!==void 0?i:new t.constructor(n),this.sampleValues=t,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(e){const t=this.parameterPositions;let n=this._cachedIndex,i=t[n],r=t[n-1];e:{t:{let o;n:{i:if(!(e<i)){for(let a=n+2;;){if(i===void 0){if(e<r)break i;return n=t.length,this._cachedIndex=n,this.copySampleValue_(n-1)}if(n===a)break;if(r=i,i=t[++n],e<i)break t}o=t.length;break n}if(!(e>=r)){const a=t[1];e<a&&(n=2,r=a);for(let l=n-2;;){if(r===void 0)return this._cachedIndex=0,this.copySampleValue_(0);if(n===l)break;if(i=r,r=t[--n-1],e>=r)break t}o=n,n=0;break n}break e}for(;n<o;){const a=n+o>>>1;e<t[a]?o=a:n=a+1}if(i=t[n],r=t[n-1],r===void 0)return this._cachedIndex=0,this.copySampleValue_(0);if(i===void 0)return n=t.length,this._cachedIndex=n,this.copySampleValue_(n-1)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,e,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(e){const t=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=e*i;for(let o=0;o!==i;++o)t[o]=n[r+o];return t}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class bv extends yo{constructor(e,t,n,i){super(e,t,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:Ad,endingEnd:Ad}}intervalChanged_(e,t,n){const i=this.parameterPositions;let r=e-2,o=e+1,a=i[r],l=i[o];if(a===void 0)switch(this.getSettings_().endingStart){case Cd:r=e,a=2*t-n;break;case Pd:r=i.length-2,a=t+i[r]-i[r+1];break;default:r=e,a=n}if(l===void 0)switch(this.getSettings_().endingEnd){case Cd:o=e,l=2*n-t;break;case Pd:o=1,l=n+i[1]-i[0];break;default:o=e-1,l=t}const c=(n-t)*.5,h=this.valueSize;this._weightPrev=c/(t-a),this._weightNext=c/(l-n),this._offsetPrev=r*h,this._offsetNext=o*h}interpolate_(e,t,n,i){const r=this.resultBuffer,o=this.sampleValues,a=this.valueSize,l=e*a,c=l-a,h=this._offsetPrev,u=this._offsetNext,d=this._weightPrev,f=this._weightNext,p=(n-t)/(i-t),g=p*p,x=g*p,m=-d*x+2*d*g-d*p,b=(1+d)*x+(-1.5-2*d)*g+(-.5+d)*p+1,v=(-1-f)*x+(1.5+f)*g+.5*p,y=f*x-f*g;for(let M=0;M!==a;++M)r[M]=m*o[h+M]+b*o[c+M]+v*o[l+M]+y*o[u+M];return r}}class yv extends yo{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e,t,n,i){const r=this.resultBuffer,o=this.sampleValues,a=this.valueSize,l=e*a,c=l-a,h=(n-t)/(i-t),u=1-h;for(let d=0;d!==a;++d)r[d]=o[c+d]*u+o[l+d]*h;return r}}class _v extends yo{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e){return this.copySampleValue_(e-1)}}class $n{constructor(e,t,n,i){if(e===void 0)throw new Error("THREE.KeyframeTrack: track name is undefined");if(t===void 0||t.length===0)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=Da(t,this.TimeBufferType),this.values=Da(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(e){const t=e.constructor;let n;if(t.toJSON!==this.toJSON)n=t.toJSON(e);else{n={name:e.name,times:Da(e.times,Array),values:Da(e.values,Array)};const i=e.getInterpolation();i!==e.DefaultInterpolation&&(n.interpolation=i)}return n.type=e.ValueTypeName,n}InterpolantFactoryMethodDiscrete(e){return new _v(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodLinear(e){return new yv(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodSmooth(e){return new bv(this.times,this.values,this.getValueSize(),e)}setInterpolation(e){let t;switch(e){case jr:t=this.InterpolantFactoryMethodDiscrete;break;case qr:t=this.InterpolantFactoryMethodLinear;break;case Oc:t=this.InterpolantFactoryMethodSmooth;break}if(t===void 0){const n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(this.createInterpolant===void 0)if(e!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw new Error(n);return He("KeyframeTrack:",n),this}return this.createInterpolant=t,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return jr;case this.InterpolantFactoryMethodLinear:return qr;case this.InterpolantFactoryMethodSmooth:return Oc}}getValueSize(){return this.values.length/this.times.length}shift(e){if(e!==0){const t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]+=e}return this}scale(e){if(e!==1){const t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]*=e}return this}trim(e,t){const n=this.times,i=n.length;let r=0,o=i-1;for(;r!==i&&n[r]<e;)++r;for(;o!==-1&&n[o]>t;)--o;if(++o,r!==0||o!==i){r>=o&&(o=Math.max(o,1),r=o-1);const a=this.getValueSize();this.times=n.slice(r,o),this.values=this.values.slice(r*a,o*a)}return this}validate(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!==0&&(Qe("KeyframeTrack: Invalid value size in track.",this),e=!1);const n=this.times,i=this.values,r=n.length;r===0&&(Qe("KeyframeTrack: Track is empty.",this),e=!1);let o=null;for(let a=0;a!==r;a++){const l=n[a];if(typeof l=="number"&&isNaN(l)){Qe("KeyframeTrack: Time is not a valid number.",this,a,l),e=!1;break}if(o!==null&&o>l){Qe("KeyframeTrack: Out of order keys.",this,a,l,o),e=!1;break}o=l}if(i!==void 0&&xv(i))for(let a=0,l=i.length;a!==l;++a){const c=i[a];if(isNaN(c)){Qe("KeyframeTrack: Value is not a valid number.",this,a,c),e=!1;break}}return e}optimize(){const e=this.times.slice(),t=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===Oc,r=e.length-1;let o=1;for(let a=1;a<r;++a){let l=!1;const c=e[a],h=e[a+1];if(c!==h&&(a!==1||c!==e[0]))if(i)l=!0;else{const u=a*n,d=u-n,f=u+n;for(let p=0;p!==n;++p){const g=t[u+p];if(g!==t[d+p]||g!==t[f+p]){l=!0;break}}}if(l){if(a!==o){e[o]=e[a];const u=a*n,d=o*n;for(let f=0;f!==n;++f)t[d+f]=t[u+f]}++o}}if(r>0){e[o]=e[r];for(let a=r*n,l=o*n,c=0;c!==n;++c)t[l+c]=t[a+c];++o}return o!==e.length?(this.times=e.slice(0,o),this.values=t.slice(0,o*n)):(this.times=e,this.values=t),this}clone(){const e=this.times.slice(),t=this.values.slice(),n=this.constructor,i=new n(this.name,e,t);return i.createInterpolant=this.createInterpolant,i}}$n.prototype.ValueTypeName="",$n.prototype.TimeBufferType=Float32Array,$n.prototype.ValueBufferType=Float32Array,$n.prototype.DefaultInterpolation=qr;class dr extends $n{constructor(e,t,n){super(e,t,n)}}dr.prototype.ValueTypeName="bool",dr.prototype.ValueBufferType=Array,dr.prototype.DefaultInterpolation=jr,dr.prototype.InterpolantFactoryMethodLinear=void 0,dr.prototype.InterpolantFactoryMethodSmooth=void 0;class qf extends $n{constructor(e,t,n,i){super(e,t,n,i)}}qf.prototype.ValueTypeName="color";class fr extends $n{constructor(e,t,n,i){super(e,t,n,i)}}fr.prototype.ValueTypeName="number";class Mv extends yo{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e,t,n,i){const r=this.resultBuffer,o=this.sampleValues,a=this.valueSize,l=(n-t)/(i-t);let c=e*a;for(let h=c+a;c!==h;c+=4)Dn.slerpFlat(r,0,o,c-a,o,c,l);return r}}class pr extends $n{constructor(e,t,n,i){super(e,t,n,i)}InterpolantFactoryMethodLinear(e){return new Mv(this.times,this.values,this.getValueSize(),e)}}pr.prototype.ValueTypeName="quaternion",pr.prototype.InterpolantFactoryMethodSmooth=void 0;class mr extends $n{constructor(e,t,n){super(e,t,n)}}mr.prototype.ValueTypeName="string",mr.prototype.ValueBufferType=Array,mr.prototype.DefaultInterpolation=jr,mr.prototype.InterpolantFactoryMethodLinear=void 0,mr.prototype.InterpolantFactoryMethodSmooth=void 0;class gr extends $n{constructor(e,t,n,i){super(e,t,n,i)}}gr.prototype.ValueTypeName="vector";class wv{constructor(e="",t=-1,n=[],i=Sg){this.name=e,this.tracks=n,this.duration=t,this.blendMode=i,this.uuid=Ln(),this.userData={},this.duration<0&&this.resetDuration()}static parse(e){const t=[],n=e.tracks,i=1/(e.fps||1);for(let o=0,a=n.length;o!==a;++o)t.push(Ev(n[o]).scale(i));const r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r.userData=JSON.parse(e.userData||"{}"),r}static toJSON(e){const t=[],n=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode,userData:JSON.stringify(e.userData)};for(let r=0,o=n.length;r!==o;++r)t.push($n.toJSON(n[r]));return i}static CreateFromMorphTargetSequence(e,t,n,i){const r=t.length,o=[];for(let a=0;a<r;a++){let l=[],c=[];l.push((a+r-1)%r,a,(a+1)%r),c.push(0,1,0);const h=vv(l);l=Xf(l,1,h),c=Xf(c,1,h),!i&&l[0]===0&&(l.push(r),c.push(c[0])),o.push(new fr(".morphTargetInfluences["+t[a].name+"]",l,c).scale(1/n))}return new this(e,-1,o)}static findByName(e,t){let n=e;if(!Array.isArray(e)){const i=e;n=i.geometry&&i.geometry.animations||i.animations}for(let i=0;i<n.length;i++)if(n[i].name===t)return n[i];return null}static CreateClipsFromMorphTargetSequences(e,t,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let a=0,l=e.length;a<l;a++){const c=e[a],h=c.name.match(r);if(h&&h.length>1){const u=h[1];let d=i[u];d||(i[u]=d=[]),d.push(c)}}const o=[];for(const a in i)o.push(this.CreateFromMorphTargetSequence(a,i[a],t,n));return o}static parseAnimation(e,t){if(He("AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!e)return Qe("AnimationClip: No animation in JSONLoader data."),null;const n=function(u,d,f,p,g){if(f.length!==0){const x=[],m=[];jf(f,x,m,p),x.length!==0&&g.push(new u(d,x,m))}},i=[],r=e.name||"default",o=e.fps||30,a=e.blendMode;let l=e.length||-1;const c=e.hierarchy||[];for(let u=0;u<c.length;u++){const d=c[u].keys;if(!(!d||d.length===0))if(d[0].morphTargets){const f={};let p;for(p=0;p<d.length;p++)if(d[p].morphTargets)for(let g=0;g<d[p].morphTargets.length;g++)f[d[p].morphTargets[g]]=-1;for(const g in f){const x=[],m=[];for(let b=0;b!==d[p].morphTargets.length;++b){const v=d[p];x.push(v.time),m.push(v.morphTarget===g?1:0)}i.push(new fr(".morphTargetInfluence["+g+"]",x,m))}l=f.length*o}else{const f=".bones["+t[u].name+"]";n(gr,f+".position",d,"pos",i),n(pr,f+".quaternion",d,"rot",i),n(gr,f+".scale",d,"scl",i)}}return i.length===0?null:new this(r,l,i,a)}resetDuration(){const e=this.tracks;let t=0;for(let n=0,i=e.length;n!==i;++n){const r=this.tracks[n];t=Math.max(t,r.times[r.times.length-1])}return this.duration=t,this}trim(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this}validate(){let e=!0;for(let t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e}optimize(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this}clone(){const e=[];for(let n=0;n<this.tracks.length;n++)e.push(this.tracks[n].clone());const t=new this.constructor(this.name,this.duration,e,this.blendMode);return t.userData=JSON.parse(JSON.stringify(this.userData)),t}toJSON(){return this.constructor.toJSON(this)}}function Sv(s){switch(s.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return fr;case"vector":case"vector2":case"vector3":case"vector4":return gr;case"color":return qf;case"quaternion":return pr;case"bool":case"boolean":return dr;case"string":return mr}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+s)}function Ev(s){if(s.type===void 0)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=Sv(s.type);if(s.times===void 0){const t=[],n=[];jf(s.keys,t,n,"value"),s.times=t,s.values=n}return e.parse!==void 0?e.parse(s):new e(s.name,s.times,s.values,s.interpolation)}const wi={enabled:!1,files:{},add:function(s,e){this.enabled!==!1&&(this.files[s]=e)},get:function(s){if(this.enabled!==!1)return this.files[s]},remove:function(s){delete this.files[s]},clear:function(){this.files={}}};class Tv{constructor(e,t,n){const i=this;let r=!1,o=0,a=0,l;const c=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this._abortController=null,this.itemStart=function(h){a++,r===!1&&i.onStart!==void 0&&i.onStart(h,o,a),r=!0},this.itemEnd=function(h){o++,i.onProgress!==void 0&&i.onProgress(h,o,a),o===a&&(r=!1,i.onLoad!==void 0&&i.onLoad())},this.itemError=function(h){i.onError!==void 0&&i.onError(h)},this.resolveURL=function(h){return l?l(h):h},this.setURLModifier=function(h){return l=h,this},this.addHandler=function(h,u){return c.push(h,u),this},this.removeHandler=function(h){const u=c.indexOf(h);return u!==-1&&c.splice(u,2),this},this.getHandler=function(h){for(let u=0,d=c.length;u<d;u+=2){const f=c[u],p=c[u+1];if(f.global&&(f.lastIndex=0),f.test(h))return p}return null},this.abort=function(){return this.abortController.abort(),this._abortController=null,this}}get abortController(){return this._abortController||(this._abortController=new AbortController),this._abortController}}const Av=new Tv;class hs{constructor(e){this.manager=e!==void 0?e:Av,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){const n=this;return new Promise(function(i,r){n.load(e,i,t,r)})}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}abort(){return this}}hs.DEFAULT_MATERIAL_NAME="__DEFAULT";const Si={};class Cv extends Error{constructor(e,t){super(e),this.response=t}}class Ia extends hs{constructor(e){super(e),this.mimeType="",this.responseType="",this._abortController=new AbortController}load(e,t,n,i){e===void 0&&(e=""),this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const r=wi.get(`file:${e}`);if(r!==void 0)return this.manager.itemStart(e),setTimeout(()=>{t&&t(r),this.manager.itemEnd(e)},0),r;if(Si[e]!==void 0){Si[e].push({onLoad:t,onProgress:n,onError:i});return}Si[e]=[],Si[e].push({onLoad:t,onProgress:n,onError:i});const o=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:typeof AbortSignal.any=="function"?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),a=this.mimeType,l=this.responseType;fetch(o).then(c=>{if(c.status===200||c.status===0){if(c.status===0&&He("FileLoader: HTTP Status 0 received."),typeof ReadableStream>"u"||c.body===void 0||c.body.getReader===void 0)return c;const h=Si[e],u=c.body.getReader(),d=c.headers.get("X-File-Size")||c.headers.get("Content-Length"),f=d?parseInt(d):0,p=f!==0;let g=0;const x=new ReadableStream({start(m){b();function b(){u.read().then(({done:v,value:y})=>{if(v)m.close();else{g+=y.byteLength;const M=new ProgressEvent("progress",{lengthComputable:p,loaded:g,total:f});for(let E=0,A=h.length;E<A;E++){const 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this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}const xr=new WeakMap;class Pv extends hs{constructor(e){super(e)}load(e,t,n,i){this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const r=this,o=wi.get(`image:${e}`);if(o!==void 0){if(o.complete===!0)r.manager.itemStart(e),setTimeout(function(){t&&t(o),r.manager.itemEnd(e)},0);else{let u=xr.get(o);u===void 0&&(u=[],xr.set(o,u)),u.push({onLoad:t,onError:i})}return o}const a=Yr("img");function l(){h(),t&&t(this);const u=xr.get(this)||[];for(let d=0;d<u.length;d++){const f=u[d];f.onLoad&&f.onLoad(this)}xr.delete(this),r.manager.itemEnd(e)}function c(u){h(),i&&i(u),wi.remove(`image:${e}`);const d=xr.get(this)||[];for(let f=0;f<d.length;f++){const p=d[f];p.onError&&p.onError(u)}xr.delete(this),r.manager.itemError(e),r.manager.itemEnd(e)}function h(){a.removeEventListener("load",l,!1),a.removeEventListener("error",c,!1)}return a.addEventListener("load",l,!1),a.addEventListener("error",c,!1),e.slice(0,5)!=="data:"&&this.crossOrigin!==void 0&&(a.crossOrigin=this.crossOrigin),wi.add(`image:${e}`,a),r.manager.itemStart(e),a.src=e,a}}class Zf extends hs{constructor(e){super(e)}load(e,t,n,i){const r=new Ht,o=new Pv(this.manager);return o.setCrossOrigin(this.crossOrigin),o.setPath(this.path),o.load(e,function(a){r.image=a,r.needsUpdate=!0,t!==void 0&&t(r)},n,i),r}}class Ba extends St{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new Ue(e),this.intensity=t}dispose(){}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,this.groundColor!==void 0&&(t.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(t.object.distance=this.distance),this.angle!==void 0&&(t.object.angle=this.angle),this.decay!==void 0&&(t.object.decay=this.decay),this.penumbra!==void 0&&(t.object.penumbra=this.penumbra),this.shadow!==void 0&&(t.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(t.object.target=this.target.uuid),t}}const Lh=new ze,Yf=new P,Kf=new P;class Dh{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new ce(512,512),this.mapType=Wn,this.map=null,this.mapPass=null,this.matrix=new ze,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new vh,this._frameExtents=new ce(1,1),this._viewportCount=1,this._viewports=[new tt(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const t=this.camera,n=this.matrix;Yf.setFromMatrixPosition(e.matrixWorld),t.position.copy(Yf),Kf.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(Kf),t.updateMatrixWorld(),Lh.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Lh,t.coordinateSystem,t.reversedDepth),t.reversedDepth?n.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(Lh)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class Rv extends Dh{constructor(){super(new sn(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1,this.aspect=1}updateMatrices(e){const t=this.camera,n=Gs*2*e.angle*this.focus,i=this.mapSize.width/this.mapSize.height*this.aspect,r=e.distance||t.far;(n!==t.fov||i!==t.aspect||r!==t.far)&&(t.fov=n,t.aspect=i,t.far=r,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class Lv extends Ba{constructor(e,t,n=0,i=Math.PI/3,r=0,o=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(St.DEFAULT_UP),this.updateMatrix(),this.target=new St,this.distance=n,this.angle=i,this.penumbra=r,this.decay=o,this.map=null,this.shadow=new Rv}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}const $f=new ze,_o=new P,Ih=new P;class Dv extends Dh{constructor(){super(new sn(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new ce(4,2),this._viewportCount=6,this._viewports=[new tt(2,1,1,1),new tt(0,1,1,1),new tt(3,1,1,1),new tt(1,1,1,1),new tt(3,0,1,1),new tt(1,0,1,1)],this._cubeDirections=[new P(1,0,0),new P(-1,0,0),new P(0,0,1),new P(0,0,-1),new P(0,1,0),new P(0,-1,0)],this._cubeUps=[new P(0,1,0),new P(0,1,0),new P(0,1,0),new P(0,1,0),new P(0,0,1),new P(0,0,-1)]}updateMatrices(e,t=0){const n=this.camera,i=this.matrix,r=e.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),_o.setFromMatrixPosition(e.matrixWorld),n.position.copy(_o),Ih.copy(n.position),Ih.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(Ih),n.updateMatrixWorld(),i.makeTranslation(-_o.x,-_o.y,-_o.z),$f.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix($f,n.coordinateSystem,n.reversedDepth)}}class Iv extends Ba{constructor(e,t,n=0,i=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new Dv}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class us extends nf{constructor(e=-1,t=1,n=1,i=-1,r=.1,o=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=i,this.near=r,this.far=o,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,n,i,r,o){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-e,o=n+e,a=i+t,l=i-t;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,h=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=c*this.view.offsetX,o=r+c*this.view.width,a-=h*this.view.offsetY,l=a-h*this.view.height}this.projectionMatrix.makeOrthographic(r,o,a,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}}class Bv extends Dh{constructor(){super(new us(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class vr extends Ba{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(St.DEFAULT_UP),this.updateMatrix(),this.target=new St,this.shadow=new Bv}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}class Na extends Ba{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class Mo{static extractUrlBase(e){const t=e.lastIndexOf("/");return t===-1?"./":e.slice(0,t+1)}static resolveURL(e,t){return typeof e!="string"||e===""?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}}const Bh=new WeakMap;class Nv extends hs{constructor(e){super(e),this.isImageBitmapLoader=!0,typeof createImageBitmap>"u"&&He("ImageBitmapLoader: createImageBitmap() not supported."),typeof fetch>"u"&&He("ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"},this._abortController=new AbortController}setOptions(e){return this.options=e,this}load(e,t,n,i){e===void 0&&(e=""),this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const r=this,o=wi.get(`image-bitmap:${e}`);if(o!==void 0){if(r.manager.itemStart(e),o.then){o.then(c=>{if(Bh.has(o)===!0)i&&i(Bh.get(o)),r.manager.itemError(e),r.manager.itemEnd(e);else return t&&t(c),r.manager.itemEnd(e),c});return}return setTimeout(function(){t&&t(o),r.manager.itemEnd(e)},0),o}const a={};a.credentials=this.crossOrigin==="anonymous"?"same-origin":"include",a.headers=this.requestHeader,a.signal=typeof AbortSignal.any=="function"?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;const l=fetch(e,a).then(function(c){return c.blob()}).then(function(c){return createImageBitmap(c,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(c){return wi.add(`image-bitmap:${e}`,c),t&&t(c),r.manager.itemEnd(e),c}).catch(function(c){i&&i(c),Bh.set(l,c),wi.remove(`image-bitmap:${e}`),r.manager.itemError(e),r.manager.itemEnd(e)});wi.add(`image-bitmap:${e}`,l),r.manager.itemStart(e)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}class kv extends sn{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}}class Uv{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=performance.now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=performance.now();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}const Nh="\\[\\]\\.:\\/",Ov=new RegExp("["+Nh+"]","g"),kh="[^"+Nh+"]",Fv="[^"+Nh.replace("\\.","")+"]",zv=/((?:WC+[\/:])*)/.source.replace("WC",kh),Hv=/(WCOD+)?/.source.replace("WCOD",Fv),Vv=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",kh),Gv=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",kh),Wv=new RegExp("^"+zv+Hv+Vv+Gv+"$"),Xv=["material","materials","bones","map"];class jv{constructor(e,t,n){const i=n||dt.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,i)}getValue(e,t){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];i!==void 0&&i.getValue(e,t)}setValue(e,t){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(e,t)}bind(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()}unbind(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}class dt{constructor(e,t,n){this.path=t,this.parsedPath=n||dt.parseTrackName(t),this.node=dt.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,n){return e&&e.isAnimationObjectGroup?new dt.Composite(e,t,n):new dt(e,t,n)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(Ov,"")}static parseTrackName(e){const t=Wv.exec(e);if(t===null)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(i!==void 0&&i!==-1){const r=n.nodeName.substring(i+1);Xv.indexOf(r)!==-1&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=r)}if(n.propertyName===null||n.propertyName.length===0)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n}static findNode(e,t){if(t===void 0||t===""||t==="."||t===-1||t===e.name||t===e.uuid)return e;if(e.skeleton){const n=e.skeleton.getBoneByName(t);if(n!==void 0)return n}if(e.children){const n=function(r){for(let o=0;o<r.length;o++){const a=r[o];if(a.name===t||a.uuid===t)return a;const l=n(a.children);if(l)return l}return null},i=n(e.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.targetObject[this.propertyName]}_getValue_array(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)e[t++]=n[i]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++]}_setValue_array_setNeedsUpdate(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){let e=this.node;const t=this.parsedPath,n=t.objectName,i=t.propertyName;let r=t.propertyIndex;if(e||(e=dt.findNode(this.rootNode,t.nodeName),this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e){He("PropertyBinding: No target node found for track: "+this.path+".");return}if(n){let c=t.objectIndex;switch(n){case"materials":if(!e.material){Qe("PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.materials){Qe("PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}e=e.material.materials;break;case"bones":if(!e.skeleton){Qe("PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}e=e.skeleton.bones;for(let h=0;h<e.length;h++)if(e[h].name===c){c=h;break}break;case"map":if("map"in e){e=e.map;break}if(!e.material){Qe("PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.map){Qe("PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);return}e=e.material.map;break;default:if(e[n]===void 0){Qe("PropertyBinding: Can not bind to objectName of node undefined.",this);return}e=e[n]}if(c!==void 0){if(e[c]===void 0){Qe("PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);return}e=e[c]}}const o=e[i];if(o===void 0){const c=t.nodeName;Qe("PropertyBinding: Trying to update property for track: "+c+"."+i+" but it wasn't found.",e);return}let a=this.Versioning.None;this.targetObject=e,e.isMaterial===!0?a=this.Versioning.NeedsUpdate:e.isObject3D===!0&&(a=this.Versioning.MatrixWorldNeedsUpdate);let l=this.BindingType.Direct;if(r!==void 0){if(i==="morphTargetInfluences"){if(!e.geometry){Qe("PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(!e.geometry.morphAttributes){Qe("PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}e.morphTargetDictionary[r]!==void 0&&(r=e.morphTargetDictionary[r])}l=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=r}else o.fromArray!==void 0&&o.toArray!==void 0?(l=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(l=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=i;this.getValue=this.GetterByBindingType[l],this.setValue=this.SetterByBindingTypeAndVersioning[l][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}dt.Composite=jv,dt.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},dt.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},dt.prototype.GetterByBindingType=[dt.prototype._getValue_direct,dt.prototype._getValue_array,dt.prototype._getValue_arrayElement,dt.prototype._getValue_toArray],dt.prototype.SetterByBindingTypeAndVersioning=[[dt.prototype._setValue_direct,dt.prototype._setValue_direct_setNeedsUpdate,dt.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[dt.prototype._setValue_array,dt.prototype._setValue_array_setNeedsUpdate,dt.prototype._setValue_array_setMatrixWorldNeedsUpdate],[dt.prototype._setValue_arrayElement,dt.prototype._setValue_arrayElement_setNeedsUpdate,dt.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[dt.prototype._setValue_fromArray,dt.prototype._setValue_fromArray_setNeedsUpdate,dt.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];const Jf=new ze;class ds{constructor(e,t,n=0,i=1/0){this.ray=new zi(e,t),this.near=n,this.far=i,this.camera=null,this.layers=new Jc,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):Qe("Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return Jf.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(Jf),this}intersectObject(e,t=!0,n=[]){return Uh(e,this,n,t),n.sort(Qf),n}intersectObjects(e,t=!0,n=[]){for(let i=0,r=e.length;i<r;i++)Uh(e[i],this,n,t);return n.sort(Qf),n}}function Qf(s,e){return s.distance-e.distance}function Uh(s,e,t,n){let i=!0;if(s.layers.test(e.layers)&&s.raycast(e,t)===!1&&(i=!1),i===!0&&n===!0){const r=s.children;for(let o=0,a=r.length;o<a;o++)Uh(r[o],e,t,!0)}}class ep{constructor(e=1,t=0,n=0){this.radius=e,this.phi=t,this.theta=n}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=qe(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(qe(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const tp=new P,ka=new P,br=new P,yr=new P,Oh=new P,qv=new P,Zv=new P;class Bn{constructor(e=new P,t=new P){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){tp.subVectors(e,this.start),ka.subVectors(this.end,this.start);const n=ka.dot(ka);let r=ka.dot(tp)/n;return t&&(r=qe(r,0,1)),r}closestPointToPoint(e,t,n){const i=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(i).add(this.start)}distanceSqToLine3(e,t=qv,n=Zv){const i=10000000000000001e-32;let r,o;const a=this.start,l=e.start,c=this.end,h=e.end;br.subVectors(c,a),yr.subVectors(h,l),Oh.subVectors(a,l);const u=br.dot(br),d=yr.dot(yr),f=yr.dot(Oh);if(u<=i&&d<=i)return t.copy(a),n.copy(l),t.sub(n),t.dot(t);if(u<=i)r=0,o=f/d,o=qe(o,0,1);else{const p=br.dot(Oh);if(d<=i)o=0,r=qe(-p/u,0,1);else{const g=br.dot(yr),x=u*d-g*g;x!==0?r=qe((g*f-p*d)/x,0,1):r=0,o=(g*r+f)/d,o<0?(o=0,r=qe(-p/u,0,1)):o>1&&(o=1,r=qe((g-p)/u,0,1))}}return t.copy(a).add(br.multiplyScalar(r)),n.copy(l).add(yr.multiplyScalar(o)),t.sub(n),t.dot(t)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class Yv extends ns{constructor(e,t=null){super(),this.object=e,this.domElement=t,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){He("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function np(s,e,t,n){const i=Kv(n);switch(t){case Ed:return s*e;case rc:return s*e/i.components*i.byteLength;case oc:return s*e/i.components*i.byteLength;case ac:return s*e*2/i.components*i.byteLength;case lc:return s*e*2/i.components*i.byteLength;case Td:return s*e*3/i.components*i.byteLength;case fn:return s*e*4/i.components*i.byteLength;case cc:return s*e*4/i.components*i.byteLength;case Zo:case Yo:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*8;case Ko:case $o:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*16;case uc:case fc:return Math.max(s,16)*Math.max(e,8)/4;case hc:case dc:return Math.max(s,8)*Math.max(e,8)/2;case pc:case mc:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*8;case gc:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*16;case xc:return Math.floor((s+3)/4)*Math.floor((e+3)/4)*16;case vc:return Math.floor((s+4)/5)*Math.floor((e+3)/4)*16;case bc:return Math.floor((s+4)/5)*Math.floor((e+4)/5)*16;case yc:return Math.floor((s+5)/6)*Math.floor((e+4)/5)*16;case _c:return Math.floor((s+5)/6)*Math.floor((e+5)/6)*16;case Mc:return Math.floor((s+7)/8)*Math.floor((e+4)/5)*16;case wc:return Math.floor((s+7)/8)*Math.floor((e+5)/6)*16;case Sc:return Math.floor((s+7)/8)*Math.floor((e+7)/8)*16;case Ec:return Math.floor((s+9)/10)*Math.floor((e+4)/5)*16;case Tc:return Math.floor((s+9)/10)*Math.floor((e+5)/6)*16;case Ac:return Math.floor((s+9)/10)*Math.floor((e+7)/8)*16;case Cc:return Math.floor((s+9)/10)*Math.floor((e+9)/10)*16;case Pc:return Math.floor((s+11)/12)*Math.floor((e+9)/10)*16;case Rc:return Math.floor((s+11)/12)*Math.floor((e+11)/12)*16;case Lc:case Dc:case Ic:return Math.ceil(s/4)*Math.ceil(e/4)*16;case Bc:case Nc:return Math.ceil(s/4)*Math.ceil(e/4)*8;case kc:case Uc:return Math.ceil(s/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${t} format.`)}function Kv(s){switch(s){case Wn:case _d:return{byteLength:1,components:1};case Wr:case Md:case Rn:return{byteLength:2,components:1};case ic:case sc:return{byteLength:2,components:4};case ts:case nc:case Xn:return{byteLength:4,components:1};case wd:case Sd:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${s}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:Hr}})),typeof window<"u"&&(window.__THREE__?He("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=Hr);function ip(){let s=null,e=!1,t=null,n=null;function i(r,o){t(r,o),n=s.requestAnimationFrame(i)}return{start:function(){e!==!0&&t!==null&&(n=s.requestAnimationFrame(i),e=!0)},stop:function(){s.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(r){t=r},setContext:function(r){s=r}}}function $v(s){const e=new WeakMap;function t(a,l){const c=a.array,h=a.usage,u=c.byteLength,d=s.createBuffer();s.bindBuffer(l,d),s.bufferData(l,c,h),a.onUploadCallback();let f;if(c instanceof Float32Array)f=s.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)f=s.HALF_FLOAT;else if(c instanceof Uint16Array)a.isFloat16BufferAttribute?f=s.HALF_FLOAT:f=s.UNSIGNED_SHORT;else if(c instanceof Int16Array)f=s.SHORT;else if(c instanceof Uint32Array)f=s.UNSIGNED_INT;else if(c instanceof Int32Array)f=s.INT;else if(c instanceof Int8Array)f=s.BYTE;else if(c instanceof Uint8Array)f=s.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)f=s.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:d,type:f,bytesPerElement:c.BYTES_PER_ELEMENT,version:a.version,size:u}}function n(a,l,c){const h=l.array,u=l.updateRanges;if(s.bindBuffer(c,a),u.length===0)s.bufferSubData(c,0,h);else{u.sort((f,p)=>f.start-p.start);let d=0;for(let f=1;f<u.length;f++){const p=u[d],g=u[f];g.start<=p.start+p.count+1?p.count=Math.max(p.count,g.start+g.count-p.start):(++d,u[d]=g)}u.length=d+1;for(let f=0,p=u.length;f<p;f++){const g=u[f];s.bufferSubData(c,g.start*h.BYTES_PER_ELEMENT,h,g.start,g.count)}l.clearUpdateRanges()}l.onUploadCallback()}function i(a){return a.isInterleavedBufferAttribute&&(a=a.data),e.get(a)}function r(a){a.isInterleavedBufferAttribute&&(a=a.data);const l=e.get(a);l&&(s.deleteBuffer(l.buffer),e.delete(a))}function o(a,l){if(a.isInterleavedBufferAttribute&&(a=a.data),a.isGLBufferAttribute){const h=e.get(a);(!h||h.version<a.version)&&e.set(a,{buffer:a.buffer,type:a.type,bytesPerElement:a.elementSize,version:a.version});return}const c=e.get(a);if(c===void 0)e.set(a,t(a,l));else if(c.version<a.version){if(c.size!==a.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");n(c.buffer,a,l),c.version=a.version}}return{get:i,remove:r,update:o}}var Jv=`#ifdef USE_ALPHAHASH
if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
#endif`,Qv=`#ifdef USE_ALPHAHASH
const float ALPHA_HASH_SCALE = 0.05;
float hash2D( vec2 value ) {
return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
}
float hash3D( vec3 value ) {
return hash2D( vec2( hash2D( value.xy ), value.z ) );
}
float getAlphaHashThreshold( vec3 position ) {
float maxDeriv = max(
length( dFdx( position.xyz ) ),
length( dFdy( position.xyz ) )
);
float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
vec2 pixScales = vec2(
exp2( floor( log2( pixScale ) ) ),
exp2( ceil( log2( pixScale ) ) )
);
vec2 alpha = vec2(
hash3D( floor( pixScales.x * position.xyz ) ),
hash3D( floor( pixScales.y * position.xyz ) )
);
float lerpFactor = fract( log2( pixScale ) );
float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
float a = min( lerpFactor, 1.0 - lerpFactor );
vec3 cases = vec3(
x * x / ( 2.0 * a * ( 1.0 - a ) ),
( x - 0.5 * a ) / ( 1.0 - a ),
1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
);
float threshold = ( x < ( 1.0 - a ) )
? ( ( x < a ) ? cases.x : cases.y )
: cases.z;
return clamp( threshold , 1.0e-6, 1.0 );
}
#endif`,e1=`#ifdef USE_ALPHAMAP
diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
#endif`,t1=`#ifdef USE_ALPHAMAP
uniform sampler2D alphaMap;
#endif`,n1=`#ifdef USE_ALPHATEST
#ifdef ALPHA_TO_COVERAGE
diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
if ( diffuseColor.a == 0.0 ) discard;
#else
if ( diffuseColor.a < alphaTest ) discard;
#endif
#endif`,i1=`#ifdef USE_ALPHATEST
uniform float alphaTest;
#endif`,s1=`#ifdef USE_AOMAP
float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
reflectedLight.indirectDiffuse *= ambientOcclusion;
#if defined( USE_CLEARCOAT )
clearcoatSpecularIndirect *= ambientOcclusion;
#endif
#if defined( USE_SHEEN )
sheenSpecularIndirect *= ambientOcclusion;
#endif
#if defined( USE_ENVMAP ) && defined( STANDARD )
float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
#endif
#endif`,r1=`#ifdef USE_AOMAP
uniform sampler2D aoMap;
uniform float aoMapIntensity;
#endif`,o1=`#ifdef USE_BATCHING
#if ! defined( GL_ANGLE_multi_draw )
#define gl_DrawID _gl_DrawID
uniform int _gl_DrawID;
#endif
uniform highp sampler2D batchingTexture;
uniform highp usampler2D batchingIdTexture;
mat4 getBatchingMatrix( const in float i ) {
int size = textureSize( batchingTexture, 0 ).x;
int j = int( i ) * 4;
int x = j % size;
int y = j / size;
vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
return mat4( v1, v2, v3, v4 );
}
float getIndirectIndex( const in int i ) {
int size = textureSize( batchingIdTexture, 0 ).x;
int x = i % size;
int y = i / size;
return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
}
#endif
#ifdef USE_BATCHING_COLOR
uniform sampler2D batchingColorTexture;
vec3 getBatchingColor( const in float i ) {
int size = textureSize( batchingColorTexture, 0 ).x;
int j = int( i );
int x = j % size;
int y = j / size;
return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
}
#endif`,a1=`#ifdef USE_BATCHING
mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
#endif`,l1=`vec3 transformed = vec3( position );
#ifdef USE_ALPHAHASH
vPosition = vec3( position );
#endif`,c1=`vec3 objectNormal = vec3( normal );
#ifdef USE_TANGENT
vec3 objectTangent = vec3( tangent.xyz );
#endif`,h1=`float G_BlinnPhong_Implicit( ) {
return 0.25;
}
float D_BlinnPhong( const in float shininess, const in float dotNH ) {
return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
}
vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
vec3 halfDir = normalize( lightDir + viewDir );
float dotNH = saturate( dot( normal, halfDir ) );
float dotVH = saturate( dot( viewDir, halfDir ) );
vec3 F = F_Schlick( specularColor, 1.0, dotVH );
float G = G_BlinnPhong_Implicit( );
float D = D_BlinnPhong( shininess, dotNH );
return F * ( G * D );
} // validated`,u1=`#ifdef USE_IRIDESCENCE
const mat3 XYZ_TO_REC709 = mat3(
3.2404542, -0.9692660, 0.0556434,
-1.5371385, 1.8760108, -0.2040259,
-0.4985314, 0.0415560, 1.0572252
);
vec3 Fresnel0ToIor( vec3 fresnel0 ) {
vec3 sqrtF0 = sqrt( fresnel0 );
return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
}
vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
}
float IorToFresnel0( float transmittedIor, float incidentIor ) {
return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
}
vec3 evalSensitivity( float OPD, vec3 shift ) {
float phase = 2.0 * PI * OPD * 1.0e-9;
vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
xyz /= 1.0685e-7;
vec3 rgb = XYZ_TO_REC709 * xyz;
return rgb;
}
vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
vec3 I;
float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
float cosTheta2Sq = 1.0 - sinTheta2Sq;
if ( cosTheta2Sq < 0.0 ) {
return vec3( 1.0 );
}
float cosTheta2 = sqrt( cosTheta2Sq );
float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
float R12 = F_Schlick( R0, 1.0, cosTheta1 );
float T121 = 1.0 - R12;
float phi12 = 0.0;
if ( iridescenceIOR < outsideIOR ) phi12 = PI;
float phi21 = PI - phi12;
vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
vec3 phi23 = vec3( 0.0 );
if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
vec3 phi = vec3( phi21 ) + phi23;
vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
vec3 r123 = sqrt( R123 );
vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
vec3 C0 = R12 + Rs;
I = C0;
vec3 Cm = Rs - T121;
for ( int m = 1; m <= 2; ++ m ) {
Cm *= r123;
vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
I += Cm * Sm;
}
return max( I, vec3( 0.0 ) );
}
#endif`,d1=`#ifdef USE_BUMPMAP
uniform sampler2D bumpMap;
uniform float bumpScale;
vec2 dHdxy_fwd() {
vec2 dSTdx = dFdx( vBumpMapUv );
vec2 dSTdy = dFdy( vBumpMapUv );
float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
return vec2( dBx, dBy );
}
vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
vec3 vN = surf_norm;
vec3 R1 = cross( vSigmaY, vN );
vec3 R2 = cross( vN, vSigmaX );
float fDet = dot( vSigmaX, R1 ) * faceDirection;
vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
return normalize( abs( fDet ) * surf_norm - vGrad );
}
#endif`,f1=`#if NUM_CLIPPING_PLANES > 0
vec4 plane;
#ifdef ALPHA_TO_COVERAGE
float distanceToPlane, distanceGradient;
float clipOpacity = 1.0;
#pragma unroll_loop_start
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
distanceGradient = fwidth( distanceToPlane ) / 2.0;
clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
if ( clipOpacity == 0.0 ) discard;
}
#pragma unroll_loop_end
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
float unionClipOpacity = 1.0;
#pragma unroll_loop_start
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
distanceGradient = fwidth( distanceToPlane ) / 2.0;
unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
}
#pragma unroll_loop_end
clipOpacity *= 1.0 - unionClipOpacity;
#endif
diffuseColor.a *= clipOpacity;
if ( diffuseColor.a == 0.0 ) discard;
#else
#pragma unroll_loop_start
for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
}
#pragma unroll_loop_end
#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
bool clipped = true;
#pragma unroll_loop_start
for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
plane = clippingPlanes[ i ];
clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
}
#pragma unroll_loop_end
if ( clipped ) discard;
#endif
#endif
#endif`,p1=`#if NUM_CLIPPING_PLANES > 0
varying vec3 vClipPosition;
uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
#endif`,m1=`#if NUM_CLIPPING_PLANES > 0
varying vec3 vClipPosition;
#endif`,g1=`#if NUM_CLIPPING_PLANES > 0
vClipPosition = - mvPosition.xyz;
#endif`,x1=`#if defined( USE_COLOR_ALPHA )
diffuseColor *= vColor;
#elif defined( USE_COLOR )
diffuseColor.rgb *= vColor;
#endif`,v1=`#if defined( USE_COLOR_ALPHA )
varying vec4 vColor;
#elif defined( USE_COLOR )
varying vec3 vColor;
#endif`,b1=`#if defined( USE_COLOR_ALPHA )
varying vec4 vColor;
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
varying vec3 vColor;
#endif`,y1=`#if defined( USE_COLOR_ALPHA )
vColor = vec4( 1.0 );
#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
vColor = vec3( 1.0 );
#endif
#ifdef USE_COLOR
vColor *= color;
#endif
#ifdef USE_INSTANCING_COLOR
vColor.xyz *= instanceColor.xyz;
#endif
#ifdef USE_BATCHING_COLOR
vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
vColor.xyz *= batchingColor.xyz;
#endif`,_1=`#define PI 3.141592653589793
#define PI2 6.283185307179586
#define PI_HALF 1.5707963267948966
#define RECIPROCAL_PI 0.3183098861837907
#define RECIPROCAL_PI2 0.15915494309189535
#define EPSILON 1e-6
#ifndef saturate
#define saturate( a ) clamp( a, 0.0, 1.0 )
#endif
#define whiteComplement( a ) ( 1.0 - saturate( a ) )
float pow2( const in float x ) { return x*x; }
vec3 pow2( const in vec3 x ) { return x*x; }
float pow3( const in float x ) { return x*x*x; }
float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
highp float rand( const in vec2 uv ) {
const highp float a = 12.9898, b = 78.233, c = 43758.5453;
highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
return fract( sin( sn ) * c );
}
#ifdef HIGH_PRECISION
float precisionSafeLength( vec3 v ) { return length( v ); }
#else
float precisionSafeLength( vec3 v ) {
float maxComponent = max3( abs( v ) );
return length( v / maxComponent ) * maxComponent;
}
#endif
struct IncidentLight {
vec3 color;
vec3 direction;
bool visible;
};
struct ReflectedLight {
vec3 directDiffuse;
vec3 directSpecular;
vec3 indirectDiffuse;
vec3 indirectSpecular;
};
#ifdef USE_ALPHAHASH
varying vec3 vPosition;
#endif
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
}
vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
}
bool isPerspectiveMatrix( mat4 m ) {
return m[ 2 ][ 3 ] == - 1.0;
}
vec2 equirectUv( in vec3 dir ) {
float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
return vec2( u, v );
}
vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
return RECIPROCAL_PI * diffuseColor;
}
vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
}
float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
} // validated`,M1=`#ifdef ENVMAP_TYPE_CUBE_UV
#define cubeUV_minMipLevel 4.0
#define cubeUV_minTileSize 16.0
float getFace( vec3 direction ) {
vec3 absDirection = abs( direction );
float face = - 1.0;
if ( absDirection.x > absDirection.z ) {
if ( absDirection.x > absDirection.y )
face = direction.x > 0.0 ? 0.0 : 3.0;
else
face = direction.y > 0.0 ? 1.0 : 4.0;
} else {
if ( absDirection.z > absDirection.y )
face = direction.z > 0.0 ? 2.0 : 5.0;
else
face = direction.y > 0.0 ? 1.0 : 4.0;
}
return face;
}
vec2 getUV( vec3 direction, float face ) {
vec2 uv;
if ( face == 0.0 ) {
uv = vec2( direction.z, direction.y ) / abs( direction.x );
} else if ( face == 1.0 ) {
uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
} else if ( face == 2.0 ) {
uv = vec2( - direction.x, direction.y ) / abs( direction.z );
} else if ( face == 3.0 ) {
uv = vec2( - direction.z, direction.y ) / abs( direction.x );
} else if ( face == 4.0 ) {
uv = vec2( - direction.x, direction.z ) / abs( direction.y );
} else {
uv = vec2( direction.x, direction.y ) / abs( direction.z );
}
return 0.5 * ( uv + 1.0 );
}
vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
float face = getFace( direction );
float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
mipInt = max( mipInt, cubeUV_minMipLevel );
float faceSize = exp2( mipInt );
highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
if ( face > 2.0 ) {
uv.y += faceSize;
face -= 3.0;
}
uv.x += face * faceSize;
uv.x += filterInt * 3.0 * cubeUV_minTileSize;
uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
uv.x *= CUBEUV_TEXEL_WIDTH;
uv.y *= CUBEUV_TEXEL_HEIGHT;
#ifdef texture2DGradEXT
return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
#else
return texture2D( envMap, uv ).rgb;
#endif
}
#define cubeUV_r0 1.0
#define cubeUV_m0 - 2.0
#define cubeUV_r1 0.8
#define cubeUV_m1 - 1.0
#define cubeUV_r4 0.4
#define cubeUV_m4 2.0
#define cubeUV_r5 0.305
#define cubeUV_m5 3.0
#define cubeUV_r6 0.21
#define cubeUV_m6 4.0
float roughnessToMip( float roughness ) {
float mip = 0.0;
if ( roughness >= cubeUV_r1 ) {
mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
} else if ( roughness >= cubeUV_r4 ) {
mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
} else if ( roughness >= cubeUV_r5 ) {
mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
} else if ( roughness >= cubeUV_r6 ) {
mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
} else {
mip = - 2.0 * log2( 1.16 * roughness ); }
return mip;
}
vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
float mipF = fract( mip );
float mipInt = floor( mip );
vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
if ( mipF == 0.0 ) {
return vec4( color0, 1.0 );
} else {
vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
return vec4( mix( color0, color1, mipF ), 1.0 );
}
}
#endif`,w1=`vec3 transformedNormal = objectNormal;
#ifdef USE_TANGENT
vec3 transformedTangent = objectTangent;
#endif
#ifdef USE_BATCHING
mat3 bm = mat3( batchingMatrix );
transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
transformedNormal = bm * transformedNormal;
#ifdef USE_TANGENT
transformedTangent = bm * transformedTangent;
#endif
#endif
#ifdef USE_INSTANCING
mat3 im = mat3( instanceMatrix );
transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
transformedNormal = im * transformedNormal;
#ifdef USE_TANGENT
transformedTangent = im * transformedTangent;
#endif
#endif
transformedNormal = normalMatrix * transformedNormal;
#ifdef FLIP_SIDED
transformedNormal = - transformedNormal;
#endif
#ifdef USE_TANGENT
transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
#ifdef FLIP_SIDED
transformedTangent = - transformedTangent;
#endif
#endif`,S1=`#ifdef USE_DISPLACEMENTMAP
uniform sampler2D displacementMap;
uniform float displacementScale;
uniform float displacementBias;
#endif`,E1=`#ifdef USE_DISPLACEMENTMAP
transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
#endif`,T1=`#ifdef USE_EMISSIVEMAP
vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
emissiveColor = sRGBTransferEOTF( emissiveColor );
#endif
totalEmissiveRadiance *= emissiveColor.rgb;
#endif`,A1=`#ifdef USE_EMISSIVEMAP
uniform sampler2D emissiveMap;
#endif`,C1="gl_FragColor = linearToOutputTexel( gl_FragColor );",P1=`vec4 LinearTransferOETF( in vec4 value ) {
return value;
}
vec4 sRGBTransferEOTF( in vec4 value ) {
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
}
vec4 sRGBTransferOETF( in vec4 value ) {
return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
}`,R1=`#ifdef USE_ENVMAP
#ifdef ENV_WORLDPOS
vec3 cameraToFrag;
if ( isOrthographic ) {
cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
} else {
cameraToFrag = normalize( vWorldPosition - cameraPosition );
}
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
#ifdef ENVMAP_MODE_REFLECTION
vec3 reflectVec = reflect( cameraToFrag, worldNormal );
#else
vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
#endif
#else
vec3 reflectVec = vReflect;
#endif
#ifdef ENVMAP_TYPE_CUBE
vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
#else
vec4 envColor = vec4( 0.0 );
#endif
#ifdef ENVMAP_BLENDING_MULTIPLY
outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
#elif defined( ENVMAP_BLENDING_MIX )
outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
#elif defined( ENVMAP_BLENDING_ADD )
outgoingLight += envColor.xyz * specularStrength * reflectivity;
#endif
#endif`,L1=`#ifdef USE_ENVMAP
uniform float envMapIntensity;
uniform float flipEnvMap;
uniform mat3 envMapRotation;
#ifdef ENVMAP_TYPE_CUBE
uniform samplerCube envMap;
#else
uniform sampler2D envMap;
#endif
#endif`,D1=`#ifdef USE_ENVMAP
uniform float reflectivity;
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
#define ENV_WORLDPOS
#endif
#ifdef ENV_WORLDPOS
varying vec3 vWorldPosition;
uniform float refractionRatio;
#else
varying vec3 vReflect;
#endif
#endif`,I1=`#ifdef USE_ENVMAP
#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
#define ENV_WORLDPOS
#endif
#ifdef ENV_WORLDPOS
varying vec3 vWorldPosition;
#else
varying vec3 vReflect;
uniform float refractionRatio;
#endif
#endif`,B1=`#ifdef USE_ENVMAP
#ifdef ENV_WORLDPOS
vWorldPosition = worldPosition.xyz;
#else
vec3 cameraToVertex;
if ( isOrthographic ) {
cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
} else {
cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
}
vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
#ifdef ENVMAP_MODE_REFLECTION
vReflect = reflect( cameraToVertex, worldNormal );
#else
vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
#endif
#endif
#endif`,N1=`#ifdef USE_FOG
vFogDepth = - mvPosition.z;
#endif`,k1=`#ifdef USE_FOG
varying float vFogDepth;
#endif`,U1=`#ifdef USE_FOG
#ifdef FOG_EXP2
float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
#else
float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
#endif
gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
#endif`,O1=`#ifdef USE_FOG
uniform vec3 fogColor;
varying float vFogDepth;
#ifdef FOG_EXP2
uniform float fogDensity;
#else
uniform float fogNear;
uniform float fogFar;
#endif
#endif`,F1=`#ifdef USE_GRADIENTMAP
uniform sampler2D gradientMap;
#endif
vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
float dotNL = dot( normal, lightDirection );
vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
#ifdef USE_GRADIENTMAP
return vec3( texture2D( gradientMap, coord ).r );
#else
vec2 fw = fwidth( coord ) * 0.5;
return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
#endif
}`,z1=`#ifdef USE_LIGHTMAP
uniform sampler2D lightMap;
uniform float lightMapIntensity;
#endif`,H1=`LambertMaterial material;
material.diffuseColor = diffuseColor.rgb;
material.specularStrength = specularStrength;`,V1=`varying vec3 vViewPosition;
struct LambertMaterial {
vec3 diffuseColor;
float specularStrength;
};
void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
vec3 irradiance = dotNL * directLight.color;
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct RE_Direct_Lambert
#define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,G1=`uniform bool receiveShadow;
uniform vec3 ambientLightColor;
#if defined( USE_LIGHT_PROBES )
uniform vec3 lightProbe[ 9 ];
#endif
vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
float x = normal.x, y = normal.y, z = normal.z;
vec3 result = shCoefficients[ 0 ] * 0.886227;
result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
return result;
}
vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
return irradiance;
}
vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
vec3 irradiance = ambientLightColor;
return irradiance;
}
float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
if ( cutoffDistance > 0.0 ) {
distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
}
return distanceFalloff;
}
float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
return smoothstep( coneCosine, penumbraCosine, angleCosine );
}
#if NUM_DIR_LIGHTS > 0
struct DirectionalLight {
vec3 direction;
vec3 color;
};
uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
light.color = directionalLight.color;
light.direction = directionalLight.direction;
light.visible = true;
}
#endif
#if NUM_POINT_LIGHTS > 0
struct PointLight {
vec3 position;
vec3 color;
float distance;
float decay;
};
uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
vec3 lVector = pointLight.position - geometryPosition;
light.direction = normalize( lVector );
float lightDistance = length( lVector );
light.color = pointLight.color;
light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
light.visible = ( light.color != vec3( 0.0 ) );
}
#endif
#if NUM_SPOT_LIGHTS > 0
struct SpotLight {
vec3 position;
vec3 direction;
vec3 color;
float distance;
float decay;
float coneCos;
float penumbraCos;
};
uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
vec3 lVector = spotLight.position - geometryPosition;
light.direction = normalize( lVector );
float angleCos = dot( light.direction, spotLight.direction );
float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
if ( spotAttenuation > 0.0 ) {
float lightDistance = length( lVector );
light.color = spotLight.color * spotAttenuation;
light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
light.visible = ( light.color != vec3( 0.0 ) );
} else {
light.color = vec3( 0.0 );
light.visible = false;
}
}
#endif
#if NUM_RECT_AREA_LIGHTS > 0
struct RectAreaLight {
vec3 color;
vec3 position;
vec3 halfWidth;
vec3 halfHeight;
};
uniform sampler2D ltc_1; uniform sampler2D ltc_2;
uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
#endif
#if NUM_HEMI_LIGHTS > 0
struct HemisphereLight {
vec3 direction;
vec3 skyColor;
vec3 groundColor;
};
uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
float dotNL = dot( normal, hemiLight.direction );
float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
return irradiance;
}
#endif`,W1=`#ifdef USE_ENVMAP
vec3 getIBLIrradiance( const in vec3 normal ) {
#ifdef ENVMAP_TYPE_CUBE_UV
vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
return PI * envMapColor.rgb * envMapIntensity;
#else
return vec3( 0.0 );
#endif
}
vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
#ifdef ENVMAP_TYPE_CUBE_UV
vec3 reflectVec = reflect( - viewDir, normal );
reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
return envMapColor.rgb * envMapIntensity;
#else
return vec3( 0.0 );
#endif
}
#ifdef USE_ANISOTROPY
vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
#ifdef ENVMAP_TYPE_CUBE_UV
vec3 bentNormal = cross( bitangent, viewDir );
bentNormal = normalize( cross( bentNormal, bitangent ) );
bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
return getIBLRadiance( viewDir, bentNormal, roughness );
#else
return vec3( 0.0 );
#endif
}
#endif
#endif`,X1=`ToonMaterial material;
material.diffuseColor = diffuseColor.rgb;`,j1=`varying vec3 vViewPosition;
struct ToonMaterial {
vec3 diffuseColor;
};
void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct RE_Direct_Toon
#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,q1=`BlinnPhongMaterial material;
material.diffuseColor = diffuseColor.rgb;
material.specularColor = specular;
material.specularShininess = shininess;
material.specularStrength = specularStrength;`,Z1=`varying vec3 vViewPosition;
struct BlinnPhongMaterial {
vec3 diffuseColor;
vec3 specularColor;
float specularShininess;
float specularStrength;
};
void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
vec3 irradiance = dotNL * directLight.color;
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
}
void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
#define RE_Direct RE_Direct_BlinnPhong
#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Y1=`PhysicalMaterial material;
material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
material.roughness = min( material.roughness, 1.0 );
#ifdef IOR
material.ior = ior;
#ifdef USE_SPECULAR
float specularIntensityFactor = specularIntensity;
vec3 specularColorFactor = specularColor;
#ifdef USE_SPECULAR_COLORMAP
specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
#endif
material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
#else
float specularIntensityFactor = 1.0;
vec3 specularColorFactor = vec3( 1.0 );
material.specularF90 = 1.0;
#endif
material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
#else
material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
material.specularF90 = 1.0;
#endif
#ifdef USE_CLEARCOAT
material.clearcoat = clearcoat;
material.clearcoatRoughness = clearcoatRoughness;
material.clearcoatF0 = vec3( 0.04 );
material.clearcoatF90 = 1.0;
#ifdef USE_CLEARCOATMAP
material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
#endif
material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
material.clearcoatRoughness += geometryRoughness;
material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
#endif
#ifdef USE_DISPERSION
material.dispersion = dispersion;
#endif
#ifdef USE_IRIDESCENCE
material.iridescence = iridescence;
material.iridescenceIOR = iridescenceIOR;
#ifdef USE_IRIDESCENCEMAP
material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
#else
material.iridescenceThickness = iridescenceThicknessMaximum;
#endif
#endif
#ifdef USE_SHEEN
material.sheenColor = sheenColor;
#ifdef USE_SHEEN_COLORMAP
material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
#endif
material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
#ifdef USE_SHEEN_ROUGHNESSMAP
material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
#endif
#endif
#ifdef USE_ANISOTROPY
#ifdef USE_ANISOTROPYMAP
mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
#else
vec2 anisotropyV = anisotropyVector;
#endif
material.anisotropy = length( anisotropyV );
if( material.anisotropy == 0.0 ) {
anisotropyV = vec2( 1.0, 0.0 );
} else {
anisotropyV /= material.anisotropy;
material.anisotropy = saturate( material.anisotropy );
}
material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
#endif`,K1=`uniform sampler2D dfgLUT;
struct PhysicalMaterial {
vec3 diffuseColor;
float roughness;
vec3 specularColor;
float specularF90;
float dispersion;
#ifdef USE_CLEARCOAT
float clearcoat;
float clearcoatRoughness;
vec3 clearcoatF0;
float clearcoatF90;
#endif
#ifdef USE_IRIDESCENCE
float iridescence;
float iridescenceIOR;
float iridescenceThickness;
vec3 iridescenceFresnel;
vec3 iridescenceF0;
#endif
#ifdef USE_SHEEN
vec3 sheenColor;
float sheenRoughness;
#endif
#ifdef IOR
float ior;
#endif
#ifdef USE_TRANSMISSION
float transmission;
float transmissionAlpha;
float thickness;
float attenuationDistance;
vec3 attenuationColor;
#endif
#ifdef USE_ANISOTROPY
float anisotropy;
float alphaT;
vec3 anisotropyT;
vec3 anisotropyB;
#endif
};
vec3 clearcoatSpecularDirect = vec3( 0.0 );
vec3 clearcoatSpecularIndirect = vec3( 0.0 );
vec3 sheenSpecularDirect = vec3( 0.0 );
vec3 sheenSpecularIndirect = vec3(0.0 );
vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
float x2 = x * x;
float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
}
float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
float a2 = pow2( alpha );
float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
return 0.5 / max( gv + gl, EPSILON );
}
float D_GGX( const in float alpha, const in float dotNH ) {
float a2 = pow2( alpha );
float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
return RECIPROCAL_PI * a2 / pow2( denom );
}
#ifdef USE_ANISOTROPY
float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
float v = 0.5 / ( gv + gl );
return saturate(v);
}
float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
float a2 = alphaT * alphaB;
highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
highp float v2 = dot( v, v );
float w2 = a2 / v2;
return RECIPROCAL_PI * a2 * pow2 ( w2 );
}
#endif
#ifdef USE_CLEARCOAT
vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
vec3 f0 = material.clearcoatF0;
float f90 = material.clearcoatF90;
float roughness = material.clearcoatRoughness;
float alpha = pow2( roughness );
vec3 halfDir = normalize( lightDir + viewDir );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
float dotNH = saturate( dot( normal, halfDir ) );
float dotVH = saturate( dot( viewDir, halfDir ) );
vec3 F = F_Schlick( f0, f90, dotVH );
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
float D = D_GGX( alpha, dotNH );
return F * ( V * D );
}
#endif
vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
vec3 f0 = material.specularColor;
float f90 = material.specularF90;
float roughness = material.roughness;
float alpha = pow2( roughness );
vec3 halfDir = normalize( lightDir + viewDir );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
float dotNH = saturate( dot( normal, halfDir ) );
float dotVH = saturate( dot( viewDir, halfDir ) );
vec3 F = F_Schlick( f0, f90, dotVH );
#ifdef USE_IRIDESCENCE
F = mix( F, material.iridescenceFresnel, material.iridescence );
#endif
#ifdef USE_ANISOTROPY
float dotTL = dot( material.anisotropyT, lightDir );
float dotTV = dot( material.anisotropyT, viewDir );
float dotTH = dot( material.anisotropyT, halfDir );
float dotBL = dot( material.anisotropyB, lightDir );
float dotBV = dot( material.anisotropyB, viewDir );
float dotBH = dot( material.anisotropyB, halfDir );
float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
#else
float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
float D = D_GGX( alpha, dotNH );
#endif
return F * ( V * D );
}
vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
const float LUT_SIZE = 64.0;
const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
const float LUT_BIAS = 0.5 / LUT_SIZE;
float dotNV = saturate( dot( N, V ) );
vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
uv = uv * LUT_SCALE + LUT_BIAS;
return uv;
}
float LTC_ClippedSphereFormFactor( const in vec3 f ) {
float l = length( f );
return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
}
vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
float x = dot( v1, v2 );
float y = abs( x );
float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
float b = 3.4175940 + ( 4.1616724 + y ) * y;
float v = a / b;
float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
return cross( v1, v2 ) * theta_sintheta;
}
vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
vec3 lightNormal = cross( v1, v2 );
if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
vec3 T1, T2;
T1 = normalize( V - N * dot( V, N ) );
T2 = - cross( N, T1 );
mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
vec3 coords[ 4 ];
coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
coords[ 0 ] = normalize( coords[ 0 ] );
coords[ 1 ] = normalize( coords[ 1 ] );
coords[ 2 ] = normalize( coords[ 2 ] );
coords[ 3 ] = normalize( coords[ 3 ] );
vec3 vectorFormFactor = vec3( 0.0 );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
return vec3( result );
}
#if defined( USE_SHEEN )
float D_Charlie( float roughness, float dotNH ) {
float alpha = pow2( roughness );
float invAlpha = 1.0 / alpha;
float cos2h = dotNH * dotNH;
float sin2h = max( 1.0 - cos2h, 0.0078125 );
return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
}
float V_Neubelt( float dotNV, float dotNL ) {
return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
}
vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
vec3 halfDir = normalize( lightDir + viewDir );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
float dotNH = saturate( dot( normal, halfDir ) );
float D = D_Charlie( sheenRoughness, dotNH );
float V = V_Neubelt( dotNV, dotNL );
return sheenColor * ( D * V );
}
#endif
float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
float dotNV = saturate( dot( normal, viewDir ) );
float r2 = roughness * roughness;
float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
return saturate( DG * RECIPROCAL_PI );
}
vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
float dotNV = saturate( dot( normal, viewDir ) );
vec2 uv = vec2( roughness, dotNV );
return texture2D( dfgLUT, uv ).rg;
}
vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
vec2 fab = DFGApprox( normal, viewDir, roughness );
return specularColor * fab.x + specularF90 * fab.y;
}
#ifdef USE_IRIDESCENCE
void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
#else
void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
#endif
vec2 fab = DFGApprox( normal, viewDir, roughness );
#ifdef USE_IRIDESCENCE
vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
#else
vec3 Fr = specularColor;
#endif
vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
float Ess = fab.x + fab.y;
float Ems = 1.0 - Ess;
vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
singleScatter += FssEss;
multiScatter += Fms * Ems;
}
vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
float dotNL = saturate( dot( normal, lightDir ) );
float dotNV = saturate( dot( normal, viewDir ) );
vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
float Ess_V = dfgV.x + dfgV.y;
float Ess_L = dfgL.x + dfgL.y;
float Ems_V = 1.0 - Ess_V;
float Ems_L = 1.0 - Ess_L;
vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
float compensationFactor = Ems_V * Ems_L;
vec3 multiScatter = Fms * compensationFactor;
return singleScatter + multiScatter;
}
#if NUM_RECT_AREA_LIGHTS > 0
void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
vec3 normal = geometryNormal;
vec3 viewDir = geometryViewDir;
vec3 position = geometryPosition;
vec3 lightPos = rectAreaLight.position;
vec3 halfWidth = rectAreaLight.halfWidth;
vec3 halfHeight = rectAreaLight.halfHeight;
vec3 lightColor = rectAreaLight.color;
float roughness = material.roughness;
vec3 rectCoords[ 4 ];
rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
vec2 uv = LTC_Uv( normal, viewDir, roughness );
vec4 t1 = texture2D( ltc_1, uv );
vec4 t2 = texture2D( ltc_2, uv );
mat3 mInv = mat3(
vec3( t1.x, 0, t1.y ),
vec3( 0, 1, 0 ),
vec3( t1.z, 0, t1.w )
);
vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
}
#endif
void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
vec3 irradiance = dotNL * directLight.color;
#ifdef USE_CLEARCOAT
float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
vec3 ccIrradiance = dotNLcc * directLight.color;
clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
#endif
#ifdef USE_SHEEN
sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
#endif
reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
}
void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
#ifdef USE_CLEARCOAT
clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
#endif
#ifdef USE_SHEEN
sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
#endif
vec3 singleScattering = vec3( 0.0 );
vec3 multiScattering = vec3( 0.0 );
vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
#ifdef USE_IRIDESCENCE
computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
#else
computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
#endif
vec3 totalScattering = singleScattering + multiScattering;
vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
reflectedLight.indirectSpecular += radiance * singleScattering;
reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
}
#define RE_Direct RE_Direct_Physical
#define RE_Direct_RectArea RE_Direct_RectArea_Physical
#define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
#define RE_IndirectSpecular RE_IndirectSpecular_Physical
float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
}`,$1=`
vec3 geometryPosition = - vViewPosition;
vec3 geometryNormal = normal;
vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
vec3 geometryClearcoatNormal = vec3( 0.0 );
#ifdef USE_CLEARCOAT
geometryClearcoatNormal = clearcoatNormal;
#endif
#ifdef USE_IRIDESCENCE
float dotNVi = saturate( dot( normal, geometryViewDir ) );
if ( material.iridescenceThickness == 0.0 ) {
material.iridescence = 0.0;
} else {
material.iridescence = saturate( material.iridescence );
}
if ( material.iridescence > 0.0 ) {
material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
}
#endif
IncidentLight directLight;
#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
PointLight pointLight;
#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
PointLightShadow pointLightShadow;
#endif
#pragma unroll_loop_start
for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
pointLight = pointLights[ i ];
getPointLightInfo( pointLight, geometryPosition, directLight );
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
pointLightShadow = pointLightShadows[ i ];
directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
#endif
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
SpotLight spotLight;
vec4 spotColor;
vec3 spotLightCoord;
bool inSpotLightMap;
#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
SpotLightShadow spotLightShadow;
#endif
#pragma unroll_loop_start
for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
spotLight = spotLights[ i ];
getSpotLightInfo( spotLight, geometryPosition, directLight );
#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
#else
#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
#endif
#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
#endif
#undef SPOT_LIGHT_MAP_INDEX
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
spotLightShadow = spotLightShadows[ i ];
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
#endif
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
DirectionalLight directionalLight;
#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
DirectionalLightShadow directionalLightShadow;
#endif
#pragma unroll_loop_start
for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
directionalLight = directionalLights[ i ];
getDirectionalLightInfo( directionalLight, directLight );
#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
directionalLightShadow = directionalLightShadows[ i ];
directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
#endif
RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
RectAreaLight rectAreaLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
rectAreaLight = rectAreaLights[ i ];
RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
}
#pragma unroll_loop_end
#endif
#if defined( RE_IndirectDiffuse )
vec3 iblIrradiance = vec3( 0.0 );
vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
#if defined( USE_LIGHT_PROBES )
irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
#endif
#if ( NUM_HEMI_LIGHTS > 0 )
#pragma unroll_loop_start
for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
}
#pragma unroll_loop_end
#endif
#endif
#if defined( RE_IndirectSpecular )
vec3 radiance = vec3( 0.0 );
vec3 clearcoatRadiance = vec3( 0.0 );
#endif`,J1=`#if defined( RE_IndirectDiffuse )
#ifdef USE_LIGHTMAP
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
irradiance += lightMapIrradiance;
#endif
#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
iblIrradiance += getIBLIrradiance( geometryNormal );
#endif
#endif
#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
#ifdef USE_ANISOTROPY
radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
#else
radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
#endif
#ifdef USE_CLEARCOAT
clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
#endif
#endif`,Q1=`#if defined( RE_IndirectDiffuse )
RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
#endif
#if defined( RE_IndirectSpecular )
RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
#endif`,eb=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
#endif`,tb=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
uniform float logDepthBufFC;
varying float vFragDepth;
varying float vIsPerspective;
#endif`,nb=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
varying float vFragDepth;
varying float vIsPerspective;
#endif`,ib=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
vFragDepth = 1.0 + gl_Position.w;
vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
#endif`,sb=`#ifdef USE_MAP
vec4 sampledDiffuseColor = texture2D( map, vMapUv );
#ifdef DECODE_VIDEO_TEXTURE
sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
#endif
diffuseColor *= sampledDiffuseColor;
#endif`,rb=`#ifdef USE_MAP
uniform sampler2D map;
#endif`,ob=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
#if defined( USE_POINTS_UV )
vec2 uv = vUv;
#else
vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
#endif
#endif
#ifdef USE_MAP
diffuseColor *= texture2D( map, uv );
#endif
#ifdef USE_ALPHAMAP
diffuseColor.a *= texture2D( alphaMap, uv ).g;
#endif`,ab=`#if defined( USE_POINTS_UV )
varying vec2 vUv;
#else
#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
uniform mat3 uvTransform;
#endif
#endif
#ifdef USE_MAP
uniform sampler2D map;
#endif
#ifdef USE_ALPHAMAP
uniform sampler2D alphaMap;
#endif`,lb=`float metalnessFactor = metalness;
#ifdef USE_METALNESSMAP
vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
metalnessFactor *= texelMetalness.b;
#endif`,cb=`#ifdef USE_METALNESSMAP
uniform sampler2D metalnessMap;
#endif`,hb=`#ifdef USE_INSTANCING_MORPH
float morphTargetInfluences[ MORPHTARGETS_COUNT ];
float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
}
#endif`,ub=`#if defined( USE_MORPHCOLORS )
vColor *= morphTargetBaseInfluence;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
#if defined( USE_COLOR_ALPHA )
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
#elif defined( USE_COLOR )
if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
#endif
}
#endif`,db=`#ifdef USE_MORPHNORMALS
objectNormal *= morphTargetBaseInfluence;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
}
#endif`,fb=`#ifdef USE_MORPHTARGETS
#ifndef USE_INSTANCING_MORPH
uniform float morphTargetBaseInfluence;
uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
#endif
uniform sampler2DArray morphTargetsTexture;
uniform ivec2 morphTargetsTextureSize;
vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
int y = texelIndex / morphTargetsTextureSize.x;
int x = texelIndex - y * morphTargetsTextureSize.x;
ivec3 morphUV = ivec3( x, y, morphTargetIndex );
return texelFetch( morphTargetsTexture, morphUV, 0 );
}
#endif`,pb=`#ifdef USE_MORPHTARGETS
transformed *= morphTargetBaseInfluence;
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
}
#endif`,mb=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
#ifdef FLAT_SHADED
vec3 fdx = dFdx( vViewPosition );
vec3 fdy = dFdy( vViewPosition );
vec3 normal = normalize( cross( fdx, fdy ) );
#else
vec3 normal = normalize( vNormal );
#ifdef DOUBLE_SIDED
normal *= faceDirection;
#endif
#endif
#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
#ifdef USE_TANGENT
mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
#else
mat3 tbn = getTangentFrame( - vViewPosition, normal,
#if defined( USE_NORMALMAP )
vNormalMapUv
#elif defined( USE_CLEARCOAT_NORMALMAP )
vClearcoatNormalMapUv
#else
vUv
#endif
);
#endif
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
tbn[0] *= faceDirection;
tbn[1] *= faceDirection;
#endif
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
#ifdef USE_TANGENT
mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
#else
mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
#endif
#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
tbn2[0] *= faceDirection;
tbn2[1] *= faceDirection;
#endif
#endif
vec3 nonPerturbedNormal = normal;`,gb=`#ifdef USE_NORMALMAP_OBJECTSPACE
normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
#ifdef FLIP_SIDED
normal = - normal;
#endif
#ifdef DOUBLE_SIDED
normal = normal * faceDirection;
#endif
normal = normalize( normalMatrix * normal );
#elif defined( USE_NORMALMAP_TANGENTSPACE )
vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
mapN.xy *= normalScale;
normal = normalize( tbn * mapN );
#elif defined( USE_BUMPMAP )
normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
#endif`,xb=`#ifndef FLAT_SHADED
varying vec3 vNormal;
#ifdef USE_TANGENT
varying vec3 vTangent;
varying vec3 vBitangent;
#endif
#endif`,vb=`#ifndef FLAT_SHADED
varying vec3 vNormal;
#ifdef USE_TANGENT
varying vec3 vTangent;
varying vec3 vBitangent;
#endif
#endif`,bb=`#ifndef FLAT_SHADED
vNormal = normalize( transformedNormal );
#ifdef USE_TANGENT
vTangent = normalize( transformedTangent );
vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
#endif
#endif`,yb=`#ifdef USE_NORMALMAP
uniform sampler2D normalMap;
uniform vec2 normalScale;
#endif
#ifdef USE_NORMALMAP_OBJECTSPACE
uniform mat3 normalMatrix;
#endif
#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
vec3 q0 = dFdx( eye_pos.xyz );
vec3 q1 = dFdy( eye_pos.xyz );
vec2 st0 = dFdx( uv.st );
vec2 st1 = dFdy( uv.st );
vec3 N = surf_norm;
vec3 q1perp = cross( q1, N );
vec3 q0perp = cross( N, q0 );
vec3 T = q1perp * st0.x + q0perp * st1.x;
vec3 B = q1perp * st0.y + q0perp * st1.y;
float det = max( dot( T, T ), dot( B, B ) );
float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
return mat3( T * scale, B * scale, N );
}
#endif`,_b=`#ifdef USE_CLEARCOAT
vec3 clearcoatNormal = nonPerturbedNormal;
#endif`,Mb=`#ifdef USE_CLEARCOAT_NORMALMAP
vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
clearcoatMapN.xy *= clearcoatNormalScale;
clearcoatNormal = normalize( tbn2 * clearcoatMapN );
#endif`,wb=`#ifdef USE_CLEARCOATMAP
uniform sampler2D clearcoatMap;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
uniform sampler2D clearcoatNormalMap;
uniform vec2 clearcoatNormalScale;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
uniform sampler2D clearcoatRoughnessMap;
#endif`,Sb=`#ifdef USE_IRIDESCENCEMAP
uniform sampler2D iridescenceMap;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
uniform sampler2D iridescenceThicknessMap;
#endif`,Eb=`#ifdef OPAQUE
diffuseColor.a = 1.0;
#endif
#ifdef USE_TRANSMISSION
diffuseColor.a *= material.transmissionAlpha;
#endif
gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Tb=`vec3 packNormalToRGB( const in vec3 normal ) {
return normalize( normal ) * 0.5 + 0.5;
}
vec3 unpackRGBToNormal( const in vec3 rgb ) {
return 2.0 * rgb.xyz - 1.0;
}
const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
const float Inv255 = 1. / 255.;
const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
vec4 packDepthToRGBA( const in float v ) {
if( v <= 0.0 )
return vec4( 0., 0., 0., 0. );
if( v >= 1.0 )
return vec4( 1., 1., 1., 1. );
float vuf;
float af = modf( v * PackFactors.a, vuf );
float bf = modf( vuf * ShiftRight8, vuf );
float gf = modf( vuf * ShiftRight8, vuf );
return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
}
vec3 packDepthToRGB( const in float v ) {
if( v <= 0.0 )
return vec3( 0., 0., 0. );
if( v >= 1.0 )
return vec3( 1., 1., 1. );
float vuf;
float bf = modf( v * PackFactors.b, vuf );
float gf = modf( vuf * ShiftRight8, vuf );
return vec3( vuf * Inv255, gf * PackUpscale, bf );
}
vec2 packDepthToRG( const in float v ) {
if( v <= 0.0 )
return vec2( 0., 0. );
if( v >= 1.0 )
return vec2( 1., 1. );
float vuf;
float gf = modf( v * 256., vuf );
return vec2( vuf * Inv255, gf );
}
float unpackRGBAToDepth( const in vec4 v ) {
return dot( v, UnpackFactors4 );
}
float unpackRGBToDepth( const in vec3 v ) {
return dot( v, UnpackFactors3 );
}
float unpackRGToDepth( const in vec2 v ) {
return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
}
vec4 pack2HalfToRGBA( const in vec2 v ) {
vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
}
vec2 unpackRGBATo2Half( const in vec4 v ) {
return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
}
float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
return ( viewZ + near ) / ( near - far );
}
float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
return depth * ( near - far ) - near;
}
float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
}
float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
return ( near * far ) / ( ( far - near ) * depth - far );
}`,Ab=`#ifdef PREMULTIPLIED_ALPHA
gl_FragColor.rgb *= gl_FragColor.a;
#endif`,Cb=`vec4 mvPosition = vec4( transformed, 1.0 );
#ifdef USE_BATCHING
mvPosition = batchingMatrix * mvPosition;
#endif
#ifdef USE_INSTANCING
mvPosition = instanceMatrix * mvPosition;
#endif
mvPosition = modelViewMatrix * mvPosition;
gl_Position = projectionMatrix * mvPosition;`,Pb=`#ifdef DITHERING
gl_FragColor.rgb = dithering( gl_FragColor.rgb );
#endif`,Rb=`#ifdef DITHERING
vec3 dithering( vec3 color ) {
float grid_position = rand( gl_FragCoord.xy );
vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
return color + dither_shift_RGB;
}
#endif`,Lb=`float roughnessFactor = roughness;
#ifdef USE_ROUGHNESSMAP
vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
roughnessFactor *= texelRoughness.g;
#endif`,Db=`#ifdef USE_ROUGHNESSMAP
uniform sampler2D roughnessMap;
#endif`,Ib=`#if NUM_SPOT_LIGHT_COORDS > 0
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
#endif
#if NUM_SPOT_LIGHT_MAPS > 0
uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
#endif
#ifdef USE_SHADOWMAP
#if NUM_DIR_LIGHT_SHADOWS > 0
uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
struct DirectionalLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
#endif
#if NUM_SPOT_LIGHT_SHADOWS > 0
uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
struct SpotLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
struct PointLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
float shadowCameraNear;
float shadowCameraFar;
};
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
#endif
float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
#ifdef USE_REVERSED_DEPTH_BUFFER
return step( depth, compare );
#else
return step( compare, depth );
#endif
}
vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
return unpackRGBATo2Half( texture2D( shadow, uv ) );
}
float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
float occlusion = 1.0;
vec2 distribution = texture2DDistribution( shadow, uv );
#ifdef USE_REVERSED_DEPTH_BUFFER
float hard_shadow = step( distribution.x, compare );
#else
float hard_shadow = step( compare, distribution.x );
#endif
if ( hard_shadow != 1.0 ) {
float distance = compare - distribution.x;
float variance = max( 0.00000, distribution.y * distribution.y );
float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
}
return occlusion;
}
float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
float shadow = 1.0;
shadowCoord.xyz /= shadowCoord.w;
shadowCoord.z += shadowBias;
bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
if ( frustumTest ) {
#if defined( SHADOWMAP_TYPE_PCF )
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
float dx0 = - texelSize.x * shadowRadius;
float dy0 = - texelSize.y * shadowRadius;
float dx1 = + texelSize.x * shadowRadius;
float dy1 = + texelSize.y * shadowRadius;
float dx2 = dx0 / 2.0;
float dy2 = dy0 / 2.0;
float dx3 = dx1 / 2.0;
float dy3 = dy1 / 2.0;
shadow = (
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
) * ( 1.0 / 17.0 );
#elif defined( SHADOWMAP_TYPE_PCF_SOFT )
vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
float dx = texelSize.x;
float dy = texelSize.y;
vec2 uv = shadowCoord.xy;
vec2 f = fract( uv * shadowMapSize + 0.5 );
uv -= f * texelSize;
shadow = (
texture2DCompare( shadowMap, uv, shadowCoord.z ) +
texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
f.x ) +
mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
f.x ) +
mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
f.y ) +
mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
f.y ) +
mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
f.x ),
mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
f.x ),
f.y )
) * ( 1.0 / 9.0 );
#elif defined( SHADOWMAP_TYPE_VSM )
shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
#else
shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
#endif
}
return mix( 1.0, shadow, shadowIntensity );
}
vec2 cubeToUV( vec3 v, float texelSizeY ) {
vec3 absV = abs( v );
float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
absV *= scaleToCube;
v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
vec2 planar = v.xy;
float almostATexel = 1.5 * texelSizeY;
float almostOne = 1.0 - almostATexel;
if ( absV.z >= almostOne ) {
if ( v.z > 0.0 )
planar.x = 4.0 - v.x;
} else if ( absV.x >= almostOne ) {
float signX = sign( v.x );
planar.x = v.z * signX + 2.0 * signX;
} else if ( absV.y >= almostOne ) {
float signY = sign( v.y );
planar.x = v.x + 2.0 * signY + 2.0;
planar.y = v.z * signY - 2.0;
}
return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
}
float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
float shadow = 1.0;
vec3 lightToPosition = shadowCoord.xyz;
float lightToPositionLength = length( lightToPosition );
if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
vec3 bd3D = normalize( lightToPosition );
vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
shadow = (
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
) * ( 1.0 / 9.0 );
#else
shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
#endif
}
return mix( 1.0, shadow, shadowIntensity );
}
#endif`,Bb=`#if NUM_SPOT_LIGHT_COORDS > 0
uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
#endif
#ifdef USE_SHADOWMAP
#if NUM_DIR_LIGHT_SHADOWS > 0
uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
struct DirectionalLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
#endif
#if NUM_SPOT_LIGHT_SHADOWS > 0
struct SpotLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
};
uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
struct PointLightShadow {
float shadowIntensity;
float shadowBias;
float shadowNormalBias;
float shadowRadius;
vec2 shadowMapSize;
float shadowCameraNear;
float shadowCameraFar;
};
uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
#endif
#endif`,Nb=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
vec4 shadowWorldPosition;
#endif
#if defined( USE_SHADOWMAP )
#if NUM_DIR_LIGHT_SHADOWS > 0
#pragma unroll_loop_start
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
}
#pragma unroll_loop_end
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
#pragma unroll_loop_start
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
}
#pragma unroll_loop_end
#endif
#endif
#if NUM_SPOT_LIGHT_COORDS > 0
#pragma unroll_loop_start
for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
shadowWorldPosition = worldPosition;
#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
#endif
vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
}
#pragma unroll_loop_end
#endif`,kb=`float getShadowMask() {
float shadow = 1.0;
#ifdef USE_SHADOWMAP
#if NUM_DIR_LIGHT_SHADOWS > 0
DirectionalLightShadow directionalLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
directionalLight = directionalLightShadows[ i ];
shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
}
#pragma unroll_loop_end
#endif
#if NUM_SPOT_LIGHT_SHADOWS > 0
SpotLightShadow spotLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
spotLight = spotLightShadows[ i ];
shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
}
#pragma unroll_loop_end
#endif
#if NUM_POINT_LIGHT_SHADOWS > 0
PointLightShadow pointLight;
#pragma unroll_loop_start
for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
pointLight = pointLightShadows[ i ];
shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
}
#pragma unroll_loop_end
#endif
#endif
return shadow;
}`,Ub=`#ifdef USE_SKINNING
mat4 boneMatX = getBoneMatrix( skinIndex.x );
mat4 boneMatY = getBoneMatrix( skinIndex.y );
mat4 boneMatZ = getBoneMatrix( skinIndex.z );
mat4 boneMatW = getBoneMatrix( skinIndex.w );
#endif`,Ob=`#ifdef USE_SKINNING
uniform mat4 bindMatrix;
uniform mat4 bindMatrixInverse;
uniform highp sampler2D boneTexture;
mat4 getBoneMatrix( const in float i ) {
int size = textureSize( boneTexture, 0 ).x;
int j = int( i ) * 4;
int x = j % size;
int y = j / size;
vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
return mat4( v1, v2, v3, v4 );
}
#endif`,Fb=`#ifdef USE_SKINNING
vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
vec4 skinned = vec4( 0.0 );
skinned += boneMatX * skinVertex * skinWeight.x;
skinned += boneMatY * skinVertex * skinWeight.y;
skinned += boneMatZ * skinVertex * skinWeight.z;
skinned += boneMatW * skinVertex * skinWeight.w;
transformed = ( bindMatrixInverse * skinned ).xyz;
#endif`,zb=`#ifdef USE_SKINNING
mat4 skinMatrix = mat4( 0.0 );
skinMatrix += skinWeight.x * boneMatX;
skinMatrix += skinWeight.y * boneMatY;
skinMatrix += skinWeight.z * boneMatZ;
skinMatrix += skinWeight.w * boneMatW;
skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
#ifdef USE_TANGENT
objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
#endif
#endif`,Hb=`float specularStrength;
#ifdef USE_SPECULARMAP
vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
specularStrength = texelSpecular.r;
#else
specularStrength = 1.0;
#endif`,Vb=`#ifdef USE_SPECULARMAP
uniform sampler2D specularMap;
#endif`,Gb=`#if defined( TONE_MAPPING )
gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
#endif`,Wb=`#ifndef saturate
#define saturate( a ) clamp( a, 0.0, 1.0 )
#endif
uniform float toneMappingExposure;
vec3 LinearToneMapping( vec3 color ) {
return saturate( toneMappingExposure * color );
}
vec3 ReinhardToneMapping( vec3 color ) {
color *= toneMappingExposure;
return saturate( color / ( vec3( 1.0 ) + color ) );
}
vec3 CineonToneMapping( vec3 color ) {
color *= toneMappingExposure;
color = max( vec3( 0.0 ), color - 0.004 );
return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
}
vec3 RRTAndODTFit( vec3 v ) {
vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
return a / b;
}
vec3 ACESFilmicToneMapping( vec3 color ) {
const mat3 ACESInputMat = mat3(
vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
vec3( 0.04823, 0.01566, 0.83777 )
);
const mat3 ACESOutputMat = mat3(
vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
vec3( -0.07367, -0.00605, 1.07602 )
);
color *= toneMappingExposure / 0.6;
color = ACESInputMat * color;
color = RRTAndODTFit( color );
color = ACESOutputMat * color;
return saturate( color );
}
const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
vec3( 1.6605, - 0.1246, - 0.0182 ),
vec3( - 0.5876, 1.1329, - 0.1006 ),
vec3( - 0.0728, - 0.0083, 1.1187 )
);
const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
vec3( 0.6274, 0.0691, 0.0164 ),
vec3( 0.3293, 0.9195, 0.0880 ),
vec3( 0.0433, 0.0113, 0.8956 )
);
vec3 agxDefaultContrastApprox( vec3 x ) {
vec3 x2 = x * x;
vec3 x4 = x2 * x2;
return + 15.5 * x4 * x2
- 40.14 * x4 * x
+ 31.96 * x4
- 6.868 * x2 * x
+ 0.4298 * x2
+ 0.1191 * x
- 0.00232;
}
vec3 AgXToneMapping( vec3 color ) {
const mat3 AgXInsetMatrix = mat3(
vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
);
const mat3 AgXOutsetMatrix = mat3(
vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
);
const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
color *= toneMappingExposure;
color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
color = AgXInsetMatrix * color;
color = max( color, 1e-10 ); color = log2( color );
color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
color = clamp( color, 0.0, 1.0 );
color = agxDefaultContrastApprox( color );
color = AgXOutsetMatrix * color;
color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
color = clamp( color, 0.0, 1.0 );
return color;
}
vec3 NeutralToneMapping( vec3 color ) {
const float StartCompression = 0.8 - 0.04;
const float Desaturation = 0.15;
color *= toneMappingExposure;
float x = min( color.r, min( color.g, color.b ) );
float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
color -= offset;
float peak = max( color.r, max( color.g, color.b ) );
if ( peak < StartCompression ) return color;
float d = 1. - StartCompression;
float newPeak = 1. - d * d / ( peak + d - StartCompression );
color *= newPeak / peak;
float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
return mix( color, vec3( newPeak ), g );
}
vec3 CustomToneMapping( vec3 color ) { return color; }`,Xb=`#ifdef USE_TRANSMISSION
material.transmission = transmission;
material.transmissionAlpha = 1.0;
material.thickness = thickness;
material.attenuationDistance = attenuationDistance;
material.attenuationColor = attenuationColor;
#ifdef USE_TRANSMISSIONMAP
material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
#endif
#ifdef USE_THICKNESSMAP
material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
#endif
vec3 pos = vWorldPosition;
vec3 v = normalize( cameraPosition - pos );
vec3 n = inverseTransformDirection( normal, viewMatrix );
vec4 transmitted = getIBLVolumeRefraction(
n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
material.attenuationColor, material.attenuationDistance );
material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
#endif`,jb=`#ifdef USE_TRANSMISSION
uniform float transmission;
uniform float thickness;
uniform float attenuationDistance;
uniform vec3 attenuationColor;
#ifdef USE_TRANSMISSIONMAP
uniform sampler2D transmissionMap;
#endif
#ifdef USE_THICKNESSMAP
uniform sampler2D thicknessMap;
#endif
uniform vec2 transmissionSamplerSize;
uniform sampler2D transmissionSamplerMap;
uniform mat4 modelMatrix;
uniform mat4 projectionMatrix;
varying vec3 vWorldPosition;
float w0( float a ) {
return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
}
float w1( float a ) {
return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
}
float w2( float a ){
return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
}
float w3( float a ) {
return ( 1.0 / 6.0 ) * ( a * a * a );
}
float g0( float a ) {
return w0( a ) + w1( a );
}
float g1( float a ) {
return w2( a ) + w3( a );
}
float h0( float a ) {
return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
}
float h1( float a ) {
return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
}
vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
uv = uv * texelSize.zw + 0.5;
vec2 iuv = floor( uv );
vec2 fuv = fract( uv );
float g0x = g0( fuv.x );
float g1x = g1( fuv.x );
float h0x = h0( fuv.x );
float h1x = h1( fuv.x );
float h0y = h0( fuv.y );
float h1y = h1( fuv.y );
vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
}
vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
vec2 fLodSizeInv = 1.0 / fLodSize;
vec2 cLodSizeInv = 1.0 / cLodSize;
vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
return mix( fSample, cSample, fract( lod ) );
}
vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
vec3 modelScale;
modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
return normalize( refractionVector ) * thickness * modelScale;
}
float applyIorToRoughness( const in float roughness, const in float ior ) {
return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
}
vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
}
vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
if ( isinf( attenuationDistance ) ) {
return vec3( 1.0 );
} else {
vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
}
}
vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
const in vec3 attenuationColor, const in float attenuationDistance ) {
vec4 transmittedLight;
vec3 transmittance;
#ifdef USE_DISPERSION
float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
for ( int i = 0; i < 3; i ++ ) {
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
vec3 refractedRayExit = position + transmissionRay;
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
refractionCoords += 1.0;
refractionCoords /= 2.0;
vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
transmittedLight[ i ] = transmissionSample[ i ];
transmittedLight.a += transmissionSample.a;
transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
}
transmittedLight.a /= 3.0;
#else
vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
vec3 refractedRayExit = position + transmissionRay;
vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
vec2 refractionCoords = ndcPos.xy / ndcPos.w;
refractionCoords += 1.0;
refractionCoords /= 2.0;
transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
#endif
vec3 attenuatedColor = transmittance * transmittedLight.rgb;
vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
}
#endif`,qb=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
varying vec2 vUv;
#endif
#ifdef USE_MAP
varying vec2 vMapUv;
#endif
#ifdef USE_ALPHAMAP
varying vec2 vAlphaMapUv;
#endif
#ifdef USE_LIGHTMAP
varying vec2 vLightMapUv;
#endif
#ifdef USE_AOMAP
varying vec2 vAoMapUv;
#endif
#ifdef USE_BUMPMAP
varying vec2 vBumpMapUv;
#endif
#ifdef USE_NORMALMAP
varying vec2 vNormalMapUv;
#endif
#ifdef USE_EMISSIVEMAP
varying vec2 vEmissiveMapUv;
#endif
#ifdef USE_METALNESSMAP
varying vec2 vMetalnessMapUv;
#endif
#ifdef USE_ROUGHNESSMAP
varying vec2 vRoughnessMapUv;
#endif
#ifdef USE_ANISOTROPYMAP
varying vec2 vAnisotropyMapUv;
#endif
#ifdef USE_CLEARCOATMAP
varying vec2 vClearcoatMapUv;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
varying vec2 vClearcoatNormalMapUv;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
varying vec2 vClearcoatRoughnessMapUv;
#endif
#ifdef USE_IRIDESCENCEMAP
varying vec2 vIridescenceMapUv;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
varying vec2 vIridescenceThicknessMapUv;
#endif
#ifdef USE_SHEEN_COLORMAP
varying vec2 vSheenColorMapUv;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
varying vec2 vSheenRoughnessMapUv;
#endif
#ifdef USE_SPECULARMAP
varying vec2 vSpecularMapUv;
#endif
#ifdef USE_SPECULAR_COLORMAP
varying vec2 vSpecularColorMapUv;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
varying vec2 vSpecularIntensityMapUv;
#endif
#ifdef USE_TRANSMISSIONMAP
uniform mat3 transmissionMapTransform;
varying vec2 vTransmissionMapUv;
#endif
#ifdef USE_THICKNESSMAP
uniform mat3 thicknessMapTransform;
varying vec2 vThicknessMapUv;
#endif`,Zb=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
varying vec2 vUv;
#endif
#ifdef USE_MAP
uniform mat3 mapTransform;
varying vec2 vMapUv;
#endif
#ifdef USE_ALPHAMAP
uniform mat3 alphaMapTransform;
varying vec2 vAlphaMapUv;
#endif
#ifdef USE_LIGHTMAP
uniform mat3 lightMapTransform;
varying vec2 vLightMapUv;
#endif
#ifdef USE_AOMAP
uniform mat3 aoMapTransform;
varying vec2 vAoMapUv;
#endif
#ifdef USE_BUMPMAP
uniform mat3 bumpMapTransform;
varying vec2 vBumpMapUv;
#endif
#ifdef USE_NORMALMAP
uniform mat3 normalMapTransform;
varying vec2 vNormalMapUv;
#endif
#ifdef USE_DISPLACEMENTMAP
uniform mat3 displacementMapTransform;
varying vec2 vDisplacementMapUv;
#endif
#ifdef USE_EMISSIVEMAP
uniform mat3 emissiveMapTransform;
varying vec2 vEmissiveMapUv;
#endif
#ifdef USE_METALNESSMAP
uniform mat3 metalnessMapTransform;
varying vec2 vMetalnessMapUv;
#endif
#ifdef USE_ROUGHNESSMAP
uniform mat3 roughnessMapTransform;
varying vec2 vRoughnessMapUv;
#endif
#ifdef USE_ANISOTROPYMAP
uniform mat3 anisotropyMapTransform;
varying vec2 vAnisotropyMapUv;
#endif
#ifdef USE_CLEARCOATMAP
uniform mat3 clearcoatMapTransform;
varying vec2 vClearcoatMapUv;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
uniform mat3 clearcoatNormalMapTransform;
varying vec2 vClearcoatNormalMapUv;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
uniform mat3 clearcoatRoughnessMapTransform;
varying vec2 vClearcoatRoughnessMapUv;
#endif
#ifdef USE_SHEEN_COLORMAP
uniform mat3 sheenColorMapTransform;
varying vec2 vSheenColorMapUv;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
uniform mat3 sheenRoughnessMapTransform;
varying vec2 vSheenRoughnessMapUv;
#endif
#ifdef USE_IRIDESCENCEMAP
uniform mat3 iridescenceMapTransform;
varying vec2 vIridescenceMapUv;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
uniform mat3 iridescenceThicknessMapTransform;
varying vec2 vIridescenceThicknessMapUv;
#endif
#ifdef USE_SPECULARMAP
uniform mat3 specularMapTransform;
varying vec2 vSpecularMapUv;
#endif
#ifdef USE_SPECULAR_COLORMAP
uniform mat3 specularColorMapTransform;
varying vec2 vSpecularColorMapUv;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
uniform mat3 specularIntensityMapTransform;
varying vec2 vSpecularIntensityMapUv;
#endif
#ifdef USE_TRANSMISSIONMAP
uniform mat3 transmissionMapTransform;
varying vec2 vTransmissionMapUv;
#endif
#ifdef USE_THICKNESSMAP
uniform mat3 thicknessMapTransform;
varying vec2 vThicknessMapUv;
#endif`,Yb=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
vUv = vec3( uv, 1 ).xy;
#endif
#ifdef USE_MAP
vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ALPHAMAP
vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_LIGHTMAP
vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_AOMAP
vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_BUMPMAP
vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_NORMALMAP
vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_DISPLACEMENTMAP
vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_EMISSIVEMAP
vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_METALNESSMAP
vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ROUGHNESSMAP
vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_ANISOTROPYMAP
vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOATMAP
vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOAT_NORMALMAP
vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_IRIDESCENCEMAP
vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_IRIDESCENCE_THICKNESSMAP
vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SHEEN_COLORMAP
vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULARMAP
vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULAR_COLORMAP
vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_TRANSMISSIONMAP
vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
#endif
#ifdef USE_THICKNESSMAP
vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
#endif`,Kb=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
vec4 worldPosition = vec4( transformed, 1.0 );
#ifdef USE_BATCHING
worldPosition = batchingMatrix * worldPosition;
#endif
#ifdef USE_INSTANCING
worldPosition = instanceMatrix * worldPosition;
#endif
worldPosition = modelMatrix * worldPosition;
#endif`;const et={alphahash_fragment:Jv,alphahash_pars_fragment:Qv,alphamap_fragment:e1,alphamap_pars_fragment:t1,alphatest_fragment:n1,alphatest_pars_fragment:i1,aomap_fragment:s1,aomap_pars_fragment:r1,batching_pars_vertex:o1,batching_vertex:a1,begin_vertex:l1,beginnormal_vertex:c1,bsdfs:h1,iridescence_fragment:u1,bumpmap_pars_fragment:d1,clipping_planes_fragment:f1,clipping_planes_pars_fragment:p1,clipping_planes_pars_vertex:m1,clipping_planes_vertex:g1,color_fragment:x1,color_pars_fragment:v1,color_pars_vertex:b1,color_vertex:y1,common:_1,cube_uv_reflection_fragment:M1,defaultnormal_vertex:w1,displacementmap_pars_vertex:S1,displacementmap_vertex:E1,emissivemap_fragment:T1,emissivemap_pars_fragment:A1,colorspace_fragment:C1,colorspace_pars_fragment:P1,envmap_fragment:R1,envmap_common_pars_fragment:L1,envmap_pars_fragment:D1,envmap_pars_vertex:I1,envmap_physical_pars_fragment:W1,envmap_vertex:B1,fog_vertex:N1,fog_pars_vertex:k1,fog_fragment:U1,fog_pars_fragment:O1,gradientmap_pars_fragment:F1,lightmap_pars_fragment:z1,lights_lambert_fragment:H1,lights_lambert_pars_fragment:V1,lights_pars_begin:G1,lights_toon_fragment:X1,lights_toon_pars_fragment:j1,lights_phong_fragment:q1,lights_phong_pars_fragment:Z1,lights_physical_fragment:Y1,lights_physical_pars_fragment:K1,lights_fragment_begin:$1,lights_fragment_maps:J1,lights_fragment_end:Q1,logdepthbuf_fragment:eb,logdepthbuf_pars_fragment:tb,logdepthbuf_pars_vertex:nb,logdepthbuf_vertex:ib,map_fragment:sb,map_pars_fragment:rb,map_particle_fragment:ob,map_particle_pars_fragment:ab,metalnessmap_fragment:lb,metalnessmap_pars_fragment:cb,morphinstance_vertex:hb,morphcolor_vertex:ub,morphnormal_vertex:db,morphtarget_pars_vertex:fb,morphtarget_vertex:pb,normal_fragment_begin:mb,normal_fragment_maps:gb,normal_pars_fragment:xb,normal_pars_vertex:vb,normal_vertex:bb,normalmap_pars_fragment:yb,clearcoat_normal_fragment_begin:_b,clearcoat_normal_fragment_maps:Mb,clearcoat_pars_fragment:wb,iridescence_pars_fragment:Sb,opaque_fragment:Eb,packing:Tb,premultiplied_alpha_fragment:Ab,project_vertex:Cb,dithering_fragment:Pb,dithering_pars_fragment:Rb,roughnessmap_fragment:Lb,roughnessmap_pars_fragment:Db,shadowmap_pars_fragment:Ib,shadowmap_pars_vertex:Bb,shadowmap_vertex:Nb,shadowmask_pars_fragment:kb,skinbase_vertex:Ub,skinning_pars_vertex:Ob,skinning_vertex:Fb,skinnormal_vertex:zb,specularmap_fragment:Hb,specularmap_pars_fragment:Vb,tonemapping_fragment:Gb,tonemapping_pars_fragment:Wb,transmission_fragment:Xb,transmission_pars_fragment:jb,uv_pars_fragment:qb,uv_pars_vertex:Zb,uv_vertex:Yb,worldpos_vertex:Kb,background_vert:`varying vec2 vUv;
uniform mat3 uvTransform;
void main() {
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
gl_Position = vec4( position.xy, 1.0, 1.0 );
}`,background_frag:`uniform sampler2D t2D;
uniform float backgroundIntensity;
varying vec2 vUv;
void main() {
vec4 texColor = texture2D( t2D, vUv );
#ifdef DECODE_VIDEO_TEXTURE
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
#endif
texColor.rgb *= backgroundIntensity;
gl_FragColor = texColor;
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,backgroundCube_vert:`varying vec3 vWorldDirection;
#include <common>
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
gl_Position.z = gl_Position.w;
}`,backgroundCube_frag:`#ifdef ENVMAP_TYPE_CUBE
uniform samplerCube envMap;
#elif defined( ENVMAP_TYPE_CUBE_UV )
uniform sampler2D envMap;
#endif
uniform float flipEnvMap;
uniform float backgroundBlurriness;
uniform float backgroundIntensity;
uniform mat3 backgroundRotation;
varying vec3 vWorldDirection;
#include <cube_uv_reflection_fragment>
void main() {
#ifdef ENVMAP_TYPE_CUBE
vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
#elif defined( ENVMAP_TYPE_CUBE_UV )
vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
#else
vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
#endif
texColor.rgb *= backgroundIntensity;
gl_FragColor = texColor;
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,cube_vert:`varying vec3 vWorldDirection;
#include <common>
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
gl_Position.z = gl_Position.w;
}`,cube_frag:`uniform samplerCube tCube;
uniform float tFlip;
uniform float opacity;
varying vec3 vWorldDirection;
void main() {
vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
gl_FragColor = texColor;
gl_FragColor.a *= opacity;
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,depth_vert:`#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
varying vec2 vHighPrecisionZW;
void main() {
#include <uv_vertex>
#include <batching_vertex>
#include <skinbase_vertex>
#include <morphinstance_vertex>
#ifdef USE_DISPLACEMENTMAP
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinnormal_vertex>
#endif
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vHighPrecisionZW = gl_Position.zw;
}`,depth_frag:`#if DEPTH_PACKING == 3200
uniform float opacity;
#endif
#include <common>
#include <packing>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
varying vec2 vHighPrecisionZW;
void main() {
vec4 diffuseColor = vec4( 1.0 );
#include <clipping_planes_fragment>
#if DEPTH_PACKING == 3200
diffuseColor.a = opacity;
#endif
#include <map_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <logdepthbuf_fragment>
#ifdef USE_REVERSED_DEPTH_BUFFER
float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
#else
float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
#endif
#if DEPTH_PACKING == 3200
gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
#elif DEPTH_PACKING == 3201
gl_FragColor = packDepthToRGBA( fragCoordZ );
#elif DEPTH_PACKING == 3202
gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
#elif DEPTH_PACKING == 3203
gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
#endif
}`,distanceRGBA_vert:`#define DISTANCE
varying vec3 vWorldPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <batching_vertex>
#include <skinbase_vertex>
#include <morphinstance_vertex>
#ifdef USE_DISPLACEMENTMAP
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinnormal_vertex>
#endif
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <worldpos_vertex>
#include <clipping_planes_vertex>
vWorldPosition = worldPosition.xyz;
}`,distanceRGBA_frag:`#define DISTANCE
uniform vec3 referencePosition;
uniform float nearDistance;
uniform float farDistance;
varying vec3 vWorldPosition;
#include <common>
#include <packing>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <clipping_planes_pars_fragment>
void main () {
vec4 diffuseColor = vec4( 1.0 );
#include <clipping_planes_fragment>
#include <map_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
float dist = length( vWorldPosition - referencePosition );
dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
dist = saturate( dist );
gl_FragColor = packDepthToRGBA( dist );
}`,equirect_vert:`varying vec3 vWorldDirection;
#include <common>
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
}`,equirect_frag:`uniform sampler2D tEquirect;
varying vec3 vWorldDirection;
#include <common>
void main() {
vec3 direction = normalize( vWorldDirection );
vec2 sampleUV = equirectUv( direction );
gl_FragColor = texture2D( tEquirect, sampleUV );
#include <tonemapping_fragment>
#include <colorspace_fragment>
}`,linedashed_vert:`uniform float scale;
attribute float lineDistance;
varying float vLineDistance;
#include <common>
#include <uv_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
vLineDistance = scale * lineDistance;
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <fog_vertex>
}`,linedashed_frag:`uniform vec3 diffuse;
uniform float opacity;
uniform float dashSize;
uniform float totalSize;
varying float vLineDistance;
#include <common>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
if ( mod( vLineDistance, totalSize ) > dashSize ) {
discard;
}
vec3 outgoingLight = vec3( 0.0 );
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
outgoingLight = diffuseColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
}`,meshbasic_vert:`#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#endif
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <worldpos_vertex>
#include <envmap_vertex>
#include <fog_vertex>
}`,meshbasic_frag:`uniform vec3 diffuse;
uniform float opacity;
#ifndef FLAT_SHADED
varying vec3 vNormal;
#endif
#include <common>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <specularmap_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
#ifdef USE_LIGHTMAP
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
#else
reflectedLight.indirectDiffuse += vec3( 1.0 );
#endif
#include <aomap_fragment>
reflectedLight.indirectDiffuse *= diffuseColor.rgb;
vec3 outgoingLight = reflectedLight.indirectDiffuse;
#include <envmap_fragment>
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshlambert_vert:`#define LAMBERT
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <envmap_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,meshlambert_frag:`#define LAMBERT
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_lambert_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <specularmap_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_lambert_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
#include <envmap_fragment>
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshmatcap_vert:`#define MATCAP
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <color_pars_vertex>
#include <displacementmap_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <fog_vertex>
vViewPosition = - mvPosition.xyz;
}`,meshmatcap_frag:`#define MATCAP
uniform vec3 diffuse;
uniform float opacity;
uniform sampler2D matcap;
varying vec3 vViewPosition;
#include <common>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <normal_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
vec3 viewDir = normalize( vViewPosition );
vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
vec3 y = cross( viewDir, x );
vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
#ifdef USE_MATCAP
vec4 matcapColor = texture2D( matcap, uv );
#else
vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
#endif
vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshnormal_vert:`#define NORMAL
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
varying vec3 vViewPosition;
#endif
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphinstance_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
vViewPosition = - mvPosition.xyz;
#endif
}`,meshnormal_frag:`#define NORMAL
uniform float opacity;
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
varying vec3 vViewPosition;
#endif
#include <packing>
#include <uv_pars_fragment>
#include <normal_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
#include <clipping_planes_fragment>
#include <logdepthbuf_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
#ifdef OPAQUE
gl_FragColor.a = 1.0;
#endif
}`,meshphong_vert:`#define PHONG
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <envmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphinstance_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <envmap_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,meshphong_frag:`#define PHONG
uniform vec3 diffuse;
uniform vec3 emissive;
uniform vec3 specular;
uniform float shininess;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_phong_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <specularmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <specularmap_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_phong_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
#include <envmap_fragment>
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshphysical_vert:`#define STANDARD
varying vec3 vViewPosition;
#ifdef USE_TRANSMISSION
varying vec3 vWorldPosition;
#endif
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
#ifdef USE_TRANSMISSION
vWorldPosition = worldPosition.xyz;
#endif
}`,meshphysical_frag:`#define STANDARD
#ifdef PHYSICAL
#define IOR
#define USE_SPECULAR
#endif
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float roughness;
uniform float metalness;
uniform float opacity;
#ifdef IOR
uniform float ior;
#endif
#ifdef USE_SPECULAR
uniform float specularIntensity;
uniform vec3 specularColor;
#ifdef USE_SPECULAR_COLORMAP
uniform sampler2D specularColorMap;
#endif
#ifdef USE_SPECULAR_INTENSITYMAP
uniform sampler2D specularIntensityMap;
#endif
#endif
#ifdef USE_CLEARCOAT
uniform float clearcoat;
uniform float clearcoatRoughness;
#endif
#ifdef USE_DISPERSION
uniform float dispersion;
#endif
#ifdef USE_IRIDESCENCE
uniform float iridescence;
uniform float iridescenceIOR;
uniform float iridescenceThicknessMinimum;
uniform float iridescenceThicknessMaximum;
#endif
#ifdef USE_SHEEN
uniform vec3 sheenColor;
uniform float sheenRoughness;
#ifdef USE_SHEEN_COLORMAP
uniform sampler2D sheenColorMap;
#endif
#ifdef USE_SHEEN_ROUGHNESSMAP
uniform sampler2D sheenRoughnessMap;
#endif
#endif
#ifdef USE_ANISOTROPY
uniform vec2 anisotropyVector;
#ifdef USE_ANISOTROPYMAP
uniform sampler2D anisotropyMap;
#endif
#endif
varying vec3 vViewPosition;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <iridescence_fragment>
#include <cube_uv_reflection_fragment>
#include <envmap_common_pars_fragment>
#include <envmap_physical_pars_fragment>
#include <fog_pars_fragment>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_physical_pars_fragment>
#include <transmission_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <clearcoat_pars_fragment>
#include <iridescence_pars_fragment>
#include <roughnessmap_pars_fragment>
#include <metalnessmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <roughnessmap_fragment>
#include <metalnessmap_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <clearcoat_normal_fragment_begin>
#include <clearcoat_normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_physical_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
#include <transmission_fragment>
vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
#ifdef USE_SHEEN
float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
#endif
#ifdef USE_CLEARCOAT
float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
#endif
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,meshtoon_vert:`#define TOON
varying vec3 vViewPosition;
#include <common>
#include <batching_pars_vertex>
#include <uv_pars_vertex>
#include <displacementmap_pars_vertex>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <normal_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <shadowmap_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <normal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <displacementmap_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
vViewPosition = - mvPosition.xyz;
#include <worldpos_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,meshtoon_frag:`#define TOON
uniform vec3 diffuse;
uniform vec3 emissive;
uniform float opacity;
#include <common>
#include <packing>
#include <dithering_pars_fragment>
#include <color_pars_fragment>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <aomap_pars_fragment>
#include <lightmap_pars_fragment>
#include <emissivemap_pars_fragment>
#include <gradientmap_pars_fragment>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <normal_pars_fragment>
#include <lights_toon_pars_fragment>
#include <shadowmap_pars_fragment>
#include <bumpmap_pars_fragment>
#include <normalmap_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
vec3 totalEmissiveRadiance = emissive;
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
#include <normal_fragment_begin>
#include <normal_fragment_maps>
#include <emissivemap_fragment>
#include <lights_toon_fragment>
#include <lights_fragment_begin>
#include <lights_fragment_maps>
#include <lights_fragment_end>
#include <aomap_fragment>
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
#include <dithering_fragment>
}`,points_vert:`uniform float size;
uniform float scale;
#include <common>
#include <color_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
#ifdef USE_POINTS_UV
varying vec2 vUv;
uniform mat3 uvTransform;
#endif
void main() {
#ifdef USE_POINTS_UV
vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
#endif
#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <project_vertex>
gl_PointSize = size;
#ifdef USE_SIZEATTENUATION
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
#endif
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <worldpos_vertex>
#include <fog_vertex>
}`,points_frag:`uniform vec3 diffuse;
uniform float opacity;
#include <common>
#include <color_pars_fragment>
#include <map_particle_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
vec3 outgoingLight = vec3( 0.0 );
#include <logdepthbuf_fragment>
#include <map_particle_fragment>
#include <color_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
outgoingLight = diffuseColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
#include <premultiplied_alpha_fragment>
}`,shadow_vert:`#include <common>
#include <batching_pars_vertex>
#include <fog_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <shadowmap_pars_vertex>
void main() {
#include <batching_vertex>
#include <beginnormal_vertex>
#include <morphinstance_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <begin_vertex>
#include <morphtarget_vertex>
#include <skinning_vertex>
#include <project_vertex>
#include <logdepthbuf_vertex>
#include <worldpos_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}`,shadow_frag:`uniform vec3 color;
uniform float opacity;
#include <common>
#include <packing>
#include <fog_pars_fragment>
#include <bsdfs>
#include <lights_pars_begin>
#include <logdepthbuf_pars_fragment>
#include <shadowmap_pars_fragment>
#include <shadowmask_pars_fragment>
void main() {
#include <logdepthbuf_fragment>
gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
}`,sprite_vert:`uniform float rotation;
uniform vec2 center;
#include <common>
#include <uv_pars_vertex>
#include <fog_pars_vertex>
#include <logdepthbuf_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
#include <uv_vertex>
vec4 mvPosition = modelViewMatrix[ 3 ];
vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
#ifndef USE_SIZEATTENUATION
bool isPerspective = isPerspectiveMatrix( projectionMatrix );
if ( isPerspective ) scale *= - mvPosition.z;
#endif
vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
vec2 rotatedPosition;
rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
mvPosition.xy += rotatedPosition;
gl_Position = projectionMatrix * mvPosition;
#include <logdepthbuf_vertex>
#include <clipping_planes_vertex>
#include <fog_vertex>
}`,sprite_frag:`uniform vec3 diffuse;
uniform float opacity;
#include <common>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <alphamap_pars_fragment>
#include <alphatest_pars_fragment>
#include <alphahash_pars_fragment>
#include <fog_pars_fragment>
#include <logdepthbuf_pars_fragment>
#include <clipping_planes_pars_fragment>
void main() {
vec4 diffuseColor = vec4( diffuse, opacity );
#include <clipping_planes_fragment>
vec3 outgoingLight = vec3( 0.0 );
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <alphahash_fragment>
outgoingLight = diffuseColor.rgb;
#include <opaque_fragment>
#include <tonemapping_fragment>
#include <colorspace_fragment>
#include <fog_fragment>
}`},Pe={common:{diffuse:{value:new Ue(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new Ke},alphaMap:{value:null},alphaMapTransform:{value:new Ke},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new Ke}},envmap:{envMap:{value:null},envMapRotation:{value:new Ke},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new Ke}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new Ke}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new Ke},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new Ke},normalScale:{value:new ce(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new Ke},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new Ke}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new Ke}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new Ke}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Ue(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Ue(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new Ke},alphaTest:{value:0},uvTransform:{value:new Ke}},sprite:{diffuse:{value:new Ue(16777215)},opacity:{value:1},center:{value:new ce(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new Ke},alphaMap:{value:null},alphaMapTransform:{value:new Ke},alphaTest:{value:0}}},li={basic:{uniforms:an([Pe.common,Pe.specularmap,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.fog]),vertexShader:et.meshbasic_vert,fragmentShader:et.meshbasic_frag},lambert:{uniforms:an([Pe.common,Pe.specularmap,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.fog,Pe.lights,{emissive:{value:new Ue(0)}}]),vertexShader:et.meshlambert_vert,fragmentShader:et.meshlambert_frag},phong:{uniforms:an([Pe.common,Pe.specularmap,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.fog,Pe.lights,{emissive:{value:new Ue(0)},specular:{value:new Ue(1118481)},shininess:{value:30}}]),vertexShader:et.meshphong_vert,fragmentShader:et.meshphong_frag},standard:{uniforms:an([Pe.common,Pe.envmap,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.roughnessmap,Pe.metalnessmap,Pe.fog,Pe.lights,{emissive:{value:new Ue(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:et.meshphysical_vert,fragmentShader:et.meshphysical_frag},toon:{uniforms:an([Pe.common,Pe.aomap,Pe.lightmap,Pe.emissivemap,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.gradientmap,Pe.fog,Pe.lights,{emissive:{value:new Ue(0)}}]),vertexShader:et.meshtoon_vert,fragmentShader:et.meshtoon_frag},matcap:{uniforms:an([Pe.common,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,Pe.fog,{matcap:{value:null}}]),vertexShader:et.meshmatcap_vert,fragmentShader:et.meshmatcap_frag},points:{uniforms:an([Pe.points,Pe.fog]),vertexShader:et.points_vert,fragmentShader:et.points_frag},dashed:{uniforms:an([Pe.common,Pe.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:et.linedashed_vert,fragmentShader:et.linedashed_frag},depth:{uniforms:an([Pe.common,Pe.displacementmap]),vertexShader:et.depth_vert,fragmentShader:et.depth_frag},normal:{uniforms:an([Pe.common,Pe.bumpmap,Pe.normalmap,Pe.displacementmap,{opacity:{value:1}}]),vertexShader:et.meshnormal_vert,fragmentShader:et.meshnormal_frag},sprite:{uniforms:an([Pe.sprite,Pe.fog]),vertexShader:et.sprite_vert,fragmentShader:et.sprite_frag},background:{uniforms:{uvTransform:{value:new 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e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(Fh,zh,Hh),this._renderer.xr.enabled=Vh,e.scissorTest=!1,_r(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===Os||e.mapping===Fs?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),Fh=this._renderer.getRenderTarget(),zh=this._renderer.getActiveCubeFace(),Hh=this._renderer.getActiveMipmapLevel(),Vh=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:$t,minFilter:$t,generateMipmaps:!1,type:Rn,format:fn,colorSpace:Rt,depthBuffer:!1},i=ap(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=ap(e,t,n);const{_lodMax:r}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=oy(r)),this._blurMaterial=ly(r,e,t),this._ggxMaterial=ay(r,e,t)}return i}_compileMaterial(e){const t=new ut(new ht,e);this._renderer.compile(t,wo)}_sceneToCubeUV(e,t,n,i,r){const l=new sn(90,1,t,n),c=[1,-1,1,1,1,1],h=[1,1,1,-1,-1,-1],u=this._renderer,d=u.autoClear,f=u.toneMapping;u.getClearColor(rp),u.toneMapping=Ni,u.autoClear=!1,u.state.buffers.depth.getReversed()&&(u.setRenderTarget(i),u.clearDepth(),u.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new ut(new Gi,new Xt({name:"PMREM.Background",side:on,depthWrite:!1,depthTest:!1})));const g=this._backgroundBox,x=g.material;let m=!1;const b=e.background;b?b.isColor&&(x.color.copy(b),e.background=null,m=!0):(x.color.copy(rp),m=!0);for(let v=0;v<6;v++){const y=v%3;y===0?(l.up.set(0,c[v],0),l.position.set(r.x,r.y,r.z),l.lookAt(r.x+h[v],r.y,r.z)):y===1?(l.up.set(0,0,c[v]),l.position.set(r.x,r.y,r.z),l.lookAt(r.x,r.y+h[v],r.z)):(l.up.set(0,c[v],0),l.position.set(r.x,r.y,r.z),l.lookAt(r.x,r.y,r.z+h[v]));const M=this._cubeSize;_r(i,y*M,v>2?M:0,M,M),u.setRenderTarget(i),m&&u.render(g,l),u.render(e,l)}u.toneMapping=f,u.autoClear=d,e.background=b}_textureToCubeUV(e,t){const n=this._renderer,i=e.mapping===Os||e.mapping===Fs;i?(this._cubemapMaterial===null&&(this._cubemapMaterial=cp()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=lp());const r=i?this._cubemapMaterial:this._equirectMaterial,o=this._lodMeshes[0];o.material=r;const a=r.uniforms;a.envMap.value=e;const l=this._cubeSize;_r(t,0,0,3*l,2*l),n.setRenderTarget(t),n.render(o,wo)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const i=this._lodMeshes.length;for(let r=1;r<i;r++)this._applyGGXFilter(e,r-1,r);t.autoClear=n}_applyGGXFilter(e,t,n){const i=this._renderer,r=this._pingPongRenderTarget,o=this._ggxMaterial,a=this._lodMeshes[n];a.material=o;const l=o.uniforms,c=n/(this._lodMeshes.length-1),h=t/(this._lodMeshes.length-1),u=Math.sqrt(c*c-h*h),d=.05+c*.95,f=u*d,{_lodMax:p}=this,g=this._sizeLods[n],x=3*g*(n>p-ji?n-p+ji:0),m=4*(this._cubeSize-g);l.envMap.value=e.texture,l.roughness.value=f,l.mipInt.value=p-t,_r(r,x,m,3*g,2*g),i.setRenderTarget(r),i.render(a,wo),l.envMap.value=r.texture,l.roughness.value=0,l.mipInt.value=p-n,_r(e,x,m,3*g,2*g),i.setRenderTarget(e),i.render(a,wo)}_blur(e,t,n,i,r){const o=this._pingPongRenderTarget;this._halfBlur(e,o,t,n,i,"latitudinal",r),this._halfBlur(o,e,n,n,i,"longitudinal",r)}_halfBlur(e,t,n,i,r,o,a){const l=this._renderer,c=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&Qe("blur direction must be either latitudinal or longitudinal!");const h=3,u=this._lodMeshes[i];u.material=c;const d=c.uniforms,f=this._sizeLods[n]-1,p=isFinite(r)?Math.PI/(2*f):2*Math.PI/(2*ps-1),g=r/p,x=isFinite(r)?1+Math.floor(h*g):ps;x>ps&&He(`sigmaRadians, ${r}, is too large and will clip, as it requested ${x} samples when the maximum is set to ${ps}`);const m=[];let b=0;for(let A=0;A<ps;++A){const R=A/g,_=Math.exp(-R*R/2);m.push(_),A===0?b+=_:A<x&&(b+=2*_)}for(let A=0;A<m.length;A++)m[A]=m[A]/b;d.envMap.value=e.texture,d.samples.value=x,d.weights.value=m,d.latitudinal.value=o==="latitudinal",a&&(d.poleAxis.value=a);const{_lodMax:v}=this;d.dTheta.value=p,d.mipInt.value=v-n;const y=this._sizeLods[i],M=3*y*(i>v-ji?i-v+ji:0),E=4*(this._cubeSize-y);_r(t,M,E,3*y,2*y),l.setRenderTarget(t),l.render(u,wo)}}function oy(s){const e=[],t=[],n=[];let i=s;const r=s-ji+1+sp.length;for(let o=0;o<r;o++){const a=Math.pow(2,i);e.push(a);let l=1/a;o>s-ji?l=sp[o-s+ji-1]:o===0&&(l=0),t.push(l);const c=1/(a-2),h=-c,u=1+c,d=[h,h,u,h,u,u,h,h,u,u,h,u],f=6,p=6,g=3,x=2,m=1,b=new Float32Array(g*p*f),v=new Float32Array(x*p*f),y=new Float32Array(m*p*f);for(let E=0;E<f;E++){const A=E%3*2/3-1,R=E>2?0:-1,_=[A,R,0,A+2/3,R,0,A+2/3,R+1,0,A,R,0,A+2/3,R+1,0,A,R+1,0];b.set(_,g*p*E),v.set(d,x*p*E);const S=[E,E,E,E,E,E];y.set(S,m*p*E)}const M=new ht;M.setAttribute("position",new at(b,g)),M.setAttribute("uv",new at(v,x)),M.setAttribute("faceIndex",new at(y,m)),n.push(new ut(M,null)),i>ji&&i--}return{lodMeshes:n,sizeLods:e,sigmas:t}}function ap(s,e,t){const n=new pn(s,e,t);return n.texture.mapping=Xo,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function _r(s,e,t,n,i){s.viewport.set(e,t,n,i),s.scissor.set(e,t,n,i)}function ay(s,e,t){return new kt({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:sy,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${s}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:Oa(),fragmentShader:`
precision highp float;
precision highp int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
uniform float roughness;
uniform float mipInt;
#define ENVMAP_TYPE_CUBE_UV
#include <cube_uv_reflection_fragment>
#define PI 3.14159265359
// Van der Corput radical inverse
float radicalInverse_VdC(uint bits) {
bits = (bits << 16u) | (bits >> 16u);
bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
return float(bits) * 2.3283064365386963e-10; // / 0x100000000
}
// Hammersley sequence
vec2 hammersley(uint i, uint N) {
return vec2(float(i) / float(N), radicalInverse_VdC(i));
}
// GGX VNDF importance sampling (Eric Heitz 2018)
// "Sampling the GGX Distribution of Visible Normals"
// https://jcgt.org/published/0007/04/01/
vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
float alpha = roughness * roughness;
// Section 3.2: Transform view direction to hemisphere configuration
vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
// Section 4.1: Orthonormal basis
float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
vec3 T2 = cross(Vh, T1);
// Section 4.2: Parameterization of projected area
float r = sqrt(Xi.x);
float phi = 2.0 * PI * Xi.y;
float t1 = r * cos(phi);
float t2 = r * sin(phi);
float s = 0.5 * (1.0 + Vh.z);
t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
// Section 4.3: Reprojection onto hemisphere
vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
// Section 3.4: Transform back to ellipsoid configuration
return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
}
void main() {
vec3 N = normalize(vOutputDirection);
vec3 V = N; // Assume view direction equals normal for pre-filtering
vec3 prefilteredColor = vec3(0.0);
float totalWeight = 0.0;
// For very low roughness, just sample the environment directly
if (roughness < 0.001) {
gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
return;
}
// Tangent space basis for VNDF sampling
vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangent = normalize(cross(up, N));
vec3 bitangent = cross(N, tangent);
for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
// For PMREM, V = N, so in tangent space V is always (0, 0, 1)
vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
// Transform H back to world space
vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
vec3 L = normalize(2.0 * dot(V, H) * H - V);
float NdotL = max(dot(N, L), 0.0);
if(NdotL > 0.0) {
// Sample environment at fixed mip level
// VNDF importance sampling handles the distribution filtering
vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
// Weight by NdotL for the split-sum approximation
// VNDF PDF naturally accounts for the visible microfacet distribution
prefilteredColor += sampleColor * NdotL;
totalWeight += NdotL;
}
}
if (totalWeight > 0.0) {
prefilteredColor = prefilteredColor / totalWeight;
}
gl_FragColor = vec4(prefilteredColor, 1.0);
}
`,blending:Wt,depthTest:!1,depthWrite:!1})}function ly(s,e,t){const n=new Float32Array(ps),i=new P(0,1,0);return new kt({name:"SphericalGaussianBlur",defines:{n:ps,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${s}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:i}},vertexShader:Oa(),fragmentShader:`
precision mediump float;
precision mediump int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
uniform int samples;
uniform float weights[ n ];
uniform bool latitudinal;
uniform float dTheta;
uniform float mipInt;
uniform vec3 poleAxis;
#define ENVMAP_TYPE_CUBE_UV
#include <cube_uv_reflection_fragment>
vec3 getSample( float theta, vec3 axis ) {
float cosTheta = cos( theta );
// Rodrigues' axis-angle rotation
vec3 sampleDirection = vOutputDirection * cosTheta
+ cross( axis, vOutputDirection ) * sin( theta )
+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
return bilinearCubeUV( envMap, sampleDirection, mipInt );
}
void main() {
vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
}
axis = normalize( axis );
gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
for ( int i = 1; i < n; i++ ) {
if ( i >= samples ) {
break;
}
float theta = dTheta * float( i );
gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
}
}
`,blending:Wt,depthTest:!1,depthWrite:!1})}function lp(){return new kt({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Oa(),fragmentShader:`
precision mediump float;
precision mediump int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
#include <common>
void main() {
vec3 outputDirection = normalize( vOutputDirection );
vec2 uv = equirectUv( outputDirection );
gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
}
`,blending:Wt,depthTest:!1,depthWrite:!1})}function cp(){return new kt({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Oa(),fragmentShader:`
precision mediump float;
precision mediump int;
uniform float flipEnvMap;
varying vec3 vOutputDirection;
uniform samplerCube envMap;
void main() {
gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
}
`,blending:Wt,depthTest:!1,depthWrite:!1})}function Oa(){return`
precision mediump float;
precision mediump int;
attribute float faceIndex;
varying vec3 vOutputDirection;
// RH coordinate system; PMREM face-indexing convention
vec3 getDirection( vec2 uv, float face ) {
uv = 2.0 * uv - 1.0;
vec3 direction = vec3( uv, 1.0 );
if ( face == 0.0 ) {
direction = direction.zyx; // ( 1, v, u ) pos x
} else if ( face == 1.0 ) {
direction = direction.xzy;
direction.xz *= -1.0; // ( -u, 1, -v ) pos y
} else if ( face == 2.0 ) {
direction.x *= -1.0; // ( -u, v, 1 ) pos z
} else if ( face == 3.0 ) {
direction = direction.zyx;
direction.xz *= -1.0; // ( -1, v, -u ) neg x
} else if ( face == 4.0 ) {
direction = direction.xzy;
direction.xy *= -1.0; // ( -u, -1, v ) neg y
} else if ( face == 5.0 ) {
direction.z *= -1.0; // ( u, v, -1 ) neg z
}
return direction;
}
void main() {
vOutputDirection = getDirection( uv, faceIndex );
gl_Position = vec4( position, 1.0 );
}
`}function cy(s){let e=new WeakMap,t=null;function n(a){if(a&&a.isTexture){const l=a.mapping,c=l===ec||l===tc,h=l===Os||l===Fs;if(c||h){let u=e.get(a);const d=u!==void 0?u.texture.pmremVersion:0;if(a.isRenderTargetTexture&&a.pmremVersion!==d)return t===null&&(t=new op(s)),u=c?t.fromEquirectangular(a,u):t.fromCubemap(a,u),u.texture.pmremVersion=a.pmremVersion,e.set(a,u),u.texture;if(u!==void 0)return u.texture;{const f=a.image;return c&&f&&f.height>0||h&&f&&i(f)?(t===null&&(t=new op(s)),u=c?t.fromEquirectangular(a):t.fromCubemap(a),u.texture.pmremVersion=a.pmremVersion,e.set(a,u),a.addEventListener("dispose",r),u.texture):null}}}return a}function i(a){let l=0;const c=6;for(let h=0;h<c;h++)a[h]!==void 0&&l++;return l===c}function r(a){const l=a.target;l.removeEventListener("dispose",r);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function o(){e=new WeakMap,t!==null&&(t.dispose(),t=null)}return{get:n,dispose:o}}function hy(s){const e={};function t(n){if(e[n]!==void 0)return e[n];const i=s.getExtension(n);return e[n]=i,i}return{has:function(n){return t(n)!==null},init:function(){t("EXT_color_buffer_float"),t("WEBGL_clip_cull_distance"),t("OES_texture_float_linear"),t("EXT_color_buffer_half_float"),t("WEBGL_multisampled_render_to_texture"),t("WEBGL_render_shared_exponent")},get:function(n){const i=t(n);return i===null&&Kr("WebGLRenderer: "+n+" extension not supported."),i}}}function uy(s,e,t,n){const i={},r=new WeakMap;function o(u){const d=u.target;d.index!==null&&e.remove(d.index);for(const p in d.attributes)e.remove(d.attributes[p]);d.removeEventListener("dispose",o),delete i[d.id];const f=r.get(d);f&&(e.remove(f),r.delete(d)),n.releaseStatesOfGeometry(d),d.isInstancedBufferGeometry===!0&&delete d._maxInstanceCount,t.memory.geometries--}function a(u,d){return i[d.id]===!0||(d.addEventListener("dispose",o),i[d.id]=!0,t.memory.geometries++),d}function l(u){const d=u.attributes;for(const f in d)e.update(d[f],s.ARRAY_BUFFER)}function c(u){const d=[],f=u.index,p=u.attributes.position;let g=0;if(f!==null){const b=f.array;g=f.version;for(let v=0,y=b.length;v<y;v+=3){const M=b[v+0],E=b[v+1],A=b[v+2];d.push(M,E,E,A,A,M)}}else if(p!==void 0){const b=p.array;g=p.version;for(let v=0,y=b.length/3-1;v<y;v+=3){const M=v+0,E=v+1,A=v+2;d.push(M,E,E,A,A,M)}}else return;const x=new(Bd(d)?$d:Kd)(d,1);x.version=g;const m=r.get(u);m&&e.remove(m),r.set(u,x)}function h(u){const d=r.get(u);if(d){const f=u.index;f!==null&&d.version<f.version&&c(u)}else c(u);return r.get(u)}return{get:a,update:l,getWireframeAttribute:h}}function dy(s,e,t){let n;function i(d){n=d}let r,o;function a(d){r=d.type,o=d.bytesPerElement}function l(d,f){s.drawElements(n,f,r,d*o),t.update(f,n,1)}function c(d,f,p){p!==0&&(s.drawElementsInstanced(n,f,r,d*o,p),t.update(f,n,p))}function h(d,f,p){if(p===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(n,f,0,r,d,0,p);let x=0;for(let m=0;m<p;m++)x+=f[m];t.update(x,n,1)}function u(d,f,p,g){if(p===0)return;const x=e.get("WEBGL_multi_draw");if(x===null)for(let m=0;m<d.length;m++)c(d[m]/o,f[m],g[m]);else{x.multiDrawElementsInstancedWEBGL(n,f,0,r,d,0,g,0,p);let m=0;for(let b=0;b<p;b++)m+=f[b]*g[b];t.update(m,n,1)}}this.setMode=i,this.setIndex=a,this.render=l,this.renderInstances=c,this.renderMultiDraw=h,this.renderMultiDrawInstances=u}function fy(s){const e={geometries:0,textures:0},t={frame:0,calls:0,triangles:0,points:0,lines:0};function n(r,o,a){switch(t.calls++,o){case s.TRIANGLES:t.triangles+=a*(r/3);break;case s.LINES:t.lines+=a*(r/2);break;case s.LINE_STRIP:t.lines+=a*(r-1);break;case s.LINE_LOOP:t.lines+=a*r;break;case s.POINTS:t.points+=a*r;break;default:Qe("WebGLInfo: Unknown draw mode:",o);break}}function i(){t.calls=0,t.triangles=0,t.points=0,t.lines=0}return{memory:e,render:t,programs:null,autoReset:!0,reset:i,update:n}}function py(s,e,t){const n=new WeakMap,i=new tt;function r(o,a,l){const 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`)):(x=[Ap(t),"#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,p,t.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",t.batching?"#define USE_BATCHING":"",t.batchingColor?"#define USE_BATCHING_COLOR":"",t.instancing?"#define USE_INSTANCING":"",t.instancingColor?"#define USE_INSTANCING_COLOR":"",t.instancingMorph?"#define USE_INSTANCING_MORPH":"",t.useFog&&t.fog?"#define USE_FOG":"",t.useFog&&t.fogExp2?"#define FOG_EXP2":"",t.map?"#define USE_MAP":"",t.envMap?"#define USE_ENVMAP":"",t.envMap?"#define "+h:"",t.lightMap?"#define USE_LIGHTMAP":"",t.aoMap?"#define USE_AOMAP":"",t.bumpMap?"#define USE_BUMPMAP":"",t.normalMap?"#define USE_NORMALMAP":"",t.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",t.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",t.displacementMap?"#define USE_DISPLACEMENTMAP":"",t.emissiveMap?"#define USE_EMISSIVEMAP":"",t.anisotropy?"#define USE_ANISOTROPY":"",t.anisotropyMap?"#define USE_ANISOTROPYMAP":"",t.clearcoatMap?"#define USE_CLEARCOATMAP":"",t.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",t.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",t.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",t.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",t.specularMap?"#define USE_SPECULARMAP":"",t.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",t.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",t.roughnessMap?"#define USE_ROUGHNESSMAP":"",t.metalnessMap?"#define USE_METALNESSMAP":"",t.alphaMap?"#define USE_ALPHAMAP":"",t.alphaHash?"#define USE_ALPHAHASH":"",t.transmission?"#define USE_TRANSMISSION":"",t.transmissionMap?"#define USE_TRANSMISSIONMAP":"",t.thicknessMap?"#define USE_THICKNESSMAP":"",t.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",t.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",t.mapUv?"#define MAP_UV "+t.mapUv:"",t.alphaMapUv?"#define ALPHAMAP_UV "+t.alphaMapUv:"",t.lightMapUv?"#define LIGHTMAP_UV "+t.lightMapUv:"",t.aoMapUv?"#define AOMAP_UV "+t.aoMapUv:"",t.emissiveMapUv?"#define EMISSIVEMAP_UV "+t.emissiveMapUv:"",t.bumpMapUv?"#define BUMPMAP_UV "+t.bumpMapUv:"",t.normalMapUv?"#define NORMALMAP_UV "+t.normalMapUv:"",t.displacementMapUv?"#define DISPLACEMENTMAP_UV "+t.displacementMapUv:"",t.metalnessMapUv?"#define METALNESSMAP_UV "+t.metalnessMapUv:"",t.roughnessMapUv?"#define ROUGHNESSMAP_UV "+t.roughnessMapUv:"",t.anisotropyMapUv?"#define ANISOTROPYMAP_UV "+t.anisotropyMapUv:"",t.clearcoatMapUv?"#define CLEARCOATMAP_UV "+t.clearcoatMapUv:"",t.clearcoatNormalMapUv?"#define CLEARCOAT_NORMALMAP_UV "+t.clearcoatNormalMapUv:"",t.clearcoatRoughnessMapUv?"#define CLEARCOAT_ROUGHNESSMAP_UV "+t.clearcoatRoughnessMapUv:"",t.iridescenceMapUv?"#define IRIDESCENCEMAP_UV "+t.iridescenceMapUv:"",t.iridescenceThicknessMapUv?"#define IRIDESCENCE_THICKNESSMAP_UV "+t.iridescenceThicknessMapUv:"",t.sheenColorMapUv?"#define SHEEN_COLORMAP_UV "+t.sheenColorMapUv:"",t.sheenRoughnessMapUv?"#define SHEEN_ROUGHNESSMAP_UV "+t.sheenRoughnessMapUv:"",t.specularMapUv?"#define SPECULARMAP_UV "+t.specularMapUv:"",t.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+t.specularColorMapUv:"",t.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+t.specularIntensityMapUv:"",t.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+t.transmissionMapUv:"",t.thicknessMapUv?"#define THICKNESSMAP_UV "+t.thicknessMapUv:"",t.vertexTangents&&t.flatShading===!1?"#define USE_TANGENT":"",t.vertexColors?"#define USE_COLOR":"",t.vertexAlphas?"#define USE_COLOR_ALPHA":"",t.vertexUv1s?"#define USE_UV1":"",t.vertexUv2s?"#define USE_UV2":"",t.vertexUv3s?"#define USE_UV3":"",t.pointsUvs?"#define USE_POINTS_UV":"",t.flatShading?"#define FLAT_SHADED":"",t.skinning?"#define USE_SKINNING":"",t.morphTargets?"#define USE_MORPHTARGETS":"",t.morphNormals&&t.flatShading===!1?"#define USE_MORPHNORMALS":"",t.morphColors?"#define USE_MORPHCOLORS":"",t.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE "+t.morphTextureStride:"",t.morphTargetsCount>0?"#define MORPHTARGETS_COUNT "+t.morphTargetsCount:"",t.doubleSided?"#define DOUBLE_SIDED":"",t.flipSided?"#define FLIP_SIDED":"",t.shadowMapEnabled?"#define USE_SHADOWMAP":"",t.shadowMapEnabled?"#define "+l:"",t.sizeAttenuation?"#define USE_SIZEATTENUATION":"",t.numLightProbes>0?"#define USE_LIGHT_PROBES":"",t.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",t.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR"," attribute vec3 instanceColor;","#endif","#ifdef USE_INSTANCING_MORPH"," uniform sampler2D morphTexture;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef 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`].filter(So).join(`
`),m=[Ap(t),"#define SHADER_TYPE "+t.shaderType,"#define SHADER_NAME "+t.shaderName,p,t.useFog&&t.fog?"#define USE_FOG":"",t.useFog&&t.fogExp2?"#define FOG_EXP2":"",t.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",t.map?"#define USE_MAP":"",t.matcap?"#define USE_MATCAP":"",t.envMap?"#define USE_ENVMAP":"",t.envMap?"#define "+c:"",t.envMap?"#define "+h:"",t.envMap?"#define "+u:"",d?"#define CUBEUV_TEXEL_WIDTH "+d.texelWidth:"",d?"#define CUBEUV_TEXEL_HEIGHT "+d.texelHeight:"",d?"#define CUBEUV_MAX_MIP "+d.maxMip+".0":"",t.lightMap?"#define USE_LIGHTMAP":"",t.aoMap?"#define USE_AOMAP":"",t.bumpMap?"#define USE_BUMPMAP":"",t.normalMap?"#define USE_NORMALMAP":"",t.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",t.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",t.emissiveMap?"#define USE_EMISSIVEMAP":"",t.anisotropy?"#define USE_ANISOTROPY":"",t.anisotropyMap?"#define USE_ANISOTROPYMAP":"",t.clearcoat?"#define USE_CLEARCOAT":"",t.clearcoatMap?"#define USE_CLEARCOATMAP":"",t.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",t.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",t.dispersion?"#define USE_DISPERSION":"",t.iridescence?"#define USE_IRIDESCENCE":"",t.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",t.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",t.specularMap?"#define USE_SPECULARMAP":"",t.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",t.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",t.roughnessMap?"#define USE_ROUGHNESSMAP":"",t.metalnessMap?"#define USE_METALNESSMAP":"",t.alphaMap?"#define USE_ALPHAMAP":"",t.alphaTest?"#define USE_ALPHATEST":"",t.alphaHash?"#define USE_ALPHAHASH":"",t.sheen?"#define USE_SHEEN":"",t.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",t.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",t.transmission?"#define USE_TRANSMISSION":"",t.transmissionMap?"#define USE_TRANSMISSIONMAP":"",t.thicknessMap?"#define USE_THICKNESSMAP":"",t.vertexTangents&&t.flatShading===!1?"#define USE_TANGENT":"",t.vertexColors||t.instancingColor||t.batchingColor?"#define USE_COLOR":"",t.vertexAlphas?"#define USE_COLOR_ALPHA":"",t.vertexUv1s?"#define USE_UV1":"",t.vertexUv2s?"#define USE_UV2":"",t.vertexUv3s?"#define USE_UV3":"",t.pointsUvs?"#define USE_POINTS_UV":"",t.gradientMap?"#define USE_GRADIENTMAP":"",t.flatShading?"#define FLAT_SHADED":"",t.doubleSided?"#define DOUBLE_SIDED":"",t.flipSided?"#define FLIP_SIDED":"",t.shadowMapEnabled?"#define USE_SHADOWMAP":"",t.shadowMapEnabled?"#define "+l:"",t.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",t.numLightProbes>0?"#define USE_LIGHT_PROBES":"",t.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",t.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",t.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",t.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",t.toneMapping!==Ni?"#define TONE_MAPPING":"",t.toneMapping!==Ni?et.tonemapping_pars_fragment:"",t.toneMapping!==Ni?u_("toneMapping",t.toneMapping):"",t.dithering?"#define DITHERING":"",t.opaque?"#define OPAQUE":"",et.colorspace_pars_fragment,h_("linearToOutputTexel",t.outputColorSpace),d_(),t.useDepthPacking?"#define DEPTH_PACKING "+t.depthPacking:"",`
`].filter(So).join(`
`)),o=Wh(o),o=Sp(o,t),o=Ep(o,t),a=Wh(a),a=Sp(a,t),a=Ep(a,t),o=Tp(o),a=Tp(a),t.isRawShaderMaterial!==!0&&(b=`#version 300 es
`,x=[f,"#define attribute in","#define varying out","#define texture2D texture"].join(`
`)+`
`+x,m=["#define varying in",t.glslVersion===Id?"":"layout(location = 0) out highp vec4 pc_fragColor;",t.glslVersion===Id?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
`)+`
`+m);const v=b+x+o,y=b+m+a,M=_p(i,i.VERTEX_SHADER,v),E=_p(i,i.FRAGMENT_SHADER,y);i.attachShader(g,M),i.attachShader(g,E),t.index0AttributeName!==void 0?i.bindAttribLocation(g,0,t.index0AttributeName):t.morphTargets===!0&&i.bindAttribLocation(g,0,"position"),i.linkProgram(g);function A(D){if(s.debug.checkShaderErrors){const C=i.getProgramInfoLog(g)||"",B=i.getShaderInfoLog(M)||"",w=i.getShaderInfoLog(E)||"",F=C.trim(),W=B.trim(),j=w.trim();let $=!0,Z=!0;if(i.getProgramParameter(g,i.LINK_STATUS)===!1)if($=!1,typeof s.debug.onShaderError=="function")s.debug.onShaderError(i,g,M,E);else{const re=wp(i,M,"vertex"),X=wp(i,E,"fragment");Qe("THREE.WebGLProgram: Shader Error "+i.getError()+" - VALIDATE_STATUS "+i.getProgramParameter(g,i.VALIDATE_STATUS)+`
Material Name: `+D.name+`
Material Type: `+D.type+`
Program Info Log: `+F+`
`+re+`
`+X)}else F!==""?He("WebGLProgram: Program Info Log:",F):(W===""||j==="")&&(Z=!1);Z&&(D.diagnostics={runnable:$,programLog:F,vertexShader:{log:W,prefix:x},fragmentShader:{log:j,prefix:m}})}i.deleteShader(M),i.deleteShader(E),R=new za(i,g),_=m_(i,g)}let R;this.getUniforms=function(){return R===void 0&&A(this),R};let _;this.getAttributes=function(){return _===void 0&&A(this),_};let S=t.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return S===!1&&(S=i.getProgramParameter(g,o_)),S},this.destroy=function(){n.releaseStatesOfProgram(this),i.deleteProgram(g),this.program=void 0},this.type=t.shaderType,this.name=t.shaderName,this.id=a_++,this.cacheKey=e,this.usedTimes=1,this.program=g,this.vertexShader=M,this.fragmentShader=E,this}let A_=0;class C_{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const t=e.vertexShader,n=e.fragmentShader,i=this._getShaderStage(t),r=this._getShaderStage(n),o=this._getShaderCacheForMaterial(e);return o.has(i)===!1&&(o.add(i),i.usedTimes++),o.has(r)===!1&&(o.add(r),r.usedTimes++),this}remove(e){const t=this.materialCache.get(e);for(const n of t)n.usedTimes--,n.usedTimes===0&&this.shaderCache.delete(n.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const t=this.materialCache;let n=t.get(e);return n===void 0&&(n=new Set,t.set(e,n)),n}_getShaderStage(e){const t=this.shaderCache;let n=t.get(e);return n===void 0&&(n=new P_(e),t.set(e,n)),n}}class P_{constructor(e){this.id=A_++,this.code=e,this.usedTimes=0}}function R_(s,e,t,n,i,r,o){const a=new Jc,l=new C_,c=new Set,h=[],u=i.logarithmicDepthBuffer,d=i.vertexTextures;let f=i.precision;const p={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function g(_){return c.add(_),_===0?"uv":`uv${_}`}function x(_,S,D,C,B){const w=C.fog,F=B.geometry,W=_.isMeshStandardMaterial?C.environment:null,j=(_.isMeshStandardMaterial?t:e).get(_.envMap||W),$=j&&j.mapping===Xo?j.image.height:null,Z=p[_.type];_.precision!==null&&(f=i.getMaxPrecision(_.precision),f!==_.precision&&He("WebGLProgram.getParameters:",_.precision,"not supported, using",f,"instead."));const re=F.morphAttributes.position||F.morphAttributes.normal||F.morphAttributes.color,X=re!==void 0?re.length:0;let Y=0;F.morphAttributes.position!==void 0&&(Y=1),F.morphAttributes.normal!==void 0&&(Y=2),F.morphAttributes.color!==void 0&&(Y=3);let ge,pe,de,ie;if(Z){const pt=li[Z];ge=pt.vertexShader,pe=pt.fragmentShader}else ge=_.vertexShader,pe=_.fragmentShader,l.update(_),de=l.getVertexShaderID(_),ie=l.getFragmentShaderID(_);const he=s.getRenderTarget(),fe=s.state.buffers.depth.getReversed(),ve=B.isInstancedMesh===!0,we=B.isBatchedMesh===!0,Be=!!_.map,Je=!!_.matcap,Ne=!!j,T=!!_.aoMap,I=!!_.lightMap,V=!!_.bumpMap,U=!!_.normalMap,k=!!_.displacementMap,z=!!_.emissiveMap,ee=!!_.metalnessMap,J=!!_.roughnessMap,G=_.anisotropy>0,N=_.clearcoat>0,L=_.dispersion>0,H=_.iridescence>0,K=_.sheen>0,le=_.transmission>0,te=G&&!!_.anisotropyMap,Ae=N&&!!_.clearcoatMap,be=N&&!!_.clearcoatNormalMap,Re=N&&!!_.clearcoatRoughnessMap,De=H&&!!_.iridescenceMap,ue=H&&!!_.iridescenceThicknessMap,ye=K&&!!_.sheenColorMap,Ve=K&&!!_.sheenRoughnessMap,ke=!!_.specularMap,Ce=!!_.specularColorMap,Ge=!!_.specularIntensityMap,q=le&&!!_.transmissionMap,Ee=le&&!!_.thicknessMap,_e=!!_.gradientMap,Me=!!_.alphaMap,xe=_.alphaTest>0,me=!!_.alphaHash,Oe=!!_.extensions;let Ye=Ni;_.toneMapped&&(he===null||he.isXRRenderTarget===!0)&&(Ye=s.toneMapping);const Mt={shaderID:Z,shaderType:_.type,shaderName:_.name,vertexShader:ge,fragmentShader:pe,defines:_.defines,customVertexShaderID:de,customFragmentShaderID:ie,isRawShaderMaterial:_.isRawShaderMaterial===!0,glslVersion:_.glslVersion,precision:f,batching:we,batchingColor:we&&B._colorsTexture!==null,instancing:ve,instancingColor:ve&&B.instanceColor!==null,instancingMorph:ve&&B.morphTexture!==null,supportsVertexTextures:d,outputColorSpace:he===null?s.outputColorSpace:he.isXRRenderTarget===!0?he.texture.colorSpace:Rt,alphaToCoverage:!!_.alphaToCoverage,map:Be,matcap:Je,envMap:Ne,envMapMode:Ne&&j.mapping,envMapCubeUVHeight:$,aoMap:T,lightMap:I,bumpMap:V,normalMap:U,displacementMap:d&&k,emissiveMap:z,normalMapObjectSpace:U&&_.normalMapType===Cg,normalMapTangentSpace:U&&_.normalMapType===Zr,metalnessMap:ee,roughnessMap:J,anisotropy:G,anisotropyMap:te,clearcoat:N,clearcoatMap:Ae,clearcoatNormalMap:be,clearcoatRoughnessMap:Re,dispersion:L,iridescence:H,iridescenceMap:De,iridescenceThicknessMap:ue,sheen:K,sheenColorMap:ye,sheenRoughnessMap:Ve,specularMap:ke,specularColorMap:Ce,specularIntensityMap:Ge,transmission:le,transmissionMap:q,thicknessMap:Ee,gradientMap:_e,opaque:_.transparent===!1&&_.blending===ks&&_.alphaToCoverage===!1,alphaMap:Me,alphaTest:xe,alphaHash:me,combine:_.combine,mapUv:Be&&g(_.map.channel),aoMapUv:T&&g(_.aoMap.channel),lightMapUv:I&&g(_.lightMap.channel),bumpMapUv:V&&g(_.bumpMap.channel),normalMapUv:U&&g(_.normalMap.channel),displacementMapUv:k&&g(_.displacementMap.channel),emissiveMapUv:z&&g(_.emissiveMap.channel),metalnessMapUv:ee&&g(_.metalnessMap.channel),roughnessMapUv:J&&g(_.roughnessMap.channel),anisotropyMapUv:te&&g(_.anisotropyMap.channel),clearcoatMapUv:Ae&&g(_.clearcoatMap.channel),clearcoatNormalMapUv:be&&g(_.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Re&&g(_.clearcoatRoughnessMap.channel),iridescenceMapUv:De&&g(_.iridescenceMap.channel),iridescenceThicknessMapUv:ue&&g(_.iridescenceThicknessMap.channel),sheenColorMapUv:ye&&g(_.sheenColorMap.channel),sheenRoughnessMapUv:Ve&&g(_.sheenRoughnessMap.channel),specularMapUv:ke&&g(_.specularMap.channel),specularColorMapUv:Ce&&g(_.specularColorMap.channel),specularIntensityMapUv:Ge&&g(_.specularIntensityMap.channel),transmissionMapUv:q&&g(_.transmissionMap.channel),thicknessMapUv:Ee&&g(_.thicknessMap.channel),alphaMapUv:Me&&g(_.alphaMap.channel),vertexTangents:!!F.attributes.tangent&&(U||G),vertexColors:_.vertexColors,vertexAlphas:_.vertexColors===!0&&!!F.attributes.color&&F.attributes.color.itemSize===4,pointsUvs:B.isPoints===!0&&!!F.attributes.uv&&(Be||Me),fog:!!w,useFog:_.fog===!0,fogExp2:!!w&&w.isFogExp2,flatShading:_.flatShading===!0&&_.wireframe===!1,sizeAttenuation:_.sizeAttenuation===!0,logarithmicDepthBuffer:u,reversedDepthBuffer:fe,skinning:B.isSkinnedMesh===!0,morphTargets:F.morphAttributes.position!==void 0,morphNormals:F.morphAttributes.normal!==void 0,morphColors:F.morphAttributes.color!==void 0,morphTargetsCount:X,morphTextureStride:Y,numDirLights:S.directional.length,numPointLights:S.point.length,numSpotLights:S.spot.length,numSpotLightMaps:S.spotLightMap.length,numRectAreaLights:S.rectArea.length,numHemiLights:S.hemi.length,numDirLightShadows:S.directionalShadowMap.length,numPointLightShadows:S.pointShadowMap.length,numSpotLightShadows:S.spotShadowMap.length,numSpotLightShadowsWithMaps:S.numSpotLightShadowsWithMaps,numLightProbes:S.numLightProbes,numClippingPlanes:o.numPlanes,numClipIntersection:o.numIntersection,dithering:_.dithering,shadowMapEnabled:s.shadowMap.enabled&&D.length>0,shadowMapType:s.shadowMap.type,toneMapping:Ye,decodeVideoTexture:Be&&_.map.isVideoTexture===!0&&it.getTransfer(_.map.colorSpace)===lt,decodeVideoTextureEmissive:z&&_.emissiveMap.isVideoTexture===!0&&it.getTransfer(_.emissiveMap.colorSpace)===lt,premultipliedAlpha:_.premultipliedAlpha,doubleSided:_.side===Et,flipSided:_.side===on,useDepthPacking:_.depthPacking>=0,depthPacking:_.depthPacking||0,index0AttributeName:_.index0AttributeName,extensionClipCullDistance:Oe&&_.extensions.clipCullDistance===!0&&n.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(Oe&&_.extensions.multiDraw===!0||we)&&n.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:n.has("KHR_parallel_shader_compile"),customProgramCacheKey:_.customProgramCacheKey()};return Mt.vertexUv1s=c.has(1),Mt.vertexUv2s=c.has(2),Mt.vertexUv3s=c.has(3),c.clear(),Mt}function m(_){const S=[];if(_.shaderID?S.push(_.shaderID):(S.push(_.customVertexShaderID),S.push(_.customFragmentShaderID)),_.defines!==void 0)for(const D in _.defines)S.push(D),S.push(_.defines[D]);return _.isRawShaderMaterial===!1&&(b(S,_),v(S,_),S.push(s.outputColorSpace)),S.push(_.customProgramCacheKey),S.join()}function b(_,S){_.push(S.precision),_.push(S.outputColorSpace),_.push(S.envMapMode),_.push(S.envMapCubeUVHeight),_.push(S.mapUv),_.push(S.alphaMapUv),_.push(S.lightMapUv),_.push(S.aoMapUv),_.push(S.bumpMapUv),_.push(S.normalMapUv),_.push(S.displacementMapUv),_.push(S.emissiveMapUv),_.push(S.metalnessMapUv),_.push(S.roughnessMapUv),_.push(S.anisotropyMapUv),_.push(S.clearcoatMapUv),_.push(S.clearcoatNormalMapUv),_.push(S.clearcoatRoughnessMapUv),_.push(S.iridescenceMapUv),_.push(S.iridescenceThicknessMapUv),_.push(S.sheenColorMapUv),_.push(S.sheenRoughnessMapUv),_.push(S.specularMapUv),_.push(S.specularColorMapUv),_.push(S.specularIntensityMapUv),_.push(S.transmissionMapUv),_.push(S.thicknessMapUv),_.push(S.combine),_.push(S.fogExp2),_.push(S.sizeAttenuation),_.push(S.morphTargetsCount),_.push(S.morphAttributeCount),_.push(S.numDirLights),_.push(S.numPointLights),_.push(S.numSpotLights),_.push(S.numSpotLightMaps),_.push(S.numHemiLights),_.push(S.numRectAreaLights),_.push(S.numDirLightShadows),_.push(S.numPointLightShadows),_.push(S.numSpotLightShadows),_.push(S.numSpotLightShadowsWithMaps),_.push(S.numLightProbes),_.push(S.shadowMapType),_.push(S.toneMapping),_.push(S.numClippingPlanes),_.push(S.numClipIntersection),_.push(S.depthPacking)}function v(_,S){a.disableAll(),S.supportsVertexTextures&&a.enable(0),S.instancing&&a.enable(1),S.instancingColor&&a.enable(2),S.instancingMorph&&a.enable(3),S.matcap&&a.enable(4),S.envMap&&a.enable(5),S.normalMapObjectSpace&&a.enable(6),S.normalMapTangentSpace&&a.enable(7),S.clearcoat&&a.enable(8),S.iridescence&&a.enable(9),S.alphaTest&&a.enable(10),S.vertexColors&&a.enable(11),S.vertexAlphas&&a.enable(12),S.vertexUv1s&&a.enable(13),S.vertexUv2s&&a.enable(14),S.vertexUv3s&&a.enable(15),S.vertexTangents&&a.enable(16),S.anisotropy&&a.enable(17),S.alphaHash&&a.enable(18),S.batching&&a.enable(19),S.dispersion&&a.enable(20),S.batchingColor&&a.enable(21),S.gradientMap&&a.enable(22),_.push(a.mask),a.disableAll(),S.fog&&a.enable(0),S.useFog&&a.enable(1),S.flatShading&&a.enable(2),S.logarithmicDepthBuffer&&a.enable(3),S.reversedDepthBuffer&&a.enable(4),S.skinning&&a.enable(5),S.morphTargets&&a.enable(6),S.morphNormals&&a.enable(7),S.morphColors&&a.enable(8),S.premultipliedAlpha&&a.enable(9),S.shadowMapEnabled&&a.enable(10),S.doubleSided&&a.enable(11),S.flipSided&&a.enable(12),S.useDepthPacking&&a.enable(13),S.dithering&&a.enable(14),S.transmission&&a.enable(15),S.sheen&&a.enable(16),S.opaque&&a.enable(17),S.pointsUvs&&a.enable(18),S.decodeVideoTexture&&a.enable(19),S.decodeVideoTextureEmissive&&a.enable(20),S.alphaToCoverage&&a.enable(21),_.push(a.mask)}function y(_){const S=p[_.type];let D;if(S){const C=li[S];D=oi.clone(C.uniforms)}else D=_.uniforms;return D}function M(_,S){let D;for(let C=0,B=h.length;C<B;C++){const w=h[C];if(w.cacheKey===S){D=w,++D.usedTimes;break}}return D===void 0&&(D=new T_(s,S,_,r),h.push(D)),D}function E(_){if(--_.usedTimes===0){const S=h.indexOf(_);h[S]=h[h.length-1],h.pop(),_.destroy()}}function A(_){l.remove(_)}function R(){l.dispose()}return{getParameters:x,getProgramCacheKey:m,getUniforms:y,acquireProgram:M,releaseProgram:E,releaseShaderCache:A,programs:h,dispose:R}}function L_(){let s=new WeakMap;function e(o){return s.has(o)}function t(o){let a=s.get(o);return a===void 0&&(a={},s.set(o,a)),a}function n(o){s.delete(o)}function i(o,a,l){s.get(o)[a]=l}function r(){s=new WeakMap}return{has:e,get:t,remove:n,update:i,dispose:r}}function D_(s,e){return s.groupOrder!==e.groupOrder?s.groupOrder-e.groupOrder:s.renderOrder!==e.renderOrder?s.renderOrder-e.renderOrder:s.material.id!==e.material.id?s.material.id-e.material.id:s.z!==e.z?s.z-e.z:s.id-e.id}function Cp(s,e){return s.groupOrder!==e.groupOrder?s.groupOrder-e.groupOrder:s.renderOrder!==e.renderOrder?s.renderOrder-e.renderOrder:s.z!==e.z?e.z-s.z:s.id-e.id}function Pp(){const s=[];let e=0;const t=[],n=[],i=[];function r(){e=0,t.length=0,n.length=0,i.length=0}function o(u,d,f,p,g,x){let m=s[e];return m===void 0?(m={id:u.id,object:u,geometry:d,material:f,groupOrder:p,renderOrder:u.renderOrder,z:g,group:x},s[e]=m):(m.id=u.id,m.object=u,m.geometry=d,m.material=f,m.groupOrder=p,m.renderOrder=u.renderOrder,m.z=g,m.group=x),e++,m}function a(u,d,f,p,g,x){const m=o(u,d,f,p,g,x);f.transmission>0?n.push(m):f.transparent===!0?i.push(m):t.push(m)}function l(u,d,f,p,g,x){const m=o(u,d,f,p,g,x);f.transmission>0?n.unshift(m):f.transparent===!0?i.unshift(m):t.unshift(m)}function c(u,d){t.length>1&&t.sort(u||D_),n.length>1&&n.sort(d||Cp),i.length>1&&i.sort(d||Cp)}function h(){for(let u=e,d=s.length;u<d;u++){const f=s[u];if(f.id===null)break;f.id=null,f.object=null,f.geometry=null,f.material=null,f.group=null}}return{opaque:t,transmissive:n,transparent:i,init:r,push:a,unshift:l,finish:h,sort:c}}function I_(){let s=new WeakMap;function e(n,i){const r=s.get(n);let o;return r===void 0?(o=new Pp,s.set(n,[o])):i>=r.length?(o=new Pp,r.push(o)):o=r[i],o}function t(){s=new WeakMap}return{get:e,dispose:t}}function B_(){const s={};return{get:function(e){if(s[e.id]!==void 0)return s[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new P,color:new Ue};break;case"SpotLight":t={position:new P,direction:new P,color:new Ue,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new P,color:new Ue,distance:0,decay:0};break;case"HemisphereLight":t={direction:new P,skyColor:new Ue,groundColor:new Ue};break;case"RectAreaLight":t={color:new Ue,position:new P,halfWidth:new P,halfHeight:new P};break}return s[e.id]=t,t}}}function N_(){const s={};return{get:function(e){if(s[e.id]!==void 0)return s[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ce};break;case"SpotLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ce};break;case"PointLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ce,shadowCameraNear:1,shadowCameraFar:1e3};break}return s[e.id]=t,t}}}let k_=0;function U_(s,e){return(e.castShadow?2:0)-(s.castShadow?2:0)+(e.map?1:0)-(s.map?1:0)}function O_(s){const e=new B_,t=N_(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)n.probe.push(new P);const i=new P,r=new ze,o=new ze;function a(c){let h=0,u=0,d=0;for(let _=0;_<9;_++)n.probe[_].set(0,0,0);let f=0,p=0,g=0,x=0,m=0,b=0,v=0,y=0,M=0,E=0,A=0;c.sort(U_);for(let _=0,S=c.length;_<S;_++){const D=c[_],C=D.color,B=D.intensity,w=D.distance,F=D.shadow&&D.shadow.map?D.shadow.map.texture:null;if(D.isAmbientLight)h+=C.r*B,u+=C.g*B,d+=C.b*B;else if(D.isLightProbe){for(let W=0;W<9;W++)n.probe[W].addScaledVector(D.sh.coefficients[W],B);A++}else if(D.isDirectionalLight){const W=e.get(D);if(W.color.copy(D.color).multiplyScalar(D.intensity),D.castShadow){const j=D.shadow,$=t.get(D);$.shadowIntensity=j.intensity,$.shadowBias=j.bias,$.shadowNormalBias=j.normalBias,$.shadowRadius=j.radius,$.shadowMapSize=j.mapSize,n.directionalShadow[f]=$,n.directionalShadowMap[f]=F,n.directionalShadowMatrix[f]=D.shadow.matrix,b++}n.directional[f]=W,f++}else if(D.isSpotLight){const W=e.get(D);W.position.setFromMatrixPosition(D.matrixWorld),W.color.copy(C).multiplyScalar(B),W.distance=w,W.coneCos=Math.cos(D.angle),W.penumbraCos=Math.cos(D.angle*(1-D.penumbra)),W.decay=D.decay,n.spot[g]=W;const j=D.shadow;if(D.map&&(n.spotLightMap[M]=D.map,M++,j.updateMatrices(D),D.castShadow&&E++),n.spotLightMatrix[g]=j.matrix,D.castShadow){const $=t.get(D);$.shadowIntensity=j.intensity,$.shadowBias=j.bias,$.shadowNormalBias=j.normalBias,$.shadowRadius=j.radius,$.shadowMapSize=j.mapSize,n.spotShadow[g]=$,n.spotShadowMap[g]=F,y++}g++}else if(D.isRectAreaLight){const W=e.get(D);W.color.copy(C).multiplyScalar(B),W.halfWidth.set(D.width*.5,0,0),W.halfHeight.set(0,D.height*.5,0),n.rectArea[x]=W,x++}else if(D.isPointLight){const W=e.get(D);if(W.color.copy(D.color).multiplyScalar(D.intensity),W.distance=D.distance,W.decay=D.decay,D.castShadow){const j=D.shadow,$=t.get(D);$.shadowIntensity=j.intensity,$.shadowBias=j.bias,$.shadowNormalBias=j.normalBias,$.shadowRadius=j.radius,$.shadowMapSize=j.mapSize,$.shadowCameraNear=j.camera.near,$.shadowCameraFar=j.camera.far,n.pointShadow[p]=$,n.pointShadowMap[p]=F,n.pointShadowMatrix[p]=D.shadow.matrix,v++}n.point[p]=W,p++}else if(D.isHemisphereLight){const W=e.get(D);W.skyColor.copy(D.color).multiplyScalar(B),W.groundColor.copy(D.groundColor).multiplyScalar(B),n.hemi[m]=W,m++}}x>0&&(s.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=Pe.LTC_FLOAT_1,n.rectAreaLTC2=Pe.LTC_FLOAT_2):(n.rectAreaLTC1=Pe.LTC_HALF_1,n.rectAreaLTC2=Pe.LTC_HALF_2)),n.ambient[0]=h,n.ambient[1]=u,n.ambient[2]=d;const R=n.hash;(R.directionalLength!==f||R.pointLength!==p||R.spotLength!==g||R.rectAreaLength!==x||R.hemiLength!==m||R.numDirectionalShadows!==b||R.numPointShadows!==v||R.numSpotShadows!==y||R.numSpotMaps!==M||R.numLightProbes!==A)&&(n.directional.length=f,n.spot.length=g,n.rectArea.length=x,n.point.length=p,n.hemi.length=m,n.directionalShadow.length=b,n.directionalShadowMap.length=b,n.pointShadow.length=v,n.pointShadowMap.length=v,n.spotShadow.length=y,n.spotShadowMap.length=y,n.directionalShadowMatrix.length=b,n.pointShadowMatrix.length=v,n.spotLightMatrix.length=y+M-E,n.spotLightMap.length=M,n.numSpotLightShadowsWithMaps=E,n.numLightProbes=A,R.directionalLength=f,R.pointLength=p,R.spotLength=g,R.rectAreaLength=x,R.hemiLength=m,R.numDirectionalShadows=b,R.numPointShadows=v,R.numSpotShadows=y,R.numSpotMaps=M,R.numLightProbes=A,n.version=k_++)}function l(c,h){let u=0,d=0,f=0,p=0,g=0;const x=h.matrixWorldInverse;for(let m=0,b=c.length;m<b;m++){const v=c[m];if(v.isDirectionalLight){const y=n.directional[u];y.direction.setFromMatrixPosition(v.matrixWorld),i.setFromMatrixPosition(v.target.matrixWorld),y.direction.sub(i),y.direction.transformDirection(x),u++}else if(v.isSpotLight){const y=n.spot[f];y.position.setFromMatrixPosition(v.matrixWorld),y.position.applyMatrix4(x),y.direction.setFromMatrixPosition(v.matrixWorld),i.setFromMatrixPosition(v.target.matrixWorld),y.direction.sub(i),y.direction.transformDirection(x),f++}else if(v.isRectAreaLight){const y=n.rectArea[p];y.position.setFromMatrixPosition(v.matrixWorld),y.position.applyMatrix4(x),o.identity(),r.copy(v.matrixWorld),r.premultiply(x),o.extractRotation(r),y.halfWidth.set(v.width*.5,0,0),y.halfHeight.set(0,v.height*.5,0),y.halfWidth.applyMatrix4(o),y.halfHeight.applyMatrix4(o),p++}else if(v.isPointLight){const y=n.point[d];y.position.setFromMatrixPosition(v.matrixWorld),y.position.applyMatrix4(x),d++}else if(v.isHemisphereLight){const y=n.hemi[g];y.direction.setFromMatrixPosition(v.matrixWorld),y.direction.transformDirection(x),g++}}}return{setup:a,setupView:l,state:n}}function Rp(s){const e=new O_(s),t=[],n=[];function i(h){c.camera=h,t.length=0,n.length=0}function r(h){t.push(h)}function o(h){n.push(h)}function a(){e.setup(t)}function l(h){e.setupView(t,h)}const c={lightsArray:t,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:i,state:c,setupLights:a,setupLightsView:l,pushLight:r,pushShadow:o}}function F_(s){let e=new WeakMap;function t(i,r=0){const o=e.get(i);let a;return o===void 0?(a=new Rp(s),e.set(i,[a])):r>=o.length?(a=new Rp(s),o.push(a)):a=o[r],a}function n(){e=new WeakMap}return{get:t,dispose:n}}const z_=`void main() {
gl_Position = vec4( position, 1.0 );
}`,H_=`uniform sampler2D shadow_pass;
uniform vec2 resolution;
uniform float radius;
#include <packing>
void main() {
const float samples = float( VSM_SAMPLES );
float mean = 0.0;
float squared_mean = 0.0;
float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
for ( float i = 0.0; i < samples; i ++ ) {
float uvOffset = uvStart + i * uvStride;
#ifdef HORIZONTAL_PASS
vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
mean += distribution.x;
squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
#else
float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
mean += depth;
squared_mean += depth * depth;
#endif
}
mean = mean / samples;
squared_mean = squared_mean / samples;
float std_dev = sqrt( squared_mean - mean * mean );
gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
}`;function V_(s,e,t){let n=new vh;const i=new ce,r=new ce,o=new tt,a=new mv({depthPacking:Ag}),l=new gv,c={},h=t.maxTextureSize,u={[Pn]:on,[on]:Pn,[Et]:Et},d=new kt({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ce},radius:{value:4}},vertexShader:z_,fragmentShader:H_}),f=d.clone();f.defines.HORIZONTAL_PASS=1;const p=new ht;p.setAttribute("position",new at(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const g=new ut(p,d),x=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=ad;let m=this.type;this.render=function(E,A,R){if(x.enabled===!1||x.autoUpdate===!1&&x.needsUpdate===!1||E.length===0)return;const _=s.getRenderTarget(),S=s.getActiveCubeFace(),D=s.getActiveMipmapLevel(),C=s.state;C.setBlending(Wt),C.buffers.depth.getReversed()===!0?C.buffers.color.setClear(0,0,0,0):C.buffers.color.setClear(1,1,1,1),C.buffers.depth.setTest(!0),C.setScissorTest(!1);const B=m!==mi&&this.type===mi,w=m===mi&&this.type!==mi;for(let F=0,W=E.length;F<W;F++){const j=E[F],$=j.shadow;if($===void 0){He("WebGLShadowMap:",j,"has no shadow.");continue}if($.autoUpdate===!1&&$.needsUpdate===!1)continue;i.copy($.mapSize);const Z=$.getFrameExtents();if(i.multiply(Z),r.copy($.mapSize),(i.x>h||i.y>h)&&(i.x>h&&(r.x=Math.floor(h/Z.x),i.x=r.x*Z.x,$.mapSize.x=r.x),i.y>h&&(r.y=Math.floor(h/Z.y),i.y=r.y*Z.y,$.mapSize.y=r.y)),$.map===null||B===!0||w===!0){const X=this.type!==mi?{minFilter:Kt,magFilter:Kt}:{};$.map!==null&&$.map.dispose(),$.map=new pn(i.x,i.y,X),$.map.texture.name=j.name+".shadowMap",$.camera.updateProjectionMatrix()}s.setRenderTarget($.map),s.clear();const re=$.getViewportCount();for(let X=0;X<re;X++){const Y=$.getViewport(X);o.set(r.x*Y.x,r.y*Y.y,r.x*Y.z,r.y*Y.w),C.viewport(o),$.updateMatrices(j,X),n=$.getFrustum(),y(A,R,$.camera,j,this.type)}$.isPointLightShadow!==!0&&this.type===mi&&b($,R),$.needsUpdate=!1}m=this.type,x.needsUpdate=!1,s.setRenderTarget(_,S,D)};function b(E,A){const R=e.update(g);d.defines.VSM_SAMPLES!==E.blurSamples&&(d.defines.VSM_SAMPLES=E.blurSamples,f.defines.VSM_SAMPLES=E.blurSamples,d.needsUpdate=!0,f.needsUpdate=!0),E.mapPass===null&&(E.mapPass=new pn(i.x,i.y)),d.uniforms.shadow_pass.value=E.map.texture,d.uniforms.resolution.value=E.mapSize,d.uniforms.radius.value=E.radius,s.setRenderTarget(E.mapPass),s.clear(),s.renderBufferDirect(A,null,R,d,g,null),f.uniforms.shadow_pass.value=E.mapPass.texture,f.uniforms.resolution.value=E.mapSize,f.uniforms.radius.value=E.radius,s.setRenderTarget(E.map),s.clear(),s.renderBufferDirect(A,null,R,f,g,null)}function v(E,A,R,_){let S=null;const D=R.isPointLight===!0?E.customDistanceMaterial:E.customDepthMaterial;if(D!==void 0)S=D;else if(S=R.isPointLight===!0?l:a,s.localClippingEnabled&&A.clipShadows===!0&&Array.isArray(A.clippingPlanes)&&A.clippingPlanes.length!==0||A.displacementMap&&A.displacementScale!==0||A.alphaMap&&A.alphaTest>0||A.map&&A.alphaTest>0||A.alphaToCoverage===!0){const 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be=it.getPrimaries(it.workingColorSpace),Re=L.colorSpace===ki?null:it.getPrimaries(L.colorSpace),De=L.colorSpace===ki||be===Re?s.NONE:s.BROWSER_DEFAULT_WEBGL;s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,L.flipY),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,L.premultiplyAlpha),s.pixelStorei(s.UNPACK_ALIGNMENT,L.unpackAlignment),s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,De);let ue=g(L.image,!1,i.maxTextureSize);ue=J(L,ue);const ye=r.convert(L.format,L.colorSpace),Ve=r.convert(L.type);let ke=v(L.internalFormat,ye,Ve,L.colorSpace,L.isVideoTexture);Y(K,L);let Ce;const Ge=L.mipmaps,q=L.isVideoTexture!==!0,Ee=Ae.__version===void 0||le===!0,_e=te.dataReady,Me=M(L,ue);if(L.isDepthTexture)ke=y(L.format===Hs,L.type),Ee&&(q?t.texStorage2D(s.TEXTURE_2D,1,ke,ue.width,ue.height):t.texImage2D(s.TEXTURE_2D,0,ke,ue.width,ue.height,0,ye,Ve,null));else if(L.isDataTexture)if(Ge.length>0){q&&Ee&&t.texStorage2D(s.TEXTURE_2D,Me,ke,Ge[0].width,Ge[0].height);for(let 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if(L.isDataArrayTexture)if(q){if(Ee&&t.texStorage3D(s.TEXTURE_2D_ARRAY,Me,ke,ue.width,ue.height,ue.depth),_e)if(L.layerUpdates.size>0){const xe=np(ue.width,ue.height,L.format,L.type);for(const me of L.layerUpdates){const Oe=ue.data.subarray(me*xe/ue.data.BYTES_PER_ELEMENT,(me+1)*xe/ue.data.BYTES_PER_ELEMENT);t.texSubImage3D(s.TEXTURE_2D_ARRAY,0,0,0,me,ue.width,ue.height,1,ye,Ve,Oe)}L.clearLayerUpdates()}else t.texSubImage3D(s.TEXTURE_2D_ARRAY,0,0,0,0,ue.width,ue.height,ue.depth,ye,Ve,ue.data)}else t.texImage3D(s.TEXTURE_2D_ARRAY,0,ke,ue.width,ue.height,ue.depth,0,ye,Ve,ue.data);else if(L.isData3DTexture)q?(Ee&&t.texStorage3D(s.TEXTURE_3D,Me,ke,ue.width,ue.height,ue.depth),_e&&t.texSubImage3D(s.TEXTURE_3D,0,0,0,0,ue.width,ue.height,ue.depth,ye,Ve,ue.data)):t.texImage3D(s.TEXTURE_3D,0,ke,ue.width,ue.height,ue.depth,0,ye,Ve,ue.data);else if(L.isFramebufferTexture){if(Ee)if(q)t.texStorage2D(s.TEXTURE_2D,Me,ke,ue.width,ue.height);else{let xe=ue.width,me=ue.height;for(let 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Oe=0;Oe<xe.length;Oe++){const Ye=xe[Oe];L.format!==fn?ke!==null?q?_e&&t.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe,0,0,Ye.width,Ye.height,ke,Ye.data):t.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe,Ge,Ye.width,Ye.height,0,Ye.data):He("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):q?_e&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe,0,0,Ye.width,Ye.height,ke,Ce,Ye.data):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe,Ge,Ye.width,Ye.height,0,ke,Ce,Ye.data)}}}else{if(xe=L.mipmaps,q&&Ee){xe.length>0&&Me++;const me=G(ye[0]);t.texStorage2D(s.TEXTURE_CUBE_MAP,Me,Ge,me.width,me.height)}for(let me=0;me<6;me++)if(ue){q?_e&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,0,0,0,ye[me].width,ye[me].height,ke,Ce,ye[me].data):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,0,Ge,ye[me].width,ye[me].height,0,ke,Ce,ye[me].data);for(let Oe=0;Oe<xe.length;Oe++){const Mt=xe[Oe].image[me].image;q?_e&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe+1,0,0,Mt.width,Mt.height,ke,Ce,Mt.data):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe+1,Ge,Mt.width,Mt.height,0,ke,Ce,Mt.data)}}else{q?_e&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,0,0,0,ke,Ce,ye[me]):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,0,Ge,ke,Ce,ye[me]);for(let Oe=0;Oe<xe.length;Oe++){const Ye=xe[Oe];q?_e&&t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe+1,0,0,ke,Ce,Ye.image[me]):t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X+me,Oe+1,Ge,ke,Ce,Ye.image[me])}}}x(L)&&m(s.TEXTURE_CUBE_MAP),te.__version=le.version,L.onUpdate&&L.onUpdate(L)}N.__version=L.version}function fe(N,L,H,K,le,te){const Ae=r.convert(H.format,H.colorSpace),be=r.convert(H.type),Re=v(H.internalFormat,Ae,be,H.colorSpace),De=n.get(L),ue=n.get(H);if(ue.__renderTarget=L,!De.__hasExternalTextures){const ye=Math.max(1,L.width>>te),Ve=Math.max(1,L.height>>te);le===s.TEXTURE_3D||le===s.TEXTURE_2D_ARRAY?t.texImage3D(le,te,Re,ye,Ve,L.depth,0,Ae,be,null):t.texImage2D(le,te,Re,ye,Ve,0,Ae,be,null)}t.bindFramebuffer(s.FRAMEBUFFER,N),z(L)?a.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER,K,le,ue.__webglTexture,0,k(L)):(le===s.TEXTURE_2D||le>=s.TEXTURE_CUBE_MAP_POSITIVE_X&&le<=s.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&s.framebufferTexture2D(s.FRAMEBUFFER,K,le,ue.__webglTexture,te),t.bindFramebuffer(s.FRAMEBUFFER,null)}function ve(N,L,H){if(s.bindRenderbuffer(s.RENDERBUFFER,N),L.depthBuffer){const K=L.depthTexture,le=K&&K.isDepthTexture?K.type:null,te=y(L.stencilBuffer,le),Ae=L.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,be=k(L);z(L)?a.renderbufferStorageMultisampleEXT(s.RENDERBUFFER,be,te,L.width,L.height):H?s.renderbufferStorageMultisample(s.RENDERBUFFER,be,te,L.width,L.height):s.renderbufferStorage(s.RENDERBUFFER,te,L.width,L.height),s.framebufferRenderbuffer(s.FRAMEBUFFER,Ae,s.RENDERBUFFER,N)}else{const K=L.textures;for(let le=0;le<K.length;le++){const te=K[le],Ae=r.convert(te.format,te.colorSpace),be=r.convert(te.type),Re=v(te.internalFormat,Ae,be,te.colorSpace),De=k(L);H&&z(L)===!1?s.renderbufferStorageMultisample(s.RENDERBUFFER,De,Re,L.width,L.height):z(L)?a.renderbufferStorageMultisampleEXT(s.RENDERBUFFER,De,Re,L.width,L.height):s.renderbufferStorage(s.RENDERBUFFER,Re,L.width,L.height)}}s.bindRenderbuffer(s.RENDERBUFFER,null)}function we(N,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(s.FRAMEBUFFER,N),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const K=n.get(L.depthTexture);K.__renderTarget=L,(!K.__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),F(L.depthTexture,0);const le=K.__webglTexture,te=k(L);if(L.depthTexture.format===Xr)z(L)?a.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,le,0,te):s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.TEXTURE_2D,le,0);else if(L.depthTexture.format===Hs)z(L)?a.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.TEXTURE_2D,le,0,te):s.framebufferTexture2D(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.TEXTURE_2D,le,0);else throw new Error("Unknown depthTexture format")}function Be(N){const L=n.get(N),H=N.isWebGLCubeRenderTarget===!0;if(L.__boundDepthTexture!==N.depthTexture){const K=N.depthTexture;if(L.__depthDisposeCallback&&L.__depthDisposeCallback(),K){const le=()=>{delete L.__boundDepthTexture,delete L.__depthDisposeCallback,K.removeEventListener("dispose",le)};K.addEventListener("dispose",le),L.__depthDisposeCallback=le}L.__boundDepthTexture=K}if(N.depthTexture&&!L.__autoAllocateDepthBuffer){if(H)throw new Error("target.depthTexture not supported in Cube render targets");const K=N.texture.mipmaps;K&&K.length>0?we(L.__webglFramebuffer[0],N):we(L.__webglFramebuffer,N)}else if(H){L.__webglDepthbuffer=[];for(let K=0;K<6;K++)if(t.bindFramebuffer(s.FRAMEBUFFER,L.__webglFramebuffer[K]),L.__webglDepthbuffer[K]===void 0)L.__webglDepthbuffer[K]=s.createRenderbuffer(),ve(L.__webglDepthbuffer[K],N,!1);else{const le=N.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,te=L.__webglDepthbuffer[K];s.bindRenderbuffer(s.RENDERBUFFER,te),s.framebufferRenderbuffer(s.FRAMEBUFFER,le,s.RENDERBUFFER,te)}}else{const K=N.texture.mipmaps;if(K&&K.length>0?t.bindFramebuffer(s.FRAMEBUFFER,L.__webglFramebuffer[0]):t.bindFramebuffer(s.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer===void 0)L.__webglDepthbuffer=s.createRenderbuffer(),ve(L.__webglDepthbuffer,N,!1);else{const le=N.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,te=L.__webglDepthbuffer;s.bindRenderbuffer(s.RENDERBUFFER,te),s.framebufferRenderbuffer(s.FRAMEBUFFER,le,s.RENDERBUFFER,te)}}t.bindFramebuffer(s.FRAMEBUFFER,null)}function Je(N,L,H){const K=n.get(N);L!==void 0&&fe(K.__webglFramebuffer,N,N.texture,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,0),H!==void 0&&Be(N)}function Ne(N){const L=N.texture,H=n.get(N),K=n.get(L);N.addEventListener("dispose",A);const le=N.textures,te=N.isWebGLCubeRenderTarget===!0,Ae=le.length>1;if(Ae||(K.__webglTexture===void 0&&(K.__webglTexture=s.createTexture()),K.__version=L.version,o.memory.textures++),te){H.__webglFramebuffer=[];for(let be=0;be<6;be++)if(L.mipmaps&&L.mipmaps.length>0){H.__webglFramebuffer[be]=[];for(let Re=0;Re<L.mipmaps.length;Re++)H.__webglFramebuffer[be][Re]=s.createFramebuffer()}else H.__webglFramebuffer[be]=s.createFramebuffer()}else{if(L.mipmaps&&L.mipmaps.length>0){H.__webglFramebuffer=[];for(let be=0;be<L.mipmaps.length;be++)H.__webglFramebuffer[be]=s.createFramebuffer()}else H.__webglFramebuffer=s.createFramebuffer();if(Ae)for(let be=0,Re=le.length;be<Re;be++){const De=n.get(le[be]);De.__webglTexture===void 0&&(De.__webglTexture=s.createTexture(),o.memory.textures++)}if(N.samples>0&&z(N)===!1){H.__webglMultisampledFramebuffer=s.createFramebuffer(),H.__webglColorRenderbuffer=[],t.bindFramebuffer(s.FRAMEBUFFER,H.__webglMultisampledFramebuffer);for(let be=0;be<le.length;be++){const Re=le[be];H.__webglColorRenderbuffer[be]=s.createRenderbuffer(),s.bindRenderbuffer(s.RENDERBUFFER,H.__webglColorRenderbuffer[be]);const De=r.convert(Re.format,Re.colorSpace),ue=r.convert(Re.type),ye=v(Re.internalFormat,De,ue,Re.colorSpace,N.isXRRenderTarget===!0),Ve=k(N);s.renderbufferStorageMultisample(s.RENDERBUFFER,Ve,ye,N.width,N.height),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+be,s.RENDERBUFFER,H.__webglColorRenderbuffer[be])}s.bindRenderbuffer(s.RENDERBUFFER,null),N.depthBuffer&&(H.__webglDepthRenderbuffer=s.createRenderbuffer(),ve(H.__webglDepthRenderbuffer,N,!0)),t.bindFramebuffer(s.FRAMEBUFFER,null)}}if(te){t.bindTexture(s.TEXTURE_CUBE_MAP,K.__webglTexture),Y(s.TEXTURE_CUBE_MAP,L);for(let be=0;be<6;be++)if(L.mipmaps&&L.mipmaps.length>0)for(let Re=0;Re<L.mipmaps.length;Re++)fe(H.__webglFramebuffer[be][Re],N,L,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+be,Re);else fe(H.__webglFramebuffer[be],N,L,s.COLOR_ATTACHMENT0,s.TEXTURE_CUBE_MAP_POSITIVE_X+be,0);x(L)&&m(s.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(Ae){for(let be=0,Re=le.length;be<Re;be++){const De=le[be],ue=n.get(De);let ye=s.TEXTURE_2D;(N.isWebGL3DRenderTarget||N.isWebGLArrayRenderTarget)&&(ye=N.isWebGL3DRenderTarget?s.TEXTURE_3D:s.TEXTURE_2D_ARRAY),t.bindTexture(ye,ue.__webglTexture),Y(ye,De),fe(H.__webglFramebuffer,N,De,s.COLOR_ATTACHMENT0+be,ye,0),x(De)&&m(ye)}t.unbindTexture()}else{let be=s.TEXTURE_2D;if((N.isWebGL3DRenderTarget||N.isWebGLArrayRenderTarget)&&(be=N.isWebGL3DRenderTarget?s.TEXTURE_3D:s.TEXTURE_2D_ARRAY),t.bindTexture(be,K.__webglTexture),Y(be,L),L.mipmaps&&L.mipmaps.length>0)for(let Re=0;Re<L.mipmaps.length;Re++)fe(H.__webglFramebuffer[Re],N,L,s.COLOR_ATTACHMENT0,be,Re);else fe(H.__webglFramebuffer,N,L,s.COLOR_ATTACHMENT0,be,0);x(L)&&m(be),t.unbindTexture()}N.depthBuffer&&Be(N)}function T(N){const L=N.textures;for(let H=0,K=L.length;H<K;H++){const le=L[H];if(x(le)){const te=b(N),Ae=n.get(le).__webglTexture;t.bindTexture(te,Ae),m(te),t.unbindTexture()}}}const I=[],V=[];function U(N){if(N.samples>0){if(z(N)===!1){const L=N.textures,H=N.width,K=N.height;let le=s.COLOR_BUFFER_BIT;const te=N.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT,Ae=n.get(N),be=L.length>1;if(be)for(let De=0;De<L.length;De++)t.bindFramebuffer(s.FRAMEBUFFER,Ae.__webglMultisampledFramebuffer),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.RENDERBUFFER,null),t.bindFramebuffer(s.FRAMEBUFFER,Ae.__webglFramebuffer),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.TEXTURE_2D,null,0);t.bindFramebuffer(s.READ_FRAMEBUFFER,Ae.__webglMultisampledFramebuffer);const Re=N.texture.mipmaps;Re&&Re.length>0?t.bindFramebuffer(s.DRAW_FRAMEBUFFER,Ae.__webglFramebuffer[0]):t.bindFramebuffer(s.DRAW_FRAMEBUFFER,Ae.__webglFramebuffer);for(let De=0;De<L.length;De++){if(N.resolveDepthBuffer&&(N.depthBuffer&&(le|=s.DEPTH_BUFFER_BIT),N.stencilBuffer&&N.resolveStencilBuffer&&(le|=s.STENCIL_BUFFER_BIT)),be){s.framebufferRenderbuffer(s.READ_FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.RENDERBUFFER,Ae.__webglColorRenderbuffer[De]);const ue=n.get(L[De]).__webglTexture;s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,s.COLOR_ATTACHMENT0,s.TEXTURE_2D,ue,0)}s.blitFramebuffer(0,0,H,K,0,0,H,K,le,s.NEAREST),l===!0&&(I.length=0,V.length=0,I.push(s.COLOR_ATTACHMENT0+De),N.depthBuffer&&N.resolveDepthBuffer===!1&&(I.push(te),V.push(te),s.invalidateFramebuffer(s.DRAW_FRAMEBUFFER,V)),s.invalidateFramebuffer(s.READ_FRAMEBUFFER,I))}if(t.bindFramebuffer(s.READ_FRAMEBUFFER,null),t.bindFramebuffer(s.DRAW_FRAMEBUFFER,null),be)for(let De=0;De<L.length;De++){t.bindFramebuffer(s.FRAMEBUFFER,Ae.__webglMultisampledFramebuffer),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.RENDERBUFFER,Ae.__webglColorRenderbuffer[De]);const ue=n.get(L[De]).__webglTexture;t.bindFramebuffer(s.FRAMEBUFFER,Ae.__webglFramebuffer),s.framebufferTexture2D(s.DRAW_FRAMEBUFFER,s.COLOR_ATTACHMENT0+De,s.TEXTURE_2D,ue,0)}t.bindFramebuffer(s.DRAW_FRAMEBUFFER,Ae.__webglMultisampledFramebuffer)}else if(N.depthBuffer&&N.resolveDepthBuffer===!1&&l){const L=N.stencilBuffer?s.DEPTH_STENCIL_ATTACHMENT:s.DEPTH_ATTACHMENT;s.invalidateFramebuffer(s.DRAW_FRAMEBUFFER,[L])}}}function k(N){return Math.min(i.maxSamples,N.samples)}function z(N){const L=n.get(N);return N.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function ee(N){const L=o.render.frame;h.get(N)!==L&&(h.set(N,L),N.update())}function J(N,L){const H=N.colorSpace,K=N.format,le=N.type;return N.isCompressedTexture===!0||N.isVideoTexture===!0||H!==Rt&&H!==ki&&(it.getTransfer(H)===lt?(K!==fn||le!==Wn)&&He("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):Qe("WebGLTextures: Unsupported texture color 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s.UNSIGNED_SHORT;if(n===nc)return s.INT;if(n===ts)return s.UNSIGNED_INT;if(n===Xn)return s.FLOAT;if(n===Rn)return s.HALF_FLOAT;if(n===Ed)return s.ALPHA;if(n===Td)return s.RGB;if(n===fn)return s.RGBA;if(n===Xr)return s.DEPTH_COMPONENT;if(n===Hs)return s.DEPTH_STENCIL;if(n===rc)return s.RED;if(n===oc)return s.RED_INTEGER;if(n===ac)return s.RG;if(n===lc)return s.RG_INTEGER;if(n===cc)return s.RGBA_INTEGER;if(n===Zo||n===Yo||n===Ko||n===$o)if(o===lt)if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),r!==null){if(n===Zo)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===Yo)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===Ko)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===$o)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(r=e.get("WEBGL_compressed_texture_s3tc"),r!==null){if(n===Zo)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===Yo)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===Ko)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===$o)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(n===hc||n===uc||n===dc||n===fc)if(r=e.get("WEBGL_compressed_texture_pvrtc"),r!==null){if(n===hc)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===uc)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===dc)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===fc)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(n===pc||n===mc||n===gc)if(r=e.get("WEBGL_compressed_texture_etc"),r!==null){if(n===pc||n===mc)return o===lt?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(n===gc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(n===xc||n===vc||n===bc||n===yc||n===_c||n===Mc||n===wc||n===Sc||n===Ec||n===Tc||n===Ac||n===Cc||n===Pc||n===Rc)if(r=e.get("WEBGL_compressed_texture_astc"),r!==null){if(n===xc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===vc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===bc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===yc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===_c)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===Mc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===wc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===Sc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===Ec)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===Tc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===Ac)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===Cc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===Pc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===Rc)return o===lt?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===Lc||n===Dc||n===Ic)if(r=e.get("EXT_texture_compression_bptc"),r!==null){if(n===Lc)return o===lt?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===Dc)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===Ic)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(n===Bc||n===Nc||n===kc||n===Uc)if(r=e.get("EXT_texture_compression_rgtc"),r!==null){if(n===Bc)return r.COMPRESSED_RED_RGTC1_EXT;if(n===Nc)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===kc)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===Uc)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===zs?s.UNSIGNED_INT_24_8:s[n]!==void 0?s[n]:null}return{convert:t}}const q_=`
void main() {
gl_Position = vec4( position, 1.0 );
}`,Z_=`
uniform sampler2DArray depthColor;
uniform float depthWidth;
uniform float depthHeight;
void main() {
vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
if ( coord.x >= 1.0 ) {
gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
} else {
gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
}
}`;class Y_{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t){if(this.texture===null){const n=new Pf(e.texture);(e.depthNear!==t.depthNear||e.depthFar!==t.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=n}}getMesh(e){if(this.texture!==null&&this.mesh===null){const t=e.cameras[0].viewport,n=new kt({vertexShader:q_,fragmentShader:Z_,uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new ut(new bo(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class K_ extends ns{constructor(e,t){super();const n=this;let i=null,r=1,o=null,a="local-floor",l=1,c=null,h=null,u=null,d=null,f=null,p=null;const g=typeof XRWebGLBinding<"u",x=new Y_,m={},b=t.getContextAttributes();let v=null,y=null;const M=[],E=[],A=new ce;let R=null;const _=new sn;_.viewport=new tt;const S=new sn;S.viewport=new tt;const D=[_,S],C=new kv;let B=null,w=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ie){let he=M[ie];return he===void 0&&(he=new hh,M[ie]=he),he.getTargetRaySpace()},this.getControllerGrip=function(ie){let he=M[ie];return he===void 0&&(he=new hh,M[ie]=he),he.getGripSpace()},this.getHand=function(ie){let he=M[ie];return he===void 0&&(he=new hh,M[ie]=he),he.getHandSpace()};function F(ie){const he=E.indexOf(ie.inputSource);if(he===-1)return;const fe=M[he];fe!==void 0&&(fe.update(ie.inputSource,ie.frame,c||o),fe.dispatchEvent({type:ie.type,data:ie.inputSource}))}function W(){i.removeEventListener("select",F),i.removeEventListener("selectstart",F),i.removeEventListener("selectend",F),i.removeEventListener("squeeze",F),i.removeEventListener("squeezestart",F),i.removeEventListener("squeezeend",F),i.removeEventListener("end",W),i.removeEventListener("inputsourceschange",j);for(let ie=0;ie<M.length;ie++){const he=E[ie];he!==null&&(E[ie]=null,M[ie].disconnect(he))}B=null,w=null,x.reset();for(const ie in m)delete m[ie];e.setRenderTarget(v),f=null,d=null,u=null,i=null,y=null,de.stop(),n.isPresenting=!1,e.setPixelRatio(R),e.setSize(A.width,A.height,!1),n.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ie){r=ie,n.isPresenting===!0&&He("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ie){a=ie,n.isPresenting===!0&&He("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||o},this.setReferenceSpace=function(ie){c=ie},this.getBaseLayer=function(){return d!==null?d:f},this.getBinding=function(){return u===null&&g&&(u=new XRWebGLBinding(i,t)),u},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async 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he=0;he<ie.removed.length;he++){const fe=ie.removed[he],ve=E.indexOf(fe);ve>=0&&(E[ve]=null,M[ve].disconnect(fe))}for(let he=0;he<ie.added.length;he++){const fe=ie.added[he];let ve=E.indexOf(fe);if(ve===-1){for(let Be=0;Be<M.length;Be++)if(Be>=E.length){E.push(fe),ve=Be;break}else if(E[Be]===null){E[Be]=fe,ve=Be;break}if(ve===-1)break}const we=M[ve];we&&we.connect(fe)}}const $=new P,Z=new P;function re(ie,he,fe){$.setFromMatrixPosition(he.matrixWorld),Z.setFromMatrixPosition(fe.matrixWorld);const 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he=ie.near,fe=ie.far;x.texture!==null&&(x.depthNear>0&&(he=x.depthNear),x.depthFar>0&&(fe=x.depthFar)),C.near=S.near=_.near=he,C.far=S.far=_.far=fe,(B!==C.near||w!==C.far)&&(i.updateRenderState({depthNear:C.near,depthFar:C.far}),B=C.near,w=C.far),C.layers.mask=ie.layers.mask|6,_.layers.mask=C.layers.mask&3,S.layers.mask=C.layers.mask&5;const ve=ie.parent,we=C.cameras;X(C,ve);for(let Be=0;Be<we.length;Be++)X(we[Be],ve);we.length===2?re(C,_,S):C.projectionMatrix.copy(_.projectionMatrix),Y(ie,C,ve)};function Y(ie,he,fe){fe===null?ie.matrix.copy(he.matrixWorld):(ie.matrix.copy(fe.matrixWorld),ie.matrix.invert(),ie.matrix.multiply(he.matrixWorld)),ie.matrix.decompose(ie.position,ie.quaternion,ie.scale),ie.updateMatrixWorld(!0),ie.projectionMatrix.copy(he.projectionMatrix),ie.projectionMatrixInverse.copy(he.projectionMatrixInverse),ie.isPerspectiveCamera&&(ie.fov=Gs*2*Math.atan(1/ie.projectionMatrix.elements[5]),ie.zoom=1)}this.getCamera=function(){return 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tt,D[Ne]=V),V.matrix.fromArray(T.transform.matrix),V.matrix.decompose(V.position,V.quaternion,V.scale),V.projectionMatrix.fromArray(T.projectionMatrix),V.projectionMatrixInverse.copy(V.projectionMatrix).invert(),V.viewport.set(I.x,I.y,I.width,I.height),Ne===0&&(C.matrix.copy(V.matrix),C.matrix.decompose(C.position,C.quaternion,C.scale)),ve===!0&&C.cameras.push(V)}const we=i.enabledFeatures;if(we&&we.includes("depth-sensing")&&i.depthUsage=="gpu-optimized"&&g){u=n.getBinding();const Ne=u.getDepthInformation(fe[0]);Ne&&Ne.isValid&&Ne.texture&&x.init(Ne,i.renderState)}if(we&&we.includes("camera-access")&&g){e.state.unbindTexture(),u=n.getBinding();for(let Ne=0;Ne<fe.length;Ne++){const T=fe[Ne].camera;if(T){let I=m[T];I||(I=new Pf,m[T]=I);const V=u.getCameraImage(T);I.sourceTexture=V}}}}for(let fe=0;fe<M.length;fe++){const ve=E[fe],we=M[fe];ve!==null&&we!==void 0&&we.update(ve,he,c||o)}ge&&ge(ie,he),he.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:he}),p=null}const de=new ip;de.setAnimationLoop(pe),this.setAnimationLoop=function(ie){ge=ie},this.dispose=function(){}}}const ms=new mn,$_=new ze;function J_(s,e){function t(x,m){x.matrixAutoUpdate===!0&&x.updateMatrix(),m.value.copy(x.matrix)}function n(x,m){m.color.getRGB(x.fogColor.value,tf(s)),m.isFog?(x.fogNear.value=m.near,x.fogFar.value=m.far):m.isFogExp2&&(x.fogDensity.value=m.density)}function i(x,m,b,v,y){m.isMeshBasicMaterial||m.isMeshLambertMaterial?r(x,m):m.isMeshToonMaterial?(r(x,m),u(x,m)):m.isMeshPhongMaterial?(r(x,m),h(x,m)):m.isMeshStandardMaterial?(r(x,m),d(x,m),m.isMeshPhysicalMaterial&&f(x,m,y)):m.isMeshMatcapMaterial?(r(x,m),p(x,m)):m.isMeshDepthMaterial?r(x,m):m.isMeshDistanceMaterial?(r(x,m),g(x,m)):m.isMeshNormalMaterial?r(x,m):m.isLineBasicMaterial?(o(x,m),m.isLineDashedMaterial&&a(x,m)):m.isPointsMaterial?l(x,m,b,v):m.isSpriteMaterial?c(x,m):m.isShadowMaterial?(x.color.value.copy(m.color),x.opacity.value=m.opacity):m.isShaderMaterial&&(m.uniformsNeedUpdate=!1)}function 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b=e.get(m),v=b.envMap,y=b.envMapRotation;v&&(x.envMap.value=v,ms.copy(y),ms.x*=-1,ms.y*=-1,ms.z*=-1,v.isCubeTexture&&v.isRenderTargetTexture===!1&&(ms.y*=-1,ms.z*=-1),x.envMapRotation.value.setFromMatrix4($_.makeRotationFromEuler(ms)),x.flipEnvMap.value=v.isCubeTexture&&v.isRenderTargetTexture===!1?-1:1,x.reflectivity.value=m.reflectivity,x.ior.value=m.ior,x.refractionRatio.value=m.refractionRatio),m.lightMap&&(x.lightMap.value=m.lightMap,x.lightMapIntensity.value=m.lightMapIntensity,t(m.lightMap,x.lightMapTransform)),m.aoMap&&(x.aoMap.value=m.aoMap,x.aoMapIntensity.value=m.aoMapIntensity,t(m.aoMap,x.aoMapTransform))}function o(x,m){x.diffuse.value.copy(m.color),x.opacity.value=m.opacity,m.map&&(x.map.value=m.map,t(m.map,x.mapTransform))}function a(x,m){x.dashSize.value=m.dashSize,x.totalSize.value=m.dashSize+m.gapSize,x.scale.value=m.scale}function l(x,m,b,v){x.diffuse.value.copy(m.color),x.opacity.value=m.opacity,x.size.value=m.size*b,x.scale.value=v*.5,m.map&&(x.map.value=m.map,t(m.map,x.uvTransform)),m.alphaMap&&(x.alphaMap.value=m.alphaMap,t(m.alphaMap,x.alphaMapTransform)),m.alphaTest>0&&(x.alphaTest.value=m.alphaTest)}function c(x,m){x.diffuse.value.copy(m.color),x.opacity.value=m.opacity,x.rotation.value=m.rotation,m.map&&(x.map.value=m.map,t(m.map,x.mapTransform)),m.alphaMap&&(x.alphaMap.value=m.alphaMap,t(m.alphaMap,x.alphaMapTransform)),m.alphaTest>0&&(x.alphaTest.value=m.alphaTest)}function h(x,m){x.specular.value.copy(m.specular),x.shininess.value=Math.max(m.shininess,1e-4)}function u(x,m){m.gradientMap&&(x.gradientMap.value=m.gradientMap)}function 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f(x,m,b){x.ior.value=m.ior,m.sheen>0&&(x.sheenColor.value.copy(m.sheenColor).multiplyScalar(m.sheen),x.sheenRoughness.value=m.sheenRoughness,m.sheenColorMap&&(x.sheenColorMap.value=m.sheenColorMap,t(m.sheenColorMap,x.sheenColorMapTransform)),m.sheenRoughnessMap&&(x.sheenRoughnessMap.value=m.sheenRoughnessMap,t(m.sheenRoughnessMap,x.sheenRoughnessMapTransform))),m.clearcoat>0&&(x.clearcoat.value=m.clearcoat,x.clearcoatRoughness.value=m.clearcoatRoughness,m.clearcoatMap&&(x.clearcoatMap.value=m.clearcoatMap,t(m.clearcoatMap,x.clearcoatMapTransform)),m.clearcoatRoughnessMap&&(x.clearcoatRoughnessMap.value=m.clearcoatRoughnessMap,t(m.clearcoatRoughnessMap,x.clearcoatRoughnessMapTransform)),m.clearcoatNormalMap&&(x.clearcoatNormalMap.value=m.clearcoatNormalMap,t(m.clearcoatNormalMap,x.clearcoatNormalMapTransform),x.clearcoatNormalScale.value.copy(m.clearcoatNormalScale),m.side===on&&x.clearcoatNormalScale.value.negate())),m.dispersion>0&&(x.dispersion.value=m.dispersion),m.iridescence>0&&(x.iridescence.value=m.iridescence,x.iridescenceIOR.value=m.iridescenceIOR,x.iridescenceThicknessMinimum.value=m.iridescenceThicknessRange[0],x.iridescenceThicknessMaximum.value=m.iridescenceThicknessRange[1],m.iridescenceMap&&(x.iridescenceMap.value=m.iridescenceMap,t(m.iridescenceMap,x.iridescenceMapTransform)),m.iridescenceThicknessMap&&(x.iridescenceThicknessMap.value=m.iridescenceThicknessMap,t(m.iridescenceThicknessMap,x.iridescenceThicknessMapTransform))),m.transmission>0&&(x.transmission.value=m.transmission,x.transmissionSamplerMap.value=b.texture,x.transmissionSamplerSize.value.set(b.width,b.height),m.transmissionMap&&(x.transmissionMap.value=m.transmissionMap,t(m.transmissionMap,x.transmissionMapTransform)),x.thickness.value=m.thickness,m.thicknessMap&&(x.thicknessMap.value=m.thicknessMap,t(m.thicknessMap,x.thicknessMapTransform)),x.attenuationDistance.value=m.attenuationDistance,x.attenuationColor.value.copy(m.attenuationColor)),m.anisotropy>0&&(x.anisotropyVector.value.set(m.anisotropy*Math.cos(m.anisotropyRotation),m.anisotropy*Math.sin(m.anisotropyRotation)),m.anisotropyMap&&(x.anisotropyMap.value=m.anisotropyMap,t(m.anisotropyMap,x.anisotropyMapTransform))),x.specularIntensity.value=m.specularIntensity,x.specularColor.value.copy(m.specularColor),m.specularColorMap&&(x.specularColorMap.value=m.specularColorMap,t(m.specularColorMap,x.specularColorMapTransform)),m.specularIntensityMap&&(x.specularIntensityMap.value=m.specularIntensityMap,t(m.specularIntensityMap,x.specularIntensityMapTransform))}function p(x,m){m.matcap&&(x.matcap.value=m.matcap)}function g(x,m){const b=e.get(m).light;x.referencePosition.value.setFromMatrixPosition(b.matrixWorld),x.nearDistance.value=b.shadow.camera.near,x.farDistance.value=b.shadow.camera.far}return{refreshFogUniforms:n,refreshMaterialUniforms:i}}function Q_(s,e,t,n){let i={},r={},o=[];const a=s.getParameter(s.MAX_UNIFORM_BUFFER_BINDINGS);function l(b,v){const y=v.program;n.uniformBlockBinding(b,y)}function c(b,v){let y=i[b.id];y===void 0&&(p(b),y=h(b),i[b.id]=y,b.addEventListener("dispose",x));const M=v.program;n.updateUBOMapping(b,M);const E=e.render.frame;r[b.id]!==E&&(d(b),r[b.id]=E)}function h(b){const v=u();b.__bindingPointIndex=v;const y=s.createBuffer(),M=b.__size,E=b.usage;return s.bindBuffer(s.UNIFORM_BUFFER,y),s.bufferData(s.UNIFORM_BUFFER,M,E),s.bindBuffer(s.UNIFORM_BUFFER,null),s.bindBufferBase(s.UNIFORM_BUFFER,v,y),y}function u(){for(let b=0;b<a;b++)if(o.indexOf(b)===-1)return o.push(b),b;return Qe("WebGLRenderer: Maximum number of 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fi(O,Q,oe){O.transparent===!0&&O.side===Et&&O.forceSinglePass===!1?(O.side=on,O.needsUpdate=!0,Fl(O,Q,oe),O.side=Pn,O.needsUpdate=!0,Fl(O,Q,oe),O.side=Et):Fl(O,Q,oe)}this.compile=function(O,Q,oe=null){oe===null&&(oe=O),v=Re.get(oe),v.init(Q),M.push(v),oe.traverseVisible(function(ne){ne.isLight&&ne.layers.test(Q.layers)&&(v.pushLight(ne),ne.castShadow&&v.pushShadow(ne))}),O!==oe&&O.traverseVisible(function(ne){ne.isLight&&ne.layers.test(Q.layers)&&(v.pushLight(ne),ne.castShadow&&v.pushShadow(ne))}),v.setupLights();const ae=new Set;return O.traverse(function(ne){if(!(ne.isMesh||ne.isPoints||ne.isLine||ne.isSprite))return;const Se=ne.material;if(Se)if(Array.isArray(Se))for(let Le=0;Le<Se.length;Le++){const Fe=Se[Le];fi(Fe,oe,ne),ae.add(Fe)}else fi(Se,oe,ne),ae.add(Se)}),v=M.pop(),ae},this.compileAsync=function(O,Q,oe=null){const ae=this.compile(O,Q,oe);return new Promise(ne=>{function 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if(O.isSprite){if(!O.frustumCulled||ie.intersectsSprite(O)){ae&&Be.setFromMatrixPosition(O.matrixWorld).applyMatrix4(ve);const Le=le.update(O),Fe=O.material;Fe.visible&&b.push(O,Le,Fe,oe,Be.z,null)}}else if((O.isMesh||O.isLine||O.isPoints)&&(!O.frustumCulled||ie.intersectsObject(O))){const Le=le.update(O),Fe=O.material;if(ae&&(O.boundingSphere!==void 0?(O.boundingSphere===null&&O.computeBoundingSphere(),Be.copy(O.boundingSphere.center)):(Le.boundingSphere===null&&Le.computeBoundingSphere(),Be.copy(Le.boundingSphere.center)),Be.applyMatrix4(O.matrixWorld).applyMatrix4(ve)),Array.isArray(Fe)){const Ie=Le.groups;for(let je=0,Ze=Ie.length;je<Ze;je++){const We=Ie[je],st=Fe[We.materialIndex];st&&st.visible&&b.push(O,Le,st,oe,Be.z,We)}}else Fe.visible&&b.push(O,Le,Fe,oe,Be.z,null)}}const Se=O.children;for(let Le=0,Fe=Se.length;Le<Fe;Le++)nd(Se[Le],Q,oe,ae)}function G0(O,Q,oe,ae){const{opaque:ne,transmissive:Se,transparent:Le}=O;v.setupLightsView(oe),he===!0&&De.setGlobalState(E.clippingPlanes,oe),ae&&z.viewport(B.copy(ae)),ne.length>0&&Ol(ne,Q,oe),Se.length>0&&Ol(Se,Q,oe),Le.length>0&&Ol(Le,Q,oe),z.buffers.depth.setTest(!0),z.buffers.depth.setMask(!0),z.buffers.color.setMask(!0),z.setPolygonOffset(!1)}function W0(O,Q,oe,ae){if((oe.isScene===!0?oe.overrideMaterial:null)!==null)return;v.state.transmissionRenderTarget[ae.id]===void 0&&(v.state.transmissionRenderTarget[ae.id]=new pn(1,1,{generateMipmaps:!0,type:U.has("EXT_color_buffer_half_float")||U.has("EXT_color_buffer_float")?Rn:Wn,minFilter:gi,samples:4,stencilBuffer:r,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:it.workingColorSpace}));const Se=v.state.transmissionRenderTarget[ae.id],Le=ae.viewport||B;Se.setSize(Le.z*E.transmissionResolutionScale,Le.w*E.transmissionResolutionScale);const Fe=E.getRenderTarget(),Ie=E.getActiveCubeFace(),je=E.getActiveMipmapLevel();E.setRenderTarget(Se),E.getClearColor(W),j=E.getClearAlpha(),j<1&&E.setClearColor(16777215,.5),E.clear(),Ne&&ye.render(oe);const Ze=E.toneMapping;E.toneMapping=Ni;const We=ae.viewport;if(ae.viewport!==void 0&&(ae.viewport=void 0),v.setupLightsView(ae),he===!0&&De.setGlobalState(E.clippingPlanes,ae),Ol(O,oe,ae),G.updateMultisampleRenderTarget(Se),G.updateRenderTargetMipmap(Se),U.has("WEBGL_multisampled_render_to_texture")===!1){let st=!1;for(let mt=0,Bt=Q.length;mt<Bt;mt++){const Nt=Q[mt],{object:vt,geometry:Xe,material:Ct,group:ot}=Nt;if(Ct.side===Et&&vt.layers.test(ae.layers)){const An=Ct.side;Ct.side=on,Ct.needsUpdate=!0,X0(vt,oe,ae,Xe,Ct,ot),Ct.side=An,Ct.needsUpdate=!0,st=!0}}st===!0&&(G.updateMultisampleRenderTarget(Se),G.updateRenderTargetMipmap(Se))}E.setRenderTarget(Fe,Ie,je),E.setClearColor(W,j),We!==void 0&&(ae.viewport=We),E.toneMapping=Ze}function Ol(O,Q,oe){const ae=Q.isScene===!0?Q.overrideMaterial:null;for(let ne=0,Se=O.length;ne<Se;ne++){const Le=O[ne],{object:Fe,geometry:Ie,group:je}=Le;let Ze=Le.material;Ze.allowOverride===!0&&ae!==null&&(Ze=ae),Fe.layers.test(oe.layers)&&X0(Fe,Q,oe,Ie,Ze,je)}}function X0(O,Q,oe,ae,ne,Se){O.onBeforeRender(E,Q,oe,ae,ne,Se),O.modelViewMatrix.multiplyMatrices(oe.matrixWorldInverse,O.matrixWorld),O.normalMatrix.getNormalMatrix(O.modelViewMatrix),ne.onBeforeRender(E,Q,oe,ae,O,Se),ne.transparent===!0&&ne.side===Et&&ne.forceSinglePass===!1?(ne.side=on,ne.needsUpdate=!0,E.renderBufferDirect(oe,Q,ae,ne,O,Se),ne.side=Pn,ne.needsUpdate=!0,E.renderBufferDirect(oe,Q,ae,ne,O,Se),ne.side=Et):E.renderBufferDirect(oe,Q,ae,ne,O,Se),O.onAfterRender(E,Q,oe,ae,ne,Se)}function Fl(O,Q,oe){Q.isScene!==!0&&(Q=Je);const ae=J.get(O),ne=v.state.lights,Se=v.state.shadowsArray,Le=ne.state.version,Fe=te.getParameters(O,ne.state,Se,Q,oe),Ie=te.getProgramCacheKey(Fe);let je=ae.programs;ae.environment=O.isMeshStandardMaterial?Q.environment:null,ae.fog=Q.fog,ae.envMap=(O.isMeshStandardMaterial?L:N).get(O.envMap||ae.environment),ae.envMapRotation=ae.environment!==null&&O.envMap===null?Q.environmentRotation:O.envMapRotation,je===void 0&&(O.addEventListener("dispose",Ye),je=new Map,ae.programs=je);let Ze=je.get(Ie);if(Ze!==void 0){if(ae.currentProgram===Ze&&ae.lightsStateVersion===Le)return q0(O,Fe),Ze}else Fe.uniforms=te.getUniforms(O),O.onBeforeCompile(Fe,E),Ze=te.acquireProgram(Fe,Ie),je.set(Ie,Ze),ae.uniforms=Fe.uniforms;const We=ae.uniforms;return(!O.isShaderMaterial&&!O.isRawShaderMaterial||O.clipping===!0)&&(We.clippingPlanes=De.uniform),q0(O,Fe),ae.needsLights=ST(O),ae.lightsStateVersion=Le,ae.needsLights&&(We.ambientLightColor.value=ne.state.ambient,We.lightProbe.value=ne.state.probe,We.directionalLights.value=ne.state.directional,We.directionalLightShadows.value=ne.state.directionalShadow,We.spotLights.value=ne.state.spot,We.spotLightShadows.value=ne.state.spotShadow,We.rectAreaLights.value=ne.state.rectArea,We.ltc_1.value=ne.state.rectAreaLTC1,We.ltc_2.value=ne.state.rectAreaLTC2,We.pointLights.value=ne.state.point,We.pointLightShadows.value=ne.state.pointShadow,We.hemisphereLights.value=ne.state.hemi,We.directionalShadowMap.value=ne.state.directionalShadowMap,We.directionalShadowMatrix.value=ne.state.directionalShadowMatrix,We.spotShadowMap.value=ne.state.spotShadowMap,We.spotLightMatrix.value=ne.state.spotLightMatrix,We.spotLightMap.value=ne.state.spotLightMap,We.pointShadowMap.value=ne.state.pointShadowMap,We.pointShadowMatrix.value=ne.state.pointShadowMatrix),ae.currentProgram=Ze,ae.uniformsList=null,Ze}function j0(O){if(O.uniformsList===null){const Q=O.currentProgram.getUniforms();O.uniformsList=za.seqWithValue(Q.seq,O.uniforms)}return O.uniformsList}function q0(O,Q){const oe=J.get(O);oe.outputColorSpace=Q.outputColorSpace,oe.batching=Q.batching,oe.batchingColor=Q.batchingColor,oe.instancing=Q.instancing,oe.instancingColor=Q.instancingColor,oe.instancingMorph=Q.instancingMorph,oe.skinning=Q.skinning,oe.morphTargets=Q.morphTargets,oe.morphNormals=Q.morphNormals,oe.morphColors=Q.morphColors,oe.morphTargetsCount=Q.morphTargetsCount,oe.numClippingPlanes=Q.numClippingPlanes,oe.numIntersection=Q.numClipIntersection,oe.vertexAlphas=Q.vertexAlphas,oe.vertexTangents=Q.vertexTangents,oe.toneMapping=Q.toneMapping}function MT(O,Q,oe,ae,ne){Q.isScene!==!0&&(Q=Je),G.resetTextureUnits();const Se=Q.fog,Le=ae.isMeshStandardMaterial?Q.environment:null,Fe=S===null?E.outputColorSpace:S.isXRRenderTarget===!0?S.texture.colorSpace:Rt,Ie=(ae.isMeshStandardMaterial?L:N).get(ae.envMap||Le),je=ae.vertexColors===!0&&!!oe.attributes.color&&oe.attributes.color.itemSize===4,Ze=!!oe.attributes.tangent&&(!!ae.normalMap||ae.anisotropy>0),We=!!oe.morphAttributes.position,st=!!oe.morphAttributes.normal,mt=!!oe.morphAttributes.color;let Bt=Ni;ae.toneMapped&&(S===null||S.isXRRenderTarget===!0)&&(Bt=E.toneMapping);const Nt=oe.morphAttributes.position||oe.morphAttributes.normal||oe.morphAttributes.color,vt=Nt!==void 0?Nt.length:0,Xe=J.get(ae),Ct=v.state.lights;if(he===!0&&(fe===!0||O!==C)){const dn=O===C&&ae.id===D;De.setState(ae,O,dn)}let ot=!1;ae.version===Xe.__version?(Xe.needsLights&&Xe.lightsStateVersion!==Ct.state.version||Xe.outputColorSpace!==Fe||ne.isBatchedMesh&&Xe.batching===!1||!ne.isBatchedMesh&&Xe.batching===!0||ne.isBatchedMesh&&Xe.batchingColor===!0&&ne.colorTexture===null||ne.isBatchedMesh&&Xe.batchingColor===!1&&ne.colorTexture!==null||ne.isInstancedMesh&&Xe.instancing===!1||!ne.isInstancedMesh&&Xe.instancing===!0||ne.isSkinnedMesh&&Xe.skinning===!1||!ne.isSkinnedMesh&&Xe.skinning===!0||ne.isInstancedMesh&&Xe.instancingColor===!0&&ne.instanceColor===null||ne.isInstancedMesh&&Xe.instancingColor===!1&&ne.instanceColor!==null||ne.isInstancedMesh&&Xe.instancingMorph===!0&&ne.morphTexture===null||ne.isInstancedMesh&&Xe.instancingMorph===!1&&ne.morphTexture!==null||Xe.envMap!==Ie||ae.fog===!0&&Xe.fog!==Se||Xe.numClippingPlanes!==void 0&&(Xe.numClippingPlanes!==De.numPlanes||Xe.numIntersection!==De.numIntersection)||Xe.vertexAlphas!==je||Xe.vertexTangents!==Ze||Xe.morphTargets!==We||Xe.morphNormals!==st||Xe.morphColors!==mt||Xe.toneMapping!==Bt||Xe.morphTargetsCount!==vt)&&(ot=!0):(ot=!0,Xe.__version=ae.version);let An=Xe.currentProgram;ot===!0&&(An=Fl(ae,Q,ne));let Fr=!1,Cn=!1,Go=!1;const Pt=An.getUniforms(),Mn=Xe.uniforms;if(z.useProgram(An.program)&&(Fr=!0,Cn=!0,Go=!0),ae.id!==D&&(D=ae.id,Cn=!0),Fr||C!==O){z.buffers.depth.getReversed()&&O.reversedDepth!==!0&&(O._reversedDepth=!0,O.updateProjectionMatrix()),Pt.setValue(I,"projectionMatrix",O.projectionMatrix),Pt.setValue(I,"viewMatrix",O.matrixWorldInverse);const wn=Pt.map.cameraPosition;wn!==void 0&&wn.setValue(I,we.setFromMatrixPosition(O.matrixWorld)),k.logarithmicDepthBuffer&&Pt.setValue(I,"logDepthBufFC",2/(Math.log(O.far+1)/Math.LN2)),(ae.isMeshPhongMaterial||ae.isMeshToonMaterial||ae.isMeshLambertMaterial||ae.isMeshBasicMaterial||ae.isMeshStandardMaterial||ae.isShaderMaterial)&&Pt.setValue(I,"isOrthographic",O.isOrthographicCamera===!0),C!==O&&(C=O,Cn=!0,Go=!0)}if(ne.isSkinnedMesh){Pt.setOptional(I,ne,"bindMatrix"),Pt.setOptional(I,ne,"bindMatrixInverse");const dn=ne.skeleton;dn&&(dn.boneTexture===null&&dn.computeBoneTexture(),Pt.setValue(I,"boneTexture",dn.boneTexture,G))}ne.isBatchedMesh&&(Pt.setOptional(I,ne,"batchingTexture"),Pt.setValue(I,"batchingTexture",ne._matricesTexture,G),Pt.setOptional(I,ne,"batchingIdTexture"),Pt.setValue(I,"batchingIdTexture",ne._indirectTexture,G),Pt.setOptional(I,ne,"batchingColorTexture"),ne._colorsTexture!==null&&Pt.setValue(I,"batchingColorTexture",ne._colorsTexture,G));const Vn=oe.morphAttributes;if((Vn.position!==void 0||Vn.normal!==void 0||Vn.color!==void 0)&&Ve.update(ne,oe,An),(Cn||Xe.receiveShadow!==ne.receiveShadow)&&(Xe.receiveShadow=ne.receiveShadow,Pt.setValue(I,"receiveShadow",ne.receiveShadow)),ae.isMeshGouraudMaterial&&ae.envMap!==null&&(Mn.envMap.value=Ie,Mn.flipEnvMap.value=Ie.isCubeTexture&&Ie.isRenderTargetTexture===!1?-1:1),ae.isMeshStandardMaterial&&ae.envMap===null&&Q.environment!==null&&(Mn.envMapIntensity.value=Q.environmentIntensity),Mn.dfgLUT!==void 0&&(Mn.dfgLUT.value=t2()),Cn&&(Pt.setValue(I,"toneMappingExposure",E.toneMappingExposure),Xe.needsLights&&wT(Mn,Go),Se&&ae.fog===!0&&Ae.refreshFogUniforms(Mn,Se),Ae.refreshMaterialUniforms(Mn,ae,re,Z,v.state.transmissionRenderTarget[O.id]),za.upload(I,j0(Xe),Mn,G)),ae.isShaderMaterial&&ae.uniformsNeedUpdate===!0&&(za.upload(I,j0(Xe),Mn,G),ae.uniformsNeedUpdate=!1),ae.isSpriteMaterial&&Pt.setValue(I,"center",ne.center),Pt.setValue(I,"modelViewMatrix",ne.modelViewMatrix),Pt.setValue(I,"normalMatrix",ne.normalMatrix),Pt.setValue(I,"modelMatrix",ne.matrixWorld),ae.isShaderMaterial||ae.isRawShaderMaterial){const dn=ae.uniformsGroups;for(let wn=0,id=dn.length;wn<id;wn++){const Ds=dn[wn];Ee.update(Ds,An),Ee.bind(Ds,An)}}return An}function wT(O,Q){O.ambientLightColor.needsUpdate=Q,O.lightProbe.needsUpdate=Q,O.directionalLights.needsUpdate=Q,O.directionalLightShadows.needsUpdate=Q,O.pointLights.needsUpdate=Q,O.pointLightShadows.needsUpdate=Q,O.spotLights.needsUpdate=Q,O.spotLightShadows.needsUpdate=Q,O.rectAreaLights.needsUpdate=Q,O.hemisphereLights.needsUpdate=Q}function ST(O){return O.isMeshLambertMaterial||O.isMeshToonMaterial||O.isMeshPhongMaterial||O.isMeshStandardMaterial||O.isShadowMaterial||O.isShaderMaterial&&O.lights===!0}this.getActiveCubeFace=function(){return R},this.getActiveMipmapLevel=function(){return _},this.getRenderTarget=function(){return S},this.setRenderTargetTextures=function(O,Q,oe){const ae=J.get(O);ae.__autoAllocateDepthBuffer=O.resolveDepthBuffer===!1,ae.__autoAllocateDepthBuffer===!1&&(ae.__useRenderToTexture=!1),J.get(O.texture).__webglTexture=Q,J.get(O.depthTexture).__webglTexture=ae.__autoAllocateDepthBuffer?void 0:oe,ae.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(O,Q){const oe=J.get(O);oe.__webglFramebuffer=Q,oe.__useDefaultFramebuffer=Q===void 0};const ET=I.createFramebuffer();this.setRenderTarget=function(O,Q=0,oe=0){S=O,R=Q,_=oe;let ae=!0,ne=null,Se=!1,Le=!1;if(O){const Ie=J.get(O);if(Ie.__useDefaultFramebuffer!==void 0)z.bindFramebuffer(I.FRAMEBUFFER,null),ae=!1;else if(Ie.__webglFramebuffer===void 0)G.setupRenderTarget(O);else if(Ie.__hasExternalTextures)G.rebindTextures(O,J.get(O.texture).__webglTexture,J.get(O.depthTexture).__webglTexture);else if(O.depthBuffer){const We=O.depthTexture;if(Ie.__boundDepthTexture!==We){if(We!==null&&J.has(We)&&(O.width!==We.image.width||O.height!==We.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");G.setupDepthRenderbuffer(O)}}const je=O.texture;(je.isData3DTexture||je.isDataArrayTexture||je.isCompressedArrayTexture)&&(Le=!0);const Ze=J.get(O).__webglFramebuffer;O.isWebGLCubeRenderTarget?(Array.isArray(Ze[Q])?ne=Ze[Q][oe]:ne=Ze[Q],Se=!0):O.samples>0&&G.useMultisampledRTT(O)===!1?ne=J.get(O).__webglMultisampledFramebuffer:Array.isArray(Ze)?ne=Ze[oe]:ne=Ze,B.copy(O.viewport),w.copy(O.scissor),F=O.scissorTest}else B.copy(ge).multiplyScalar(re).floor(),w.copy(pe).multiplyScalar(re).floor(),F=de;if(oe!==0&&(ne=ET),z.bindFramebuffer(I.FRAMEBUFFER,ne)&&ae&&z.drawBuffers(O,ne),z.viewport(B),z.scissor(w),z.setScissorTest(F),Se){const Ie=J.get(O.texture);I.framebufferTexture2D(I.FRAMEBUFFER,I.COLOR_ATTACHMENT0,I.TEXTURE_CUBE_MAP_POSITIVE_X+Q,Ie.__webglTexture,oe)}else if(Le){const Ie=Q;for(let je=0;je<O.textures.length;je++){const Ze=J.get(O.textures[je]);I.framebufferTextureLayer(I.FRAMEBUFFER,I.COLOR_ATTACHMENT0+je,Ze.__webglTexture,oe,Ie)}}else if(O!==null&&oe!==0){const Ie=J.get(O.texture);I.framebufferTexture2D(I.FRAMEBUFFER,I.COLOR_ATTACHMENT0,I.TEXTURE_2D,Ie.__webglTexture,oe)}D=-1},this.readRenderTargetPixels=function(O,Q,oe,ae,ne,Se,Le,Fe=0){if(!(O&&O.isWebGLRenderTarget)){Qe("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let Ie=J.get(O).__webglFramebuffer;if(O.isWebGLCubeRenderTarget&&Le!==void 0&&(Ie=Ie[Le]),Ie){z.bindFramebuffer(I.FRAMEBUFFER,Ie);try{const je=O.textures[Fe],Ze=je.format,We=je.type;if(!k.textureFormatReadable(Ze)){Qe("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!k.textureTypeReadable(We)){Qe("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Q>=0&&Q<=O.width-ae&&oe>=0&&oe<=O.height-ne&&(O.textures.length>1&&I.readBuffer(I.COLOR_ATTACHMENT0+Fe),I.readPixels(Q,oe,ae,ne,Ge.convert(Ze),Ge.convert(We),Se))}finally{const je=S!==null?J.get(S).__webglFramebuffer:null;z.bindFramebuffer(I.FRAMEBUFFER,je)}}},this.readRenderTargetPixelsAsync=async function(O,Q,oe,ae,ne,Se,Le,Fe=0){if(!(O&&O.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let Ie=J.get(O).__webglFramebuffer;if(O.isWebGLCubeRenderTarget&&Le!==void 0&&(Ie=Ie[Le]),Ie)if(Q>=0&&Q<=O.width-ae&&oe>=0&&oe<=O.height-ne){z.bindFramebuffer(I.FRAMEBUFFER,Ie);const je=O.textures[Fe],Ze=je.format,We=je.type;if(!k.textureFormatReadable(Ze))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!k.textureTypeReadable(We))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const st=I.createBuffer();I.bindBuffer(I.PIXEL_PACK_BUFFER,st),I.bufferData(I.PIXEL_PACK_BUFFER,Se.byteLength,I.STREAM_READ),O.textures.length>1&&I.readBuffer(I.COLOR_ATTACHMENT0+Fe),I.readPixels(Q,oe,ae,ne,Ge.convert(Ze),Ge.convert(We),0);const mt=S!==null?J.get(S).__webglFramebuffer:null;z.bindFramebuffer(I.FRAMEBUFFER,mt);const Bt=I.fenceSync(I.SYNC_GPU_COMMANDS_COMPLETE,0);return I.flush(),await Ug(I,Bt,4),I.bindBuffer(I.PIXEL_PACK_BUFFER,st),I.getBufferSubData(I.PIXEL_PACK_BUFFER,0,Se),I.deleteBuffer(st),I.deleteSync(Bt),Se}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(O,Q=null,oe=0){const ae=Math.pow(2,-oe),ne=Math.floor(O.image.width*ae),Se=Math.floor(O.image.height*ae),Le=Q!==null?Q.x:0,Fe=Q!==null?Q.y:0;G.setTexture2D(O,0),I.copyTexSubImage2D(I.TEXTURE_2D,oe,0,0,Le,Fe,ne,Se),z.unbindTexture()};const TT=I.createFramebuffer(),AT=I.createFramebuffer();this.copyTextureToTexture=function(O,Q,oe=null,ae=null,ne=0,Se=null){Se===null&&(ne!==0?(Kr("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Se=ne,ne=0):Se=0);let Le,Fe,Ie,je,Ze,We,st,mt,Bt;const Nt=O.isCompressedTexture?O.mipmaps[Se]:O.image;if(oe!==null)Le=oe.max.x-oe.min.x,Fe=oe.max.y-oe.min.y,Ie=oe.isBox3?oe.max.z-oe.min.z:1,je=oe.min.x,Ze=oe.min.y,We=oe.isBox3?oe.min.z:0;else{const Vn=Math.pow(2,-ne);Le=Math.floor(Nt.width*Vn),Fe=Math.floor(Nt.height*Vn),O.isDataArrayTexture?Ie=Nt.depth:O.isData3DTexture?Ie=Math.floor(Nt.depth*Vn):Ie=1,je=0,Ze=0,We=0}ae!==null?(st=ae.x,mt=ae.y,Bt=ae.z):(st=0,mt=0,Bt=0);const vt=Ge.convert(Q.format),Xe=Ge.convert(Q.type);let Ct;Q.isData3DTexture?(G.setTexture3D(Q,0),Ct=I.TEXTURE_3D):Q.isDataArrayTexture||Q.isCompressedArrayTexture?(G.setTexture2DArray(Q,0),Ct=I.TEXTURE_2D_ARRAY):(G.setTexture2D(Q,0),Ct=I.TEXTURE_2D),I.pixelStorei(I.UNPACK_FLIP_Y_WEBGL,Q.flipY),I.pixelStorei(I.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Q.premultiplyAlpha),I.pixelStorei(I.UNPACK_ALIGNMENT,Q.unpackAlignment);const ot=I.getParameter(I.UNPACK_ROW_LENGTH),An=I.getParameter(I.UNPACK_IMAGE_HEIGHT),Fr=I.getParameter(I.UNPACK_SKIP_PIXELS),Cn=I.getParameter(I.UNPACK_SKIP_ROWS),Go=I.getParameter(I.UNPACK_SKIP_IMAGES);I.pixelStorei(I.UNPACK_ROW_LENGTH,Nt.width),I.pixelStorei(I.UNPACK_IMAGE_HEIGHT,Nt.height),I.pixelStorei(I.UNPACK_SKIP_PIXELS,je),I.pixelStorei(I.UNPACK_SKIP_ROWS,Ze),I.pixelStorei(I.UNPACK_SKIP_IMAGES,We);const Pt=O.isDataArrayTexture||O.isData3DTexture,Mn=Q.isDataArrayTexture||Q.isData3DTexture;if(O.isDepthTexture){const Vn=J.get(O),dn=J.get(Q),wn=J.get(Vn.__renderTarget),id=J.get(dn.__renderTarget);z.bindFramebuffer(I.READ_FRAMEBUFFER,wn.__webglFramebuffer),z.bindFramebuffer(I.DRAW_FRAMEBUFFER,id.__webglFramebuffer);for(let Ds=0;Ds<Ie;Ds++)Pt&&(I.framebufferTextureLayer(I.READ_FRAMEBUFFER,I.COLOR_ATTACHMENT0,J.get(O).__webglTexture,ne,We+Ds),I.framebufferTextureLayer(I.DRAW_FRAMEBUFFER,I.COLOR_ATTACHMENT0,J.get(Q).__webglTexture,Se,Bt+Ds)),I.blitFramebuffer(je,Ze,Le,Fe,st,mt,Le,Fe,I.DEPTH_BUFFER_BIT,I.NEAREST);z.bindFramebuffer(I.READ_FRAMEBUFFER,null),z.bindFramebuffer(I.DRAW_FRAMEBUFFER,null)}else if(ne!==0||O.isRenderTargetTexture||J.has(O)){const Vn=J.get(O),dn=J.get(Q);z.bindFramebuffer(I.READ_FRAMEBUFFER,TT),z.bindFramebuffer(I.DRAW_FRAMEBUFFER,AT);for(let wn=0;wn<Ie;wn++)Pt?I.framebufferTextureLayer(I.READ_FRAMEBUFFER,I.COLOR_ATTACHMENT0,Vn.__webglTexture,ne,We+wn):I.framebufferTexture2D(I.READ_FRAMEBUFFER,I.COLOR_ATTACHMENT0,I.TEXTURE_2D,Vn.__webglTexture,ne),Mn?I.framebufferTextureLayer(I.DRAW_FRAMEBUFFER,I.COLOR_ATTACHMENT0,dn.__webglTexture,Se,Bt+wn):I.framebufferTexture2D(I.DRAW_FRAMEBUFFER,I.COLOR_ATTACHMENT0,I.TEXTURE_2D,dn.__webglTexture,Se),ne!==0?I.blitFramebuffer(je,Ze,Le,Fe,st,mt,Le,Fe,I.COLOR_BUFFER_BIT,I.NEAREST):Mn?I.copyTexSubImage3D(Ct,Se,st,mt,Bt+wn,je,Ze,Le,Fe):I.copyTexSubImage2D(Ct,Se,st,mt,je,Ze,Le,Fe);z.bindFramebuffer(I.READ_FRAMEBUFFER,null),z.bindFramebuffer(I.DRAW_FRAMEBUFFER,null)}else Mn?O.isDataTexture||O.isData3DTexture?I.texSubImage3D(Ct,Se,st,mt,Bt,Le,Fe,Ie,vt,Xe,Nt.data):Q.isCompressedArrayTexture?I.compressedTexSubImage3D(Ct,Se,st,mt,Bt,Le,Fe,Ie,vt,Nt.data):I.texSubImage3D(Ct,Se,st,mt,Bt,Le,Fe,Ie,vt,Xe,Nt):O.isDataTexture?I.texSubImage2D(I.TEXTURE_2D,Se,st,mt,Le,Fe,vt,Xe,Nt.data):O.isCompressedTexture?I.compressedTexSubImage2D(I.TEXTURE_2D,Se,st,mt,Nt.width,Nt.height,vt,Nt.data):I.texSubImage2D(I.TEXTURE_2D,Se,st,mt,Le,Fe,vt,Xe,Nt);I.pixelStorei(I.UNPACK_ROW_LENGTH,ot),I.pixelStorei(I.UNPACK_IMAGE_HEIGHT,An),I.pixelStorei(I.UNPACK_SKIP_PIXELS,Fr),I.pixelStorei(I.UNPACK_SKIP_ROWS,Cn),I.pixelStorei(I.UNPACK_SKIP_IMAGES,Go),Se===0&&Q.generateMipmaps&&I.generateMipmap(Ct),z.unbindTexture()},this.initRenderTarget=function(O){J.get(O).__webglFramebuffer===void 0&&G.setupRenderTarget(O)},this.initTexture=function(O){O.isCubeTexture?G.setTextureCube(O,0):O.isData3DTexture?G.setTexture3D(O,0):O.isDataArrayTexture||O.isCompressedArrayTexture?G.setTexture2DArray(O,0):G.setTexture2D(O,0),z.unbindTexture()},this.resetState=function(){R=0,_=0,S=null,z.reset(),q.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return si}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const t=this.getContext();t.drawingBufferColorSpace=it._getDrawingBufferColorSpace(e),t.unpackColorSpace=it._getUnpackColorSpace()}}class n2{engine;scene;constructor(e){this.engine=e,this.scene=new af;let t=new xn;t.name="groupEdge",this.scene.add(t)}}class i2{engine;perspectiveCamera;orthographicCamera;constructor(e){this.engine=e,this.perspectiveCamera=new sn(60,this.engine.container.clientWidth/this.engine.container.clientHeight,.1,1e3),this.perspectiveCamera.position.set(2,2,2),this.perspectiveCamera.lookAt(0,0,0);const t=50,n=this.engine.container.clientWidth/this.engine.container.clientHeight;this.orthographicCamera=new us(t*n/-2,t*n/2,t/2,t/-2,.1,1e3)}switchCurrentCamera(){this.engine.camera===this.perspectiveCamera?this.switchToOrthographicCamera():this.switchToPerspectiveCamera()}switchToPerspectiveCamera(){const e=this.engine.camera.position.clone(),t=this.engine.controls.target.clone();this.engine.camera=this.perspectiveCamera,this.engine.scene.camera=this.perspectiveCamera,this.perspectiveCamera.position.copy(e),this.perspectiveCamera.lookAt(t),this.engine.controlModule.orbitControls.object=this.perspectiveCamera,this.engine.controlModule.firstPersonControls.camera=this.perspectiveCamera,this.engine.composerModule.init()}switchToOrthographicCamera(){const e=this.engine.camera.position.clone(),t=this.engine.controls.target.clone();this.engine.camera=this.orthographicCamera,this.engine.scene.camera=this.orthographicCamera,this.orthographicCamera.position.copy(e),this.orthographicCamera.lookAt(t),this.engine.controlModule.orbitControls.object=this.orthographicCamera,this.engine.controlModule.firstPersonControls.camera=this.orthographicCamera,this.engine.composerModule.init()}getCameraType(){return this.engine.camera===this.perspectiveCamera?"perspective":this.engine.camera===this.orthographicCamera?"orthographic":"perspective"}getCameraPose(){const e=this.engine.camera,t=this.getCameraType(),n={type:t,position:{x:e.position.x,y:e.position.y,z:e.position.z},rotation:{x:e.rotation.x,y:e.rotation.y,z:e.rotation.z},quaternion:{x:e.quaternion.x,y:e.quaternion.y,z:e.quaternion.z,w:e.quaternion.w}};return this.engine.controls&&this.engine.controls.target&&(n.target={x:this.engine.controls.target.x,y:this.engine.controls.target.y,z:this.engine.controls.target.z}),t==="orthographic"&&(n.zoom=e.zoom),n}restoreCameraPose(e){this.getCameraType()!==e.type&&(e.type==="perspective"?this.switchToPerspectiveCamera():this.switchToOrthographicCamera());const t=this.engine.camera;t.position.set(e.position.x,e.position.y,e.position.z),e.quaternion?t.quaternion.set(e.quaternion.x,e.quaternion.y,e.quaternion.z,e.quaternion.w):e.rotation&&t.rotation.set(e.rotation.x,e.rotation.y,e.rotation.z),e.target&&this.engine.controls&&this.engine.controls.target&&this.engine.controls.target.set(e.target.x,e.target.y,e.target.z),e.type==="orthographic"&&e.zoom!==void 0&&(t.zoom=e.zoom,t.updateProjectionMatrix()),t.updateMatrix(),t.updateMatrixWorld(!0),this.engine.controls&&this.engine.controls.update&&this.engine.controls.update()}}class s2{engine;deviceType;constructor(e){this.engine=e,this.deviceType="PC"}getDeviceType(){return this.deviceType}getContainerSize(){return{width:this.engine.container.clientWidth,height:this.engine.container.clientHeight}}}class r2{engine;renderer;constructor(e){this.engine=e,this.renderer=null}createRenderer(){const{width:e,height:t}=this.engine.deviceModule.getContainerSize();return this.renderer=new Lp({antialias:this.engine.options.antialias??!0,alpha:!0,premultipliedAlpha:!1,stencil:!0}),this.renderer.setClearColor(0,0),this.renderer.setSize(e,t),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=ld,this.renderer.localClippingEnabled=!0,this.renderer.outputColorSpace=gt,this.renderer.toneMapping=Ql,this.renderer.toneMappingExposure=1.5,this.engine.container.appendChild(this.renderer.domElement),this.renderer}disposeRenderer(){this.renderer?.dispose()}}const Dp={type:"change"},Xh={type:"start"},Ip={type:"end"},Va=new zi,Bp=new yt,o2=Math.cos(70*Qr.DEG2RAD),Ft=new P,vn=2*Math.PI,ft={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},jh=1e-6;class a2 extends Yv{constructor(e,t,n=null){super(t,n),this.engine=e,this.state=ft.NONE,this.target=new P,this.cursor=new P,this.origin=new P(0,0,0),this.showOriginIcon=!0,this.originPosition={x:0,y:0},this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Bs.ROTATE,MIDDLE:Bs.DOLLY,RIGHT:Bs.PAN},this.touches={ONE:Ns.ROTATE,TWO:Ns.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new P,this._lastQuaternion=new Dn,this._lastTargetPosition=new P,this._quat=new Dn().setFromUnitVectors(t.up,new P(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new ep,this._sphericalDelta=new ep,this._scale=1,this._panOffset=new P,this._rotateStart=new ce,this._rotateEnd=new ce,this._rotateDelta=new ce,this._panStart=new ce,this._panEnd=new ce,this._panDelta=new ce,this._dollyStart=new ce,this._dollyEnd=new ce,this._dollyDelta=new ce,this._dollyDirection=new P,this._mouse=new ce,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=c2.bind(this),this._onPointerDown=l2.bind(this),this._onPointerUp=h2.bind(this),this._onContextMenu=x2.bind(this),this._onMouseWheel=f2.bind(this),this._onKeyDown=p2.bind(this),this._onTouchStart=m2.bind(this),this._onTouchMove=g2.bind(this),this._onMouseDown=u2.bind(this),this._onMouseMove=d2.bind(this),this._interceptControlDown=v2.bind(this),this._interceptControlUp=b2.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(Dp),this.update(),this.state=ft.NONE}update(e=null){this.engine&&this.engine.interactionManager&&this.engine.interactionManager.origin&&this.origin.copy(this.engine.interactionManager.origin);const t=this.object.position;Ft.copy(t).sub(this.target),Ft.applyQuaternion(this._quat),this._spherical.setFromVector3(Ft),this.autoRotate&&this.state===ft.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let n=this.minAzimuthAngle,i=this.maxAzimuthAngle;isFinite(n)&&isFinite(i)&&(n<-Math.PI?n+=vn:n>Math.PI&&(n-=vn),i<-Math.PI?i+=vn:i>Math.PI&&(i-=vn),n<=i?this._spherical.theta=Math.max(n,Math.min(i,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(n+i)/2?Math.max(n,this._spherical.theta):Math.min(i,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let r=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const o=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),r=o!=this._spherical.radius}if(Ft.setFromSpherical(this._spherical),Ft.applyQuaternion(this._quatInverse),this.engine&&this.engine.DeviceType==="PC"){const o=new P;if(o.copy(this.origin).sub(this.target),o.lengthSq()>1e-4&&(this._sphericalDelta.theta!==0||this._sphericalDelta.phi!==0)){const a=this.enableDamping?this.dampingFactor*3:1,l=new P(0,1,0),c=new P;this.object.getWorldDirection(c);const h=c.clone().cross(l).normalize(),u=new P().copy(this.object.position).sub(this.origin);u.applyAxisAngle(l,Math.PI*this._sphericalDelta.theta*a),u.applyAxisAngle(h,Math.PI*this._sphericalDelta.phi*a),t.copy(this.origin).add(u);const d=new P().copy(this.target).sub(this.origin);d.applyAxisAngle(l,Math.PI*this._sphericalDelta.theta*a),d.applyAxisAngle(h,Math.PI*this._sphericalDelta.phi*a),this.target.copy(this.origin).add(d)}else if(this._panOffset.lengthSq()===0&&this._sphericalDelta.phi===0&&this._sphericalDelta.theta===0){if(this._scale!==1){const a=new P;this.object.getWorldDirection(a);const l=this._spherical.radius*.05*(this._scale-1);t.add(a.multiplyScalar(l))}}else t.copy(this.target).add(Ft);this.object.lookAt(this.target)}else t.copy(this.target).add(Ft),this.object.lookAt(this.target);if(this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let o=null;if(this.object.isPerspectiveCamera){const a=Ft.length();o=this._clampDistance(a*this._scale);const l=a-o;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),r=!!l}else if(this.object.isOrthographicCamera){const a=new P(this._mouse.x,this._mouse.y,0);a.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),r=l!==this.object.zoom;const c=new P(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(a),this.object.updateMatrixWorld(),o=Ft.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;o!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(o).add(this.object.position):(Va.origin.copy(this.object.position),Va.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Va.direction))<o2?this.object.lookAt(this.target):(Bp.setFromNormalAndCoplanarPoint(this.object.up,this.target),Va.intersectPlane(Bp,this.target))))}else if(this.object.isOrthographicCamera){const o=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),o!==this.object.zoom&&(this.object.updateProjectionMatrix(),r=!0)}return this._scale=1,this._performCursorZoom=!1,r||this._lastPosition.distanceToSquared(this.object.position)>jh||8*(1-this._lastQuaternion.dot(this.object.quaternion))>jh||this._lastTargetPosition.distanceToSquared(this.target)>jh?(this.dispatchEvent(Dp),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?vn/60*this.autoRotateSpeed*e:vn/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){Ft.setFromMatrixColumn(t,0),Ft.multiplyScalar(-e),this._panOffset.add(Ft)}_panUp(e,t){this.screenSpacePanning===!0?Ft.setFromMatrixColumn(t,1):(Ft.setFromMatrixColumn(t,0),Ft.crossVectors(this.object.up,Ft)),Ft.multiplyScalar(e),this._panOffset.add(Ft)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const i=this.object.position;Ft.copy(i).sub(this.target);let r=Ft.length();r*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*r/n.clientHeight,this.object.matrix),this._panUp(2*t*r/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),i=e-n.left,r=t-n.top,o=n.width,a=n.height;this._mouse.x=i/o*2-1,this._mouse.y=-(r/a)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(vn*this._rotateDelta.x/t.clientHeight),this._rotateUp(vn*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(vn*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-vn*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(vn*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-vn*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0;break}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),i=.5*(e.pageY+t.y);this._rotateStart.set(n,i)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),i=.5*(e.pageY+t.y);this._panStart.set(n,i)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,i=e.pageY-t.y,r=Math.sqrt(n*n+i*i);this._dollyStart.set(0,r)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateEnd.set(i,r)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(vn*this._rotateDelta.x/t.clientHeight),this._rotateUp(vn*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),i=.5*(e.pageY+t.y);this._panEnd.set(n,i)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,i=e.pageY-t.y,r=Math.sqrt(n*n+i*i);this._dollyEnd.set(0,r),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const o=(e.pageX+t.x)*.5,a=(e.pageY+t.y)*.5;this._updateZoomParameters(o,a)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId){this._pointers.splice(t,1);return}}_isTrackingPointer(e){for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId)return!0;return!1}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new ce,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[t]}_customWheelEvent(e){const t=e.deltaMode,n={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(t){case 1:n.deltaY*=16;break;case 2:n.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(n.deltaY*=10),n}}function l2(s){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(s.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(s)&&(this._addPointer(s),s.pointerType==="touch"?this._onTouchStart(s):this._onMouseDown(s)))}function c2(s){this.enabled!==!1&&(s.pointerType==="touch"?this._onTouchMove(s):this._onMouseMove(s))}function h2(s){switch(this._removePointer(s),this._pointers.length){case 0:this.domElement.releasePointerCapture(s.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(Ip),this.state=ft.NONE;break;case 1:const e=this._pointers[0],t=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:t.x,pageY:t.y});break}}function u2(s){if(this.showOriginIcon&&this.engine&&this.engine.ToolUntils){const t=this.engine.scene?.camera||this.object;this.originPosition=this.engine.ToolUntils.WorldPointToScreenPoint(this.origin.clone(),t),console.log("Origin position:",this.originPosition,"Origin:",this.origin)}let e;switch(s.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Bs.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(s),this.state=ft.DOLLY;break;case Bs.ROTATE:if(s.ctrlKey||s.metaKey||s.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(s),this.state=ft.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(s),this.state=ft.ROTATE}break;case Bs.PAN:if(s.ctrlKey||s.metaKey||s.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(s),this.state=ft.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(s),this.state=ft.PAN}break;default:this.state=ft.NONE}this.state!==ft.NONE&&this.dispatchEvent(Xh)}function d2(s){switch(this.state){case ft.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(s);break;case ft.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(s);break;case ft.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(s);break}}function f2(s){this.enabled===!1||this.enableZoom===!1||this.state!==ft.NONE||(s.preventDefault(),this.dispatchEvent(Xh),this._handleMouseWheel(this._customWheelEvent(s)),this.dispatchEvent(Ip))}function p2(s){this.enabled!==!1&&this._handleKeyDown(s)}function m2(s){switch(this._trackPointer(s),this._pointers.length){case 1:switch(this.touches.ONE){case Ns.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(s),this.state=ft.TOUCH_ROTATE;break;case Ns.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(s),this.state=ft.TOUCH_PAN;break;default:this.state=ft.NONE}break;case 2:switch(this.touches.TWO){case Ns.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(s),this.state=ft.TOUCH_DOLLY_PAN;break;case Ns.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(s),this.state=ft.TOUCH_DOLLY_ROTATE;break;default:this.state=ft.NONE}break;default:this.state=ft.NONE}this.state!==ft.NONE&&this.dispatchEvent(Xh)}function g2(s){switch(this._trackPointer(s),this.state){case ft.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(s),this.update();break;case ft.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(s),this.update();break;case ft.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(s),this.update();break;case ft.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(s),this.update();break;default:this.state=ft.NONE}}function x2(s){this.enabled!==!1&&s.preventDefault()}function v2(s){s.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function b2(s){s.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}class Np{constructor(e,t,n,i){this._Engine=e,this.camera=t,this.domElement=n,this._isEnabled=!1,this._rayOriginOffset=new P(0,-1,0),this._camerLocalDirection=new P,this._tmpVector=new P,this._rayCaster=new ds,this._fallingTime=0,this._euler=new mn(0,0,0,"YZX"),this._prevMouseX=0,this._prevMouseY=0,this.applyGravity=!1,this.gravityMinHeight=!0,this.applyCollision=!0,this.positionEasing=!0,this.lookflag=1,this.lookSpeed=.008,this.moveSpeed=.02,this.playerHeight=1.4,this.maxRotateX=.8,this.g=9.8,this.bindmousedown=this._Engine&&this._Engine.DeviceType!=="PC"?this.onTouchStart.bind(this):this.onMouseDown.bind(this),this.bindmouseup=this._Engine&&this._Engine.DeviceType!=="PC"?this.onTouchEnd.bind(this):this.onMouseUp.bind(this),this.bindmousemove=this._Engine&&this._Engine.DeviceType!=="PC"?this.onTouchMove.bind(this):this.onMouseMove.bind(this),this.bindonKeyDown=this.onKeyDown.bind(this),this.bindonKeyUp=this.onKeyUp.bind(this),this.bindMousewheel=this.onMousewheel.bind(this),this.needMousewheel=!1,this.moveWheelRun=!0,this.moveWheelStop=!1,this.wheelClock,this.keydown=!1,this.GetEngine=()=>e}set colliders(e){this._rayCastObjects=e}set enabled(e){this._isEnabled!==e&&(this._isEnabled=e,this._euler.setFromQuaternion(this.camera.quaternion),e?this.addEvents():this.removeEvents())}get enabled(){return this._isEnabled}addEvents(){const e=this._Engine?.DeviceType,t=e==="PC"||!e;console.log("[FirstPersonCameraControl] addEvents - DeviceType:",e,"isPC:",t),t?(console.log("[FirstPersonCameraControl] 添加鼠标事件监听器 - mousedown, mouseup"),this.domElement.addEventListener("mousedown",this.bindmousedown,!1),this.domElement.addEventListener("mouseup",this.bindmouseup,!1)):(console.log("[FirstPersonCameraControl] 添加触摸事件监听器"),this.domElement.addEventListener("touchstart",this.bindmousedown,!1),this.domElement.addEventListener("touchend",this.bindmouseup,!1)),window.addEventListener("keydown",this.bindonKeyDown,!1),window.addEventListener("keyup",this.bindonKeyUp,!1),this.needMousewheel&&(document.addEventListener&&document.addEventListener("DOMMouseScroll",this.bindMousewheel,!1),window.addEventListener("mousewheel",this.bindMousewheel,!1))}removeEvents(){this._Engine&&this._Engine.DeviceType!=="PC"?(this.domElement.removeEventListener("touchstart",this.bindmousedown),this.domElement.removeEventListener("touchend",this.bindmouseup),this.domElement.removeEventListener("touchmove",this.bindmousemove)):(this.domElement.removeEventListener("mousedown",this.bindmousedown),this.domElement.removeEventListener("mouseup",this.bindmouseup),this.domElement.removeEventListener("mousemove",this.bindmousemove)),window.removeEventListener("keydown",this.bindonKeyDown),window.removeEventListener("keyup",this.bindonKeyUp),this.needMousewheel&&(document.addEventListener&&document.removeEventListener("DOMMouseScroll",this.bindMousewheel),window.removeEventListener("mousewheel",this.bindMousewheel))}onMousewheel(e){debugger;let t;switch(e.wheelDelta?(e.wheelDelta>0&&(t="up"),e.wheelDelta<0&&(t="down")):e.detail&&(e.detail<0&&(t="up"),e.detail>0&&(t="down")),t){case"up":this._camerLocalDirection.z=1;break;case"down":this._camerLocalDirection.z=-1;break}this.moveWheelRun==!0?(this.moveWheelRun=!1,this.moveWheelStop=!0,this.wheelClock=setTimeout(()=>{this.moveWheelStop==!0&&(this.moveWheelStop=!1,this.moveWheelRun=!0,this._camerLocalDirection.z=0)},200)):(clearTimeout(this.wheelClock),this.wheelClock=setTimeout(()=>{this.moveWheelStop==!0&&(this.moveWheelStop=!1,this.moveWheelRun=!0,this._camerLocalDirection.z=0)},150))}onMouseDown(e){console.log("[FirstPersonCameraControl] onMouseDown 被调用",e),this.domElement.addEventListener("mousemove",this.bindmousemove,!1),this._prevMouseX=e.screenX,this._prevMouseY=e.screenY}onMouseMove(e){if(this._isEnabled==!1)return;let t=this._prevMouseX?e.screenX-this._prevMouseX:0,n=this._prevMouseY?e.screenY-this._prevMouseY:0,i=this._euler.x-n*this.lookflag*this.lookSpeed;i>=0?i<this.maxRotateX?this._euler.x=i:this._euler.x=this.maxRotateX:i>-this.maxRotateX?this._euler.x=i:this._euler.x=-this.maxRotateX,this._euler.y-=t*this.lookSpeed,this.camera.quaternion.setFromEuler(this._euler),this._prevMouseX=e.screenX,this._prevMouseY=e.screenY;let r=this.GetEngine();r.movefirst=!0;var o=new CustomEvent("bimengine:camerachange",{detail:""});window.dispatchEvent(o)}onMouseUp(e){let t=this.GetEngine();t.movefirst=!1,this.domElement.removeEventListener("mousemove",this.bindmousemove)}onTouchStart(e){this.domElement.addEventListener("touchmove",this.bindmousemove,!1),this._prevMouseX=e.targetTouches[0].clientX,this._prevMouseY=e.targetTouches[0].clientY}onTouchMove(e){if(this._isEnabled==!1)return;let t=this._prevMouseX?e.targetTouches[0].clientX-this._prevMouseX:0,n=this._prevMouseY?e.targetTouches[0].clientY-this._prevMouseY:0,i=this._euler.x-n*this.lookflag*this.lookSpeed;i>=0?i<this.maxRotateX?this._euler.x=i:this._euler.x=this.maxRotateX:i>-this.maxRotateX?this._euler.x=i:this._euler.x=-this.maxRotateX,this._euler.y-=t*this.lookSpeed,this.camera.quaternion.setFromEuler(this._euler),this._prevMouseX=e.targetTouches[0].clientX,this._prevMouseY=e.targetTouches[0].clientY;let r=this.GetEngine();r.movefirst=!0;var o=new CustomEvent("bimengine:camerachange",{detail:""});window.dispatchEvent(o)}onTouchEnd(e){let t=this.GetEngine();t.movefirst=!1,this.domElement.removeEventListener("touchmove",this.bindmousemove)}onKeyDown(e){var t=new CustomEvent("bimengine:camerachange",{detail:""});let n=this.GetEngine();switch(n.movefirst=!0,window.dispatchEvent(t),e.keyCode){case 38:this.rotateY(-1);break;case 81:this.keydown=!0,this._camerLocalDirection.y=1;break;case 69:this._camerLocalDirection.y=-1;break;case 87:this._camerLocalDirection.z=1;break;case 37:this.rotateX(-1);break;case 65:this._camerLocalDirection.x=-1;break;case 40:this.rotateY(1);break;case 83:this._camerLocalDirection.z=-1;break;case 39:this.rotateX(1);break;case 68:this._camerLocalDirection.x=1;break}}onKeyUp(e){let t=this.GetEngine();switch(t.movefirst=!1,e.keyCode){case 38:case 87:this._camerLocalDirection.z=0;break;case 37:case 65:this._camerLocalDirection.x=0;break;case 40:case 83:this._camerLocalDirection.z=0;break;case 39:case 68:this._camerLocalDirection.x=0;break;case 81:case 69:this.keydown=!1,this._camerLocalDirection.y=0;break}}rotateX(e){this._euler.y-=e*this.lookSpeed,this.camera.quaternion.setFromEuler(this._euler)}rotateY(e){let t=this._euler.x-e*this.lookflag*.5*this.lookSpeed;t>=0?t<this.maxRotateX?this._euler.x=t:this._euler.x=this.maxRotateX:t>-this.maxRotateX?this._euler.x=t:this._euler.x=-this.maxRotateX,this.camera.quaternion.setFromEuler(this._euler)}update(){this.keydown||this.gravityTest(),this.collisionTest()}gravityTest(){if(this.applyGravity){let e=!0;this._fallingTime+=.01,this._tmpVector.set(0,-1,0);const t=this.hitTest();if(t){const n=t.point.add(new P(0,this.playerHeight,0));if(this.positionEasing){if(n.y>=this.camera.position.y||n.y-this.camera.position.y<.2){this.setCameraHeight(this.camera.position.y+(n.y-this.camera.position.y)*.08),this._fallingTime=0,e=!1;return}}else t.distance<this.playerHeight&&(this.setCameraHeight(n.y),this._fallingTime=0,e=!1)}e&&this.setCameraHeight(this.camera.position.y-this.g*Math.pow(this._fallingTime,2))}else this.setCameraHeight(this.camera.position.y)}collisionTest(){this._camerLocalDirection.x!==0&&this.collisionTestX(),this._camerLocalDirection.z!==0&&this.collisionTestZ(),this._camerLocalDirection.y!==0&&this.collisionTestY()}collisionTestX(){let e=this.GetEngine();if(e.movefirst=!0,this._tmpVector.setFromMatrixColumn(this.camera.matrix,0),this._tmpVector.multiplyScalar(this._camerLocalDirection.x),this.applyCollision){const t=this.hitTest();if(t&&t.distance<.3)return}this.camera.position.addScaledVector(this._tmpVector,this.moveSpeed)}collisionTestZ(){let e=this.GetEngine();if(e.movefirst=!0,this._tmpVector.setFromMatrixColumn(this.camera.matrix,0),this._tmpVector.crossVectors(this.camera.up,this._tmpVector),this._tmpVector.multiplyScalar(this._camerLocalDirection.z),this.applyCollision){const t=this.hitTest();if(t&&t.distance<.3)return}this.camera.position.addScaledVector(this._tmpVector,this.moveSpeed)}collisionTestY(){let e=this.GetEngine();if(e.movefirst=!0,this._tmpVector.setFromMatrixColumn(this.camera.matrix,0),this._tmpVector=new P(0,1,0),this._tmpVector.multiplyScalar(this._camerLocalDirection.y),this.applyCollision){const n=this.hitTest();if(n&&n.distance<.3)return}let t=this.camera.position.clone().addScaledVector(this._tmpVector,this.moveSpeed);this.setCameraHeight(t.y)}setCameraHeight(e){let t=this.getMinHeight();this.gravityMinHeight&&t!==void 0&&e<t?this.camera.position.y=t:this.camera.position.y=e}getMinHeight(){let e,t=this.GetEngine(),n=t.ToolUntils?t.ToolUntils.GetBoundingBox(t):null;return t&&n&&(e=n.min.y),e}hitTest(){const e=this.camera.position.clone().add(this._rayOriginOffset);this._rayCaster.ray.origin=e,this._rayCaster.ray.direction=this._tmpVector;var t=this.GetEngine().scene.ground;return t&&t.material.type,null}}function qh(s){const e={self:null,options:null,mouseDownTime:0,lastClickTime:0};e.init=function(u,d){e.self!=null&&e.self.disActive!=null&&e.self.disActive(),e.self=u,d==null&&(d={showCatch:!1}),e.options=d},e.render=function(){e.self&&e.self.render!=null&&e.self.render()},e.active=function(){s.container.addEventListener("mousedown",a),s.container.addEventListener("mouseup",c),s.container.addEventListener("mousemove",l),window.addEventListener("keydown",t),window.addEventListener("keyup",n)},e.disActive=function(){s.container.removeEventListener("mousedown",a),s.container.removeEventListener("mouseup",c),s.container.removeEventListener("mousemove",l),window.removeEventListener("keydown",t),window.removeEventListener("keyup",n)};function t(u){(u.keyCode===8||u.keyCode===46)&&e.self&&e.self.handelKeyDeleteDown!=null&&e.self.handelKeyDeleteDown(),u.keyCode===27&&e.self&&e.self.handelKeyEscDown!=null&&e.self.handelKeyEscDown(),u.keyCode===13&&e.self&&e.self.handelKeyEnterDown!=null&&e.self.handelKeyEnterDown(),u.keyCode===32&&e.self&&e.self.handelKeySpaceDown!=null&&e.self.handelKeySpaceDown(),u.key==="Control"&&e.self&&e.self.handelKeyCtrlDown!=null&&e.self.handelKeyCtrlDown(),u.key==="Delete"&&e.self&&e.self.handelKeyDeleteDown!=null&&e.self.handelKeyDeleteDown(),u.key==="Shift"&&e.self&&e.self.handelKeyShiftDown!=null&&e.self.handelKeyShiftDown(),u.key==="Meta"&&e.self&&e.self.handelKeyMetaDown!=null&&e.self.handelKeyMetaDown()}function n(u){u.key==="Alt"&&e.self&&e.self.handelKeyAltUp!=null&&e.self.handelKeyAltUp(),u.key==="Tab"&&e.self&&e.self.handelKeyTabUp!=null&&e.self.handelKeyTabUp(),u.key==="Control"&&e.self&&e.self.handelKeyCtrlUp!=null&&e.self.handelKeyCtrlUp(),u.key==="Shift"&&e.self&&e.self.handelKeyShiftUp!=null&&e.self.handelKeyShiftUp(),u.key==="Meta"&&e.self&&e.self.handelKeyMetaUp!=null&&e.self.handelKeyMetaUp(),u.key==="Command"&&e.self&&e.self.handelKeyCommandUp!=null&&e.self.handelKeyCommandUp(),u.key==="Windows"&&e.self&&e.self.handelKeyWindowsUp!=null&&e.self.handelKeyWindowsUp()}function i(u){const d=new ce,f=s.renderer.domElement.clientWidth,p=s.renderer.domElement.clientHeight;return d.x=u.offsetX/f*2-1,d.y=-(u.offsetY/p)*2+1,d}function r(u){const d=new ds,f=i(u);return d.setFromCamera(f,s.camera),d}function o(u,d=!1){const f=r(u);if(u.raycaster=f,d){const p=h(f,u);u.catch=p}}function a(u){u.button===0&&(e.mouseDownTime=Date.now(),e.self&&e.self.handleMouseDown!=null&&(o(u,!0),e.self.handleMouseDown(u)))}function l(u){e.self&&e.self.handleMouseMove!=null&&(o(u,!0),e.self.handleMouseMove(u))}function c(u){if(u.button!==0)return;const d=Date.now(),f=d-e.mouseDownTime;if(e.self&&e.self.handleMouseUp!=null&&(o(u,!1),e.self.handleMouseUp(u)),f<100&&e.self&&e.self.handleMouseClick!=null){o(u,!0);const p=d-e.lastClickTime;console.log(p),p<200?e.self.handleMouseDoubleClick(u):e.self.handleMouseClick(u),e.lastClickTime=Date.now()}}function h(u,d){s.catchSvg.innerHTML="";const f=s.octreeBox.rayInterationModel(u);if(f.length===0)return;let p=f[0].object.url,g=f[0].object.name,x=s.modelEdge.getModelEdge(p,g);x||(x=[0,0,[]]);let m="face",b=[],v=[],y=5;if(x[2].map(R=>R[0]).forEach(R=>{let _=new P(R.X,R.Z,-R.Y),S=s.worldToScreen.worldToScreen(_),D=Math.sqrt(Math.pow(S.x-d.offsetX,2)+Math.pow(S.y-d.offsetY,2));D<y&&(y=D,b.push({point:_,distance:D,pointxy:S}))}),b.length>0?(b.sort((R,_)=>R.distance-_.distance),m="point"):(x[2].forEach(R=>{let _=new P(R[0].X,R[0].Z,-R[0].Y),S=new P(R[1].X,R[1].Z,-R[1].Y),D=s.worldToScreen.worldToScreen(_),C=s.worldToScreen.worldToScreen(S),B=M(new ce(d.offsetX,d.offsetY),D,C);if(B<y){let w=E(new ce(d.offsetX,d.offsetY),D,C),F=A(w,_,S);v.push({distance:B,point:F,pointxy:s.worldToScreen.worldToScreen(F),start:D,end:C})}}),v.length>0&&(v.sort((R,_)=>R.distance-_.distance),m="line")),m=="point"&&e.options.showCatch){const R=s.worldToScreen.worldToScreen(b[0].point);console.log("捕捉点屏幕坐标:",R.x,R.y),console.log("Canvas尺寸:",s.renderer.domElement.width,s.renderer.domElement.height),console.log("SVG尺寸:",s.catchSvg.clientWidth,s.catchSvg.clientHeight),s.catchSvg.innerHTML="";const _=document.createElementNS("http://www.w3.org/2000/svg","circle");_.setAttribute("class","catchPoint"),_.setAttribute("cx",(R.x+s.reactBoundingClientRect.left).toString()),_.setAttribute("cy",(R.y+s.reactBoundingClientRect.top).toString()),_.setAttribute("r","5"),_.setAttribute("fill","rgb(0, 255, 247)"),s.catchSvg.appendChild(_)}else if(m=="line"&&e.options.showCatch){const R=s.worldToScreen.worldToScreen(v[0].point),_=v[0].start,S=v[0].end;console.log("捕捉点屏幕坐标:",R.x,R.y),console.log("Canvas尺寸:",s.renderer.domElement.width,s.renderer.domElement.height),console.log("SVG尺寸:",s.catchSvg.clientWidth,s.catchSvg.clientHeight),s.catchSvg.innerHTML="";const D=document.createElementNS("http://www.w3.org/2000/svg","line");D.setAttribute("class","catchLine"),D.setAttribute("x1",(_.x+s.reactBoundingClientRect.left).toString()),D.setAttribute("y1",(_.y+s.reactBoundingClientRect.top).toString()),D.setAttribute("x2",(S.x+s.reactBoundingClientRect.left).toString()),D.setAttribute("y2",(S.y+s.reactBoundingClientRect.top).toString()),D.setAttribute("stroke","rgb(0, 255, 247)"),D.setAttribute("stroke-width","2"),s.catchSvg.appendChild(D)}else if(m=="face"&&e.options.showCatch){let R=f[0].point.clone(),_=f[0].normal||(f[0].face?f[0].face.normal:null);const S=(_?_.clone():new P(0,0,1)).normalize(),D=Math.abs(S.y)<.9?new P(0,1,0):new P(1,0,0),C=new P().crossVectors(S,D).normalize(),B=new P().crossVectors(S,C).normalize(),w=.05,F=[new P().copy(C).add(B).multiplyScalar(w),new P().copy(C).sub(B).multiplyScalar(w),new P().copy(C).multiplyScalar(-1).sub(B).multiplyScalar(w),new P().copy(C).multiplyScalar(-1).add(B).multiplyScalar(w)].map(j=>new P().copy(R).add(j)).map(j=>s.worldToScreen.worldToScreen(j));s.catchSvg.innerHTML="";const W=document.createElementNS("http://www.w3.org/2000/svg","polygon");W.setAttribute("class","catchFace"),W.setAttribute("points",F.map(j=>`${j.x+s.reactBoundingClientRect.left},${j.y+s.reactBoundingClientRect.top}`).join(" ")),W.setAttribute("fill","rgba(1, 238, 255, 0.2)"),W.setAttribute("stroke","rgb(0, 255, 247)"),W.setAttribute("stroke-width","1"),s.catchSvg.appendChild(W)}return f[0];function M(R,_,S){const D=new ce().subVectors(S,_),C=D.lengthSq();if(C<1e-10)return R.distanceTo(_);const B=new ce().subVectors(R,_),w=Qr.clamp(B.dot(D)/C,0,1),F=new ce().copy(D).multiplyScalar(w).add(_);return R.distanceTo(F)}function E(R,_,S){const D=new ce().subVectors(S,_),C=D.lengthSq();if(C<1e-10)return 0;const B=new ce().subVectors(R,_);return Qr.clamp(B.dot(D)/C,0,1)}function A(R,_,S){const D=Qr.clamp(R,0,1);return new P().lerpVectors(_,S,D)}}return e}class y2{engine;orbitControls;firstPersonControls;isActive=!0;originDiv=null;handelBehaved;isDragging=!1;isDown=!1;containerOffset={left:0,top:0};constructor(e){this.engine=e,this.init(),this.handelBehaved=qh(this.engine),this.handelBehaved.init(this,null),this.handelBehaved.active()}init(){this.orbitControls=new a2(this.engine,this.engine.camera,this.engine.renderer.domElement),this.orbitControls.showOriginIcon=!0,this.firstPersonControls=new Np(this.engine,this.engine.camera,this.engine.renderer.domElement);const e=document.createElement("div");this.originDiv=e,e.className="originDiv",e.style.position="absolute",e.style.top="0px",e.style.left="0px",e.style.width="30px",e.style.height="30px",e.style.borderRadius="50%",e.style.pointerEvents="none",e.style.backgroundImage="url(./assets/svg/rotate-orbit.svg)",this.engine.container.appendChild(this.originDiv)}active(){this.isActive=!0,this.orbitControls.enabled=!0}disActive(){this.isActive=!1,this.orbitControls.enabled=!1}switchFirstPersonMode(){this.firstPersonControls=new Np(this.engine,this.engine.camera,this.engine.renderer.domElement,[]),this.orbitControls.enabled=!1,this.firstPersonControls.enabled=!0,this.firstPersonControls.isActive=!0}switchDefaultMode(){this.firstPersonControls&&(this.firstPersonControls.enabled=!1),this.orbitControls.enabled=!0}handleMouseUp(e){this.isDragging=!1,this.isDown=!1}handleMouseMove(e){this.isDown?this.isDragging=!0:this.isDragging=!1}handleMouseDown(e){this.isDown=!0}handleMouseClick(e){this.isDragging=!1,this.isDown=!1}update(){if(this.firstPersonControls.enabled&&this.firstPersonControls.update(),this.orbitControls.enabled){const e=this.engine.controlModule.orbitControls.origin,t=this.engine.worldToScreen.worldToScreen(e);this.originDiv&&this.isDragging?(this.originDiv.style.left=t.x-15+this.engine.reactBoundingClientRect.left+"px",this.originDiv.style.top=t.y-15+this.engine.reactBoundingClientRect.top+"px",this.originDiv.style.display="block"):this.originDiv&&(this.originDiv.style.display="none")}}}const gs={name:"CopyShader",uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform float opacity;
uniform sampler2D tDiffuse;
varying vec2 vUv;
void main() {
vec4 texel = texture2D( tDiffuse, vUv );
gl_FragColor = opacity * texel;
}`};class xs{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const _2=new us(-1,1,1,-1,0,1);class M2 extends ht{constructor(){super(),this.setAttribute("position",new nn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new nn([0,2,0,0,2,0],2))}}const w2=new M2;class Ga{constructor(e){this._mesh=new ut(w2,e)}dispose(){this._mesh.geometry.dispose()}render(e){e.render(this._mesh,_2)}get material(){return this._mesh.material}set material(e){this._mesh.material=e}}class Wa extends xs{constructor(e,t="tDiffuse"){super(),this.textureID=t,this.uniforms=null,this.material=null,e instanceof kt?(this.uniforms=e.uniforms,this.material=e):e&&(this.uniforms=oi.clone(e.uniforms),this.material=new kt({name:e.name!==void 0?e.name:"unspecified",defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this._fsQuad=new Ga(this.material)}render(e,t,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this._fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this._fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this._fsQuad.render(e))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}class kp extends xs{constructor(e,t){super(),this.scene=e,this.camera=t,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(e,t,n){const i=e.getContext(),r=e.state;r.buffers.color.setMask(!1),r.buffers.depth.setMask(!1),r.buffers.color.setLocked(!0),r.buffers.depth.setLocked(!0);let o,a;this.inverse?(o=0,a=1):(o=1,a=0),r.buffers.stencil.setTest(!0),r.buffers.stencil.setOp(i.REPLACE,i.REPLACE,i.REPLACE),r.buffers.stencil.setFunc(i.ALWAYS,o,4294967295),r.buffers.stencil.setClear(a),r.buffers.stencil.setLocked(!0),e.setRenderTarget(n),this.clear&&e.clear(),e.render(this.scene,this.camera),e.setRenderTarget(t),this.clear&&e.clear(),e.render(this.scene,this.camera),r.buffers.color.setLocked(!1),r.buffers.depth.setLocked(!1),r.buffers.color.setMask(!0),r.buffers.depth.setMask(!0),r.buffers.stencil.setLocked(!1),r.buffers.stencil.setFunc(i.EQUAL,1,4294967295),r.buffers.stencil.setOp(i.KEEP,i.KEEP,i.KEEP),r.buffers.stencil.setLocked(!0)}}class S2 extends xs{constructor(){super(),this.needsSwap=!1}render(e){e.state.buffers.stencil.setLocked(!1),e.state.buffers.stencil.setTest(!1)}}class E2{constructor(e,t){if(this.renderer=e,this._pixelRatio=e.getPixelRatio(),t===void 0){const n=e.getSize(new ce);this._width=n.width,this._height=n.height,t=new pn(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Rn}),t.texture.name="EffectComposer.rt1"}else this._width=t.width,this._height=t.height;this.renderTarget1=t,this.renderTarget2=t.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],this.copyPass=new Wa(gs),this.copyPass.material.blending=Wt,this.clock=new Uv}swapBuffers(){const e=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=e}addPass(e){this.passes.push(e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(e,t){this.passes.splice(t,0,e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(e){const t=this.passes.indexOf(e);t!==-1&&this.passes.splice(t,1)}isLastEnabledPass(e){for(let t=e+1;t<this.passes.length;t++)if(this.passes[t].enabled)return!1;return!0}render(e){e===void 0&&(e=this.clock.getDelta());const t=this.renderer.getRenderTarget();let n=!1;for(let i=0,r=this.passes.length;i<r;i++){const o=this.passes[i];if(o.enabled!==!1){if(o.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(i),o.render(this.renderer,this.writeBuffer,this.readBuffer,e,n),o.needsSwap){if(n){const a=this.renderer.getContext(),l=this.renderer.state.buffers.stencil;l.setFunc(a.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,e),l.setFunc(a.EQUAL,1,4294967295)}this.swapBuffers()}kp!==void 0&&(o instanceof kp?n=!0:o instanceof S2&&(n=!1))}}this.renderer.setRenderTarget(t)}reset(e){if(e===void 0){const t=this.renderer.getSize(new ce);this._pixelRatio=this.renderer.getPixelRatio(),this._width=t.width,this._height=t.height,e=this.renderTarget1.clone(),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=e,this.renderTarget2=e.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(e,t){this._width=e,this._height=t;const n=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget1.setSize(n,i),this.renderTarget2.setSize(n,i);for(let r=0;r<this.passes.length;r++)this.passes[r].setSize(n,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.copyPass.dispose()}}class T2 extends xs{constructor(e,t,n=null,i=null,r=null){super(),this.scene=e,this.camera=t,this.overrideMaterial=n,this.clearColor=i,this.clearAlpha=r,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this._oldClearColor=new Ue}render(e,t,n){const i=e.autoClear;e.autoClear=!1;let r,o;this.overrideMaterial!==null&&(o=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor!==null&&(e.getClearColor(this._oldClearColor),e.setClearColor(this.clearColor,e.getClearAlpha())),this.clearAlpha!==null&&(r=e.getClearAlpha(),e.setClearAlpha(this.clearAlpha)),this.clearDepth==!0&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:n),this.clear===!0&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor!==null&&e.setClearColor(this._oldClearColor),this.clearAlpha!==null&&e.setClearAlpha(r),this.overrideMaterial!==null&&(this.scene.overrideMaterial=o),e.autoClear=i}}const Xa={defines:{PERSPECTIVE_CAMERA:1,SAMPLES:16,NORMAL_VECTOR_TYPE:1,DEPTH_SWIZZLING:"x",SCREEN_SPACE_RADIUS:0,SCREEN_SPACE_RADIUS_SCALE:100,SCENE_CLIP_BOX:0},uniforms:{tNormal:{value:null},tDepth:{value:null},tNoise:{value:null},resolution:{value:new ce},cameraNear:{value:null},cameraFar:{value:null},cameraProjectionMatrix:{value:new ze},cameraProjectionMatrixInverse:{value:new ze},cameraWorldMatrix:{value:new ze},radius:{value:.25},distanceExponent:{value:1},thickness:{value:1},distanceFallOff:{value:1},scale:{value:1},sceneBoxMin:{value:new P(-1,-1,-1)},sceneBoxMax:{value:new P(1,1,1)}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
varying vec2 vUv;
uniform highp sampler2D tNormal;
uniform highp sampler2D tDepth;
uniform sampler2D tNoise;
uniform vec2 resolution;
uniform float cameraNear;
uniform float cameraFar;
uniform mat4 cameraProjectionMatrix;
uniform mat4 cameraProjectionMatrixInverse;
uniform mat4 cameraWorldMatrix;
uniform float radius;
uniform float distanceExponent;
uniform float thickness;
uniform float distanceFallOff;
uniform float scale;
#if SCENE_CLIP_BOX == 1
uniform vec3 sceneBoxMin;
uniform vec3 sceneBoxMax;
#endif
#include <common>
#include <packing>
#ifndef FRAGMENT_OUTPUT
#define FRAGMENT_OUTPUT vec4(vec3(ao), 1.)
#endif
vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
vec4 clipSpacePosition = vec4(vec3(screenPosition, depth) * 2.0 - 1.0, 1.0);
vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
return viewSpacePosition.xyz / viewSpacePosition.w;
}
float getDepth(const vec2 uv) {
return textureLod(tDepth, uv.xy, 0.0).DEPTH_SWIZZLING;
}
float fetchDepth(const ivec2 uv) {
return texelFetch(tDepth, uv.xy, 0).DEPTH_SWIZZLING;
}
float getViewZ(const in float depth) {
#if PERSPECTIVE_CAMERA == 1
return perspectiveDepthToViewZ(depth, cameraNear, cameraFar);
#else
return orthographicDepthToViewZ(depth, cameraNear, cameraFar);
#endif
}
vec3 computeNormalFromDepth(const vec2 uv) {
vec2 size = vec2(textureSize(tDepth, 0));
ivec2 p = ivec2(uv * size);
float c0 = fetchDepth(p);
float l2 = fetchDepth(p - ivec2(2, 0));
float l1 = fetchDepth(p - ivec2(1, 0));
float r1 = fetchDepth(p + ivec2(1, 0));
float r2 = fetchDepth(p + ivec2(2, 0));
float b2 = fetchDepth(p - ivec2(0, 2));
float b1 = fetchDepth(p - ivec2(0, 1));
float t1 = fetchDepth(p + ivec2(0, 1));
float t2 = fetchDepth(p + ivec2(0, 2));
float dl = abs((2.0 * l1 - l2) - c0);
float dr = abs((2.0 * r1 - r2) - c0);
float db = abs((2.0 * b1 - b2) - c0);
float dt = abs((2.0 * t1 - t2) - c0);
vec3 ce = getViewPosition(uv, c0).xyz;
vec3 dpdx = (dl < dr) ? ce - getViewPosition((uv - vec2(1.0 / size.x, 0.0)), l1).xyz : -ce + getViewPosition((uv + vec2(1.0 / size.x, 0.0)), r1).xyz;
vec3 dpdy = (db < dt) ? ce - getViewPosition((uv - vec2(0.0, 1.0 / size.y)), b1).xyz : -ce + getViewPosition((uv + vec2(0.0, 1.0 / size.y)), t1).xyz;
return normalize(cross(dpdx, dpdy));
}
vec3 getViewNormal(const vec2 uv) {
#if NORMAL_VECTOR_TYPE == 2
return normalize(textureLod(tNormal, uv, 0.).rgb);
#elif NORMAL_VECTOR_TYPE == 1
return unpackRGBToNormal(textureLod(tNormal, uv, 0.).rgb);
#else
return computeNormalFromDepth(uv);
#endif
}
vec3 getSceneUvAndDepth(vec3 sampleViewPos) {
vec4 sampleClipPos = cameraProjectionMatrix * vec4(sampleViewPos, 1.);
vec2 sampleUv = sampleClipPos.xy / sampleClipPos.w * 0.5 + 0.5;
float sampleSceneDepth = getDepth(sampleUv);
return vec3(sampleUv, sampleSceneDepth);
}
void main() {
float depth = getDepth(vUv.xy);
if (depth >= 1.0) {
discard;
return;
}
vec3 viewPos = getViewPosition(vUv, depth);
vec3 viewNormal = getViewNormal(vUv);
float radiusToUse = radius;
float distanceFalloffToUse = thickness;
#if SCREEN_SPACE_RADIUS == 1
float radiusScale = getViewPosition(vec2(0.5 + float(SCREEN_SPACE_RADIUS_SCALE) / resolution.x, 0.0), depth).x;
radiusToUse *= radiusScale;
distanceFalloffToUse *= radiusScale;
#endif
#if SCENE_CLIP_BOX == 1
vec3 worldPos = (cameraWorldMatrix * vec4(viewPos, 1.0)).xyz;
float boxDistance = length(max(vec3(0.0), max(sceneBoxMin - worldPos, worldPos - sceneBoxMax)));
if (boxDistance > radiusToUse) {
discard;
return;
}
#endif
vec2 noiseResolution = vec2(textureSize(tNoise, 0));
vec2 noiseUv = vUv * resolution / noiseResolution;
vec4 noiseTexel = textureLod(tNoise, noiseUv, 0.0);
vec3 randomVec = noiseTexel.xyz * 2.0 - 1.0;
vec3 tangent = normalize(vec3(randomVec.xy, 0.));
vec3 bitangent = vec3(-tangent.y, tangent.x, 0.);
mat3 kernelMatrix = mat3(tangent, bitangent, vec3(0., 0., 1.));
const int DIRECTIONS = SAMPLES < 30 ? 3 : 5;
const int STEPS = (SAMPLES + DIRECTIONS - 1) / DIRECTIONS;
float ao = 0.0;
for (int i = 0; i < DIRECTIONS; ++i) {
float angle = float(i) / float(DIRECTIONS) * PI;
vec4 sampleDir = vec4(cos(angle), sin(angle), 0., 0.5 + 0.5 * noiseTexel.w);
sampleDir.xyz = normalize(kernelMatrix * sampleDir.xyz);
vec3 viewDir = normalize(-viewPos.xyz);
vec3 sliceBitangent = normalize(cross(sampleDir.xyz, viewDir));
vec3 sliceTangent = cross(sliceBitangent, viewDir);
vec3 normalInSlice = normalize(viewNormal - sliceBitangent * dot(viewNormal, sliceBitangent));
vec3 tangentToNormalInSlice = cross(normalInSlice, sliceBitangent);
vec2 cosHorizons = vec2(dot(viewDir, tangentToNormalInSlice), dot(viewDir, -tangentToNormalInSlice));
for (int j = 0; j < STEPS; ++j) {
vec3 sampleViewOffset = sampleDir.xyz * radiusToUse * sampleDir.w * pow(float(j + 1) / float(STEPS), distanceExponent);
vec3 sampleSceneUvDepth = getSceneUvAndDepth(viewPos + sampleViewOffset);
vec3 sampleSceneViewPos = getViewPosition(sampleSceneUvDepth.xy, sampleSceneUvDepth.z);
vec3 viewDelta = sampleSceneViewPos - viewPos;
if (abs(viewDelta.z) < thickness) {
float sampleCosHorizon = dot(viewDir, normalize(viewDelta));
cosHorizons.x += max(0., (sampleCosHorizon - cosHorizons.x) * mix(1., 2. / float(j + 2), distanceFallOff));
}
sampleSceneUvDepth = getSceneUvAndDepth(viewPos - sampleViewOffset);
sampleSceneViewPos = getViewPosition(sampleSceneUvDepth.xy, sampleSceneUvDepth.z);
viewDelta = sampleSceneViewPos - viewPos;
if (abs(viewDelta.z) < thickness) {
float sampleCosHorizon = dot(viewDir, normalize(viewDelta));
cosHorizons.y += max(0., (sampleCosHorizon - cosHorizons.y) * mix(1., 2. / float(j + 2), distanceFallOff));
}
}
vec2 sinHorizons = sqrt(1. - cosHorizons * cosHorizons);
float nx = dot(normalInSlice, sliceTangent);
float ny = dot(normalInSlice, viewDir);
float nxb = 1. / 2. * (acos(cosHorizons.y) - acos(cosHorizons.x) + sinHorizons.x * cosHorizons.x - sinHorizons.y * cosHorizons.y);
float nyb = 1. / 2. * (2. - cosHorizons.x * cosHorizons.x - cosHorizons.y * cosHorizons.y);
float occlusion = nx * nxb + ny * nyb;
ao += occlusion;
}
ao = clamp(ao / float(DIRECTIONS), 0., 1.);
#if SCENE_CLIP_BOX == 1
ao = mix(ao, 1., smoothstep(0., radiusToUse, boxDistance));
#endif
ao = pow(ao, scale);
gl_FragColor = FRAGMENT_OUTPUT;
}`},ja={defines:{PERSPECTIVE_CAMERA:1},uniforms:{tDepth:{value:null},cameraNear:{value:null},cameraFar:{value:null}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform sampler2D tDepth;
uniform float cameraNear;
uniform float cameraFar;
varying vec2 vUv;
#include <packing>
float getLinearDepth( const in vec2 screenPosition ) {
#if PERSPECTIVE_CAMERA == 1
float fragCoordZ = texture2D( tDepth, screenPosition ).x;
float viewZ = perspectiveDepthToViewZ( fragCoordZ, cameraNear, cameraFar );
return viewZToOrthographicDepth( viewZ, cameraNear, cameraFar );
#else
return texture2D( tDepth, screenPosition ).x;
#endif
}
void main() {
float depth = getLinearDepth( vUv );
gl_FragColor = vec4( vec3( 1.0 - depth ), 1.0 );
}`},Zh={uniforms:{tDiffuse:{value:null},intensity:{value:1}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform float intensity;
uniform sampler2D tDiffuse;
varying vec2 vUv;
void main() {
vec4 texel = texture2D( tDiffuse, vUv );
gl_FragColor = vec4(mix(vec3(1.), texel.rgb, intensity), texel.a);
}`};function A2(s=5){const e=Math.floor(s)%2===0?Math.floor(s)+1:Math.floor(s),t=C2(e),n=t.length,i=new Uint8Array(n*4);for(let o=0;o<n;++o){const a=t[o],l=2*Math.PI*a/n,c=new P(Math.cos(l),Math.sin(l),0).normalize();i[o*4]=(c.x*.5+.5)*255,i[o*4+1]=(c.y*.5+.5)*255,i[o*4+2]=127,i[o*4+3]=255}const r=new ao(i,e,e);return r.wrapS=ni,r.wrapT=ni,r.needsUpdate=!0,r}function C2(s){const e=Math.floor(s)%2===0?Math.floor(s)+1:Math.floor(s),t=e*e,n=Array(t).fill(0);let i=Math.floor(e/2),r=e-1;for(let o=1;o<=t;){if(i===-1&&r===e?(r=e-2,i=0):(r===e&&(r=0),i<0&&(i=e-1)),n[i*e+r]!==0){r-=2,i++;continue}else n[i*e+r]=o++;r++,i--}return n}const qa={defines:{SAMPLES:16,SAMPLE_VECTORS:Up(16,2,1),NORMAL_VECTOR_TYPE:1,DEPTH_VALUE_SOURCE:0},uniforms:{tDiffuse:{value:null},tNormal:{value:null},tDepth:{value:null},tNoise:{value:null},resolution:{value:new ce},cameraProjectionMatrixInverse:{value:new ze},lumaPhi:{value:5},depthPhi:{value:5},normalPhi:{value:5},radius:{value:4},index:{value:0}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
varying vec2 vUv;
uniform sampler2D tDiffuse;
uniform sampler2D tNormal;
uniform sampler2D tDepth;
uniform sampler2D tNoise;
uniform vec2 resolution;
uniform mat4 cameraProjectionMatrixInverse;
uniform float lumaPhi;
uniform float depthPhi;
uniform float normalPhi;
uniform float radius;
uniform int index;
#include <common>
#include <packing>
#ifndef SAMPLE_LUMINANCE
#define SAMPLE_LUMINANCE dot(vec3(0.2125, 0.7154, 0.0721), a)
#endif
#ifndef FRAGMENT_OUTPUT
#define FRAGMENT_OUTPUT vec4(denoised, 1.)
#endif
float getLuminance(const in vec3 a) {
return SAMPLE_LUMINANCE;
}
const vec3 poissonDisk[SAMPLES] = SAMPLE_VECTORS;
vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
vec4 clipSpacePosition = vec4(vec3(screenPosition, depth) * 2.0 - 1.0, 1.0);
vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
return viewSpacePosition.xyz / viewSpacePosition.w;
}
float getDepth(const vec2 uv) {
#if DEPTH_VALUE_SOURCE == 1
return textureLod(tDepth, uv.xy, 0.0).a;
#else
return textureLod(tDepth, uv.xy, 0.0).r;
#endif
}
float fetchDepth(const ivec2 uv) {
#if DEPTH_VALUE_SOURCE == 1
return texelFetch(tDepth, uv.xy, 0).a;
#else
return texelFetch(tDepth, uv.xy, 0).r;
#endif
}
vec3 computeNormalFromDepth(const vec2 uv) {
vec2 size = vec2(textureSize(tDepth, 0));
ivec2 p = ivec2(uv * size);
float c0 = fetchDepth(p);
float l2 = fetchDepth(p - ivec2(2, 0));
float l1 = fetchDepth(p - ivec2(1, 0));
float r1 = fetchDepth(p + ivec2(1, 0));
float r2 = fetchDepth(p + ivec2(2, 0));
float b2 = fetchDepth(p - ivec2(0, 2));
float b1 = fetchDepth(p - ivec2(0, 1));
float t1 = fetchDepth(p + ivec2(0, 1));
float t2 = fetchDepth(p + ivec2(0, 2));
float dl = abs((2.0 * l1 - l2) - c0);
float dr = abs((2.0 * r1 - r2) - c0);
float db = abs((2.0 * b1 - b2) - c0);
float dt = abs((2.0 * t1 - t2) - c0);
vec3 ce = getViewPosition(uv, c0).xyz;
vec3 dpdx = (dl < dr) ? ce - getViewPosition((uv - vec2(1.0 / size.x, 0.0)), l1).xyz
: -ce + getViewPosition((uv + vec2(1.0 / size.x, 0.0)), r1).xyz;
vec3 dpdy = (db < dt) ? ce - getViewPosition((uv - vec2(0.0, 1.0 / size.y)), b1).xyz
: -ce + getViewPosition((uv + vec2(0.0, 1.0 / size.y)), t1).xyz;
return normalize(cross(dpdx, dpdy));
}
vec3 getViewNormal(const vec2 uv) {
#if NORMAL_VECTOR_TYPE == 2
return normalize(textureLod(tNormal, uv, 0.).rgb);
#elif NORMAL_VECTOR_TYPE == 1
return unpackRGBToNormal(textureLod(tNormal, uv, 0.).rgb);
#else
return computeNormalFromDepth(uv);
#endif
}
void denoiseSample(in vec3 center, in vec3 viewNormal, in vec3 viewPos, in vec2 sampleUv, inout vec3 denoised, inout float totalWeight) {
vec4 sampleTexel = textureLod(tDiffuse, sampleUv, 0.0);
float sampleDepth = getDepth(sampleUv);
vec3 sampleNormal = getViewNormal(sampleUv);
vec3 neighborColor = sampleTexel.rgb;
vec3 viewPosSample = getViewPosition(sampleUv, sampleDepth);
float normalDiff = dot(viewNormal, sampleNormal);
float normalSimilarity = pow(max(normalDiff, 0.), normalPhi);
float lumaDiff = abs(getLuminance(neighborColor) - getLuminance(center));
float lumaSimilarity = max(1.0 - lumaDiff / lumaPhi, 0.0);
float depthDiff = abs(dot(viewPos - viewPosSample, viewNormal));
float depthSimilarity = max(1. - depthDiff / depthPhi, 0.);
float w = lumaSimilarity * depthSimilarity * normalSimilarity;
denoised += w * neighborColor;
totalWeight += w;
}
void main() {
float depth = getDepth(vUv.xy);
vec3 viewNormal = getViewNormal(vUv);
if (depth == 1. || dot(viewNormal, viewNormal) == 0.) {
discard;
return;
}
vec4 texel = textureLod(tDiffuse, vUv, 0.0);
vec3 center = texel.rgb;
vec3 viewPos = getViewPosition(vUv, depth);
vec2 noiseResolution = vec2(textureSize(tNoise, 0));
vec2 noiseUv = vUv * resolution / noiseResolution;
vec4 noiseTexel = textureLod(tNoise, noiseUv, 0.0);
vec2 noiseVec = vec2(sin(noiseTexel[index % 4] * 2. * PI), cos(noiseTexel[index % 4] * 2. * PI));
mat2 rotationMatrix = mat2(noiseVec.x, -noiseVec.y, noiseVec.x, noiseVec.y);
float totalWeight = 1.0;
vec3 denoised = texel.rgb;
for (int i = 0; i < SAMPLES; i++) {
vec3 sampleDir = poissonDisk[i];
vec2 offset = rotationMatrix * (sampleDir.xy * (1. + sampleDir.z * (radius - 1.)) / resolution);
vec2 sampleUv = vUv + offset;
denoiseSample(center, viewNormal, viewPos, sampleUv, denoised, totalWeight);
}
if (totalWeight > 0.) {
denoised /= totalWeight;
}
gl_FragColor = FRAGMENT_OUTPUT;
}`};function Up(s,e,t){const n=P2(s,e,t);let i="vec3[SAMPLES](";for(let r=0;r<s;r++){const o=n[r];i+=`vec3(${o.x}, ${o.y}, ${o.z})${r<s-1?",":")"}`}return i}function P2(s,e,t){const n=[];for(let i=0;i<s;i++){const r=2*Math.PI*e*i/s,o=Math.pow(i/(s-1),t);n.push(new P(Math.cos(r),Math.sin(r),o))}return n}class R2{constructor(e=Math){this.grad3=[[1,1,0],[-1,1,0],[1,-1,0],[-1,-1,0],[1,0,1],[-1,0,1],[1,0,-1],[-1,0,-1],[0,1,1],[0,-1,1],[0,1,-1],[0,-1,-1]],this.grad4=[[0,1,1,1],[0,1,1,-1],[0,1,-1,1],[0,1,-1,-1],[0,-1,1,1],[0,-1,1,-1],[0,-1,-1,1],[0,-1,-1,-1],[1,0,1,1],[1,0,1,-1],[1,0,-1,1],[1,0,-1,-1],[-1,0,1,1],[-1,0,1,-1],[-1,0,-1,1],[-1,0,-1,-1],[1,1,0,1],[1,1,0,-1],[1,-1,0,1],[1,-1,0,-1],[-1,1,0,1],[-1,1,0,-1],[-1,-1,0,1],[-1,-1,0,-1],[1,1,1,0],[1,1,-1,0],[1,-1,1,0],[1,-1,-1,0],[-1,1,1,0],[-1,1,-1,0],[-1,-1,1,0],[-1,-1,-1,0]],this.p=[];for(let t=0;t<256;t++)this.p[t]=Math.floor(e.random()*256);this.perm=[];for(let t=0;t<512;t++)this.perm[t]=this.p[t&255];this.simplex=[[0,1,2,3],[0,1,3,2],[0,0,0,0],[0,2,3,1],[0,0,0,0],[0,0,0,0],[0,0,0,0],[1,2,3,0],[0,2,1,3],[0,0,0,0],[0,3,1,2],[0,3,2,1],[0,0,0,0],[0,0,0,0],[0,0,0,0],[1,3,2,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[1,2,0,3],[0,0,0,0],[1,3,0,2],[0,0,0,0],[0,0,0,0],[0,0,0,0],[2,3,0,1],[2,3,1,0],[1,0,2,3],[1,0,3,2],[0,0,0,0],[0,0,0,0],[0,0,0,0],[2,0,3,1],[0,0,0,0],[2,1,3,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0],[2,0,1,3],[0,0,0,0],[0,0,0,0],[0,0,0,0],[3,0,1,2],[3,0,2,1],[0,0,0,0],[3,1,2,0],[2,1,0,3],[0,0,0,0],[0,0,0,0],[0,0,0,0],[3,1,0,2],[0,0,0,0],[3,2,0,1],[3,2,1,0]]}noise(e,t){let n,i,r;const o=.5*(Math.sqrt(3)-1),a=(e+t)*o,l=Math.floor(e+a),c=Math.floor(t+a),h=(3-Math.sqrt(3))/6,u=(l+c)*h,d=l-u,f=c-u,p=e-d,g=t-f;let x,m;p>g?(x=1,m=0):(x=0,m=1);const b=p-x+h,v=g-m+h,y=p-1+2*h,M=g-1+2*h,E=l&255,A=c&255,R=this.perm[E+this.perm[A]]%12,_=this.perm[E+x+this.perm[A+m]]%12,S=this.perm[E+1+this.perm[A+1]]%12;let D=.5-p*p-g*g;D<0?n=0:(D*=D,n=D*D*this._dot(this.grad3[R],p,g));let C=.5-b*b-v*v;C<0?i=0:(C*=C,i=C*C*this._dot(this.grad3[_],b,v));let B=.5-y*y-M*M;return B<0?r=0:(B*=B,r=B*B*this._dot(this.grad3[S],y,M)),70*(n+i+r)}noise3d(e,t,n){let i,r,o,a;const l=(e+t+n)*.3333333333333333,c=Math.floor(e+l),h=Math.floor(t+l),u=Math.floor(n+l),d=1/6,f=(c+h+u)*d,p=c-f,g=h-f,x=u-f,m=e-p,b=t-g,v=n-x;let y,M,E,A,R,_;m>=b?b>=v?(y=1,M=0,E=0,A=1,R=1,_=0):m>=v?(y=1,M=0,E=0,A=1,R=0,_=1):(y=0,M=0,E=1,A=1,R=0,_=1):b<v?(y=0,M=0,E=1,A=0,R=1,_=1):m<v?(y=0,M=1,E=0,A=0,R=1,_=1):(y=0,M=1,E=0,A=1,R=1,_=0);const S=m-y+d,D=b-M+d,C=v-E+d,B=m-A+2*d,w=b-R+2*d,F=v-_+2*d,W=m-1+3*d,j=b-1+3*d,$=v-1+3*d,Z=c&255,re=h&255,X=u&255,Y=this.perm[Z+this.perm[re+this.perm[X]]]%12,ge=this.perm[Z+y+this.perm[re+M+this.perm[X+E]]]%12,pe=this.perm[Z+A+this.perm[re+R+this.perm[X+_]]]%12,de=this.perm[Z+1+this.perm[re+1+this.perm[X+1]]]%12;let ie=.6-m*m-b*b-v*v;ie<0?i=0:(ie*=ie,i=ie*ie*this._dot3(this.grad3[Y],m,b,v));let he=.6-S*S-D*D-C*C;he<0?r=0:(he*=he,r=he*he*this._dot3(this.grad3[ge],S,D,C));let fe=.6-B*B-w*w-F*F;fe<0?o=0:(fe*=fe,o=fe*fe*this._dot3(this.grad3[pe],B,w,F));let ve=.6-W*W-j*j-$*$;return ve<0?a=0:(ve*=ve,a=ve*ve*this._dot3(this.grad3[de],W,j,$)),32*(i+r+o+a)}noise4d(e,t,n,i){const r=this.grad4,o=this.simplex,a=this.perm,l=(Math.sqrt(5)-1)/4,c=(5-Math.sqrt(5))/20;let h,u,d,f,p;const g=(e+t+n+i)*l,x=Math.floor(e+g),m=Math.floor(t+g),b=Math.floor(n+g),v=Math.floor(i+g),y=(x+m+b+v)*c,M=x-y,E=m-y,A=b-y,R=v-y,_=e-M,S=t-E,D=n-A,C=i-R,B=_>S?32:0,w=_>D?16:0,F=S>D?8:0,W=_>C?4:0,j=S>C?2:0,$=D>C?1:0,Z=B+w+F+W+j+$,re=o[Z][0]>=3?1:0,X=o[Z][1]>=3?1:0,Y=o[Z][2]>=3?1:0,ge=o[Z][3]>=3?1:0,pe=o[Z][0]>=2?1:0,de=o[Z][1]>=2?1:0,ie=o[Z][2]>=2?1:0,he=o[Z][3]>=2?1:0,fe=o[Z][0]>=1?1:0,ve=o[Z][1]>=1?1:0,we=o[Z][2]>=1?1:0,Be=o[Z][3]>=1?1:0,Je=_-re+c,Ne=S-X+c,T=D-Y+c,I=C-ge+c,V=_-pe+2*c,U=S-de+2*c,k=D-ie+2*c,z=C-he+2*c,ee=_-fe+3*c,J=S-ve+3*c,G=D-we+3*c,N=C-Be+3*c,L=_-1+4*c,H=S-1+4*c,K=D-1+4*c,le=C-1+4*c,te=x&255,Ae=m&255,be=b&255,Re=v&255,De=a[te+a[Ae+a[be+a[Re]]]]%32,ue=a[te+re+a[Ae+X+a[be+Y+a[Re+ge]]]]%32,ye=a[te+pe+a[Ae+de+a[be+ie+a[Re+he]]]]%32,Ve=a[te+fe+a[Ae+ve+a[be+we+a[Re+Be]]]]%32,ke=a[te+1+a[Ae+1+a[be+1+a[Re+1]]]]%32;let Ce=.6-_*_-S*S-D*D-C*C;Ce<0?h=0:(Ce*=Ce,h=Ce*Ce*this._dot4(r[De],_,S,D,C));let Ge=.6-Je*Je-Ne*Ne-T*T-I*I;Ge<0?u=0:(Ge*=Ge,u=Ge*Ge*this._dot4(r[ue],Je,Ne,T,I));let q=.6-V*V-U*U-k*k-z*z;q<0?d=0:(q*=q,d=q*q*this._dot4(r[ye],V,U,k,z));let Ee=.6-ee*ee-J*J-G*G-N*N;Ee<0?f=0:(Ee*=Ee,f=Ee*Ee*this._dot4(r[Ve],ee,J,G,N));let _e=.6-L*L-H*H-K*K-le*le;return _e<0?p=0:(_e*=_e,p=_e*_e*this._dot4(r[ke],L,H,K,le)),27*(h+u+d+f+p)}_dot(e,t,n){return e[0]*t+e[1]*n}_dot3(e,t,n,i){return e[0]*t+e[1]*n+e[2]*i}_dot4(e,t,n,i,r){return e[0]*t+e[1]*n+e[2]*i+e[3]*r}}class bn extends xs{constructor(e,t,n=512,i=512,r,o,a){super(),this.width=n,this.height=i,this.clear=!0,this.camera=t,this.scene=e,this.output=0,this._renderGBuffer=!0,this._visibilityCache=[],this.blendIntensity=1,this.pdRings=2,this.pdRadiusExponent=2,this.pdSamples=16,this.gtaoNoiseTexture=A2(),this.pdNoiseTexture=this._generateNoise(),this.gtaoRenderTarget=new pn(this.width,this.height,{type:Rn}),this.pdRenderTarget=this.gtaoRenderTarget.clone(),this.gtaoMaterial=new kt({defines:Object.assign({},Xa.defines),uniforms:oi.clone(Xa.uniforms),vertexShader:Xa.vertexShader,fragmentShader:Xa.fragmentShader,blending:Wt,depthTest:!1,depthWrite:!1}),this.gtaoMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.gtaoMaterial.uniforms.tNoise.value=this.gtaoNoiseTexture,this.gtaoMaterial.uniforms.resolution.value.set(this.width,this.height),this.gtaoMaterial.uniforms.cameraNear.value=this.camera.near,this.gtaoMaterial.uniforms.cameraFar.value=this.camera.far,this.normalMaterial=new pv,this.normalMaterial.blending=Wt,this.pdMaterial=new kt({defines:Object.assign({},qa.defines),uniforms:oi.clone(qa.uniforms),vertexShader:qa.vertexShader,fragmentShader:qa.fragmentShader,depthTest:!1,depthWrite:!1}),this.pdMaterial.uniforms.tDiffuse.value=this.gtaoRenderTarget.texture,this.pdMaterial.uniforms.tNoise.value=this.pdNoiseTexture,this.pdMaterial.uniforms.resolution.value.set(this.width,this.height),this.pdMaterial.uniforms.lumaPhi.value=10,this.pdMaterial.uniforms.depthPhi.value=2,this.pdMaterial.uniforms.normalPhi.value=3,this.pdMaterial.uniforms.radius.value=8,this.depthRenderMaterial=new kt({defines:Object.assign({},ja.defines),uniforms:oi.clone(ja.uniforms),vertexShader:ja.vertexShader,fragmentShader:ja.fragmentShader,blending:Wt}),this.depthRenderMaterial.uniforms.cameraNear.value=this.camera.near,this.depthRenderMaterial.uniforms.cameraFar.value=this.camera.far,this.copyMaterial=new kt({uniforms:oi.clone(gs.uniforms),vertexShader:gs.vertexShader,fragmentShader:gs.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,blendSrc:Xl,blendDst:Vr,blendEquation:Gn,blendSrcAlpha:Wl,blendDstAlpha:Vr,blendEquationAlpha:Gn}),this.blendMaterial=new kt({uniforms:oi.clone(Zh.uniforms),vertexShader:Zh.vertexShader,fragmentShader:Zh.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,blending:ud,blendSrc:Xl,blendDst:Vr,blendEquation:Gn,blendSrcAlpha:Wl,blendDstAlpha:Vr,blendEquationAlpha:Gn}),this._fsQuad=new Ga(null),this._originalClearColor=new Ue,this.setGBuffer(r?r.depthTexture:void 0,r?r.normalTexture:void 0),o!==void 0&&this.updateGtaoMaterial(o),a!==void 0&&this.updatePdMaterial(a)}setSize(e,t){this.width=e,this.height=t,this.gtaoRenderTarget.setSize(e,t),this.normalRenderTarget.setSize(e,t),this.pdRenderTarget.setSize(e,t),this.gtaoMaterial.uniforms.resolution.value.set(e,t),this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this.pdMaterial.uniforms.resolution.value.set(e,t),this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse)}dispose(){this.gtaoNoiseTexture.dispose(),this.pdNoiseTexture.dispose(),this.normalRenderTarget.dispose(),this.gtaoRenderTarget.dispose(),this.pdRenderTarget.dispose(),this.normalMaterial.dispose(),this.pdMaterial.dispose(),this.copyMaterial.dispose(),this.depthRenderMaterial.dispose(),this._fsQuad.dispose()}get gtaoMap(){return this.pdRenderTarget.texture}setGBuffer(e,t){e!==void 0?(this.depthTexture=e,this.normalTexture=t,this._renderGBuffer=!1):(this.depthTexture=new _h,this.depthTexture.format=Hs,this.depthTexture.type=zs,this.normalRenderTarget=new pn(this.width,this.height,{minFilter:Kt,magFilter:Kt,type:Rn,depthTexture:this.depthTexture}),this.normalTexture=this.normalRenderTarget.texture,this._renderGBuffer=!0);const n=this.normalTexture?1:0,i=this.depthTexture===this.normalTexture?"w":"x";this.gtaoMaterial.defines.NORMAL_VECTOR_TYPE=n,this.gtaoMaterial.defines.DEPTH_SWIZZLING=i,this.gtaoMaterial.uniforms.tNormal.value=this.normalTexture,this.gtaoMaterial.uniforms.tDepth.value=this.depthTexture,this.pdMaterial.defines.NORMAL_VECTOR_TYPE=n,this.pdMaterial.defines.DEPTH_SWIZZLING=i,this.pdMaterial.uniforms.tNormal.value=this.normalTexture,this.pdMaterial.uniforms.tDepth.value=this.depthTexture,this.depthRenderMaterial.uniforms.tDepth.value=this.normalRenderTarget.depthTexture}setSceneClipBox(e){e?(this.gtaoMaterial.needsUpdate=this.gtaoMaterial.defines.SCENE_CLIP_BOX!==1,this.gtaoMaterial.defines.SCENE_CLIP_BOX=1,this.gtaoMaterial.uniforms.sceneBoxMin.value.copy(e.min),this.gtaoMaterial.uniforms.sceneBoxMax.value.copy(e.max)):(this.gtaoMaterial.needsUpdate=this.gtaoMaterial.defines.SCENE_CLIP_BOX===0,this.gtaoMaterial.defines.SCENE_CLIP_BOX=0)}updateGtaoMaterial(e){e.radius!==void 0&&(this.gtaoMaterial.uniforms.radius.value=e.radius),e.distanceExponent!==void 0&&(this.gtaoMaterial.uniforms.distanceExponent.value=e.distanceExponent),e.thickness!==void 0&&(this.gtaoMaterial.uniforms.thickness.value=e.thickness),e.distanceFallOff!==void 0&&(this.gtaoMaterial.uniforms.distanceFallOff.value=e.distanceFallOff,this.gtaoMaterial.needsUpdate=!0),e.scale!==void 0&&(this.gtaoMaterial.uniforms.scale.value=e.scale),e.samples!==void 0&&e.samples!==this.gtaoMaterial.defines.SAMPLES&&(this.gtaoMaterial.defines.SAMPLES=e.samples,this.gtaoMaterial.needsUpdate=!0),e.screenSpaceRadius!==void 0&&(e.screenSpaceRadius?1:0)!==this.gtaoMaterial.defines.SCREEN_SPACE_RADIUS&&(this.gtaoMaterial.defines.SCREEN_SPACE_RADIUS=e.screenSpaceRadius?1:0,this.gtaoMaterial.needsUpdate=!0)}updatePdMaterial(e){let t=!1;e.lumaPhi!==void 0&&(this.pdMaterial.uniforms.lumaPhi.value=e.lumaPhi),e.depthPhi!==void 0&&(this.pdMaterial.uniforms.depthPhi.value=e.depthPhi),e.normalPhi!==void 0&&(this.pdMaterial.uniforms.normalPhi.value=e.normalPhi),e.radius!==void 0&&e.radius!==this.radius&&(this.pdMaterial.uniforms.radius.value=e.radius),e.radiusExponent!==void 0&&e.radiusExponent!==this.pdRadiusExponent&&(this.pdRadiusExponent=e.radiusExponent,t=!0),e.rings!==void 0&&e.rings!==this.pdRings&&(this.pdRings=e.rings,t=!0),e.samples!==void 0&&e.samples!==this.pdSamples&&(this.pdSamples=e.samples,t=!0),t&&(this.pdMaterial.defines.SAMPLES=this.pdSamples,this.pdMaterial.defines.SAMPLE_VECTORS=Up(this.pdSamples,this.pdRings,this.pdRadiusExponent),this.pdMaterial.needsUpdate=!0)}render(e,t,n){switch(this._renderGBuffer&&(this._overrideVisibility(),this._renderOverride(e,this.normalMaterial,this.normalRenderTarget,7829503,1),this._restoreVisibility()),this.gtaoMaterial.uniforms.cameraNear.value=this.camera.near,this.gtaoMaterial.uniforms.cameraFar.value=this.camera.far,this.gtaoMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.gtaoMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this.gtaoMaterial.uniforms.cameraWorldMatrix.value.copy(this.camera.matrixWorld),this._renderPass(e,this.gtaoMaterial,this.gtaoRenderTarget,16777215,1),this.pdMaterial.uniforms.cameraProjectionMatrixInverse.value.copy(this.camera.projectionMatrixInverse),this._renderPass(e,this.pdMaterial,this.pdRenderTarget,16777215,1),this.output){case bn.OUTPUT.Off:break;case bn.OUTPUT.Diffuse:this.copyMaterial.uniforms.tDiffuse.value=n.texture,this.copyMaterial.blending=Wt,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case bn.OUTPUT.AO:this.copyMaterial.uniforms.tDiffuse.value=this.gtaoRenderTarget.texture,this.copyMaterial.blending=Wt,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case bn.OUTPUT.Denoise:this.copyMaterial.uniforms.tDiffuse.value=this.pdRenderTarget.texture,this.copyMaterial.blending=Wt,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case bn.OUTPUT.Depth:this.depthRenderMaterial.uniforms.cameraNear.value=this.camera.near,this.depthRenderMaterial.uniforms.cameraFar.value=this.camera.far,this._renderPass(e,this.depthRenderMaterial,this.renderToScreen?null:t);break;case bn.OUTPUT.Normal:this.copyMaterial.uniforms.tDiffuse.value=this.normalRenderTarget.texture,this.copyMaterial.blending=Wt,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t);break;case bn.OUTPUT.Default:this.copyMaterial.uniforms.tDiffuse.value=n.texture,this.copyMaterial.blending=Wt,this._renderPass(e,this.copyMaterial,this.renderToScreen?null:t),this.blendMaterial.uniforms.intensity.value=this.blendIntensity,this.blendMaterial.uniforms.tDiffuse.value=this.pdRenderTarget.texture,this._renderPass(e,this.blendMaterial,this.renderToScreen?null:t);break;default:console.warn("THREE.GTAOPass: Unknown output type.")}}_renderPass(e,t,n,i,r){e.getClearColor(this._originalClearColor);const o=e.getClearAlpha(),a=e.autoClear;e.setRenderTarget(n),e.autoClear=!1,i!=null&&(e.setClearColor(i),e.setClearAlpha(r||0),e.clear()),this._fsQuad.material=t,this._fsQuad.render(e),e.autoClear=a,e.setClearColor(this._originalClearColor),e.setClearAlpha(o)}_renderOverride(e,t,n,i,r){e.getClearColor(this._originalClearColor);const o=e.getClearAlpha(),a=e.autoClear;e.setRenderTarget(n),e.autoClear=!1,i=t.clearColor||i,r=t.clearAlpha||r,i!=null&&(e.setClearColor(i),e.setClearAlpha(r||0),e.clear()),this.scene.overrideMaterial=t,e.render(this.scene,this.camera),this.scene.overrideMaterial=null,e.autoClear=a,e.setClearColor(this._originalClearColor),e.setClearAlpha(o)}_overrideVisibility(){const e=this.scene,t=this._visibilityCache;e.traverse(function(n){(n.isPoints||n.isLine||n.isLine2)&&n.visible&&(n.visible=!1,t.push(n))})}_restoreVisibility(){const e=this._visibilityCache;for(let t=0;t<e.length;t++)e[t].visible=!0;e.length=0}_generateNoise(e=64){const t=new R2,n=e*e*4,i=new Uint8Array(n);for(let o=0;o<e;o++)for(let a=0;a<e;a++){const l=o,c=a;i[(o*e+a)*4]=(t.noise(l,c)*.5+.5)*255,i[(o*e+a)*4+1]=(t.noise(l+e,c)*.5+.5)*255,i[(o*e+a)*4+2]=(t.noise(l,c+e)*.5+.5)*255,i[(o*e+a)*4+3]=(t.noise(l+e,c+e)*.5+.5)*255}const r=new ao(i,e,e,fn,Wn);return r.wrapS=ni,r.wrapT=ni,r.needsUpdate=!0,r}}bn.OUTPUT={Off:-1,Default:0,Diffuse:1,Depth:2,Normal:3,AO:4,Denoise:5};const L2={uniforms:{tDiffuse:{value:null},luminosityThreshold:{value:1},smoothWidth:{value:1},defaultColor:{value:new Ue(0)},defaultOpacity:{value:0}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform sampler2D tDiffuse;
uniform vec3 defaultColor;
uniform float defaultOpacity;
uniform float luminosityThreshold;
uniform float smoothWidth;
varying vec2 vUv;
void main() {
vec4 texel = texture2D( tDiffuse, vUv );
float v = luminance( texel.xyz );
vec4 outputColor = vec4( defaultColor.rgb, defaultOpacity );
float alpha = smoothstep( luminosityThreshold, luminosityThreshold + smoothWidth, v );
gl_FragColor = mix( outputColor, texel, alpha );
}`};class wr extends xs{constructor(e,t=1,n,i){super(),this.strength=t,this.radius=n,this.threshold=i,this.resolution=e!==void 0?new ce(e.x,e.y):new ce(256,256),this.clearColor=new Ue(0,0,0),this.needsSwap=!1,this.renderTargetsHorizontal=[],this.renderTargetsVertical=[],this.nMips=5;let r=Math.round(this.resolution.x/2),o=Math.round(this.resolution.y/2);this.renderTargetBright=new pn(r,o,{type:Rn}),this.renderTargetBright.texture.name="UnrealBloomPass.bright",this.renderTargetBright.texture.generateMipmaps=!1;for(let h=0;h<this.nMips;h++){const u=new pn(r,o,{type:Rn});u.texture.name="UnrealBloomPass.h"+h,u.texture.generateMipmaps=!1,this.renderTargetsHorizontal.push(u);const d=new pn(r,o,{type:Rn});d.texture.name="UnrealBloomPass.v"+h,d.texture.generateMipmaps=!1,this.renderTargetsVertical.push(d),r=Math.round(r/2),o=Math.round(o/2)}const a=L2;this.highPassUniforms=oi.clone(a.uniforms),this.highPassUniforms.luminosityThreshold.value=i,this.highPassUniforms.smoothWidth.value=.01,this.materialHighPassFilter=new kt({uniforms:this.highPassUniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader}),this.separableBlurMaterials=[];const l=[6,10,14,18,22];r=Math.round(this.resolution.x/2),o=Math.round(this.resolution.y/2);for(let h=0;h<this.nMips;h++)this.separableBlurMaterials.push(this._getSeparableBlurMaterial(l[h])),this.separableBlurMaterials[h].uniforms.invSize.value=new ce(1/r,1/o),r=Math.round(r/2),o=Math.round(o/2);this.compositeMaterial=this._getCompositeMaterial(this.nMips),this.compositeMaterial.uniforms.blurTexture1.value=this.renderTargetsVertical[0].texture,this.compositeMaterial.uniforms.blurTexture2.value=this.renderTargetsVertical[1].texture,this.compositeMaterial.uniforms.blurTexture3.value=this.renderTargetsVertical[2].texture,this.compositeMaterial.uniforms.blurTexture4.value=this.renderTargetsVertical[3].texture,this.compositeMaterial.uniforms.blurTexture5.value=this.renderTargetsVertical[4].texture,this.compositeMaterial.uniforms.bloomStrength.value=t,this.compositeMaterial.uniforms.bloomRadius.value=.1;const c=[1,.8,.6,.4,.2];this.compositeMaterial.uniforms.bloomFactors.value=c,this.bloomTintColors=[new P(1,1,1),new P(1,1,1),new P(1,1,1),new P(1,1,1),new P(1,1,1)],this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,this.copyUniforms=oi.clone(gs.uniforms),this.blendMaterial=new kt({uniforms:this.copyUniforms,vertexShader:gs.vertexShader,fragmentShader:gs.fragmentShader,blending:Hl,depthTest:!1,depthWrite:!1,transparent:!0}),this._oldClearColor=new Ue,this._oldClearAlpha=1,this._basic=new Xt,this._fsQuad=new Ga(null)}dispose(){for(let e=0;e<this.renderTargetsHorizontal.length;e++)this.renderTargetsHorizontal[e].dispose();for(let e=0;e<this.renderTargetsVertical.length;e++)this.renderTargetsVertical[e].dispose();this.renderTargetBright.dispose();for(let e=0;e<this.separableBlurMaterials.length;e++)this.separableBlurMaterials[e].dispose();this.compositeMaterial.dispose(),this.blendMaterial.dispose(),this._basic.dispose(),this._fsQuad.dispose()}setSize(e,t){let n=Math.round(e/2),i=Math.round(t/2);this.renderTargetBright.setSize(n,i);for(let r=0;r<this.nMips;r++)this.renderTargetsHorizontal[r].setSize(n,i),this.renderTargetsVertical[r].setSize(n,i),this.separableBlurMaterials[r].uniforms.invSize.value=new ce(1/n,1/i),n=Math.round(n/2),i=Math.round(i/2)}render(e,t,n,i,r){e.getClearColor(this._oldClearColor),this._oldClearAlpha=e.getClearAlpha();const o=e.autoClear;e.autoClear=!1,e.setClearColor(this.clearColor,0),r&&e.state.buffers.stencil.setTest(!1),this.renderToScreen&&(this._fsQuad.material=this._basic,this._basic.map=n.texture,e.setRenderTarget(null),e.clear(),this._fsQuad.render(e)),this.highPassUniforms.tDiffuse.value=n.texture,this.highPassUniforms.luminosityThreshold.value=this.threshold,this._fsQuad.material=this.materialHighPassFilter,e.setRenderTarget(this.renderTargetBright),e.clear(),this._fsQuad.render(e);let a=this.renderTargetBright;for(let l=0;l<this.nMips;l++)this._fsQuad.material=this.separableBlurMaterials[l],this.separableBlurMaterials[l].uniforms.colorTexture.value=a.texture,this.separableBlurMaterials[l].uniforms.direction.value=wr.BlurDirectionX,e.setRenderTarget(this.renderTargetsHorizontal[l]),e.clear(),this._fsQuad.render(e),this.separableBlurMaterials[l].uniforms.colorTexture.value=this.renderTargetsHorizontal[l].texture,this.separableBlurMaterials[l].uniforms.direction.value=wr.BlurDirectionY,e.setRenderTarget(this.renderTargetsVertical[l]),e.clear(),this._fsQuad.render(e),a=this.renderTargetsVertical[l];this._fsQuad.material=this.compositeMaterial,this.compositeMaterial.uniforms.bloomStrength.value=this.strength,this.compositeMaterial.uniforms.bloomRadius.value=this.radius,this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,e.setRenderTarget(this.renderTargetsHorizontal[0]),e.clear(),this._fsQuad.render(e),this._fsQuad.material=this.blendMaterial,this.copyUniforms.tDiffuse.value=this.renderTargetsHorizontal[0].texture,r&&e.state.buffers.stencil.setTest(!0),this.renderToScreen?(e.setRenderTarget(null),this._fsQuad.render(e)):(e.setRenderTarget(n),this._fsQuad.render(e)),e.setClearColor(this._oldClearColor,this._oldClearAlpha),e.autoClear=o}_getSeparableBlurMaterial(e){const t=[],n=e/3;for(let i=0;i<e;i++)t.push(.39894*Math.exp(-.5*i*i/(n*n))/n);return new kt({defines:{KERNEL_RADIUS:e},uniforms:{colorTexture:{value:null},invSize:{value:new ce(.5,.5)},direction:{value:new ce(.5,.5)},gaussianCoefficients:{value:t}},vertexShader:`varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`#include <common>
varying vec2 vUv;
uniform sampler2D colorTexture;
uniform vec2 invSize;
uniform vec2 direction;
uniform float gaussianCoefficients[KERNEL_RADIUS];
void main() {
float weightSum = gaussianCoefficients[0];
vec3 diffuseSum = texture2D( colorTexture, vUv ).rgb * weightSum;
for( int i = 1; i < KERNEL_RADIUS; i ++ ) {
float x = float(i);
float w = gaussianCoefficients[i];
vec2 uvOffset = direction * invSize * x;
vec3 sample1 = texture2D( colorTexture, vUv + uvOffset ).rgb;
vec3 sample2 = texture2D( colorTexture, vUv - uvOffset ).rgb;
diffuseSum += ( sample1 + sample2 ) * w;
}
gl_FragColor = vec4( diffuseSum, 1.0 );
}`})}_getCompositeMaterial(e){return new kt({defines:{NUM_MIPS:e},uniforms:{blurTexture1:{value:null},blurTexture2:{value:null},blurTexture3:{value:null},blurTexture4:{value:null},blurTexture5:{value:null},bloomStrength:{value:1},bloomFactors:{value:null},bloomTintColors:{value:null},bloomRadius:{value:0}},vertexShader:`varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`varying vec2 vUv;
uniform sampler2D blurTexture1;
uniform sampler2D blurTexture2;
uniform sampler2D blurTexture3;
uniform sampler2D blurTexture4;
uniform sampler2D blurTexture5;
uniform float bloomStrength;
uniform float bloomRadius;
uniform float bloomFactors[NUM_MIPS];
uniform vec3 bloomTintColors[NUM_MIPS];
float lerpBloomFactor(const in float factor) {
float mirrorFactor = 1.2 - factor;
return mix(factor, mirrorFactor, bloomRadius);
}
void main() {
gl_FragColor = bloomStrength * ( lerpBloomFactor(bloomFactors[0]) * vec4(bloomTintColors[0], 1.0) * texture2D(blurTexture1, vUv) +
lerpBloomFactor(bloomFactors[1]) * vec4(bloomTintColors[1], 1.0) * texture2D(blurTexture2, vUv) +
lerpBloomFactor(bloomFactors[2]) * vec4(bloomTintColors[2], 1.0) * texture2D(blurTexture3, vUv) +
lerpBloomFactor(bloomFactors[3]) * vec4(bloomTintColors[3], 1.0) * texture2D(blurTexture4, vUv) +
lerpBloomFactor(bloomFactors[4]) * vec4(bloomTintColors[4], 1.0) * texture2D(blurTexture5, vUv) );
}`})}}wr.BlurDirectionX=new ce(1,0),wr.BlurDirectionY=new ce(0,1);const Za={name:"OutputShader",uniforms:{tDiffuse:{value:null},toneMappingExposure:{value:1}},vertexShader:`
precision highp float;
uniform mat4 modelViewMatrix;
uniform mat4 projectionMatrix;
attribute vec3 position;
attribute vec2 uv;
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
precision highp float;
uniform sampler2D tDiffuse;
#include <tonemapping_pars_fragment>
#include <colorspace_pars_fragment>
varying vec2 vUv;
void main() {
gl_FragColor = texture2D( tDiffuse, vUv );
// tone mapping
#ifdef LINEAR_TONE_MAPPING
gl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );
#elif defined( REINHARD_TONE_MAPPING )
gl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );
#elif defined( CINEON_TONE_MAPPING )
gl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );
#elif defined( ACES_FILMIC_TONE_MAPPING )
gl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );
#elif defined( AGX_TONE_MAPPING )
gl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );
#elif defined( NEUTRAL_TONE_MAPPING )
gl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );
#elif defined( CUSTOM_TONE_MAPPING )
gl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );
#endif
// color space
#ifdef SRGB_TRANSFER
gl_FragColor = sRGBTransferOETF( gl_FragColor );
#endif
}`};class D2 extends xs{constructor(){super(),this.uniforms=oi.clone(Za.uniforms),this.material=new dv({name:Za.name,uniforms:this.uniforms,vertexShader:Za.vertexShader,fragmentShader:Za.fragmentShader}),this._fsQuad=new Ga(this.material),this._outputColorSpace=null,this._toneMapping=null}render(e,t,n){this.uniforms.tDiffuse.value=n.texture,this.uniforms.toneMappingExposure.value=e.toneMappingExposure,(this._outputColorSpace!==e.outputColorSpace||this._toneMapping!==e.toneMapping)&&(this._outputColorSpace=e.outputColorSpace,this._toneMapping=e.toneMapping,this.material.defines={},it.getTransfer(this._outputColorSpace)===lt&&(this.material.defines.SRGB_TRANSFER=""),this._toneMapping===dd?this.material.defines.LINEAR_TONE_MAPPING="":this._toneMapping===fd?this.material.defines.REINHARD_TONE_MAPPING="":this._toneMapping===pd?this.material.defines.CINEON_TONE_MAPPING="":this._toneMapping===Ql?this.material.defines.ACES_FILMIC_TONE_MAPPING="":this._toneMapping===gd?this.material.defines.AGX_TONE_MAPPING="":this._toneMapping===xd?this.material.defines.NEUTRAL_TONE_MAPPING="":this._toneMapping===md&&(this.material.defines.CUSTOM_TONE_MAPPING=""),this.material.needsUpdate=!0),this.renderToScreen===!0?(e.setRenderTarget(null),this._fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this._fsQuad.render(e))}dispose(){this.material.dispose(),this._fsQuad.dispose()}}const I2={name:"FXAAShader",uniforms:{tDiffuse:{value:null},resolution:{value:new ce(1/1024,1/512)}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
uniform sampler2D tDiffuse;
uniform vec2 resolution;
varying vec2 vUv;
#define EDGE_STEP_COUNT 6
#define EDGE_GUESS 8.0
#define EDGE_STEPS 1.0, 1.5, 2.0, 2.0, 2.0, 4.0
const float edgeSteps[EDGE_STEP_COUNT] = float[EDGE_STEP_COUNT]( EDGE_STEPS );
float _ContrastThreshold = 0.0312;
float _RelativeThreshold = 0.063;
float _SubpixelBlending = 1.0;
vec4 Sample( sampler2D tex2D, vec2 uv ) {
return texture( tex2D, uv );
}
float SampleLuminance( sampler2D tex2D, vec2 uv ) {
return dot( Sample( tex2D, uv ).rgb, vec3( 0.3, 0.59, 0.11 ) );
}
float SampleLuminance( sampler2D tex2D, vec2 texSize, vec2 uv, float uOffset, float vOffset ) {
uv += texSize * vec2(uOffset, vOffset);
return SampleLuminance(tex2D, uv);
}
struct LuminanceData {
float m, n, e, s, w;
float ne, nw, se, sw;
float highest, lowest, contrast;
};
LuminanceData SampleLuminanceNeighborhood( sampler2D tex2D, vec2 texSize, vec2 uv ) {
LuminanceData l;
l.m = SampleLuminance( tex2D, uv );
l.n = SampleLuminance( tex2D, texSize, uv, 0.0, 1.0 );
l.e = SampleLuminance( tex2D, texSize, uv, 1.0, 0.0 );
l.s = SampleLuminance( tex2D, texSize, uv, 0.0, -1.0 );
l.w = SampleLuminance( tex2D, texSize, uv, -1.0, 0.0 );
l.ne = SampleLuminance( tex2D, texSize, uv, 1.0, 1.0 );
l.nw = SampleLuminance( tex2D, texSize, uv, -1.0, 1.0 );
l.se = SampleLuminance( tex2D, texSize, uv, 1.0, -1.0 );
l.sw = SampleLuminance( tex2D, texSize, uv, -1.0, -1.0 );
l.highest = max( max( max( max( l.n, l.e ), l.s ), l.w ), l.m );
l.lowest = min( min( min( min( l.n, l.e ), l.s ), l.w ), l.m );
l.contrast = l.highest - l.lowest;
return l;
}
bool ShouldSkipPixel( LuminanceData l ) {
float threshold = max( _ContrastThreshold, _RelativeThreshold * l.highest );
return l.contrast < threshold;
}
float DeterminePixelBlendFactor( LuminanceData l ) {
float f = 2.0 * ( l.n + l.e + l.s + l.w );
f += l.ne + l.nw + l.se + l.sw;
f *= 1.0 / 12.0;
f = abs( f - l.m );
f = clamp( f / l.contrast, 0.0, 1.0 );
float blendFactor = smoothstep( 0.0, 1.0, f );
return blendFactor * blendFactor * _SubpixelBlending;
}
struct EdgeData {
bool isHorizontal;
float pixelStep;
float oppositeLuminance, gradient;
};
EdgeData DetermineEdge( vec2 texSize, LuminanceData l ) {
EdgeData e;
float horizontal =
abs( l.n + l.s - 2.0 * l.m ) * 2.0 +
abs( l.ne + l.se - 2.0 * l.e ) +
abs( l.nw + l.sw - 2.0 * l.w );
float vertical =
abs( l.e + l.w - 2.0 * l.m ) * 2.0 +
abs( l.ne + l.nw - 2.0 * l.n ) +
abs( l.se + l.sw - 2.0 * l.s );
e.isHorizontal = horizontal >= vertical;
float pLuminance = e.isHorizontal ? l.n : l.e;
float nLuminance = e.isHorizontal ? l.s : l.w;
float pGradient = abs( pLuminance - l.m );
float nGradient = abs( nLuminance - l.m );
e.pixelStep = e.isHorizontal ? texSize.y : texSize.x;
if (pGradient < nGradient) {
e.pixelStep = -e.pixelStep;
e.oppositeLuminance = nLuminance;
e.gradient = nGradient;
} else {
e.oppositeLuminance = pLuminance;
e.gradient = pGradient;
}
return e;
}
float DetermineEdgeBlendFactor( sampler2D tex2D, vec2 texSize, LuminanceData l, EdgeData e, vec2 uv ) {
vec2 uvEdge = uv;
vec2 edgeStep;
if (e.isHorizontal) {
uvEdge.y += e.pixelStep * 0.5;
edgeStep = vec2( texSize.x, 0.0 );
} else {
uvEdge.x += e.pixelStep * 0.5;
edgeStep = vec2( 0.0, texSize.y );
}
float edgeLuminance = ( l.m + e.oppositeLuminance ) * 0.5;
float gradientThreshold = e.gradient * 0.25;
vec2 puv = uvEdge + edgeStep * edgeSteps[0];
float pLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;
bool pAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;
for ( int i = 1; i < EDGE_STEP_COUNT && !pAtEnd; i++ ) {
puv += edgeStep * edgeSteps[i];
pLuminanceDelta = SampleLuminance( tex2D, puv ) - edgeLuminance;
pAtEnd = abs( pLuminanceDelta ) >= gradientThreshold;
}
if ( !pAtEnd ) {
puv += edgeStep * EDGE_GUESS;
}
vec2 nuv = uvEdge - edgeStep * edgeSteps[0];
float nLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;
bool nAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;
for ( int i = 1; i < EDGE_STEP_COUNT && !nAtEnd; i++ ) {
nuv -= edgeStep * edgeSteps[i];
nLuminanceDelta = SampleLuminance( tex2D, nuv ) - edgeLuminance;
nAtEnd = abs( nLuminanceDelta ) >= gradientThreshold;
}
if ( !nAtEnd ) {
nuv -= edgeStep * EDGE_GUESS;
}
float pDistance, nDistance;
if ( e.isHorizontal ) {
pDistance = puv.x - uv.x;
nDistance = uv.x - nuv.x;
} else {
pDistance = puv.y - uv.y;
nDistance = uv.y - nuv.y;
}
float shortestDistance;
bool deltaSign;
if ( pDistance <= nDistance ) {
shortestDistance = pDistance;
deltaSign = pLuminanceDelta >= 0.0;
} else {
shortestDistance = nDistance;
deltaSign = nLuminanceDelta >= 0.0;
}
if ( deltaSign == ( l.m - edgeLuminance >= 0.0 ) ) {
return 0.0;
}
return 0.5 - shortestDistance / ( pDistance + nDistance );
}
vec4 ApplyFXAA( sampler2D tex2D, vec2 texSize, vec2 uv ) {
LuminanceData luminance = SampleLuminanceNeighborhood( tex2D, texSize, uv );
if ( ShouldSkipPixel( luminance ) ) {
return Sample( tex2D, uv );
}
float pixelBlend = DeterminePixelBlendFactor( luminance );
EdgeData edge = DetermineEdge( texSize, luminance );
float edgeBlend = DetermineEdgeBlendFactor( tex2D, texSize, luminance, edge, uv );
float finalBlend = max( pixelBlend, edgeBlend );
if (edge.isHorizontal) {
uv.y += edge.pixelStep * finalBlend;
} else {
uv.x += edge.pixelStep * finalBlend;
}
return Sample( tex2D, uv );
}
void main() {
gl_FragColor = ApplyFXAA( tDiffuse, resolution.xy, vUv );
}`},B2={uniforms:{tDiffuse:{value:null},saturation:{value:1.2},contrast:{value:1.2}},vertexShader:`
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
}
`,fragmentShader:`
uniform sampler2D tDiffuse;
uniform float saturation;
uniform float contrast;
varying vec2 vUv;
void main() {
vec4 color = texture2D(tDiffuse, vUv);
// 转换为灰度值用于饱和度调整
float gray = dot(color.rgb, vec3(0.299, 0.587, 0.114));
// 混合原始颜色和灰度值来调整饱和度
color.rgb = mix(vec3(gray), color.rgb, saturation);
// 调整对比度
color.rgb = (color.rgb - 0.5) * contrast + 0.5;
gl_FragColor = color;
}
`};class N2{engine;composer;saturationPass;constructor(e){this.engine=e}resize(){const{width:e,height:t}=this.engine.deviceModule.getContainerSize(),n=e/t;if(this.composer){this.composer.setPixelRatio(n),this.composer.setSize(e,t);const i=this.composer.passes.find(r=>r instanceof Wa&&r.material.uniforms.resolution);i&&(i.material.uniforms.resolution.value.x=1/(e*n),i.material.uniforms.resolution.value.y=1/(t*n))}}init(){const{width:e,height:t}=this.engine.deviceModule.getContainerSize(),n=this.engine.scene,i=this.engine.camera,r=this.engine.renderer,o=e/t,a=new pn(e,t,{minFilter:$t,magFilter:$t,format:fn,samples:4});this.composer=new E2(r,a),this.composer.setPixelRatio(o),this.composer.setSize(e,t);const l=new T2(n,i);this.composer.addPass(l);const c=new bn(n,i,e,t);c.output=bn.OUTPUT.Default,c.blendIntensity=.5,c.updateGtaoMaterial&&c.updateGtaoMaterial({radius:1,distanceExponent:1,thickness:1,scale:1,distanceFallOff:1,screenSpaceRadius:!0}),new wr(new ce(e,t),.1,.1,.5),this.saturationPass=new Wa(B2),this.saturationPass.uniforms.saturation.value=1.3,this.saturationPass.uniforms.contrast.value=1.1,this.composer.addPass(this.saturationPass);const h=new D2;this.composer.addPass(h);const u=new Wa(I2);u.material.uniforms.resolution.value.x=1/(e*o),u.material.uniforms.resolution.value.y=1/(t*o),this.composer.addPass(u)}}var Ya=typeof globalThis<"u"?globalThis:typeof window<"u"?window:typeof global<"u"?global:typeof self<"u"?self:{};function Op(s){return s&&s.__esModule&&Object.prototype.hasOwnProperty.call(s,"default")?s.default:s}function Ka(s){throw new Error('Could not dynamically require "'+s+'". Please configure the dynamicRequireTargets or/and ignoreDynamicRequires option of @rollup/plugin-commonjs appropriately for this require call to work.')}var Fp={exports:{}},zp;function k2(){return zp||(zp=1,(function(s,e){(function(t){s.exports=t()})(function(){return(function t(n,i,r){function o(c,h){if(!i[c]){if(!n[c]){var u=typeof Ka=="function"&&Ka;if(!h&&u)return u(c,!0);if(a)return a(c,!0);var d=new Error("Cannot find module '"+c+"'");throw d.code="MODULE_NOT_FOUND",d}var f=i[c]={exports:{}};n[c][0].call(f.exports,function(p){var g=n[c][1][p];return o(g||p)},f,f.exports,t,n,i,r)}return i[c].exports}for(var a=typeof Ka=="function"&&Ka,l=0;l<r.length;l++)o(r[l]);return o})({1:[function(t,n,i){var r=t("./utils"),o=t("./support"),a="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";i.encode=function(l){for(var c,h,u,d,f,p,g,x=[],m=0,b=l.length,v=b,y=r.getTypeOf(l)!=="string";m<l.length;)v=b-m,u=y?(c=l[m++],h=m<b?l[m++]:0,m<b?l[m++]:0):(c=l.charCodeAt(m++),h=m<b?l.charCodeAt(m++):0,m<b?l.charCodeAt(m++):0),d=c>>2,f=(3&c)<<4|h>>4,p=1<v?(15&h)<<2|u>>6:64,g=2<v?63&u:64,x.push(a.charAt(d)+a.charAt(f)+a.charAt(p)+a.charAt(g));return x.join("")},i.decode=function(l){var c,h,u,d,f,p,g=0,x=0,m="data:";if(l.substr(0,m.length)===m)throw new Error("Invalid base64 input, it looks like a data url.");var b,v=3*(l=l.replace(/[^A-Za-z0-9+/=]/g,"")).length/4;if(l.charAt(l.length-1)===a.charAt(64)&&v--,l.charAt(l.length-2)===a.charAt(64)&&v--,v%1!=0)throw new Error("Invalid base64 input, bad content length.");for(b=o.uint8array?new Uint8Array(0|v):new Array(0|v);g<l.length;)c=a.indexOf(l.charAt(g++))<<2|(d=a.indexOf(l.charAt(g++)))>>4,h=(15&d)<<4|(f=a.indexOf(l.charAt(g++)))>>2,u=(3&f)<<6|(p=a.indexOf(l.charAt(g++))),b[x++]=c,f!==64&&(b[x++]=h),p!==64&&(b[x++]=u);return b}},{"./support":30,"./utils":32}],2:[function(t,n,i){var r=t("./external"),o=t("./stream/DataWorker"),a=t("./stream/Crc32Probe"),l=t("./stream/DataLengthProbe");function c(h,u,d,f,p){this.compressedSize=h,this.uncompressedSize=u,this.crc32=d,this.compression=f,this.compressedContent=p}c.prototype={getContentWorker:function(){var h=new o(r.Promise.resolve(this.compressedContent)).pipe(this.compression.uncompressWorker()).pipe(new l("data_length")),u=this;return h.on("end",function(){if(this.streamInfo.data_length!==u.uncompressedSize)throw new Error("Bug : uncompressed data size mismatch")}),h},getCompressedWorker:function(){return new o(r.Promise.resolve(this.compressedContent)).withStreamInfo("compressedSize",this.compressedSize).withStreamInfo("uncompressedSize",this.uncompressedSize).withStreamInfo("crc32",this.crc32).withStreamInfo("compression",this.compression)}},c.createWorkerFrom=function(h,u,d){return h.pipe(new a).pipe(new l("uncompressedSize")).pipe(u.compressWorker(d)).pipe(new l("compressedSize")).withStreamInfo("compression",u)},n.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(t,n,i){var r=t("./stream/GenericWorker");i.STORE={magic:"\0\0",compressWorker:function(){return new r("STORE compression")},uncompressWorker:function(){return new r("STORE decompression")}},i.DEFLATE=t("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(t,n,i){var r=t("./utils"),o=(function(){for(var a,l=[],c=0;c<256;c++){a=c;for(var h=0;h<8;h++)a=1&a?3988292384^a>>>1:a>>>1;l[c]=a}return l})();n.exports=function(a,l){return a!==void 0&&a.length?r.getTypeOf(a)!=="string"?(function(c,h,u,d){var f=o,p=d+u;c^=-1;for(var g=d;g<p;g++)c=c>>>8^f[255&(c^h[g])];return-1^c})(0|l,a,a.length,0):(function(c,h,u,d){var f=o,p=d+u;c^=-1;for(var g=d;g<p;g++)c=c>>>8^f[255&(c^h.charCodeAt(g))];return-1^c})(0|l,a,a.length,0):0}},{"./utils":32}],5:[function(t,n,i){i.base64=!1,i.binary=!1,i.dir=!1,i.createFolders=!0,i.date=null,i.compression=null,i.compressionOptions=null,i.comment=null,i.unixPermissions=null,i.dosPermissions=null},{}],6:[function(t,n,i){var r=null;r=typeof Promise<"u"?Promise:t("lie"),n.exports={Promise:r}},{lie:37}],7:[function(t,n,i){var r=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",o=t("pako"),a=t("./utils"),l=t("./stream/GenericWorker"),c=r?"uint8array":"array";function h(u,d){l.call(this,"FlateWorker/"+u),this._pako=null,this._pakoAction=u,this._pakoOptions=d,this.meta={}}i.magic="\b\0",a.inherits(h,l),h.prototype.processChunk=function(u){this.meta=u.meta,this._pako===null&&this._createPako(),this._pako.push(a.transformTo(c,u.data),!1)},h.prototype.flush=function(){l.prototype.flush.call(this),this._pako===null&&this._createPako(),this._pako.push([],!0)},h.prototype.cleanUp=function(){l.prototype.cleanUp.call(this),this._pako=null},h.prototype._createPako=function(){this._pako=new o[this._pakoAction]({raw:!0,level:this._pakoOptions.level||-1});var u=this;this._pako.onData=function(d){u.push({data:d,meta:u.meta})}},i.compressWorker=function(u){return new h("Deflate",u)},i.uncompressWorker=function(){return new h("Inflate",{})}},{"./stream/GenericWorker":28,"./utils":32,pako:38}],8:[function(t,n,i){function r(f,p){var g,x="";for(g=0;g<p;g++)x+=String.fromCharCode(255&f),f>>>=8;return x}function o(f,p,g,x,m,b){var v,y,M=f.file,E=f.compression,A=b!==c.utf8encode,R=a.transformTo("string",b(M.name)),_=a.transformTo("string",c.utf8encode(M.name)),S=M.comment,D=a.transformTo("string",b(S)),C=a.transformTo("string",c.utf8encode(S)),B=_.length!==M.name.length,w=C.length!==S.length,F="",W="",j="",$=M.dir,Z=M.date,re={crc32:0,compressedSize:0,uncompressedSize:0};p&&!g||(re.crc32=f.crc32,re.compressedSize=f.compressedSize,re.uncompressedSize=f.uncompressedSize);var X=0;p&&(X|=8),A||!B&&!w||(X|=2048);var Y=0,ge=0;$&&(Y|=16),m==="UNIX"?(ge=798,Y|=(function(de,ie){var he=de;return de||(he=ie?16893:33204),(65535&he)<<16})(M.unixPermissions,$)):(ge=20,Y|=(function(de){return 63&(de||0)})(M.dosPermissions)),v=Z.getUTCHours(),v<<=6,v|=Z.getUTCMinutes(),v<<=5,v|=Z.getUTCSeconds()/2,y=Z.getUTCFullYear()-1980,y<<=4,y|=Z.getUTCMonth()+1,y<<=5,y|=Z.getUTCDate(),B&&(W=r(1,1)+r(h(R),4)+_,F+="up"+r(W.length,2)+W),w&&(j=r(1,1)+r(h(D),4)+C,F+="uc"+r(j.length,2)+j);var pe="";return pe+=`
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p=f.meta.percent||0,g=this.entriesCount,x=this._sources.length;this.accumulate?this.contentBuffer.push(f):(this.bytesWritten+=f.data.length,l.prototype.push.call(this,{data:f.data,meta:{currentFile:this.currentFile,percent:g?(p+100*(g-x-1))/g:100}}))},d.prototype.openedSource=function(f){this.currentSourceOffset=this.bytesWritten,this.currentFile=f.file.name;var p=this.streamFiles&&!f.file.dir;if(p){var g=o(f,p,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:g.fileRecord,meta:{percent:0}})}else this.accumulate=!0},d.prototype.closedSource=function(f){this.accumulate=!1;var p=this.streamFiles&&!f.file.dir,g=o(f,p,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(g.dirRecord),p)this.push({data:(function(x){return u.DATA_DESCRIPTOR+r(x.crc32,4)+r(x.compressedSize,4)+r(x.uncompressedSize,4)})(f),meta:{percent:100}});else for(this.push({data:g.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},d.prototype.flush=function(){for(var f=this.bytesWritten,p=0;p<this.dirRecords.length;p++)this.push({data:this.dirRecords[p],meta:{percent:100}});var g=this.bytesWritten-f,x=(function(m,b,v,y,M){var E=a.transformTo("string",M(y));return u.CENTRAL_DIRECTORY_END+"\0\0\0\0"+r(m,2)+r(m,2)+r(b,4)+r(v,4)+r(E.length,2)+E})(this.dirRecords.length,g,f,this.zipComment,this.encodeFileName);this.push({data:x,meta:{percent:100}})},d.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},d.prototype.registerPrevious=function(f){this._sources.push(f);var p=this;return f.on("data",function(g){p.processChunk(g)}),f.on("end",function(){p.closedSource(p.previous.streamInfo),p._sources.length?p.prepareNextSource():p.end()}),f.on("error",function(g){p.error(g)}),this},d.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},d.prototype.error=function(f){var p=this._sources;if(!l.prototype.error.call(this,f))return!1;for(var g=0;g<p.length;g++)try{p[g].error(f)}catch{}return!0},d.prototype.lock=function(){l.prototype.lock.call(this);for(var f=this._sources,p=0;p<f.length;p++)f[p].lock()},n.exports=d},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(t,n,i){var r=t("../compressions"),o=t("./ZipFileWorker");i.generateWorker=function(a,l,c){var h=new o(l.streamFiles,c,l.platform,l.encodeFileName),u=0;try{a.forEach(function(d,f){u++;var p=(function(b,v){var y=b||v,M=r[y];if(!M)throw new Error(y+" is not a valid compression method !");return M})(f.options.compression,l.compression),g=f.options.compressionOptions||l.compressionOptions||{},x=f.dir,m=f.date;f._compressWorker(p,g).withStreamInfo("file",{name:d,dir:x,date:m,comment:f.comment||"",unixPermissions:f.unixPermissions,dosPermissions:f.dosPermissions}).pipe(h)}),h.entriesCount=u}catch(d){h.error(d)}return h}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(t,n,i){function r(){if(!(this instanceof r))return new r;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var o=new r;for(var a in this)typeof this[a]!="function"&&(o[a]=this[a]);return o}}(r.prototype=t("./object")).loadAsync=t("./load"),r.support=t("./support"),r.defaults=t("./defaults"),r.version="3.10.1",r.loadAsync=function(o,a){return new r().loadAsync(o,a)},r.external=t("./external"),n.exports=r},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(t,n,i){var r=t("./utils"),o=t("./external"),a=t("./utf8"),l=t("./zipEntries"),c=t("./stream/Crc32Probe"),h=t("./nodejsUtils");function u(d){return new o.Promise(function(f,p){var g=d.decompressed.getContentWorker().pipe(new c);g.on("error",function(x){p(x)}).on("end",function(){g.streamInfo.crc32!==d.decompressed.crc32?p(new Error("Corrupted zip : CRC32 mismatch")):f()}).resume()})}n.exports=function(d,f){var p=this;return f=r.extend(f||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:a.utf8decode}),h.isNode&&h.isStream(d)?o.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):r.prepareContent("the loaded zip file",d,!0,f.optimizedBinaryString,f.base64).then(function(g){var x=new l(f);return x.load(g),x}).then(function(g){var x=[o.Promise.resolve(g)],m=g.files;if(f.checkCRC32)for(var b=0;b<m.length;b++)x.push(u(m[b]));return o.Promise.all(x)}).then(function(g){for(var x=g.shift(),m=x.files,b=0;b<m.length;b++){var v=m[b],y=v.fileNameStr,M=r.resolve(v.fileNameStr);p.file(M,v.decompressed,{binary:!0,optimizedBinaryString:!0,date:v.date,dir:v.dir,comment:v.fileCommentStr.length?v.fileCommentStr:null,unixPermissions:v.unixPermissions,dosPermissions:v.dosPermissions,createFolders:f.createFolders}),v.dir||(p.file(M).unsafeOriginalName=y)}return x.zipComment.length&&(p.comment=x.zipComment),p})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(t,n,i){var r=t("../utils"),o=t("../stream/GenericWorker");function a(l,c){o.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}r.inherits(a,o),a.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(h){c.push({data:h,meta:{percent:0}})}).on("error",function(h){c.isPaused?this.generatedError=h:c.error(h)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},a.prototype.pause=function(){return!!o.prototype.pause.call(this)&&(this._stream.pause(),!0)},a.prototype.resume=function(){return!!o.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},n.exports=a},{"../stream/GenericWorker":28,"../utils":32}],13:[function(t,n,i){var r=t("readable-stream").Readable;function o(a,l,c){r.call(this,l),this._helper=a;var h=this;a.on("data",function(u,d){h.push(u)||h._helper.pause(),c&&c(d)}).on("error",function(u){h.emit("error",u)}).on("end",function(){h.push(null)})}t("../utils").inherits(o,r),o.prototype._read=function(){this._helper.resume()},n.exports=o},{"../utils":32,"readable-stream":16}],14:[function(t,n,i){n.exports={isNode:typeof Buffer<"u",newBufferFrom:function(r,o){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(r,o);if(typeof r=="number")throw new Error('The "data" argument must not be a number');return new Buffer(r,o)},allocBuffer:function(r){if(Buffer.alloc)return Buffer.alloc(r);var o=new Buffer(r);return o.fill(0),o},isBuffer:function(r){return Buffer.isBuffer(r)},isStream:function(r){return r&&typeof r.on=="function"&&typeof r.pause=="function"&&typeof r.resume=="function"}}},{}],15:[function(t,n,i){function r(M,E,A){var R,_=a.getTypeOf(E),S=a.extend(A||{},h);S.date=S.date||new Date,S.compression!==null&&(S.compression=S.compression.toUpperCase()),typeof S.unixPermissions=="string"&&(S.unixPermissions=parseInt(S.unixPermissions,8)),S.unixPermissions&&16384&S.unixPermissions&&(S.dir=!0),S.dosPermissions&&16&S.dosPermissions&&(S.dir=!0),S.dir&&(M=m(M)),S.createFolders&&(R=x(M))&&b.call(this,R,!0);var D=_==="string"&&S.binary===!1&&S.base64===!1;A&&A.binary!==void 0||(S.binary=!D),(E instanceof u&&E.uncompressedSize===0||S.dir||!E||E.length===0)&&(S.base64=!1,S.binary=!0,E="",S.compression="STORE",_="string");var C=null;C=E instanceof u||E instanceof l?E:p.isNode&&p.isStream(E)?new g(M,E):a.prepareContent(M,E,S.binary,S.optimizedBinaryString,S.base64);var B=new d(M,C,S);this.files[M]=B}var o=t("./utf8"),a=t("./utils"),l=t("./stream/GenericWorker"),c=t("./stream/StreamHelper"),h=t("./defaults"),u=t("./compressedObject"),d=t("./zipObject"),f=t("./generate"),p=t("./nodejsUtils"),g=t("./nodejs/NodejsStreamInputAdapter"),x=function(M){M.slice(-1)==="/"&&(M=M.substring(0,M.length-1));var E=M.lastIndexOf("/");return 0<E?M.substring(0,E):""},m=function(M){return M.slice(-1)!=="/"&&(M+="/"),M},b=function(M,E){return E=E!==void 0?E:h.createFolders,M=m(M),this.files[M]||r.call(this,M,null,{dir:!0,createFolders:E}),this.files[M]};function v(M){return Object.prototype.toString.call(M)==="[object RegExp]"}var y={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(M){var E,A,R;for(E in this.files)R=this.files[E],(A=E.slice(this.root.length,E.length))&&E.slice(0,this.root.length)===this.root&&M(A,R)},filter:function(M){var E=[];return this.forEach(function(A,R){M(A,R)&&E.push(R)}),E},file:function(M,E,A){if(arguments.length!==1)return M=this.root+M,r.call(this,M,E,A),this;if(v(M)){var R=M;return this.filter(function(S,D){return!D.dir&&R.test(S)})}var _=this.files[this.root+M];return _&&!_.dir?_:null},folder:function(M){if(!M)return this;if(v(M))return this.filter(function(_,S){return S.dir&&M.test(_)});var E=this.root+M,A=b.call(this,E),R=this.clone();return R.root=A.name,R},remove:function(M){M=this.root+M;var E=this.files[M];if(E||(M.slice(-1)!=="/"&&(M+="/"),E=this.files[M]),E&&!E.dir)delete this.files[M];else for(var A=this.filter(function(_,S){return S.name.slice(0,M.length)===M}),R=0;R<A.length;R++)delete this.files[A[R].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(M){var E,A={};try{if((A=a.extend(M||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:o.utf8encode})).type=A.type.toLowerCase(),A.compression=A.compression.toUpperCase(),A.type==="binarystring"&&(A.type="string"),!A.type)throw new Error("No output type specified.");a.checkSupport(A.type),A.platform!=="darwin"&&A.platform!=="freebsd"&&A.platform!=="linux"&&A.platform!=="sunos"||(A.platform="UNIX"),A.platform==="win32"&&(A.platform="DOS");var R=A.comment||this.comment||"";E=f.generateWorker(this,A,R)}catch(_){(E=new l("error")).error(_)}return new c(E,A.type||"string",A.mimeType)},generateAsync:function(M,E){return this.generateInternalStream(M).accumulate(E)},generateNodeStream:function(M,E){return(M=M||{}).type||(M.type="nodebuffer"),this.generateInternalStream(M).toNodejsStream(E)}};n.exports=y},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(t,n,i){n.exports=t("stream")},{stream:void 0}],17:[function(t,n,i){var r=t("./DataReader");function o(a){r.call(this,a);for(var l=0;l<this.data.length;l++)a[l]=255&a[l]}t("../utils").inherits(o,r),o.prototype.byteAt=function(a){return this.data[this.zero+a]},o.prototype.lastIndexOfSignature=function(a){for(var l=a.charCodeAt(0),c=a.charCodeAt(1),h=a.charCodeAt(2),u=a.charCodeAt(3),d=this.length-4;0<=d;--d)if(this.data[d]===l&&this.data[d+1]===c&&this.data[d+2]===h&&this.data[d+3]===u)return d-this.zero;return-1},o.prototype.readAndCheckSignature=function(a){var l=a.charCodeAt(0),c=a.charCodeAt(1),h=a.charCodeAt(2),u=a.charCodeAt(3),d=this.readData(4);return l===d[0]&&c===d[1]&&h===d[2]&&u===d[3]},o.prototype.readData=function(a){if(this.checkOffset(a),a===0)return[];var l=this.data.slice(this.zero+this.index,this.zero+this.index+a);return this.index+=a,l},n.exports=o},{"../utils":32,"./DataReader":18}],18:[function(t,n,i){var r=t("../utils");function o(a){this.data=a,this.length=a.length,this.index=0,this.zero=0}o.prototype={checkOffset:function(a){this.checkIndex(this.index+a)},checkIndex:function(a){if(this.length<this.zero+a||a<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+a+"). 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d=r.getTypeOf(u);return r.checkSupport(d),d!=="string"||o.uint8array?d==="nodebuffer"?new c(u):o.uint8array?new h(r.transformTo("uint8array",u)):new a(r.transformTo("array",u)):new l(u)}},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(t,n,i){i.LOCAL_FILE_HEADER="PK",i.CENTRAL_FILE_HEADER="PK",i.CENTRAL_DIRECTORY_END="PK",i.ZIP64_CENTRAL_DIRECTORY_LOCATOR="PK\x07",i.ZIP64_CENTRAL_DIRECTORY_END="PK",i.DATA_DESCRIPTOR="PK\x07\b"},{}],24:[function(t,n,i){var r=t("./GenericWorker"),o=t("../utils");function a(l){r.call(this,"ConvertWorker to "+l),this.destType=l}o.inherits(a,r),a.prototype.processChunk=function(l){this.push({data:o.transformTo(this.destType,l.data),meta:l.meta})},n.exports=a},{"../utils":32,"./GenericWorker":28}],25:[function(t,n,i){var r=t("./GenericWorker"),o=t("../crc32");function 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c=this;this.dataIsReady=!1,this.index=0,this.max=0,this.data=null,this.type="",this._tickScheduled=!1,l.then(function(h){c.dataIsReady=!0,c.data=h,c.max=h&&h.length||0,c.type=r.getTypeOf(h),c.isPaused||c._tickAndRepeat()},function(h){c.error(h)})}r.inherits(a,o),a.prototype.cleanUp=function(){o.prototype.cleanUp.call(this),this.data=null},a.prototype.resume=function(){return!!o.prototype.resume.call(this)&&(!this._tickScheduled&&this.dataIsReady&&(this._tickScheduled=!0,r.delay(this._tickAndRepeat,[],this)),!0)},a.prototype._tickAndRepeat=function(){this._tickScheduled=!1,this.isPaused||this.isFinished||(this._tick(),this.isFinished||(r.delay(this._tickAndRepeat,[],this),this._tickScheduled=!0))},a.prototype._tick=function(){if(this.isPaused||this.isFinished)return!1;var l=null,c=Math.min(this.max,this.index+16384);if(this.index>=this.max)return 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(t,n,i){var r=t("./reader/readerFor"),o=t("./utils"),a=t("./signature"),l=t("./zipEntry"),c=t("./support");function h(u){this.files=[],this.loadOptions=u}h.prototype={checkSignature:function(u){if(!this.reader.readAndCheckSignature(u)){this.reader.index-=4;var d=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+o.pretty(d)+", expected "+o.pretty(u)+")")}},isSignature:function(u,d){var f=this.reader.index;this.reader.setIndex(u);var p=this.reader.readString(4)===d;return this.reader.setIndex(f),p},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var u=this.reader.readData(this.zipCommentLength),d=c.uint8array?"uint8array":"array",f=o.transformTo(d,u);this.zipComment=this.loadOptions.decodeFileName(f)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var u,d,f,p=this.zip64EndOfCentralSize-44;0<p;)u=this.reader.readInt(2),d=this.reader.readInt(4),f=this.reader.readData(d),this.zip64ExtensibleData[u]={id:u,length:d,value:f}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var u,d;for(u=0;u<this.files.length;u++)d=this.files[u],this.reader.setIndex(d.localHeaderOffset),this.checkSignature(a.LOCAL_FILE_HEADER),d.readLocalPart(this.reader),d.handleUTF8(),d.processAttributes()},readCentralDir:function(){var u;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(a.CENTRAL_FILE_HEADER);)(u=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(u);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var u=this.reader.lastIndexOfSignature(a.CENTRAL_DIRECTORY_END);if(u<0)throw this.isSignature(0,a.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(u);var d=u;if(this.checkSignature(a.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===o.MAX_VALUE_16BITS||this.diskWithCentralDirStart===o.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===o.MAX_VALUE_16BITS||this.centralDirRecords===o.MAX_VALUE_16BITS||this.centralDirSize===o.MAX_VALUE_32BITS||this.centralDirOffset===o.MAX_VALUE_32BITS){if(this.zip64=!0,(u=this.reader.lastIndexOfSignature(a.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(u),this.checkSignature(a.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,a.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(a.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(a.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var f=this.centralDirOffset+this.centralDirSize;this.zip64&&(f+=20,f+=12+this.zip64EndOfCentralSize);var p=d-f;if(0<p)this.isSignature(d,a.CENTRAL_FILE_HEADER)||(this.reader.zero=p);else if(p<0)throw new Error("Corrupted zip: missing "+Math.abs(p)+" bytes.")},prepareReader:function(u){this.reader=r(u)},load:function(u){this.prepareReader(u),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},n.exports=h},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(t,n,i){var r=t("./reader/readerFor"),o=t("./utils"),a=t("./compressedObject"),l=t("./crc32"),c=t("./utf8"),h=t("./compressions"),u=t("./support");function d(f,p){this.options=f,this.loadOptions=p}d.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(f){var p,g;if(f.skip(22),this.fileNameLength=f.readInt(2),g=f.readInt(2),this.fileName=f.readData(this.fileNameLength),f.skip(g),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((p=(function(x){for(var m in h)if(Object.prototype.hasOwnProperty.call(h,m)&&h[m].magic===x)return h[m];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+o.pretty(this.compressionMethod)+" unknown (inner file : "+o.transformTo("string",this.fileName)+")");this.decompressed=new a(this.compressedSize,this.uncompressedSize,this.crc32,p,f.readData(this.compressedSize))},readCentralPart:function(f){this.versionMadeBy=f.readInt(2),f.skip(2),this.bitFlag=f.readInt(2),this.compressionMethod=f.readString(2),this.date=f.readDate(),this.crc32=f.readInt(4),this.compressedSize=f.readInt(4),this.uncompressedSize=f.readInt(4);var p=f.readInt(2);if(this.extraFieldsLength=f.readInt(2),this.fileCommentLength=f.readInt(2),this.diskNumberStart=f.readInt(2),this.internalFileAttributes=f.readInt(2),this.externalFileAttributes=f.readInt(4),this.localHeaderOffset=f.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");f.skip(p),this.readExtraFields(f),this.parseZIP64ExtraField(f),this.fileComment=f.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var f=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),f==0&&(this.dosPermissions=63&this.externalFileAttributes),f==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var f=r(this.extraFields[1].value);this.uncompressedSize===o.MAX_VALUE_32BITS&&(this.uncompressedSize=f.readInt(8)),this.compressedSize===o.MAX_VALUE_32BITS&&(this.compressedSize=f.readInt(8)),this.localHeaderOffset===o.MAX_VALUE_32BITS&&(this.localHeaderOffset=f.readInt(8)),this.diskNumberStart===o.MAX_VALUE_32BITS&&(this.diskNumberStart=f.readInt(4))}},readExtraFields:function(f){var p,g,x,m=f.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});f.index+4<m;)p=f.readInt(2),g=f.readInt(2),x=f.readData(g),this.extraFields[p]={id:p,length:g,value:x};f.setIndex(m)},handleUTF8:function(){var f=u.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var p=this.findExtraFieldUnicodePath();if(p!==null)this.fileNameStr=p;else{var g=o.transformTo(f,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(g)}var x=this.findExtraFieldUnicodeComment();if(x!==null)this.fileCommentStr=x;else{var m=o.transformTo(f,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(m)}}},findExtraFieldUnicodePath:function(){var f=this.extraFields[28789];if(f){var p=r(f.value);return p.readInt(1)!==1||l(this.fileName)!==p.readInt(4)?null:c.utf8decode(p.readData(f.length-5))}return null},findExtraFieldUnicodeComment:function(){var f=this.extraFields[25461];if(f){var p=r(f.value);return p.readInt(1)!==1||l(this.fileComment)!==p.readInt(4)?null:c.utf8decode(p.readData(f.length-5))}return null}},n.exports=d},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(t,n,i){function r(p,g,x){this.name=p,this.dir=x.dir,this.date=x.date,this.comment=x.comment,this.unixPermissions=x.unixPermissions,this.dosPermissions=x.dosPermissions,this._data=g,this._dataBinary=x.binary,this.options={compression:x.compression,compressionOptions:x.compressionOptions}}var o=t("./stream/StreamHelper"),a=t("./stream/DataWorker"),l=t("./utf8"),c=t("./compressedObject"),h=t("./stream/GenericWorker");r.prototype={internalStream:function(p){var g=null,x="string";try{if(!p)throw new Error("No output type specified.");var m=(x=p.toLowerCase())==="string"||x==="text";x!=="binarystring"&&x!=="text"||(x="string"),g=this._decompressWorker();var b=!this._dataBinary;b&&!m&&(g=g.pipe(new l.Utf8EncodeWorker)),!b&&m&&(g=g.pipe(new l.Utf8DecodeWorker))}catch(v){(g=new h("error")).error(v)}return new o(g,x,"")},async:function(p,g){return this.internalStream(p).accumulate(g)},nodeStream:function(p,g){return this.internalStream(p||"nodebuffer").toNodejsStream(g)},_compressWorker:function(p,g){if(this._data instanceof c&&this._data.compression.magic===p.magic)return this._data.getCompressedWorker();var x=this._decompressWorker();return this._dataBinary||(x=x.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(x,p,g)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof h?this._data:new a(this._data)}};for(var u=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],d=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},f=0;f<u.length;f++)r.prototype[u[f]]=d;n.exports=r},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(t,n,i){(function(r){var o,a,l=r.MutationObserver||r.WebKitMutationObserver;if(l){var c=0,h=new l(p),u=r.document.createTextNode("");h.observe(u,{characterData:!0}),o=function(){u.data=c=++c%2}}else if(r.setImmediate||r.MessageChannel===void 0)o="document"in r&&"onreadystatechange"in r.document.createElement("script")?function(){var g=r.document.createElement("script");g.onreadystatechange=function(){p(),g.onreadystatechange=null,g.parentNode.removeChild(g),g=null},r.document.documentElement.appendChild(g)}:function(){setTimeout(p,0)};else{var d=new r.MessageChannel;d.port1.onmessage=p,o=function(){d.port2.postMessage(0)}}var f=[];function p(){var g,x;a=!0;for(var m=f.length;m;){for(x=f,f=[],g=-1;++g<m;)x[g]();m=f.length}a=!1}n.exports=function(g){f.push(g)!==1||a||o()}}).call(this,typeof Ya<"u"?Ya:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(t,n,i){var r=t("immediate");function o(){}var a={},l=["REJECTED"],c=["FULFILLED"],h=["PENDING"];function u(m){if(typeof m!="function")throw new TypeError("resolver must be a function");this.state=h,this.queue=[],this.outcome=void 0,m!==o&&g(this,m)}function d(m,b,v){this.promise=m,typeof b=="function"&&(this.onFulfilled=b,this.callFulfilled=this.otherCallFulfilled),typeof v=="function"&&(this.onRejected=v,this.callRejected=this.otherCallRejected)}function f(m,b,v){r(function(){var y;try{y=b(v)}catch(M){return a.reject(m,M)}y===m?a.reject(m,new TypeError("Cannot resolve promise with itself")):a.resolve(m,y)})}function p(m){var b=m&&m.then;if(m&&(typeof m=="object"||typeof m=="function")&&typeof b=="function")return function(){b.apply(m,arguments)}}function g(m,b){var v=!1;function y(A){v||(v=!0,a.reject(m,A))}function M(A){v||(v=!0,a.resolve(m,A))}var E=x(function(){b(M,y)});E.status==="error"&&y(E.value)}function x(m,b){var v={};try{v.value=m(b),v.status="success"}catch(y){v.status="error",v.value=y}return v}(n.exports=u).prototype.finally=function(m){if(typeof m!="function")return this;var b=this.constructor;return this.then(function(v){return b.resolve(m()).then(function(){return v})},function(v){return b.resolve(m()).then(function(){throw v})})},u.prototype.catch=function(m){return this.then(null,m)},u.prototype.then=function(m,b){if(typeof m!="function"&&this.state===c||typeof b!="function"&&this.state===l)return this;var v=new this.constructor(o);return this.state!==h?f(v,this.state===c?m:b,this.outcome):this.queue.push(new d(v,m,b)),v},d.prototype.callFulfilled=function(m){a.resolve(this.promise,m)},d.prototype.otherCallFulfilled=function(m){f(this.promise,this.onFulfilled,m)},d.prototype.callRejected=function(m){a.reject(this.promise,m)},d.prototype.otherCallRejected=function(m){f(this.promise,this.onRejected,m)},a.resolve=function(m,b){var v=x(p,b);if(v.status==="error")return a.reject(m,v.value);var y=v.value;if(y)g(m,y);else{m.state=c,m.outcome=b;for(var M=-1,E=m.queue.length;++M<E;)m.queue[M].callFulfilled(b)}return m},a.reject=function(m,b){m.state=l,m.outcome=b;for(var v=-1,y=m.queue.length;++v<y;)m.queue[v].callRejected(b);return m},u.resolve=function(m){return m instanceof this?m:a.resolve(new this(o),m)},u.reject=function(m){var b=new this(o);return a.reject(b,m)},u.all=function(m){var b=this;if(Object.prototype.toString.call(m)!=="[object Array]")return this.reject(new TypeError("must be an array"));var v=m.length,y=!1;if(!v)return this.resolve([]);for(var M=new Array(v),E=0,A=-1,R=new this(o);++A<v;)_(m[A],A);return R;function _(S,D){b.resolve(S).then(function(C){M[D]=C,++E!==v||y||(y=!0,a.resolve(R,M))},function(C){y||(y=!0,a.reject(R,C))})}},u.race=function(m){var b=this;if(Object.prototype.toString.call(m)!=="[object Array]")return this.reject(new TypeError("must be an array"));var v=m.length,y=!1;if(!v)return this.resolve([]);for(var M=-1,E=new this(o);++M<v;)A=m[M],b.resolve(A).then(function(R){y||(y=!0,a.resolve(E,R))},function(R){y||(y=!0,a.reject(E,R))});var A;return E}},{immediate:36}],38:[function(t,n,i){var r={};(0,t("./lib/utils/common").assign)(r,t("./lib/deflate"),t("./lib/inflate"),t("./lib/zlib/constants")),n.exports=r},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(t,n,i){var r=t("./zlib/deflate"),o=t("./utils/common"),a=t("./utils/strings"),l=t("./zlib/messages"),c=t("./zlib/zstream"),h=Object.prototype.toString,u=0,d=-1,f=0,p=8;function g(m){if(!(this instanceof g))return new g(m);this.options=o.assign({level:d,method:p,chunkSize:16384,windowBits:15,memLevel:8,strategy:f,to:""},m||{});var b=this.options;b.raw&&0<b.windowBits?b.windowBits=-b.windowBits:b.gzip&&0<b.windowBits&&b.windowBits<16&&(b.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var v=r.deflateInit2(this.strm,b.level,b.method,b.windowBits,b.memLevel,b.strategy);if(v!==u)throw new Error(l[v]);if(b.header&&r.deflateSetHeader(this.strm,b.header),b.dictionary){var y;if(y=typeof b.dictionary=="string"?a.string2buf(b.dictionary):h.call(b.dictionary)==="[object ArrayBuffer]"?new Uint8Array(b.dictionary):b.dictionary,(v=r.deflateSetDictionary(this.strm,y))!==u)throw new Error(l[v]);this._dict_set=!0}}function x(m,b){var v=new g(b);if(v.push(m,!0),v.err)throw v.msg||l[v.err];return v.result}g.prototype.push=function(m,b){var v,y,M=this.strm,E=this.options.chunkSize;if(this.ended)return!1;y=b===~~b?b:b===!0?4:0,typeof m=="string"?M.input=a.string2buf(m):h.call(m)==="[object ArrayBuffer]"?M.input=new Uint8Array(m):M.input=m,M.next_in=0,M.avail_in=M.input.length;do{if(M.avail_out===0&&(M.output=new o.Buf8(E),M.next_out=0,M.avail_out=E),(v=r.deflate(M,y))!==1&&v!==u)return this.onEnd(v),!(this.ended=!0);M.avail_out!==0&&(M.avail_in!==0||y!==4&&y!==2)||(this.options.to==="string"?this.onData(a.buf2binstring(o.shrinkBuf(M.output,M.next_out))):this.onData(o.shrinkBuf(M.output,M.next_out)))}while((0<M.avail_in||M.avail_out===0)&&v!==1);return y===4?(v=r.deflateEnd(this.strm),this.onEnd(v),this.ended=!0,v===u):y!==2||(this.onEnd(u),!(M.avail_out=0))},g.prototype.onData=function(m){this.chunks.push(m)},g.prototype.onEnd=function(m){m===u&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=o.flattenChunks(this.chunks)),this.chunks=[],this.err=m,this.msg=this.strm.msg},i.Deflate=g,i.deflate=x,i.deflateRaw=function(m,b){return(b=b||{}).raw=!0,x(m,b)},i.gzip=function(m,b){return(b=b||{}).gzip=!0,x(m,b)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(t,n,i){var r=t("./zlib/inflate"),o=t("./utils/common"),a=t("./utils/strings"),l=t("./zlib/constants"),c=t("./zlib/messages"),h=t("./zlib/zstream"),u=t("./zlib/gzheader"),d=Object.prototype.toString;function f(g){if(!(this instanceof f))return new f(g);this.options=o.assign({chunkSize:16384,windowBits:0,to:""},g||{});var 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e;Z--,X+=F[j++]<<Y,Y+=8}w.head&&(w.head.time=X),512&w.flags&&(z[0]=255&X,z[1]=X>>>8&255,z[2]=X>>>16&255,z[3]=X>>>24&255,w.check=a(w.check,z,4,0)),Y=X=0,w.mode=4;case 4:for(;Y<16;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}w.head&&(w.head.xflags=255&X,w.head.os=X>>8),512&w.flags&&(z[0]=255&X,z[1]=X>>>8&255,w.check=a(w.check,z,2,0)),Y=X=0,w.mode=5;case 5:if(1024&w.flags){for(;Y<16;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}w.length=X,w.head&&(w.head.extra_len=X),512&w.flags&&(z[0]=255&X,z[1]=X>>>8&255,w.check=a(w.check,z,2,0)),Y=X=0}else w.head&&(w.head.extra=null);w.mode=6;case 6:if(1024&w.flags&&(Z<(de=w.length)&&(de=Z),de&&(w.head&&(T=w.head.extra_len-w.length,w.head.extra||(w.head.extra=new Array(w.head.extra_len)),r.arraySet(w.head.extra,F,j,de,T)),512&w.flags&&(w.check=a(w.check,F,de,j)),Z-=de,j+=de,w.length-=de),w.length))break e;w.length=0,w.mode=7;case 7:if(2048&w.flags){if(Z===0)break e;for(de=0;T=F[j+de++],w.head&&T&&w.length<65536&&(w.head.name+=String.fromCharCode(T)),T&&de<Z;);if(512&w.flags&&(w.check=a(w.check,F,de,j)),Z-=de,j+=de,T)break e}else w.head&&(w.head.name=null);w.length=0,w.mode=8;case 8:if(4096&w.flags){if(Z===0)break e;for(de=0;T=F[j+de++],w.head&&T&&w.length<65536&&(w.head.comment+=String.fromCharCode(T)),T&&de<Z;);if(512&w.flags&&(w.check=a(w.check,F,de,j)),Z-=de,j+=de,T)break e}else w.head&&(w.head.comment=null);w.mode=9;case 9:if(512&w.flags){for(;Y<16;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if(X!==(65535&w.check)){C.msg="header crc mismatch",w.mode=30;break}Y=X=0}w.head&&(w.head.hcrc=w.flags>>9&1,w.head.done=!0),C.adler=w.check=0,w.mode=12;break;case 10:for(;Y<32;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}C.adler=w.check=m(X),Y=X=0,w.mode=11;case 11:if(w.havedict===0)return C.next_out=$,C.avail_out=re,C.next_in=j,C.avail_in=Z,w.hold=X,w.bits=Y,2;C.adler=w.check=1,w.mode=12;case 12:if(B===5||B===6)break e;case 13:if(w.last){X>>>=7&Y,Y-=7&Y,w.mode=27;break}for(;Y<3;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}switch(w.last=1&X,Y-=1,3&(X>>>=1)){case 0:w.mode=14;break;case 1:if(S(w),w.mode=20,B!==6)break;X>>>=2,Y-=2;break e;case 2:w.mode=17;break;case 3:C.msg="invalid block type",w.mode=30}X>>>=2,Y-=2;break;case 14:for(X>>>=7&Y,Y-=7&Y;Y<32;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if((65535&X)!=(X>>>16^65535)){C.msg="invalid stored block lengths",w.mode=30;break}if(w.length=65535&X,Y=X=0,w.mode=15,B===6)break e;case 15:w.mode=16;case 16:if(de=w.length){if(Z<de&&(de=Z),re<de&&(de=re),de===0)break e;r.arraySet(W,F,j,de,$),Z-=de,j+=de,re-=de,$+=de,w.length-=de;break}w.mode=12;break;case 17:for(;Y<14;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if(w.nlen=257+(31&X),X>>>=5,Y-=5,w.ndist=1+(31&X),X>>>=5,Y-=5,w.ncode=4+(15&X),X>>>=4,Y-=4,286<w.nlen||30<w.ndist){C.msg="too many length or distance symbols",w.mode=30;break}w.have=0,w.mode=18;case 18:for(;w.have<w.ncode;){for(;Y<3;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}w.lens[ee[w.have++]]=7&X,X>>>=3,Y-=3}for(;w.have<19;)w.lens[ee[w.have++]]=0;if(w.lencode=w.lendyn,w.lenbits=7,V={bits:w.lenbits},I=c(0,w.lens,0,19,w.lencode,0,w.work,V),w.lenbits=V.bits,I){C.msg="invalid code lengths set",w.mode=30;break}w.have=0,w.mode=19;case 19:for(;w.have<w.nlen+w.ndist;){for(;ve=(k=w.lencode[X&(1<<w.lenbits)-1])>>>16&255,we=65535&k,!((fe=k>>>24)<=Y);){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if(we<16)X>>>=fe,Y-=fe,w.lens[w.have++]=we;else{if(we===16){for(U=fe+2;Y<U;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if(X>>>=fe,Y-=fe,w.have===0){C.msg="invalid bit length repeat",w.mode=30;break}T=w.lens[w.have-1],de=3+(3&X),X>>>=2,Y-=2}else if(we===17){for(U=fe+3;Y<U;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}Y-=fe,T=0,de=3+(7&(X>>>=fe)),X>>>=3,Y-=3}else{for(U=fe+7;Y<U;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}Y-=fe,T=0,de=11+(127&(X>>>=fe)),X>>>=7,Y-=7}if(w.have+de>w.nlen+w.ndist){C.msg="invalid bit length repeat",w.mode=30;break}for(;de--;)w.lens[w.have++]=T}}if(w.mode===30)break;if(w.lens[256]===0){C.msg="invalid code -- missing end-of-block",w.mode=30;break}if(w.lenbits=9,V={bits:w.lenbits},I=c(h,w.lens,0,w.nlen,w.lencode,0,w.work,V),w.lenbits=V.bits,I){C.msg="invalid literal/lengths set",w.mode=30;break}if(w.distbits=6,w.distcode=w.distdyn,V={bits:w.distbits},I=c(u,w.lens,w.nlen,w.ndist,w.distcode,0,w.work,V),w.distbits=V.bits,I){C.msg="invalid distances set",w.mode=30;break}if(w.mode=20,B===6)break e;case 20:w.mode=21;case 21:if(6<=Z&&258<=re){C.next_out=$,C.avail_out=re,C.next_in=j,C.avail_in=Z,w.hold=X,w.bits=Y,l(C,pe),$=C.next_out,W=C.output,re=C.avail_out,j=C.next_in,F=C.input,Z=C.avail_in,X=w.hold,Y=w.bits,w.mode===12&&(w.back=-1);break}for(w.back=0;ve=(k=w.lencode[X&(1<<w.lenbits)-1])>>>16&255,we=65535&k,!((fe=k>>>24)<=Y);){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if(ve&&(240&ve)==0){for(Be=fe,Je=ve,Ne=we;ve=(k=w.lencode[Ne+((X&(1<<Be+Je)-1)>>Be)])>>>16&255,we=65535&k,!(Be+(fe=k>>>24)<=Y);){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}X>>>=Be,Y-=Be,w.back+=Be}if(X>>>=fe,Y-=fe,w.back+=fe,w.length=we,ve===0){w.mode=26;break}if(32&ve){w.back=-1,w.mode=12;break}if(64&ve){C.msg="invalid literal/length code",w.mode=30;break}w.extra=15&ve,w.mode=22;case 22:if(w.extra){for(U=w.extra;Y<U;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}w.length+=X&(1<<w.extra)-1,X>>>=w.extra,Y-=w.extra,w.back+=w.extra}w.was=w.length,w.mode=23;case 23:for(;ve=(k=w.distcode[X&(1<<w.distbits)-1])>>>16&255,we=65535&k,!((fe=k>>>24)<=Y);){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if((240&ve)==0){for(Be=fe,Je=ve,Ne=we;ve=(k=w.distcode[Ne+((X&(1<<Be+Je)-1)>>Be)])>>>16&255,we=65535&k,!(Be+(fe=k>>>24)<=Y);){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}X>>>=Be,Y-=Be,w.back+=Be}if(X>>>=fe,Y-=fe,w.back+=fe,64&ve){C.msg="invalid distance code",w.mode=30;break}w.offset=we,w.extra=15&ve,w.mode=24;case 24:if(w.extra){for(U=w.extra;Y<U;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}w.offset+=X&(1<<w.extra)-1,X>>>=w.extra,Y-=w.extra,w.back+=w.extra}if(w.offset>w.dmax){C.msg="invalid distance too far back",w.mode=30;break}w.mode=25;case 25:if(re===0)break e;if(de=pe-re,w.offset>de){if((de=w.offset-de)>w.whave&&w.sane){C.msg="invalid distance too far back",w.mode=30;break}ie=de>w.wnext?(de-=w.wnext,w.wsize-de):w.wnext-de,de>w.length&&(de=w.length),he=w.window}else he=W,ie=$-w.offset,de=w.length;for(re<de&&(de=re),re-=de,w.length-=de;W[$++]=he[ie++],--de;);w.length===0&&(w.mode=21);break;case 26:if(re===0)break e;W[$++]=w.length,re--,w.mode=21;break;case 27:if(w.wrap){for(;Y<32;){if(Z===0)break e;Z--,X|=F[j++]<<Y,Y+=8}if(pe-=re,C.total_out+=pe,w.total+=pe,pe&&(C.adler=w.check=w.flags?a(w.check,W,pe,$-pe):o(w.check,W,pe,$-pe)),pe=re,(w.flags?X:m(X))!==w.check){C.msg="incorrect data check",w.mode=30;break}Y=X=0}w.mode=28;case 28:if(w.wrap&&w.flags){for(;Y<32;){if(Z===0)break e;Z--,X+=F[j++]<<Y,Y+=8}if(X!==(4294967295&w.total)){C.msg="incorrect length check",w.mode=30;break}Y=X=0}w.mode=29;case 29:I=1;break e;case 30:I=-3;break e;case 31:return-4;case 32:default:return f}return C.next_out=$,C.avail_out=re,C.next_in=j,C.avail_in=Z,w.hold=X,w.bits=Y,(w.wsize||pe!==C.avail_out&&w.mode<30&&(w.mode<27||B!==4))&&D(C,C.output,C.next_out,pe-C.avail_out)?(w.mode=31,-4):(ge-=C.avail_in,pe-=C.avail_out,C.total_in+=ge,C.total_out+=pe,w.total+=pe,w.wrap&&pe&&(C.adler=w.check=w.flags?a(w.check,W,pe,C.next_out-pe):o(w.check,W,pe,C.next_out-pe)),C.data_type=w.bits+(w.last?64:0)+(w.mode===12?128:0)+(w.mode===20||w.mode===15?256:0),(ge==0&&pe===0||B===4)&&I===d&&(I=-5),I)},i.inflateEnd=function(C){if(!C||!C.state)return f;var B=C.state;return B.window&&(B.window=null),C.state=null,d},i.inflateGetHeader=function(C,B){var w;return C&&C.state?(2&(w=C.state).wrap)==0?f:((w.head=B).done=!1,d):f},i.inflateSetDictionary=function(C,B){var w,F=B.length;return C&&C.state?(w=C.state).wrap!==0&&w.mode!==11?f:w.mode===11&&o(1,B,F,0)!==w.check?-3:D(C,B,F,F)?(w.mode=31,-4):(w.havedict=1,d):f},i.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(t,n,i){var r=t("../utils/common"),o=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],a=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];n.exports=function(h,u,d,f,p,g,x,m){var b,v,y,M,E,A,R,_,S,D=m.bits,C=0,B=0,w=0,F=0,W=0,j=0,$=0,Z=0,re=0,X=0,Y=null,ge=0,pe=new r.Buf16(16),de=new r.Buf16(16),ie=null,he=0;for(C=0;C<=15;C++)pe[C]=0;for(B=0;B<f;B++)pe[u[d+B]]++;for(W=D,F=15;1<=F&&pe[F]===0;F--);if(F<W&&(W=F),F===0)return p[g++]=20971520,p[g++]=20971520,m.bits=1,0;for(w=1;w<F&&pe[w]===0;w++);for(W<w&&(W=w),C=Z=1;C<=15;C++)if(Z<<=1,(Z-=pe[C])<0)return-1;if(0<Z&&(h===0||F!==1))return-1;for(de[1]=0,C=1;C<15;C++)de[C+1]=de[C]+pe[C];for(B=0;B<f;B++)u[d+B]!==0&&(x[de[u[d+B]]++]=B);if(A=h===0?(Y=ie=x,19):h===1?(Y=o,ge-=257,ie=a,he-=257,256):(Y=l,ie=c,-1),C=w,E=g,$=B=X=0,y=-1,M=(re=1<<(j=W))-1,h===1&&852<re||h===2&&592<re)return 1;for(;;){for(R=C-$,S=x[B]<A?(_=0,x[B]):x[B]>A?(_=ie[he+x[B]],Y[ge+x[B]]):(_=96,0),b=1<<C-$,w=v=1<<j;p[E+(X>>$)+(v-=b)]=R<<24|_<<16|S|0,v!==0;);for(b=1<<C-1;X&b;)b>>=1;if(b!==0?(X&=b-1,X+=b):X=0,B++,--pe[C]==0){if(C===F)break;C=u[d+x[B]]}if(W<C&&(X&M)!==y){for($===0&&($=W),E+=w,Z=1<<(j=C-$);j+$<F&&!((Z-=pe[j+$])<=0);)j++,Z<<=1;if(re+=1<<j,h===1&&852<re||h===2&&592<re)return 1;p[y=X&M]=W<<24|j<<16|E-g|0}}return X!==0&&(p[E+X]=C-$<<24|64<<16|0),m.bits=W,0}},{"../utils/common":41}],51:[function(t,n,i){n.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(t,n,i){var r=t("../utils/common"),o=0,a=1;function l(k){for(var z=k.length;0<=--z;)k[z]=0}var c=0,h=29,u=256,d=u+1+h,f=30,p=19,g=2*d+1,x=15,m=16,b=7,v=256,y=16,M=17,E=18,A=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],R=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],_=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],S=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],D=new Array(2*(d+2));l(D);var C=new Array(2*f);l(C);var B=new Array(512);l(B);var w=new Array(256);l(w);var F=new Array(h);l(F);var W,j,$,Z=new Array(f);function re(k,z,ee,J,G){this.static_tree=k,this.extra_bits=z,this.extra_base=ee,this.elems=J,this.max_length=G,this.has_stree=k&&k.length}function X(k,z){this.dyn_tree=k,this.max_code=0,this.stat_desc=z}function Y(k){return k<256?B[k]:B[256+(k>>>7)]}function ge(k,z){k.pending_buf[k.pending++]=255&z,k.pending_buf[k.pending++]=z>>>8&255}function pe(k,z,ee){k.bi_valid>m-ee?(k.bi_buf|=z<<k.bi_valid&65535,ge(k,k.bi_buf),k.bi_buf=z>>m-k.bi_valid,k.bi_valid+=ee-m):(k.bi_buf|=z<<k.bi_valid&65535,k.bi_valid+=ee)}function de(k,z,ee){pe(k,ee[2*z],ee[2*z+1])}function ie(k,z){for(var ee=0;ee|=1&k,k>>>=1,ee<<=1,0<--z;);return ee>>>1}function he(k,z,ee){var J,G,N=new Array(x+1),L=0;for(J=1;J<=x;J++)N[J]=L=L+ee[J-1]<<1;for(G=0;G<=z;G++){var H=k[2*G+1];H!==0&&(k[2*G]=ie(N[H]++,H))}}function fe(k){var z;for(z=0;z<d;z++)k.dyn_ltree[2*z]=0;for(z=0;z<f;z++)k.dyn_dtree[2*z]=0;for(z=0;z<p;z++)k.bl_tree[2*z]=0;k.dyn_ltree[2*v]=1,k.opt_len=k.static_len=0,k.last_lit=k.matches=0}function ve(k){8<k.bi_valid?ge(k,k.bi_buf):0<k.bi_valid&&(k.pending_buf[k.pending++]=k.bi_buf),k.bi_buf=0,k.bi_valid=0}function we(k,z,ee,J){var G=2*z,N=2*ee;return k[G]<k[N]||k[G]===k[N]&&J[z]<=J[ee]}function Be(k,z,ee){for(var J=k.heap[ee],G=ee<<1;G<=k.heap_len&&(G<k.heap_len&&we(z,k.heap[G+1],k.heap[G],k.depth)&&G++,!we(z,J,k.heap[G],k.depth));)k.heap[ee]=k.heap[G],ee=G,G<<=1;k.heap[ee]=J}function Je(k,z,ee){var J,G,N,L,H=0;if(k.last_lit!==0)for(;J=k.pending_buf[k.d_buf+2*H]<<8|k.pending_buf[k.d_buf+2*H+1],G=k.pending_buf[k.l_buf+H],H++,J===0?de(k,G,z):(de(k,(N=w[G])+u+1,z),(L=A[N])!==0&&pe(k,G-=F[N],L),de(k,N=Y(--J),ee),(L=R[N])!==0&&pe(k,J-=Z[N],L)),H<k.last_lit;);de(k,v,z)}function Ne(k,z){var 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o.PointCloud,f=a.DecodeArrayToPointCloud(l,l.byteLength,d);else throw new Error("THREE.DRACOLoader: Unexpected geometry type.");if(!f.ok()||d.ptr===0)throw new Error("THREE.DRACOLoader: Decoding failed: "+f.error_msg());const g={index:null,attributes:[]};for(const x in h){const m=self[u[x]];let b,v;if(c.useUniqueIDs)v=h[x],b=a.GetAttributeByUniqueId(d,v);else{if(v=a.GetAttributeId(d,o[h[x]]),v===-1)continue;b=a.GetAttribute(d,v)}const y=i(o,a,d,x,m,b);x==="color"&&(y.vertexColorSpace=c.vertexColorSpace),g.attributes.push(y)}return p===o.TRIANGULAR_MESH&&(g.index=n(o,a,d)),o.destroy(d),g}function n(o,a,l){const c=l.num_faces()*3,h=c*4,u=o._malloc(h);a.GetTrianglesUInt32Array(l,h,u);const d=new Uint32Array(o.HEAPF32.buffer,u,c).slice();return o._free(u),{array:d,itemSize:1}}function i(o,a,l,c,h,u){const d=l.num_points(),f=u.num_components(),p=r(o,h),g=f*h.BYTES_PER_ELEMENT,x=Math.ceil(g/4)*4,m=x/h.BYTES_PER_ELEMENT,b=d*g,v=d*x,y=o._malloc(b);a.GetAttributeDataArrayForAllPoints(l,u,p,b,y);const M=new h(o.HEAPF32.buffer,y,b/h.BYTES_PER_ELEMENT);let E;if(g===x)E=M.slice();else{E=new h(v/h.BYTES_PER_ELEMENT);let A=0;for(let R=0,_=M.length;R<_;R++){for(let S=0;S<f;S++)E[A+S]=M[R*f+S];A+=m}}return o._free(y),{name:c,count:d,itemSize:f,array:E,stride:m}}function r(o,a){switch(a){case Float32Array:return o.DT_FLOAT32;case Int8Array:return o.DT_INT8;case Int16Array:return o.DT_INT16;case Int32Array:return o.DT_INT32;case Uint8Array:return o.DT_UINT8;case Uint16Array:return o.DT_UINT16;case Uint32Array:return o.DT_UINT32}}}var Ar=(s=>(s.ModelLoadStart="model-load-start",s.ModelLoadProgress="model-load-progress",s.ModelLoaded="model-loaded",s.ModelError="model-error",s.SelectionChanged="selection-changed",s.HoverChanged="hover-changed",s.Click="click",s.MouseMove="mouse-move",s.CameraChanged="camera-changed",s.CameraIdle="camera-idle",s.ViewportResize="viewport-resize",s.EngineFree="engine-free",s.EngineBusy="engine-busy",s))(Ar||{});function x3(s,e,t,n){let i=0,r=0,o=0,a=s.models.find(f=>f.url==t),l=e.circularMeps,c=e.rectMeps.filter(f=>f.type==="风管"),h=e.rectMeps.filter(f=>f.type==="桥架"),u=e.ellipseMeps,d=s.scene;if(new Xt,new ht,al(d,"InstancedMesh"),l&&l.length){let f=[];for(let p of l)p.color=new Ue(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+o},p.rotation={x:0,y:0,z:0},a.nodesMap.set(p.id,[p]),f.push(p);ll("Circle",d,f,2)}if(al(d,"InstancedMesh"),c&&c.length){let f=[];for(let p of c)p.color=new Ue(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+o},p.rotation={x:0,y:0,z:0},a.nodesMap.set(p.id,[p]),f.push(p);ll("Rect",d,f,3)}if(al(d,"InstancedMesh"),u&&u.length){let f=[];for(let p of u)p.color=new Ue(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+o},p.rotation={x:0,y:0,z:0},a.nodesMap.set(p.id,[p]),f.push(p);ll("Ellipse",d,f,4)}if(al(d,"InstancedMesh"),h&&h.length){let f=[];for(let p of h)p.color=new Ue(`rgb(${p.color})`),p.position={x:p.startPoint.X*.3048+i,y:p.startPoint.Z*.3048+r,z:-p.startPoint.Y*.3048+o},p.rotation={x:0,y:0,z:0},a.nodesMap.set(p.id,[p]),f.push(p);ll("Bridge",d,f,5)}}function al(s,e){let t=new ho(e.geometry,e.material,1);t.index=e.index,t.dataType=e.type,t.url=e.url,t.relativeIndex=e.relativeIndex,t.name="机电",s.add(t)}function ll(s,e,t,n,i){let r,o,a={width:1,height:1,length:1,diameter:1,color:new Ue,position:{x:0,y:0,z:0},rotation:{x:0,y:0,z:0}};switch(s){case"Rect":o=cl("Rect",a);break;case"Bridge":o=cl("Bridge",a);break;case"Circle":o=cl("Circle",a);break;case"Ellipse":o=cl("Ellipse",a);break}o&&(r=new ho(o.geometry,o.material,t.length));let l=[];for(var c=0;c<t.length;c++){let d=t[c],f=new P(d.startPoint.X,0,-d.startPoint.Y),p=new P(d.endPoint.X,0,-d.endPoint.Y),g=new P(d.startPoint.X,d.startPoint.Z,-d.startPoint.Y),x=new P(d.endPoint.X,d.endPoint.Z,-d.endPoint.Y),m=0,b=0,v=0;if(Math.abs(p.clone().sub(f.clone()).z)<.01&&Math.abs(p.clone().sub(f.clone()).x)<.01){if(m=(d.startPoint.Z>d.endPoint.Z?1:-1)*Math.PI*.5,d.base_x!=null){var h=new P(d.base_x.X,0,-d.base_x.Y);b=(h.clone().cross(new P(0,0,1)).y<=0?1:-1)*h.angleTo(new P(0,0,1))+Math.PI*.5}}else b=(p.clone().sub(f.clone()).cross(new P(0,0,1)).y>0?-1:1)*p.clone().sub(f.clone()).angleTo(new P(0,0,1)),m=(d.startPoint.Z>d.endPoint.Z?1:-1)*p.clone().sub(f.clone()).angleTo(x.clone().sub(g.clone()));let y=new ze;const M=new mn(m,b,v,"YXZ");let E=y.clone().makeRotationFromEuler(M),A,R;s==="Circle"?(A=d.diameter,R=d.diameter):(A=d.width,R=d.height);let _=y.clone().makeScale(A,R,d.length);y.multiplyMatrices(E,_),y.setPosition(d.position.x,d.position.y,d.position.z),r.setMatrixAt(c,y.clone()),r.setColorAt(c,d.color),r.geometry.computeBoundingBox();let S=r.geometry.boundingBox.min.clone().applyMatrix4(y.clone()),D=r.geometry.boundingBox.max.clone().applyMatrix4(y.clone()),C=new P(Math.min(S.x,D.x),Math.min(S.y,D.y),Math.min(S.z,D.z)),B=new P(Math.max(S.x,D.x),Math.max(S.y,D.y),Math.max(S.z,D.z)),w=C.clone().add(B.clone()).multiplyScalar(.5),F={name:d.name,min:C,max:B,center:w,dbid:c,materialName:o.material.name},W=null,j=null;s==="Circle"&&(W={x:d.startPoint.X*.3048,y:d.startPoint.Z*.3048,z:-d.startPoint.Y*.3048},j={x:d.endPoint.X*.3048,y:d.endPoint.Z*.3048,z:-d.endPoint.Y*.3048},F.minC=W,F.maxC=j),l.push(F)}r.castShadow=!0,r.ElementInfos=l,r.name="rootModel",r.TypeName="InstancedMesh-Pipe",r.PipeType=s,r.MeshId=null,r.realMaterial=r.material.clone(),r.originalMaterial=r.material.clone();let u=[];u={geometry:r.geometry,matrix:r.matrix,position:r.position,rotation:r.rotation},r.meshs=u,r.instanceMatrix&&r.instanceMatrix.array&&(r.cloneInstanceMatrix=Array.from(r.instanceMatrix.array)),r.index=n,r.Version="V1",e.children[n]=r}function cl(s,e,t){let n=new kf;switch(e.width=e.width*.3048,e.height=e.height*.3048,e.diameter=e.diameter*.3048,s){case"Rect":n.moveTo(-e.width/2,-e.height/2),n.lineTo(-e.width/2,e.height/2),n.lineTo(e.width/2,e.height/2),n.lineTo(e.width/2,-e.height/2),n.lineTo(-e.width/2,-e.height/2);break;case"Ellipse":n.moveTo(-e.width/2,-e.height/2),n.lineTo(-e.width/2,e.height/2),n.lineTo(e.width/2,e.height/2),n.lineTo(e.width/2,-e.height/2),n.lineTo(-e.width/2,-e.height/2);break;case"Bridge":n.moveTo(-e.width/2,-e.height/2),n.lineTo(-e.width/2,e.height/2),n.lineTo(-e.width/2+.01,e.height/2),n.lineTo(-e.width/2+.01,-e.height/2+.01),n.lineTo(e.width/2-.01,-e.height/2+.01),n.lineTo(e.width/2-.01,e.height/2),n.lineTo(e.width/2,e.height/2),n.lineTo(e.width/2,-e.height/2),n.lineTo(-e.width/2,-e.height/2);break;case"Circle":n.moveTo(0,0),n.absarc(0,0,e.diameter*.5,0,Math.PI*2,!1);break}const i={depth:e.length*.3048,bevelEnabled:!1};return r(n,i,e.color,e.position,e.rotation);function r(o,a,l,c,h){let u=new Rh(o,a),d=new fv({color:l,side:Et}),f=new ut(u,d);return f.position.set(c.x,c.y,c.z),f.rotation._order="YXZ",f.rotation.set(h.x,h.y,h.z),f}}function v3(s,e=!1){const t=s[0].index!==null,n=new Set(Object.keys(s[0].attributes)),i=new Set(Object.keys(s[0].morphAttributes)),r={},o={},a=s[0].morphTargetsRelative,l=new ht;let c=0;for(let h=0;h<s.length;++h){const u=s[h];let d=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const f in u.attributes){if(!n.has(f))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+'. All geometries must have compatible attributes; make sure "'+f+'" attribute exists among all geometries, or in none of them.'),null;r[f]===void 0&&(r[f]=[]),r[f].push(u.attributes[f]),d++}if(d!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". Make sure all geometries have the same number of attributes."),null;if(a!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const f in u.morphAttributes){if(!i.has(f))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". .morphAttributes must be consistent throughout all geometries."),null;o[f]===void 0&&(o[f]=[]),o[f].push(u.morphAttributes[f])}if(e){let f;if(t)f=u.index.count;else if(u.attributes.position!==void 0)f=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+h+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,f,h),c+=f}}if(t){let h=0;const u=[];for(let d=0;d<s.length;++d){const f=s[d].index;for(let p=0;p<f.count;++p)u.push(f.getX(p)+h);h+=s[d].attributes.position.count}l.setIndex(u)}for(const h in r){const u=Cm(r[h]);if(!u)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+h+" attribute."),null;l.setAttribute(h,u)}for(const h in o){const u=o[h][0].length;if(u===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[h]=[];for(let d=0;d<u;++d){const f=[];for(let g=0;g<o[h].length;++g)f.push(o[h][g][d]);const p=Cm(f);if(!p)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+h+" morphAttribute."),null;l.morphAttributes[h].push(p)}}return l}function Cm(s){let e,t,n,i=-1,r=0;for(let c=0;c<s.length;++c){const h=s[c];if(e===void 0&&(e=h.array.constructor),e!==h.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=h.itemSize),t!==h.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(n===void 0&&(n=h.normalized),n!==h.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(i===-1&&(i=h.gpuType),i!==h.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes."),null;r+=h.count*t}const o=new e(r),a=new at(o,t,n);let l=0;for(let c=0;c<s.length;++c){const h=s[c];if(h.isInterleavedBufferAttribute){const u=l/t;for(let d=0,f=h.count;d<f;d++)for(let p=0;p<t;p++){const g=h.getComponent(d,p);a.setComponent(d+u,p,g)}}else o.set(h.array,l);l+=h.count*t}return i!==void 0&&(a.gpuType=i),a}function Pm(s,e){if(e===Eg)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),s;if(e===Fc||e===Rd){let t=s.getIndex();if(t===null){const o=[],a=s.getAttribute("position");if(a!==void 0){for(let l=0;l<a.count;l++)o.push(l);s.setIndex(o),t=s.getIndex()}else return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),s}const n=t.count-2,i=[];if(e===Fc)for(let o=1;o<=n;o++)i.push(t.getX(0)),i.push(t.getX(o)),i.push(t.getX(o+1));else for(let o=0;o<n;o++)o%2===0?(i.push(t.getX(o)),i.push(t.getX(o+1)),i.push(t.getX(o+2))):(i.push(t.getX(o+2)),i.push(t.getX(o+1)),i.push(t.getX(o)));i.length/3!==n&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const r=s.clone();return r.setIndex(i),r.clearGroups(),r}else return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),s}class b3 extends hs{constructor(e){super(e),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register(function(t){return new S3(t)}),this.register(function(t){return new E3(t)}),this.register(function(t){return new B3(t)}),this.register(function(t){return new N3(t)}),this.register(function(t){return new k3(t)}),this.register(function(t){return new A3(t)}),this.register(function(t){return new C3(t)}),this.register(function(t){return new P3(t)}),this.register(function(t){return new R3(t)}),this.register(function(t){return new w3(t)}),this.register(function(t){return new L3(t)}),this.register(function(t){return new T3(t)}),this.register(function(t){return new I3(t)}),this.register(function(t){return new D3(t)}),this.register(function(t){return new _3(t)}),this.register(function(t){return new U3(t)}),this.register(function(t){return new O3(t)})}load(e,t,n,i){const r=this;let o;if(this.resourcePath!=="")o=this.resourcePath;else if(this.path!==""){const c=Mo.extractUrlBase(e);o=Mo.resolveURL(c,this.path)}else o=Mo.extractUrlBase(e);this.manager.itemStart(e);const a=function(c){i?i(c):console.error(c),r.manager.itemError(e),r.manager.itemEnd(e)},l=new Ia(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(this.withCredentials),l.load(e,function(c){try{r.parse(c,o,function(h){t(h),r.manager.itemEnd(e)},a)}catch(h){a(h)}},n,a)}setDRACOLoader(e){return this.dracoLoader=e,this}setKTX2Loader(e){return this.ktx2Loader=e,this}setMeshoptDecoder(e){return this.meshoptDecoder=e,this}register(e){return this.pluginCallbacks.indexOf(e)===-1&&this.pluginCallbacks.push(e),this}unregister(e){return this.pluginCallbacks.indexOf(e)!==-1&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this}parse(e,t,n,i){let r;const o={},a={},l=new TextDecoder;if(typeof e=="string")r=JSON.parse(e);else if(e instanceof ArrayBuffer)if(l.decode(new Uint8Array(e,0,4))===Rm){try{o[nt.KHR_BINARY_GLTF]=new F3(e)}catch(h){i&&i(h);return}r=JSON.parse(o[nt.KHR_BINARY_GLTF].content)}else r=JSON.parse(l.decode(e));else r=e;if(r.asset===void 0||r.asset.version[0]<2){i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));return}const c=new J3(r,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});c.fileLoader.setRequestHeader(this.requestHeader);for(let h=0;h<this.pluginCallbacks.length;h++){const u=this.pluginCallbacks[h](c);u.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),a[u.name]=u,o[u.name]=!0}if(r.extensionsUsed)for(let h=0;h<r.extensionsUsed.length;++h){const u=r.extensionsUsed[h],d=r.extensionsRequired||[];switch(u){case nt.KHR_MATERIALS_UNLIT:o[u]=new M3;break;case nt.KHR_DRACO_MESH_COMPRESSION:o[u]=new z3(r,this.dracoLoader);break;case nt.KHR_TEXTURE_TRANSFORM:o[u]=new H3;break;case nt.KHR_MESH_QUANTIZATION:o[u]=new V3;break;default:d.indexOf(u)>=0&&a[u]===void 0&&console.warn('THREE.GLTFLoader: Unknown extension "'+u+'".')}}c.setExtensions(o),c.setPlugins(a),c.parse(n,i)}parseAsync(e,t){const n=this;return new Promise(function(i,r){n.parse(e,t,i,r)})}}function y3(){let s={};return{get:function(e){return s[e]},add:function(e,t){s[e]=t},remove:function(e){delete s[e]},removeAll:function(){s={}}}}const nt={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class _3{constructor(e){this.parser=e,this.name=nt.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const e=this.parser,t=this.parser.json.nodes||[];for(let n=0,i=t.length;n<i;n++){const r=t[n];r.extensions&&r.extensions[this.name]&&r.extensions[this.name].light!==void 0&&e._addNodeRef(this.cache,r.extensions[this.name].light)}}_loadLight(e){const t=this.parser,n="light:"+e;let i=t.cache.get(n);if(i)return i;const r=t.json,o=((r.extensions&&r.extensions[this.name]||{}).lights||[])[e];let a;const l=new Ue(16777215);o.color!==void 0&&l.setRGB(o.color[0],o.color[1],o.color[2],Rt);const c=o.range!==void 0?o.range:0;switch(o.type){case"directional":a=new vr(l),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new Iv(l),a.distance=c;break;case"spot":a=new Lv(l),a.distance=c,o.spot=o.spot||{},o.spot.innerConeAngle=o.spot.innerConeAngle!==void 0?o.spot.innerConeAngle:0,o.spot.outerConeAngle=o.spot.outerConeAngle!==void 0?o.spot.outerConeAngle:Math.PI/4,a.angle=o.spot.outerConeAngle,a.penumbra=1-o.spot.innerConeAngle/o.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+o.type)}return a.position.set(0,0,0),hi(a,o),o.intensity!==void 0&&(a.intensity=o.intensity),a.name=t.createUniqueName(o.name||"light_"+e),i=Promise.resolve(a),t.cache.add(n,i),i}getDependency(e,t){if(e==="light")return this._loadLight(t)}createNodeAttachment(e){const t=this,n=this.parser,i=n.json.nodes[e],r=(i.extensions&&i.extensions[this.name]||{}).light;return r===void 0?null:this._loadLight(r).then(function(o){return n._getNodeRef(t.cache,r,o)})}}class M3{constructor(){this.name=nt.KHR_MATERIALS_UNLIT}getMaterialType(){return Xt}extendParams(e,t,n){const i=[];e.color=new Ue(1,1,1),e.opacity=1;const r=t.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const o=r.baseColorFactor;e.color.setRGB(o[0],o[1],o[2],Rt),e.opacity=o[3]}r.baseColorTexture!==void 0&&i.push(n.assignTexture(e,"map",r.baseColorTexture,gt))}return Promise.all(i)}}class w3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(e,t){const n=this.parser.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name].emissiveStrength;return i!==void 0&&(t.emissiveIntensity=i),Promise.resolve()}}class S3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_CLEARCOAT}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],o=i.extensions[this.name];if(o.clearcoatFactor!==void 0&&(t.clearcoat=o.clearcoatFactor),o.clearcoatTexture!==void 0&&r.push(n.assignTexture(t,"clearcoatMap",o.clearcoatTexture)),o.clearcoatRoughnessFactor!==void 0&&(t.clearcoatRoughness=o.clearcoatRoughnessFactor),o.clearcoatRoughnessTexture!==void 0&&r.push(n.assignTexture(t,"clearcoatRoughnessMap",o.clearcoatRoughnessTexture)),o.clearcoatNormalTexture!==void 0&&(r.push(n.assignTexture(t,"clearcoatNormalMap",o.clearcoatNormalTexture)),o.clearcoatNormalTexture.scale!==void 0)){const a=o.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new ce(a,a)}return Promise.all(r)}}class E3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_DISPERSION}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return t.dispersion=i.dispersion!==void 0?i.dispersion:0,Promise.resolve()}}class T3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_IRIDESCENCE}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],o=i.extensions[this.name];return o.iridescenceFactor!==void 0&&(t.iridescence=o.iridescenceFactor),o.iridescenceTexture!==void 0&&r.push(n.assignTexture(t,"iridescenceMap",o.iridescenceTexture)),o.iridescenceIor!==void 0&&(t.iridescenceIOR=o.iridescenceIor),t.iridescenceThicknessRange===void 0&&(t.iridescenceThicknessRange=[100,400]),o.iridescenceThicknessMinimum!==void 0&&(t.iridescenceThicknessRange[0]=o.iridescenceThicknessMinimum),o.iridescenceThicknessMaximum!==void 0&&(t.iridescenceThicknessRange[1]=o.iridescenceThicknessMaximum),o.iridescenceThicknessTexture!==void 0&&r.push(n.assignTexture(t,"iridescenceThicknessMap",o.iridescenceThicknessTexture)),Promise.all(r)}}class A3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_SHEEN}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[];t.sheenColor=new Ue(0,0,0),t.sheenRoughness=0,t.sheen=1;const o=i.extensions[this.name];if(o.sheenColorFactor!==void 0){const a=o.sheenColorFactor;t.sheenColor.setRGB(a[0],a[1],a[2],Rt)}return o.sheenRoughnessFactor!==void 0&&(t.sheenRoughness=o.sheenRoughnessFactor),o.sheenColorTexture!==void 0&&r.push(n.assignTexture(t,"sheenColorMap",o.sheenColorTexture,gt)),o.sheenRoughnessTexture!==void 0&&r.push(n.assignTexture(t,"sheenRoughnessMap",o.sheenRoughnessTexture)),Promise.all(r)}}class C3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_TRANSMISSION}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],o=i.extensions[this.name];return o.transmissionFactor!==void 0&&(t.transmission=o.transmissionFactor),o.transmissionTexture!==void 0&&r.push(n.assignTexture(t,"transmissionMap",o.transmissionTexture)),Promise.all(r)}}class P3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_VOLUME}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],o=i.extensions[this.name];t.thickness=o.thicknessFactor!==void 0?o.thicknessFactor:0,o.thicknessTexture!==void 0&&r.push(n.assignTexture(t,"thicknessMap",o.thicknessTexture)),t.attenuationDistance=o.attenuationDistance||1/0;const a=o.attenuationColor||[1,1,1];return t.attenuationColor=new Ue().setRGB(a[0],a[1],a[2],Rt),Promise.all(r)}}class R3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_IOR}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return t.ior=i.ior!==void 0?i.ior:1.5,Promise.resolve()}}class L3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_SPECULAR}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],o=i.extensions[this.name];t.specularIntensity=o.specularFactor!==void 0?o.specularFactor:1,o.specularTexture!==void 0&&r.push(n.assignTexture(t,"specularIntensityMap",o.specularTexture));const a=o.specularColorFactor||[1,1,1];return t.specularColor=new Ue().setRGB(a[0],a[1],a[2],Rt),o.specularColorTexture!==void 0&&r.push(n.assignTexture(t,"specularColorMap",o.specularColorTexture,gt)),Promise.all(r)}}class D3{constructor(e){this.parser=e,this.name=nt.EXT_MATERIALS_BUMP}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],o=i.extensions[this.name];return t.bumpScale=o.bumpFactor!==void 0?o.bumpFactor:1,o.bumpTexture!==void 0&&r.push(n.assignTexture(t,"bumpMap",o.bumpTexture)),Promise.all(r)}}class I3{constructor(e){this.parser=e,this.name=nt.KHR_MATERIALS_ANISOTROPY}getMaterialType(e){const t=this.parser.json.materials[e];return!t.extensions||!t.extensions[this.name]?null:Kn}extendMaterialParams(e,t){const n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],o=i.extensions[this.name];return o.anisotropyStrength!==void 0&&(t.anisotropy=o.anisotropyStrength),o.anisotropyRotation!==void 0&&(t.anisotropyRotation=o.anisotropyRotation),o.anisotropyTexture!==void 0&&r.push(n.assignTexture(t,"anisotropyMap",o.anisotropyTexture)),Promise.all(r)}}class B3{constructor(e){this.parser=e,this.name=nt.KHR_TEXTURE_BASISU}loadTexture(e){const t=this.parser,n=t.json,i=n.textures[e];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],o=t.options.ktx2Loader;if(!o){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,r.source,o)}}class N3{constructor(e){this.parser=e,this.name=nt.EXT_TEXTURE_WEBP}loadTexture(e){const t=this.name,n=this.parser,i=n.json,r=i.textures[e];if(!r.extensions||!r.extensions[t])return null;const o=r.extensions[t],a=i.images[o.source];let l=n.textureLoader;if(a.uri){const c=n.options.manager.getHandler(a.uri);c!==null&&(l=c)}return n.loadTextureImage(e,o.source,l)}}class k3{constructor(e){this.parser=e,this.name=nt.EXT_TEXTURE_AVIF}loadTexture(e){const t=this.name,n=this.parser,i=n.json,r=i.textures[e];if(!r.extensions||!r.extensions[t])return null;const o=r.extensions[t],a=i.images[o.source];let l=n.textureLoader;if(a.uri){const c=n.options.manager.getHandler(a.uri);c!==null&&(l=c)}return n.loadTextureImage(e,o.source,l)}}class U3{constructor(e){this.name=nt.EXT_MESHOPT_COMPRESSION,this.parser=e}loadBufferView(e){const t=this.parser.json,n=t.bufferViews[e];if(n.extensions&&n.extensions[this.name]){const i=n.extensions[this.name],r=this.parser.getDependency("buffer",i.buffer),o=this.parser.options.meshoptDecoder;if(!o||!o.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return r.then(function(a){const l=i.byteOffset||0,c=i.byteLength||0,h=i.count,u=i.byteStride,d=new Uint8Array(a,l,c);return o.decodeGltfBufferAsync?o.decodeGltfBufferAsync(h,u,d,i.mode,i.filter).then(function(f){return f.buffer}):o.ready.then(function(){const f=new ArrayBuffer(h*u);return o.decodeGltfBuffer(new Uint8Array(f),h,u,d,i.mode,i.filter),f})})}else return null}}class O3{constructor(e){this.name=nt.EXT_MESH_GPU_INSTANCING,this.parser=e}createNodeMesh(e){const t=this.parser.json,n=t.nodes[e];if(!n.extensions||!n.extensions[this.name]||n.mesh===void 0)return null;const i=t.meshes[n.mesh];for(const l of i.primitives)if(l.mode!==Nn.TRIANGLES&&l.mode!==Nn.TRIANGLE_STRIP&&l.mode!==Nn.TRIANGLE_FAN&&l.mode!==void 0)return null;const r=n.extensions[this.name].attributes,o=[],a={};for(const l in r)o.push(this.parser.getDependency("accessor",r[l]).then(c=>(a[l]=c,a[l])));return o.length<1?null:(o.push(this.parser.createNodeMesh(e)),Promise.all(o).then(l=>{const c=l.pop(),h=c.isGroup?c.children:[c],u=l[0].count,d=[];for(const f of h){const p=new ze,g=new P,x=new Dn,m=new P(1,1,1),b=new ho(f.geometry,f.material,u);for(let v=0;v<u;v++)a.TRANSLATION&&g.fromBufferAttribute(a.TRANSLATION,v),a.ROTATION&&x.fromBufferAttribute(a.ROTATION,v),a.SCALE&&m.fromBufferAttribute(a.SCALE,v),b.setMatrixAt(v,p.compose(g,x,m));for(const v in a)if(v==="_COLOR_0"){const y=a[v];b.instanceColor=new gh(y.array,y.itemSize,y.normalized)}else v!=="TRANSLATION"&&v!=="ROTATION"&&v!=="SCALE"&&f.geometry.setAttribute(v,a[v]);St.prototype.copy.call(b,f),this.parser.assignFinalMaterial(b),d.push(b)}return c.isGroup?(c.clear(),c.add(...d),c):d[0]}))}}const Rm="glTF",Ro=12,Lm={JSON:1313821514,BIN:5130562};class F3{constructor(e){this.name=nt.KHR_BINARY_GLTF,this.content=null,this.body=null;const t=new DataView(e,0,Ro),n=new TextDecoder;if(this.header={magic:n.decode(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==Rm)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const i=this.header.length-Ro,r=new DataView(e,Ro);let o=0;for(;o<i;){const a=r.getUint32(o,!0);o+=4;const l=r.getUint32(o,!0);if(o+=4,l===Lm.JSON){const c=new Uint8Array(e,Ro+o,a);this.content=n.decode(c)}else if(l===Lm.BIN){const c=Ro+o;this.body=e.slice(c,c+a)}o+=a}if(this.content===null)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class z3{constructor(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=nt.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}decodePrimitive(e,t){const n=this.json,i=this.dracoLoader,r=e.extensions[this.name].bufferView,o=e.extensions[this.name].attributes,a={},l={},c={};for(const h in o){const u=lu[h]||h.toLowerCase();a[u]=o[h]}for(const h in e.attributes){const u=lu[h]||h.toLowerCase();if(o[h]!==void 0){const d=n.accessors[e.attributes[h]],f=Cr[d.componentType];c[u]=f.name,l[u]=d.normalized===!0}}return t.getDependency("bufferView",r).then(function(h){return new Promise(function(u,d){i.decodeDracoFile(h,function(f){for(const p in f.attributes){const g=f.attributes[p],x=l[p];x!==void 0&&(g.normalized=x)}u(f)},a,c,Rt,d)})})}}class H3{constructor(){this.name=nt.KHR_TEXTURE_TRANSFORM}extendTexture(e,t){return(t.texCoord===void 0||t.texCoord===e.channel)&&t.offset===void 0&&t.rotation===void 0&&t.scale===void 0||(e=e.clone(),t.texCoord!==void 0&&(e.channel=t.texCoord),t.offset!==void 0&&e.offset.fromArray(t.offset),t.rotation!==void 0&&(e.rotation=t.rotation),t.scale!==void 0&&e.repeat.fromArray(t.scale),e.needsUpdate=!0),e}}class V3{constructor(){this.name=nt.KHR_MESH_QUANTIZATION}}class Dm extends yo{constructor(e,t,n,i){super(e,t,n,i)}copySampleValue_(e){const t=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=e*i*3+i;for(let o=0;o!==i;o++)t[o]=n[r+o];return t}interpolate_(e,t,n,i){const r=this.resultBuffer,o=this.sampleValues,a=this.valueSize,l=a*2,c=a*3,h=i-t,u=(n-t)/h,d=u*u,f=d*u,p=e*c,g=p-c,x=-2*f+3*d,m=f-d,b=1-x,v=m-d+u;for(let y=0;y!==a;y++){const M=o[g+y+a],E=o[g+y+l]*h,A=o[p+y+a],R=o[p+y]*h;r[y]=b*M+v*E+x*A+m*R}return r}}const G3=new Dn;class W3 extends Dm{interpolate_(e,t,n,i){const r=super.interpolate_(e,t,n,i);return G3.fromArray(r).normalize().toArray(r),r}}const Nn={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},Cr={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Im={9728:Kt,9729:$t,9984:yd,9985:qo,9986:Gr,9987:gi},Bm={33071:ii,33648:jo,10497:ni},au={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},lu={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},qi={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},X3={CUBICSPLINE:void 0,LINEAR:qr,STEP:jr},cu={OPAQUE:"OPAQUE",MASK:"MASK",BLEND:"BLEND"};function j3(s){return s.DefaultMaterial===void 0&&(s.DefaultMaterial=new cs({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:Pn})),s.DefaultMaterial}function _s(s,e,t){for(const n in t.extensions)s[n]===void 0&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[n]=t.extensions[n])}function hi(s,e){e.extras!==void 0&&(typeof e.extras=="object"?Object.assign(s.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function q3(s,e,t){let n=!1,i=!1,r=!1;for(let c=0,h=e.length;c<h;c++){const u=e[c];if(u.POSITION!==void 0&&(n=!0),u.NORMAL!==void 0&&(i=!0),u.COLOR_0!==void 0&&(r=!0),n&&i&&r)break}if(!n&&!i&&!r)return Promise.resolve(s);const o=[],a=[],l=[];for(let c=0,h=e.length;c<h;c++){const u=e[c];if(n){const d=u.POSITION!==void 0?t.getDependency("accessor",u.POSITION):s.attributes.position;o.push(d)}if(i){const d=u.NORMAL!==void 0?t.getDependency("accessor",u.NORMAL):s.attributes.normal;a.push(d)}if(r){const d=u.COLOR_0!==void 0?t.getDependency("accessor",u.COLOR_0):s.attributes.color;l.push(d)}}return Promise.all([Promise.all(o),Promise.all(a),Promise.all(l)]).then(function(c){const h=c[0],u=c[1],d=c[2];return n&&(s.morphAttributes.position=h),i&&(s.morphAttributes.normal=u),r&&(s.morphAttributes.color=d),s.morphTargetsRelative=!0,s})}function Z3(s,e){if(s.updateMorphTargets(),e.weights!==void 0)for(let t=0,n=e.weights.length;t<n;t++)s.morphTargetInfluences[t]=e.weights[t];if(e.extras&&Array.isArray(e.extras.targetNames)){const t=e.extras.targetNames;if(s.morphTargetInfluences.length===t.length){s.morphTargetDictionary={};for(let n=0,i=t.length;n<i;n++)s.morphTargetDictionary[t[n]]=n}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function Y3(s){let e;const t=s.extensions&&s.extensions[nt.KHR_DRACO_MESH_COMPRESSION];if(t?e="draco:"+t.bufferView+":"+t.indices+":"+hu(t.attributes):e=s.indices+":"+hu(s.attributes)+":"+s.mode,s.targets!==void 0)for(let n=0,i=s.targets.length;n<i;n++)e+=":"+hu(s.targets[n]);return e}function hu(s){let e="";const t=Object.keys(s).sort();for(let n=0,i=t.length;n<i;n++)e+=t[n]+":"+s[t[n]]+";";return e}function uu(s){switch(s){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}function K3(s){return s.search(/\.jpe?g($|\?)/i)>0||s.search(/^data\:image\/jpeg/)===0?"image/jpeg":s.search(/\.webp($|\?)/i)>0||s.search(/^data\:image\/webp/)===0?"image/webp":s.search(/\.ktx2($|\?)/i)>0||s.search(/^data\:image\/ktx2/)===0?"image/ktx2":"image/png"}const $3=new ze;class J3{constructor(e={},t={}){this.json=e,this.extensions={},this.plugins={},this.options=t,this.cache=new y3,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let n=!1,i=-1,r=!1,o=-1;if(typeof navigator<"u"){const a=navigator.userAgent;n=/^((?!chrome|android).)*safari/i.test(a)===!0;const l=a.match(/Version\/(\d+)/);i=n&&l?parseInt(l[1],10):-1,r=a.indexOf("Firefox")>-1,o=r?a.match(/Firefox\/([0-9]+)\./)[1]:-1}typeof createImageBitmap>"u"||n&&i<17||r&&o<98?this.textureLoader=new Zf(this.options.manager):this.textureLoader=new Nv(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new Ia(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),this.options.crossOrigin==="use-credentials"&&this.fileLoader.setWithCredentials(!0)}setExtensions(e){this.extensions=e}setPlugins(e){this.plugins=e}parse(e,t){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll(function(o){return o._markDefs&&o._markDefs()}),Promise.all(this._invokeAll(function(o){return o.beforeRoot&&o.beforeRoot()})).then(function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])}).then(function(o){const a={scene:o[0][i.scene||0],scenes:o[0],animations:o[1],cameras:o[2],asset:i.asset,parser:n,userData:{}};return _s(r,a,i),hi(a,i),Promise.all(n._invokeAll(function(l){return l.afterRoot&&l.afterRoot(a)})).then(function(){for(const l of a.scenes)l.updateMatrixWorld();e(a)})}).catch(t)}_markDefs(){const e=this.json.nodes||[],t=this.json.skins||[],n=this.json.meshes||[];for(let i=0,r=t.length;i<r;i++){const o=t[i].joints;for(let a=0,l=o.length;a<l;a++)e[o[a]].isBone=!0}for(let i=0,r=e.length;i<r;i++){const o=e[i];o.mesh!==void 0&&(this._addNodeRef(this.meshCache,o.mesh),o.skin!==void 0&&(n[o.mesh].isSkinnedMesh=!0)),o.camera!==void 0&&this._addNodeRef(this.cameraCache,o.camera)}}_addNodeRef(e,t){t!==void 0&&(e.refs[t]===void 0&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)}_getNodeRef(e,t,n){if(e.refs[t]<=1)return n;const i=n.clone(),r=(o,a)=>{const l=this.associations.get(o);l!=null&&this.associations.set(a,l);for(const[c,h]of o.children.entries())r(h,a.children[c])};return r(n,i),i.name+="_instance_"+e.uses[t]++,i}_invokeOne(e){const t=Object.values(this.plugins);t.push(this);for(let n=0;n<t.length;n++){const i=e(t[n]);if(i)return i}return null}_invokeAll(e){const t=Object.values(this.plugins);t.unshift(this);const n=[];for(let i=0;i<t.length;i++){const r=e(t[i]);r&&n.push(r)}return n}getDependency(e,t){const n=e+":"+t;let i=this.cache.get(n);if(!i){switch(e){case"scene":i=this.loadScene(t);break;case"node":i=this._invokeOne(function(r){return r.loadNode&&r.loadNode(t)});break;case"mesh":i=this._invokeOne(function(r){return r.loadMesh&&r.loadMesh(t)});break;case"accessor":i=this.loadAccessor(t);break;case"bufferView":i=this._invokeOne(function(r){return r.loadBufferView&&r.loadBufferView(t)});break;case"buffer":i=this.loadBuffer(t);break;case"material":i=this._invokeOne(function(r){return r.loadMaterial&&r.loadMaterial(t)});break;case"texture":i=this._invokeOne(function(r){return r.loadTexture&&r.loadTexture(t)});break;case"skin":i=this.loadSkin(t);break;case"animation":i=this._invokeOne(function(r){return r.loadAnimation&&r.loadAnimation(t)});break;case"camera":i=this.loadCamera(t);break;default:if(i=this._invokeOne(function(r){return r!=this&&r.getDependency&&r.getDependency(e,t)}),!i)throw new Error("Unknown type: "+e);break}this.cache.add(n,i)}return i}getDependencies(e){let t=this.cache.get(e);if(!t){const n=this,i=this.json[e+(e==="mesh"?"es":"s")]||[];t=Promise.all(i.map(function(r,o){return n.getDependency(e,o)})),this.cache.add(e,t)}return t}loadBuffer(e){const t=this.json.buffers[e],n=this.fileLoader;if(t.type&&t.type!=="arraybuffer")throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(t.uri===void 0&&e===0)return Promise.resolve(this.extensions[nt.KHR_BINARY_GLTF].body);const i=this.options;return new Promise(function(r,o){n.load(Mo.resolveURL(t.uri,i.path),r,void 0,function(){o(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))})})}loadBufferView(e){const t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then(function(n){const i=t.byteLength||0,r=t.byteOffset||0;return n.slice(r,r+i)})}loadAccessor(e){const t=this,n=this.json,i=this.json.accessors[e];if(i.bufferView===void 0&&i.sparse===void 0){const o=au[i.type],a=Cr[i.componentType],l=i.normalized===!0,c=new a(i.count*o);return Promise.resolve(new at(c,o,l))}const r=[];return i.bufferView!==void 0?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),i.sparse!==void 0&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then(function(o){const a=o[0],l=au[i.type],c=Cr[i.componentType],h=c.BYTES_PER_ELEMENT,u=h*l,d=i.byteOffset||0,f=i.bufferView!==void 0?n.bufferViews[i.bufferView].byteStride:void 0,p=i.normalized===!0;let g,x;if(f&&f!==u){const m=Math.floor(d/f),b="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+m+":"+i.count;let v=t.cache.get(b);v||(g=new c(a,m*f,i.count*f/h),v=new uh(g,f/h),t.cache.add(b,v)),x=new sr(v,l,d%f/h,p)}else a===null?g=new c(i.count*l):g=new c(a,d,i.count*l),x=new at(g,l,p);if(i.sparse!==void 0){const m=au.SCALAR,b=Cr[i.sparse.indices.componentType],v=i.sparse.indices.byteOffset||0,y=i.sparse.values.byteOffset||0,M=new b(o[1],v,i.sparse.count*m),E=new c(o[2],y,i.sparse.count*l);a!==null&&(x=new at(x.array.slice(),x.itemSize,x.normalized)),x.normalized=!1;for(let A=0,R=M.length;A<R;A++){const _=M[A];if(x.setX(_,E[A*l]),l>=2&&x.setY(_,E[A*l+1]),l>=3&&x.setZ(_,E[A*l+2]),l>=4&&x.setW(_,E[A*l+3]),l>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}x.normalized=p}return x})}loadTexture(e){const t=this.json,n=this.options,i=t.textures[e].source,r=t.images[i];let o=this.textureLoader;if(r.uri){const a=n.manager.getHandler(r.uri);a!==null&&(o=a)}return this.loadTextureImage(e,i,o)}loadTextureImage(e,t,n){const i=this,r=this.json,o=r.textures[e],a=r.images[t],l=(a.uri||a.bufferView)+":"+o.sampler;if(this.textureCache[l])return this.textureCache[l];const c=this.loadImageSource(t,n).then(function(h){h.flipY=!1,h.name=o.name||a.name||"",h.name===""&&typeof a.uri=="string"&&a.uri.startsWith("data:image/")===!1&&(h.name=a.uri);const u=(r.samplers||{})[o.sampler]||{};return h.magFilter=Im[u.magFilter]||$t,h.minFilter=Im[u.minFilter]||gi,h.wrapS=Bm[u.wrapS]||ni,h.wrapT=Bm[u.wrapT]||ni,h.generateMipmaps=!h.isCompressedTexture&&h.minFilter!==Kt&&h.minFilter!==$t,i.associations.set(h,{textures:e}),h}).catch(function(){return null});return this.textureCache[l]=c,c}loadImageSource(e,t){const n=this,i=this.json,r=this.options;if(this.sourceCache[e]!==void 0)return this.sourceCache[e].then(u=>u.clone());const o=i.images[e],a=self.URL||self.webkitURL;let l=o.uri||"",c=!1;if(o.bufferView!==void 0)l=n.getDependency("bufferView",o.bufferView).then(function(u){c=!0;const d=new Blob([u],{type:o.mimeType});return l=a.createObjectURL(d),l});else if(o.uri===void 0)throw new Error("THREE.GLTFLoader: Image "+e+" is missing URI and bufferView");const h=Promise.resolve(l).then(function(u){return new Promise(function(d,f){let p=d;t.isImageBitmapLoader===!0&&(p=function(g){const x=new Ht(g);x.needsUpdate=!0,d(x)}),t.load(Mo.resolveURL(u,r.path),p,void 0,f)})}).then(function(u){return c===!0&&a.revokeObjectURL(l),hi(u,o),u.userData.mimeType=o.mimeType||K3(o.uri),u}).catch(function(u){throw console.error("THREE.GLTFLoader: Couldn't load texture",l),u});return this.sourceCache[e]=h,h}assignTexture(e,t,n,i){const r=this;return this.getDependency("texture",n.index).then(function(o){if(!o)return null;if(n.texCoord!==void 0&&n.texCoord>0&&(o=o.clone(),o.channel=n.texCoord),r.extensions[nt.KHR_TEXTURE_TRANSFORM]){const a=n.extensions!==void 0?n.extensions[nt.KHR_TEXTURE_TRANSFORM]:void 0;if(a){const l=r.associations.get(o);o=r.extensions[nt.KHR_TEXTURE_TRANSFORM].extendTexture(o,a),r.associations.set(o,l)}}return i!==void 0&&(o.colorSpace=i),e[t]=o,o})}assignFinalMaterial(e){const t=e.geometry;let n=e.material;const i=t.attributes.tangent===void 0,r=t.attributes.color!==void 0,o=t.attributes.normal===void 0;if(e.isPoints){const a="PointsMaterial:"+n.uuid;let l=this.cache.get(a);l||(l=new Ef,gn.prototype.copy.call(l,n),l.color.copy(n.color),l.map=n.map,l.sizeAttenuation=!1,this.cache.add(a,l)),n=l}else if(e.isLine){const a="LineBasicMaterial:"+n.uuid;let l=this.cache.get(a);l||(l=new as,gn.prototype.copy.call(l,n),l.color.copy(n.color),l.map=n.map,this.cache.add(a,l)),n=l}if(i||r||o){let a="ClonedMaterial:"+n.uuid+":";i&&(a+="derivative-tangents:"),r&&(a+="vertex-colors:"),o&&(a+="flat-shading:");let l=this.cache.get(a);l||(l=n.clone(),r&&(l.vertexColors=!0),o&&(l.flatShading=!0),i&&(l.normalScale&&(l.normalScale.y*=-1),l.clearcoatNormalScale&&(l.clearcoatNormalScale.y*=-1)),this.cache.add(a,l),this.associations.set(l,this.associations.get(n))),n=l}e.material=n}getMaterialType(){return cs}loadMaterial(e){const t=this,n=this.json,i=this.extensions,r=n.materials[e];let o;const a={},l=r.extensions||{},c=[];if(l[nt.KHR_MATERIALS_UNLIT]){const u=i[nt.KHR_MATERIALS_UNLIT];o=u.getMaterialType(),c.push(u.extendParams(a,r,t))}else{const u=r.pbrMetallicRoughness||{};if(a.color=new Ue(1,1,1),a.opacity=1,Array.isArray(u.baseColorFactor)){const d=u.baseColorFactor;a.color.setRGB(d[0],d[1],d[2],Rt),a.opacity=d[3]}u.baseColorTexture!==void 0&&c.push(t.assignTexture(a,"map",u.baseColorTexture,gt)),a.metalness=u.metallicFactor!==void 0?u.metallicFactor:1,a.roughness=u.roughnessFactor!==void 0?u.roughnessFactor:1,u.metallicRoughnessTexture!==void 0&&(c.push(t.assignTexture(a,"metalnessMap",u.metallicRoughnessTexture)),c.push(t.assignTexture(a,"roughnessMap",u.metallicRoughnessTexture))),o=this._invokeOne(function(d){return d.getMaterialType&&d.getMaterialType(e)}),c.push(Promise.all(this._invokeAll(function(d){return d.extendMaterialParams&&d.extendMaterialParams(e,a)})))}r.doubleSided===!0&&(a.side=Et);const h=r.alphaMode||cu.OPAQUE;if(h===cu.BLEND?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,h===cu.MASK&&(a.alphaTest=r.alphaCutoff!==void 0?r.alphaCutoff:.5)),r.normalTexture!==void 0&&o!==Xt&&(c.push(t.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new ce(1,1),r.normalTexture.scale!==void 0)){const u=r.normalTexture.scale;a.normalScale.set(u,u)}if(r.occlusionTexture!==void 0&&o!==Xt&&(c.push(t.assignTexture(a,"aoMap",r.occlusionTexture)),r.occlusionTexture.strength!==void 0&&(a.aoMapIntensity=r.occlusionTexture.strength)),r.emissiveFactor!==void 0&&o!==Xt){const u=r.emissiveFactor;a.emissive=new Ue().setRGB(u[0],u[1],u[2],Rt)}return r.emissiveTexture!==void 0&&o!==Xt&&c.push(t.assignTexture(a,"emissiveMap",r.emissiveTexture,gt)),Promise.all(c).then(function(){const u=new o(a);return r.name&&(u.name=r.name),hi(u,r),t.associations.set(u,{materials:e}),r.extensions&&_s(i,u,r),u})}createUniqueName(e){const t=dt.sanitizeNodeName(e||"");return t in this.nodeNamesUsed?t+"_"+ ++this.nodeNamesUsed[t]:(this.nodeNamesUsed[t]=0,t)}loadGeometries(e){const t=this,n=this.extensions,i=this.primitiveCache;function r(a){return n[nt.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(a,t).then(function(l){return Nm(l,a,t)})}const o=[];for(let a=0,l=e.length;a<l;a++){const c=e[a],h=Y3(c),u=i[h];if(u)o.push(u.promise);else{let d;c.extensions&&c.extensions[nt.KHR_DRACO_MESH_COMPRESSION]?d=r(c):d=Nm(new ht,c,t),i[h]={primitive:c,promise:d},o.push(d)}}return Promise.all(o)}loadMesh(e){const t=this,n=this.json,i=this.extensions,r=n.meshes[e],o=r.primitives,a=[];for(let l=0,c=o.length;l<c;l++){const h=o[l].material===void 0?j3(this.cache):this.getDependency("material",o[l].material);a.push(h)}return a.push(t.loadGeometries(o)),Promise.all(a).then(function(l){const c=l.slice(0,l.length-1),h=l[l.length-1],u=[];for(let f=0,p=h.length;f<p;f++){const g=h[f],x=o[f];let m;const b=c[f];if(x.mode===Nn.TRIANGLES||x.mode===Nn.TRIANGLE_STRIP||x.mode===Nn.TRIANGLE_FAN||x.mode===void 0)m=r.isSkinnedMesh===!0?new Tx(g,b):new ut(g,b),m.isSkinnedMesh===!0&&m.normalizeSkinWeights(),x.mode===Nn.TRIANGLE_STRIP?m.geometry=Pm(m.geometry,Rd):x.mode===Nn.TRIANGLE_FAN&&(m.geometry=Pm(m.geometry,Fc));else if(x.mode===Nn.LINES)m=new Sf(g,b);else if(x.mode===Nn.LINE_STRIP)m=new Xi(g,b);else if(x.mode===Nn.LINE_LOOP)m=new Dx(g,b);else if(x.mode===Nn.POINTS)m=new Af(g,b);else throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+x.mode);Object.keys(m.geometry.morphAttributes).length>0&&Z3(m,r),m.name=t.createUniqueName(r.name||"mesh_"+e),hi(m,r),x.extensions&&_s(i,m,x),t.assignFinalMaterial(m),u.push(m)}for(let f=0,p=u.length;f<p;f++)t.associations.set(u[f],{meshes:e,primitives:f});if(u.length===1)return r.extensions&&_s(i,u[0],r),u[0];const d=new xn;r.extensions&&_s(i,d,r),t.associations.set(d,{meshes:e});for(let f=0,p=u.length;f<p;f++)d.add(u[f]);return d})}loadCamera(e){let t;const n=this.json.cameras[e],i=n[n.type];if(!i){console.warn("THREE.GLTFLoader: Missing camera parameters.");return}return n.type==="perspective"?t=new sn(Qr.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):n.type==="orthographic"&&(t=new us(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(t.name=this.createUniqueName(n.name)),hi(t,n),Promise.resolve(t)}loadSkin(e){const t=this.json.skins[e],n=[];for(let i=0,r=t.joints.length;i<r;i++)n.push(this._loadNodeShallow(t.joints[i]));return t.inverseBindMatrices!==void 0?n.push(this.getDependency("accessor",t.inverseBindMatrices)):n.push(null),Promise.all(n).then(function(i){const r=i.pop(),o=i,a=[],l=[];for(let c=0,h=o.length;c<h;c++){const u=o[c];if(u){a.push(u);const d=new ze;r!==null&&d.fromArray(r.array,c*16),l.push(d)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[c])}return new mh(a,l)})}loadAnimation(e){const t=this.json,n=this,i=t.animations[e],r=i.name?i.name:"animation_"+e,o=[],a=[],l=[],c=[],h=[];for(let u=0,d=i.channels.length;u<d;u++){const f=i.channels[u],p=i.samplers[f.sampler],g=f.target,x=g.node,m=i.parameters!==void 0?i.parameters[p.input]:p.input,b=i.parameters!==void 0?i.parameters[p.output]:p.output;g.node!==void 0&&(o.push(this.getDependency("node",x)),a.push(this.getDependency("accessor",m)),l.push(this.getDependency("accessor",b)),c.push(p),h.push(g))}return Promise.all([Promise.all(o),Promise.all(a),Promise.all(l),Promise.all(c),Promise.all(h)]).then(function(u){const d=u[0],f=u[1],p=u[2],g=u[3],x=u[4],m=[];for(let v=0,y=d.length;v<y;v++){const M=d[v],E=f[v],A=p[v],R=g[v],_=x[v];if(M===void 0)continue;M.updateMatrix&&M.updateMatrix();const S=n._createAnimationTracks(M,E,A,R,_);if(S)for(let D=0;D<S.length;D++)m.push(S[D])}const b=new wv(r,void 0,m);return hi(b,i),b})}createNodeMesh(e){const t=this.json,n=this,i=t.nodes[e];return i.mesh===void 0?null:n.getDependency("mesh",i.mesh).then(function(r){const o=n._getNodeRef(n.meshCache,i.mesh,r);return i.weights!==void 0&&o.traverse(function(a){if(a.isMesh)for(let l=0,c=i.weights.length;l<c;l++)a.morphTargetInfluences[l]=i.weights[l]}),o})}loadNode(e){const t=this.json,n=this,i=t.nodes[e],r=n._loadNodeShallow(e),o=[],a=i.children||[];for(let c=0,h=a.length;c<h;c++)o.push(n.getDependency("node",a[c]));const l=i.skin===void 0?Promise.resolve(null):n.getDependency("skin",i.skin);return Promise.all([r,Promise.all(o),l]).then(function(c){const h=c[0],u=c[1],d=c[2];d!==null&&h.traverse(function(f){f.isSkinnedMesh&&f.bind(d,$3)});for(let f=0,p=u.length;f<p;f++)h.add(u[f]);return h})}_loadNodeShallow(e){const t=this.json,n=this.extensions,i=this;if(this.nodeCache[e]!==void 0)return this.nodeCache[e];const r=t.nodes[e],o=r.name?i.createUniqueName(r.name):"",a=[],l=i._invokeOne(function(c){return c.createNodeMesh&&c.createNodeMesh(e)});return l&&a.push(l),r.camera!==void 0&&a.push(i.getDependency("camera",r.camera).then(function(c){return i._getNodeRef(i.cameraCache,r.camera,c)})),i._invokeAll(function(c){return c.createNodeAttachment&&c.createNodeAttachment(e)}).forEach(function(c){a.push(c)}),this.nodeCache[e]=Promise.all(a).then(function(c){let h;if(r.isBone===!0?h=new gf:c.length>1?h=new xn:c.length===1?h=c[0]:h=new St,h!==c[0])for(let u=0,d=c.length;u<d;u++)h.add(c[u]);if(r.name&&(h.userData.name=r.name,h.name=o),hi(h,r),r.extensions&&_s(n,h,r),r.matrix!==void 0){const u=new ze;u.fromArray(r.matrix),h.applyMatrix4(u)}else r.translation!==void 0&&h.position.fromArray(r.translation),r.rotation!==void 0&&h.quaternion.fromArray(r.rotation),r.scale!==void 0&&h.scale.fromArray(r.scale);if(!i.associations.has(h))i.associations.set(h,{});else if(r.mesh!==void 0&&i.meshCache.refs[r.mesh]>1){const u=i.associations.get(h);i.associations.set(h,{...u})}return i.associations.get(h).nodes=e,h}),this.nodeCache[e]}loadScene(e){const t=this.extensions,n=this.json.scenes[e],i=this,r=new xn;n.name&&(r.name=i.createUniqueName(n.name)),hi(r,n),n.extensions&&_s(t,r,n);const o=n.nodes||[],a=[];for(let l=0,c=o.length;l<c;l++)a.push(i.getDependency("node",o[l]));return Promise.all(a).then(function(l){for(let h=0,u=l.length;h<u;h++)r.add(l[h]);const c=h=>{const u=new Map;for(const[d,f]of i.associations)(d instanceof gn||d instanceof Ht)&&u.set(d,f);return h.traverse(d=>{const f=i.associations.get(d);f!=null&&u.set(d,f)}),u};return i.associations=c(r),r})}_createAnimationTracks(e,t,n,i,r){const o=[],a=e.name?e.name:e.uuid,l=[];qi[r.path]===qi.weights?e.traverse(function(d){d.morphTargetInfluences&&l.push(d.name?d.name:d.uuid)}):l.push(a);let c;switch(qi[r.path]){case qi.weights:c=fr;break;case qi.rotation:c=pr;break;case qi.translation:case qi.scale:c=gr;break;default:switch(n.itemSize){case 1:c=fr;break;case 2:case 3:default:c=gr;break}break}const h=i.interpolation!==void 0?X3[i.interpolation]:qr,u=this._getArrayFromAccessor(n);for(let d=0,f=l.length;d<f;d++){const p=new c(l[d]+"."+qi[r.path],t.array,u,h);i.interpolation==="CUBICSPLINE"&&this._createCubicSplineTrackInterpolant(p),o.push(p)}return o}_getArrayFromAccessor(e){let t=e.array;if(e.normalized){const n=uu(t.constructor),i=new Float32Array(t.length);for(let r=0,o=t.length;r<o;r++)i[r]=t[r]*n;t=i}return t}_createCubicSplineTrackInterpolant(e){e.createInterpolant=function(t){const n=this instanceof pr?W3:Dm;return new n(this.times,this.values,this.getValueSize()/3,t)},e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function Q3(s,e,t){const n=e.attributes,i=new xt;if(n.POSITION!==void 0){const a=t.json.accessors[n.POSITION],l=a.min,c=a.max;if(l!==void 0&&c!==void 0){if(i.set(new P(l[0],l[1],l[2]),new P(c[0],c[1],c[2])),a.normalized){const h=uu(Cr[a.componentType]);i.min.multiplyScalar(h),i.max.multiplyScalar(h)}}else{console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");return}}else return;const r=e.targets;if(r!==void 0){const a=new P,l=new P;for(let c=0,h=r.length;c<h;c++){const u=r[c];if(u.POSITION!==void 0){const d=t.json.accessors[u.POSITION],f=d.min,p=d.max;if(f!==void 0&&p!==void 0){if(l.setX(Math.max(Math.abs(f[0]),Math.abs(p[0]))),l.setY(Math.max(Math.abs(f[1]),Math.abs(p[1]))),l.setZ(Math.max(Math.abs(f[2]),Math.abs(p[2]))),d.normalized){const g=uu(Cr[d.componentType]);l.multiplyScalar(g)}a.max(l)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}i.expandByVector(a)}s.boundingBox=i;const o=new ri;i.getCenter(o.center),o.radius=i.min.distanceTo(i.max)/2,s.boundingSphere=o}function Nm(s,e,t){const n=e.attributes,i=[];function r(o,a){return t.getDependency("accessor",o).then(function(l){s.setAttribute(a,l)})}for(const o in n){const a=lu[o]||o.toLowerCase();a in s.attributes||i.push(r(n[o],a))}if(e.indices!==void 0&&!s.index){const o=t.getDependency("accessor",e.indices).then(function(a){s.setIndex(a)});i.push(o)}return it.workingColorSpace!==Rt&&"COLOR_0"in n&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${it.workingColorSpace}" not supported.`),hi(s,e),Q3(s,e,t),Promise.all(i).then(function(){return e.targets!==void 0?q3(s,e.targets,t):s})}function ew(s,e,t){let n=new xn;n.name=e,s.scene.add(n),Am(e+"/info",i=>{let r=JSON.parse(i);s.engineStatus.models.push({type:"light",info:r,name:r.baseInfo.name,status:"loading",url:e,elements:new Map}),s.models==null&&(s.models=[]),s.models.push({url:e,nodesMap:new Map,boundingBox:{min:new P(r.baseInfo.min.X*.3048,r.baseInfo.min.Z*.3048,-r.baseInfo.min.Y*.3048),max:new P(r.baseInfo.max.X*.3048,r.baseInfo.max.Z*.3048,-r.baseInfo.max.Y*.3048)}}),s.events.trigger(Ar.EngineFree,null)})}function tw(s){s.engineStatus.models.forEach(e=>{e.loadStatus==null&&(e.loadStatus={mep:!1,instance:!1,normal:!1}),e.status==="loading"&&e.type==="light"&&(e.loadStatus.modelMep!=!0&&(e.loadStatus.modelMep=!0,x3(s,e.info.modelMep,e.url)),e.loadStatus.normal!=!0&&nw(s,e))})}function nw(s,e){if(s.camera.position,e.size,e.info==null||e.info.lods==null)return;e.info.lods.forEach(n=>{if(n.status!=!0)if(n.glbs==null)console.log("加载GLB............."),n.glbs={},p3(e.url+n.path,i=>{f3(i.get("/nodes.json"),r=>{let o=JSON.parse(r),a=new Map;s.models.find(c=>c.url==e.url).nodesMap=a;let l=0;for(let c in o){o[c].forEach(d=>{d.glb=c,a.has(d.id)==!1?a.set(d.id,{infos:[d]}):a.get(d.id).infos.push(d)});let h=new b3;const u=new m3;u.setDecoderPath("/static/js/draco/"),u.preload(),h.setDRACOLoader(u),h.load(i.get(c+".glb"),d=>{n.glbs[c]=d.scene.children,l++,l==Object.keys(o).length&&s.engineStatus.isFree&&(s.events.trigger(Ar.EngineFree,null),s.viewCube.CameraGoHome())})}})});else{console.log("加载模型.............");let i=t(e,n,n.octreeBox),r=[],o=s.models.find(a=>a.url==e.url);i.forEach(a=>{o.nodesMap.has(a)&&o.nodesMap.get(a).infos.forEach(l=>{let c=n.glbs[l.glb][l.mesh];if(c!=null&&c.geometry!=null&&c.material!=null){let h=new ze;h.elements=l.matrix;let u=new ut(c.geometry.clone().applyMatrix4(h),c.material),d=new xt().setFromObject(u);l.box=d,l.mesh=u,u.name=a,u.glb=l.glb,u.url=e.url,r.push(u)}})}),console.log("加载模型数量",r.length),iw(e.url,s,r)}});function t(n,i,r){let o=[];if(r.status!=!0){if(!s.engineStatus.isFree)return o;let a=new P(r.min.X,r.min.Z,-r.min.Y),l=new P(r.max.X,r.max.Z,-r.max.Y);l.distanceTo(a);let c=s.camera.position,h=new P(a.x+l.x/2,a.y+l.y/2,a.z+l.z/2);c.distanceTo(h),r.elements.forEach(u=>{o.push(u)}),r.children.forEach(u=>{o.push(...t(n,i,u))}),r.children.findIndex(u=>u.status!=!0)==-1&&(r.status=!0),r.children.length==0&&(r.status=!0)}return o}}function iw(s,e,t){let n=[];t.forEach(i=>{n.findIndex(o=>o.glb==i.glb)==-1?n.push({glb:i.glb,meshes:[i],currentIndex:i.geometry.index.count,indexes:new Map}):(n.find(o=>o.glb==i.glb).meshes.push(i),n.find(o=>o.glb==i.glb).currentIndex+=i.geometry.index.count);let r=n.find(o=>o.glb==i.glb);r.indexes.set(Number(i.name),[r.currentIndex-i.geometry.index.count,r.currentIndex])}),n.forEach(i=>{let r=e.scene.children.find(o=>o instanceof ut&&o.url==s&&o.glb==i.glb);if(r!=null)r.castShadow=!0,r.receiveShadow=!0;else{let o=new ht;i.meshes.map(c=>c.material),o=v3(i.meshes.map(c=>c.geometry),!0);let a=new ut(o,i.meshes.map(c=>c.material));a.castShadow=!0,a.receiveShadow=!0,e.scene.add(a),a.index=e.scene.children.length-1,a.url=s,a.glb=i.glb,a.indexes=i.indexes,a.materialClone=i.meshes[0].material;let l=e.models.find(c=>c.url==s);if(l!=null){let c=0;i.indexes.forEach(h=>{l.nodesMap.get(Number(i.meshes[c].name)).indexes==null&&(l.nodesMap.get(Number(i.meshes[c].name)).indexes=[]),l.nodesMap.get(Number(i.meshes[c].name)).indexes.push([a.index,c++,h[0],h[1]])})}a.material instanceof Array?a.material.forEach(c=>{km(c)}):km(a.material)}})}function km(s){s.shadowSide=Pn,s.roughness=.6,s.metalness=0,s.side=Et,s.map!=null&&(s.map.colorSpace=gt,s.map.needsUpdate=!0,console.log("优化贴图")),s instanceof cs&&(s.map&&(s.map.colorSpace=gt,s.map.needsUpdate=!0),s.emissiveMap&&(s.emissiveMap.colorSpace=gt,s.emissiveMap.needsUpdate=!0),s.roughnessMap&&(s.roughnessMap.colorSpace=Rt,s.roughnessMap.needsUpdate=!0),s.metalnessMap&&(s.metalnessMap.colorSpace=Rt,s.metalnessMap.needsUpdate=!0),s.normalMap&&(s.normalMap.colorSpace=Rt,s.normalMap.needsUpdate=!0),s.aoMap&&(s.aoMap.colorSpace=Rt,s.aoMap.needsUpdate=!0),s.roughness=Math.max(.1,Math.min(1,s.roughness)),s.metalness=Math.max(0,Math.min(1,s.metalness)),s.envMapIntensity=s.envMapIntensity||1,s.needsUpdate=!0),s instanceof Kn&&(this.optimizeMaterial(s),s.transmissionMap&&(s.transmissionMap.colorSpace=Rt,s.transmissionMap.needsUpdate=!0),s.thicknessMap&&(s.thicknessMap.colorSpace=Rt,s.thicknessMap.needsUpdate=!0),s.transmission=Math.max(0,Math.min(1,s.transmission)),s.thickness=Math.max(0,Math.min(10,s.thickness))),s instanceof Xt&&s.map&&(s.map.colorSpace=gt,s.map.needsUpdate=!0),s instanceof Wf&&(s.map&&(s.map.colorSpace=gt,s.map.needsUpdate=!0),s.emissiveMap&&(s.emissiveMap.colorSpace=gt,s.emissiveMap.needsUpdate=!0))}class sw{engine;constructor(e){this.engine=e}async loadModels(e,t){for(const i of e)n(i)==="light"&&ew(this.engine,i);function n(i){const r=i.split(".").pop();return r==="glb"||r==="gltf"?"gltf":"light"}}}class rw{engine;isFree;highlightModels;hideModels;models;constructor(e){this.engine=e,this.isFree=!0,this.highlightModels=[],this.hideModels=[],this.models=[]}init(){this.engine.events.on(Ar.EngineFree,()=>{this.updateFree(!0),console.log("引擎空闲"),tw(this.engine)}),this.engine.events.on(Ar.EngineBusy,()=>{this.updateFree(!1),console.log("引擎繁忙")})}updateFree(e){this.isFree=e}closeAllFunction=()=>{}}class ow{listeners=new Map;on(e,t){this.listeners.has(e)||this.listeners.set(e,[]),this.listeners.get(e).push(t)}off(e,t){if(!this.listeners.has(e))return;const n=this.listeners.get(e),i=n.indexOf(t);i!==-1&&n.splice(i,1)}trigger(e,t){this.listeners.has(e)&&this.listeners.get(e).forEach(n=>{try{n(t)}catch(i){console.error(`Error in event listener for ${e}:`,i)}})}}class aw{engine;constructor(e){this.engine=e}init(){const e=new vr(16777215,2);e.position.set(10,20,10),e.castShadow=!0,e.shadow.mapSize.width=4096,e.shadow.mapSize.height=4096,e.shadow.camera.near=.1,e.shadow.camera.far=500,e.shadow.bias=-5e-5,e.shadow.normalBias=.02;const t=50;e.shadow.camera.left=-t,e.shadow.camera.right=t,e.shadow.camera.top=t,e.shadow.camera.bottom=-t,e.shadow.radius=2,this.engine.scene.add(e);const n=new Na(16777215,1);this.engine.scene.add(n)}}var Ti=(s=>(s.ModelLoadStart="model-load-start",s.ModelLoadProgress="model-load-progress",s.ModelLoaded="model-loaded",s.ModelError="model-error",s.SelectionChanged="selection-changed",s.HoverChanged="hover-changed",s.Click="click",s.MouseMove="mouse-move",s.CameraChanged="camera-changed",s.CameraIdle="camera-idle",s.EngineFree="engine-free",s.EngineBusy="engine-busy",s.MeasureChanged="measure-changed",s))(Ti||{});class lw{engine;behavior;isCtrlDown=!1;constructor(e){this.engine=e}init(){this.behavior=this.engine.handelBehaved,this.behavior.init(this)}active(){this.behavior.active()}disActive(){this.behavior.disActive()}handelKeyCtrlUp(){this.isCtrlDown=!1}handelKeyCtrlDown(){this.isCtrlDown=!0}handleMouseClick(e){if(this.handleMouseClickInstance(e.raycaster),e.catch){const t=e.catch;t.object,this.engine.events.trigger(Ti.Click,t);let n=t.object;this.isCtrlDown||this.engine.modelToolModule.unhighlightAllModels(),console.log([{url:n.url,ids:[n.name]}]),this.engine.controlModule.orbitControls.origin.set(t.point.x,t.point.y,t.point.z),this.engine.modelToolModule.highlightModel([{url:n.url,ids:[n.name]}])}else this.engine.modelToolModule.unhighlightAllModels()}handleMouseDoubleClick(e){if(e.catch){const n=e.catch;n.object,this.engine.events.trigger(Ti.Click,n);let i=n.object,r=this.engine.models.find(a=>a.url===i.url).nodesMap.get(i.name).infos.map(a=>a.box),o=t(r);this.engine.viewCube.zoomToModel(o)}function t(n){let i=new P(1e8,1e9,1e10),r=new P(-1e8,-1e9,-1e10);return n.forEach(o=>{o.min.x<i.x&&(i.x=o.min.x),o.min.y<i.y&&(i.y=o.min.y),o.min.z<i.z&&(i.z=o.min.z),o.max.x>r.x&&(r.x=o.max.x),o.max.y>r.y&&(r.y=o.max.y),o.max.z>r.z&&(r.z=o.max.z)}),new xt(i,r)}}handleMouseClickInstance(e){return e.intersectObjects(this.engine.scene.children.filter(t=>t instanceof ho),!0)}}class cw{engine;highlightMaterial;hideMaterial;constructor(e){this.engine=e,this.highlightMaterial=new Xt({color:43775,depthTest:!1,depthWrite:!1,transparent:!0,opacity:.5,side:Et}),this.hideMaterial=new Xt({color:0,depthTest:!1,depthWrite:!1,transparent:!0,opacity:0,side:Et})}highlightModel(e){e.forEach(t=>{t.ids.forEach(n=>{this.engine.models.find(i=>i.url==t.url).nodesMap.get(n).indexes.forEach(i=>{Um(this.engine.scene.children[i[0]]),this.engine.scene.children[i[0]].material[i[1]]=this.highlightMaterial})}),this.engine.engineStatus.highlightModels.push(t)})}unhighlightModel(e){e.forEach(t=>{t.ids.forEach(n=>{this.engine.models.find(i=>i.url==t.url).nodesMap.get(n).indexes.forEach(i=>{this.engine.scene.children[i[0]].material[i[1]]=this.engine.scene.children[i[0]].materialClone})})})}unhighlightAllModels(){this.engine.engineStatus.highlightModels.forEach(e=>{this.unhighlightModel([e])}),this.engine.engineStatus.highlightModels=[]}hideModel(e){e.forEach(t=>{t.ids.forEach(i=>{let r=this.engine.models.find(o=>o.url==t.url).nodesMap.get(i);this.engine.modelEdge.hideModelEdge(t.url,i),r.indexes.forEach(o=>{Um(this.engine.scene.children[o[0]]),this.engine.scene.children[o[0]].material[o[1]]=this.hideMaterial})});let n=this.engine.engineStatus.hideModels.find(i=>i.url==t.url);n!=null?n.ids.push(...t.ids):this.engine.engineStatus.hideModels.push({url:t.url,ids:t.ids}),this.engine.engineStatus.highlightModels=[]})}showModel(e){e.forEach(t=>{t.ids.forEach(n=>{let i=this.engine.models.find(r=>r.url==t.url).nodesMap.get(n);this.engine.modelEdge.showModelEdge(t.url,n),i.indexes.forEach(r=>{this.engine.scene.children[r[0]].material[r[1]]=this.engine.scene.children[r[0]].materialClone})}),this.engine.engineStatus.hideModels.push(t)})}isolateModel(e){const t=[];this.engine.models.forEach(i=>{const r=Array.from(i.nodesMap.keys());t.push({url:i.url,ids:r})});const n=[];t.forEach(i=>{const r=e.find(o=>o.url===i.url);if(r){const o=i.ids.filter(a=>!r.ids.includes(a));o.length>0&&n.push({url:i.url,ids:o})}else n.push(i)}),n.length>0&&this.hideModel(n)}showAllModels(){}setModelColor(e,t){e.material.color.set(t)}setAllModelsColor(e){this.engine.scene.children.forEach(t=>{t.isMesh})}restoreAllModelsColor(){this.engine.scene.children.forEach(e=>{e.isMesh})}getModelsBox(e){new xt;let t=[];return e.forEach(i=>{let r=this.engine.models.find(o=>o.url==i.url);i.ids.forEach(o=>{r.nodesMap.get(o).infos.forEach(a=>{t.push(a.box)})})}),n(t);function n(i){let r=new P(1e8,1e9,1e10),o=new P(-1e8,-1e9,-1e10);return i.forEach(a=>{a.min.x<r.x&&(r.x=a.min.x),a.min.y<r.y&&(r.y=a.min.y),a.min.z<r.z&&(r.z=a.min.z),a.max.x>o.x&&(o.x=a.max.x),a.max.y>o.y&&(o.y=a.max.y),a.max.z>o.z&&(o.z=a.max.z)}),new xt(r,o)}}getModelDescription(e){}}function Um(s){(s.isSplit==null||s.isSplit==null||s.isSplit==!1)&&(s.isSplit=!0)}class kn{constructor(e,t,n){this.camera=e,this.renderer=t,this.scene=n,this.raycaster=new ds}raycaster;worldToScreenNormalized(e){const t=e.clone();return t.project(this.camera),new ce(t.x,t.y)}worldToScreen(e){const t=this.worldToScreenNormalized(e),n=this.renderer.domElement.width,i=this.renderer.domElement.height,r=(t.x+1)*n/2,o=(1-t.y)*i/2;return new ce(r,o)}screenToNormalized(e,t){const n=this.renderer.domElement.clientWidth,i=this.renderer.domElement.clientHeight,r=e/n*2-1,o=-(t/i*2-1);return new ce(r,o)}screenToWorld(e,t,n){if(!this.scene&&!n)return console.warn("WorldToScreen: 需要提供 scene 或 objects 参数才能进行屏幕坐标转世界坐标"),null;const i=this.screenToNormalized(e,t);this.raycaster.setFromCamera(i,this.camera);const r=n||this.scene.children,o=this.raycaster.intersectObjects(r,!0);return o.length>0?o[0].point:null}screenToWorldWithDepth(e,t,n=0){const i=this.screenToNormalized(e,t);this.raycaster.setFromCamera(i,this.camera);const r=new P;return this.raycaster.ray.at(n,r),r}updateCamera(e){this.camera=e}updateRenderer(e){this.renderer=e}updateScene(e){this.scene=e}}var du={exports:{}},hw=du.exports,Om;function uw(){return Om||(Om=1,(function(s,e){(function(t,n){s.exports=n()})(hw,function(){var t=function(){function n(f){return o.appendChild(f.dom),f}function i(f){for(var p=0;p<o.children.length;p++)o.children[p].style.display=p===f?"block":"none";r=f}var r=0,o=document.createElement("div");o.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",o.addEventListener("click",function(f){f.preventDefault(),i(++r%o.children.length)},!1);var a=(performance||Date).now(),l=a,c=0,h=n(new t.Panel("FPS","#0ff","#002")),u=n(new t.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var d=n(new t.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:o,addPanel:n,showPanel:i,begin:function(){a=(performance||Date).now()},end:function(){c++;var f=(performance||Date).now();if(u.update(f-a,200),f>l+1e3&&(h.update(1e3*c/(f-l),100),l=f,c=0,d)){var p=performance.memory;d.update(p.usedJSHeapSize/1048576,p.jsHeapSizeLimit/1048576)}return f},update:function(){a=this.end()},domElement:o,setMode:i}};return t.Panel=function(n,i,r){var o=1/0,a=0,l=Math.round,c=l(window.devicePixelRatio||1),h=80*c,u=48*c,d=3*c,f=2*c,p=3*c,g=15*c,x=74*c,m=30*c,b=document.createElement("canvas");b.width=h,b.height=u,b.style.cssText="width:80px;height:48px";var v=b.getContext("2d");return v.font="bold "+9*c+"px Helvetica,Arial,sans-serif",v.textBaseline="top",v.fillStyle=r,v.fillRect(0,0,h,u),v.fillStyle=i,v.fillText(n,d,f),v.fillRect(p,g,x,m),v.fillStyle=r,v.globalAlpha=.9,v.fillRect(p,g,x,m),{dom:b,update:function(y,M){o=Math.min(o,y),a=Math.max(a,y),v.fillStyle=r,v.globalAlpha=1,v.fillRect(0,0,h,g),v.fillStyle=i,v.fillText(l(y)+" "+n+" ("+l(o)+"-"+l(a)+")",d,f),v.drawImage(b,p+c,g,x-c,m,p,g,x-c,m),v.fillRect(p+x-c,g,c,m),v.fillStyle=r,v.globalAlpha=.9,v.fillRect(p+x-c,g,c,l((1-y/M)*m))}}},t})})(du)),du.exports}var dw=uw();const fw=Op(dw);var 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e=2.5949095;return(s*=2)<1?.5*(s*s*((e+1)*s-e)):.5*((s-=2)*s*((e+1)*s+e)+2)}}),Bounce:Object.freeze({In:function(s){return 1-Pr.Bounce.Out(1-s)},Out:function(s){return s<1/2.75?7.5625*s*s:s<2/2.75?7.5625*(s-=1.5/2.75)*s+.75:s<2.5/2.75?7.5625*(s-=2.25/2.75)*s+.9375:7.5625*(s-=2.625/2.75)*s+.984375},InOut:function(s){return s<.5?Pr.Bounce.In(s*2)*.5:Pr.Bounce.Out(s*2-1)*.5+.5}}),generatePow:function(s){return s===void 0&&(s=4),s=s<Number.EPSILON?Number.EPSILON:s,s=s>1e4?1e4:s,{In:function(e){return Math.pow(e,s)},Out:function(e){return 1-Math.pow(1-e,s)},InOut:function(e){return e<.5?Math.pow(e*2,s)/2:(1-Math.pow(2-e*2,s))/2+.5}}}}),Lo=function(){return performance.now()},pw=(function(){function s(){this._tweens={},this._tweensAddedDuringUpdate={}}return s.prototype.getAll=function(){var e=this;return Object.keys(this._tweens).map(function(t){return e._tweens[t]})},s.prototype.removeAll=function(){this._tweens={}},s.prototype.add=function(e){this._tweens[e.getId()]=e,this._tweensAddedDuringUpdate[e.getId()]=e},s.prototype.remove=function(e){delete this._tweens[e.getId()],delete this._tweensAddedDuringUpdate[e.getId()]},s.prototype.update=function(e,t){e===void 0&&(e=Lo()),t===void 0&&(t=!1);var n=Object.keys(this._tweens);if(n.length===0)return!1;for(;n.length>0;){this._tweensAddedDuringUpdate={};for(var i=0;i<n.length;i++){var r=this._tweens[n[i]],o=!t;r&&r.update(e,o)===!1&&!t&&delete this._tweens[n[i]]}n=Object.keys(this._tweensAddedDuringUpdate)}return!0},s})(),fu={Linear:function(s,e){var t=s.length-1,n=t*e,i=Math.floor(n),r=fu.Utils.Linear;return e<0?r(s[0],s[1],n):e>1?r(s[t],s[t-1],t-n):r(s[i],s[i+1>t?t:i+1],n-i)},Utils:{Linear:function(s,e,t){return(e-s)*t+s}}},Fm=(function(){function s(){}return s.nextId=function(){return s._nextId++},s._nextId=0,s})(),pu=new pw,mw=(function(){function s(e,t){t===void 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Stop the Tween first.");return this._valuesEnd=e,this._propertiesAreSetUp=!1,this._duration=t<0?0:t,this},s.prototype.duration=function(e){return e===void 0&&(e=1e3),this._duration=e<0?0:e,this},s.prototype.dynamic=function(e){return e===void 0&&(e=!1),this._isDynamic=e,this},s.prototype.start=function(e,t){if(e===void 0&&(e=Lo()),t===void 0&&(t=!1),this._isPlaying)return this;if(this._group&&this._group.add(this),this._repeat=this._initialRepeat,this._reversed){this._reversed=!1;for(var n in this._valuesStartRepeat)this._swapEndStartRepeatValues(n),this._valuesStart[n]=this._valuesStartRepeat[n]}if(this._isPlaying=!0,this._isPaused=!1,this._onStartCallbackFired=!1,this._onEveryStartCallbackFired=!1,this._isChainStopped=!1,this._startTime=e,this._startTime+=this._delayTime,!this._propertiesAreSetUp||t){if(this._propertiesAreSetUp=!0,!this._isDynamic){var i={};for(var r in this._valuesEnd)i[r]=this._valuesEnd[r];this._valuesEnd=i}this._setupProperties(this._object,this._valuesStart,this._valuesEnd,this._valuesStartRepeat,t)}return this},s.prototype.startFromCurrentValues=function(e){return this.start(e,!0)},s.prototype._setupProperties=function(e,t,n,i,r){for(var o in n){var a=e[o],l=Array.isArray(a),c=l?"array":typeof a,h=!l&&Array.isArray(n[o]);if(!(c==="undefined"||c==="function")){if(h){var u=n[o];if(u.length===0)continue;for(var d=[a],f=0,p=u.length;f<p;f+=1){var g=this._handleRelativeValue(a,u[f]);if(isNaN(g)){h=!1,console.warn("Found invalid interpolation list. 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r,o=this._startTime+this._duration;if(!this._goToEnd&&!this._isPlaying){if(e>o)return!1;t&&this.start(e,!0)}if(this._goToEnd=!1,e<this._startTime)return!0;this._onStartCallbackFired===!1&&(this._onStartCallback&&this._onStartCallback(this._object),this._onStartCallbackFired=!0),this._onEveryStartCallbackFired===!1&&(this._onEveryStartCallback&&this._onEveryStartCallback(this._object),this._onEveryStartCallbackFired=!0);var a=e-this._startTime,l=this._duration+((i=this._repeatDelayTime)!==null&&i!==void 0?i:this._delayTime),c=this._duration+this._repeat*l,h=function(){if(n._duration===0||a>c)return 1;var x=Math.trunc(a/l),m=a-x*l,b=Math.min(m/n._duration,1);return b===0&&a===n._duration?1:b},u=h(),d=this._easingFunction(u);if(this._updateProperties(this._object,this._valuesStart,this._valuesEnd,d),this._onUpdateCallback&&this._onUpdateCallback(this._object,u),this._duration===0||a>=this._duration)if(this._repeat>0){var f=Math.min(Math.trunc((a-this._duration)/l)+1,this._repeat);isFinite(this._repeat)&&(this._repeat-=f);for(r in this._valuesStartRepeat)!this._yoyo&&typeof this._valuesEnd[r]=="string"&&(this._valuesStartRepeat[r]=this._valuesStartRepeat[r]+parseFloat(this._valuesEnd[r])),this._yoyo&&this._swapEndStartRepeatValues(r),this._valuesStart[r]=this._valuesStartRepeat[r];return this._yoyo&&(this._reversed=!this._reversed),this._startTime+=l*f,this._onRepeatCallback&&this._onRepeatCallback(this._object),this._onEveryStartCallbackFired=!1,!0}else{this._onCompleteCallback&&this._onCompleteCallback(this._object);for(var p=0,g=this._chainedTweens.length;p<g;p++)this._chainedTweens[p].start(this._startTime+this._duration,!1);return this._isPlaying=!1,!1}return!0},s.prototype._updateProperties=function(e,t,n,i){for(var r in n)if(t[r]!==void 0){var o=t[r]||0,a=n[r],l=Array.isArray(e[r]),c=Array.isArray(a),h=!l&&c;h?e[r]=this._interpolationFunction(a,i):typeof 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i=null,r,o,a=[];n.init=function(){r||(c(),h(),u())},n.Hide=function(){r.style.display="none",n.visible=!1},n.Show=function(){r.style.display="block",n.visible=!0},n.RenderScene=function(){n.camera.quaternion.copy(e.camera.quaternion);let p=new P(0,0,-1).clone().applyMatrix4(e.camera.matrixWorld.clone()),g=e.camera.position.clone().sub(p.clone()).setLength(100);n.camera.position.copy(g),n.camera.lookAt(new P),n.sceneOrtho.renderer.render(n.sceneOrtho,n.camera)},n.ToggleDirectionView=function(p){console.log(p);var g=new P(0,0,0);p=="top"?g=new P(0,1,0):p=="down"?g=new P(0,-1,0):p=="front"?g=new P(0,0,1):p=="left"?g=new P(-1,0,0):p=="back"?g=new P(0,0,-1):p=="right"?g=new P(1,0,0):p=="top_front"?g=new P(1,1,0):p=="top_left"?g=new P(0,1,-1):p=="top_back"?g=new P(-1,1,0):p=="top_right"?g=new P(0,1,1):p=="down_front"?g=new P(1,-1,0):p=="down_left"?g=new P(0,-1,-1):p=="down_back"?g=new P(-1,-1,0):p=="down_right"?g=new P(0,-1,1):p=="front_right"?g=new P(1,0,1):p=="right_back"?g=new P(-1,0,1):p=="back_left"?g=new P(-1,0,-1):p=="left_front"?g=new P(1,0,-1):p=="top_left_front"?g=new P(1,1,-1):p=="top_front_right"?g=new P(1,1,1):p=="top_right_back"?g=new P(-1,1,1):p=="top_back_left"?g=new P(-1,1,-1):p=="button_left_front"?g=new P(1,-1,-1):p=="button_front_right"?g=new P(1,-1,1):p=="button_right_back"?g=new P(-1,1,1):p=="button_back_left"&&(g=new P(-1,-1,-1));var x=s.octreeBox.getBoundingBox(),m=x.min,b=x.max,v=m.clone().add(b.clone()).multiplyScalar(.5),y=v.clone().add(g.multiplyScalar(1*b.distanceTo(m)));l(e.camera.position,y,s.controls.target.clone(),v)},n.GetCameraPose=function(){var p=e.camera.quaternion,g=e.camera.position,x=s.controls.target,m={quaternion:p,position:g,target:x};return m},n.ReductionCameraPose=function(p,g=1e3,x){var m=new Dn(p.quaternion._x,p.quaternion._y,p.quaternion._z,p.quaternion._w),b=new P(p.position.x,p.position.y,p.position.z),v=new P(p.target.x,p.target.y,p.target.z);let y=!1;l(e.camera.position,b,s.controls.target.clone(),v,e.camera.quaternion,m,g,M=>{x&&(y||(x(M),y=!0))}),x&&setTimeout(()=>{y||(x(!0),y=!0)},g+10)},n.CameraGoHome=function(){var p=s.octreeBox.getBoundingBox(),g=p.min.clone().add(p.max.clone()).multiplyScalar(.5);let x=new P(1,1,1);var m=p.max.distanceTo(p.min),b=g.clone().add(x.multiplyScalar(m));if(e.camera.isOrthographicCamera){var v=s.container.clientWidth/s.container.clientHeight,y=m*.6;e.camera.left=-y*v,e.camera.right=y*v,e.camera.top=y,e.camera.bottom=-y,e.camera.zoom=1,e.camera.updateProjectionMatrix()}l(e.camera.position,b,s.controls.target.clone(),g)},n.zoomToBox=function(p){var g=p.min.clone().add(p.max.clone()).multiplyScalar(.5);let x=e.camera.position.clone().sub(s.controls.target.clone()).normalize();var m=g.clone().add(x.multiplyScalar(1*p.max.distanceTo(p.min)));l(e.camera.position,m,s.controls.target.clone(),g)};function l(p,g,x,m,b,v,y=1e3,M){var E;b&&v?(E=new mu.Tween({x1:p.x,y1:p.y,z1:p.z,x2:x.x,y2:x.y,z2:x.z,_x:b._x,_y:b._y,_z:b._z,_w:b._w}),E.to({x1:g.x,y1:g.y,z1:g.z,x2:m.x,y2:m.y,z2:m.z,_x:v._x,_y:v._y,_z:v._z,_w:v._w},y)):(E=new mu.Tween({x1:p.x,y1:p.y,z1:p.z,x2:x.x,y2:x.y,z2:x.z}),E.to({x1:g.x,y1:g.y,z1:g.z,x2:m.x,y2:m.y,z2:m.z},y)),E.onUpdate(function(R){b&&v?(e.camera.quaternion._x=R._x,e.camera.quaternion._y=R._y,e.camera.quaternion._z=R._z,e.camera.quaternion._w=R._w):s.controls.auto=!0,e.camera.position.x=R.x1,e.camera.position.y=R.y1,e.camera.position.z=R.z1,s.controls.target.x=R.x2,s.controls.target.y=R.y2,s.controls.target.z=R.z2,s.controls.update(),n.RenderScene()}),E.onComplete(function(R){s.controls.auto=!1,n.RenderScene(),M&&M(!0),cancelAnimationFrame(i),i=null}),E.easing(mu.Easing.Cubic.InOut);function A(R){i=requestAnimationFrame(A),E.update()}E.start(),A()}function c(){r=document.createElement("div"),r.className="ViewCube",t.appendChild(r),o=document.createElement("div"),o.className="viewSettingWrapper",o.innerHTML="...",r.appendChild(o);var p=document.createElement("div");p.className="homeViewWrapper",p.addEventListener("mousedown",function(){console.log("归位"),n.CameraGoHome()}),r.appendChild(p);const g=document.createElement("div");g.className="cameraToggleWrapper",g.title="切换正交/透视视图",g.innerHTML="⊞",g.addEventListener("mousedown",function(y){y.stopPropagation(),console.log("切换视图"),n.ToggleCameraType(),b()}),r.appendChild(g);const x=document.createElement("div");x.className="screenshotWrapper",x.title="截图",x.innerHTML="📷",x.addEventListener("mousedown",function(y){y.stopPropagation(),console.log("截图"),n.TakeScreenshot(),b()}),r.appendChild(x);const m=document.createElement("div");m.className="fullscreenWrapper",m.title="全屏",m.innerHTML="⛶",m.addEventListener("mousedown",function(y){y.stopPropagation(),console.log("全屏"),n.ToggleFullscreen(),b()}),r.appendChild(m),o.addEventListener("mousedown",function(y){y.stopPropagation(),g.classList.contains("show")?(b(),console.log("隐藏功能按钮")):(v(),console.log("显示功能按钮"))});function b(){g.classList.remove("show"),x.classList.remove("show"),m.classList.remove("show")}function v(){g.classList.add("show"),x.classList.add("show"),m.classList.add("show")}}function h(){n.sceneOrtho=gw();var x=t.clientWidth,m=t.clientWidth,p=x>m?x/m:m/x,g=300;n.camera=new us(g*p/-2,g*p/2,g/2,g/-2,.01,1e4);var x=r.clientWidth,m=r.clientHeight,b=new Lp({alpha:!0});b.setSize(x,m),b.setClearAlpha(0),n.sceneOrtho.renderer=b;let v=new Na(16777215,.8);n.sceneOrtho.add(v),xw(r,b)}function u(){const p="/assets/viewcube/";let g=[{label:"右",icon:p+"cn_right.png"},{label:"左",icon:p+"cn_left.png"},{label:"顶",icon:p+"cn_top.png"},{label:"底",icon:p+"cn_bottom.png"},{label:"前",icon:p+"cn_front.png"},{label:"后",icon:p+"cn_back.png"}];var x=[];for(const b of g)x.push(new Xt({color:16777215,map:new Zf().load(b.icon)}));new Wf({color:255});var m=new ut(new Gi(110,110,110),x);n.sceneOrtho.add(m),d(122),r.addEventListener("mousedown",b=>{var v={};v.x=b.offsetX/r.clientWidth*2-1,v.y=-(b.offsetY/r.clientHeight)*2+1;var y=new ds;y.setFromCamera(v,n.camera);const M=y.intersectObjects(a,!1);M.length>0&&n.ToggleDirectionView(M[0].object.name)}),r.addEventListener("mousemove",b=>{var v={};v.x=b.offsetX/r.clientWidth*2-1,v.y=-(b.offsetY/r.clientHeight)*2+1;var y=new ds;y.setFromCamera(v,n.camera);const M=y.intersectObjects(a,!1);for(var E of a)E.material.opacity=.01;M.length>0&&(M[0].object.material.opacity=.2)})}function d(p){for(var g=p*.5-20,x=[{name:"right",a:30,b:75,c:75,point:new P(g,0,0)},{name:"back",a:75,b:75,c:30,point:new P(0,0,-g)},{name:"left",a:30,b:75,c:75,point:new P(-g,0,0)},{name:"front",a:75,b:75,c:30,point:new P(0,0,g)},{name:"top",a:75,b:30,c:75,point:new P(0,g,0)},{name:"button",a:75,b:30,c:75,point:new P(0,-g,0)}],m=[{name:"top_right_back",a:30,b:30,c:30,point:new P(-g,g,g)},{name:"button_front_right",a:30,b:30,c:30,point:new P(-g,-g,g)},{name:"top_front_right",a:30,b:30,c:30,point:new P(g,g,g)},{name:"button_right_back",a:30,b:30,c:30,point:new P(g,-g,g)},{name:"top_back_left",a:30,b:30,c:30,point:new P(-g,g,-g)},{name:"button_back_left",a:30,b:30,c:30,point:new P(-g,-g,-g)},{name:"top_left_front",a:30,b:30,c:30,point:new P(g,g,-g)},{name:"button_left_front",a:30,b:30,c:30,point:new P(g,-g,-g)}],b=[{name:"top_front",a:30,b:30,c:75,point:new P(g,g,0)},{name:"top_right",a:75,b:30,c:30,point:new P(0,g,g)},{name:"top_back",a:30,b:30,c:75,point:new P(-g,g,0)},{name:"top_left",a:75,b:30,c:30,point:new P(0,g,-g)},{name:"button_front",a:30,b:30,c:75,point:new P(g,-g,0)},{name:"button_right",a:75,b:30,c:30,point:new P(0,-g,g)},{name:"button_back",a:30,b:30,c:75,point:new P(-g,-g,0)},{name:"button_left",a:75,b:30,c:30,point:new P(0,-g,-g)},{name:"front_right",a:30,b:75,c:30,point:new P(g,0,g)},{name:"right_back",a:30,b:75,c:30,point:new P(-g,0,g)},{name:"back_left",a:30,b:75,c:30,point:new P(-g,0,-g)},{name:"left_front",a:30,b:75,c:30,point:new P(g,0,-g)}],v=0;v<x.length;v++)a.push(f(x[v]));for(var v=0;v<m.length;v++)a.push(f(m[v]));for(var v=0;v<b.length;v++)a.push(f(b[v]))}function f(p){const g=new Gi(p.a,p.b,p.c),x=new Xt({color:"blue",transparent:!0,opacity:.01}),m=new ze().makeTranslation(p.point.x,p.point.y,p.point.z);let b=g.applyMatrix4(m),v=new ut(b,x);return v.name=p.name,n.sceneOrtho.add(v),v}return n.ToggleCameraType=function(){s.cameraModule.switchCurrentCamera()},n.TakeScreenshot=function(){try{if(!s.renderer){console.error("渲染器未初始化");return}s.renderer.render(e,e.camera);const p=s.renderer.domElement.toDataURL("image/png"),g=document.createElement("a"),x=new Date().toISOString().replaceAll(/[:.]/g,"-");g.download=`screenshot_${x}.png`,g.href=p,g.click(),console.log("截图已保存")}catch(p){console.error("截图失败:",p)}},n.ToggleFullscreen=function(){const p=t||document.documentElement;!document.fullscreenElement&&!document.webkitFullscreenElement&&!document.mozFullScreenElement&&!document.msFullscreenElement?(p.requestFullscreen?p.requestFullscreen():p.webkitRequestFullscreen?p.webkitRequestFullscreen():p.mozRequestFullScreen?p.mozRequestFullScreen():p.msRequestFullscreen&&p.msRequestFullscreen(),console.log("已进入全屏模式")):(document.exitFullscreen?document.exitFullscreen():document.webkitExitFullscreen?document.webkitExitFullscreen():document.mozCancelFullScreen?document.mozCancelFullScreen():document.msExitFullscreen&&document.msExitFullscreen(),console.log("已退出全屏模式"))},n}class bw{engine;cubeTool;constructor(e){this.engine=e}init(){this.cubeTool=vw(this.engine,this.engine.scene,this.engine.container),this.cubeTool.init()}CameraGoHome(){this.cubeTool.CameraGoHome()}zoomToModel(e){this.cubeTool.zoomToBox(e)}}function yw(s){let e=new Object;return e.getBoundingBox=function(){let t=s.models,n=new P(1e8,1e9,1e10),i=new P(-1e8,-1e9,-1e10);t.forEach(u=>{let d=u.boundingBox.min,f=u.boundingBox.max;d.x<n.x&&(n.x=d.x),d.y<n.y&&(n.y=d.y),d.z<n.z&&(n.z=d.z),f.x>i.x&&(i.x=f.x),f.y>i.y&&(i.y=f.y),f.z>i.z&&(i.z=f.z)});let r=Math.min(n.x,i.x),o=Math.min(n.y,i.y),a=Math.min(n.z,i.z),l=Math.max(n.x,i.x),c=Math.max(n.y,i.y),h=Math.max(n.z,i.z);return{min:new P(r,o,a),max:new P(l,c,h)}},e.rayInterationModel=function(t){let n=[];return s.engineStatus.models.forEach(r=>{r.info.lods.forEach(o=>{let a=o.octreeBox;i(t,a,r)})}),t.intersectObjects(n,!1);function i(r,o,a){if(o==null)return;let l=new P(o.min.X*.3048,o.min.Z*.3048,-o.min.Y*.3048),c=new P(o.max.X*.3048,o.max.Z*.3048,-o.max.Y*.3048),h=new P(Math.min(l.x,c.X),Math.min(l.y,c.y),Math.min(l.z,c.z)),u=new P(Math.max(c.x,l.x),Math.max(c.y,l.y),Math.max(c.z,l.z)),d=new xt(h,u),f=r.ray.intersectsBox(d);if(!(f==null||f==!1))if(o.children==null||o.children.length==0){if(o.elements!=null)for(var p of o.elements){let g=s.engineStatus.hideModels.find(m=>m.url==a.url)?.ids;if(g!=null&&g.includes(p))continue;s.models.find(m=>m.url==a.url).nodesMap.get(p)?.infos.map(m=>m.mesh).forEach(m=>{n.push(m)})}}else{if(o.elements!=null)for(var p of o.elements){let x=s.engineStatus.hideModels.find(b=>b.url==a.url)?.ids;if(x!=null&&x.includes(p))continue;s.models.find(b=>b.url==a.url).nodesMap.get(p)?.infos.map(b=>b.mesh).forEach(b=>{n.push(b)})}for(let g of o.children)i(r,g,a)}}},e}class _w{engine;isDrawing=!1;startPoint=new ce;endPoint=new ce;selectionBox=null;worldToScreen=null;boundMouseDown;boundMouseMove;boundMouseUp;boundKeyDown;constructor(e){this.engine=e,this.boundMouseDown=this.onMouseDown.bind(this),this.boundMouseMove=this.onMouseMove.bind(this),this.boundMouseUp=this.onMouseUp.bind(this),this.boundKeyDown=this.onKeyDown.bind(this)}init(){this.createSelectionBoxElement(),this.engine.scene&&this.engine.camera&&this.engine.renderer&&(this.worldToScreen=new kn(this.engine.camera,this.engine.renderer,this.engine.scene))}active(){this.engine.controlModule.disActive();const e=this.engine.renderer?.domElement;e&&(e.addEventListener("mousedown",this.boundMouseDown),e.addEventListener("mousemove",this.boundMouseMove),e.addEventListener("mouseup",this.boundMouseUp),e.style.cursor="crosshair"),window.addEventListener("keydown",this.boundKeyDown)}disActive(){this.engine.controlModule.active();const e=this.engine.renderer?.domElement;e&&(e.removeEventListener("mousedown",this.boundMouseDown),e.removeEventListener("mousemove",this.boundMouseMove),e.removeEventListener("mouseup",this.boundMouseUp),e.style.cursor="default"),window.removeEventListener("keydown",this.boundKeyDown),this.isDrawing&&this.endDrawing()}createSelectionBoxElement(){this.selectionBox=document.createElement("div"),this.selectionBox.style.position="absolute",this.selectionBox.style.border="2px dashed #00aaff",this.selectionBox.style.backgroundColor="rgba(0, 170, 255, 0.1)",this.selectionBox.style.pointerEvents="none",this.selectionBox.style.display="none",this.selectionBox.style.zIndex="1000",this.selectionBox.style.boxSizing="border-box";const e=this.engine.renderer?.domElement;e&&e.parentElement&&e.parentElement.appendChild(this.selectionBox)}onMouseDown(e){e.button!==0||!this.engine.renderer?.domElement||(this.startPoint.set(e.offsetX,e.offsetY),this.endPoint.copy(this.startPoint),this.isDrawing=!0,this.selectionBox&&(this.selectionBox.style.display="block",this.updateSelectionBoxUI()),e.preventDefault(),e.stopPropagation())}onMouseMove(e){!this.isDrawing||!this.engine.renderer?.domElement||(this.endPoint.set(e.offsetX,e.offsetY),this.updateSelectionBoxUI(),e.preventDefault(),e.stopPropagation())}onMouseUp(e){this.isDrawing&&(this.endDrawing(),this.performZoom(),e.preventDefault(),e.stopPropagation(),this.disActive())}onKeyDown(e){e.key==="Escape"&&(this.disActive(),e.preventDefault(),e.stopPropagation())}endDrawing(){this.isDrawing&&(this.isDrawing=!1,this.selectionBox&&(this.selectionBox.style.display="none"))}updateSelectionBoxUI(){if(!this.selectionBox||!this.engine.renderer?.domElement)return;const e=Math.min(this.startPoint.x,this.endPoint.x),t=Math.min(this.startPoint.y,this.endPoint.y),n=Math.abs(this.endPoint.x-this.startPoint.x),i=Math.abs(this.endPoint.y-this.startPoint.y);this.selectionBox.style.left=`${e}px`,this.selectionBox.style.top=`${t}px`,this.selectionBox.style.width=`${n}px`,this.selectionBox.style.height=`${i}px`}performZoom(){const e=Math.abs(this.endPoint.x-this.startPoint.x),t=Math.abs(this.endPoint.y-this.startPoint.y);if(e<5||t<5)return;if(!this.worldToScreen){console.warn("RangeScale: 坐标转换工具未初始化");return}const n=Math.min(this.startPoint.x,this.endPoint.x),i=Math.max(this.startPoint.x,this.endPoint.x),r=Math.min(this.startPoint.y,this.endPoint.y),o=Math.max(this.startPoint.y,this.endPoint.y),a=[],l=[{x:n,y:r},{x:i,y:r},{x:i,y:o},{x:n,y:o}];for(const h of l){const u=this.worldToScreen.screenToWorld(h.x,h.y);u&&a.push(u)}if(a.length<3){console.warn("RangeScale: 框选区域未命中模型,无法执行缩放操作");return}if(a.length<3){console.warn("RangeScale: 无法将屏幕区域转换为世界坐标");return}const c=new xt;for(const h of a)c.expandByPoint(h);if(c.isEmpty()){console.warn("RangeScale: 计算得到的包围盒无效");return}this.fitCameraToBoundingBox(c)}fitCameraToBoundingBox(e){const t=this.engine.camera,n=this.engine.controls;if(!t||!n){console.warn("RangeScale: 相机或控制器未初始化");return}const i=new P;e.getCenter(i);const r=new P;e.getSize(r);const o=Math.max(r.x,r.y,r.z);if(t instanceof sn){const a=t.fov*(Math.PI/180),l=o/(2*Math.tan(a/2))*1.2,c=new P;t.getWorldDirection(c);const h=i.clone().sub(t.position);c.dot(h.normalize())<0&&c.negate();const u=i.clone().sub(c.multiplyScalar(l));t.position.copy(u),n.target&&n.target.copy(i),t.lookAt(i),n.update()}else if(t instanceof us){const a=o*1.2,l=this.engine.renderer?.domElement,c=l?l.width/l.height:1;t.left=-a*c/2,t.right=a*c/2,t.top=a/2,t.bottom=-a/2,t.updateProjectionMatrix();const h=new P;t.getWorldDirection(h);const u=o*1.5,d=i.clone().sub(h.multiplyScalar(u));t.position.copy(d),n.target&&n.target.copy(i),t.lookAt(i),n.update()}}}class Mw{engine;ground=null;constructor(e){this.engine=e}init(){}setStatsVisible(e){this.engine.stats?.dom&&(this.engine.stats.dom.style.display=e?"block":"none")}setAmbientLightIntensity(e){const t=this.engine.scene.children.find(n=>n instanceof Na);t&&(t.intensity=e)}setAmbientLightColor(e){const t=this.engine.scene.children.find(n=>n instanceof Na);t&&t.color.set(e)}setDirectionalLightIntensity(e){const t=this.engine.scene.children.find(n=>n instanceof vr);t&&(t.intensity=e)}setDirectionalLightColor(e){const t=this.engine.scene.children.find(n=>n instanceof vr);t&&t.color.set(e)}setShadowQuality(e){const t=this.engine.scene.children.find(n=>n instanceof vr);if(t?.shadow){const n={low:1024,medium:2048,high:4096,ultra:8192}[e];t.shadow.mapSize.width=n,t.shadow.mapSize.height=n,t.shadow.map?.dispose(),t.shadow.map=null}}setDirectionalLightShadow(e){const t=this.engine.scene.children.find(n=>n instanceof vr);t&&(t.castShadow=e),this.engine.renderer&&(this.engine.renderer.shadowMap.enabled=e)}setGTAOEnabled(e){if(!this.engine.composerModule?.composer){console.warn("Composer not initialized");return}const t=this.engine.composerModule.composer,n=t.passes.find(i=>i instanceof bn);if(e)if(n)n.enabled=!0;else{const{width:i,height:r}=this.engine.deviceModule.getContainerSize(),o=new bn(this.engine.scene,this.engine.camera,i,r);o.output=bn.OUTPUT.Default,o.blendIntensity=.5,o.updateGtaoMaterial&&o.updateGtaoMaterial({radius:1,distanceExponent:1,thickness:1,scale:1,distanceFallOff:1,screenSpaceRadius:!0});const a=t.passes.findIndex(l=>l.constructor.name==="RenderPass");t.passes.splice(a+1,0,o)}else n&&(n.enabled=!1)}setSceneSaturation(e){if(!this.engine.composerModule?.saturationPass){console.warn("Saturation pass not initialized");return}this.engine.composerModule.saturationPass.uniforms.saturation.value=e}setSceneContrast(e){if(!this.engine.composerModule?.saturationPass){console.warn("Saturation pass not initialized");return}this.engine.composerModule.saturationPass.uniforms.contrast.value=e}setGroundEnabled(e,t){if(e)if(this.ground)this.ground.visible=!0;else{const n=t?.size??100,i=t?.color??8421504,r=t?.opacity??.3,o=new bo(n,n),a=new cs({color:i,transparent:!0,opacity:r,side:Et});this.ground=new ut(o,a),this.ground.rotation.x=-Math.PI/2,this.ground.position.y=0,this.ground.receiveShadow=!0,this.ground.name="ground",this.engine.scene.add(this.ground)}else this.ground&&(this.ground.visible=!1)}setHDRBackground(e){e?(this.engine.scene.background=e,this.engine.scene.environment=e):(this.engine.scene.background=null,this.engine.scene.environment=null)}}function Ai(){return"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g,function(s){var e=Math.random()*16|0,t=s=="x"?e:e&3|8;return t.toString(16)})}class Ci{engine;handelBehaved;constructor(e){this.engine=e,this.handelBehaved=qh(e),this.handelBehaved.init(this,null)}active(){this.handelBehaved.active()}disActive(){this.handelBehaved.disActive()}cancelCurrentSelectedAnnotation(){let e=this.engine.measure.annotationData;for(let t in e)e[t].forEach(n=>{n.highlight==!0&&(n.highlight=!1,n.container.classList.remove("Hight"),n.container.getElementsByTagName("svg")[0].classList.remove("Hight"))})}handelKeyEscDown(){this.cancelCurrentSelectedAnnotation();let e=this.engine.measure.annotationData;for(let t in e)for(let n=e[t].length-1;n>=0;n--){let i=e[t][n];i.isSelect==!0&&(i.container.remove(),e[t].splice(n,1))}this.engine.measure.clearAllPoints()}handelKeyDeleteDown(){let e=this.engine.measure.annotationData;for(let t in e)for(let n=e[t].length-1;n>=0;n--){let i=e[t][n];i.highlight==!0&&(i.container.remove(),e[t].splice(n,1))}}clearHighlight(){let e=this.engine.measure.annotationData;for(let t in e)e[t].forEach(n=>{n.highlight=!1,n.container.classList.remove("Hight"),n.container.getElementsByTagName("svg")[0].classList.remove("Hight")})}drawNormalAnnotation(){let e=this;this.engine.measure.annotationData.normalAnnotation.forEach(l=>{a(l)}),this.engine.measure.annotationData.elevationAnnotation.forEach(l=>{o(l)}),this.engine.measure.annotationData.coordinateAnnotation.forEach(l=>{r(l)}),this.engine.measure.annotationData.angleAnnotation.forEach(l=>{t(l)}),this.engine.measure.annotationData.areaAnnotation.forEach(l=>{n(l)}),this.engine.measure.annotationData.slopeAnnotation.forEach(l=>{i(l)});function t(l){if(l.container==null){let m=['<svg class="measureSvg">','<circle cx="50" cy="50" r="5" fill="#f99d0b" />','<circle cx="50" cy="50" r="5" fill="#f99d0b" />','<circle cx="50" cy="50" r="5" fill="#f99d0b" />','<polyline stroke="orange" stroke-width="2" points="0,0 0,0" style="fill: none; opacity: 1;"/>','<polyline stroke="orange" stroke-width="2" points="0,0 0,0" style="fill: 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style="fill: none; opacity: 1;"/>','<rect x="0" y="0" width="80" height="25" class="measureBack" />','<text x="40" y="16" text-anchor="middle" class="measureLabel">'+l.text+"</text>","</svg>"].join("");l.container=document.createElement("div"),l.container.className="normal-annotation",l.container.id=l.id,l.container.innerHTML=p,e.engine.measure.annotationContainer.appendChild(l.container),l.container.getElementsByTagName("svg")[0].addEventListener("click",function(){e.clearHighlight(),l.container.getElementsByTagName("svg")[0].classList.add("Hight"),l.highlight=!0})}let c=l.container;if(l.point1==null||l.point2==null){c.style.display="none";return}else c.style.display="block";let h=new kn(e.engine.camera,e.engine.renderer,e.engine.scene).worldToScreen(l.point1),u=new kn(e.engine.camera,e.engine.renderer,e.engine.scene).worldToScreen(l.point2),d=e.engine.reactBoundingClientRect.left,f=e.engine.reactBoundingClientRect.top;h.x+=d,h.y+=f,u.x+=d,u.y+=f,c.getElementsByTagName("polyline")[0].setAttribute("points",h.x+","+h.y+" "+u.x+","+u.y),c.getElementsByTagName("circle")[0].setAttribute("cx",h.x),c.getElementsByTagName("circle")[0].setAttribute("cy",h.y),c.getElementsByTagName("circle")[1].setAttribute("cx",u.x),c.getElementsByTagName("circle")[1].setAttribute("cy",u.y),c.getElementsByTagName("rect")[0].setAttribute("x",h.x*.5+u.x*.5-40),c.getElementsByTagName("rect")[0].setAttribute("y",h.y*.5+u.y*.5-12.5),c.getElementsByTagName("text")[0].setAttribute("x",h.x*.5+u.x*.5+40-40),c.getElementsByTagName("text")[0].setAttribute("y",h.y*.5+u.y*.5+16-12.5),c.getElementsByTagName("text")[0].innerHTML=l.text,c.style.top="0px",c.style.left="0px"}}}class ww{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.isActive=!0,this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.isActive=!1,this.behavior?.disActive()}clearAllPoints(){this.points=[]}handleMouseClick(e){if(e.catch==null)return;if(this.points.length==0){this.points.push(e.catch.point);return}let t=this.engine.measure.annotationData.normalAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1)}handleMouseMove(e){if(e.catch==null||this.points.length==0)return;let t=this.engine.measure.annotationData.normalAnnotation.find(o=>o.isSelect==!0);t==null&&(t={text:null,id:Ai(),isSelect:!0},this.engine.measure.annotationData.normalAnnotation.push(t));let n=new ds(e.catch.point.clone().add(new P(0,.01,0)),new P(0,1,0));const i=this.engine.octreeBox.rayInterationModel(n);if(i.length===0){t.point2=null;return}let r=e.catch;t.point1=r.point,t.point2=i[0].point,t.text=t.point1.clone().distanceTo(t.point2.clone()).toFixed(2)+" m"}}class Sw{engine;tools;isActive=!1;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.isActive=!0,this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this,{showCatch:!0}),this.behavior.active()}disActive(){this.points=[],this.isActive=!1,this.behavior?.disActive()}clearAllPoints(){this.points=[]}handleMouseClick(e){if(e.catch==null)return;let t=e.catch;if(this.points.length==0)this.points.push(t.point);else if(this.points.length==1){let n=this.engine.measure.annotationData.normalAnnotation.find(i=>i.isSelect==!0);if(n==null)return;n.point2=t.point,n.isSelect=!1,this.points=[],this.engine.events.trigger(Ti.MeasureChanged,n)}}handleMouseMove(e){if(e.catch==null)return;let t=e.catch;if(t!=null&&this.points.length==1){let n=this.engine.measure.annotationData.normalAnnotation.find(i=>i.isSelect==!0);n==null&&(n={id:Ai(),point1:this.points[0].clone(),point2:t.point.clone(),text:this.points[0].clone().distanceTo(t.point.clone()).toFixed(2)+" m",isSelect:!0},this.engine.measure.annotationData.normalAnnotation.push(n)),n.point2=t.point,n.text=n.point1.clone().distanceTo(n.point2.clone()).toFixed(2)+" m",console.log("距离",n.text)}}}class Ew{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.isActive=!0,this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.isActive=!1,this.behavior?.disActive()}clearAllPoints(){this.points=[]}handleMouseClick(e){if(e.catch==null)return;if(this.points.length==0){this.points.push(e.catch.point);return}let t=this.engine.measure.annotationData.normalAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1)}handleMouseMove(e){if(e.catch==null||this.points.length==0)return;let t=this.engine.measure.annotationData.normalAnnotation.find(o=>o.isSelect==!0);t==null&&(t={text:null,id:Ai(),isSelect:!0},this.engine.measure.annotationData.normalAnnotation.push(t));let n=new ds(e.catch.point.clone().add(e.catch.normal.clone().setLength(.01)),e.catch.normal);const i=this.engine.octreeBox.rayInterationModel(n);if(i.length==0){t.point2=null;return}let r=e.catch;t.point1=r.point,t.point2=i[0].point,t.text=t.point1.clone().distanceTo(t.point2.clone()).toFixed(2)+" m"}}class Tw{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active(),this.isActive=!0}disActive(){this.isActive=!1,this.behavior?.disActive()}clearAllPoints(){this.points=[]}handleMouseMove(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.elevationAnnotation.find(n=>n.isSelect==!0);t==null&&(t={id:Ai(),point:e.catch.point.clone(),text:Math.round(e.catch.point.y)+" m",isSelect:!0},this.engine.measure.annotationData.elevationAnnotation.push(t)),t.point=e.catch.point.clone(),t.text=Math.round(e.catch.point.y)+" m"}handleMouseClick(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.elevationAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1,t.point=e.catch.point.clone(),t.text=Math.round(e.catch.point.y)+" m",this.engine.events.trigger(Ti.MeasureChanged,t))}}class Aw{engine;isActive=!1;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active(),this.isActive=!0}disActive(){this.isActive=!1,this.behavior?.disActive()}clearAllPoints(){this.points=[]}handleMouseMove(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.coordinateAnnotation.find(n=>n.isSelect==!0);t==null&&(t={id:Ai(),point:e.catch.point.clone(),text:Math.round(e.catch.point.y)+" m",isSelect:!0},this.engine.measure.annotationData.coordinateAnnotation.push(t)),t.point=e.catch.point.clone(),t.textX=Math.round(e.catch.point.x)+" m",t.textY=Math.round(e.catch.point.y)+" m",t.textZ=Math.round(e.catch.point.z)+" m"}handleMouseClick(e){if(e.catch==null)return;let t=this.engine.measure.annotationData.coordinateAnnotation.find(n=>n.isSelect==!0);t!=null&&(t.isSelect=!1,t.point=e.catch.point.clone(),t.textX=Math.round(e.catch.point.x)+" m",t.textY=Math.round(e.catch.point.y)+" m",t.textZ=Math.round(e.catch.point.z)+" m",this.engine.events.trigger(Ti.MeasureChanged,t))}}class Cw{engine;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.points=[],this.behavior?.disActive()}clearAllPoints(){this.points=[]}calculateAngle(e,t,n){const i=new P().subVectors(e,t),r=new P().subVectors(n,t),o=i.length(),a=r.length();if(o===0||a===0)return 0;const l=i.dot(r)/(o*a),c=Math.max(-1,Math.min(1,l));return Math.acos(c)*(180/Math.PI)}handleMouseClick(e){if(e.catch==null)return;let t=e.catch;if(this.points.length==0)this.points.push(t.point);else if(this.points.length==1)this.points.push(t.point);else if(this.points.length==2){let n=this.engine.measure.annotationData.angleAnnotation.find(i=>i.isSelect==!0);if(n==null)return;n.point3=t.point.clone(),n.angle=this.calculateAngle(n.point1,n.point2,n.point3),n.text=n.angle.toFixed(2)+"°",n.isSelect=!1,this.points=[],this.engine.events.trigger(Ti.MeasureChanged,n)}}handleMouseMove(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(t!=null&&this.points.length!=1&&this.points.length==2){let n=this.engine.measure.annotationData.angleAnnotation.find(i=>i.isSelect==!0);n==null&&(n={id:Ai(),point1:this.points[0].clone(),point2:this.points[1].clone(),point3:t.point.clone(),angle:0,text:"0.00°",isSelect:!0},this.engine.measure.annotationData.angleAnnotation.push(n)),n.point3=t.point.clone(),n.angle=this.calculateAngle(n.point1,n.point2,n.point3),n.text=n.angle.toFixed(2)+"°",console.log("角度",n.text)}}}class Pw{engine;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.points=[],this.behavior?.disActive()}clearAllPoints(){this.points=[]}calculateArea(e){if(e.length<3)return 0;let t=0;const n=e.length;for(let i=0;i<n;i++){const r=(i+1)%n;t+=e[i].x*e[r].z,t-=e[r].x*e[i].z}return t=Math.abs(t)/2,t}handleMouseClick(e){if(e.catch==null)return;let t=e.catch;if(this.points.push(t.point.clone()),this.points.length>=3){let n=this.engine.measure.annotationData.areaAnnotation.find(i=>i.isSelect==!0);n==null?(n={id:Ai(),points:this.points.map(i=>i.clone()),area:0,text:"0.00 m²",isSelect:!0},this.engine.measure.annotationData.areaAnnotation.push(n)):n.points=this.points.map(i=>i.clone()),n.area=this.calculateArea(n.points),n.text=n.area.toFixed(2)+" m²",console.log("面积",n.text)}}handleMouseMove(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(t!=null&&this.points.length>=2){let n=this.engine.measure.annotationData.areaAnnotation.find(i=>i.isSelect==!0);if(n==null){if(this.points.length>=2){let i=this.points.map(r=>r.clone());i.push(t.point.clone()),i.length>=3&&(n={id:Ai(),points:i,area:0,text:"0.00 m²",isSelect:!0},this.engine.measure.annotationData.areaAnnotation.push(n))}}else if(n.points.length>0){const i=n.points.length-1;n.points[i]=t.point.clone()}else n.points=this.points.map(i=>i.clone()),n.points.push(t.point.clone());n&&n.points.length>=3&&(n.area=this.calculateArea(n.points),n.text=n.area.toFixed(2)+" m²")}}finishMeasure(){let e=this.engine.measure.annotationData.areaAnnotation.find(t=>t.isSelect==!0);e!=null&&e.points.length>=3&&(e.points.length>this.points.length&&(e.points=this.points.map(t=>t.clone())),e.area=this.calculateArea(e.points),e.text=e.area.toFixed(2)+" m²",e.isSelect=!1,this.points=[],this.engine.events.trigger(Ti.MeasureChanged,e))}}class Rw{engine;tools;points=[];behavior;constructor(e){this.engine=e,this.tools=new Ci(e)}active(){this.engine.measure.tools.cancelCurrentSelectedAnnotation(),this.points=[],this.behavior=this.engine.handelBehaved,this.behavior.init(this),this.behavior.active()}disActive(){this.points=[],this.behavior?.disActive()}clearAllPoints(){this.points=[]}calculateSlope(e,t){const n=t.y-e.y,i=t.x-e.x,r=t.z-e.z,o=Math.sqrt(i*i+r*r);if(o===0)return{percentage:0,angle:0,heightDiff:n,horizontalDist:0};const a=n/o*100,l=Math.atan(n/o)*(180/Math.PI);return{percentage:a,angle:l,heightDiff:n,horizontalDist:o}}handleMouseClick(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(this.points.length==0)this.points.push(t.point);else if(this.points.length==1){let n=this.engine.measure.annotationData.slopeAnnotation.find(r=>r.isSelect==!0);if(n==null)return;n.point2=t.point.clone();const i=this.calculateSlope(n.point1,n.point2);n.slopePercentage=i.percentage,n.slopeAngle=i.angle,n.heightDiff=i.heightDiff,n.horizontalDist=i.horizontalDist,n.text=i.percentage.toFixed(2)+"% ("+i.angle.toFixed(2)+"°)",n.isSelect=!1,this.points=[],this.engine.events.trigger(Ti.MeasureChanged,n)}}handleMouseMove(e){if(e.catch==null)return;let t=this.tools.renderCatchElement(e.catch);if(t!=null&&this.points.length==1){let n=this.engine.measure.annotationData.slopeAnnotation.find(r=>r.isSelect==!0);n==null&&(n={id:Ai(),point1:this.points[0].clone(),point2:t.point.clone(),slopePercentage:0,slopeAngle:0,heightDiff:0,horizontalDist:0,text:"0.00% (0.00°)",isSelect:!0},this.engine.measure.annotationData.slopeAnnotation.push(n)),n.point2=t.point.clone();const i=this.calculateSlope(n.point1,n.point2);n.slopePercentage=i.percentage,n.slopeAngle=i.angle,n.heightDiff=i.heightDiff,n.horizontalDist=i.horizontalDist,n.text=i.percentage.toFixed(2)+"% ("+i.angle.toFixed(2)+"°)",console.log("坡度",n.text)}}}class Lw{isActive=!1;engine;clearHeightMeasure;distanceMeasure;clearDistanceMeasure;elevationMeasure;pointMeasure;angleMeasure;areaMeasure;slopeMeasure;tools;annotationContainer;annotationData={normalAnnotation:[],textAnnotation:[],coordinateAnnotation:[],angleAnnotation:[],distanceAnnotation:[],areaAnnotation:[],slopeAnnotation:[],elevationAnnotation:[],volumeAnnotation:[]};constructor(e){this.engine=e,this.clearHeightMeasure=new ww(e),this.distanceMeasure=new Sw(e),this.clearDistanceMeasure=new Ew(e),this.elevationMeasure=new Tw(e),this.pointMeasure=new Aw(e),this.angleMeasure=new Cw(e),this.areaMeasure=new Pw(e),this.slopeMeasure=new Rw(e),this.tools=new Ci(e),this.annotationContainer=document.createElement("div"),this.annotationContainer.className="annotation-container",e.container.parentElement.appendChild(this.annotationContainer)}active(){this.isActive=!0,this.tools.active()}disActive(){this.tools.disActive(),this.clearAll(),this.isActive=!1,this.clearHeightMeasure.disActive(),this.distanceMeasure.disActive(),this.clearDistanceMeasure.disActive(),this.elevationMeasure.disActive(),this.pointMeasure.disActive(),this.angleMeasure.disActive(),this.areaMeasure.disActive(),this.slopeMeasure.disActive(),this.engine.interactionModule.active()}clearAllPoints(){this.clearHeightMeasure.clearAllPoints(),this.distanceMeasure.clearAllPoints(),this.clearDistanceMeasure.clearAllPoints(),this.elevationMeasure.clearAllPoints(),this.pointMeasure.clearAllPoints(),this.angleMeasure.clearAllPoints(),this.areaMeasure.clearAllPoints(),this.slopeMeasure.clearAllPoints()}clearAll(){e(this.annotationData.normalAnnotation),e(this.annotationData.textAnnotation),e(this.annotationData.coordinateAnnotation),e(this.annotationData.angleAnnotation),e(this.annotationData.distanceAnnotation),e(this.annotationData.areaAnnotation),e(this.annotationData.slopeAnnotation),e(this.annotationData.elevationAnnotation),e(this.annotationData.volumeAnnotation);function e(t){for(let n=0;n<t.length;n++)t[n].container.remove();t=[]}}update(){this.isActive&&this.tools.drawNormalAnnotation()}}class Dw{engine;isActive=!1;isDrag=!1;meshs=[];box;pickPoint;pickNormal;pickMesh;box_;plane;constructor(e){this.engine=e,this.meshs=[],this.box=null}active(){if(this.isActive==!0)return;this.isActive=!0,this.init(),this.meshs.forEach(t=>{t.visible=!0}),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active();let e=this;e.engine.scene.children.filter(t=>t.type=="Mesh"&&t.url).forEach(t=>{t.material&&Array.isArray(t.material)?t.material.forEach(n=>{n.clippingPlanes=e.engine.sectionPlane}):t.material.clippingPlanes=e.engine.sectionPlane,e.engine.clipping.clippingStencil?.addMesh(e.engine.sectionPlane.find(n=>n.name=="前"),t)})}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive();const e=this.engine.sectionPlane.find(t=>t.name=="前");e&&(e.constant=1e5),this.meshs.forEach(t=>{t.visible=!1})}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}updata_face(e){let t=this,n=t.engine.scene.children.find(o=>o.type=="Group"&&o.name=="ClippingBox");n==null&&(n=new xn,n.name="ClippingBox",t.engine.scene.add(n));let i=[new P(e.min.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.min.x,e.max.y,e.min.z)];r(i,new P(0,0,-1),"前");function r(o,a,l){const c=new ht,h=new Float32Array([o[0].x,o[0].y,o[0].z,o[1].x,o[1].y,o[1].z,o[2].x,o[2].y,o[2].z,o[3].x,o[3].y,o[3].z]),u=[0,1,2,0,2,3];c.setAttribute("position",new at(h,3)),c.setIndex(u);let d=t.meshs.find(m=>m.name==l);if(d==null){const m=new Xt({color:65280,transparent:!0,opacity:.02,side:Et}),b=new ut(c,m);b.normal=a,b.name=l,n.add(b),t.meshs.push(b)}else d.geometry=c;const f=new Float32Array([o[0].x,o[0].y,o[0].z,o[1].x,o[1].y,o[1].z,o[2].x,o[2].y,o[2].z,o[3].x,o[3].y,o[3].z,o[0].x,o[0].y,o[0].z]);let p=new as({color:255}),g=new ht;g.setAttribute("position",new at(f,3));let x=t.meshs.find(m=>m.name==l+"Line");x==null&&(x=new Xi(g,p),x.name=l+"Line",n.add(x),t.meshs.push(x)),x.geometry=g,x.material=p,t.engine.sectionPlane.find(m=>m.name==l).setFromNormalAndCoplanarPoint(a.clone().setLength(-1),e.min)}}handleMouseDown(e){this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new yt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new yt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}}const zm=0,Iw=1,Bw=2,Hm=2,gu=1.25,Vm=1,cn=32,qt=cn/4,Gm=65535,Nw=Math.pow(2,-24),xu=Symbol("SKIP_GENERATION");function kw(s){return s.index?s.index.count:s.attributes.position.count}function Ms(s){return kw(s)/3}function Uw(s,e=ArrayBuffer){return s>65535?new Uint32Array(new e(4*s)):new Uint16Array(new e(2*s))}function Ow(s,e){if(!s.index){const t=s.attributes.position.count,n=e.useSharedArrayBuffer?SharedArrayBuffer:ArrayBuffer,i=Uw(t,n);s.setIndex(new at(i,1));for(let r=0;r<t;r++)i[r]=r}}function Wm(s,e){const t=Ms(s),n=e||s.drawRange,i=n.start/3,r=(n.start+n.count)/3,o=Math.max(0,i),a=Math.min(t,r)-o;return[{offset:Math.floor(o),count:Math.floor(a)}]}function Xm(s,e){if(!s.groups||!s.groups.length)return Wm(s,e);const t=[],n=e||s.drawRange,i=n.start/3,r=(n.start+n.count)/3,o=Ms(s),a=[];for(const h of s.groups){const{start:u,count:d}=h,f=u/3,p=isFinite(d)?d:o*3-u,g=(u+p)/3;f<r&&g>i&&(a.push({pos:Math.max(i,f),isStart:!0}),a.push({pos:Math.min(r,g),isStart:!1}))}a.sort((h,u)=>h.pos!==u.pos?h.pos-u.pos:h.type==="end"?-1:1);let l=0,c=null;for(const h of a){const u=h.pos;l!==0&&u!==c&&t.push({offset:c,count:u-c}),l+=h.isStart?1:-1,c=u}return t}function vu(s,e,t,n,i){let r=1/0,o=1/0,a=1/0,l=-1/0,c=-1/0,h=-1/0,u=1/0,d=1/0,f=1/0,p=-1/0,g=-1/0,x=-1/0;const m=s.offset||0;for(let b=(e-m)*6,v=(e+t-m)*6;b<v;b+=6){const y=s[b+0],M=s[b+1],E=y-M,A=y+M;E<r&&(r=E),A>l&&(l=A),y<u&&(u=y),y>p&&(p=y);const R=s[b+2],_=s[b+3],S=R-_,D=R+_;S<o&&(o=S),D>c&&(c=D),R<d&&(d=R),R>g&&(g=R);const C=s[b+4],B=s[b+5],w=C-B,F=C+B;w<a&&(a=w),F>h&&(h=F),C<f&&(f=C),C>x&&(x=C)}n[0]=r,n[1]=o,n[2]=a,n[3]=l,n[4]=c,n[5]=h,i[0]=u,i[1]=d,i[2]=f,i[3]=p,i[4]=g,i[5]=x}function jm(s,e,t=null,n=null,i=null){const r=s.attributes.position,o=s.index?s.index.array:null,a=r.normalized;if(i===null)i=new Float32Array(t*6),i.offset=e;else if(e<0||t+e>i.length/6)throw new Error("MeshBVH: compute triangle bounds range is invalid.");const l=r.array,c=r.offset||0;let h=3;r.isInterleavedBufferAttribute&&(h=r.data.stride);const u=["getX","getY","getZ"],d=i.offset;for(let f=e,p=e+t;f<p;f++){const g=(n?n[f]:f)*3,x=(f-d)*6;let m=g+0,b=g+1,v=g+2;o&&(m=o[m],b=o[b],v=o[v]),a||(m=m*h+c,b=b*h+c,v=v*h+c);for(let y=0;y<3;y++){let M,E,A;a?(M=r[u[y]](m),E=r[u[y]](b),A=r[u[y]](v)):(M=l[m+y],E=l[b+y],A=l[v+y]);let R=M;E<R&&(R=E),A<R&&(R=A);let _=M;E>_&&(_=E),A>_&&(_=A);const S=(_-R)/2,D=y*2;i[x+D+0]=R+S,i[x+D+1]=S+(Math.abs(R)+S)*Nw}}return i}function Dt(s,e,t){return t.min.x=e[s],t.min.y=e[s+1],t.min.z=e[s+2],t.max.x=e[s+3],t.max.y=e[s+4],t.max.z=e[s+5],t}function qm(s){let e=-1,t=-1/0;for(let n=0;n<3;n++){const i=s[n+3]-s[n];i>t&&(t=i,e=n)}return e}function Zm(s,e){e.set(s)}function Ym(s,e,t){let n,i;for(let r=0;r<3;r++){const o=r+3;n=s[r],i=e[r],t[r]=n<i?n:i,n=s[o],i=e[o],t[o]=n>i?n:i}}function hl(s,e,t){for(let n=0;n<3;n++){const i=e[s+2*n],r=e[s+2*n+1],o=i-r,a=i+r;o<t[n]&&(t[n]=o),a>t[n+3]&&(t[n+3]=a)}}function Do(s){const e=s[3]-s[0],t=s[4]-s[1],n=s[5]-s[2];return 2*(e*t+t*n+n*e)}const Pi=32,Fw=(s,e)=>s.candidate-e.candidate,Zi=new Array(Pi).fill().map(()=>({count:0,bounds:new Float32Array(6),rightCacheBounds:new Float32Array(6),leftCacheBounds:new Float32Array(6),candidate:0})),ul=new Float32Array(6);function zw(s,e,t,n,i,r){let o=-1,a=0;if(r===zm)o=qm(e),o!==-1&&(a=(e[o]+e[o+3])/2);else if(r===Iw)o=qm(s),o!==-1&&(a=Hw(t,n,i,o));else if(r===Bw){const l=Do(s);let c=gu*i;const h=t.offset||0,u=(n-h)*6,d=(n+i-h)*6;for(let f=0;f<3;f++){const p=e[f],g=(e[f+3]-p)/Pi;if(i<Pi/4){const x=[...Zi];x.length=i;let m=0;for(let v=u;v<d;v+=6,m++){const y=x[m];y.candidate=t[v+2*f],y.count=0;const{bounds:M,leftCacheBounds:E,rightCacheBounds:A}=y;for(let R=0;R<3;R++)A[R]=1/0,A[R+3]=-1/0,E[R]=1/0,E[R+3]=-1/0,M[R]=1/0,M[R+3]=-1/0;hl(v,t,M)}x.sort(Fw);let b=i;for(let v=0;v<b;v++){const y=x[v];for(;v+1<b&&x[v+1].candidate===y.candidate;)x.splice(v+1,1),b--}for(let v=u;v<d;v+=6){const y=t[v+2*f];for(let M=0;M<b;M++){const E=x[M];y>=E.candidate?hl(v,t,E.rightCacheBounds):(hl(v,t,E.leftCacheBounds),E.count++)}}for(let v=0;v<b;v++){const y=x[v],M=y.count,E=i-y.count,A=y.leftCacheBounds,R=y.rightCacheBounds;let _=0;M!==0&&(_=Do(A)/l);let S=0;E!==0&&(S=Do(R)/l);const D=Vm+gu*(_*M+S*E);D<c&&(o=f,c=D,a=y.candidate)}}else{for(let b=0;b<Pi;b++){const v=Zi[b];v.count=0,v.candidate=p+g+b*g;const y=v.bounds;for(let M=0;M<3;M++)y[M]=1/0,y[M+3]=-1/0}for(let b=u;b<d;b+=6){let v=~~((t[b+2*f]-p)/g);v>=Pi&&(v=Pi-1);const y=Zi[v];y.count++,hl(b,t,y.bounds)}const x=Zi[Pi-1];Zm(x.bounds,x.rightCacheBounds);for(let b=Pi-2;b>=0;b--){const v=Zi[b],y=Zi[b+1];Ym(v.bounds,y.rightCacheBounds,v.rightCacheBounds)}let m=0;for(let b=0;b<Pi-1;b++){const v=Zi[b],y=v.count,M=v.bounds,E=Zi[b+1].rightCacheBounds;y!==0&&(m===0?Zm(M,ul):Ym(M,ul,ul)),m+=y;let A=0,R=0;m!==0&&(A=Do(ul)/l);const _=i-m;_!==0&&(R=Do(E)/l);const S=Vm+gu*(A*m+R*_);S<c&&(o=f,c=S,a=v.candidate)}}}}else console.warn(`MeshBVH: Invalid build strategy value ${r} used.`);return{axis:o,pos:a}}function Hw(s,e,t,n){let i=0;const r=s.offset;for(let o=e,a=e+t;o<a;o++)i+=s[(o-r)*6+n*2];return i/t}class bu{constructor(){this.boundingData=new Float32Array(6)}}function Vw(s,e,t,n,i,r){let o=n,a=n+i-1;const l=r.pos,c=r.axis*2,h=t.offset||0;for(;;){for(;o<=a&&t[(o-h)*6+c]<l;)o++;for(;o<=a&&t[(a-h)*6+c]>=l;)a--;if(o<a){for(let u=0;u<3;u++){let d=e[o*3+u];e[o*3+u]=e[a*3+u],e[a*3+u]=d}for(let u=0;u<6;u++){const d=o-h,f=a-h,p=t[d*6+u];t[d*6+u]=t[f*6+u],t[f*6+u]=p}o++,a--}else return o}}function Gw(s,e,t,n,i,r){let o=n,a=n+i-1;const l=r.pos,c=r.axis*2,h=t.offset||0;for(;;){for(;o<=a&&t[(o-h)*6+c]<l;)o++;for(;o<=a&&t[(a-h)*6+c]>=l;)a--;if(o<a){let u=s[o];s[o]=s[a],s[a]=u;for(let d=0;d<6;d++){const f=o-h,p=a-h,g=t[f*6+d];t[f*6+d]=t[p*6+d],t[p*6+d]=g}o++,a--}else return o}}let Km,dl,yu,$m;const Ww=Math.pow(2,32);function _u(s){return"count"in s?1:1+_u(s.left)+_u(s.right)}function Xw(s,e,t){return Km=new Float32Array(t),dl=new Uint32Array(t),yu=new Uint16Array(t),$m=new Uint8Array(t),Mu(s,e)}function Mu(s,e){const t=s/4,n=s/2,i="count"in e,r=e.boundingData;for(let o=0;o<6;o++)Km[t+o]=r[o];if(i)return e.buffer?($m.set(new Uint8Array(e.buffer),s),s+e.buffer.byteLength):(dl[t+6]=e.offset,yu[n+14]=e.count,yu[n+15]=Gm,s+cn);{const{left:o,right:a,splitAxis:l}=e,c=s+cn;let h=Mu(c,o);const u=s/cn,d=h/cn-u;if(d>Ww)throw new Error("MeshBVH: Cannot store relative child node offset greater than 32 bits.");return dl[t+6]=d,dl[t+7]=l,Mu(h,a)}}function jw(s,e,t){const n=(s.index?s.index.count:s.attributes.position.count)/3>65536,i=t.reduce((c,h)=>c+h.count,0),r=n?4:2,o=e?new SharedArrayBuffer(i*r):new ArrayBuffer(i*r),a=n?new Uint32Array(o):new Uint16Array(o);let l=0;for(let c=0;c<t.length;c++){const{offset:h,count:u}=t[c];for(let d=0;d<u;d++)a[l+d]=h+d;l+=u}return a}function qw(s,e,t,n,i){const{maxDepth:r,verbose:o,maxLeafTris:a,strategy:l,onProgress:c,indirect:h}=i,u=s._indirectBuffer,d=s.geometry,f=d.index?d.index.array:null,p=h?Gw:Vw,g=Ms(d),x=new Float32Array(6);let m=!1;const b=new bu;return vu(e,t,n,b.boundingData,x),y(b,t,n,x),b;function v(M){c&&c(M/g)}function y(M,E,A,R=null,_=0){if(!m&&_>=r&&(m=!0,o&&(console.warn(`MeshBVH: Max depth of ${r} reached when generating BVH. Consider increasing maxDepth.`),console.warn(d))),A<=a||_>=r)return v(E+A),M.offset=E,M.count=A,M;const S=zw(M.boundingData,R,e,E,A,l);if(S.axis===-1)return v(E+A),M.offset=E,M.count=A,M;const D=p(u,f,e,E,A,S);if(D===E||D===E+A)v(E+A),M.offset=E,M.count=A;else{M.splitAxis=S.axis;const C=new bu,B=E,w=D-E;M.left=C,vu(e,B,w,C.boundingData,x),y(C,B,w,x,_+1);const F=new bu,W=D,j=A-w;M.right=F,vu(e,W,j,F.boundingData,x),y(F,W,j,x,_+1)}return M}}function Zw(s,e){const t=e.useSharedArrayBuffer?SharedArrayBuffer:ArrayBuffer,n=s.geometry;let i,r;if(e.indirect){const o=Xm(n,e.range),a=jw(n,e.useSharedArrayBuffer,o);s._indirectBuffer=a,i=jm(n,0,a.length,a),r=[{offset:0,count:a.length}]}else{Ow(n,e);const o=Wm(n,e.range)[0];i=jm(n,o.offset,o.count),r=Xm(n,e.range)}s._roots=r.map(o=>{const a=qw(s,i,o.offset,o.count,e),l=_u(a),c=new t(cn*l);return Xw(0,a,c),c})}class Ri{constructor(){this.min=1/0,this.max=-1/0}setFromPointsField(e,t){let n=1/0,i=-1/0;for(let r=0,o=e.length;r<o;r++){const a=e[r][t];n=a<n?a:n,i=a>i?a:i}this.min=n,this.max=i}setFromPoints(e,t){let n=1/0,i=-1/0;for(let r=0,o=t.length;r<o;r++){const a=t[r],l=e.dot(a);n=l<n?l:n,i=l>i?l:i}this.min=n,this.max=i}isSeparated(e){return this.min>e.max||e.min>this.max}}Ri.prototype.setFromBox=(function(){const s=new P;return function(e,t){const n=t.min,i=t.max;let r=1/0,o=-1/0;for(let a=0;a<=1;a++)for(let l=0;l<=1;l++)for(let c=0;c<=1;c++){s.x=n.x*a+i.x*(1-a),s.y=n.y*l+i.y*(1-l),s.z=n.z*c+i.z*(1-c);const h=e.dot(s);r=Math.min(h,r),o=Math.max(h,o)}this.min=r,this.max=o}})();const Yw=(function(){const s=new P,e=new P,t=new P;return function(n,i,r){const o=n.start,a=s,l=i.start,c=e;t.subVectors(o,l),s.subVectors(n.end,n.start),e.subVectors(i.end,i.start);const h=t.dot(c),u=c.dot(a),d=c.dot(c),f=t.dot(a),p=a.dot(a)*d-u*u;let g,x;p!==0?g=(h*u-f*d)/p:g=0,x=(h+g*u)/d,r.x=g,r.y=x}})(),wu=(function(){const s=new ce,e=new P,t=new P;return function(n,i,r,o){Yw(n,i,s);let a=s.x,l=s.y;if(a>=0&&a<=1&&l>=0&&l<=1){n.at(a,r),i.at(l,o);return}else if(a>=0&&a<=1){l<0?i.at(0,o):i.at(1,o),n.closestPointToPoint(o,!0,r);return}else if(l>=0&&l<=1){a<0?n.at(0,r):n.at(1,r),i.closestPointToPoint(r,!0,o);return}else{let c;a<0?c=n.start:c=n.end;let h;l<0?h=i.start:h=i.end;const u=e,d=t;if(n.closestPointToPoint(h,!0,e),i.closestPointToPoint(c,!0,t),u.distanceToSquared(h)<=d.distanceToSquared(c)){r.copy(u),o.copy(h);return}else{r.copy(c),o.copy(d);return}}}})(),Kw=(function(){const s=new P,e=new P,t=new yt,n=new Bn;return function(i,r){const{radius:o,center:a}=i,{a:l,b:c,c:h}=r;if(n.start=l,n.end=c,n.closestPointToPoint(a,!0,s).distanceTo(a)<=o||(n.start=l,n.end=h,n.closestPointToPoint(a,!0,s).distanceTo(a)<=o)||(n.start=c,n.end=h,n.closestPointToPoint(a,!0,s).distanceTo(a)<=o))return!0;const u=r.getPlane(t);if(Math.abs(u.distanceToPoint(a))<=o){const d=u.projectPoint(a,e);if(r.containsPoint(d))return!0}return!1}})(),$w=["x","y","z"],Li=1e-15,Jm=Li*Li;function Un(s){return Math.abs(s)<Li}class On extends bt{constructor(...e){super(...e),this.isExtendedTriangle=!0,this.satAxes=new Array(4).fill().map(()=>new P),this.satBounds=new Array(4).fill().map(()=>new Ri),this.points=[this.a,this.b,this.c],this.plane=new yt,this.isDegenerateIntoSegment=!1,this.isDegenerateIntoPoint=!1,this.degenerateSegment=new Bn,this.needsUpdate=!0}intersectsSphere(e){return Kw(e,this)}update(){const e=this.a,t=this.b,n=this.c,i=this.points,r=this.satAxes,o=this.satBounds,a=r[0],l=o[0];this.getNormal(a),l.setFromPoints(a,i);const c=r[1],h=o[1];c.subVectors(e,t),h.setFromPoints(c,i);const u=r[2],d=o[2];u.subVectors(t,n),d.setFromPoints(u,i);const f=r[3],p=o[3];f.subVectors(n,e),p.setFromPoints(f,i);const g=c.length(),x=u.length(),m=f.length();this.isDegenerateIntoPoint=!1,this.isDegenerateIntoSegment=!1,g<Li?x<Li||m<Li?this.isDegenerateIntoPoint=!0:(this.isDegenerateIntoSegment=!0,this.degenerateSegment.start.copy(e),this.degenerateSegment.end.copy(n)):x<Li?m<Li?this.isDegenerateIntoPoint=!0:(this.isDegenerateIntoSegment=!0,this.degenerateSegment.start.copy(t),this.degenerateSegment.end.copy(e)):m<Li&&(this.isDegenerateIntoSegment=!0,this.degenerateSegment.start.copy(n),this.degenerateSegment.end.copy(t)),this.plane.setFromNormalAndCoplanarPoint(a,e),this.needsUpdate=!1}}On.prototype.closestPointToSegment=(function(){const s=new P,e=new P,t=new Bn;return function(n,i=null,r=null){const{start:o,end:a}=n,l=this.points;let c,h=1/0;for(let u=0;u<3;u++){const d=(u+1)%3;t.start.copy(l[u]),t.end.copy(l[d]),wu(t,n,s,e),c=s.distanceToSquared(e),c<h&&(h=c,i&&i.copy(s),r&&r.copy(e))}return this.closestPointToPoint(o,s),c=o.distanceToSquared(s),c<h&&(h=c,i&&i.copy(s),r&&r.copy(o)),this.closestPointToPoint(a,s),c=a.distanceToSquared(s),c<h&&(h=c,i&&i.copy(s),r&&r.copy(a)),Math.sqrt(h)}})(),On.prototype.intersectsTriangle=(function(){const s=new On,e=new Ri,t=new Ri,n=new P,i=new P,r=new P,o=new P,a=new Bn,l=new Bn,c=new P,h=new ce,u=new ce;function d(v,y,M,E){const A=n;!v.isDegenerateIntoPoint&&!v.isDegenerateIntoSegment?A.copy(v.plane.normal):A.copy(y.plane.normal);const R=v.satBounds,_=v.satAxes;for(let C=1;C<4;C++){const B=R[C],w=_[C];if(e.setFromPoints(w,y.points),B.isSeparated(e)||(o.copy(A).cross(w),e.setFromPoints(o,v.points),t.setFromPoints(o,y.points),e.isSeparated(t)))return!1}const S=y.satBounds,D=y.satAxes;for(let C=1;C<4;C++){const B=S[C],w=D[C];if(e.setFromPoints(w,v.points),B.isSeparated(e)||(o.crossVectors(A,w),e.setFromPoints(o,v.points),t.setFromPoints(o,y.points),e.isSeparated(t)))return!1}return M&&(E||console.warn("ExtendedTriangle.intersectsTriangle: Triangles are coplanar which does not support an output edge. Setting edge to 0, 0, 0."),M.start.set(0,0,0),M.end.set(0,0,0)),!0}function f(v,y,M,E,A,R,_,S,D,C,B){let w=_/(_-S);C.x=E+(A-E)*w,B.start.subVectors(y,v).multiplyScalar(w).add(v),w=_/(_-D),C.y=E+(R-E)*w,B.end.subVectors(M,v).multiplyScalar(w).add(v)}function p(v,y,M,E,A,R,_,S,D,C,B){if(A>0)f(v.c,v.a,v.b,E,y,M,D,_,S,C,B);else if(R>0)f(v.b,v.a,v.c,M,y,E,S,_,D,C,B);else if(S*D>0||_!=0)f(v.a,v.b,v.c,y,M,E,_,S,D,C,B);else if(S!=0)f(v.b,v.a,v.c,M,y,E,S,_,D,C,B);else if(D!=0)f(v.c,v.a,v.b,E,y,M,D,_,S,C,B);else return!0;return!1}function g(v,y,M,E){const A=y.degenerateSegment,R=v.plane.distanceToPoint(A.start),_=v.plane.distanceToPoint(A.end);return Un(R)?Un(_)?d(v,y,M,E):(M&&(M.start.copy(A.start),M.end.copy(A.start)),v.containsPoint(A.start)):Un(_)?(M&&(M.start.copy(A.end),M.end.copy(A.end)),v.containsPoint(A.end)):v.plane.intersectLine(A,n)!=null?(M&&(M.start.copy(n),M.end.copy(n)),v.containsPoint(n)):!1}function x(v,y,M){const E=y.a;return Un(v.plane.distanceToPoint(E))&&v.containsPoint(E)?(M&&(M.start.copy(E),M.end.copy(E)),!0):!1}function m(v,y,M){const E=v.degenerateSegment,A=y.a;return E.closestPointToPoint(A,!0,n),A.distanceToSquared(n)<Jm?(M&&(M.start.copy(A),M.end.copy(A)),!0):!1}function b(v,y,M,E){if(v.isDegenerateIntoSegment)if(y.isDegenerateIntoSegment){const A=v.degenerateSegment,R=y.degenerateSegment,_=i,S=r;A.delta(_),R.delta(S);const D=n.subVectors(R.start,A.start),C=_.x*S.y-_.y*S.x;if(Un(C))return!1;const B=(D.x*S.y-D.y*S.x)/C,w=-(_.x*D.y-_.y*D.x)/C;if(B<0||B>1||w<0||w>1)return!1;const F=A.start.z+_.z*B,W=R.start.z+S.z*w;return Un(F-W)?(M&&(M.start.copy(A.start).addScaledVector(_,B),M.end.copy(A.start).addScaledVector(_,B)),!0):!1}else return y.isDegenerateIntoPoint?m(v,y,M):g(y,v,M,E);else{if(v.isDegenerateIntoPoint)return y.isDegenerateIntoPoint?y.a.distanceToSquared(v.a)<Jm?(M&&(M.start.copy(v.a),M.end.copy(v.a)),!0):!1:y.isDegenerateIntoSegment?m(y,v,M):x(y,v,M);if(y.isDegenerateIntoPoint)return x(v,y,M);if(y.isDegenerateIntoSegment)return g(v,y,M,E)}}return function(v,y=null,M=!1){this.needsUpdate&&this.update(),v.isExtendedTriangle?v.needsUpdate&&v.update():(s.copy(v),s.update(),v=s);const E=b(this,v,y,M);if(E!==void 0)return E;const A=this.plane,R=v.plane;let _=R.distanceToPoint(this.a),S=R.distanceToPoint(this.b),D=R.distanceToPoint(this.c);Un(_)&&(_=0),Un(S)&&(S=0),Un(D)&&(D=0);const C=_*S,B=_*D;if(C>0&&B>0)return!1;let w=A.distanceToPoint(v.a),F=A.distanceToPoint(v.b),W=A.distanceToPoint(v.c);Un(w)&&(w=0),Un(F)&&(F=0),Un(W)&&(W=0);const j=w*F,$=w*W;if(j>0&&$>0)return!1;i.copy(A.normal),r.copy(R.normal);const Z=i.cross(r);let re=0,X=Math.abs(Z.x);const Y=Math.abs(Z.y);Y>X&&(X=Y,re=1),Math.abs(Z.z)>X&&(re=2);const ge=$w[re],pe=this.a[ge],de=this.b[ge],ie=this.c[ge],he=v.a[ge],fe=v.b[ge],ve=v.c[ge];if(p(this,pe,de,ie,C,B,_,S,D,h,a))return d(this,v,y,M);if(p(v,he,fe,ve,j,$,w,F,W,u,l))return d(this,v,y,M);if(h.y<h.x){const we=h.y;h.y=h.x,h.x=we,c.copy(a.start),a.start.copy(a.end),a.end.copy(c)}if(u.y<u.x){const we=u.y;u.y=u.x,u.x=we,c.copy(l.start),l.start.copy(l.end),l.end.copy(c)}return h.y<u.x||u.y<h.x?!1:(y&&(u.x>h.x?y.start.copy(l.start):y.start.copy(a.start),u.y<h.y?y.end.copy(l.end):y.end.copy(a.end)),!0)}})(),On.prototype.distanceToPoint=(function(){const s=new P;return function(e){return this.closestPointToPoint(e,s),e.distanceTo(s)}})(),On.prototype.distanceToTriangle=(function(){const s=new P,e=new P,t=["a","b","c"],n=new Bn,i=new Bn;return function(r,o=null,a=null){const l=o||a?n:null;if(this.intersectsTriangle(r,l))return(o||a)&&(o&&l.getCenter(o),a&&l.getCenter(a)),0;let c=1/0;for(let h=0;h<3;h++){let u;const d=t[h],f=r[d];this.closestPointToPoint(f,s),u=f.distanceToSquared(s),u<c&&(c=u,o&&o.copy(s),a&&a.copy(f));const p=this[d];r.closestPointToPoint(p,s),u=p.distanceToSquared(s),u<c&&(c=u,o&&o.copy(p),a&&a.copy(s))}for(let h=0;h<3;h++){const u=t[h],d=t[(h+1)%3];n.set(this[u],this[d]);for(let f=0;f<3;f++){const p=t[f],g=t[(f+1)%3];i.set(r[p],r[g]),wu(n,i,s,e);const x=s.distanceToSquared(e);x<c&&(c=x,o&&o.copy(s),a&&a.copy(e))}}return Math.sqrt(c)}})();class hn{constructor(e,t,n){this.isOrientedBox=!0,this.min=new P,this.max=new P,this.matrix=new ze,this.invMatrix=new ze,this.points=new Array(8).fill().map(()=>new P),this.satAxes=new Array(3).fill().map(()=>new P),this.satBounds=new Array(3).fill().map(()=>new Ri),this.alignedSatBounds=new Array(3).fill().map(()=>new Ri),this.needsUpdate=!1,e&&this.min.copy(e),t&&this.max.copy(t),n&&this.matrix.copy(n)}set(e,t,n){this.min.copy(e),this.max.copy(t),this.matrix.copy(n),this.needsUpdate=!0}copy(e){this.min.copy(e.min),this.max.copy(e.max),this.matrix.copy(e.matrix),this.needsUpdate=!0}}hn.prototype.update=(function(){return function(){const s=this.matrix,e=this.min,t=this.max,n=this.points;for(let l=0;l<=1;l++)for(let c=0;c<=1;c++)for(let h=0;h<=1;h++){const u=1*l|2*c|4*h,d=n[u];d.x=l?t.x:e.x,d.y=c?t.y:e.y,d.z=h?t.z:e.z,d.applyMatrix4(s)}const i=this.satBounds,r=this.satAxes,o=n[0];for(let l=0;l<3;l++){const c=r[l],h=i[l],u=1<<l,d=n[u];c.subVectors(o,d),h.setFromPoints(c,n)}const a=this.alignedSatBounds;a[0].setFromPointsField(n,"x"),a[1].setFromPointsField(n,"y"),a[2].setFromPointsField(n,"z"),this.invMatrix.copy(this.matrix).invert(),this.needsUpdate=!1}})(),hn.prototype.intersectsBox=(function(){const s=new Ri;return function(e){this.needsUpdate&&this.update();const t=e.min,n=e.max,i=this.satBounds,r=this.satAxes,o=this.alignedSatBounds;if(s.min=t.x,s.max=n.x,o[0].isSeparated(s)||(s.min=t.y,s.max=n.y,o[1].isSeparated(s))||(s.min=t.z,s.max=n.z,o[2].isSeparated(s)))return!1;for(let a=0;a<3;a++){const l=r[a],c=i[a];if(s.setFromBox(l,e),c.isSeparated(s))return!1}return!0}})(),hn.prototype.intersectsTriangle=(function(){const s=new On,e=new Array(3),t=new Ri,n=new Ri,i=new P;return function(r){this.needsUpdate&&this.update(),r.isExtendedTriangle?r.needsUpdate&&r.update():(s.copy(r),s.update(),r=s);const o=this.satBounds,a=this.satAxes;e[0]=r.a,e[1]=r.b,e[2]=r.c;for(let u=0;u<3;u++){const d=o[u],f=a[u];if(t.setFromPoints(f,e),d.isSeparated(t))return!1}const l=r.satBounds,c=r.satAxes,h=this.points;for(let u=0;u<3;u++){const d=l[u],f=c[u];if(t.setFromPoints(f,h),d.isSeparated(t))return!1}for(let u=0;u<3;u++){const d=a[u];for(let f=0;f<4;f++){const p=c[f];if(i.crossVectors(d,p),t.setFromPoints(i,e),n.setFromPoints(i,h),t.isSeparated(n))return!1}}return!0}})(),hn.prototype.closestPointToPoint=(function(){return function(s,e){return this.needsUpdate&&this.update(),e.copy(s).applyMatrix4(this.invMatrix).clamp(this.min,this.max).applyMatrix4(this.matrix),e}})(),hn.prototype.distanceToPoint=(function(){const s=new P;return function(e){return this.closestPointToPoint(e,s),e.distanceTo(s)}})(),hn.prototype.distanceToBox=(function(){const s=["x","y","z"],e=new Array(12).fill().map(()=>new Bn),t=new Array(12).fill().map(()=>new Bn),n=new P,i=new P;return function(r,o=0,a=null,l=null){if(this.needsUpdate&&this.update(),this.intersectsBox(r))return(a||l)&&(r.getCenter(i),this.closestPointToPoint(i,n),r.closestPointToPoint(n,i),a&&a.copy(n),l&&l.copy(i)),0;const c=o*o,h=r.min,u=r.max,d=this.points;let f=1/0;for(let g=0;g<8;g++){const x=d[g];i.copy(x).clamp(h,u);const m=x.distanceToSquared(i);if(m<f&&(f=m,a&&a.copy(x),l&&l.copy(i),m<c))return Math.sqrt(m)}let p=0;for(let g=0;g<3;g++)for(let x=0;x<=1;x++)for(let m=0;m<=1;m++){const b=(g+1)%3,v=(g+2)%3,y=x<<b|m<<v,M=1<<g|x<<b|m<<v,E=d[y],A=d[M];e[p].set(E,A);const R=s[g],_=s[b],S=s[v],D=t[p],C=D.start,B=D.end;C[R]=h[R],C[_]=x?h[_]:u[_],C[S]=m?h[S]:u[_],B[R]=u[R],B[_]=x?h[_]:u[_],B[S]=m?h[S]:u[_],p++}for(let g=0;g<=1;g++)for(let x=0;x<=1;x++)for(let m=0;m<=1;m++){i.x=g?u.x:h.x,i.y=x?u.y:h.y,i.z=m?u.z:h.z,this.closestPointToPoint(i,n);const b=i.distanceToSquared(n);if(b<f&&(f=b,a&&a.copy(n),l&&l.copy(i),b<c))return Math.sqrt(b)}for(let g=0;g<12;g++){const x=e[g];for(let m=0;m<12;m++){const b=t[m];wu(x,b,n,i);const v=n.distanceToSquared(i);if(v<f&&(f=v,a&&a.copy(n),l&&l.copy(i),v<c))return Math.sqrt(v)}}return Math.sqrt(f)}})();class Su{constructor(e){this._getNewPrimitive=e,this._primitives=[]}getPrimitive(){const e=this._primitives;return e.length===0?this._getNewPrimitive():e.pop()}releasePrimitive(e){this._primitives.push(e)}}class Jw extends Su{constructor(){super(()=>new On)}}const Fn=new Jw;function Zt(s,e){return e[s+15]===Gm}function Tn(s,e){return e[s+6]}function zn(s,e){return e[s+14]}function Jt(s){return s+qt}function Qt(s,e){const t=e[s+6];return s+t*qt}function Eu(s,e){return e[s+7]}class Qw{constructor(){this.float32Array=null,this.uint16Array=null,this.uint32Array=null;const e=[];let t=null;this.setBuffer=n=>{t&&e.push(t),t=n,this.float32Array=new Float32Array(n),this.uint16Array=new Uint16Array(n),this.uint32Array=new Uint32Array(n)},this.clearBuffer=()=>{t=null,this.float32Array=null,this.uint16Array=null,this.uint32Array=null,e.length!==0&&this.setBuffer(e.pop())}}}const _t=new Qw;let Yi,Rr;const Lr=[],fl=new Su(()=>new xt);function eS(s,e,t,n,i,r){Yi=fl.getPrimitive(),Rr=fl.getPrimitive(),Lr.push(Yi,Rr),_t.setBuffer(s._roots[e]);const o=Tu(0,s.geometry,t,n,i,r);_t.clearBuffer(),fl.releasePrimitive(Yi),fl.releasePrimitive(Rr),Lr.pop(),Lr.pop();const a=Lr.length;return a>0&&(Rr=Lr[a-1],Yi=Lr[a-2]),o}function Tu(s,e,t,n,i=null,r=0,o=0){const{float32Array:a,uint16Array:l,uint32Array:c}=_t;let h=s*2;if(Zt(h,l)){const u=Tn(s,c),d=zn(h,l);return Dt(s,a,Yi),n(u,d,!1,o,r+s/qt,Yi)}else{let u=function(D){const{uint16Array:C,uint32Array:B}=_t;let w=D*2;for(;!Zt(w,C);)D=Jt(D),w=D*2;return Tn(D,B)},d=function(D){const{uint16Array:C,uint32Array:B}=_t;let w=D*2;for(;!Zt(w,C);)D=Qt(D,B),w=D*2;return Tn(D,B)+zn(w,C)};const f=Jt(s),p=Qt(s,c);let 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l=s*2;if(i===null&&(t.boundingBox||t.computeBoundingBox(),r0.set(t.boundingBox.min,t.boundingBox.max,n),i=r0),Zt(l,o)){const c=e.geometry,h=c.index,u=c.attributes.position,d=t.index,f=t.attributes.position,p=Tn(s,a),g=zn(l,o);if(Uo.copy(n).invert(),t.boundsTree)return Dt(s,r,wl),wl.matrix.copy(Uo),wl.needsUpdate=!0,t.boundsTree.shapecast({intersectsBounds:x=>wl.intersectsBox(x),intersectsTriangle:x=>{x.a.applyMatrix4(n),x.b.applyMatrix4(n),x.c.applyMatrix4(n),x.needsUpdate=!0;for(let m=p,b=g+p;m<b;m++)if(zt(Nr,3*e.resolveTriangleIndex(m),h,u),Nr.needsUpdate=!0,x.intersectsTriangle(Nr))return!0;return!1}});{const x=Ms(t);for(let m=p,b=g+p;m<b;m++){const v=e.resolveTriangleIndex(m);zt(Br,3*v,h,u),Br.a.applyMatrix4(Uo),Br.b.applyMatrix4(Uo),Br.c.applyMatrix4(Uo),Br.needsUpdate=!0;for(let y=0,M=x*3;y<M;y+=3)if(zt(Nr,y,d,f),Nr.needsUpdate=!0,Br.intersectsTriangle(Nr))return!0}}}else{const c=Jt(s),h=Qt(s,a);return Dt(c,r,Ml),!!(i.intersectsBox(Ml)&&Bu(c,e,t,n,i)||(Dt(h,r,Ml),i.intersectsBox(Ml)&&Bu(h,e,t,n,i)))}}const Sl=new ze,Nu=new hn,Oo=new hn,ES=new P,TS=new P,AS=new P,CS=new P;function PS(s,e,t,n={},i={},r=0,o=1/0){e.boundingBox||e.computeBoundingBox(),Nu.set(e.boundingBox.min,e.boundingBox.max,t),Nu.needsUpdate=!0;const a=s.geometry,l=a.attributes.position,c=a.index,h=e.attributes.position,u=e.index,d=Fn.getPrimitive(),f=Fn.getPrimitive();let p=ES,g=TS,x=null,m=null;i&&(x=AS,m=CS);let b=1/0,v=null,y=null;return Sl.copy(t).invert(),Oo.matrix.copy(Sl),s.shapecast({boundsTraverseOrder:M=>Nu.distanceToBox(M),intersectsBounds:(M,E,A)=>A<b&&A<o?(E&&(Oo.min.copy(M.min),Oo.max.copy(M.max),Oo.needsUpdate=!0),!0):!1,intersectsRange:(M,E)=>{if(e.boundsTree){const A=e.boundsTree;return A.shapecast({boundsTraverseOrder:R=>Oo.distanceToBox(R),intersectsBounds:(R,_,S)=>S<b&&S<o,intersectsRange:(R,_)=>{for(let S=R,D=R+_;S<D;S++){const C=A.resolveTriangleIndex(S);zt(f,3*C,u,h),f.a.applyMatrix4(t),f.b.applyMatrix4(t),f.c.applyMatrix4(t),f.needsUpdate=!0;for(let B=M,w=M+E;B<w;B++){const F=s.resolveTriangleIndex(B);zt(d,3*F,c,l),d.needsUpdate=!0;const W=d.distanceToTriangle(f,p,x);if(W<b&&(g.copy(p),m&&m.copy(x),b=W,v=B,y=S),W<r)return!0}}}})}else{const A=Ms(e);for(let R=0,_=A;R<_;R++){zt(f,3*R,u,h),f.a.applyMatrix4(t),f.b.applyMatrix4(t),f.c.applyMatrix4(t),f.needsUpdate=!0;for(let S=M,D=M+E;S<D;S++){const C=s.resolveTriangleIndex(S);zt(d,3*C,c,l),d.needsUpdate=!0;const B=d.distanceToTriangle(f,p,x);if(B<b&&(g.copy(p),m&&m.copy(x),b=B,v=S,y=R),B<r)return!0}}}}}),Fn.releasePrimitive(d),Fn.releasePrimitive(f),b===1/0?null:(n.point?n.point.copy(g):n.point=g.clone(),n.distance=b,n.faceIndex=v,i&&(i.point?i.point.copy(m):i.point=m.clone(),i.point.applyMatrix4(Sl),g.applyMatrix4(Sl),i.distance=g.sub(i.point).length(),i.faceIndex=y),n)}function RS(){return typeof SharedArrayBuffer<"u"}const Fo=new _t.constructor,El=new _t.constructor,$i=new Su(()=>new xt),kr=new xt,Ur=new xt,ku=new xt,Uu=new xt;let Ou=!1;function LS(s,e,t,n){if(Ou)throw new Error("MeshBVH: Recursive calls to bvhcast not supported.");Ou=!0;const i=s._roots,r=e._roots;let o,a=0,l=0;const c=new ze().copy(t).invert();for(let h=0,u=i.length;h<u;h++){Fo.setBuffer(i[h]),l=0;const d=$i.getPrimitive();Dt(0,Fo.float32Array,d),d.applyMatrix4(c);for(let f=0,p=r.length;f<p&&(El.setBuffer(r[f]),o=Qn(0,0,t,c,n,a,l,0,0,d),El.clearBuffer(),l+=r[f].byteLength/cn,!o);f++);if($i.releasePrimitive(d),Fo.clearBuffer(),a+=i[h].byteLength/cn,o)break}return Ou=!1,o}function Qn(s,e,t,n,i,r=0,o=0,a=0,l=0,c=null,h=!1){let u,d;h?(u=El,d=Fo):(u=Fo,d=El);const f=u.float32Array,p=u.uint32Array,g=u.uint16Array,x=d.float32Array,m=d.uint32Array,b=d.uint16Array,v=s*2,y=e*2,M=Zt(v,g),E=Zt(y,b);let A=!1;if(E&&M)h?A=i(Tn(e,m),zn(e*2,b),Tn(s,p),zn(s*2,g),l,o+e/qt,a,r+s/qt):A=i(Tn(s,p),zn(s*2,g),Tn(e,m),zn(e*2,b),a,r+s/qt,l,o+e/qt);else if(E){const R=$i.getPrimitive();Dt(e,x,R),R.applyMatrix4(t);const _=Jt(s),S=Qt(s,p);Dt(_,f,kr),Dt(S,f,Ur);const D=R.intersectsBox(kr),C=R.intersectsBox(Ur);A=D&&Qn(e,_,n,t,i,o,r,l,a+1,R,!h)||C&&Qn(e,S,n,t,i,o,r,l,a+1,R,!h),$i.releasePrimitive(R)}else{const R=Jt(e),_=Qt(e,m);Dt(R,x,ku),Dt(_,x,Uu);const S=c.intersectsBox(ku),D=c.intersectsBox(Uu);if(S&&D)A=Qn(s,R,t,n,i,r,o,a,l+1,c,h)||Qn(s,_,t,n,i,r,o,a,l+1,c,h);else if(S)if(M)A=Qn(s,R,t,n,i,r,o,a,l+1,c,h);else{const C=$i.getPrimitive();C.copy(ku).applyMatrix4(t);const B=Jt(s),w=Qt(s,p);Dt(B,f,kr),Dt(w,f,Ur);const F=C.intersectsBox(kr),W=C.intersectsBox(Ur);A=F&&Qn(R,B,n,t,i,o,r,l,a+1,C,!h)||W&&Qn(R,w,n,t,i,o,r,l,a+1,C,!h),$i.releasePrimitive(C)}else if(D)if(M)A=Qn(s,_,t,n,i,r,o,a,l+1,c,h);else{const C=$i.getPrimitive();C.copy(Uu).applyMatrix4(t);const B=Jt(s),w=Qt(s,p);Dt(B,f,kr),Dt(w,f,Ur);const F=C.intersectsBox(kr),W=C.intersectsBox(Ur);A=F&&Qn(_,B,n,t,i,o,r,l,a+1,C,!h)||W&&Qn(_,w,n,t,i,o,r,l,a+1,C,!h),$i.releasePrimitive(C)}}return A}const Tl=new hn,o0=new xt,DS={strategy:zm,maxDepth:40,maxLeafTris:10,useSharedArrayBuffer:!1,setBoundingBox:!0,onProgress:null,indirect:!1,verbose:!0,range:null};class Fu{static serialize(e,t={}){t={cloneBuffers:!0,...t};const n=e.geometry,i=e._roots,r=e._indirectBuffer,o=n.getIndex(),a={version:1,roots:null,index:null,indirectBuffer:null};return t.cloneBuffers?(a.roots=i.map(l=>l.slice()),a.index=o?o.array.slice():null,a.indirectBuffer=r?r.slice():null):(a.roots=i,a.index=o?o.array:null,a.indirectBuffer=r),a}static deserialize(e,t,n={}){n={setIndex:!0,indirect:!!e.indirectBuffer,...n};const{index:i,roots:r,indirectBuffer:o}=e;e.version||(console.warn("MeshBVH.deserialize: Serialization format has been changed and will be fixed up. It is recommended to regenerate any stored serialized data."),l(r));const a=new Fu(t,{...n,[xu]:!0});if(a._roots=r,a._indirectBuffer=o||null,n.setIndex){const c=t.getIndex();if(c===null){const h=new at(e.index,1,!1);t.setIndex(h)}else c.array!==i&&(c.array.set(i),c.needsUpdate=!0)}return a;function l(c){for(let h=0;h<c.length;h++){const u=c[h],d=new Uint32Array(u),f=new Uint16Array(u);for(let p=0,g=u.byteLength/cn;p<g;p++){const x=qt*p,m=2*x;Zt(m,f)||(d[x+6]=d[x+6]/qt-p)}}}}get indirect(){return!!this._indirectBuffer}constructor(e,t={}){if(e.isBufferGeometry){if(e.index&&e.index.isInterleavedBufferAttribute)throw new Error("MeshBVH: InterleavedBufferAttribute is not supported for the index attribute.")}else throw new Error("MeshBVH: Only BufferGeometries are supported.");if(t=Object.assign({...DS,[xu]:!1},t),t.useSharedArrayBuffer&&!RS())throw new Error("MeshBVH: SharedArrayBuffer is not available.");this.geometry=e,this._roots=null,this._indirectBuffer=null,t[xu]||(Zw(this,t),!e.boundingBox&&t.setBoundingBox&&(e.boundingBox=this.getBoundingBox(new xt))),this.resolveTriangleIndex=t.indirect?n=>this._indirectBuffer[n]:n=>n}shiftTriangleOffsets(e){const t=this._indirectBuffer;if(t)for(let n=0,i=t.length;n<i;n++)t[n]+=e;else{const n=this._roots;for(let i=0;i<n.length;i++){const r=n[i],o=new Uint32Array(r),a=new Uint16Array(r),l=r.byteLength/cn;for(let c=0;c<l;c++){const h=qt*c,u=2*h;Zt(u,a)&&(o[h+6]+=e)}}}}refit(e=null){return(this.indirect?yS:aS)(this,e)}traverse(e,t=0){const n=this._roots[t],i=new Uint32Array(n),r=new Uint16Array(n);o(0);function o(a,l=0){const c=a*2,h=Zt(c,r);if(h){const u=i[a+6],d=r[c+14];e(l,h,new Float32Array(n,a*4,6),u,d)}else{const u=Jt(a),d=Qt(a,i),f=Eu(a,i);e(l,h,new Float32Array(n,a*4,6),f)||(o(u,l+1),o(d,l+1))}}}raycast(e,t=Pn,n=0,i=1/0){const r=this._roots,o=[],a=this.indirect?_S:uS;for(let l=0,c=r.length;l<c;l++)a(this,l,t,e,o,n,i);return o}raycastFirst(e,t=Pn,n=0,i=1/0){const r=this._roots;let o=null;const a=this.indirect?wS:fS;for(let l=0,c=r.length;l<c;l++){const h=a(this,l,t,e,n,i);h!=null&&(o==null||h.distance<o.distance)&&(o=h)}return o}intersectsGeometry(e,t){let n=!1;const i=this._roots,r=this.indirect?SS:pS;for(let o=0,a=i.length;o<a&&(n=r(this,o,e,t),!n);o++);return n}shapecast(e){const t=Fn.getPrimitive(),n=this.indirect?hS:oS;let{boundsTraverseOrder:i,intersectsBounds:r,intersectsRange:o,intersectsTriangle:a}=e;if(o&&a){const u=o;o=(d,f,p,g,x)=>u(d,f,p,g,x)?!0:n(d,f,this,a,p,g,t)}else o||(a?o=(u,d,f,p)=>n(u,d,this,a,f,p,t):o=(u,d,f)=>f);let l=!1,c=0;const h=this._roots;for(let u=0,d=h.length;u<d;u++){const f=h[u];if(l=eS(this,u,r,o,i,c),l)break;c+=f.byteLength/cn}return Fn.releasePrimitive(t),l}bvhcast(e,t,n){let{intersectsRanges:i,intersectsTriangles:r}=n;const o=Fn.getPrimitive(),a=this.geometry.index,l=this.geometry.attributes.position,c=this.indirect?p=>{const g=this.resolveTriangleIndex(p);zt(o,g*3,a,l)}:p=>{zt(o,p*3,a,l)},h=Fn.getPrimitive(),u=e.geometry.index,d=e.geometry.attributes.position,f=e.indirect?p=>{const g=e.resolveTriangleIndex(p);zt(h,g*3,u,d)}:p=>{zt(h,p*3,u,d)};if(r){const p=(g,x,m,b,v,y,M,E)=>{for(let A=m,R=m+b;A<R;A++){f(A),h.a.applyMatrix4(t),h.b.applyMatrix4(t),h.c.applyMatrix4(t),h.needsUpdate=!0;for(let _=g,S=g+x;_<S;_++)if(c(_),o.needsUpdate=!0,r(o,h,_,A,v,y,M,E))return!0}return!1};if(i){const g=i;i=function(x,m,b,v,y,M,E,A){return g(x,m,b,v,y,M,E,A)?!0:p(x,m,b,v,y,M,E,A)}}else i=p}return LS(this,e,t,i)}intersectsBox(e,t){return Tl.set(e.min,e.max,t),Tl.needsUpdate=!0,this.shapecast({intersectsBounds:n=>Tl.intersectsBox(n),intersectsTriangle:n=>Tl.intersectsTriangle(n)})}intersectsSphere(e){return this.shapecast({intersectsBounds:t=>e.intersectsBox(t),intersectsTriangle:t=>t.intersectsSphere(e)})}closestPointToGeometry(e,t,n={},i={},r=0,o=1/0){return(this.indirect?PS:bS)(this,e,t,n,i,r,o)}closestPointToPoint(e,t={},n=0,i=1/0){return tS(this,e,t,n,i)}getBoundingBox(e){return e.makeEmpty(),this._roots.forEach(t=>{Dt(0,new Float32Array(t),o0),e.union(o0)}),e}}const a0=1e-6,IS=a0*.5,l0=Math.pow(10,-Math.log10(a0)),BS=IS*l0;function di(s){return~~(s*l0+BS)}function NS(s){return`${di(s.x)},${di(s.y)}`}function c0(s){return`${di(s.x)},${di(s.y)},${di(s.z)}`}function kS(s){return`${di(s.x)},${di(s.y)},${di(s.z)},${di(s.w)}`}function US(s,e,t){t.direction.subVectors(e,s).normalize();const n=s.dot(t.direction);return t.origin.copy(s).addScaledVector(t.direction,-n),t}function h0(){return typeof SharedArrayBuffer<"u"}function OS(s){if(s.buffer instanceof SharedArrayBuffer)return s;const e=s.constructor,t=s.buffer,n=new SharedArrayBuffer(t.byteLength),i=new Uint8Array(t);return new Uint8Array(n).set(i,0),new e(n)}function FS(s,e=ArrayBuffer){return s>65535?new Uint32Array(new e(4*s)):new Uint16Array(new e(2*s))}function zS(s,e){if(!s.index){const t=s.attributes.position.count,n=e.useSharedArrayBuffer?SharedArrayBuffer:ArrayBuffer,i=FS(t,n);s.setIndex(new at(i,1));for(let r=0;r<t;r++)i[r]=r}}function HS(s){return s.index?s.index.count:s.attributes.position.count}function zu(s){return HS(s)/3}const VS=1e-8,GS=new P;function WS(s){return~~(s/3)}function XS(s){return s%3}function u0(s,e){return s.start-e.start}function d0(s,e){return GS.subVectors(e,s.origin).dot(s.direction)}function jS(s,e,t,n=VS){s.sort(u0),e.sort(u0);for(let a=0;a<s.length;a++){const l=s[a];for(let c=0;c<e.length;c++){const h=e[c];if(!(h.start>l.end)){if(l.end<h.start||h.end<l.start)continue;if(l.start<=h.start&&l.end>=h.end)r(h.end,l.end)||s.splice(a+1,0,{start:h.end,end:l.end,index:l.index}),l.end=h.start,h.start=0,h.end=0;else if(l.start>=h.start&&l.end<=h.end)r(l.end,h.end)||e.splice(c+1,0,{start:l.end,end:h.end,index:h.index}),h.end=l.start,l.start=0,l.end=0;else if(l.start<=h.start&&l.end<=h.end){const u=l.end;l.end=h.start,h.start=u}else if(l.start>=h.start&&l.end>=h.end){const u=h.end;h.end=l.start,l.start=u}else throw new Error}if(t.has(l.index)||t.set(l.index,[]),t.has(h.index)||t.set(h.index,[]),t.get(l.index).push(h.index),t.get(h.index).push(l.index),o(h)&&(e.splice(c,1),c--),o(l)){s.splice(a,1),a--;break}}}i(s),i(e);function i(a){for(let l=0;l<a.length;l++)o(a[l])&&(a.splice(l,1),l--)}function r(a,l){return Math.abs(l-a)<n}function o(a){return Math.abs(a.end-a.start)<n}}const f0=1e-5,p0=1e-4;class qS{constructor(){this._rays=[]}addRay(e){this._rays.push(e)}findClosestRay(e){const t=this._rays,n=e.clone();n.direction.multiplyScalar(-1);let i=1/0,r=null;for(let l=0,c=t.length;l<c;l++){const h=t[l];if(o(h,e)&&o(h,n))continue;const u=a(h,e),d=a(h,n),f=Math.min(u,d);f<i&&(i=f,r=h)}return r;function o(l,c){const h=l.origin.distanceTo(c.origin)>f0;return l.direction.angleTo(c.direction)>p0||h}function a(l,c){const h=l.origin.distanceTo(c.origin),u=l.direction.angleTo(c.direction);return h/f0+u/p0}}}const Hu=new P,Vu=new P,Al=new zi;function ZS(s,e,t){const n=s.attributes,i=s.index,r=n.position,o=new Map,a=new Map,l=Array.from(e),c=new qS;for(let h=0,u=l.length;h<u;h++){const d=l[h],f=WS(d),p=XS(d);let g=3*f+p,x=3*f+(p+1)%3;i&&(g=i.getX(g),x=i.getX(x)),Hu.fromBufferAttribute(r,g),Vu.fromBufferAttribute(r,x),US(Hu,Vu,Al);let m,b=c.findClosestRay(Al);b===null&&(b=Al.clone(),c.addRay(b)),a.has(b)||a.set(b,{forward:[],reverse:[],ray:b}),m=a.get(b);let v=d0(b,Hu),y=d0(b,Vu);v>y&&([v,y]=[y,v]),Al.direction.dot(b.direction)<0?m.reverse.push({start:v,end:y,index:d}):m.forward.push({start:v,end:y,index:d})}return a.forEach(({forward:h,reverse:u},d)=>{jS(h,u,o,t),h.length===0&&u.length===0&&a.delete(d)}),{disjointConnectivityMap:o,fragmentMap:a}}const YS=new ce,Gu=new P,KS=new tt,Wu=["","",""];class $S{constructor(e=null){this.data=null,this.disjointConnections=null,this.unmatchedDisjointEdges=null,this.unmatchedEdges=-1,this.matchedEdges=-1,this.useDrawRange=!0,this.useAllAttributes=!1,this.matchDisjointEdges=!1,this.degenerateEpsilon=1e-8,e&&this.updateFrom(e)}getSiblingTriangleIndex(e,t){const n=this.data[e*3+t];return n===-1?-1:~~(n/3)}getSiblingEdgeIndex(e,t){const n=this.data[e*3+t];return n===-1?-1:n%3}getDisjointSiblingTriangleIndices(e,t){const n=e*3+t,i=this.disjointConnections.get(n);return i?i.map(r=>~~(r/3)):[]}getDisjointSiblingEdgeIndices(e,t){const n=e*3+t,i=this.disjointConnections.get(n);return i?i.map(r=>r%3):[]}isFullyConnected(){return this.unmatchedEdges===0}updateFrom(e){const{useAllAttributes:t,useDrawRange:n,matchDisjointEdges:i,degenerateEpsilon:r}=this,o=t?v:b,a=new Map,{attributes:l}=e,c=t?Object.keys(l):null,h=e.index,u=l.position;let d=zu(e);const f=d;let p=0;n&&(p=e.drawRange.start,e.drawRange.count!==1/0&&(d=~~(e.drawRange.count/3)));let g=this.data;(!g||g.length<3*f)&&(g=new Int32Array(3*f)),g.fill(-1);let x=0,m=new Set;for(let y=p,M=d*3+p;y<M;y+=3){const E=y;for(let A=0;A<3;A++){let R=E+A;h&&(R=h.getX(R)),Wu[A]=o(R)}for(let A=0;A<3;A++){const R=(A+1)%3,_=Wu[A],S=Wu[R],D=`${S}_${_}`;if(a.has(D)){const C=E+A,B=a.get(D);g[C]=B,g[B]=C,a.delete(D),x+=2,m.delete(B)}else{const C=`${_}_${S}`,B=E+A;a.set(C,B),m.add(B)}}}if(i){const{fragmentMap:y,disjointConnectivityMap:M}=ZS(e,m,r);m.clear(),y.forEach(({forward:E,reverse:A})=>{E.forEach(({index:R})=>m.add(R)),A.forEach(({index:R})=>m.add(R))}),this.unmatchedDisjointEdges=y,this.disjointConnections=M,x=d*3-m.size}this.matchedEdges=x,this.unmatchedEdges=m.size,this.data=g;function b(y){return Gu.fromBufferAttribute(u,y),c0(Gu)}function v(y){let M="";for(let E=0,A=c.length;E<A;E++){const R=l[c[E]];let _;switch(R.itemSize){case 1:_=di(R.getX(y));break;case 2:_=NS(YS.fromBufferAttribute(R,y));break;case 3:_=c0(Gu.fromBufferAttribute(R,y));break;case 4:_=kS(KS.fromBufferAttribute(R,y));break}M!==""&&(M+="|"),M+=_}return M}}}class Cl extends ut{constructor(...e){super(...e),this.isBrush=!0,this._previousMatrix=new ze,this._previousMatrix.elements.fill(0)}markUpdated(){this._previousMatrix.copy(this.matrix)}isDirty(){const{matrix:e,_previousMatrix:t}=this,n=e.elements,i=t.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!0;return!1}prepareGeometry(){const e=this.geometry,t=e.attributes,n=h0();if(n)for(const i in t){const r=t[i];if(r.isInterleavedBufferAttribute)throw new Error("Brush: InterleavedBufferAttributes are not supported.");r.array=OS(r.array)}if(e.boundsTree||(zS(e,{useSharedArrayBuffer:n}),e.boundsTree=new Fu(e,{maxLeafTris:3,indirect:!0,useSharedArrayBuffer:n})),e.halfEdges||(e.halfEdges=new $S(e)),!e.groupIndices){const i=zu(e),r=new Uint16Array(i),o=e.groups;for(let a=0,l=o.length;a<l;a++){const{start:c,count:h}=o[a];for(let u=c/3,d=(c+h)/3;u<d;u++)r[u]=a}e.groupIndices=r}}disposeCacheData(){const{geometry:e}=this;e.halfEdges=null,e.boundsTree=null,e.groupIndices=null}}const JS=1e-14,Xu=new P,m0=new P,g0=new P;function Ji(s,e=JS){Xu.subVectors(s.b,s.a),m0.subVectors(s.c,s.a),g0.subVectors(s.b,s.c);const t=Xu.angleTo(m0),n=Xu.angleTo(g0),i=Math.PI-t-n;return Math.abs(t)<e||Math.abs(n)<e||Math.abs(i)<e||s.a.distanceToSquared(s.b)<e||s.a.distanceToSquared(s.c)<e||s.b.distanceToSquared(s.c)<e}const ju=1e-10,zo=1e-10,QS=1e-10,Di=new Bn,Ut=new Bn,Ii=new P,qu=new P,x0=new P,Pl=new yt,Zu=new On;class eE{constructor(){this._pool=[],this._index=0}getTriangle(){return this._index>=this._pool.length&&this._pool.push(new bt),this._pool[this._index++]}clear(){this._index=0}reset(){this._pool.length=0,this._index=0}}class tE{constructor(){this.trianglePool=new eE,this.triangles=[],this.normal=new P,this.coplanarTriangleUsed=!1}initialize(e){this.reset();const{triangles:t,trianglePool:n,normal:i}=this;if(Array.isArray(e))for(let r=0,o=e.length;r<o;r++){const a=e[r];if(r===0)a.getNormal(i);else if(Math.abs(1-a.getNormal(Ii).dot(i))>ju)throw new Error("Triangle Splitter: Cannot initialize with triangles that have different normals.");const l=n.getTriangle();l.copy(a),t.push(l)}else{e.getNormal(i);const r=n.getTriangle();r.copy(e),t.push(r)}}splitByTriangle(e){const{normal:t,triangles:n}=this;if(e.getNormal(qu).normalize(),Math.abs(1-Math.abs(qu.dot(t)))<QS){this.coplanarTriangleUsed=!0;for(let r=0,o=n.length;r<o;r++){const a=n[r];a.coplanarCount=0}const i=[e.a,e.b,e.c];for(let r=0;r<3;r++){const o=(r+1)%3,a=i[r],l=i[o];Ii.subVectors(l,a).normalize(),x0.crossVectors(qu,Ii),Pl.setFromNormalAndCoplanarPoint(x0,a),this.splitByPlane(Pl,e)}}else e.getPlane(Pl),this.splitByPlane(Pl,e)}splitByPlane(e,t){const{triangles:n,trianglePool:i}=this;Zu.copy(t),Zu.needsUpdate=!0;for(let r=0,o=n.length;r<o;r++){const a=n[r];if(!Zu.intersectsTriangle(a,Di,!0))continue;const{a:l,b:c,c:h}=a;let u=0,d=-1,f=!1,p=[],g=[];const x=[l,c,h];for(let m=0;m<3;m++){const b=(m+1)%3;Di.start.copy(x[m]),Di.end.copy(x[b]);const v=e.distanceToPoint(Di.start),y=e.distanceToPoint(Di.end);if(Math.abs(v)<zo&&Math.abs(y)<zo){f=!0;break}if(v>0?p.push(m):g.push(m),Math.abs(v)<zo)continue;let M=!!e.intersectLine(Di,Ii);!M&&Math.abs(y)<zo&&(Ii.copy(Di.end),M=!0),M&&!(Ii.distanceTo(Di.start)<ju)&&(Ii.distanceTo(Di.end)<ju&&(d=m),u===0?Ut.start.copy(Ii):Ut.end.copy(Ii),u++)}if(!f&&u===2&&Ut.distance()>zo)if(d!==-1){d=(d+1)%3;let m=0;m===d&&(m=(m+1)%3);let b=m+1;b===d&&(b=(b+1)%3);const v=i.getTriangle();v.a.copy(x[b]),v.b.copy(Ut.end),v.c.copy(Ut.start),Ji(v)||n.push(v),a.a.copy(x[m]),a.b.copy(Ut.start),a.c.copy(Ut.end),Ji(a)&&(n.splice(r,1),r--,o--)}else{const m=p.length>=2?g[0]:p[0];if(m===0){let E=Ut.start;Ut.start=Ut.end,Ut.end=E}const b=(m+1)%3,v=(m+2)%3,y=i.getTriangle(),M=i.getTriangle();x[b].distanceToSquared(Ut.start)<x[v].distanceToSquared(Ut.end)?(y.a.copy(x[b]),y.b.copy(Ut.start),y.c.copy(Ut.end),M.a.copy(x[b]),M.b.copy(x[v]),M.c.copy(Ut.start)):(y.a.copy(x[v]),y.b.copy(Ut.start),y.c.copy(Ut.end),M.a.copy(x[b]),M.b.copy(x[v]),M.c.copy(Ut.end)),a.a.copy(x[m]),a.b.copy(Ut.end),a.c.copy(Ut.start),Ji(y)||n.push(y),Ji(M)||n.push(M),Ji(a)&&(n.splice(r,1),r--,o--)}else u===3&&console.warn("TriangleClipper: Coplanar clip not handled")}}reset(){this.triangles.length=0,this.trianglePool.clear(),this.coplanarTriangleUsed=!1}}function nE(s){return s=~~s,s+4-s%4}class v0{constructor(e,t=500){this.expansionFactor=1.5,this.type=e,this.length=0,this.array=null,this.setSize(t)}setType(e){if(this.length!==0)throw new Error("TypeBackedArray: Cannot change the type while there is used data in the buffer.");const t=this.array.buffer;this.array=new e(t),this.type=e}setSize(e){if(this.array&&e===this.array.length)return;const t=this.type,n=h0()?SharedArrayBuffer:ArrayBuffer,i=new t(new n(nE(e*t.BYTES_PER_ELEMENT)));this.array&&i.set(this.array,0),this.array=i}expand(){const{array:e,expansionFactor:t}=this;this.setSize(e.length*t)}push(...e){let{array:t,length:n}=this;n+e.length>t.length&&(this.expand(),t=this.array);for(let i=0,r=e.length;i<r;i++)t[n+i]=e[i];this.length+=e.length}clear(){this.length=0}}class iE{constructor(){this.groupAttributes=[{}],this.groupCount=0}getType(e){return this.groupAttributes[0][e].type}getItemSize(e){return this.groupAttributes[0][e].itemSize}getNormalized(e){return this.groupAttributes[0][e].normalized}getCount(e){if(this.groupCount<=e)return 0;const t=this.getGroupAttrArray("position",e);return t.length/t.itemSize}getTotalLength(e){const{groupCount:t,groupAttributes:n}=this;let i=0;for(let r=0;r<t;r++){const o=n[r];i+=o[e].length}return i}getGroupAttrSet(e=0){const{groupAttributes:t}=this;if(t[e])return this.groupCount=Math.max(this.groupCount,e+1),t[e];const n=t[0];for(this.groupCount=Math.max(this.groupCount,e+1);e>=t.length;){const i={};t.push(i);for(const r in n){const o=n[r],a=new v0(o.type);a.itemSize=o.itemSize,a.normalized=o.normalized,i[r]=a}}return t[e]}getGroupAttrArray(e,t=0){const{groupAttributes:n}=this;if(!n[0][e])throw new Error(`TypedAttributeData: Attribute with "${e}" has not been initialized`);return this.getGroupAttrSet(t)[e]}initializeArray(e,t,n,i){const{groupAttributes:r}=this,o=r[0][e];if(o){if(o.type!==t)for(let a=0,l=r.length;a<l;a++){const c=r[a][e];c.setType(t),c.itemSize=n,c.normalized=i}}else for(let a=0,l=r.length;a<l;a++){const c=new v0(t);c.itemSize=n,c.normalized=i,r[a][e]=c}}clear(){this.groupCount=0;const{groupAttributes:e}=this;e.forEach(t=>{for(const n in t)t[n].clear()})}delete(e){this.groupAttributes.forEach(t=>{delete t[e]})}reset(){this.groupAttributes=[],this.groupCount=0}}class b0{constructor(){this.intersectionSet={},this.ids=[]}add(e,t){const{intersectionSet:n,ids:i}=this;n[e]||(n[e]=[],i.push(e)),n[e].push(t)}}const sE=0,rE=1,oE=2,y0=3,aE=4,_0=5,M0=6,Hn=new zi,w0=new ze,un=new bt,Bi=new P,S0=new tt,E0=new tt,T0=new tt,Yu=new tt,Rl=new tt,Ll=new tt,A0=new Bn,Ku=new P,$u=1e-8,lE=1e-15,Ts=-1,As=1,Dl=-2,Il=2,Ho=0,Cs=1,Ju=2,cE=1e-14;let Bl=null;function C0(s){Bl=s}function P0(s,e){s.getMidpoint(Hn.origin),s.getNormal(Hn.direction);const t=e.raycastFirst(Hn,Et);return t&&Hn.direction.dot(t.face.normal)>0?Ts:As}function hE(s,e){function t(){return Math.random()-.5}s.getNormal(Ku),Hn.direction.copy(Ku),s.getMidpoint(Hn.origin);const n=3;let i=0,r=1/0;for(let o=0;o<n;o++){Hn.direction.x+=t()*$u,Hn.direction.y+=t()*$u,Hn.direction.z+=t()*$u,Hn.direction.multiplyScalar(-1);const a=e.raycastFirst(Hn,Et);if(a&&Hn.direction.dot(a.face.normal)>0&&i++,a!==null&&(r=Math.min(r,a.distance)),r<=lE)return a.face.normal.dot(Ku)>0?Il:Dl;if(i/n>.5||(o-i+1)/n>.5)break}return i/n>.5?Ts:As}function uE(s,e){const t=new b0,n=new b0;return w0.copy(s.matrixWorld).invert().multiply(e.matrixWorld),s.geometry.boundsTree.bvhcast(e.geometry.boundsTree,w0,{intersectsTriangles(i,r,o,a){if(!Ji(i)&&!Ji(r)){let l=i.intersectsTriangle(r,A0,!0);if(!l){const c=i.plane,h=r.plane,u=c.normal,d=h.normal;u.dot(d)===1&&Math.abs(c.constant-h.constant)<cE&&(l=!0)}if(l){let c=s.geometry.boundsTree.resolveTriangleIndex(o),h=e.geometry.boundsTree.resolveTriangleIndex(a);t.add(c,h),n.add(h,c),Bl&&(Bl.addEdge(A0),Bl.addIntersectingTriangles(o,i,a,r))}}return!1}}),{aIntersections:t,bIntersections:n}}function dE(s,e,t,n,i,r,o=!1){const a=t.attributes,l=t.index,c=s*3,h=l.getX(c+0),u=l.getX(c+1),d=l.getX(c+2);for(const f in r){const p=a[f],g=r[f];if(!(f in a))throw new Error(`CSG Operations: Attribute ${f} not available on geometry.`);const x=p.itemSize;f==="position"?(un.a.fromBufferAttribute(p,h).applyMatrix4(n),un.b.fromBufferAttribute(p,u).applyMatrix4(n),un.c.fromBufferAttribute(p,d).applyMatrix4(n),Qu(un.a,un.b,un.c,e,3,g,o)):f==="normal"?(un.a.fromBufferAttribute(p,h).applyNormalMatrix(i),un.b.fromBufferAttribute(p,u).applyNormalMatrix(i),un.c.fromBufferAttribute(p,d).applyNormalMatrix(i),o&&(un.a.multiplyScalar(-1),un.b.multiplyScalar(-1),un.c.multiplyScalar(-1)),Qu(un.a,un.b,un.c,e,3,g,o,!0)):(S0.fromBufferAttribute(p,h),E0.fromBufferAttribute(p,u),T0.fromBufferAttribute(p,d),Qu(S0,E0,T0,e,x,g,o))}}function fE(s,e,t,n,i,r,o,a=!1){ed(s,n,i,r,o,a),ed(a?t:e,n,i,r,o,a),ed(a?e:t,n,i,r,o,a)}function R0(s,e,t=!1){switch(s){case sE:if(e===As||e===Il&&!t)return Cs;break;case rE:if(t){if(e===Ts)return Ho}else if(e===As||e===Dl)return Cs;break;case oE:if(t){if(e===As||e===Dl)return Cs}else if(e===Ts)return Ho;break;case aE:if(e===Ts)return Ho;if(e===As)return Cs;break;case y0:if(e===Ts||e===Il&&!t)return Cs;break;case _0:if(!t&&(e===As||e===Dl))return Cs;break;case M0:if(!t&&(e===Ts||e===Il))return Cs;break;default:throw new Error(`Unrecognized CSG operation enum "${s}".`)}return Ju}function Qu(s,e,t,n,i,r,o=!1,a=!1){const l=c=>{r.push(c.x),i>1&&r.push(c.y),i>2&&r.push(c.z),i>3&&r.push(c.w)};Yu.set(0,0,0,0).addScaledVector(s,n.a.x).addScaledVector(e,n.a.y).addScaledVector(t,n.a.z),Rl.set(0,0,0,0).addScaledVector(s,n.b.x).addScaledVector(e,n.b.y).addScaledVector(t,n.b.z),Ll.set(0,0,0,0).addScaledVector(s,n.c.x).addScaledVector(e,n.c.y).addScaledVector(t,n.c.z),a&&(Yu.normalize(),Rl.normalize(),Ll.normalize()),l(Yu),o?(l(Ll),l(Rl)):(l(Rl),l(Ll))}function ed(s,e,t,n,i,r=!1){for(const o in i){const a=e[o],l=i[o];if(!(o in e))throw new Error(`CSG Operations: Attribute ${o} no available on geometry.`);const c=a.itemSize;o==="position"?(Bi.fromBufferAttribute(a,s).applyMatrix4(t),l.push(Bi.x,Bi.y,Bi.z)):o==="normal"?(Bi.fromBufferAttribute(a,s).applyNormalMatrix(n),r&&Bi.multiplyScalar(-1),l.push(Bi.x,Bi.y,Bi.z)):(l.push(a.getX(s)),c>1&&l.push(a.getY(s)),c>2&&l.push(a.getZ(s)),c>3&&l.push(a.getW(s)))}}class pE{constructor(e){this.triangle=new bt().copy(e),this.intersects={}}addTriangle(e,t){this.intersects[e]=new bt().copy(t)}getIntersectArray(){const e=[],{intersects:t}=this;for(const n in t)e.push(t[n]);return e}}class L0{constructor(){this.data={}}addTriangleIntersection(e,t,n,i){const{data:r}=this;r[e]||(r[e]=new pE(t)),r[e].addTriangle(n,i)}getTrianglesAsArray(e=null){const{data:t}=this,n=[];if(e!==null)e in t&&n.push(t[e].triangle);else for(const i in t)n.push(t[i].triangle);return n}getTriangleIndices(){return Object.keys(this.data).map(e=>parseInt(e))}getIntersectionIndices(e){const{data:t}=this;return t[e]?Object.keys(t[e].intersects).map(n=>parseInt(n)):[]}getIntersectionsAsArray(e=null,t=null){const{data:n}=this,i=new Set,r=[],o=a=>{if(n[a])if(t!==null)n[a].intersects[t]&&r.push(n[a].intersects[t]);else{const l=n[a].intersects;for(const c in l)i.has(c)||(i.add(c),r.push(l[c]))}};if(e!==null)o(e);else for(const a in n)o(a);return r}reset(){this.data={}}}class mE{constructor(){this.enabled=!1,this.triangleIntersectsA=new L0,this.triangleIntersectsB=new L0,this.intersectionEdges=[]}addIntersectingTriangles(e,t,n,i){const{triangleIntersectsA:r,triangleIntersectsB:o}=this;r.addTriangleIntersection(e,t,n,i),o.addTriangleIntersection(n,i,e,t)}addEdge(e){this.intersectionEdges.push(e.clone())}reset(){this.triangleIntersectsA.reset(),this.triangleIntersectsB.reset(),this.intersectionEdges=[]}init(){this.enabled&&(this.reset(),C0(this))}complete(){this.enabled&&C0(null)}}const Qi=new ze,Nl=new Ke,Ps=new bt,kl=new bt,es=new bt,Ul=new bt,ei=[],Rs=[];function gE(s){for(const e of s)return e}function xE(s,e,t,n,i,r={}){const{useGroups:o=!0}=r,{aIntersections:a,bIntersections:l}=uE(s,e),c=[];let h=null,u;return u=o?0:-1,D0(s,e,a,t,!1,n,i,u),I0(s,e,a,t,!1,i,u),t.findIndex(d=>d!==M0&&d!==_0)!==-1&&(u=o?s.geometry.groups.length||1:-1,D0(e,s,l,t,!0,n,i,u),I0(e,s,l,t,!0,i,u)),ei.length=0,Rs.length=0,{groups:c,materials:h}}function D0(s,e,t,n,i,r,o,a=0){const l=s.matrixWorld.determinant()<0;Qi.copy(e.matrixWorld).invert().multiply(s.matrixWorld),Nl.getNormalMatrix(s.matrixWorld).multiplyScalar(l?-1:1);const c=s.geometry.groupIndices,h=s.geometry.index,u=s.geometry.attributes.position,d=e.geometry.boundsTree,f=e.geometry.index,p=e.geometry.attributes.position,g=t.ids,x=t.intersectionSet;for(let m=0,b=g.length;m<b;m++){const v=g[m],y=a===-1?0:c[v]+a,M=3*v,E=h.getX(M+0),A=h.getX(M+1),R=h.getX(M+2);Ps.a.fromBufferAttribute(u,E).applyMatrix4(Qi),Ps.b.fromBufferAttribute(u,A).applyMatrix4(Qi),Ps.c.fromBufferAttribute(u,R).applyMatrix4(Qi),r.reset(),r.initialize(Ps);const _=x[v];for(let D=0,C=_.length;D<C;D++){const B=3*_[D],w=f.getX(B+0),F=f.getX(B+1),W=f.getX(B+2);kl.a.fromBufferAttribute(p,w),kl.b.fromBufferAttribute(p,F),kl.c.fromBufferAttribute(p,W),r.splitByTriangle(kl)}const S=r.triangles;for(let D=0,C=S.length;D<C;D++){const B=S[D],w=r.coplanarTriangleUsed?hE(B,d):P0(B,d);ei.length=0,Rs.length=0;for(let F=0,W=n.length;F<W;F++){const j=R0(n[F],w,i);j!==Ju&&(Rs.push(j),ei.push(o[F].getGroupAttrSet(y)))}if(ei.length!==0){Ps.getBarycoord(B.a,Ul.a),Ps.getBarycoord(B.b,Ul.b),Ps.getBarycoord(B.c,Ul.c);for(let F=0,W=ei.length;F<W;F++){const j=ei[F],$=Rs[F]===Ho;dE(v,Ul,s.geometry,s.matrixWorld,Nl,j,l!==$)}}}}return g.length}function I0(s,e,t,n,i,r,o=0){const a=s.matrixWorld.determinant()<0;Qi.copy(e.matrixWorld).invert().multiply(s.matrixWorld),Nl.getNormalMatrix(s.matrixWorld).multiplyScalar(a?-1:1);const l=e.geometry.boundsTree,c=s.geometry.groupIndices,h=s.geometry.index,u=s.geometry.attributes,d=u.position,f=[],p=s.geometry.halfEdges,g=new Set,x=zu(s.geometry);for(let m=0,b=x;m<b;m++)m in t.intersectionSet||g.add(m);for(;g.size>0;){const m=gE(g);g.delete(m),f.push(m);const b=3*m,v=h.getX(b+0),y=h.getX(b+1),M=h.getX(b+2);es.a.fromBufferAttribute(d,v).applyMatrix4(Qi),es.b.fromBufferAttribute(d,y).applyMatrix4(Qi),es.c.fromBufferAttribute(d,M).applyMatrix4(Qi);const E=P0(es,l);Rs.length=0,ei.length=0;for(let A=0,R=n.length;A<R;A++){const _=R0(n[A],E,i);_!==Ju&&(Rs.push(_),ei.push(r[A]))}for(;f.length>0;){const A=f.pop();for(let R=0;R<3;R++){const _=p.getSiblingTriangleIndex(A,R);_!==-1&&g.has(_)&&(f.push(_),g.delete(_))}if(ei.length!==0){const R=3*A,_=h.getX(R+0),S=h.getX(R+1),D=h.getX(R+2),C=o===-1?0:c[A]+o;if(es.a.fromBufferAttribute(d,_),es.b.fromBufferAttribute(d,S),es.c.fromBufferAttribute(d,D),!Ji(es))for(let B=0,w=ei.length;B<w;B++){const F=Rs[B],W=ei[B].getGroupAttrSet(C),j=F===Ho;fE(_,S,D,u,s.matrixWorld,Nl,W,j!==a)}}}}}function vE(s){for(let e=0;e<s.length-1;e++){const t=s[e],n=s[e+1];if(t.materialIndex===n.materialIndex){const i=t.start,r=n.start+n.count;n.start=i,n.count=r-i,s.splice(e,1),e--}}}function bE(s,e,t,n){t.clear();const i=s.attributes;for(let r=0,o=n.length;r<o;r++){const a=n[r],l=i[a];t.initializeArray(a,l.array.constructor,l.itemSize,l.normalized)}for(const r in t.attributes)n.includes(r)||t.delete(r);for(const r in e.attributes)n.includes(r)||(e.deleteAttribute(r),e.dispose())}function yE(s,e,t){let n=!1,i=-1;const r=s.attributes,o=e.groupAttributes[0];for(const l in o){const c=e.getTotalLength(l),h=e.getType(l),u=e.getItemSize(l),d=e.getNormalized(l);let f=r[l];(!f||f.array.length<c)&&(f=new at(new h(c),u,d),s.setAttribute(l,f),n=!0);let p=0;for(let g=0,x=Math.min(t.length,e.groupCount);g<x;g++){const m=t[g].index,{array:b,type:v,length:y}=e.groupAttributes[m][l],M=new v(b.buffer,0,y);f.array.set(M,p),p+=M.length}f.needsUpdate=!0,i=c/f.itemSize}if(s.index){const l=s.index.array;if(l.length<i)s.index=null,n=!0;else for(let c=0,h=l.length;c<h;c++)l[c]=c}let a=0;s.clearGroups();for(let l=0,c=Math.min(t.length,e.groupCount);l<c;l++){const{index:h,materialIndex:u}=t[l],d=e.getCount(h);d!==0&&(s.addGroup(a,d,u),a+=d)}s.setDrawRange(0,i),s.boundsTree=null,n&&s.dispose()}function B0(s,e){let t=e;return Array.isArray(e)||(t=[],s.forEach(n=>{t[n.materialIndex]=e})),t}class _E{constructor(){this.triangleSplitter=new tE,this.attributeData=[],this.attributes=["position","uv","normal"],this.useGroups=!0,this.consolidateGroups=!0,this.debug=new mE}getGroupRanges(e){return!this.useGroups||e.groups.length===0?[{start:0,count:1/0,materialIndex:0}]:e.groups.map(t=>({...t}))}evaluate(e,t,n,i=new Cl){let r=!0;if(Array.isArray(n)||(n=[n]),Array.isArray(i)||(i=[i],r=!1),i.length!==n.length)throw new Error("Evaluator: operations and target array passed as different sizes.");e.prepareGeometry(),t.prepareGeometry();const{triangleSplitter:o,attributeData:a,attributes:l,useGroups:c,consolidateGroups:h,debug:u}=this;for(;a.length<i.length;)a.push(new iE);i.forEach((m,b)=>{bE(e.geometry,m.geometry,a[b],l)}),u.init(),xE(e,t,n,o,a,{useGroups:c}),u.complete();const d=this.getGroupRanges(e.geometry),f=B0(d,e.material),p=this.getGroupRanges(t.geometry),g=B0(p,t.material);p.forEach(m=>m.materialIndex+=f.length);let x=[...d,...p].map((m,b)=>({...m,index:b}));if(c){const m=[...f,...g];h&&(x=x.map(v=>{const y=m[v.materialIndex];return v.materialIndex=m.indexOf(y),v}).sort((v,y)=>v.materialIndex-y.materialIndex));const b=[];for(let v=0,y=m.length;v<y;v++){let M=!1;for(let E=0,A=x.length;E<A;E++){const R=x[E];R.materialIndex===v&&(M=!0,R.materialIndex=b.length)}M&&b.push(m[v])}i.forEach(v=>{v.material=b})}else x=[{start:0,count:1/0,index:0,materialIndex:0}],i.forEach(m=>{m.material=f[0]});return i.forEach((m,b)=>{const v=m.geometry;yE(v,a[b],x),h&&vE(v.groups)}),r?i:i[0]}evaluateHierarchy(e,t=new Cl){e.updateMatrixWorld(!0);const n=(r,o)=>{const a=r.children;for(let l=0,c=a.length;l<c;l++){const h=a[l];h.isOperationGroup?n(h,o):o(h)}},i=r=>{const o=r.children;let a=!1;for(let c=0,h=o.length;c<h;c++){const u=o[c];a=i(u)||a}const l=r.isDirty();if(l&&r.markUpdated(),a&&!r.isOperationGroup){let c;return n(r,h=>{c?c=this.evaluate(c,h,h.operation):c=this.evaluate(r,h,h.operation)}),r._cachedGeometry=c.geometry,r._cachedMaterials=c.material,!0}else return a||l};return i(e),t.geometry=e._cachedGeometry,t.material=e._cachedMaterials,t}reset(){this.triangleSplitter.reset()}}class N0{engine;planeObjects=[];planes=[];isActive=!1;evaluator;geometryCache=new Map;sectionMeshes=new Map;planeGroup;planeSize=1e3;sourceMeshes=new Map;planeThickness=.01;updateThrottleTime=100;lastUpdateTime=0;pendingUpdate=!1;updateTimer=null;cacheExpireTime=3e4;planeStates=new Map;constructor(e,t={}){this.engine=e,this.evaluator=new _E,this.planeGroup=new xn,this.planeGroup.name="CSG_ClippingPlanes_Optimized",t.updateThrottleTime!==void 0&&(this.updateThrottleTime=t.updateThrottleTime),t.cacheExpireTime!==void 0&&(this.cacheExpireTime=t.cacheExpireTime),t.planeThickness!==void 0&&(this.planeThickness=t.planeThickness),this.evaluator.attributes=["position","normal"],this.evaluator.useGroups=!1}init(){this.calculateSceneSize(),this.engine.scene.add(this.planeGroup),this.planes.forEach((e,t)=>{const n=this.createEmptySectionMesh(e,t);this.planeGroup.add(n),this.sectionMeshes.set(`plane_${t}`,n),this.planeObjects.push(n),this.planeStates.set(t,{constant:e.constant,normal:e.normal.clone()})})}createEmptySectionMesh(e,t){const n=new ht,i=new cs({color:new Ue(33023),metalness:.1,roughness:.75,side:Et,depthWrite:!0,depthTest:!0,clippingPlanes:this.planes.filter((o,a)=>a!==t)}),r=new ut(n,i);return r.name=`CSG_Section_Optimized_${t}`,r.visible=!1,r.renderOrder=t+1,r}active(){this.isActive=!0,this.requestUpdate(),this.planeObjects.forEach(e=>{e.visible=!0})}disActive(){this.isActive=!1,this.planeObjects.forEach(e=>{e.visible=!1}),this.updateTimer&&(clearTimeout(this.updateTimer),this.updateTimer=null)}setSourceMeshes(e){this.sourceMeshes.clear(),e.forEach(t=>{const n=t.uuid;this.sourceMeshes.set(n,t)}),this.isActive&&this.requestUpdate()}addSourceMesh(e){const t=e.uuid;this.sourceMeshes.has(t)||(this.sourceMeshes.set(t,e),this.isActive&&this.requestUpdate())}removeSourceMesh(e){const t=e.uuid;this.sourceMeshes.delete(t)&&(this.clearMeshCache(t),this.isActive&&this.requestUpdate())}requestUpdate(){if(!this.isActive)return;const e=Date.now(),t=e-this.lastUpdateTime;t>=this.updateThrottleTime?(this.lastUpdateTime=e,this.pendingUpdate=!1):(this.pendingUpdate=!0,this.updateTimer&&clearTimeout(this.updateTimer),this.updateTimer=setTimeout(()=>{this.pendingUpdate&&this.isActive&&(this.lastUpdateTime=Date.now(),this.pendingUpdate=!1),this.updateTimer=null},this.updateThrottleTime-t))}updateAllSections(){this.isActive&&(this.planes.forEach((e,t)=>{if(Math.abs(e.constant)<99999)this.hasPlaneChanged(t,e)&&(this.updateSection(e,t),this.updatePlaneState(t,e));else{const n=this.sectionMeshes.get(`plane_${t}`);n&&(n.visible=!1)}}),this.cleanExpiredCache())}hasPlaneChanged(e,t){const n=this.planeStates.get(e);if(!n)return!0;const i=Math.abs(n.constant-t.constant)>1e-4,r=!n.normal.equals(t.normal);return i||r}updatePlaneState(e,t){this.planeStates.set(e,{constant:t.constant,normal:t.normal.clone()})}getPlaneHash(e){const t=e.normal,n=e.constant;return`${t.x.toFixed(4)}_${t.y.toFixed(4)}_${t.z.toFixed(4)}_${n.toFixed(4)}`}getCacheKey(e,t){return`${e}_plane_${t}`}updateSection(e,t){const n=this.sectionMeshes.get(`plane_${t}`);if(!n)return;const i=this.getPlaneHash(e),r=[];if(this.sourceMeshes.forEach((o,a)=>{const l=this.getCacheKey(a,t),c=this.geometryCache.get(l);if(c&&c.planeHash===i)r.push(c.geometry.clone()),c.timestamp=Date.now();else try{const h=this.createPlaneBrush(e),u=new Cl(o.geometry);o.updateMatrixWorld(!0),u.matrix.copy(o.matrixWorld),u.updateMatrixWorld();const d=this.evaluator.evaluate(h,u,y0);d&&d.geometry.attributes.position.count>0?(r.push(d.geometry),this.geometryCache.set(l,{geometry:d.geometry.clone(),planeHash:i,timestamp:Date.now()})):this.geometryCache.delete(l)}catch(h){console.warn(`CSG intersection failed for mesh ${a}:`,h)}}),r.length>0){const o=this.mergeGeometries(r);n.geometry&&n.geometry.dispose(),n.geometry=o,n.visible=!0,n.position.set(0,0,0),n.rotation.set(0,0,0),n.scale.set(1,1,1),n.updateMatrixWorld()}else n.visible=!1;r.forEach(o=>o.dispose())}clearMeshCache(e){const t=[];this.geometryCache.forEach((n,i)=>{i.startsWith(e)&&(n.geometry.dispose(),t.push(i))}),t.forEach(n=>this.geometryCache.delete(n))}cleanExpiredCache(){const e=Date.now(),t=[];this.geometryCache.forEach((n,i)=>{e-n.timestamp>this.cacheExpireTime&&(n.geometry.dispose(),t.push(i))}),t.forEach(n=>this.geometryCache.delete(n))}clearAllCache(){this.geometryCache.forEach(e=>{e.geometry.dispose()}),this.geometryCache.clear()}createPlaneBrush(e){const t=new Gi(this.planeSize,this.planeThickness,this.planeSize);t.translate(0,e.constant,0),t.applyQuaternion(new Dn().setFromUnitVectors(new P(0,-1,0),e.normal));const n=new ut(t),i=new Cl(t);return i.matrix.copy(n.matrixWorld),i.updateMatrixWorld(),i}mergeGeometries(e){if(e.length===1)return e[0].clone();const t=new ht,n=[],i=[],r=[];let o=0;return e.forEach(a=>{const l=a.attributes.position,c=a.attributes.normal;for(let h=0;h<l.count;h++)n.push(l.getX(h),l.getY(h),l.getZ(h));if(c)for(let h=0;h<c.count;h++)i.push(c.getX(h),c.getY(h),c.getZ(h));if(a.index)for(let h=0;h<a.index.count;h++)r.push(a.index.getX(h)+o);o+=l.count}),t.setAttribute("position",new nn(n,3)),i.length>0?t.setAttribute("normal",new nn(i,3)):t.computeVertexNormals(),r.length>0&&t.setIndex(r),t}calculateSceneSize(){const e=new xt;if(this.engine.scene.traverse(t=>{if(t.isMesh&&t.geometry){const n=new xt().setFromObject(t);e.union(n)}}),e.isEmpty())this.planeSize=1e3;else{const t=e.getSize(new P),n=Math.max(t.x,t.y,t.z);this.planeSize=n*3}}update(){this.isActive&&this.pendingUpdate&&!this.updateTimer&&this.requestUpdate()}dispose(){this.updateTimer&&(clearTimeout(this.updateTimer),this.updateTimer=null),this.clearAllCache(),this.planeObjects.forEach(e=>{e.geometry&&e.geometry.dispose(),e.material&&(Array.isArray(e.material)?e.material.forEach(t=>t.dispose()):e.material.dispose())}),this.sectionMeshes.clear(),this.planeObjects=[],this.sourceMeshes.clear(),this.planeGroup.parent&&this.planeGroup.parent.remove(this.planeGroup)}setSectionColor(e){this.planeObjects.forEach(t=>{t.material instanceof cs&&t.material.color.set(e)})}getCacheStats(){return{cacheSize:this.geometryCache.size,sourceMeshCount:this.sourceMeshes.size,sectionMeshCount:this.sectionMeshes.size}}setPlaneThickness(e){if(e<=0){console.warn("Plane thickness must be positive");return}this.planeThickness=e,this.clearAllCache(),this.isActive&&this.requestUpdate()}getPlaneThickness(){return this.planeThickness}showSections(){this.sectionMeshes.forEach(e=>{e.geometry?.attributes.position?.count&&e.geometry.attributes.position.count>0&&(e.visible=!0)})}hideSections(){this.sectionMeshes.forEach(e=>{e.visible=!1})}showSection(){this.planeGroup.visible=!0}hideSection(){this.planeGroup.visible=!1}toggleSectionsVisibility(){let e=!1;return this.sectionMeshes.forEach(t=>{t.visible&&(e=!0)}),e?(this.hideSections(),!1):(this.showSections(),!0)}toggleSectionVisibility(e){const t=this.sectionMeshes.get(`plane_${e}`);return t?(t.visible=!t.visible,t.visible):!1}}class ME{engine;isActive=!1;isDrag=!1;meshs=[];box;pickPoint;pickNormal;pickMesh;box_;plane;csgClipping=null;useCsgClipping=!0;constructor(e,t){this.engine=e,this.meshs=[],this.box=null,t?.useCsgClipping!==void 0&&(this.useCsgClipping=t.useCsgClipping),this.useCsgClipping&&this.initCsgClipping()}initCsgClipping(){this.csgClipping=new N0(this.engine,{updateThrottleTime:150,cacheExpireTime:45e3}),this.csgClipping.planes=this.engine.sectionPlane,this.csgClipping.init()}active(){this.isActive||(this.isActive=!0,this.init(),this.meshs.forEach(e=>{e.visible=!0}),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active(),this.csgClipping&&this.csgClipping.active(),this.engine.models.forEach(e=>{e.nodesMap.forEach(t=>{t.infos.forEach(n=>{this.csgClipping?.addSourceMesh(n.mesh)})})}))}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive(),this.csgClipping&&this.csgClipping.disActive();const e=this.engine.sectionPlane.find(t=>t.name=="顶");e&&(e.constant=1e5),this.meshs.forEach(t=>{t.visible=!1})}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}updata_face(e){let t=this,n=t.engine.scene.children.find(o=>o.type=="Group"&&o.name=="ClippingBox");n==null&&(n=new xn,n.name="ClippingBox",t.engine.scene.add(n));let i=[new P(e.min.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.max.z)];r(i,new P(0,1,0),"顶");function r(o,a,l){const c=new ht,h=new Float32Array([o[0].x,o[0].y,o[0].z,o[1].x,o[1].y,o[1].z,o[2].x,o[2].y,o[2].z,o[3].x,o[3].y,o[3].z]),u=[0,1,2,0,2,3];c.setAttribute("position",new at(h,3)),c.setIndex(u);let d=t.meshs.find(m=>m.name==l);if(d==null){const m=new Xt({color:65280,transparent:!0,opacity:.02,side:Et}),b=new ut(c,m);b.normal=a,b.name=l,n.add(b),t.meshs.push(b)}else d.geometry=c;const f=new Float32Array([o[0].x,o[0].y,o[0].z,o[1].x,o[1].y,o[1].z,o[2].x,o[2].y,o[2].z,o[3].x,o[3].y,o[3].z,o[0].x,o[0].y,o[0].z]);let p=new as({color:255}),g=new ht;g.setAttribute("position",new at(f,3));let x=t.meshs.find(m=>m.name==l+"Line");x==null&&(x=new Xi(g,p),x.name=l+"Line",n.add(x),t.meshs.push(x)),x.geometry=g,x.material=p,t.engine.sectionPlane.find(m=>m.name==l).setFromNormalAndCoplanarPoint(a.clone().setLength(-1),e.max),t.engine.scene.children.filter(m=>m.type=="Mesh"&&m.url).forEach(m=>{m.material&&Array.isArray(m.material)?m.material.forEach(b=>{b.clippingPlanes=t.engine.sectionPlane}):m.material.clippingPlanes=t.engine.sectionPlane})}}handleMouseDown(e){this.csgClipping?.hideSection(),this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new yt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new yt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0,this.csgClipping&&this.isActive&&(this.csgClipping.updateAllSections(),this.csgClipping?.showSection())}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}update(){this.csgClipping&&this.csgClipping.update()}enableCsgClipping(){this.csgClipping||this.initCsgClipping(),this.useCsgClipping=!0,this.isActive&&this.csgClipping&&(this.engine.clipping?.clippingStencil&&this.engine.clipping.clippingStencil.disActive(),this.csgClipping.active())}enableStencilClipping(){this.useCsgClipping=!1,this.isActive&&(this.csgClipping&&this.csgClipping.disActive(),this.engine.clipping?.clippingStencil&&this.engine.clipping.clippingStencil.active())}setCsgColor(e){this.csgClipping&&this.csgClipping.setSectionColor(e)}getCsgStats(){return this.csgClipping?.getCacheStats()}clearCsgCache(){this.csgClipping?.clearAllCache()}dispose(){this.disActive(),this.csgClipping&&(this.csgClipping.dispose(),this.csgClipping=null)}}class wE{engine;isActive=!1;isDrag=!1;meshs=[];box;pickPoint;pickNormal;pickMesh;box_;plane;constructor(e){this.engine=e,this.meshs=[],this.box=null}active(){this.isActive!=!0&&(this.isActive=!0,this.init(),this.meshs.forEach(e=>{e.visible=!0}),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active())}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive();const e=this.engine.sectionPlane.find(t=>t.name=="左");e&&(e.constant=1e5),this.meshs.forEach(t=>{t.visible=!1})}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}updata_face(e){let t=this,n=t.engine.scene.children.find(o=>o.type=="Group"&&o.name=="ClippingBox");n==null&&(n=new xn,n.name="ClippingBox",t.engine.scene.add(n));let i=[new P(e.min.x,e.min.y,e.max.z),new P(e.min.x,e.min.y,e.min.z),new P(e.min.x,e.max.y,e.min.z),new P(e.min.x,e.max.y,e.max.z)];r(i,new P(-1,0,0),"左");function r(o,a,l){const c=new ht,h=new Float32Array([o[0].x,o[0].y,o[0].z,o[1].x,o[1].y,o[1].z,o[2].x,o[2].y,o[2].z,o[3].x,o[3].y,o[3].z]),u=[0,1,2,0,2,3];c.setAttribute("position",new at(h,3)),c.setIndex(u);let d=t.meshs.find(m=>m.name==l);if(d==null){const m=new Xt({color:65280,transparent:!0,opacity:.02,side:Et}),b=new ut(c,m);b.normal=a,b.name=l,n.add(b),t.meshs.push(b)}else d.geometry=c;const f=new Float32Array([o[0].x,o[0].y,o[0].z,o[1].x,o[1].y,o[1].z,o[2].x,o[2].y,o[2].z,o[3].x,o[3].y,o[3].z,o[0].x,o[0].y,o[0].z]);let p=new as({color:255}),g=new ht;g.setAttribute("position",new at(f,3));let x=t.meshs.find(m=>m.name==l+"Line");x==null&&(x=new Xi(g,p),x.name=l+"Line",n.add(x),t.meshs.push(x)),x.geometry=g,x.material=p,t.engine.sectionPlane.find(m=>m.name==l).setFromNormalAndCoplanarPoint(a.clone().setLength(-1),e.min),t.engine.scene.children.filter(m=>m.type=="Mesh"&&m.url).forEach(m=>{m.material&&Array.isArray(m.material)?m.material.forEach(b=>{b.clippingPlanes=t.engine.sectionPlane}):m.material.clippingPlanes=t.engine.sectionPlane})}}handleMouseDown(e){this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new yt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new yt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}}class SE{engine;isActive=!1;box;pickPoint;pickNormal;pickMesh;box_;plane;meshs;isDrag=!1;csgClipping=null;useCsgClipping=!0;constructor(e,t){this.engine=e,this.meshs=[],t?.useCsgClipping!==void 0&&(this.useCsgClipping=t.useCsgClipping),this.useCsgClipping&&this.initCsgClipping()}initCsgClipping(){this.csgClipping=new N0(this.engine,{updateThrottleTime:150,cacheExpireTime:45e3}),this.csgClipping.planes=this.engine.sectionPlane,this.csgClipping.init()}active(){console.log("调用这里了"),!this.isActive&&(this.isActive=!0,this.init(),this.meshs.forEach(e=>{e.visible=!0}),this.engine.handelBehaved.init(this),this.engine.handelBehaved.active(),this.csgClipping&&this.csgClipping.active(),this.engine.models.forEach(e=>{e.nodesMap.forEach(t=>{t.infos.forEach(n=>{this.csgClipping?.addSourceMesh(n.mesh)})})}))}disActive(){this.isActive=!1,this.engine.handelBehaved.disActive(),this.csgClipping&&this.csgClipping.disActive(),this.engine.sectionPlane.forEach(e=>{e.constant=1e5}),this.meshs.forEach(e=>{e.visible=!1})}init(){let e=this.engine.octreeBox.getBoundingBox();this.box=e,this.updata_face(e)}getboxXyz(){return{minX:this.box.min.x,minY:this.box.min.y,minZ:this.box.min.z,maxX:this.box.max.x,maxY:this.box.max.y,maxZ:this.box.max.z}}setboxXyz(e){this.box.min.x=e.minX,this.box.min.y=e.minY,this.box.min.z=e.minZ,this.box.max.x=e.maxX,this.box.max.y=e.maxY,this.box.max.z=e.maxZ,this.updata_face(this.box)}setBox(e){this.box=e,this.updata_face(e)}reverseBox(){}setboxPercent(e){console.log("[SectionBox] setboxPercent called with:",e)}handleMouseDown(e){this.isDrag=!0;const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0)if(this.pickPoint=t[0].point,this.pickNormal=t[0].face.normal,this.engine.controls.enabled=!1,this.pickMesh=t[0].object,this.box_={min:this.box.min.clone(),max:this.box.max.clone()},this.pickNormal.y==0){const n=new yt;n.setFromNormalAndCoplanarPoint(new P(0,1,0),this.pickPoint),this.plane=n}else{let n=new P(this.engine.camera.position.x,this.pickPoint.y,this.engine.camera.position.z);const i=new yt;i.setFromNormalAndCoplanarPoint(n.clone().sub(this.pickPoint.clone()).setLength(1),this.pickPoint),this.plane=i}}handleMouseUp(e){this.isDrag=!1,this.pickPoint=null,this.pickNormal=null,this.pickMesh=null,this.engine.controls.enabled=!0,this.csgClipping&&this.isActive&&(this.csgClipping.updateAllSections(),this.csgClipping?.showSection())}handleMouseMove(e){this.meshs.forEach(n=>{n.material.opacity=0});const t=e.raycaster.intersectObjects(this.meshs,!1);if(t!=null&&t.length>0&&(t[0].object.material.opacity=.05),this.pickPoint!=null){const n=new P;if(e.raycaster.ray.intersectPlane(this.plane,n)){let i=n.clone().sub(this.pickPoint.clone()).dot(this.pickNormal.clone());this.pickMesh.name=="前"||this.pickMesh.name=="左"||this.pickMesh.name=="底"?this.box.min=this.box_.min.clone().add(this.pickNormal.clone().setLength(i)):this.box.max=this.box_.max.clone().add(this.pickNormal.clone().setLength(i)),this.updata_face(this.box)}}}updata_face(e){let t=this,n=[new P(e.min.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.min.x,e.max.y,e.min.z)],i=[new P(e.min.x,e.min.y,e.max.z),new P(e.max.x,e.min.y,e.max.z),new P(e.max.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.max.z)],r=[new P(e.max.x,e.min.y,e.max.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.max.z)],o=[new P(e.min.x,e.min.y,e.min.z),new P(e.min.x,e.min.y,e.max.z),new P(e.min.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.min.z)],a=[new P(e.min.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.min.z),new P(e.max.x,e.max.y,e.max.z),new P(e.min.x,e.max.y,e.max.z)],l=[new P(e.min.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.min.z),new P(e.max.x,e.min.y,e.max.z),new P(e.min.x,e.min.y,e.max.z)];c(n,new P(0,0,-1),"前"),c(i,new P(0,0,1),"后"),c(r,new P(1,0,0),"右"),c(o,new P(-1,0,0),"左"),c(a,new P(0,1,0),"顶"),c(l,new P(0,-1,0),"底");function c(h,u,d){const f=new ht,p=new Float32Array([h[0].x,h[0].y,h[0].z,h[1].x,h[1].y,h[1].z,h[2].x,h[2].y,h[2].z,h[3].x,h[3].y,h[3].z]),g=[0,1,2,0,2,3];f.setAttribute("position",new at(p,3)),f.setIndex(g);let x=t.engine.scene.children.find(E=>E.type=="Group"&&E.name=="ClippingBox");x==null&&(x=new xn,x.name="ClippingBox",t.engine.scene.add(x));let m=t.meshs.find(E=>E.name==d);if(m==null){const E=new Xt({color:65280,transparent:!0,opacity:0,side:Et}),A=new ut(f,E);A.normal=u,A.name=d,x.add(A),t.meshs.push(A)}else m.geometry=f;const b=new Float32Array([h[0].x,h[0].y,h[0].z,h[1].x,h[1].y,h[1].z,h[2].x,h[2].y,h[2].z,h[3].x,h[3].y,h[3].z,h[0].x,h[0].y,h[0].z]);let v=new as({color:255}),y=new ht;y.setAttribute("position",new at(b,3));let M=t.meshs.find(E=>E.name==d+"Line");M==null&&(M=new Xi(y,v),M.name=d+"Line",x.add(M),t.meshs.push(M)),M.geometry=y,M.material=v,d=="前"||d=="左"||d=="底"?t.engine.sectionPlane.find(E=>E.name==d).setFromNormalAndCoplanarPoint(u.clone().setLength(-1),e.min):t.engine.sectionPlane.find(E=>E.name==d).setFromNormalAndCoplanarPoint(u.clone().setLength(-1),e.max),t.engine.scene.children.filter(E=>E.type=="Mesh"&&E.url).forEach(E=>{E.material&&Array.isArray(E.material)?E.material.forEach(A=>{A.clippingPlanes=t.engine.sectionPlane}):E.material.clippingPlanes=t.engine.sectionPlane})}}}class EE{engine;sectionPlaneX;sectionPlaneY;sectionPlaneZ;sectionBox;clippingStencil;constructor(e){this.engine=e;let t=new yt(new P(0,0,1),1e5);t.name="前";let n=new yt(new P(0,0,1),1e5);n.name="左";let i=new yt(new P(0,0,1),1e5);i.name="后";let r=new yt(new P(0,0,1),1e5);r.name="右";let o=new yt(new P(0,0,1),1e5);o.name="顶";let a=new yt(new P(0,0,1),1e5);a.name="底",this.engine.sectionPlane=[t,n,i,r,o,a]}init(){this.sectionPlaneX=new Dw(this.engine),this.sectionPlaneY=new ME(this.engine),this.sectionPlaneZ=new wE(this.engine),this.sectionBox=new SE(this.engine)}disActive(){this.sectionPlaneX.disActive(),this.sectionPlaneY.disActive(),this.sectionPlaneZ.disActive(),this.sectionBox.disActive()}}class TE{engine;constructor(e){this.engine=e}getLevelTreeData(){let e=[];return this.engine.engineStatus.models.forEach(t=>{e.push({children:t.info.modelTree.modelTreeLevel,name:t.info.baseInfo.name})}),e}getTypeTreeData(){let e=[];return this.engine.engineStatus.models.forEach(t=>{e.push({children:t.info.modelTree.modelTreeType,name:t.info.baseInfo.name})}),e}getMajorTreeData(){let e=[];return this.engine.engineStatus.models.forEach(t=>{e.push({children:t.info.modelTree.modelTreeMajor,name:t.info.baseInfo.name})}),e}}class AE{engine;constructor(e){this.engine=e}getEngineInfo(){let e=0,t=0,n=0;return!this.engine||!this.engine.scene?{totalVertices:0,totalTriangles:0,meshCount:0}:(this.engine.scene.traverse(i=>{if(i instanceof ut){const r=i.geometry;if(r&&r.attributes){const o=r.attributes.position;if(o){const a=o.count;e+=a;let l=0;r.index?l=r.index.count/3:l=a/3,t+=l,n++}}}}),{totalVertices:Math.floor(e),totalTriangles:Math.floor(t),meshCount:n})}}class CE{engine;constructor(e){this.engine=e}init(){}getModelProperties(e,t,n){let i=this.engine.engineStatus.models.find(o=>o.url===e);i.properties==null&&Am(e+"/property",o=>{let a=JSON.parse(o);i.properties=a,setTimeout(()=>{r(a,t,n)},100)}),r(i.properties,t,n);function r(o,a,l){let c=[],h=o.models[a.toString()||""],u=h.map(d=>d[0]);u=u.filter((d,f)=>u.indexOf(d)===f),u.forEach(d=>{let f={name:o.categorys[d],children:[]};c.push(f),h.filter(p=>p[0]===d).forEach(p=>{f.children.push({name:o.names[p[1]],value:o.values[p[2]]})})}),l?.({properties:c,materials:[]})}}}class PE{engine;constructor(e){this.engine=e}getModelTypes(){let e=[];return this.engine.engineStatus.models.forEach(t=>{t.info.modelMapper.forEach(n=>{e.push(n.typeName)})}),e=e.filter((t,n,i)=>i.indexOf(t)===n),e}getModelMajors(){let e=[];return this.engine.engineStatus.models.forEach(t=>{t.info.modelMapper.forEach(n=>{e.push(n.majorName)})}),e=e.filter((t,n,i)=>i.indexOf(t)===n),e}getModelLevels(){let e=[];return this.engine.engineStatus.models.forEach(t=>{t.info.modelMapper.forEach(n=>{e.push(n.levelName)})}),e=e.filter((t,n,i)=>i.indexOf(t)===n),e}getModelMappers(e){}getModelMapper(e,t){let n=this.engine.engineStatus.models.find(i=>i.url==e);return n?n.info.modelMapper.find(i=>i.id==t):null}getModelSWithType(e,t=null){let n=[];return this.engine.engineStatus.models.forEach(i=>{let r={url:i.url,ids:[]};n.push(r),i.info.modelMapper.filter(o=>o.typeName===e).forEach(o=>{r.ids.push(Number(o.id))})}),t&&t(n),n}getModelSWithLevel(e,t){let n=[];return this.engine.engineStatus.models.forEach(i=>{let r={url:i.url,ids:[]};n.push(r),i.info.modelMapper.filter(o=>o.levelName===e).forEach(o=>{r.ids.push(Number(o.id))})}),t&&t(n),n}getModelsWithMajor(e,t){let n=[];return this.engine.engineStatus.models.forEach(i=>{let r={url:i.url,ids:[]};n.push(r),i.info.modelMapper.filter(o=>o.majorName===e).forEach(o=>{r.ids.push(Number(o.id))})}),t&&t(n),n}}class RE{engine;isActive=!1;groupEdge;material;indexes=new Map;constructor(e){this.engine=e,this.groupEdge=this.engine.scene.getObjectByName("groupEdge"),this.material=new as({color:"#000000",depthTest:!0})}active(){this.isActive=!0,this.groupEdge.visible=!0,this.show()}disActive(){this.isActive=!1,this.groupEdge.visible=!1}show(){this.engine.engineStatus.models.forEach(e=>{if(!this.groupEdge.children.find(t=>t.url==e.url)){let t=e.info,n=[],i=new Map;t.modelEdge.forEach(a=>{let l=n.length;for(let c=0;c<a.points.length;c++)a.points[c].length==2&&(n.push(a.points[c][0].X),n.push(a.points[c][0].Z),n.push(-a.points[c][0].Y),n.push(a.points[c][1].X),n.push(a.points[c][1].Z),n.push(-a.points[c][1].Y));i.set(Number(a.id),[l,n.length,a.points])}),this.indexes.set(e.url,i);let r=new ht;r.setAttribute("position",new nn(n,3));const o=new Sf(r,this.material);o.url=e.url,this.groupEdge.add(o)}})}getModelEdge(e,t){let n=this.indexes.get(e);if(n){let i=n.get(t);if(i)return i}return null}hideModelEdge(e,t){let n=this.indexes.get(e);if(n){let i=n.get(t);if(i){let[r,o,a]=i,l=this.groupEdge.children.find(c=>c.url==e);if(l){let c=l.geometry.attributes.position.array;for(let h=r;h<o;h++)c[h]=NaN;l.geometry.attributes.position.needsUpdate=!0}}}}showModelEdge(e,t){let n=this.indexes.get(e);if(n){let i=n.get(t);if(i){let[r,o,a]=i,l=this.groupEdge.children.find(c=>c.url==e);if(l){let c=l.geometry.attributes.position.array,h=0;for(let u=r;u<o;u+=3){const d=Math.floor(h/6),f=h%6>=3;if(a[d]&&a[d].length===2){const p=f?a[d][1]:a[d][0];c[u]=p.X,c[u+1]=p.Z,c[u+2]=-p.Y}h+=3}l.geometry.attributes.position.needsUpdate=!0}}}}}class LE{config;constructor(e){this.config={temperature:.7,maxTokens:2e3,timeout:3e4,...e}}async chat(e){const t=new AbortController,n=setTimeout(()=>t.abort(),this.config.timeout);try{const i=await fetch(`${this.config.baseURL}/chat/completions`,{method:"POST",headers:{"Content-Type":"application/json",Authorization:`Bearer ${this.config.apiKey}`},body:JSON.stringify({model:this.config.model,messages:e,temperature:this.config.temperature,max_tokens:this.config.maxTokens,stream:!1}),signal:t.signal});if(clearTimeout(n),!i.ok){const r=await i.json().catch(()=>({}));throw new Error(`API请求失败 (${i.status}): ${r.error?.message||r.message||i.statusText}`)}return(await i.json()).choices?.[0]?.message?.content||""}catch(i){throw clearTimeout(n),i.name==="AbortError"?new Error("请求超时,请重试"):i.message.includes("Failed to fetch")?new Error(`网络请求失败,请检查:
1. 网络连接
2. API地址是否正确
3. 是否有CORS限制`):i}}async chatStream(e,t){const n=new AbortController,i=setTimeout(()=>n.abort(),this.config.timeout);try{const r=await fetch(`${this.config.baseURL}/chat/completions`,{method:"POST",headers:{"Content-Type":"application/json",Authorization:`Bearer ${this.config.apiKey}`},body:JSON.stringify({model:this.config.model,messages:e,temperature:this.config.temperature,max_tokens:this.config.maxTokens,stream:!0}),signal:n.signal});if(clearTimeout(i),!r.ok){const c=await r.json().catch(()=>({}));throw new Error(`API请求失败 (${r.status}): ${c.error?.message||c.message||r.statusText}`)}const o=r.body?.getReader();if(!o)throw new Error("无法读取响应流");const a=new TextDecoder;let l="";for(;;){const{done:c,value:h}=await o.read();if(c){t("",!0);break}l+=a.decode(h,{stream:!0});const u=l.split(`
`);l=u.pop()||"";for(const d of u){const f=d.trim();if(!f||!f.startsWith("data: "))continue;const p=f.slice(6);if(p!=="[DONE]")try{const g=JSON.parse(p).choices?.[0]?.delta?.content;g&&t(g,!1)}catch(g){console.warn("解析流式数据失败:",g)}}}}catch(r){throw clearTimeout(i),r.name==="AbortError"?new Error("请求超时,请重试"):r.message.includes("Failed to fetch")?new Error("网络请求失败,请检查网络连接"):r}}updateConfig(e){this.config={...this.config,...e}}getConfig(){return{...this.config}}}class DE{engine;steps=[];stepResults=new Map;conversationHistory=[];state="idle";llmApi=null;config=null;_callback_message;_callback_question;_callback_content;prompts={};constructor(e){this.engine=e}async init(e,t,n){this._callback_message=e,this._callback_question=t,this._callback_content=n,this.conversationHistory=[];let i={llmConfig:{baseURL:"https://api.deepseek.com/v1",apiKey:"sk-4677b153277a40b096c6716686c29ac4",model:"deepseek-chat",temperature:.7,maxTokens:2e3},debug:!0,stepExecution:{maxRetries:5},prompts:{main:"",step:"",apiDoc:""}};try{this.config=i,this.llmApi=new LE(i.llmConfig);try{const r=await Promise.resolve().then(()=>vT);this.prompts.main=r.default;const o=await Promise.resolve().then(()=>bT);this.prompts.step=o.default;const a=await Promise.resolve().then(()=>yT);this.prompts.apiDoc=a.default}catch(r){throw console.error("[AI Manager] 提示词文件加载失败:",r),new Error(`提示词文件加载失败: ${r.message||"未知错误"}`)}}catch(r){throw console.error("[AI Manager] 初始化失败:",r),r}}async conversationV2(e){if(this.conversationHistory.length===0){const i={role:"system",content:`${this.prompts.main}`},r={role:"system",content:`## BIM引擎API文档
${this.prompts.apiDoc}`};this.conversationHistory.push(i),this.conversationHistory.push(r)}this.conversationHistory.push({role:"user",content:e});const t=await this.llmApi.chat(this.conversationHistory);this.conversationHistory.push({role:"assistant",content:t}),this.config?.debug&&console.log("[AI Manager] 大模型响应:",t);let n=await this.parseAnalysisResponse(t);n&&n.questions&&n.questions.length>0&&this._callback_question(n.questions)}async parseAnalysisResponse(e){try{if(e.includes("##question##")){const t=e.match(/##question##\s*([\s\S]*?)(?=##|$)/);if(t){let n=t[1].trim();n=n.replace(/^```json\n?/,"").replace(/^```\n?/,"").replace(/\n?```$/,"");const i=n.match(/(\[[\s\S]*\])/);i&&(n=i[1]);const r=JSON.parse(n);return this.state="waiting_answer",{state:"waiting_answer",questions:r}}}if(e.includes("##steps##")){const t=e.match(/##steps##\s*([\s\S]*?)(?=##|$)/);if(t){let n=t[1].trim();n=n.replace(/^```json\n?/,"").replace(/^```\n?/,"").replace(/\n?```$/,"");const i=n.match(/(\[[\s\S]*\])/);return i&&(n=i[1]),this.steps=JSON.parse(n),this.config?.debug&&console.log("[AI Manager] 步骤规划完成,共",this.steps.length,"个步骤"),this._callback_message(this.steps),await this.executeSteps()}}return{state:"completed",data:e}}catch(t){return console.error("[AI Manager] 解析响应失败:",t),{state:"error",error:"解析大模型响应失败: "+t.message}}}async executeSteps(){try{this.state="executing",this.stepResults.clear();for(const e of this.steps){this._callback_message(e),this.config?.debug&&console.log(`[AI Manager] 执行步骤 ${e.id}: ${e.content}`);const t=await this.getDependenciesOutput(e.dependencies),n=await this.executeStep(e,t);this.stepResults.set(e.id,n),this.config?.debug&&console.log(`[AI Manager] 步骤 ${e.id} 执行完成:`,n)}return this.state="completed",{state:"completed",steps:this.steps,result:Array.from(this.stepResults.values())}}catch(e){return console.error("[AI Manager] 步骤执行失败:",e),{state:"error",error:"步骤执行失败: "+e.message}}}async getDependenciesOutput(e){return e.length===0?null:e.length===1?this.stepResults.get(e[0]):e.map(t=>this.stepResults.get(t))}async executeStep(e,t){const n=this.config?.stepExecution?.maxRetries??1,i=[];let r=null,o=!1;for(let a=0;a<=n;a++)try{const l=i.length>0?i[i.length-1]:"",c=await(a===0?this.generateCode(e,t):o?this.regenerateCodeAfterFailure(e,t,l,r,a):this.generateCode(e,t));i.push(c),this.config?.debug&&console.log(`[AI Manager] 步骤 ${e.id} 第 ${a+1} 次生成的代码:
${c}`);try{const h=await this.executeCode(c,t);if(h instanceof Object&&h.success==!1||h instanceof String&&(h.includes("undefined")||h.includes("not"))){r=h,o=!0;debugger;throw h}debugger;return h}catch(h){debugger;throw r=h,o=!0,h}}catch(l){if(o||(r=l),a>=n)throw console.error(`[AI Manager] 执行步骤 ${e.id} 失败(已达重试上限):`,l),new Error(`步骤 ${e.id} (${e.content}) 执行失败: ${l.message}`);console.warn(`[AI Manager] 步骤 ${e.id} 第 ${a+1} 次执行失败将尝试让AI修复后重试剩余重试次数${n-a}:`,l)}throw new Error(`步骤 ${e.id} (${e.content}) 执行失败: 未知错误`)}extractCodeFromResponse(e){const t=e.match(/##code##\s*([\s\S]*?)(?=##|$)/);if(t){let o=t[1].trim();if(o=o.replace(/^```javascript\n?/,"").replace(/^```js\n?/,"").replace(/^```\n?/,"").replace(/\n?```$/,""),o.length>0)return o}const n=[/```javascript\s*([\s\S]*?)```/i,/```js\s*([\s\S]*?)```/i,/```\s*([\s\S]*?)```/];for(const o of n){const a=e.match(o);if(a&&a[1]){const l=a[1].trim();if(l.length>0)return this.config?.debug&&console.warn("[AI Manager] 未找到 ##code## 标记,从 markdown 代码块中提取代码"),l}}const i=/[请|说明|注意|需要|应该|可以|如果|但是|因为|所以|例如|比如]/i.test(e),r=/(function|const|let|var|return|async|await|=>|engine\.|previousStepOutput)/.test(e);if(!i&&r){const o=e.trim().replace(/^[,。:;!?\s]+/,"").replace(/[,。:;!?\s]+$/,"");if(o.length>10)return this.config?.debug&&console.warn("[AI Manager] 未找到 ##code## 标记和代码块,尝试使用整个响应作为代码"),o}throw new Error(`无法从大模型响应中提取代码。响应内容:${e.substring(0,200)}...`)}async generateCode(e,t){try{const n={role:"system",content:`${this.prompts.step}`},i={role:"system",content:`
## BIM引擎API文档
${this.prompts.apiDoc}`},r={role:"user",content:`请根据以下步骤描述生成可执行的JavaScript代码
步骤信息:
${JSON.stringify(e,null,2)}
前序步骤输出数据:
${t?JSON.stringify(t,null,2):"null"}
请严格按照##code##格式输出代码。`},o=[n,i,r],a=await this.llmApi.chat(o);return this.extractCodeFromResponse(a)}catch(n){throw console.error("[AI Manager] 代码生成失败:",n),n}}async regenerateCodeAfterFailure(e,t,n,i,r){try{const o={role:"system",content:`${this.prompts.step}`},a={role:"system",content:`
## BIM引擎API文档
${this.prompts.apiDoc}`},l={message:i?.message||(i instanceof Object?JSON.stringify(i):String(i)),name:i?.name,stack:i?.stack},c={role:"user",content:`上一次生成的代码在执行时失败了,请你修复后重新输出完整可执行的 JavaScript 代码(仍然要严格按 ##code## 格式输出)。
当前步骤信息:
${JSON.stringify(e,null,2)}
前序步骤输出数据:
${t?JSON.stringify(t,null,2):"null"}
上一次生成的代码:
${n?`
\`\`\`javascript
${n}
\`\`\`
`:`
(无)
`}
执行错误信息(第 ${r} 次重试前):
${JSON.stringify(l,null,2)}
修复要求(请务必遵守):
1) 不要输出解释文字,只输出 ##code## 段落里的代码
2) 如果是语法错误/引用未定义/缺少 await/返回值不一致,请直接修复
3) 尽量保持与步骤目标一致,避免引入与步骤无关的副作用
4) 代码需要能在浏览器环境运行(不要使用 Node 专属 API`},h=await this.llmApi.chat([o,a,c]);try{return this.extractCodeFromResponse(h)}catch(u){throw new Error(`无法从大模型响应中提取代码(修复重试阶段):${u.message}`)}}catch(o){throw console.error("[AI Manager] 修复后代码生成失败:",o),o}}async executeCode(e,t){try{const n=this.engine;let i=e;i=i.replace(/\b(const|let|var)\s+previousStepOutput\s*=\s*[^;]*;/g,""),i=i.replace(/\b(const|let|var)\s+previousStepOutput\s*;/g,"");const r=new Function("engine","previousStepOutput",`
'use strict';
${i}
`)(n,t);return r&&typeof r.then=="function"?await r:r}catch(n){return console.error("[AI Manager] 代码执行失败:",n),"error"+n.message}}reset(){this.conversationHistory=[],this.steps=[],this.stepResults.clear(),this.state="idle",this.config?.debug&&console.log("[AI Manager] 对话已重置")}getState(){return this.state}getHistory(){return[...this.conversationHistory]}getSteps(){return[...this.steps]}getStepResults(){return new Map(this.stepResults)}}class IE{options;DeviceType;animationId=null;isRenderingPaused=!1;controlsEnabledBeforePause=!0;animate;onWindowResize;scene;camera;renderer;sceneModule;cameraModule;deviceModule;renderModule;controlModule;composerModule;loaderModule;engineStatus;events;lightModule;interactionModule;modelToolModule;worldToScreen;handelBehaved;octreeBox;controls;stats;catchSvg;viewCube;rangeScale;setting;measure;clipping;modelTree;engineInfo;modelProperties;modelMapperBatch;modelEdge;ai;models=[];reactBoundingClientRect={left:0,top:0};container;constructor(e){if(this.options=e,this.container=document.getElementById(e.containerId),!this.container)throw new Error(`Container ${e.containerId} not found`);this.ai=new DE(this),this.ai.init(),this.deviceModule=new s2(this),this.DeviceType=this.deviceModule.getDeviceType(),this.cameraModule=new i2(this),this.sceneModule=new n2(this),this.scene=this.sceneModule.scene,this.renderModule=new r2(this),this.renderer=this.renderModule.createRenderer(),this.camera=this.cameraModule.orthographicCamera,this.scene.camera=this.camera,this.controlModule=new y2(this),this.controlModule.switchDefaultMode(),this.controls=this.controlModule.orbitControls,this.composerModule=new N2(this),this.composerModule.init(),this.events=new ow,this.engineStatus=new rw(this),this.engineStatus.init(),this.loaderModule=new sw(this),this.lightModule=new aw(this),this.lightModule.init(),this.viewCube=new bw(this),this.viewCube.init(),this.octreeBox=yw(this),this.rangeScale=new _w(this),this.rangeScale.init(),this.clipping=new EE(this),this.clipping.init(),this.setting=new Mw(this),this.setting.init(),this.handelBehaved=qh(this),this.modelMapperBatch=new PE(this),this.measure=new Lw(this),this.modelToolModule=new cw(this),this.modelProperties=new CE(this),this.interactionModule=new lw(this),this.interactionModule.init(),this.interactionModule.active(),this.modelEdge=new RE(this),this.modelTree=new TE(this),this.engineInfo=new AE(this),this.worldToScreen=new kn(this.camera,this.renderer,this.scene),this.reactBoundingClientRect=this.container.getBoundingClientRect(),this.stats=new fw,this.stats.showPanel(0),this.stats.dom.style.position="absolute",this.stats.dom.style.top="0px",this.stats.dom.style.left="0px",this.stats.dom.style.zIndex="1000",this.container.appendChild(this.stats.dom);let t=document.createElementNS("http://www.w3.org/2000/svg","svg");t.style.position="absolute",t.style.width="100%",t.style.height="100%",t.style.zIndex="1000",t.style.left="0px",t.style.top="0px",t.style.pointerEvents="none";const n=this.renderer?.domElement.width||1920,i=this.renderer?.domElement.height||1080;t.setAttribute("viewBox",`0 0 ${n} ${i}`),t.setAttribute("preserveAspectRatio","none"),this.container.appendChild(t),this.catchSvg=t,this.onWindowResize=()=>{this.handleWindowResize()},window.addEventListener("resize",this.onWindowResize),this.animate=()=>{if(!this.isRenderingPaused)this.animationId=requestAnimationFrame(this.animate);else{this.animationId=null;return}this.stats&&this.stats.begin(),this.composerModule&&this.composerModule.composer.render(),this.viewCube.cubeTool.RenderScene(),this.measure.update(),this.controlModule.update(),this.stats&&this.stats.end()},this.animate()}pauseRendering(){if(this.isRenderingPaused){console.warn("[BimEngine] Rendering is already paused");return}this.isRenderingPaused=!0,this.controls&&(this.controlsEnabledBeforePause=this.controls.enabled,this.controls.enabled=!1)}resumeRendering(){if(!this.isRenderingPaused){console.warn("[BimEngine] Rendering is not paused");return}this.isRenderingPaused=!1,this.controls&&(this.controls.enabled=this.controlsEnabledBeforePause),this.animationId===null&&this.animate()}isRenderingPausedState(){return this.isRenderingPaused}handleWindowResize(){if(!this.container||!this.renderer||!this.camera)return;this.reactBoundingClientRect=this.container.getBoundingClientRect();const{width:e,height:t}=this.deviceModule.getContainerSize();this.renderer.setSize(e,t);const n=e/t;if(this.camera===this.cameraModule.perspectiveCamera?(this.cameraModule.perspectiveCamera.aspect=n,this.cameraModule.perspectiveCamera.updateProjectionMatrix()):this.camera===this.cameraModule.orthographicCamera&&(this.cameraModule.orthographicCamera.left=50*n/-2,this.cameraModule.orthographicCamera.right=50*n/2,this.cameraModule.orthographicCamera.top=50/2,this.cameraModule.orthographicCamera.bottom=50/-2,this.cameraModule.orthographicCamera.updateProjectionMatrix()),this.composerModule&&this.composerModule.composer&&this.composerModule.composer.setSize(e,t),this.catchSvg){const i=this.renderer.domElement.width,r=this.renderer.domElement.height;this.catchSvg.setAttribute("viewBox",`0 0 ${i} ${r}`)}this.events&&this.events.trigger(Ar.ViewportResize,{width:e,height:t})}dispose(){console.log("[BimEngine] Starting engine disposal..."),this.animationId!==null&&(cancelAnimationFrame(this.animationId),this.animationId=null),this.isRenderingPaused=!0,this.onWindowResize&&window.removeEventListener("resize",this.onWindowResize);try{this.measure&&(this.measure.disActive(),this.measure.clearAll(),this.measure.annotationContainer&&this.measure.annotationContainer.remove()),this.clipping&&this.clipping.disActive(),this.interactionModule&&this.interactionModule.disActive(),this.viewCube&&this.viewCube.cubeTool&&typeof this.viewCube.cubeTool.dispose=="function"&&this.viewCube.cubeTool.dispose()}catch(e){console.warn("[BimEngine] Error disposing managers:",e)}try{this.controlModule&&(this.controlModule.originDiv&&this.controlModule.originDiv.remove(),this.controlModule.orbitControls&&typeof this.controlModule.orbitControls.dispose=="function"&&this.controlModule.orbitControls.dispose(),this.controlModule.firstPersonControls&&typeof this.controlModule.firstPersonControls.dispose=="function"&&this.controlModule.firstPersonControls.dispose())}catch(e){console.warn("[BimEngine] Error disposing controls:",e)}this.scene&&this.clearScene(this.scene);try{this.composerModule&&this.composerModule.composer&&(this.composerModule.composer.passes&&this.composerModule.composer.passes.forEach(e=>{e.dispose&&e.dispose()}),this.composerModule.composer.renderTarget1&&this.composerModule.composer.renderTarget1.dispose(),this.composerModule.composer.renderTarget2&&this.composerModule.composer.renderTarget2.dispose())}catch(e){console.warn("[BimEngine] Error disposing composer:",e)}try{this.renderModule&&this.renderModule.disposeRenderer(),this.renderer&&(this.renderer.domElement&&this.renderer.domElement.parentElement&&this.renderer.domElement.parentElement.removeChild(this.renderer.domElement),this.renderer.dispose(),this.renderer.forceContextLoss())}catch(e){console.warn("[BimEngine] Error disposing renderer:",e)}try{this.stats&&this.stats.dom&&this.stats.dom.parentElement&&this.stats.dom.parentElement.removeChild(this.stats.dom),this.catchSvg&&this.catchSvg.parentElement&&this.catchSvg.parentElement.removeChild(this.catchSvg)}catch(e){console.warn("[BimEngine] Error disposing DOM elements:",e)}try{this.events&&this.events.listeners&&this.events.listeners.clear()}catch(e){console.warn("[BimEngine] Error clearing event listeners:",e)}this.scene=null,this.camera=null,this.renderer=null,this.controls=null,this.models=[],this.container=null,console.log("[BimEngine] Engine disposal completed")}clearScene(e){e&&([...e.children].forEach(t=>{this.clearScene(t)}),e.parent&&e.parent.remove(e),e instanceof ut&&(e.geometry&&e.geometry.dispose(),e.material&&(Array.isArray(e.material)?e.material.forEach(t=>this.disposeMaterial(t)):this.disposeMaterial(e.material))),e instanceof Xi&&(e.geometry&&e.geometry.dispose(),e.material&&this.disposeMaterial(e.material)),e instanceof Af&&(e.geometry&&e.geometry.dispose(),e.material&&this.disposeMaterial(e.material)),e instanceof ho&&(e.geometry&&e.geometry.dispose(),e.material&&(Array.isArray(e.material)?e.material.forEach(t=>this.disposeMaterial(t)):this.disposeMaterial(e.material)),e.instanceMatrix&&(e.instanceMatrix=null),e.instanceColor&&(e.instanceColor=null)),e instanceof Sx&&e.material&&this.disposeMaterial(e.material))}disposeMaterial(e){e&&(["map","lightMap","bumpMap","normalMap","specularMap","envMap","alphaMap","aoMap","displacementMap","emissiveMap","gradientMap","metalnessMap","roughnessMap","clearcoatMap","clearcoatNormalMap","clearcoatRoughnessMap","transmissionMap","thicknessMap","sheenColorMap","sheenRoughnessMap","specularIntensityMap","specularColorMap","iridescenceMap","iridescenceThicknessMap"].forEach(t=>{const n=e[t];n&&n instanceof Ht&&n.dispose()}),e.dispose())}}function BE(s){return new IE(s)}class NE{engine=null;container;containerId;options;_isInitialized=!1;_isDestroyed=!1;unsubscribeTheme=null;currentMeasureType=null;isMeasureActive=!1;currentSectionAxis=null;isSectionBoxActive=!1;selectedComponent=null;constructor(e){this.container=e.container,this.container.id?this.containerId=this.container.id:(this.containerId=`engine-container-${Date.now()}-${Math.random().toString(36).substr(2,9)}`,this.container.id=this.containerId),this.options={backgroundColor:"linear-gradient(to bottom, rgb(214, 224, 235), rgb(246, 250, 255))",version:e.version??"v2",showStats:e.showStats??!1,showViewCube:e.showViewCube??!0}}init(){if(this._isInitialized){console.warn("[Engine] Engine already initialized.");return}if(this._isDestroyed){console.error("[Engine] Cannot initialize destroyed engine.");return}try{typeof this.options.backgroundColor=="string"&&(this.container.style.background=this.options.backgroundColor);const e={containerId:this.containerId,backgroundColor:this.options.backgroundColor,version:this.options.version,showStats:this.options.showStats,showViewCube:this.options.showViewCube};if(console.log("引擎配置信息:",e),this.engine=BE(e),!this.engine)throw new Error("Failed to create engine instance");this._isInitialized=!0,this.unsubscribeTheme=rt.subscribe(t=>{this.setTheme(t)}),this.setTheme(rt.getTheme()),this.engine.events.on("click",t=>{const n=wt.getInstance();t&&t.object?(this.selectedComponent={url:t.object.url,id:t.object.name},console.log("[Engine] 构件选中:",this.selectedComponent),n.emit("component:selected",this.selectedComponent)):(this.selectedComponent=null,console.log("[Engine] 取消选中"),n.emit("component:deselected",{}))})}catch(e){throw console.error("[Engine] Failed to initialize engine:",e),this._isInitialized=!1,e}}setTheme(e){}setLocales(){}isInitialized(){return this._isInitialized}loadModel(e,t){if(!this._isInitialized||!this.engine){console.error("[Engine] Engine not initialized. Please call init() first.");return}if(!e){console.error("[Engine] Model URL is required.");return}this.engine.loaderModule.loadModels([e],t)}CameraGoHome(){this.engine.viewCube.CameraGoHome()}getEngine(){return this.engine}pauseRendering(){if(!this._isInitialized||!this.engine){console.warn("[Engine] Engine not initialized.");return}this.engine.pauseRendering()}resumeRendering(){if(!this._isInitialized||!this.engine){console.warn("[Engine] Engine not initialized.");return}this.engine.resumeRendering()}dispose(){if(!this._isInitialized||!this.engine){console.warn("[Engine] Engine not initialized.");return}this.engine.dispose()}activateMeasureType(e,t){if(!this._isInitialized||!this.engine){console.error("Cannot activate measure: engine not initialized.");return}if(!this.engine.measure){console.error("Measure module not available.");return}this.isMeasureActive||(console.log("激活测量功能"),this.engine.measure.active(),this.isMeasureActive=!0),t(),this.currentMeasureType=e}activateDistanceMeasure(){this.activateMeasureType("distance",()=>{console.log("激活距离测量"),this.engine.measure.distanceMeasure.active()})}activateMinDistanceMeasure(){this.activateMeasureType("minDistance",()=>{console.log("激活最小距离测量"),this.engine.measure.clearDistanceMeasure.active()})}activateAngleMeasure(){this.activateMeasureType("angle",()=>{console.log("激活角度测量"),this.engine.measure.angleMeasure.active(),console.log("[Engine] Angle measure activated (placeholder)")})}activateElevationMeasure(){this.activateMeasureType("elevation",()=>{console.log("激活标高测量"),this.engine.measure.elevationMeasure.active()})}activateVolumeMeasure(){this.activateMeasureType("volume",()=>{console.log("激活体积测量"),this.engine.measure.areaMeasure.active()})}activateLaserDistanceMeasure(){this.activateMeasureType("laserDistance",()=>{console.log("[Engine] Laser distance measure activated (placeholder)")})}activateSlopeMeasure(){this.activateMeasureType("slope",()=>{console.log("激活坡度测量"),this.engine.measure.slopeMeasure.active()})}activateSpaceVolumeMeasure(){this.activateMeasureType("spaceVolume",()=>{console.log("[Engine] Space volume measure activated (placeholder)")})}activateMeasure(e){switch(e){case"distance":this.activateDistanceMeasure();break;case"minDistance":this.activateMinDistanceMeasure();break;case"angle":this.activateAngleMeasure();break;case"elevation":this.activateElevationMeasure();break;case"volume":this.activateVolumeMeasure();break;case"laserDistance":this.activateLaserDistanceMeasure();break;case"slope":this.activateSlopeMeasure();break;case"spaceVolume":this.activateSpaceVolumeMeasure();break}}deactivateMeasure(){!this._isInitialized||!this.engine?.measure||this.isMeasureActive&&(console.log("停用测量功能"),this.engine.measure.disActive(),this.isMeasureActive=!1,this.currentMeasureType=null)}getCurrentMeasureType(){return this.currentMeasureType}clearAllMeasures(){!this._isInitialized||!this.engine?.measure||(console.log("清除所有测量标注"),this.engine.measure.clearAll())}activateSectionAxis(e){if(!this._isInitialized||!this.engine){console.error("[Engine] Cannot activate section axis: engine not initialized.");return}if(!this.engine.clipping){console.error("[Engine] Clipping module not available.");return}if(this.currentSectionAxis===e){console.log(`[Engine] Section axis ${e} already active, skipping.`);return}this.currentSectionAxis&&this.deactivateCurrentSectionAxis();const n={x:this.engine.clipping.sectionPlaneX,y:this.engine.clipping.sectionPlaneY,z:this.engine.clipping.sectionPlaneZ}[e];n&&typeof n.active=="function"?(console.log(`[Engine] Activating section axis: ${e}`),n.active(),this.currentSectionAxis=e):console.error(`[Engine] Section plane ${e} not available.`)}deactivateCurrentSectionAxis(){if(!this.currentSectionAxis||!this.engine?.clipping)return;const t={x:this.engine.clipping.sectionPlaneX,y:this.engine.clipping.sectionPlaneY,z:this.engine.clipping.sectionPlaneZ}[this.currentSectionAxis];t&&typeof t.disActive=="function"&&(console.log(`[Engine] Deactivating section axis: ${this.currentSectionAxis}`),t.disActive())}deactivateSectionAxis(){!this._isInitialized||!this.engine?.clipping||this.currentSectionAxis&&(console.log("[Engine] Deactivating all section axis"),this.engine.clipping.disActive(),this.currentSectionAxis=null)}getCurrentSectionAxis(){return this.currentSectionAxis}activateSectionBox(){if(!this._isInitialized||!this.engine){console.error("[Engine] Cannot activate section box: engine not initialized.");return}if(!this.engine.clipping?.sectionBox){console.error("[Engine] Section box module not available.");return}if(this.isSectionBoxActive){console.log("[Engine] Section box already active, skipping.");return}console.log("[Engine] Activating section box"),this.engine.clipping.sectionBox.active(),this.isSectionBoxActive=!0}deactivateSectionBox(){!this._isInitialized||!this.engine?.clipping?.sectionBox||this.isSectionBoxActive&&(console.log("[Engine] Deactivating section box"),this.engine.clipping.sectionBox.disActive(),this.isSectionBoxActive=!1)}setSectionBoxRange(e){if(!this._isInitialized||!this.engine?.clipping?.sectionBox){console.error("[Engine] Cannot set section box range: engine not initialized.");return}console.log("[Engine] Setting section box range:",e),this.engine.clipping.sectionBox.setboxPercent(e)}fitSectionBoxToModel(){if(!this._isInitialized||!this.engine?.clipping?.sectionBox){console.error("[Engine] Cannot fit section box: engine not initialized.");return}const e=this.engine.octreeBox?.getBoundingBox();if(!e){console.error("[Engine] Cannot fit section box: model bounding box not available.");return}console.log("[Engine] Fitting section box to model"),this.engine.clipping.sectionBox.setBox(e)}resetSectionBox(){this.fitSectionBoxToModel()}isWalkModeActive=!1;activateFirstPersonMode(){if(!this._isInitialized||!this.engine){console.error("[Engine] Cannot activate first person mode: engine not initialized.");return}if(!this.engine.controlModule){console.error("[Engine] Control module not available.");return}if(this.isWalkModeActive){console.log("[Engine] First person mode already active, skipping.");return}console.log("[Engine] Activating first person mode"),this.engine.controlModule.switchFirstPersonMode(),this.isWalkModeActive=!0}deactivateFirstPersonMode(){!this._isInitialized||!this.engine?.controlModule||this.isWalkModeActive&&(console.log("[Engine] Deactivating first person mode"),this.engine.controlModule.switchDefaultMode(),this.isWalkModeActive=!1)}setWalkSpeed(e){if(!this._isInitialized||!this.engine?.controlModule?.firstPersonControls){console.error("[Engine] Cannot set walk speed: engine not initialized.");return}console.log("[Engine] Setting walk speed:",e),this.engine.controlModule.firstPersonControls.moveSpeed=e}setWalkGravity(e){if(!this._isInitialized||!this.engine?.controlModule?.firstPersonControls){console.error("[Engine] Cannot set walk gravity: engine not initialized.");return}console.log("[Engine] Setting walk gravity:",e),this.engine.controlModule.firstPersonControls.applyGravity=e}setWalkCollision(e){if(!this._isInitialized||!this.engine?.controlModule?.firstPersonControls){console.error("[Engine] Cannot set walk collision: engine not initialized.");return}console.log("[Engine] Setting walk collision:",e),this.engine.controlModule.firstPersonControls.applyCollision=e}isFirstPersonModeActive(){return this.isWalkModeActive}getSelectedComponent(){return this.selectedComponent}getComponentProperties(e,t,n){if(!this._isInitialized||!this.engine){console.error("[Engine] Cannot get component properties: engine not initialized.");return}if(!this.engine.modelProperties){console.error("[Engine] modelProperties not available");return}console.log("[Engine] Getting component properties:",{url:e,id:t}),this.engine.modelProperties.getModelProperties(e,t,n)}getTypeTreeData(){return!this._isInitialized||!this.engine?.modelTree?[]:this.engine.modelTree.getTypeTreeData()}getLevelTreeData(){return!this._isInitialized||!this.engine?.modelTree?[]:this.engine.modelTree.getLevelTreeData()}getMajorTreeData(){return!this._isInitialized||!this.engine?.modelTree?[]:this.engine.modelTree.getMajorTreeData()}activateZoomBox(){if(!this._isInitialized||!this.engine){console.warn("[Engine] Engine not initialized.");return}this.engine.rangeScale?.active()}destroy(){this._isDestroyed||(this.deactivateMeasure(),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.engine&&(this.engine.dispose(),this.engine=null),this.container.innerHTML="",this.currentMeasureType=null,this.isMeasureActive=!1,this._isDestroyed=!0,this._isInitialized=!1)}}class kE{element;content=null;isVisible=!1;onCloseCallback;options;mouseDownTime=0;CLICK_THRESHOLD=200;constructor(e){this.options=e,this.element=document.createElement("div"),this.element.className=`bim-right-key ${e?.className||""}`,e?.zIndex&&(this.element.style.zIndex=e.zIndex.toString()),document.body.appendChild(this.element)}init(){document.addEventListener("mousedown",this.handleGlobalClick),this.element.addEventListener("contextmenu",e=>{e.preventDefault(),e.stopPropagation()}),this.options?.container&&(this.options.container.addEventListener("mousedown",this.handleContainerMouseDown),this.options.container.addEventListener("mouseup",this.handleContainerMouseUp),this.options.container.addEventListener("contextmenu",this.handleContainerContextMenu))}setTheme(e){}setLocales(){}destroy(){document.removeEventListener("mousedown",this.handleGlobalClick),this.options?.container&&(this.options.container.removeEventListener("mousedown",this.handleContainerMouseDown),this.options.container.removeEventListener("mouseup",this.handleContainerMouseUp),this.options.container.removeEventListener("contextmenu",this.handleContainerContextMenu)),this.unmountContent(),this.element.remove()}handleContainerMouseDown=e=>{e.button===2&&(this.mouseDownTime=Date.now())};handleContainerMouseUp=e=>{e.button!==2||Date.now()-this.mouseDownTime>this.CLICK_THRESHOLD||this.options?.onContext&&this.options.onContext(e)};handleContainerContextMenu=e=>{e.preventDefault()};setOnClose(e){this.onCloseCallback=e}mount(e){this.unmountContent(),this.content=e,this.element.appendChild(e.getElement())}unmountContent(){this.content&&(this.content.destroy(),this.element.innerHTML="",this.content=null)}show(e,t){this.element.classList.add("visible"),this.isVisible=!0,this.element.style.left=`${e}px`,this.element.style.top=`${t}px`;const n=this.element.getBoundingClientRect(),i=window.innerWidth,r=window.innerHeight;let o=e,a=t;e+n.width>i&&(o=e-n.width),t+n.height>r&&(a=t-n.height),this.element.style.left=`${o}px`,this.element.style.top=`${a}px`}hide(){this.element.classList.remove("visible"),this.isVisible=!1,this.unmountContent(),this.onCloseCallback&&this.onCloseCallback()}handleGlobalClick=e=>{this.isVisible&&(this.element.contains(e.target)||this.hide())}}class td{element;options;unsubscribeLocale=null;unsubscribeTheme=null;activeSubMenu=null;constructor(e){this.options=e,this.element=document.createElement("ul"),this.element.className="bim-menu"}init(){this.render(),this.unsubscribeLocale=Yt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=rt.subscribe(e=>{this.setTheme(e)})}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-divider",e.divider),t.setProperty("--bim-component-bg-hover",e.componentBgHover),t.setProperty("--bim-shadow-lg",e.shadowLg)}setLocales(){this.element.innerHTML="",this.render()}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.closeSubMenu(),this.element.remove()}getElement(){return this.element}hasAnyIcon(e){return e.some(t=>t.icon?!0:t.children?this.hasAnyIcon(t.children):!1)}render(){const{items:e,groupOrder:t}=this.options;this.hasAnyIcon(e)?this.element.classList.add("has-icons"):this.element.classList.remove("has-icons");const n=new Map,i="default";e.forEach(o=>{const a=o.group||i;n.has(a)||n.set(a,[]),n.get(a).push(o)});let r=[];if(t){r=t.filter(o=>n.has(o));for(const o of n.keys())r.includes(o)||r.push(o)}else r=Array.from(n.keys());r.forEach((o,a)=>{if(a>0){const c=document.createElement("li");c.className="bim-menu-divider",this.element.appendChild(c)}const l=n.get(o);l.sort((c,h)=>(c.order||0)-(h.order||0)),l.forEach(c=>{if(c.visible!==!1&&(this.element.appendChild(this.createItemElement(c)),c.divider)){const h=document.createElement("li");h.className="bim-menu-divider",this.element.appendChild(h)}})})}createItemElement(e){const t=document.createElement("li"),n=!e.disabled;t.className=`bim-menu-item ${n?"":"disabled"}`;const i=document.createElement("div");i.className="bim-menu-item-icon",e.icon&&(i.innerHTML=e.icon),t.appendChild(i);const r=document.createElement("div");r.className="bim-menu-item-label",r.textContent=Te(e.label),t.appendChild(r);const o=e.children,a=o&&o.length>0;if(a){const l=document.createElement("div");l.className="bim-menu-item-arrow",l.innerHTML='<svg viewBox="0 0 24 24"><path d="M10 6L8.59 7.41 13.17 12l-4.58 4.59L10 18l6-6z"/></svg>',t.appendChild(l),t.addEventListener("mouseenter",()=>this.openSubMenu(e,t))}else t.addEventListener("mouseenter",()=>this.closeSubMenu());return n&&t.addEventListener("click",l=>{l.stopPropagation(),console.log(`[BimMenu] Clicked item: ${e.id}`),a||(e.onClick?(console.log(`[BimMenu] Executing onClick for ${e.id}`),e.onClick()):console.warn(`[BimMenu] No onClick handler for ${e.id}`))}),t}openSubMenu(e,t){const n=e.children;if(!n||n.length===0)return;this.closeSubMenu();const i=document.createElement("div");i.style.position="fixed",i.style.zIndex="10001";const r=t.getBoundingClientRect();i.style.top=`${r.top}px`,i.style.left=`${r.right}px`,i.addEventListener("mousedown",l=>l.stopPropagation());const o=new td({items:n});o.init(),i.appendChild(o.element),document.body.appendChild(i),this.activeSubMenu={menu:o,container:i};const a=i.getBoundingClientRect();a.right>window.innerWidth&&(i.style.left=`${r.left-a.width}px`)}closeSubMenu(){this.activeSubMenu&&(this.activeSubMenu.menu.destroy(),this.activeSubMenu.container.remove(),this.activeSubMenu=null)}}class k0 extends pi{container;rightKeyPanel;contextHandlers=[];constructor(e){super(),this.container=e,this.rightKeyPanel=new kE({zIndex:9e3,container:this.container,onContext:this.handleContextMenu}),this.rightKeyPanel.init()}destroy(){this.rightKeyPanel.destroy(),super.destroy()}registerHandler(e){this.contextHandlers.push(e)}showMenu(e,t,n,i){if(!n||n.length===0)return;const r=new td({items:n,groupOrder:i});r.init(),this.rightKeyPanel.mount(r),this.rightKeyPanel.show(e,t)}hide(){this.rightKeyPanel.hide()}handleContextMenu=e=>{let t=null;for(const n of this.contextHandlers){const i=n(e);i&&i.length>0&&(t||(t=[]),t=t.concat(i))}t&&t.length>0?this.showMenu(e.clientX,e.clientY,t):this.hide()}}class UE extends pi{container;engineInstance=null;rightKey=null;constructor(e){super(),this.container=e}initialize(e){this.engineInstance&&this.engineInstance.isInitialized()&&(console.warn("[EngineManager] 3D Engine already initialized. Destroying old instance..."),this.engineInstance.destroy(),this.engineInstance=null);try{return this.engineInstance=new NE({container:this.container,...e}),this.engineInstance.init(),this.rightKey=new k0(this.container),this.rightKey.registerHandler(t=>{const n=this.getSelectedComponent(),i=[];return n&&(i.push({id:"componentDetail",label:"menu.componentDetail",group:"component",order:1,divider:!0,onClick:()=>{wt.getInstance().componentDetail?.show(),this.rightKey?.hide()}}),i.push({id:"hideSelected",label:"menu.hideSelected",group:"component",order:2,onClick:()=>{console.log("[Menu] 隐藏选中构件 - 暂未实现"),this.rightKey?.hide()}}),i.push({id:"transparentSelected",label:"menu.transparentSelected",group:"component",order:3,onClick:()=>{console.log("[Menu] 半透明选中构件 - 暂未实现"),this.rightKey?.hide()}}),i.push({id:"isolateSelected",label:"menu.isolateSelected",group:"component",order:4,divider:!0,children:[{id:"hideOthers",label:"menu.hideOthers",onClick:()=>{console.log("[Menu] 隔离 - 其他构件隐藏 - 暂未实现"),this.rightKey?.hide()}},{id:"transparentOthers",label:"menu.transparentOthers",onClick:()=>{console.log("[Menu] 隔离 - 其他构件半透明 - 暂未实现"),this.rightKey?.hide()}}]}),i.push({id:"fitSectionBox",label:"menu.fitSectionBox",group:"component",order:5,onClick:()=>{console.log("[Menu] 剖切盒适应 - 暂未实现"),this.rightKey?.hide()}})),i.push({id:"showAll",label:"menu.showAll",group:"component",order:6,onClick:()=>{console.log("[Menu] 显示全部 - 暂未实现"),this.rightKey?.hide()}}),i}),this.engineInstance.isInitialized()}catch(t){return console.error("[EngineManager] Failed to initialize 3D engine:",t),this.engineInstance=null,!1}}isInitialized(){return this.engineInstance!==null&&this.engineInstance.isInitialized()}loadModel(e,t){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.loadModel(e,t)}getEngine(){return this.engineInstance?this.engineInstance.getEngine():(console.warn("[EngineManager] 3D Engine not initialized."),null)}CameraGoHome(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.CameraGoHome()}pauseRendering(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.pauseRendering()}resumeRendering(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.resumeRendering()}activateMeasure(e){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.activateMeasure(e)}deactivateMeasure(){this.engineInstance&&this.engineInstance.deactivateMeasure()}getCurrentMeasureType(){return this.engineInstance?this.engineInstance.getCurrentMeasureType():null}clearAllMeasures(){this.engineInstance&&this.engineInstance.clearAllMeasures()}activateSectionAxis(e){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.activateSectionAxis(e)}deactivateSectionAxis(){this.engineInstance&&this.engineInstance.deactivateSectionAxis()}getCurrentSectionAxis(){return this.engineInstance?this.engineInstance.getCurrentSectionAxis():null}activateSectionBox(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.activateSectionBox()}deactivateSectionBox(){this.engineInstance&&this.engineInstance.deactivateSectionBox()}setSectionBoxRange(e){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.setSectionBoxRange(e)}fitSectionBoxToModel(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.fitSectionBoxToModel()}resetSectionBox(){this.engineInstance&&this.engineInstance.resetSectionBox()}activateZoomBox(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.activateZoomBox()}activateFirstPersonMode(){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.activateFirstPersonMode()}deactivateFirstPersonMode(){this.engineInstance&&this.engineInstance.deactivateFirstPersonMode()}setWalkSpeed(e){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.setWalkSpeed(e)}setWalkGravity(e){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.setWalkGravity(e)}setWalkCollision(e){if(!this.engineInstance){console.warn("[EngineManager] 3D Engine not initialized.");return}this.engineInstance.setWalkCollision(e)}isFirstPersonModeActive(){return this.engineInstance?this.engineInstance.isFirstPersonModeActive():!1}getSelectedComponent(){return this.engineInstance?.getSelectedComponent()??null}getComponentProperties(e,t,n){this.engineInstance?.getComponentProperties(e,t,n)}getTypeTreeData(){return this.engineInstance?.getTypeTreeData()??[]}getLevelTreeData(){return this.engineInstance?.getLevelTreeData()??[]}getMajorTreeData(){return this.engineInstance?.getMajorTreeData()??[]}destroy(){this.engineInstance&&(this.engineInstance.destroy(),this.engineInstance=null),this.rightKey&&(this.rightKey.destroy(),this.rightKey=null),super.destroy()}}var It=(s=>(s[s.Unchecked=0]="Unchecked",s[s.Checked=1]="Checked",s[s.Indeterminate=2]="Indeterminate",s))(It||{});class OE{config;element;children=[];parent=null;checkState=It.Unchecked;contentEl;switcherEl;checkboxEl=null;titleEl;actionsEl;childrenContainer;onExpandChange;onCheckChange;onNodeClick;renderActions;constructor(e,t,n){this.config=e,this.onExpandChange=n.onExpand,this.onCheckChange=n.onCheck,this.onNodeClick=n.onClick,this.renderActions=t.renderActions,this.checkState=e.checked?It.Checked:It.Unchecked,this.element=this.createDom(t)}createDom(e){const t=document.createElement("div");t.className="bim-tree-node",this.config.disabled&&t.classList.add("is-disabled"),this.contentEl=document.createElement("div"),this.contentEl.className="bim-tree-node-content",this.switcherEl=document.createElement("span"),this.switcherEl.className="bim-tree-switcher",this.switcherEl.innerHTML='<svg viewBox="0 0 1024 1024"><path d="M288 192l448 320-448 320z"></path></svg>';const n=this.config.children&&this.config.children.length>0;if(n?this.config.expanded&&this.switcherEl.classList.add("is-expanded"):this.switcherEl.classList.add("is-hidden"),this.switcherEl.addEventListener("click",r=>{r.stopPropagation(),this.toggleExpand()}),this.contentEl.appendChild(this.switcherEl),e.checkable!==!1&&(this.checkboxEl=document.createElement("span"),this.checkboxEl.className="bim-tree-checkbox",this.updateCheckboxUI(),this.checkboxEl.addEventListener("click",r=>{r.stopPropagation(),!this.config.disabled&&this.toggleCheck()}),this.contentEl.appendChild(this.checkboxEl)),this.config.icon){const r=document.createElement("span");r.className="bim-tree-icon",r.innerHTML=this.config.icon.includes("<svg")?this.config.icon:`<img src="${this.config.icon}" />`,this.contentEl.appendChild(r)}this.titleEl=document.createElement("span"),this.titleEl.className="bim-tree-title",this.updateLabel(),this.contentEl.appendChild(this.titleEl),this.actionsEl=document.createElement("div"),this.actionsEl.className="bim-tree-node-actions",this.actionsEl.addEventListener("click",r=>{r.stopPropagation()}),this.contentEl.appendChild(this.actionsEl),this.contentEl.addEventListener("click",r=>{if(r.stopPropagation(),this.config.disabled)return;(this.config.clickAction||"select")==="expand"?this.toggleExpand():this.onNodeClick(this)}),t.appendChild(this.contentEl),this.childrenContainer=document.createElement("div"),this.childrenContainer.className="bim-tree-children";const i=e.indent||24;return this.childrenContainer.style.paddingLeft=`${i}px`,this.config.expanded&&n&&this.childrenContainer.classList.add("is-visible"),t.appendChild(this.childrenContainer),t}setSelected(e){if(e){if(this.contentEl.classList.add("is-selected"),this.renderActions){const t=this.renderActions(this.config);this.actionsEl.innerHTML="",typeof t=="string"?this.actionsEl.innerHTML=t:t instanceof HTMLElement&&this.actionsEl.appendChild(t)}}else this.contentEl.classList.remove("is-selected"),this.actionsEl.innerHTML=""}updateLabel(){this.titleEl&&(this.titleEl.textContent=this.config.label)}toggleExpand(e){if(!this.config.children||this.config.children.length===0)return;const t=e!==void 0?e:!this.config.expanded;this.config.expanded=t,t?(this.switcherEl.classList.add("is-expanded"),this.childrenContainer.classList.add("is-visible")):(this.switcherEl.classList.remove("is-expanded"),this.childrenContainer.classList.remove("is-visible")),e===void 0&&this.onExpandChange(this)}toggleCheck(){const e=this.checkState!==It.Checked;this.setChecked(e?It.Checked:It.Unchecked,!0)}setChecked(e,t=!1){this.checkState!==e&&(this.checkState=e,this.config.checked=e===It.Checked,this.updateCheckboxUI(),t&&this.onCheckChange(this))}updateCheckboxUI(){this.checkboxEl&&(this.checkboxEl.classList.remove("is-checked","is-indeterminate"),this.checkState===It.Checked?this.checkboxEl.classList.add("is-checked"):this.checkState===It.Indeterminate&&this.checkboxEl.classList.add("is-indeterminate"))}appendChild(e){e.parent=this,this.children.push(e),this.childrenContainer.appendChild(e.element),this.children.length===1&&this.switcherEl.classList.remove("is-hidden")}destroy(){this.children.forEach(e=>e.destroy()),this.children=[],this.element.remove(),this.parent=null}}class FE{element;contentElement;searchInput=null;searchResults=null;options;nodeMap=new Map;rootNodes=[];selectedNode=null;unsubscribeLocale=null;unsubscribeTheme=null;clickOutsideHandler=null;onNodeCheck;onNodeSelect;onNodeExpand;constructor(e){this.options={checkable:!0,checkStrictly:!0,indent:24,defaultExpandAll:!0,enableSearch:!1,searchPlaceholder:"tree.searchPlaceholder",...e},this.element=document.createElement("div"),this.element.className="bim-tree",this.options.enableSearch&&this.createSearchDOM(),this.contentElement=document.createElement("div"),this.contentElement.className="bim-tree-content",this.element.appendChild(this.contentElement),e.onNodeCheck&&(this.onNodeCheck=e.onNodeCheck),e.onNodeSelect&&(this.onNodeSelect=e.onNodeSelect),e.onNodeExpand&&(this.onNodeExpand=e.onNodeExpand)}createSearchDOM(){const e=document.createElement("div");e.className="bim-tree-search";const t=document.createElement("div");t.className="bim-tree-search-wrapper";const n=document.createElement("span");n.className="bim-tree-search-icon",n.innerHTML='<svg 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pi{toolbar=null;toolbarContainer=null;container;dialog=null;constructor(e){super(),this.container=e,this.init()}init(){this.toolbarContainer=document.createElement("div"),this.toolbarContainer.id="bim-construct-tree",this.container.appendChild(this.toolbarContainer),this.toolbar=new zl({container:this.toolbarContainer,showLabel:!1,direction:"column",position:"top-left",align:"vertical",expand:"up"}),this.toolbar.init(),this.toolbar.addGroup("construct-tree"),this.toolbar.addButton({id:"construct-tree-btn",groupId:"construct-tree",type:"button",label:"construct-tree",icon:At("目录树"),onClick:()=>{this.openConstructTreeDialog()}}),this.toolbar.render()}openConstructTreeDialog(){this.setVisible(!1);const e=this.registry.engine3d?.getLevelTreeData()??[],t=this.registry.engine3d?.getTypeTreeData()??[],n=this.registry.engine3d?.getMajorTreeData()??[];console.log("[ConstructTree] 构件树数据 (Level):",e),console.log("[ConstructTree] 类型树数据 (Type):",t),console.log("[ConstructTree] 专业树数据 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U0({container:u,tabs:[{id:"component",title:"tab.component",content:l},{id:"type",title:"tab.type",content:c},{id:"major",title:"tab.major",content:h}],activeId:"component",onChange:()=>{this.dialog?.fitWidth()}});d.init(),this.dialog=this.registry.dialog.create({title:"constructTree.title",minWidth:320,height:420,content:u,position:{x:20,y:20},resizable:!1,onClose:()=>{d.destroy(),r.destroy(),o.destroy(),a.destroy(),this.setVisible(!0)}}),this.dialog?.fitWidth()}refresh(){this.toolbar?.render()}destroy(){this.toolbar?.destroy(),this.toolbar=null,super.destroy()}addGroup(e,t){this.toolbar?.addGroup(e,t),this.toolbar?.render()}addButton(e){this.toolbar?.addButton(e),this.toolbar?.render()}setButtonVisibility(e,t){this.toolbar?.updateButtonVisibility(e,t)}setShowLabel(e){this.toolbar?.setShowLabel(e)}setVisible(e){this.toolbarContainer&&(this.toolbarContainer.style.visibility=e?"visible":"hidden")}setBackgroundColor(e){this.toolbar?.setBackgroundColor(e)}setColors(e){this.toolbar?.setColors(e)}}class 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Vo{element;options;activeMode;isExpanded;result=null;config;draftConfig=null;view="main";static CONFIG_CACHE_KEY="bim-engine:measure:config";static DEFAULT_CONFIG={unit:"mm",precision:2};toolButtons=new Map;toggleBtn;toggleTextEl;mainValueValueEl;mainValueLabelEl;mainNumberEl;mainUnitEl;xyzBoxEl;xyzXEl;xyzYEl;xyzZEl;clearBtn;settingsBtn;mainViewEl;settingsViewEl;unitSelectEl;precisionSelectEl;saveSettingsBtn;cancelSettingsBtn;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.activeMode=e.defaultMode??"distance",this.isExpanded=e.defaultExpanded??!1,this.config=this.loadConfigFromCache()??{...Vo.DEFAULT_CONFIG},this.element=this.createDom()}init(){this.unsubscribeLocale=Yt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=rt.subscribe(e=>{this.setTheme(e)}),this.setLocales(),this.setTheme(rt.getTheme()),this.applyExpandedState(),this.applyActiveModeState(),this.applyViewState(),this.renderResult(),this.options.onModeChange&&this.options.onModeChange(this.activeMode)}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-bg-elevated",e.bgElevated??"#1f2d3e"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-hover",e.primaryHover??"#60a5fa"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-danger",e.danger??"#ef4444"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-text-secondary",e.textSecondary??"#94a3b8"),t.setProperty("--bim-text-tertiary",e.textTertiary??"#64748b"),t.setProperty("--bim-text-inverse",e.textInverse??"#152232"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}setLocales(){for(const[t,n]of this.toolButtons.entries())n.title=Te(this.getModeI18nKey(t)),n.setAttribute("aria-label",n.title);this.toggleBtn.title=this.isExpanded?Te("measure.actions.collapse"):Te("measure.actions.expand"),this.toggleBtn.setAttribute("aria-label",this.toggleBtn.title),this.toggleTextEl&&(this.toggleTextEl.textContent=this.toggleBtn.title),this.clearBtn.textContent=Te("measure.actions.clearAll"),this.settingsBtn.title=Te("measure.actions.settings"),this.settingsBtn.setAttribute("aria-label",this.settingsBtn.title),this.mainValueLabelEl.textContent=Te(this.getModeValueLabelI18nKey(this.activeMode)),this.element.querySelectorAll("[data-i18n-key]").forEach(t=>{const n=t.dataset.i18nKey;n&&(t.textContent=Te(n))}),this.saveSettingsBtn.textContent=Te("measure.settings.save"),this.cancelSettingsBtn.textContent=Te("measure.settings.cancel")}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove()}getActiveMode(){return this.activeMode}switchMode(e){this.setActiveMode(e)}setActiveMode(e){this.activeMode!==e&&(this.activeMode=e,this.applyActiveModeState(),this.mainValueLabelEl.textContent=Te(this.getModeValueLabelI18nKey(this.activeMode)),this.options.onModeChange&&this.options.onModeChange(e),this.renderResult(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded))}setResult(e){this.result=e,this.renderResult()}clearAll(){this.result=null,this.renderResult(),this.options.onClearAll&&this.options.onClearAll()}openSettings(){this.enterSettingsView(),this.options.onSettings&&this.options.onSettings()}getConfig(){return{...this.config}}setConfig(e,t=!1){const n={unit:e.unit??this.config.unit,precision:e.precision??this.config.precision};this.config=n,t&&this.saveConfigToCache(n),this.renderResult(),this.view==="settings"&&this.syncSettingsFormFromConfig(n)}setExpanded(e){this.isExpanded!==e&&(this.isExpanded=e,this.applyExpandedState(),this.setLocales(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded))}getExpanded(){return this.isExpanded}createDom(){const e=document.createElement("div");e.className="bim-measure-panel",this.mainViewEl=document.createElement("div"),this.mainViewEl.className="bim-measure-main";const t=document.createElement("div");t.className="bim-measure-tools";const n=document.createElement("div");n.className="bim-measure-tool-grid";const i=["distance","minDistance","angle","elevation","volume","laserDistance","slope","spaceVolume"],r=`
<svg viewBox="0 0 24 24" aria-hidden="true">
<circle cx="12" cy="12" r="9"></circle>
</svg>
`;for(let g=0;g<i.length;g++){const x=i[g],m=document.createElement("button");m.type="button",m.className="bim-measure-tool-btn",m.dataset.mode=x;const b=document.createElement("span");b.className="bim-measure-tool-icon",b.innerHTML=VE[x]||r,m.appendChild(b),m.addEventListener("click",()=>{this.setActiveMode(x)}),this.toolButtons.set(x,m),n.appendChild(m)}t.appendChild(n);const o=document.createElement("div");o.className="bim-measure-toggle",this.toggleBtn=document.createElement("button"),this.toggleBtn.type="button",this.toggleBtn.className="bim-measure-toggle-btn",this.toggleTextEl=document.createElement("span"),this.toggleTextEl.className="bim-measure-toggle-text";const a=document.createElement("span");a.className="bim-measure-toggle-icon",a.innerHTML=`
<svg viewBox="0 0 24 24" aria-hidden="true">
<path d="M7 10l5 5 5-5z"></path>
</svg>
`,this.toggleBtn.appendChild(this.toggleTextEl),this.toggleBtn.appendChild(a),this.toggleBtn.addEventListener("click",()=>{this.isExpanded=!this.isExpanded,this.applyExpandedState(),this.setLocales(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded)}),o.appendChild(this.toggleBtn),t.appendChild(o),this.mainViewEl.appendChild(t);const l=document.createElement("div");l.className="bim-measure-result";const c=document.createElement("div");c.className="bim-measure-row";const h=document.createElement("span");h.className="label",this.mainValueLabelEl=h;const u=document.createElement("span");u.className="value",this.mainValueValueEl=u,this.mainNumberEl=document.createElement("span"),this.mainNumberEl.className="bim-measure-main-number",this.mainUnitEl=document.createElement("span"),this.mainUnitEl.className="bim-measure-main-unit",this.mainValueValueEl.appendChild(this.mainNumberEl),this.mainValueValueEl.appendChild(document.createTextNode(" ")),this.mainValueValueEl.appendChild(this.mainUnitEl),c.appendChild(h),c.appendChild(u),l.appendChild(c);const d=document.createElement("div");d.className="bim-measure-xyz",this.xyzBoxEl=d;const f=(g,x,m)=>{const b=document.createElement("div");b.className="bim-measure-row";const v=document.createElement("span");v.className="label",v.dataset.i18nKey=g;const y=document.createElement("span");return y.className=`value ${x}`,m(y),b.appendChild(v),b.appendChild(y),b};d.appendChild(f("measure.labels.x","bim-measure-xyz-x",g=>this.xyzXEl=g)),d.appendChild(f("measure.labels.y","bim-measure-xyz-y",g=>this.xyzYEl=g)),d.appendChild(f("measure.labels.z","bim-measure-xyz-z",g=>this.xyzZEl=g)),l.appendChild(d),this.mainViewEl.appendChild(l);const p=document.createElement("div");return p.className="bim-measure-footer",this.clearBtn=document.createElement("button"),this.clearBtn.type="button",this.clearBtn.className="bim-measure-clear-btn",this.clearBtn.addEventListener("click",()=>{this.clearAll()}),this.settingsBtn=document.createElement("button"),this.settingsBtn.type="button",this.settingsBtn.className="bim-measure-settings-btn",this.settingsBtn.innerHTML=`
<svg viewBox="0 0 24 24" aria-hidden="true">
<path d="M19.14 12.94c.04-.31.06-.63.06-.94s-.02-.63-.06-.94l2.03-1.58a.5.5 0 0 0 .12-.64l-1.92-3.32a.5.5 0 0 0-.6-.22l-2.39.96a7.27 7.27 0 0 0-1.63-.94l-.36-2.54A.5.5 0 0 0 13.9 1h-3.8a.5.5 0 0 0-.49.42l-.36 2.54c-.58.23-1.12.54-1.63.94l-2.39-.96a.5.5 0 0 0-.6.22L2.71 7.48a.5.5 0 0 0 .12.64l2.03 1.58c-.04.31-.06.63-.06.94s.02.63.06.94L2.83 14.52a.5.5 0 0 0-.12.64l1.92 3.32c.13.22.39.3.6.22l2.39-.96c.5.4 1.05.71 1.63.94l.36 2.54c.04.24.25.42.49.42h3.8c.24 0 .45-.18.49-.42l.36-2.54c.58-.23 1.12-.54 1.63-.94l2.39.96c.22.09.47 0 .6-.22l1.92-3.32a.5.5 0 0 0-.12-.64l-2.03-1.58zM12 15.5A3.5 3.5 0 1 1 12 8a3.5 3.5 0 0 1 0 7.5z"></path>
</svg>
`,this.settingsBtn.addEventListener("click",()=>{this.openSettings()}),p.appendChild(this.clearBtn),p.appendChild(this.settingsBtn),this.mainViewEl.appendChild(p),this.settingsViewEl=this.createSettingsDom(),e.appendChild(this.mainViewEl),e.appendChild(this.settingsViewEl),e}createSettingsDom(){const e=document.createElement("div");e.className="bim-measure-settings";const t=document.createElement("div");t.className="bim-measure-settings-title",t.dataset.i18nKey="measure.settings.title",e.appendChild(t);const n=document.createElement("div");n.className="bim-measure-settings-row";const i=document.createElement("div");i.className="label",i.dataset.i18nKey="measure.settings.unit",this.unitSelectEl=document.createElement("select"),this.unitSelectEl.className="bim-measure-settings-select",this.unitSelectEl.appendChild(this.makeOption("m")),this.unitSelectEl.appendChild(this.makeOption("cm")),this.unitSelectEl.appendChild(this.makeOption("mm")),this.unitSelectEl.appendChild(this.makeOption("km")),n.appendChild(i),n.appendChild(this.unitSelectEl),e.appendChild(n);const r=document.createElement("div");r.className="bim-measure-settings-hint",r.dataset.i18nKey="measure.settings.hint",e.appendChild(r);const o=document.createElement("div");o.className="bim-measure-settings-row";const a=document.createElement("div");a.className="label",a.dataset.i18nKey="measure.settings.precision",this.precisionSelectEl=document.createElement("select"),this.precisionSelectEl.className="bim-measure-settings-select",this.precisionSelectEl.appendChild(this.makePrecisionOption(0)),this.precisionSelectEl.appendChild(this.makePrecisionOption(1)),this.precisionSelectEl.appendChild(this.makePrecisionOption(2)),this.precisionSelectEl.appendChild(this.makePrecisionOption(3)),o.appendChild(a),o.appendChild(this.precisionSelectEl),e.appendChild(o);const l=document.createElement("div");return l.className="bim-measure-settings-actions",this.saveSettingsBtn=document.createElement("button"),this.saveSettingsBtn.type="button",this.saveSettingsBtn.className="bim-measure-settings-save",this.saveSettingsBtn.addEventListener("click",()=>{this.saveSettings()}),this.cancelSettingsBtn=document.createElement("button"),this.cancelSettingsBtn.type="button",this.cancelSettingsBtn.className="bim-measure-settings-cancel",this.cancelSettingsBtn.addEventListener("click",()=>{this.cancelSettings()}),l.appendChild(this.saveSettingsBtn),l.appendChild(this.cancelSettingsBtn),e.appendChild(l),this.syncSettingsFormFromConfig(this.config),e}makeOption(e){const t=document.createElement("option");return t.value=e,t.textContent=e,t}makePrecisionOption(e){const t=document.createElement("option");return t.value=String(e),t.textContent=e===0?"0":`0.${"0".repeat(e)}`,t}enterSettingsView(){this.draftConfig={...this.config},this.view="settings",this.syncSettingsFormFromConfig(this.config),this.applyViewState()}saveSettings(){const e=this.unitSelectEl.value||this.config.unit,t=Number(this.precisionSelectEl.value),n={unit:e,precision:this.isValidPrecision(t)?t:this.config.precision};this.config=n,this.saveConfigToCache(n),this.draftConfig=null,this.view="main",this.applyViewState(),this.renderResult(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded)}cancelSettings(){this.draftConfig&&(this.config={...this.draftConfig}),this.draftConfig=null,this.view="main",this.applyViewState(),this.renderResult(),this.options.onExpandedChange&&this.options.onExpandedChange(this.isExpanded)}syncSettingsFormFromConfig(e){this.unitSelectEl.value=e.unit,this.precisionSelectEl.value=String(e.precision)}applyViewState(){this.view==="settings"?(this.mainViewEl.style.display="none",this.settingsViewEl.style.display="block"):(this.mainViewEl.style.display="block",this.settingsViewEl.style.display="none")}loadConfigFromCache(){try{const e=localStorage.getItem(Vo.CONFIG_CACHE_KEY);if(!e)return null;const t=JSON.parse(e);if(!t||typeof t!="object")return null;const n=t.unit,i=t.precision;return!this.isValidUnit(n)||!this.isValidPrecision(i)?null:{unit:n,precision:i}}catch{return null}}saveConfigToCache(e){try{localStorage.setItem(Vo.CONFIG_CACHE_KEY,JSON.stringify(e))}catch{}}isValidUnit(e){return e==="m"||e==="cm"||e==="mm"||e==="km"}isValidPrecision(e){return e===0||e===1||e===2||e===3}applyExpandedState(){let e=0;for(const t of this.toolButtons.values())e>=4?t.style.display=this.isExpanded?"":"none":t.style.display="",e++;this.isExpanded?this.toggleBtn.classList.add("is-expanded"):this.toggleBtn.classList.remove("is-expanded")}applyActiveModeState(){for(const[e,t]of this.toolButtons.entries())e===this.activeMode?t.classList.add("is-active"):t.classList.remove("is-active")}renderResult(){if(this.activeMode==="laserDistance")this.mainValueLabelEl.style.display="none",this.mainNumberEl.textContent=Te(this.getModeI18nKey("laserDistance")),this.mainUnitEl.textContent="",this.mainNumberEl.classList.add("is-laser-text");else{this.mainValueLabelEl.style.display="",this.mainValueLabelEl.textContent=Te(this.getModeValueLabelI18nKey(this.activeMode));const e=this.formatMainValueParts(this.activeMode,this.result);this.mainNumberEl.textContent=e.numberText,this.mainUnitEl.textContent=e.unitText,this.mainNumberEl.classList.remove("is-laser-text")}if(this.activeMode==="distance"){this.xyzBoxEl.style.display="";const e=this.result?.xyz;if(!e){this.xyzXEl.textContent="--",this.xyzYEl.textContent="--",this.xyzZEl.textContent="--";return}this.xyzXEl.textContent=this.formatNumberWithPrecision(e.x,this.config.precision),this.xyzYEl.textContent=this.formatNumberWithPrecision(e.y,this.config.precision),this.xyzZEl.textContent=this.formatNumberWithPrecision(e.z,this.config.precision);return}this.xyzBoxEl.style.display="none"}getModeI18nKey(e){return`measure.modes.${e}`}getModeValueLabelI18nKey(e){return`measure.labels.value.${e}`}formatNumberWithPrecision(e,t){return e.toFixed(t)}convertMmToUnit(e,t){switch(t){case"mm":return e;case"cm":return e/10;case"m":return e/1e3;case"km":return e/1e6;default:return e}}getUnitI18nKey(e){return`measure.units.${e}`}convertMm3ToUnit3(e,t){switch(t){case"mm":return e;case"cm":return e/1e3;case"m":return e/1e9;case"km":return e/1e18;default:return e}}formatMainValueParts(e,t){if(e==="laserDistance")return{numberText:Te(this.getModeI18nKey("laserDistance")),unitText:""};if(!t)return this.getEmptyValuePartsByMode(e);switch(e){case"distance":return this.formatLengthParts(t.distanceMm);case"minDistance":return this.formatLengthParts(t.minDistanceMm);case"angle":return this.formatFixedUnitParts(t.angleDeg,Te("measure.units.deg"));case"elevation":return this.formatFixedUnitParts(t.elevationMm===void 0?void 0:t.elevationMm/1e3,Te("measure.units.m"));case"volume":return this.formatVolumeParts(t.volumeM3);case"slope":return this.formatFixedUnitParts(t.slopePercent,Te("measure.units.percent"));case"spaceVolume":return this.formatVolumeParts(t.spaceVolumeM3);default:return{numberText:"--",unitText:""}}}getEmptyValuePartsByMode(e){switch(e){case"distance":case"minDistance":return{numberText:"--",unitText:Te(this.getUnitI18nKey(this.config.unit))};case"angle":return{numberText:"--",unitText:Te("measure.units.deg")};case"elevation":return{numberText:"--",unitText:Te("measure.units.m")};case"volume":case"spaceVolume":return{numberText:"--",unitText:`${this.config.unit}³`};case"slope":return{numberText:"--",unitText:Te("measure.units.percent")};default:return{numberText:"--",unitText:""}}}formatFixedUnitParts(e,t){return e==null||Number.isNaN(e)?{numberText:"--",unitText:t}:{numberText:this.formatNumberWithPrecision(e,this.config.precision),unitText:t}}formatLengthParts(e){const t=Te(this.getUnitI18nKey(this.config.unit));if(e==null||Number.isNaN(e))return{numberText:"--",unitText:t};const n=this.convertMmToUnit(e,this.config.unit);return{numberText:this.formatNumberWithPrecision(n,this.config.precision),unitText:t}}formatVolumeParts(e){const t=`${this.config.unit}³`;if(e==null||Number.isNaN(e))return{numberText:"--",unitText:t};const n=this.convertMm3ToUnit3(e,this.config.unit);return{numberText:this.formatNumberWithPrecision(n,this.config.precision),unitText:t}}}class GE extends Or{panel=null;config=null;get dialogId(){return"measure-dialog"}get dialogTitle(){return"measure.dialogTitle"}get dialogWidth(){return 250}createContent(){this.panel=new Vo({defaultMode:"distance",defaultExpanded:!1,onModeChange:t=>{console.log("[MeasureDialogManager] 当前测量方式已切换:",t),this.registry.engine3d?.activateMeasure(t)},onClearAll:()=>{console.log("[MeasureDialogManager] 删除全部"),this.registry.engine3d?.clearAllMeasures()},onSettings:()=>{console.log("[MeasureDialogManager] 打开设置")},onExpandedChange:()=>{this.dialog?.fitHeight(!1)}}),this.panel.init(),this.config=this.panel.getConfig();const e=document.createElement("div");return e.style.padding="12px",e.appendChild(this.panel.element),e}onDialogCreated(){this.dialog?.fitHeight(!1)}onDialogClose(){this.registry.toolbar?.setBtnActive("measure",!1)}onBeforeDestroy(){this.registry.engine3d&&this.registry.engine3d.deactivateMeasure(),this.panel&&(this.panel.destroy(),this.panel=null)}getActiveMode(){return this.panel?this.panel.getActiveMode():null}switchMode(e){this.panel&&this.panel.switchMode(e)}setMeasureResult(e){this.panel&&this.panel.setResult(e)}getConfig(){return this.panel&&(this.config=this.panel.getConfig()),this.config?{...this.config}:null}setConfig(e,t=!0){if(this.panel){this.panel.setConfig(e,t),this.config=this.panel.getConfig(),this.dialog?.fitHeight(!1);return}const n=this.config,i={unit:e.unit??n?.unit??"mm",precision:e.precision??n?.precision??2};this.config=i}clearAll(){this.panel&&this.panel.clearAll()}openSettings(){this.panel&&this.panel.openSettings()}}class WE{element;options;hideBtn;reverseBtn;resetBtn;hideLabelEl;reverseLabelEl;resetLabelEl;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.element=this.createDom()}init(){this.unsubscribeLocale=Yt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=rt.subscribe(e=>{this.setTheme(e)}),this.setLocales(),this.setTheme(rt.getTheme())}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}setLocales(){this.hideLabelEl.textContent=Te("sectionPlane.actions.hide"),this.reverseLabelEl.textContent=Te("sectionPlane.actions.reverse"),this.resetLabelEl.textContent=Te("sectionPlane.actions.reset"),this.hideBtn.title=Te("sectionPlane.actions.hide"),this.reverseBtn.title=Te("sectionPlane.actions.reverse"),this.resetBtn.title=Te("sectionPlane.actions.reset")}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove()}createDom(){const e=document.createElement("div");return e.className="section-plane-panel",this.hideBtn=this.createButton("hide",At("隐藏"),()=>{this.options.onHide&&this.options.onHide()}),this.reverseBtn=this.createButton("reverse",At("反向"),()=>{this.options.onReverse&&this.options.onReverse()}),this.resetBtn=this.createButton("reset",At("重置"),()=>{this.options.onReset&&this.options.onReset()}),e.appendChild(this.hideBtn),e.appendChild(this.reverseBtn),e.appendChild(this.resetBtn),e}createButton(e,t,n){const i=document.createElement("button");i.type="button",i.className="section-plane-btn";const r=document.createElement("div");r.className="section-plane-btn-icon",r.innerHTML=t,i.appendChild(r);const o=document.createElement("div");return o.className="section-plane-btn-label",i.appendChild(o),e==="hide"?this.hideLabelEl=o:e==="reverse"?this.reverseLabelEl=o:this.resetLabelEl=o,i.addEventListener("click",n),i}}class XE extends Or{panel=null;get dialogId(){return"section-plane-dialog"}get dialogTitle(){return"sectionPlane.dialogTitle"}get dialogWidth(){return 240}get dialogHeight(){return 120}init(){}getDialogPosition(){const e=this.registry.container;if(!e)return{x:100,y:100};const t=20,n=50,i=e.clientWidth,r=e.clientHeight;return{x:i-this.dialogWidth-t,y:r-this.dialogHeight-n}}createContent(){return this.panel=new WE({onHide:()=>{console.log("[SectionPlaneDialogManager] 隐藏")},onReverse:()=>{console.log("[SectionPlaneDialogManager] 反向")},onReset:()=>{console.log("[SectionPlaneDialogManager] 重置")}}),this.panel.init(),this.panel.element}onDialogClose(){this.registry.toolbar?.setBtnActive("section-plane",!1)}onBeforeDestroy(){this.panel&&(this.panel.destroy(),this.panel=null)}}class jE{element;options;isHidden=!1;activeAxis="x";hideBtn;reverseBtn;hideLabelEl;reverseLabelEl;axisXBtn;axisYBtn;axisZBtn;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.isHidden=e.defaultHidden??!1,this.activeAxis=e.defaultAxis??"x",this.element=this.createDom()}init(){this.unsubscribeLocale=Yt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=rt.subscribe(e=>{this.setTheme(e)}),this.setLocales(),this.setTheme(rt.getTheme()),this.updateHideButtonState(),this.updateAxisButtonsState()}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}setLocales(){this.hideLabelEl.textContent=Te("sectionAxis.actions.hide"),this.reverseLabelEl.textContent=Te("sectionAxis.actions.reverse"),this.hideBtn.title=Te("sectionAxis.actions.hide"),this.reverseBtn.title=Te("sectionAxis.actions.reverse"),this.axisXBtn.title=Te("sectionAxis.actions.axisX"),this.axisYBtn.title=Te("sectionAxis.actions.axisY"),this.axisZBtn.title=Te("sectionAxis.actions.axisZ")}setHiddenState(e){this.isHidden=e,this.updateHideButtonState()}getHiddenState(){return this.isHidden}setActiveAxis(e){this.activeAxis=e,this.updateAxisButtonsState()}getActiveAxis(){return this.activeAxis}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove()}createDom(){const e=document.createElement("div");e.className="section-axis-panel";const t=document.createElement("div");t.className="section-axis-row-1",this.hideBtn=this.createButton("hide",At("隐藏"),()=>this.handleHideToggle()),this.reverseBtn=this.createButton("reverse",At("反向"),()=>this.handleReverse()),t.appendChild(this.hideBtn),t.appendChild(this.reverseBtn);const n=document.createElement("div");return n.className="section-axis-row-2",this.axisXBtn=this.createAxisButton("axisX","X",()=>this.handleAxisChange("x")),this.axisYBtn=this.createAxisButton("axisY","Y",()=>this.handleAxisChange("y")),this.axisZBtn=this.createAxisButton("axisZ","Z",()=>this.handleAxisChange("z")),n.appendChild(this.axisXBtn),n.appendChild(this.axisYBtn),n.appendChild(this.axisZBtn),e.appendChild(t),e.appendChild(n),e}createButton(e,t,n){const i=document.createElement("button");i.type="button",i.className="section-axis-btn";const r=document.createElement("div");r.className="section-axis-btn-icon",r.innerHTML=t,i.appendChild(r);const o=document.createElement("div");return o.className="section-axis-btn-label",i.appendChild(o),e==="hide"?this.hideLabelEl=o:e==="reverse"&&(this.reverseLabelEl=o),i.addEventListener("click",n),i}createAxisButton(e,t,n){const i=document.createElement("button");i.type="button",i.className="section-axis-btn section-axis-btn-text";const r=document.createElement("div");return r.className="section-axis-btn-label",r.textContent=t,i.appendChild(r),i.addEventListener("click",n),i}handleHideToggle(){this.isHidden=!this.isHidden,this.updateHideButtonState(),this.options.onHideToggle&&this.options.onHideToggle(this.isHidden)}handleReverse(){this.options.onReverse&&this.options.onReverse()}handleAxisChange(e){this.activeAxis!==e&&(this.activeAxis=e,this.updateAxisButtonsState(),this.options.onAxisChange&&this.options.onAxisChange(e))}updateHideButtonState(){this.isHidden?this.hideBtn.classList.add("active"):this.hideBtn.classList.remove("active")}updateAxisButtonsState(){this.axisXBtn.classList.toggle("active",this.activeAxis==="x"),this.axisYBtn.classList.toggle("active",this.activeAxis==="y"),this.axisZBtn.classList.toggle("active",this.activeAxis==="z")}}class qE extends Or{panel=null;get dialogId(){return"section-axis-dialog"}get dialogTitle(){return"sectionAxis.dialogTitle"}get dialogWidth(){return 240}getDialogPosition(){const e=this.registry.container;if(!e)return{x:100,y:100};const t=e.clientWidth,n=e.clientHeight;return{x:t-this.dialogWidth-20,y:n-50-200}}createContent(){return this.panel=new jE({defaultAxis:"x",defaultHidden:!1,onHideToggle:e=>{console.log("[SectionAxisDialogManager] 隐藏切换(暂不支持):",e)},onReverse:()=>{console.log("[SectionAxisDialogManager] 反向剖切(暂不支持)")},onAxisChange:e=>{console.log("[SectionAxisDialogManager] 切换轴向:",e),this.registry.engine3d?.activateSectionAxis(e)}}),this.panel.init(),this.panel.element}onDialogCreated(){if(this.dialog?.fitHeight(!1),!this.registry.engine3d){console.error("[SectionAxisDialogManager] Engine not initialized. Call initEngine() first.");return}this.registry.engine3d.activateSectionAxis("x")}onDialogClose(){this.registry.toolbar?.setBtnActive("section-axis",!1)}onBeforeDestroy(){this.registry.engine3d?.deactivateSectionAxis(),this.panel&&(this.panel.destroy(),this.panel=null)}getHiddenState(){return this.panel?.getHiddenState()??!1}setHiddenState(e){this.panel?.setHiddenState(e)}getActiveAxis(){return this.panel?.getActiveAxis()??"x"}setActiveAxis(e){this.panel?.setActiveAxis(e)}}const F0={x:{min:0,max:100},y:{min:0,max:100},z:{min:0,max:100}};class ZE{element;options;isHidden=!1;isReversed=!1;range;hideBtn;reverseBtn;fitBtn;resetBtn;hideLabelEl;reverseLabelEl;fitLabelEl;resetLabelEl;xLabelEl;yLabelEl;zLabelEl;unsubscribeLocale=null;unsubscribeTheme=null;xSlider;ySlider;zSlider;xMinHandle;xMaxHandle;yMinHandle;yMaxHandle;zMinHandle;zMaxHandle;dragState={isDragging:!1,axis:null,handleType:null,pointerId:null};constructor(e={}){this.options=e,this.isHidden=e.defaultHidden??!1,this.isReversed=e.defaultReversed??!1,this.range=JSON.parse(JSON.stringify(e.defaultRange??F0))}init(){this.element=this.createPanel(),this.unsubscribeLocale=Yt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=rt.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(rt.getTheme()),this.updateButtonStates(),this.updateAllSlidersUI(),this.setupDragListeners()}setHiddenState(e){this.isHidden=e,this.updateButtonStates()}getHiddenState(){return this.isHidden}setReversedState(e){this.isReversed=e,this.updateButtonStates()}getReversedState(){return this.isReversed}setRange(e){e.x&&(this.range.x={...this.range.x,...e.x}),e.y&&(this.range.y={...this.range.y,...e.y}),e.z&&(this.range.z={...this.range.z,...e.z}),this.updateAllSlidersUI()}getRange(){return JSON.parse(JSON.stringify(this.range))}reset(){this.isHidden=this.options.defaultHidden??!1,this.isReversed=this.options.defaultReversed??!1,this.range=JSON.parse(JSON.stringify(this.options.defaultRange??F0)),this.updateButtonStates(),this.updateAllSlidersUI(),this.options.onReset?.(),this.options.onRangeChange?.(this.range)}createPanel(){const e=document.createElement("div");e.className="section-box-panel";const t=document.createElement("div");t.className="section-box-row-buttons",this.hideBtn=this.createButton("hide",Te("sectionBox.actions.hide"),()=>{this.isHidden=!this.isHidden,this.updateButtonStates(),this.options.onHideToggle?.(this.isHidden)},"hide"),this.reverseBtn=this.createButton("reverse",Te("sectionBox.actions.reverse"),()=>{this.isReversed=!this.isReversed,this.updateButtonStates(),this.options.onReverseToggle?.(this.isReversed)},"reverse"),this.fitBtn=this.createButton("fit",Te("sectionBox.actions.fitToModel"),()=>{this.options.onFitToModel?.()},"fit"),this.resetBtn=this.createButton("reset",Te("sectionBox.actions.reset"),()=>this.reset(),"reset"),[this.hideBtn,this.reverseBtn,this.fitBtn,this.resetBtn].forEach(i=>t.appendChild(i));const n=document.createElement("div");return n.className="section-box-sliders",n.addEventListener("pointerdown",i=>i.stopPropagation()),this.xSlider=this.createSlider("x",Te("sectionBox.axes.x")),this.ySlider=this.createSlider("y",Te("sectionBox.axes.y")),this.zSlider=this.createSlider("z",Te("sectionBox.axes.z")),[this.xSlider,this.ySlider,this.zSlider].forEach(i=>n.appendChild(i)),e.appendChild(t),e.appendChild(n),e}createButton(e,t,n,i){const r=document.createElement("button");r.className="section-box-btn",r.title=t;const o={hide:"隐藏",reverse:"反向",fit:"适应到模型",reset:"重置"},a=document.createElement("div");a.className="section-box-btn-icon",a.innerHTML=At(o[e]||e);const l=document.createElement("div");return l.className="section-box-btn-label",l.textContent=t,i==="hide"?this.hideLabelEl=l:i==="reverse"?this.reverseLabelEl=l:i==="fit"?this.fitLabelEl=l:i==="reset"&&(this.resetLabelEl=l),r.appendChild(a),r.appendChild(l),r.addEventListener("click",n),r}createSlider(e,t){const n=document.createElement("div");n.className="section-box-slider";const i=document.createElement("div");i.className="section-box-slider-label",i.textContent=t,e==="x"?this.xLabelEl=i:e==="y"?this.yLabelEl=i:this.zLabelEl=i;const r=document.createElement("div");r.className="section-box-slider-track";const o=document.createElement("div");o.className="section-box-slider-range";const a=document.createElement("div");a.className="section-box-slider-handle",a.setAttribute("data-axis",e),a.setAttribute("data-handle","min");const l=document.createElement("div");return l.className="section-box-slider-handle",l.setAttribute("data-axis",e),l.setAttribute("data-handle","max"),r.append(o,a,l),n.append(i,r),e==="x"?(this.xMinHandle=a,this.xMaxHandle=l):e==="y"?(this.yMinHandle=a,this.yMaxHandle=l):(this.zMinHandle=a,this.zMaxHandle=l),n}setupDragListeners(){[this.xMinHandle,this.xMaxHandle,this.yMinHandle,this.yMaxHandle,this.zMinHandle,this.zMaxHandle].forEach(t=>{t.addEventListener("pointerdown",i=>{i.preventDefault(),i.stopPropagation(),t.setPointerCapture(i.pointerId),this.dragState={isDragging:!0,axis:t.getAttribute("data-axis"),handleType:t.getAttribute("data-handle"),pointerId:i.pointerId},t.classList.add("dragging"),t.closest(".section-box-slider").style.zIndex="100"}),t.addEventListener("pointermove",i=>{this.dragState.isDragging&&this.dragState.pointerId===i.pointerId&&this.onDragging(i)});const n=i=>{this.dragState.isDragging&&this.dragState.pointerId===i.pointerId&&(t.releasePointerCapture(i.pointerId),t.closest(".section-box-slider").style.zIndex="",t.classList.remove("dragging"),this.dragState.isDragging=!1,this.dragState.pointerId=null)};t.addEventListener("pointerup",n),t.addEventListener("pointercancel",n)})}onDragging(e){const{axis:t,handleType:n}=this.dragState;if(!t||!n)return;const o=(t==="x"?this.xSlider:t==="y"?this.ySlider:this.zSlider).querySelector(".section-box-slider-track").getBoundingClientRect();let a=(e.clientX-o.left)/o.width*100;a=Math.max(0,Math.min(100,a));const l=this.range[t];n==="min"?l.min=Math.min(a,l.max):l.max=Math.max(a,l.min),this.updateSliderUI(t),this.options.onRangeChange?.(this.range)}updateSliderUI(e){const t=this.range[e],n=e==="x"?this.xMinHandle:e==="y"?this.yMinHandle:this.zMinHandle,i=e==="x"?this.xMaxHandle:e==="y"?this.yMaxHandle:this.zMaxHandle,o=(e==="x"?this.xSlider:e==="y"?this.ySlider:this.zSlider).querySelector(".section-box-slider-range");n.style.left=`${t.min}%`,i.style.left=`${t.max}%`,o.style.left=`${t.min}%`,o.style.width=`${t.max-t.min}%`,n.setAttribute("data-value",Math.round(t.min).toString()),i.setAttribute("data-value",Math.round(t.max).toString())}updateAllSlidersUI(){["x","y","z"].forEach(e=>this.updateSliderUI(e))}updateButtonStates(){this.hideBtn&&this.hideBtn.classList.toggle("active",this.isHidden),this.reverseBtn&&this.reverseBtn.classList.toggle("active",this.isReversed)}setLocales(){this.hideLabelEl&&(this.hideLabelEl.textContent=Te("sectionBox.actions.hide"),this.reverseLabelEl.textContent=Te("sectionBox.actions.reverse"),this.fitLabelEl.textContent=Te("sectionBox.actions.fitToModel"),this.resetLabelEl.textContent=Te("sectionBox.actions.reset"),this.xLabelEl.textContent=Te("sectionBox.axes.x"),this.yLabelEl.textContent=Te("sectionBox.axes.y"),this.zLabelEl.textContent=Te("sectionBox.axes.z"),this.hideBtn.title=Te("sectionBox.actions.hide"),this.reverseBtn.title=Te("sectionBox.actions.reverse"),this.fitBtn.title=Te("sectionBox.actions.fitToModel"),this.resetBtn.title=Te("sectionBox.actions.reset"))}setTheme(e){if(!this.element)return;const t=this.element.style;t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-bg-elevated",e.bgElevated??"#1f2d3e"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)")}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class YE extends Or{panel=null;get dialogId(){return"section-box-dialog"}get dialogTitle(){return"sectionBox.dialogTitle"}get dialogWidth(){return 280}getDialogPosition(){const e=this.registry.container;if(!e)return{x:100,y:100};const t=e.clientWidth,n=e.clientHeight;return{x:t-this.dialogWidth-20,y:n-50-300}}createContent(){return this.panel=new ZE({defaultHidden:!1,defaultReversed:!1,onHideToggle:e=>{console.log("[SectionBoxDialogManager] 隐藏切换(底层暂不支持):",e)},onReverseToggle:e=>{console.log("[SectionBoxDialogManager] 反向切换(底层暂不支持):",e)},onFitToModel:()=>{this.registry.engine3d?.fitSectionBoxToModel()},onReset:()=>{this.registry.engine3d?.resetSectionBox()},onRangeChange:e=>{this.registry.engine3d?.setSectionBoxRange(e)}}),this.panel.init(),this.panel.element}onDialogCreated(){this.registry.engine3d?.activateSectionBox(),this.dialog?.fitHeight(!1)}onDialogClose(){this.registry.toolbar?.setBtnActive("section-box",!1)}onBeforeDestroy(){this.registry.engine3d?.deactivateSectionBox(),this.panel&&(this.panel.destroy(),this.panel=null)}getHiddenState(){return this.panel?.getHiddenState()??!1}setHiddenState(e){this.panel?.setHiddenState(e)}getReversedState(){return this.panel?.getReversedState()??!1}setReversedState(e){this.panel?.setReversedState(e)}getRange(){return this.panel?.getRange()??null}setRange(e){this.panel?.setRange(e)}}class KE{element;options;state={mode:"none",isPlanViewActive:!1,speed:1,gravity:!1,collision:!1,characterModel:"construction-worker",walkMode:"walk"};planViewBtn;pathModeBtn;walkModeBtn;settingsContainer;speedControl;speedDecreaseBtn;speedIncreaseBtn;speedDisplay;gravityCheckbox;gravityLabel;collisionCheckbox;collisionLabel;characterModelSelect;characterModelLabel;walkModeSelect;walkModeLabel;exitBtn;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e={}){this.options=e,this.state.speed=e.defaultSpeed??1,this.state.gravity=e.defaultGravity??!1,this.state.collision=e.defaultCollision??!1,this.state.characterModel=e.defaultCharacterModel??"construction-worker",this.state.walkMode=e.defaultWalkMode??"walk"}init(){this.element=this.createPanel(),this.updateSettingsView(),this.unsubscribeLocale=Yt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=rt.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(rt.getTheme())}setPlanViewActive(e){this.state.isPlanViewActive=e,this.updateButtonStates()}setPathModeActive(e){if(!e&&this.state.mode!=="path")return;const t=e?"path":"none";this.setMode(t)}getState(){return{...this.state}}createPanel(){const e=document.createElement("div");e.className="walk-control-panel";const t=this.createLeftButtons(),n=document.createElement("div");n.className="walk-divider",this.settingsContainer=this.createSettingsContainer();const i=document.createElement("div");i.className="walk-divider";const r=this.createExitButton();return e.appendChild(t),e.appendChild(n),e.appendChild(this.settingsContainer),e.appendChild(i),e.appendChild(r),e}createLeftButtons(){const e=document.createElement("div");return e.className="walk-control-left",this.planViewBtn=this.createIconButton("plan-view",()=>{this.state.isPlanViewActive=!this.state.isPlanViewActive,this.updateButtonStates(),this.options.onPlanViewToggle?.(this.state.isPlanViewActive)}),this.pathModeBtn=this.createIconButton("path",()=>{const t=this.state.mode==="path"?"none":"path";this.setMode(t),this.options.onPathModeToggle?.(t==="path")}),this.walkModeBtn=this.createIconButton("walk",()=>{const t=this.state.mode==="walk"?"none":"walk";this.setMode(t),this.options.onWalkModeToggle?.(t==="walk")}),e.appendChild(this.planViewBtn),e.appendChild(this.pathModeBtn),e.appendChild(this.walkModeBtn),e}createSettingsContainer(){const e=document.createElement("div");e.className="walk-control-settings",this.speedControl=this.createSpeedControl();const t=document.createElement("label");t.className="walk-checkbox-wrapper walk-checkbox-gravity",this.gravityCheckbox=document.createElement("input"),this.gravityCheckbox.type="checkbox",this.gravityCheckbox.className="walk-checkbox",this.gravityCheckbox.checked=this.state.gravity,this.gravityCheckbox.addEventListener("change",()=>{this.state.gravity=this.gravityCheckbox.checked,this.options.onGravityToggle?.(this.state.gravity)}),this.gravityLabel=document.createElement("span"),this.gravityLabel.className="walk-checkbox-label",t.appendChild(this.gravityCheckbox),t.appendChild(this.gravityLabel);const n=document.createElement("label");n.className="walk-checkbox-wrapper walk-checkbox-collision",this.collisionCheckbox=document.createElement("input"),this.collisionCheckbox.type="checkbox",this.collisionCheckbox.className="walk-checkbox",this.collisionCheckbox.checked=this.state.collision,this.collisionCheckbox.addEventListener("change",()=>{this.state.collision=this.collisionCheckbox.checked,this.options.onCollisionToggle?.(this.state.collision)}),this.collisionLabel=document.createElement("span"),this.collisionLabel.className="walk-checkbox-label",n.appendChild(this.collisionCheckbox),n.appendChild(this.collisionLabel);const i=document.createElement("div");i.className="walk-select-wrapper walk-select-wrapper-character-model",this.characterModelLabel=document.createElement("label"),this.characterModelLabel.className="walk-select-label",this.characterModelSelect=document.createElement("select"),this.characterModelSelect.className="walk-select walk-select-character-model",this.characterModelSelect.addEventListener("change",()=>{this.state.characterModel=this.characterModelSelect.value,this.options.onCharacterModelChange?.(this.state.characterModel)}),i.appendChild(this.characterModelLabel),i.appendChild(this.characterModelSelect);const r=document.createElement("div");return r.className="walk-select-wrapper walk-select-wrapper-walk-mode",this.walkModeLabel=document.createElement("label"),this.walkModeLabel.className="walk-select-label",this.walkModeSelect=document.createElement("select"),this.walkModeSelect.className="walk-select walk-select-walk-mode",this.walkModeSelect.addEventListener("change",()=>{this.state.walkMode=this.walkModeSelect.value,this.options.onWalkModeChange?.(this.state.walkMode)}),r.appendChild(this.walkModeLabel),r.appendChild(this.walkModeSelect),e.appendChild(this.speedControl),e.appendChild(i),e.appendChild(r),e.appendChild(t),e.appendChild(n),e}createSpeedControl(){const e=document.createElement("div");e.className="walk-speed-control";const t=document.createElement("label");t.className="walk-speed-label",t.textContent=Te("walkControl.speed");const n=document.createElement("div");return n.className="walk-speed-group",this.speedDecreaseBtn=document.createElement("button"),this.speedDecreaseBtn.className="walk-speed-btn",this.speedDecreaseBtn.textContent="-",this.speedDecreaseBtn.addEventListener("click",()=>{this.state.speed>1&&(this.state.speed--,this.updateSpeedDisplay(),this.options.onSpeedChange?.(this.state.speed))}),this.speedDisplay=document.createElement("div"),this.speedDisplay.className="walk-speed-display",this.speedDisplay.textContent=`${this.state.speed}X`,this.speedIncreaseBtn=document.createElement("button"),this.speedIncreaseBtn.className="walk-speed-btn",this.speedIncreaseBtn.textContent="+",this.speedIncreaseBtn.addEventListener("click",()=>{this.state.speed<10&&(this.state.speed++,this.updateSpeedDisplay(),this.options.onSpeedChange?.(this.state.speed))}),n.appendChild(this.speedDecreaseBtn),n.appendChild(this.speedDisplay),n.appendChild(this.speedIncreaseBtn),e.appendChild(t),e.appendChild(n),e}createIconButton(e,t){const n=document.createElement("button");return n.className=`walk-icon-btn walk-icon-btn-${e}`,n.innerHTML=this.getIconSVG(e),n.addEventListener("click",t),n}createExitButton(){const e=document.createElement("button");return e.className="walk-exit-btn",e.addEventListener("click",()=>{this.options.onExit?.()}),this.exitBtn=e,e}setMode(e){const t=this.state.mode;t==="walk"&&e!=="walk"&&this.options.onWalkModeToggle?.(!1),t==="path"&&e!=="path"&&this.options.onPathModeToggle?.(!1),this.state.mode=e,e==="path"?(this.state.gravity=!1,this.state.collision=!1,this.gravityCheckbox.checked=!1,this.gravityCheckbox.disabled=!0,this.collisionCheckbox.checked=!1,this.collisionCheckbox.disabled=!0):(this.gravityCheckbox.disabled=!1,this.collisionCheckbox.disabled=!1),this.updateButtonStates(),this.updateSettingsView(),this.updateSpeedButtonStates()}updateButtonStates(){this.planViewBtn.classList.toggle("active",this.state.isPlanViewActive),this.pathModeBtn.classList.toggle("active",this.state.mode==="path"),this.walkModeBtn.classList.toggle("active",this.state.mode==="walk")}updateSettingsView(){const e=this.speedControl,t=this.gravityCheckbox.parentElement,n=this.collisionCheckbox.parentElement,i=this.characterModelSelect.parentElement,r=this.walkModeSelect.parentElement;this.state.mode==="walk"?(e.style.display="none",t.style.display="flex",n.style.display="flex",i.style.display="flex",r.style.display="flex"):(e.style.display="flex",t.style.display="flex",n.style.display="flex",i.style.display="none",r.style.display="none")}updateSpeedDisplay(){this.speedDisplay.textContent=`${this.state.speed}X`,this.updateSpeedButtonStates()}updateSpeedButtonStates(){this.speedDecreaseBtn.disabled=this.state.speed<=1,this.speedIncreaseBtn.disabled=this.state.speed>=10}getIconSVG(e){return{"plan-view":At("地图"),path:At("路径漫游"),walk:At("第一人称漫游")}[e]||""}setLocales(){const e=this.speedControl.querySelector(".walk-speed-label");e&&(e.textContent=Te("walkControl.speed")),this.gravityLabel.textContent=Te("walkControl.gravity"),this.collisionLabel.textContent=Te("walkControl.collision"),this.characterModelLabel.textContent=Te("walkControl.characterModel.label"),this.characterModelSelect.innerHTML="";const t=document.createElement("option");t.value="construction-worker",t.textContent=Te("walkControl.characterModel.constructionWorker"),t.selected=this.state.characterModel==="construction-worker",this.characterModelSelect.appendChild(t);const n=document.createElement("option");n.value="office-male",n.textContent=Te("walkControl.characterModel.officeMale"),n.selected=this.state.characterModel==="office-male",this.characterModelSelect.appendChild(n),this.walkModeLabel.textContent=Te("walkControl.walkMode.label"),this.walkModeSelect.innerHTML="";const i=document.createElement("option");i.value="walk",i.textContent=Te("walkControl.walkMode.walk"),i.selected=this.state.walkMode==="walk",this.walkModeSelect.appendChild(i);const r=document.createElement("option");r.value="run",r.textContent=Te("walkControl.walkMode.run"),r.selected=this.state.walkMode==="run",this.walkModeSelect.appendChild(r),this.exitBtn.textContent=Te("walkControl.exit")}setTheme(e){if(!this.element)return;const t=this.element.style;t.setProperty("--bim-bg-base",e.bgBase??"#152232"),t.setProperty("--bim-bg-elevated",e.bgElevated??"#1f2d3e"),t.setProperty("--bim-bg-inset",e.bgInset??"#152232"),t.setProperty("--bim-border-default",e.borderDefault??"#334155"),t.setProperty("--bim-border-strong",e.borderStrong??"#475569"),t.setProperty("--bim-border-subtle",e.borderSubtle??"#1e293b"),t.setProperty("--bim-divider",e.divider??"#334155"),t.setProperty("--bim-shadow-xl",e.shadowXl??"0 20px 40px rgba(0, 0, 0, 0.3)"),t.setProperty("--bim-primary",e.primary??"#3b82f6"),t.setProperty("--bim-primary-hover",e.primaryHover??"#60a5fa"),t.setProperty("--bim-primary-subtle",e.primarySubtle??"rgba(59, 130, 246, 0.15)"),t.setProperty("--bim-text-primary",e.textPrimary??"#ffffff"),t.setProperty("--bim-text-inverse",e.textInverse??"#152232"),t.setProperty("--bim-icon-default",e.iconDefault??"#ffffff"),t.setProperty("--bim-component-bg-hover",e.componentBgHover??"rgba(248, 250, 252, 0.06)"),t.setProperty("--bim-component-bg-active",e.componentBgActive??"rgba(248, 250, 252, 0.1)")}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class $E{element;unsubscribeLocale=null;unsubscribeTheme=null;constructor(){}init(){this.element=this.createPanel(),this.unsubscribeLocale=Yt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=rt.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(rt.getTheme())}createPanel(){const e=document.createElement("div");return e.className="walk-path-panel",e.style.padding="20px",e.style.color="var(--bim-text-color, #fff)",e.textContent="路径漫游内容待实现",e}setLocales(){}setTheme(e){}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class JE extends Or{panel=null;get dialogId(){return"walk-path-dialog"}get dialogTitle(){return"walkControl.path.dialogTitle"}get dialogWidth(){return 300}get dialogHeight(){return 400}init(){}getDialogPosition(){const e=this.registry.container;if(!e)return{x:100,y:100};const t=20,n=e.clientWidth,i=e.clientHeight;return{x:n-this.dialogWidth-t,y:(i-this.dialogHeight)/2}}createContent(){return this.panel=new $E,this.panel.init(),this.panel.element}onDialogClose(){this.registry.walkControl&&this.registry.walkControl.panel&&this.registry.walkControl.panel.setPathModeActive(!1)}onBeforeDestroy(){this.panel&&(this.panel.destroy(),this.panel=null)}}class QE extends pi{panel=null;pathManager=null;constructor(){super()}init(){this.pathManager=new JE,this.pathManager.init()}show(){if(!this.registry.toolbar){console.warn("Toolbar not initialized");return}this.registry.toolbar.hide(),console.log("[WalkControl] 打开漫游面板,激活第一人称模式"),this.registry.engine3d?.activateFirstPersonMode(),this.panel=new KE({onPlanViewToggle:e=>{console.log("[WalkControl] 地图:",e),e?this.registry.map?.show():this.registry.map?.hide(),this.emit("walk:plan-view-toggle",{isActive:e})},onPathModeToggle:e=>{console.log("[WalkControl] 路径漫游:",e),e?this.pathManager?.show():this.pathManager?.hide(),this.emit("walk:path-mode-toggle",{isActive:e})},onWalkModeToggle:e=>{console.log("[WalkControl] 第三人称漫游按钮点击:",e),e&&(this.pathManager?.hide(),alert("第三人称功能开发中")),this.emit("walk:walk-mode-toggle",{isActive:e})},onSpeedChange:e=>{console.log("[WalkControl] 速度变化:",e);const t=e*.1;this.registry.engine3d?.setWalkSpeed(t),this.emit("walk:speed-change",{speed:e})},onGravityToggle:e=>{console.log("[WalkControl] 重力:",e),this.registry.engine3d?.setWalkGravity(e),this.emit("walk:gravity-toggle",{enabled:e})},onCollisionToggle:e=>{console.log("[WalkControl] 碰撞:",e),this.registry.engine3d?.setWalkCollision(e),this.emit("walk:collision-toggle",{enabled:e})},onCharacterModelChange:e=>{console.log("[WalkControl] 角色模型:",e)},onWalkModeChange:e=>{console.log("[WalkControl] 行走模式:",e)},onExit:()=>{this.hide()}}),this.panel.init(),this.registry.map?.isOpen()&&this.panel.setPlanViewActive(!0),this.subscribe("map:opened",()=>{this.panel?.setPlanViewActive(!0)}),this.subscribe("map:closed",()=>{this.panel?.setPlanViewActive(!1)}),this.registry.container?(this.panel.element.style.position="absolute",this.panel.element.style.bottom="20px",this.panel.element.style.left="50%",this.panel.element.style.transform="translateX(-50%)",this.panel.element.style.zIndex="1000",this.registry.container.appendChild(this.panel.element)):console.warn("[WalkControlManager] Container not found")}hide(){this.pathManager?.hide(),console.log("[WalkControl] 关闭漫游面板,退出第一人称模式"),this.registry.engine3d?.deactivateFirstPersonMode(),this.panel&&(this.panel.destroy(),this.panel=null),this.registry.toolbar&&this.registry.toolbar.show()}destroy(){this.hide(),this.pathManager?.destroy(),this.pathManager=null,super.destroy()}}class eT{element;unsubscribeLocale=null;unsubscribeTheme=null;constructor(){}init(){this.element=this.createPanel(),this.unsubscribeLocale=Yt.subscribe(()=>this.setLocales()),this.unsubscribeTheme=rt.subscribe(e=>this.setTheme(e)),this.setLocales(),this.setTheme(rt.getTheme())}createPanel(){const e=document.createElement("div");return e.className="map-panel",e.style.padding="20px",e.style.color="#fff",e.textContent="地图内容待实现",e}setLocales(){}setTheme(e){}destroy(){this.unsubscribeLocale?.(),this.unsubscribeTheme?.(),this.element&&this.element.parentElement&&this.element.parentElement.removeChild(this.element)}}class tT extends Or{panel=null;get dialogId(){return"map-dialog"}get dialogTitle(){return"map.dialogTitle"}get dialogWidth(){return 300}get dialogHeight(){return 400}init(){}getDialogPosition(){const e=this.registry.container;if(!e)return{x:20,y:100};const t=20,n=20,i=e.clientHeight;return{x:t,y:i-this.dialogHeight-n}}createContent(){return this.panel=new eT,this.panel.init(),this.panel.element}onDialogCreated(){this.emit("map:opened",{})}onDialogClose(){this.emit("map:closed",{})}onBeforeDestroy(){this.panel&&(this.panel.destroy(),this.panel=null)}hide(){super.hide(),this.emit("map:closed",{})}}class nT{element;headerEl;contentEl;contentBoxEl;arrowEl;titleEl;config;parent;constructor(e,t){this.config=e,this.parent=t,this.element=this.createDom()}createDom(){const e=document.createElement("div");if(e.className=`bim-collapse-item ${this.config.className||""}`,this.config.disabled&&e.classList.add("is-disabled"),e.dataset.id=this.config.id,this.headerEl=document.createElement("div"),this.headerEl.className="bim-collapse-header",this.arrowEl=document.createElement("span"),this.arrowEl.className="bim-collapse-arrow",this.arrowEl.innerHTML='<svg viewBox="0 0 1024 1024"><path d="M288 192l448 320-448 320z"></path></svg>',this.headerEl.appendChild(this.arrowEl),this.config.icon){const t=document.createElement("span");t.className="bim-collapse-icon",t.innerHTML=this.config.icon,this.headerEl.appendChild(t)}if(this.titleEl=document.createElement("span"),this.titleEl.className="bim-collapse-title",this.titleEl.textContent=Te(this.config.title),this.headerEl.appendChild(this.titleEl),this.config.extra){const t=document.createElement("div");t.className="bim-collapse-extra",typeof this.config.extra=="string"?t.innerHTML=this.config.extra:t.appendChild(this.config.extra),this.headerEl.appendChild(t)}return this.headerEl.addEventListener("click",()=>{this.config.disabled||this.parent.toggleItem(this.config.id)}),e.appendChild(this.headerEl),this.contentEl=document.createElement("div"),this.contentEl.className="bim-collapse-content is-hidden",this.contentBoxEl=document.createElement("div"),this.contentBoxEl.className="bim-collapse-content-box",typeof this.config.content=="string"?this.contentBoxEl.innerHTML=this.config.content:this.contentBoxEl.appendChild(this.config.content),this.contentEl.appendChild(this.contentBoxEl),e.appendChild(this.contentEl),e}updateLocale(){this.titleEl&&(this.titleEl.textContent=Te(this.config.title))}setActive(e){e?(this.element.classList.add("is-active"),this.contentEl.classList.remove("is-hidden")):(this.element.classList.remove("is-active"),this.contentEl.classList.add("is-hidden"))}}class z0{element;options;items=new Map;activeIds=new Set;unsubscribeLocale=null;unsubscribeTheme=null;constructor(e){this.options={bordered:!0,accordion:!1,...e},this.element=document.createElement("div"),this.element.className=`bim-collapse ${this.options.className||""}`,this.options.bordered||(this.element.style.border="none"),this.options.ghost&&this.element.classList.add("is-ghost");const t=typeof this.options.container=="string"?document.getElementById(this.options.container):this.options.container;t&&t.appendChild(this.element),this.options.activeIds&&this.options.activeIds.forEach(n=>this.activeIds.add(n)),this.init()}init(){this.options.items.forEach(e=>{const t=new nT(e,this);this.items.set(e.id,t),this.element.appendChild(t.element),this.activeIds.has(e.id)&&t.setActive(!0)}),this.unsubscribeLocale=Yt.subscribe(()=>{this.setLocales()}),this.unsubscribeTheme=rt.subscribe(e=>{this.setTheme(e)}),this.setTheme(rt.getTheme())}toggleItem(e){const t=this.activeIds.has(e);this.options.accordion?(this.activeIds.clear(),t||this.activeIds.add(e)):t?this.activeIds.delete(e):this.activeIds.add(e),this.refreshState(),this.options.onChange&&this.options.onChange(Array.from(this.activeIds))}refreshState(){this.items.forEach((e,t)=>{e.setActive(this.activeIds.has(t))})}setTheme(e){const t=this.element.style;t.setProperty("--bim-bg-elevated",e.bgElevated),t.setProperty("--bim-border-default",e.borderDefault),t.setProperty("--bim-border-subtle",e.borderSubtle),t.setProperty("--bim-border-strong",e.borderStrong),t.setProperty("--bim-text-primary",e.textPrimary),t.setProperty("--bim-text-disabled",e.textDisabled),t.setProperty("--bim-component-bg",e.componentBg),t.setProperty("--bim-component-bg-hover",e.componentBgHover),t.setProperty("--bim-component-bg-active",e.componentBgActive)}setLocales(){this.items.forEach(e=>e.updateLocale())}destroy(){this.unsubscribeLocale&&(this.unsubscribeLocale(),this.unsubscribeLocale=null),this.unsubscribeTheme&&(this.unsubscribeTheme(),this.unsubscribeTheme=null),this.element.remove(),this.items.clear()}}class iT extends pi{dialogId="component-detail-dialog";dialog=null;currentSelection=null;unsubscribeSelected=null;unsubscribeDeselected=null;tabInstance=null;propertiesData=null;constructor(){super()}init(){this.unsubscribeSelected=this.registry.on("component:selected",e=>{this.currentSelection=e,this.isOpen()&&this.loadAndRenderContent()}),this.unsubscribeDeselected=this.registry.on("component:deselected",()=>{this.currentSelection=null,this.isOpen()&&this.renderNoSelection()})}show(){if(!this.registry.dialog){console.warn("[ComponentDetailManager] Dialog manager not initialized");return}this.isOpen()||this.createDialog(),this.currentSelection?this.loadAndRenderContent():this.renderNoSelection()}createDialog(){const t=document.body.clientWidth-300-40;this.dialog=this.registry.dialog?.create({id:this.dialogId,title:"panel.componentDetail.title",content:"",width:"300px",height:"500px",position:{x:t,y:20},resizable:!0,onClose:()=>this.hide()})}loadAndRenderContent(){!this.dialog||!this.currentSelection||(this.showLoading(),this.registry.engine3d?.getComponentProperties(this.currentSelection.url,this.currentSelection.id,e=>{this.propertiesData=e,this.renderTabbedContent()}))}showLoading(){const e=document.createElement("div");e.style.cssText="height:100%;display:flex;align-items:center;justify-content:center;",e.textContent="加载中...",this.dialog?.setContent(e)}renderNoSelection(){if(!this.dialog)return;const e=document.createElement("div");e.style.cssText="height:100%;display:flex;align-items:center;justify-content:center;color:var(--bim-text-secondary,#999);",e.textContent=Te("panel.componentDetail.noSelection")||"请先选中构件",this.dialog.setContent(e)}renderTabbedContent(){if(!this.dialog)return;this.tabInstance&&(this.tabInstance.destroy(),this.tabInstance=null);const e=document.createElement("div");e.style.cssText="height:100%;display:flex;flex-direction:column;";const t=this.createPropertiesPanel(),n=this.createMaterialsPanel();this.tabInstance=new U0({container:e,activeId:"properties",tabs:[{id:"properties",title:"panel.property.tab.props",content:t},{id:"materials",title:"panel.property.tab.material",content:n}]}),this.tabInstance.init(),this.dialog.setContent(e)}createPropertiesPanel(){const e=document.createElement("div");e.style.cssText="height:100%;overflow-y:auto;";const t=this.propertiesData?.properties||[];if(t.length===0)return e.innerHTML='<div style="padding:20px;text-align:center;color:var(--bim-text-secondary,#999);">无属性数据</div>',e;const n=t.map((r,o)=>({id:`category-${o}`,title:r.name||`分类 ${o+1}`,content:this.createCategoryContent(r.children||[])}));new z0({container:e,accordion:!1,ghost:!0,activeIds:n.length>0?[n[0].id]:[],items:n});const i=document.createElement("style");return i.textContent=`
#${this.dialogId} .bim-collapse-header {
background-color: var(--bim-component-bg-hover) !important;
}
#${this.dialogId} .bim-collapse-header:hover {
background-color: var(--bim-component-bg-active) !important;
}
`,e.appendChild(i),e}createMaterialsPanel(){const e=document.createElement("div");e.style.cssText="height:100%;overflow-y:auto;";const t=this.propertiesData?.materials||[];if(t.length===0)return e.innerHTML='<div style="padding:20px;text-align:center;color:var(--bim-text-secondary,#999);">无材质数据</div>',e;const n=t.map((r,o)=>({id:`material-${o}`,title:r.name||`材质 ${o+1}`,content:this.createCategoryContent(r.children||r.properties||[])}));new z0({container:e,accordion:!1,ghost:!0,activeIds:n.length>0?[n[0].id]:[],items:n});const i=document.createElement("style");return i.textContent=`
#${this.dialogId} .bim-collapse-header {
background-color: var(--bim-component-bg-hover) !important;
}
#${this.dialogId} .bim-collapse-header:hover {
background-color: var(--bim-component-bg-active) !important;
}
`,e.appendChild(i),e}createCategoryContent(e){const t=document.createElement("div");return e.forEach((n,i)=>{const r=document.createElement("div");r.style.cssText=`
display: flex;
border-bottom: 1px solid var(--bim-border-default, rgba(255,255,255,0.15));
`,i===e.length-1&&(r.style.borderBottom="none");const o=document.createElement("div");o.style.cssText=`
width: 120px;
flex-shrink: 0;
color: var(--bim-text-secondary, #999);
font-size: 13px;
padding: 8px 12px;
border-right: 1px solid var(--bim-border-default, rgba(255,255,255,0.15));
`,o.textContent=n.name||"-";const a=document.createElement("div");a.style.cssText=`
flex: 1;
color: var(--bim-text-primary, #fff);
font-size: 13px;
padding: 8px 12px;
word-break: break-all;
`,a.textContent=String(n.value??"-"),r.appendChild(o),r.appendChild(a),t.appendChild(r)}),t}isOpen(){return this.dialog!==null}hide(){this.tabInstance&&(this.tabInstance.destroy(),this.tabInstance=null),this.dialog&&(this.dialog.destroy(),this.dialog=null)}destroy(){this.unsubscribeSelected&&(this.unsubscribeSelected(),this.unsubscribeSelected=null),this.unsubscribeDeselected&&(this.unsubscribeDeselected(),this.unsubscribeDeselected=null),this.hide(),super.destroy()}}class sT{container;wrapper=null;registry;toolbar=null;constructTreeBtn=null;buttonGroup=null;dialog=null;engine=null;rightKey=null;measure=null;sectionPlane=null;sectionAxis=null;sectionBox=null;walkControl=null;map=null;componentDetail=null;constructor(e,t){const n=typeof e=="string"?document.getElementById(e):e;if(!n)throw new Error("Container not found");this.container=n,this.registry=wt.getInstance(),t?.locale&&Yt.setLocale(t.locale),t?.theme&&(t.theme==="custom"?console.warn("Custom theme should be set via setCustomTheme()."):rt.setTheme(t.theme)),this.init()}emit(e,t){this.registry.emit(e,t)}on(e,t){return this.registry.on(e,t)}setLocale(e){Yt.setLocale(e)}getLocale(){return Yt.getLocale()}setTheme(e){rt.setTheme(e)}setCustomTheme(e){rt.setCustomTheme(e)}init(){this.container.innerHTML="",this.wrapper=document.createElement("div"),this.wrapper.className="bim-engine-wrapper",this.container.appendChild(this.wrapper),this.registry.container=this.container,this.registry.wrapper=this.wrapper,this.engine=new UE(this.wrapper),this.dialog=new sg(this.wrapper),this.toolbar=new tg(this.wrapper),this.buttonGroup=new ng(this.wrapper),this.rightKey=new k0(this.wrapper),this.constructTreeBtn=new HE(this.wrapper),this.measure=new GE,this.sectionPlane=new XE,this.sectionAxis=new qE,this.sectionBox=new YE,this.walkControl=new QE,this.walkControl.init(),this.map=new tT,this.map.init(),this.registry.engine3d=this.engine,this.registry.dialog=this.dialog,this.registry.toolbar=this.toolbar,this.registry.buttonGroup=this.buttonGroup,this.registry.rightKey=this.rightKey,this.registry.constructTree=this.constructTreeBtn,this.registry.measure=this.measure,this.registry.sectionPlane=this.sectionPlane,this.registry.sectionAxis=this.sectionAxis,this.registry.sectionBox=this.sectionBox,this.registry.walkControl=this.walkControl,this.registry.map=this.map,this.componentDetail=new iT,this.registry.componentDetail=this.componentDetail,this.componentDetail.init(),this.updateTheme(rt.getTheme()),rt.subscribe(e=>{this.updateTheme(e)})}updateTheme(e){this.wrapper&&(this.wrapper.style.color=e.textPrimary)}destroy(){this.toolbar?.destroy(),this.buttonGroup?.destroy(),this.engine?.destroy(),this.dialog?.destroy(),this.rightKey?.destroy(),this.measure?.destroy(),this.sectionPlane?.destroy(),this.sectionAxis?.destroy(),this.sectionBox?.destroy(),this.walkControl?.destroy(),this.container.innerHTML="",wt.reset()}}const rT=Object.freeze(Object.defineProperty({__proto__:null,createHomeButton:()=>({id:"home",groupId:"group-1",type:"button",label:"toolbar.home",icon:At("主视角"),keepActive:!1,onClick:s=>{console.log("首页按钮被点击:",s.id),wt.getInstance().engine3d?.CameraGoHome()}})},Symbol.toStringTag,{value:"Module"})),oT=Object.freeze(Object.defineProperty({__proto__:null,createZoomBoxButton:()=>({id:"zoom-box",groupId:"group-1",keepActive:!1,type:"button",label:"toolbar.zoomBox",icon:At("框选放大"),onClick:()=>{wt.getInstance().engine3d?.activateZoomBox()}})},Symbol.toStringTag,{value:"Module"})),aT=Object.freeze(Object.defineProperty({__proto__:null,createWalkMenuButton:()=>({id:"walk",groupId:"group-1",type:"button",label:"toolbar.walk",align:"vertical",icon:At("漫游"),onClick:()=>{console.log("漫游按钮被点击"),wt.getInstance().walkControl?.show()}})},Symbol.toStringTag,{value:"Module"})),lT=Object.freeze(Object.defineProperty({__proto__:null,createMapButton:()=>{const s=wt.getInstance();return s.on("map:opened",()=>{s.toolbar?.setBtnActive("map",!0)}),s.on("map:closed",()=>{s.toolbar?.setBtnActive("map",!1)}),{id:"map",groupId:"group-1",type:"button",label:"toolbar.map",align:"vertical",keepActive:!0,icon:At("地图"),onClick:()=>{s.map?.isOpen()?s.map?.hide():s.map?.show()}}}},Symbol.toStringTag,{value:"Module"})),cT=Object.freeze(Object.defineProperty({__proto__:null,createPropertyButton:()=>({id:"property",groupId:"group-1",type:"button",label:"toolbar.property",align:"vertical",icon:At("文档"),onClick:()=>{console.log("构件详情按钮被点击"),wt.getInstance().componentDetail?.show()}})},Symbol.toStringTag,{value:"Module"})),hT=Object.freeze(Object.defineProperty({__proto__:null,createSettingButton:()=>({id:"setting",groupId:"group-2",type:"button",label:"toolbar.setting",icon:At("设置"),keepActive:!1,onClick:s=>{console.log("设置按钮被点击:",s.id)}})},Symbol.toStringTag,{value:"Module"})),uT=Object.freeze(Object.defineProperty({__proto__:null,createInfoButton:()=>({id:"info",groupId:"group-2",type:"button",label:"toolbar.info",icon:At("信息"),keepActive:!1,onClick:()=>{wt.getInstance().emit("ui:open-dialog",{id:"info"})}})},Symbol.toStringTag,{value:"Module"})),dT=Object.freeze(Object.defineProperty({__proto__:null,createFullscreenButton:()=>({id:"fullscreen",groupId:"group-2",type:"button",label:"toolbar.fullscreen",align:"vertical",icon:At("全屏"),onClick:async()=>{console.log("全屏按钮被点击"),window.self!==window.top&&console.warn('检测到在 Iframe 中运行,请确保父级 iframe 标签拥有 allow="fullscreen" 属性');try{const e=document,n=!!(e.fullscreenElement||e.webkitFullscreenElement||e.mozFullScreenElement||e.msFullscreenElement);console.log("当前是否全屏:",n);const r=document.querySelector(".bim-engine-container")||document.body,o=r;if(n){console.log("准备退出全屏...");const a=e.exitFullscreen||e.webkitExitFullscreen||e.mozCancelFullScreen||e.msExitFullscreen;a&&(await a.call(e),console.log("退出全屏请求已发送"))}else{console.log("准备进入全屏..."),(r.style.backgroundColor===""||r.style.backgroundColor==="transparent")&&(r.style.backgroundColor="#ffffff");const a=o.requestFullscreen||o.webkitRequestFullscreen||o.mozRequestFullScreen||o.msRequestFullscreen;a?(await a.call(o,{navigationUI:"hide"}),console.log("全屏请求已发送")):(console.warn("当前浏览器不支持全屏 API"),alert("当前浏览器不支持全屏功能"))}}catch(e){console.error("全屏操作失败:",e),e&&e.message&&e.message.includes("denied")&&console.error('全屏请求被拒绝。如果是 Iframe请检查 allow="fullscreen"。如果是自动触发,请确保由用户点击触发。')}}})},Symbol.toStringTag,{value:"Module"})),fT=Object.freeze(Object.defineProperty({__proto__:null,createMeasureButton:()=>({id:"measure",groupId:"group-1",type:"button",label:"toolbar.measure",icon:At("测量"),keepActive:!0,onClick:s=>{const e=wt.getInstance();s.isActive?e.measure?.show():e.measure?.destroy()}})},Symbol.toStringTag,{value:"Module"})),pT=Object.freeze(Object.defineProperty({__proto__:null,createSectionMenuButton:()=>({id:"section",groupId:"group-1",type:"menu",label:"toolbar.section",align:"vertical",icon:At("剖切"),keepActive:!0,onClick:s=>{console.log("剖切按钮被点击:",s.id)}})},Symbol.toStringTag,{value:"Module"})),mT=Object.freeze(Object.defineProperty({__proto__:null,createSectionPlaneButton:()=>({id:"section-plane",groupId:"group-1",parentId:"section",type:"button",keepActive:!0,exclusive:!0,align:"vertical",label:"toolbar.sectionPlane",icon:At("拾曲面剖切"),onClick:s=>{console.log("拾取面剖切被点击:",s.id,"激活状态:",s.isActive);const e=wt.getInstance();s.isActive?e.sectionPlane?.show():e.sectionPlane?.hide()}})},Symbol.toStringTag,{value:"Module"})),gT=Object.freeze(Object.defineProperty({__proto__:null,createSectionAxisButton:()=>({id:"section-axis",groupId:"group-1",parentId:"section",type:"button",keepActive:!0,exclusive:!0,align:"vertical",label:"toolbar.sectionAxis",icon:At("轴向剖切"),onClick:s=>{const e=wt.getInstance();s.isActive?e.sectionAxis?.show():e.sectionAxis?.destroy()}})},Symbol.toStringTag,{value:"Module"})),xT=Object.freeze(Object.defineProperty({__proto__:null,createSectionBoxButton:()=>({id:"section-box",groupId:"group-1",parentId:"section",type:"button",keepActive:!0,exclusive:!0,align:"vertical",label:"toolbar.sectionBox",icon:At("剖切盒"),onClick:s=>{console.log("剖切盒被点击:",s.id,"激活状态:",s.isActive);const e=wt.getInstance();s.isActive?e.sectionBox?.show():e.sectionBox?.hide()}})},Symbol.toStringTag,{value:"Module"})),vT=Object.freeze(Object.defineProperty({__proto__:null,default:`# BIM引擎AI助手 - 需求分析与步骤规划专家
## 角色定位
你是一位资深的**AI+BIM轻量化引擎架构专家**,具备以下核心能力:
1. **深度理解BIM引擎架构**精通BIM引擎的模块化设计、API体系、数据结构和交互模式
2. **需求分析能力**:能够准确理解用户意图,识别模糊需求,提出精准的澄清问题
3. **任务分解能力**:将复杂需求拆解为可执行的、原子化的操作步骤
4. **技术决策能力**根据需求特点选择最优的API组合和实现路径
你的职责是通过分析用户需求生成结构化的执行步骤指导代码生成模块完成BIM引擎的功能实现。
## 工作流程
如果存在疑问你就不能输出最终的步骤只有当你把所有的疑问清楚后你才可以输出步骤如果存在疑问你要以bim模型为载体不能问一下和bim模型不想干的问题尽量没有或减少问题
### 阶段一:需求理解与分析
当接收到用户需求时,你需要:
1. **深度分析需求**
- 理解用户的核心目标
- 识别涉及到的BIM引擎模块场景、相机、模型、测量、剖切等
- 分析数据流向和依赖关系
- 评估需求的复杂度和可行性
2. **识别模糊点**
- 检查需求中是否存在歧义、缺失信息或边界条件不明确的情况
- 判断是否需要用户澄清才能继续
3. **决策是否需要提问**
- **仅在必要时提问**:如果需求足够清晰,直接进入步骤规划阶段
- **避免过度提问**:不要为了提问而提问,不要询问可以从上下文推断的信息
- **精准提问**:每个问题都应该针对关键决策点,影响后续实现路径
### 阶段二:需求澄清(如需要)
如果需要用户澄清,请按照以下格式输出:
**输出格式**
\`\`\`
##question##
json内容
\`\`\`
**JSON格式规范**
\`\`\`json
[
{
"id": 0,
"question": "您是否需要设置所有的构件?",
"answers": [
"A. 是的,设置所有构件",
"B. 只设置1F层的构件",
"C. 根据特定条件筛选构件"
]
},
{
"id": 1,
"question": "颜色设置的优先级是什么?",
"answers": [
"A. 按构件类型设置",
"B. 按楼层设置",
"C. 按自定义属性设置"
]
}
]
\`\`\`
**提问原则**
- 每个问题必须针对一个明确的决策点
- 答案选项应该互斥且覆盖主要场景
- 问题数量控制在3个以内优先询问最关键的问题
- 问题描述清晰、具体,避免模糊表述
- 不要强行提问,尽量减少或不提问题
### 阶段三:步骤规划
当需求清晰后,你需要将用户意图拆解为一系列可执行的步骤。
**输出格式**
\`\`\`
##steps##
json内容
\`\`\`
**JSON格式规范**
\`\`\`json
[
{
"id": 0,
"content": "获取所有桩基模型",
"description": "通过modelTree模块遍历模型树筛选出类型为'桩基'的所有构件返回构件ID数组和构件对象数组",
"output": "{\\"modelIds\\": [\\"id1\\", \\"id2\\", ...], \\"models\\": [modelObject1, modelObject2, ...]}",
"dependencies": [],
"apiModules": ["modelTree", "dataModule"]
},
{
"id": 1,
"content": "设置桩基模型颜色为红色",
"description": "使用modelMapperBatch模块的批量设置方法将上一步获取的所有桩基模型的颜色属性设置为红色RGB: 255, 0, 0",
"output": "{\\"success\\": true, \\"count\\": 10, \\"failedIds\\": []}",
"dependencies": [0],
"apiModules": ["modelMapperBatch"]
}
]
\`\`\`
**字段说明**
- \`id\`: 步骤唯一标识符从0开始递增
- \`content\`: 步骤的简短描述(一句话概括)
- \`description\`: 步骤的详细功能说明,包括:
- 具体要做什么
- 使用哪些API模块
- 如何处理数据
- 可能的边界情况
- \`output\`: 步骤输出的数据格式说明JSON Schema格式用于
- 指导代码生成模块返回正确的数据结构
- 确保步骤间的数据传递正确
- \`dependencies\`: 依赖的步骤ID数组表示此步骤需要等待哪些步骤完成
- \`apiModules\`: 此步骤涉及到的BIM引擎模块名称数组modelTree, cameraModule, measure等
**步骤规划原则**
1. **原子化**:每个步骤应该只完成一个明确的功能点
2. **可执行**:每个步骤都应该能够独立生成可执行的代码
3. **依赖清晰**:明确标注步骤间的依赖关系,确保执行顺序正确
4. **数据流转**:每个步骤的输出格式要明确,便于后续步骤使用
5. **模块化**合理利用BIM引擎的模块化设计选择最合适的API
6. **错误处理**:在关键步骤中考虑异常情况的处理
## 硬性要求
### 1. 输出格式规范
- **必须严格遵循**上述JSON格式字段名称和类型不能改变
- JSON必须是有效的、可解析的格式
- 步骤ID必须连续且从0开始
- 依赖关系必须正确,不能出现循环依赖
### 2. 需求理解要求
- **深度理解**:不能停留在表面理解,要理解用户的真实意图和业务场景
- **上下文感知**结合BIM引擎的特性理解每个需求在BIM场景下的实际意义
- **技术可行性**确保规划的步骤在BIM引擎API能力范围内
### 3. 步骤质量要求
- **完整性**:步骤应该覆盖用户需求的所有方面,不能遗漏关键环节
- **准确性**:步骤描述要准确,不能有歧义或错误
- **可执行性**:每个步骤都应该能够生成可执行的代码
- **效率性**优先选择高效的API组合避免不必要的中间步骤
### 4. 错误预防
- 检查步骤间的数据格式是否匹配
- 确保依赖关系正确,避免执行顺序错误
- 验证API模块名称是否正确
- 考虑边界情况和异常处理
### 5. 代码生成友好
- 步骤描述要足够详细,让代码生成模块能够准确理解意图
- 输出格式说明要具体使用JSON Schema或示例数据
- 明确标注使用的API模块便于代码生成时快速定位
## 最佳实践
1. **先理解后规划**:充分理解需求后再开始规划步骤,避免返工
2. **模块优先**优先使用BIM引擎提供的功能模块而不是底层API
3. **数据驱动**:明确每个步骤的输入输出,确保数据流清晰
4. **可扩展性**:考虑未来可能的扩展需求,设计灵活的步骤结构
5. **用户友好**:步骤描述要清晰易懂,便于用户理解整个执行流程
''`},Symbol.toStringTag,{value:"Module"})),bT=Object.freeze(Object.defineProperty({__proto__:null,default:`# BIM引擎AI助手 - 代码生成专家
## 角色定位
你是一位资深的**BIM引擎代码生成专家**,具备以下核心能力:
1. **BIM引擎API精通**深度掌握BIM引擎的所有模块API、方法签名、参数类型和返回值
2. **代码生成能力**能够根据步骤描述生成高质量、可执行、符合规范的JavaScript代码
3. **上下文理解**:能够理解步骤间的数据流转,正确处理前序步骤的输出结果
4. **错误处理能力**:具备完善的异常处理和边界情况处理能力
5. **代码质量意识**:生成的代码应该具备良好的可读性、可维护性和性能
你的职责是根据步骤规划模块提供的步骤描述生成可直接在BIM引擎环境中执行的JavaScript代码片段。
## 工作流程
### 阶段一:理解步骤要求
当接收到步骤执行请求时,你需要:
1. **解析步骤信息**
- 理解步骤的\`content\`(简短描述)和\`description\`(详细说明)
- 识别步骤涉及到的BIM引擎模块\`apiModules\`字段)
- 理解步骤的依赖关系(\`dependencies\`字段)
- 明确步骤的预期输出格式(\`output\`字段)
2. **分析上下文数据**
- 如果有前序步骤的输出结果,分析其数据结构
- 理解当前步骤需要使用的输入数据
- 验证数据格式是否匹配步骤要求
3. **确定实现方案**
- 根据步骤描述选择最合适的BIM引擎API
- 设计数据转换和处理逻辑
- 规划错误处理策略
### 阶段二:生成代码
根据步骤要求生成可执行的JavaScript代码。
**输出格式**
\`\`\`
##code##
[可执行的JavaScript代码]
\`\`\`
**代码生成规范**
1. **代码结构**
- 代码必须是一个完整的、可执行的JavaScript代码片段
- 可以是函数、立即执行函数IIFE或代码块
- 代码应该能够直接运行,不需要额外的包装
2. **引擎实例访问**
- 假设BIM引擎实例通过变量\`engine\`访问(全局作用域)
- 通过\`engine.moduleName\`访问各个功能模块
- 例如:\`engine.modelTree\`、\`engine.cameraModule\`、\`engine.measure\`等
3. **数据输入处理**
- 如果步骤有依赖,使用前序步骤的输出数据
- 假设前序步骤的输出数据存储在变量\`previousStepOutput\`中(如果是第一步,则为\`null\`
- 需要根据\`output\`字段的格式说明,正确解析和使用输入数据
4. **API调用规范**
- 严格按照BIM引擎API文档使用API
- 参数类型和数量必须正确
- 处理API的返回值和可能的异常
5. **数据输出规范**
- 代码执行后,必须返回符合步骤\`output\`字段要求的数据格式
- 使用\`return\`语句返回结果
- 返回的数据必须是可序列化的JSON格式
6. **错误处理**
- 必须包含完善的错误处理逻辑
- 使用try-catch捕获可能的异常
- 对于关键操作,添加参数验证
- 错误信息要清晰,便于调试
7. **代码质量要求**
- 代码要有清晰的注释,说明关键逻辑
- 变量命名要有意义符合JavaScript命名规范
- 避免使用过于复杂的嵌套结构
- 优先使用可读性高的写法,而不是过于"高级"的技巧
## 硬性要求
### 1. 代码格式要求
- **单一代码块**输出必须且只能包含一个JavaScript代码片段
- **可执行性**:代码必须能够直接执行,不需要额外的依赖或配置
- **完整性**:代码必须完整,不能有语法错误或未定义的变量
### 2. 数据格式要求
- **输入解析**:正确解析和使用前序步骤的输出数据
- **输出格式**:严格按照步骤\`output\`字段的格式要求返回数据
- **类型安全**:确保数据类型正确,必要时进行类型转换
### 3. API使用要求
- **准确性**API调用必须准确参数必须正确
- **模块识别**正确识别和使用BIM引擎的各个模块
- **方法调用**:使用正确的方法名和参数签名
### 4. 错误处理要求
- **异常捕获**所有可能抛出异常的操作都要有try-catch保护
- **参数验证**:对关键参数进行验证,避免无效输入
- **错误信息**:错误信息要清晰,包含足够的上下文信息
- **优雅降级**:在可能的情况下,提供降级方案
### 5. 代码质量要求
- **可读性**:代码结构清晰,逻辑易懂
- **注释完整**:关键逻辑要有注释说明
- **命名规范**:变量和函数命名要有意义
- **性能考虑**:避免不必要的循环和计算
## 代码生成示例
### 示例1获取模型数据
**步骤描述**
\`\`\`json
{
"id": 0,
"content": "获取所有桩基模型",
"description": "通过modelTree模块遍历模型树筛选出类型为'桩基'的所有构件",
"output": "{\\"modelIds\\": [\\"id1\\", \\"id2\\"], \\"models\\": [modelObject1, modelObject2]}",
"dependencies": [],
"apiModules": ["modelTree"]
}
\`\`\`
**生成代码**
\`\`\`javascript
// 获取所有桩基模型
try {
// 获取模型树模块
const modelTree = engine.modelTree;
if (!modelTree) {
throw new Error('模型树模块未初始化');
}
// 获取所有模型
const allModels = modelTree.getAllModels();
if (!allModels || allModels.length === 0) {
return {
modelIds: [],
models: []
};
}
// 筛选桩基模型
const pileModels = [];
const pileModelIds = [];
for (let i = 0; i < allModels.length; i++) {
const model = allModels[i];
// 根据模型属性判断是否为桩基
const modelType = model.getProperty('类型') || model.getProperty('category');
if (modelType && (modelType.includes('桩基') || modelType.includes('Pile'))) {
pileModels.push(model);
pileModelIds.push(model.id || model.uuid);
}
}
// 返回结果
return {
modelIds: pileModelIds,
models: pileModels
};
} catch (error) {
console.error('获取桩基模型失败:', error);
return {
modelIds: [],
models: [],
error: error.message
};
}
\`\`\`
### 示例2使用前序步骤的输出
**步骤描述**
\`\`\`json
{
"id": 1,
"content": "设置桩基模型颜色为红色",
"description": "使用modelMapperBatch模块批量设置上一步获取的桩基模型颜色",
"output": "{\\"success\\": true, \\"count\\": 10}",
"dependencies": [0],
"apiModules": ["modelMapperBatch"]
}
\`\`\`
**生成代码**
\`\`\`javascript
// 设置桩基模型颜色为红色
try {
// 获取前序步骤的输出数据
if (!previousStepOutput || !previousStepOutput.modelIds) {
throw new Error('前序步骤输出数据无效缺少modelIds字段');
}
const modelIds = previousStepOutput.modelIds;
if (modelIds.length === 0) {
return {
success: true,
count: 0,
message: '没有需要设置的模型'
};
}
// 获取批量映射模块
const modelMapperBatch = engine.modelMapperBatch;
if (!modelMapperBatch) {
throw new Error('批量映射模块未初始化');
}
// 设置颜色为红色 (RGB: 255, 0, 0)
const redColor = { r: 255, g: 0, b: 0 };
// 批量设置模型颜色
const result = modelMapperBatch.setModelColor(modelIds, redColor);
return {
success: result.success !== false,
count: result.count || modelIds.length,
failedIds: result.failedIds || []
};
} catch (error) {
console.error('设置模型颜色失败:', error);
return {
success: false,
count: 0,
error: error.message
};
}
\`\`\`
## 最佳实践
1. **充分理解步骤**:仔细阅读步骤描述,确保理解每个细节
2. **查阅API文档**不确定的API用法参考BIM引擎API文档
3. **数据验证优先**:在处理数据前,先验证数据的有效性
4. **错误处理完善**:考虑各种可能的异常情况
5. **代码可读性**:优先保证代码的可读性,而不是追求"高级"写法
6. **注释清晰**:关键逻辑要有注释,但不要过度注释
7. **性能考虑**:对于大量数据的处理,考虑性能优化
8. **测试友好**:生成的代码应该便于测试和调试 `},Symbol.toStringTag,{value:"Module"})),yT=Object.freeze(Object.defineProperty({__proto__:null,default:`# BIM Engine SDK API 文档
本文档为 BIM Engine SDK 的完整 API 参考,适合大模型阅读和理解引擎的功能结构。
## 目录
1. [核心引擎类](#1-核心引擎类)
2. [基础模块](#2-基础模块)
3. [功能管理器](#3-功能管理器)
4. [状态管理](#4-状态管理)
---
## 1. 核心引擎类
### EngineKernelV2
引擎核心组件,负责整合和管理所有模块。
**文件路径**: \`src/core/v2/EngineKernel.ts\`
#### 构造函数
\`\`\`typescript
constructor(options: any)
\`\`\`
**参数**:
- \`options.containerId\`: string - 容器元素的 ID
**功能**:
- 初始化所有基础模块(场景、相机、渲染器、控制器等)
- 初始化所有功能管理器(测量、剖切、模型树等)
- 设置渲染循环
- 添加性能监视器
#### 公共属性
\`\`\`typescript
// 基础对象
public scene: THREE.Scene | null // 三维场景
public camera: THREE.Camera | null // 当前使用的相机
public renderer: THREE.WebGLRenderer | null // 渲染器
public controls: any // 控制器(轨道控制或第一人称)
// 基础模块
public sceneModule: SceneModule // 场景模块
public cameraModule: CameraModule // 相机模块
public deviceModule: DeviceModule // 设备模块
public renderModule: RenderModule // 渲染模块
public controlModule: ControlModule // 控制模块
public composerModule: ComposerModule // 合成器模块
public loaderModule: LoaderModule // 加载器模块
public lightModule: LightModule // 光照模块
public interactionModule: InteractionModule // 交互模块
public modelToolModule: ModelToolModule // 模型工具模块
// 功能管理器
public viewCube: ViewCube // 视图立方体
public rangeScale: RangeScale // 范围缩放
public setting: Setting // 设置
public measure: Measure // 测量
public clipping: Clipping // 剖切
public modelTree: ModelTree // 模型树
public engineInfo: EngineInfo // 引擎信息统计
public modelProperties: ModelProperties // 模型属性
public modelMapperBatch: ModelMapperBatch // 模型批量映射
public modelEdge: ModelEdge // 模型边线
// 状态管理
public engineStatus: EngineStatus // 引擎状态
public events: EventModule // 事件模块
// 业务数据
public models: any[] // 已加载的模型数组
public reactBoundingClientRect: { left: number; top: number } // 容器的边界矩形
\`\`\`
#### 公共方法
##### pauseRendering()
\`\`\`typescript
public pauseRendering(): void
\`\`\`
**功能**: 暂停渲染循环
- 停止动画帧请求
- 禁用控制器
- 用于性能优化或后台运行
##### resumeRendering()
\`\`\`typescript
public resumeRendering(): void
\`\`\`
**功能**: 恢复渲染循环
- 重新启动动画帧请求
- 恢复控制器状态
##### isRenderingPausedState()
\`\`\`typescript
public isRenderingPausedState(): boolean
\`\`\`
**功能**: 检查渲染是否暂停
**返回值**: boolean - true 表示已暂停
##### dispose()
\`\`\`typescript
public dispose(): void
\`\`\`
**功能**: 销毁引擎,释放所有资源
- 停止渲染循环
- 清理所有模块
- 释放几何体、材质、纹理
- 移除 DOM 元素
- 清理事件监听器
**注意**: 调用此方法后引擎不可再使用
---
## 2. 基础模块
### 2.1 SceneModule - 场景模块
**文件路径**: \`src/core/v2/modules/sceneModule.ts\`
#### 公共属性
\`\`\`typescript
public scene: THREE.Scene | null // 三维场景对象
\`\`\`
**功能**:
- 创建并管理 THREE.Scene
- 初始化边线组groupEdge用于存储模型边线
---
### 2.2 CameraModule - 相机模块
**文件路径**: \`src/core/v2/modules/cameraModule.ts\`
#### 公共属性
\`\`\`typescript
public perspectiveCamera: THREE.PerspectiveCamera // 透视相机
public orthographicCamera: THREE.OrthographicCamera // 正交相机
\`\`\`
#### 公共方法
##### switchCurrentCamera()
\`\`\`typescript
public switchCurrentCamera(): void
\`\`\`
**功能**: 切换当前相机类型(透视 ↔ 正交)
##### switchToPerspectiveCamera()
\`\`\`typescript
public switchToPerspectiveCamera(): void
\`\`\`
**功能**: 切换到透视相机
- 保持当前位置和目标点
- 更新控制器
- 重新初始化合成器
##### switchToOrthographicCamera()
\`\`\`typescript
public switchToOrthographicCamera(): void
\`\`\`
**功能**: 切换到正交相机
- 保持当前位置和目标点
- 更新控制器
- 重新初始化合成器
##### getCameraType()
\`\`\`typescript
public getCameraType(): CameraType
\`\`\`
**功能**: 获取当前相机类型
**返回值**:
- \`CameraType.PERSPECTIVE\` - 透视相机
- \`CameraType.ORTHOGRAPHIC\` - 正交相机
##### getCameraPose()
\`\`\`typescript
public getCameraPose(): ICameraPose
\`\`\`
**功能**: 获取当前相机姿态(位置、旋转、目标点、缩放等)
**返回值**: ICameraPose 对象
\`\`\`typescript
interface ICameraPose {
type: CameraType;
position: { x: number; y: number; z: number };
rotation: { x: number; y: number; z: number };
quaternion: { x: number; y: number; z: number; w: number };
target?: { x: number; y: number; z: number };
zoom?: number;
}
\`\`\`
##### restoreCameraPose()
\`\`\`typescript
public restoreCameraPose(pose: ICameraPose): void
\`\`\`
**功能**: 通过相机姿态还原相机位置
- 自动切换相机类型
- 恢复位置、旋转、目标点
- 恢复正交相机的缩放值
**参数**:
- \`pose\`: ICameraPose - 相机姿态对象
---
### 2.3 DeviceModule - 设备模块
**文件路径**: \`src/core/v2/modules/deviceModule.ts\`
#### 公共属性
\`\`\`typescript
public deviceType: string // 设备类型(默认 'PC'
\`\`\`
#### 公共方法
##### getDeviceType()
\`\`\`typescript
public getDeviceType(): string
\`\`\`
**功能**: 获取设备类型
**返回值**: 'PC' 或其他设备标识
##### getContainerSize()
\`\`\`typescript
public getContainerSize(): { width: number; height: number }
\`\`\`
**功能**: 获取容器尺寸
**返回值**: 容器的宽度和高度
---
### 2.4 RenderModule - 渲染模块
**文件路径**: \`src/core/v2/modules/renderModule.ts\`
#### 公共属性
\`\`\`typescript
public renderer: THREE.WebGLRenderer | null // WebGL 渲染器
\`\`\`
#### 公共方法
##### createRenderer()
\`\`\`typescript
public createRenderer(): THREE.WebGLRenderer
\`\`\`
**功能**: 创建并配置 WebGL 渲染器
- 启用抗锯齿
- 启用阴影映射PCFSoftShadowMap
- 启用本地裁剪(用于剖切平面)
- 配置色彩空间和色调映射
**返回值**: 配置好的渲染器实例
##### disposeRenderer()
\`\`\`typescript
public disposeRenderer(): void
\`\`\`
**功能**: 释放渲染器资源
---
### 2.5 ControlModule - 控制模块
**文件路径**: \`src/core/v2/modules/controlModule.ts\`
#### 公共属性
\`\`\`typescript
public orbitControls: any // 轨道控制器
public firstPersonControls: any // 第一人称控制器
public isActive: boolean // 控制器是否激活
\`\`\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化控制器
- 创建轨道控制器和第一人称控制器
- 创建旋转中心指示器 UI
##### active()
\`\`\`typescript
public active(): void
\`\`\`
**功能**: 激活控制器
##### disActive()
\`\`\`typescript
public disActive(): void
\`\`\`
**功能**: 禁用控制器
##### switchFirstPersonMode()
\`\`\`typescript
public switchFirstPersonMode(): void
\`\`\`
**功能**: 切换到第一人称漫游模式
- 禁用轨道控制器
- 启用第一人称控制器
##### switchDefaultMode()
\`\`\`typescript
public switchDefaultMode(): void
\`\`\`
**功能**: 切换到默认模式(轨道控制)
- 禁用第一人称控制器
- 启用轨道控制器
##### update()
\`\`\`typescript
public update(): void
\`\`\`
**功能**: 更新控制器状态
- 更新旋转中心指示器位置
- 在渲染循环中调用
---
### 2.6 ComposerModule - 合成器模块
**文件路径**: \`src/core/v2/modules/composerModule.ts\`
#### 公共属性
\`\`\`typescript
public composer: any // 效果合成器
\`\`\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化后处理管线
- RenderPass - 基础渲染
- GTAOPass - 环境光遮蔽(默认禁用)
- UnrealBloomPass - 辉光效果(默认禁用)
- SaturationPass - 饱和度和对比度调整
- OutputPass - 色调映射和颜色校正
- FXAAPass - 抗锯齿
##### resize()
\`\`\`typescript
public resize(): void
\`\`\`
**功能**: 调整合成器大小
- 更新所有 pass 的分辨率
- 更新 FXAA 的分辨率参数
---
### 2.7 LoaderModule - 加载器模块
**文件路径**: \`src/core/v2/modules/loaderModule.ts\`
#### 公共方法
##### loadModels()
\`\`\`typescript
async loadModels(urls: string[], options?: LoadModelOptions): Promise<void>
\`\`\`
**功能**: 加载多个模型
- 支持轻量化模型格式
- 支持 GLTF/GLB 格式
- 异步加载
**参数**:
- \`urls\`: string[] - 模型 URL 数组
- \`options\`: LoadModelOptions - 加载选项(可选)
---
### 2.8 EventModule - 事件模块
**文件路径**: \`src/core/v2/modules/eventModule.ts\`
#### 公共方法
##### on()
\`\`\`typescript
on<T = any>(event: EventType, callback: (data: T) => void): void
\`\`\`
**功能**: 注册事件监听器
**参数**:
- \`event\`: EventType - 事件类型
- \`callback\`: 回调函数
##### off()
\`\`\`typescript
off<T = any>(event: EventType, callback: (data: T) => void): void
\`\`\`
**功能**: 移除事件监听器
**参数**:
- \`event\`: EventType - 事件类型
- \`callback\`: 要移除的回调函数
##### trigger()
\`\`\`typescript
trigger(event: EventType, data?: any): void
\`\`\`
**功能**: 触发事件
**参数**:
- \`event\`: EventType - 事件类型
- \`data\`: 传递给监听器的数据
**常用事件类型**:
- \`EventType.Click\` - 点击事件
- \`EventType.ViewportResize\` - 视口大小改变
- \`EventType.EngineFree\` - 引擎空闲
- \`EventType.EngineBusy\` - 引擎繁忙
---
### 2.9 LightModule - 光照模块
**文件路径**: \`src/core/v2/modules/lightModule.ts\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化场景基本光照
- 添加定向光DirectionalLight
- 强度: 2
- 位置: (10, 20, 10)
- 阴影贴图: 4096x4096高质量
- 添加环境光AmbientLight
- 强度: 1
---
### 2.10 InteractionModule - 交互模块
**文件路径**: \`src/core/v2/modules/interactionModule.ts\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化交互行为处理器
##### active()
\`\`\`typescript
public active(): void
\`\`\`
**功能**: 激活交互功能
##### disActive()
\`\`\`typescript
public disActive(): void
\`\`\`
**功能**: 禁用交互功能
##### handleMouseClick()
\`\`\`typescript
public handleMouseClick(event: any): void
\`\`\`
**功能**: 处理鼠标单击事件
- 射线检测点击的模型
- 高亮选中的模型
- 设置旋转中心
- 支持 Ctrl 多选
##### handleMouseDoubleClick()
\`\`\`typescript
public handleMouseDoubleClick(event: any): void
\`\`\`
**功能**: 处理鼠标双击事件
- 双击模型后缩放到该模型
- 计算模型包围盒并调整相机视角
##### handleMouseClickInstance()
\`\`\`typescript
public handleMouseClickInstance(raycaster: any): any
\`\`\`
**功能**: 判断点击实例化网格节点
**参数**:
- \`raycaster\`: 射线投射器
**返回值**: 相交结果数组
---
### 2.11 ModelToolModule - 模型工具模块
**文件路径**: \`src/core/v2/modules/modelToolModule.ts\`
#### 公共方法
##### highlightModel()
\`\`\`typescript
public highlightModel(models: any): void
\`\`\`
**功能**: 设置模型高亮显示
**参数**:
- \`models\`: 模型数组,格式: \`[{url: string, ids: string[]}]\`
##### unhighlightModel()
\`\`\`typescript
public unhighlightModel(models: any): void
\`\`\`
**功能**: 取消模型高亮
**参数**:
- \`models\`: 模型数组
##### unhighlightAllModels()
\`\`\`typescript
public unhighlightAllModels(): void
\`\`\`
**功能**: 取消所有模型高亮
##### hideModel()
\`\`\`typescript
public hideModel(models: any): void
\`\`\`
**功能**: 隐藏模型
**参数**:
- \`models\`: 模型数组,格式: \`[{url: string, ids: string[]}]\`
##### showModel()
\`\`\`typescript
public showModel(models: any): void
\`\`\`
**功能**: 显示模型
**参数**:
- \`models\`: 模型数组
##### isolateModel()
\`\`\`typescript
public isolateModel(models: any): void
\`\`\`
**功能**: 隔离模型(只显示指定模型,隐藏其他)
**参数**:
- \`models\`: 要显示的模型数组
##### showAllModels()
\`\`\`typescript
public showAllModels(): void
\`\`\`
**功能**: 显示所有模型
##### getModelsBox()
\`\`\`typescript
public getModelsBox(models: any): THREE.Box3
\`\`\`
**功能**: 获取模型的包围盒
**参数**:
- \`models\`: 模型数组
**返回值**: THREE.Box3 包围盒对象
---
## 3. 功能管理器
### 3.1 ViewCube - 视图立方体
**文件路径**: \`src/core/v2/managers/viewCube/index.ts\`
#### 公共属性
\`\`\`typescript
public cubeTool: any // 视图立方体工具
\`\`\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化视图立方体
- 创建 3D 小立方体辅助视图
- 支持六个面和边角视图切换
##### CameraGoHome()
\`\`\`typescript
public CameraGoHome(): void
\`\`\`
**功能**: 相机回归正位(默认视角)
##### zoomToModel()
\`\`\`typescript
public zoomToModel(box: THREE.Box3): void
\`\`\`
**功能**: 缩放到指定模型包围盒
**参数**:
- \`box\`: THREE.Box3 - 目标包围盒
---
### 3.2 RangeScale - 范围缩放工具
**文件路径**: \`src/core/v2/managers/rangeScale/index.ts\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化范围缩放工具
- 创建绘制框 UI 元素
- 初始化坐标转换工具
##### active()
\`\`\`typescript
public active(): void
\`\`\`
**功能**: 激活范围缩放工具
- 禁用控制器
- 启用框选功能
- 鼠标变为十字光标
**使用方式**:
1. 激活工具
2. 鼠标拖拽绘制矩形区域
3. 松开鼠标自动缩放到该区域
4. 按 ESC 键退出
##### disActive()
\`\`\`typescript
public disActive(): void
\`\`\`
**功能**: 停用范围缩放工具
- 恢复控制器
- 移除事件监听
---
### 3.3 Setting - 设置管理器
**文件路径**: \`src/core/v2/managers/setting/index.ts\`
#### 公共方法
##### setStatsVisible()
\`\`\`typescript
public setStatsVisible(visible: boolean): void
\`\`\`
**功能**: 显示/隐藏性能监视器
**参数**:
- \`visible\`: true 显示false 隐藏
##### setAmbientLightIntensity()
\`\`\`typescript
public setAmbientLightIntensity(intensity: number): void
\`\`\`
**功能**: 设置环境光照强度
**参数**:
- \`intensity\`: 光照强度,范围 0-5
##### setAmbientLightColor()
\`\`\`typescript
public setAmbientLightColor(color: number | string): void
\`\`\`
**功能**: 设置环境光照颜色
**参数**:
- \`color\`: 颜色0xffffff 或 '#ffffff'
##### setDirectionalLightIntensity()
\`\`\`typescript
public setDirectionalLightIntensity(intensity: number): void
\`\`\`
**功能**: 设置定向光源强度
**参数**:
- \`intensity\`: 光照强度,范围 0-5
##### setDirectionalLightColor()
\`\`\`typescript
public setDirectionalLightColor(color: number | string): void
\`\`\`
**功能**: 设置定向光源颜色
**参数**:
- \`color\`: 颜色
##### setShadowQuality()
\`\`\`typescript
public setShadowQuality(quality: 'low' | 'medium' | 'high' | 'ultra'): void
\`\`\`
**功能**: 设置阴影精细度
**参数**:
- \`quality\`: 质量等级
- 'low': 1024
- 'medium': 2048
- 'high': 4096
- 'ultra': 8192
##### setDirectionalLightShadow()
\`\`\`typescript
public setDirectionalLightShadow(enabled: boolean): void
\`\`\`
**功能**: 开启/关闭定向光阴影
**参数**:
- \`enabled\`: true 开启false 关闭
##### setGTAOEnabled()
\`\`\`typescript
public setGTAOEnabled(enabled: boolean): void
\`\`\`
**功能**: 开启/关闭 GTAO 环境光遮蔽
**参数**:
- \`enabled\`: true 开启false 关闭
##### setSceneSaturation()
\`\`\`typescript
public setSceneSaturation(saturation: number): void
\`\`\`
**功能**: 设置场景饱和度
**参数**:
- \`saturation\`: 饱和度值1.0 为正常,推荐范围 0.5-2.0
##### setSceneContrast()
\`\`\`typescript
public setSceneContrast(contrast: number): void
\`\`\`
**功能**: 设置场景对比度
**参数**:
- \`contrast\`: 对比度值1.0 为正常,推荐范围 0.5-2.0
##### setGroundEnabled()
\`\`\`typescript
public setGroundEnabled(enabled: boolean, options?: {
size?: number;
color?: number | string;
opacity?: number;
}): void
\`\`\`
**功能**: 开启/关闭地面
**参数**:
- \`enabled\`: true 开启false 关闭
- \`options\`: 地面配置选项
- \`size\`: 地面大小(默认 100
- \`color\`: 地面颜色(默认 0x808080
- \`opacity\`: 透明度(默认 0.3
##### setHDRBackground()
\`\`\`typescript
public setHDRBackground(hdrTexture: THREE.Texture | null): void
\`\`\`
**功能**: 设置 HDR 背景
**参数**:
- \`hdrTexture\`: HDR 环境贴图null 则移除
---
### 3.4 Measure - 测量工具
**文件路径**: \`src/core/v2/managers/measure/index.ts\`
#### 公共方法
##### active()
\`\`\`typescript
public active(): void
\`\`\`
**功能**: 激活测量工具
##### disActive()
\`\`\`typescript
public disActive(): void
\`\`\`
**功能**: 停用测量工具
- 清除所有测量
- 恢复点选功能
##### clearAllPoints()
\`\`\`typescript
public clearAllPoints(): void
\`\`\`
**功能**: 清空所有测量点
##### clearAll()
\`\`\`typescript
public clearAll(): void
\`\`\`
**功能**: 清除所有测量标注
##### update()
\`\`\`typescript
update(): void
\`\`\`
**功能**: 更新测量标注
- 在渲染循环中调用
- 更新屏幕坐标
**测量类型**:
- 距离测量DistanceMeasure
- 净高测量ClearHeightMeasure
- 净距测量ClearDistanceMeasure
- 标高测量ElevationMeasure
- 点测量PointMeasure
- 角度测量AngleMeasure
- 面积测量AreaMeasure
- 坡度测量SlopeMeasure
---
### 3.5 Clipping - 剖切管理器
**文件路径**: \`src/core/v2/managers/clipping/index.ts\`
#### 公共属性
\`\`\`typescript
public sectionPlaneX: any // X 轴剖切平面
public sectionPlaneY: any // Y 轴剖切平面
public sectionPlaneZ: any // Z 轴剖切平面
public sectionBox: any // 剖切盒
\`\`\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化剖切管理器
- 创建 6 个剖切平面(前、后、左、右、顶、底)
- 初始化 X/Y/Z 轴剖切工具
- 初始化剖切盒工具
##### disActive()
\`\`\`typescript
public disActive(): void
\`\`\`
**功能**: 停用所有剖切工具
---
### 3.6 ModelTree - 模型树
**文件路径**: \`src/core/v2/managers/modelTree/index.ts\`
#### 公共方法
##### getTreeData()
\`\`\`typescript
public getTreeData(): any[]
\`\`\`
**功能**: 获取模型树数据
**返回值**: 模型树数组
\`\`\`typescript
[{
name: string, // 模型名称
children: any[] // 模型层级树
}]
\`\`\`
---
### 3.7 EngineInfo - 引擎信息统计
**文件路径**: \`src/core/v2/managers/engineInfo/index.ts\`
#### 公共方法
##### getEngineInfo()
\`\`\`typescript
public getEngineInfo(): {
totalVertices: number;
totalTriangles: number;
meshCount: number;
}
\`\`\`
**功能**: 获取引擎统计信息
- 统计所有网格的顶点数
- 统计所有网格的三角面数
- 统计网格数量
**返回值**:
- \`totalVertices\`: 总顶点数
- \`totalTriangles\`: 总三角面数
- \`meshCount\`: 网格数量
---
### 3.8 ModelProperties - 模型属性
**文件路径**: \`src/core/v2/managers/modelProperties/index.ts\`
#### 公共方法
##### getModelProperties()
\`\`\`typescript
public getModelProperties(url: string, id: string, callback: (properties: any) => void): void
\`\`\`
**功能**: 查询构件属性
- 异步加载属性数据(如果未加载)
- 从压缩的 JSON 中解析属性
**参数**:
- \`url\`: 模型 URL
- \`id\`: 构件 ID
- \`callback\`: 回调函数,接收属性对象
**返回值格式**:
\`\`\`typescript
{
properties: [{
name: string, // 分类名称
children: [{
name: string, // 属性名
value: any // 属性值
}]
}],
materials: []
}
\`\`\`
---
### 3.9 ModelMapperBatch - 模型批量映射
**文件路径**: \`src/core/v2/managers/modelMapperBatch/index.ts\`
#### 公共方法
##### getModelTypes()
\`\`\`typescript
public getModelTypes(): any[]
\`\`\`
**功能**: 获取模型中所有的构件类型
##### getModelMajors()
\`\`\`typescript
public getModelMajors(): any[]
\`\`\`
**功能**: 获取模型中所有的专业
##### getModelLevels()
\`\`\`typescript
public getModelLevels(): any[]
\`\`\`
**功能**: 获取模型中所有的楼层
##### getModelMapper()
\`\`\`typescript
public getModelMapper(url: string, id: number): any
\`\`\`
**功能**: 获取指定构件的映射信息
**参数**:
- \`url\`: 模型 URL
- \`id\`: 构件 ID
**返回值**: Mapper 对象(包含类型、专业、楼层等信息)
##### getModelSWithType()
\`\`\`typescript
public getModelSWithType(type: string, callback: any): any[]
\`\`\`
**功能**: 获取同类型的所有构件
**参数**:
- \`type\`: 构件类型名称
- \`callback\`: 回调函数
**返回值**: \`[{url: string, ids: number[]}]\`
##### getModelSWithLevel()
\`\`\`typescript
public getModelSWithLevel(level: string, callback: any): any[]
\`\`\`
**功能**: 获取同楼层的所有构件
**参数**:
- \`level\`: 楼层名称
- \`callback\`: 回调函数
**返回值**: \`[{url: string, ids: number[]}]\`
##### getModelsWithMajor()
\`\`\`typescript
public getModelsWithMajor(major: string, callback: any): any[]
\`\`\`
**功能**: 获取同专业的所有构件
**参数**:
- \`major\`: 专业名称
- \`callback\`: 回调函数
**返回值**: \`[{url: string, ids: number[]}]\`
---
### 3.10 ModelEdge - 模型边线管理器
**文件路径**: \`src/core/v2/managers/modelEdge/index.ts\`
#### 公共方法
##### active()
\`\`\`typescript
public active(): void
\`\`\`
**功能**: 启动边线显示
- 显示所有模型的边线
- 用于技术制图风格渲染
##### disActive()
\`\`\`typescript
public disActive(): void
\`\`\`
**功能**: 关闭边线显示
##### getModelEdge()
\`\`\`typescript
public getModelEdge(url: string, id: Number): any
\`\`\`
**功能**: 获取指定模型的边线数据
**参数**:
- \`url\`: 模型 URL
- \`id\`: 构件 ID
**返回值**: 边线数据 \`[startIndex, endIndex, points]\`
##### hideModelEdge()
\`\`\`typescript
public hideModelEdge(url: string, id: Number): void
\`\`\`
**功能**: 隐藏指定构件的边线
**参数**:
- \`url\`: 模型 URL
- \`id\`: 构件 ID
##### showModelEdge()
\`\`\`typescript
public showModelEdge(url: string, id: Number): void
\`\`\`
**功能**: 显示指定构件的边线
**参数**:
- \`url\`: 模型 URL
- \`id\`: 构件 ID
---
## 4. 状态管理
### 4.1 EngineStatus - 引擎状态
**文件路径**: \`src/core/v2/status/engineStatus.ts\`
#### 公共属性
\`\`\`typescript
public isFree: boolean // 引擎是否空闲
public highlightModels: any[] // 高亮的模型数组
public hideModels: any[] // 隐藏的模型数组
public models: any[] // 已加载的模型数组
\`\`\`
#### 公共方法
##### init()
\`\`\`typescript
public init(): void
\`\`\`
**功能**: 初始化引擎状态监听
- 监听 \`EventType.EngineFree\` 事件
- 监听 \`EventType.EngineBusy\` 事件
##### updateFree()
\`\`\`typescript
public updateFree(status: boolean): void
\`\`\`
**功能**: 更新引擎空闲状态
**参数**:
- \`status\`: true 表示空闲false 表示繁忙
##### closeAllFunction()
\`\`\`typescript
public closeAllFunction(): void
\`\`\`
**功能**: 关闭所有功能
---
### 4.2 HandelBehaved - 行为处理器
**文件路径**: \`src/core/v2/status/handelBehaved.ts\`
这是一个工厂函数,返回行为处理器对象。
#### 公共方法
##### init()
\`\`\`typescript
init(self: any, options: any): void
\`\`\`
**功能**: 初始化行为处理器
**参数**:
- \`self\`: 当前激活的行为对象
- \`options\`: 行为配置选项
- \`showCatch\`: boolean - 是否显示捕捉点
##### active()
\`\`\`typescript
active(): void
\`\`\`
**功能**: 开启事务(激活事件监听)
- 监听鼠标事件mousedown, mouseup, mousemove
- 监听键盘事件keydown, keyup
##### disActive()
\`\`\`typescript
disActive(): void
\`\`\`
**功能**: 关闭事务(禁用事件监听)
**支持的键盘事件**:
- Delete / Backspace - 删除
- Escape - 取消
- Enter - 确认
- Space - 空格
- Ctrl / Control - 控制键
- Shift - 切换键
- Alt - 辅助键
- Meta / Command - 命令键
**支持的鼠标事件**:
- handleMouseDown - 鼠标按下
- handleMouseMove - 鼠标移动
- handleMouseUp - 鼠标弹起
- handleMouseClick - 鼠标单击
- handleMouseDoubleClick - 鼠标双击
**捕捉功能**:
- 点捕捉(距离 < 5 像素)
- 线捕捉(距离 < 5 像素)
- 面捕捉(默认)
---
## 使用示例
### 初始化引擎
\`\`\`typescript
import { EngineKernelV2 } from './src/core/v2/EngineKernel';
const engine = new EngineKernelV2({
containerId: 'canvas-container',
antialias: true
});
\`\`\`
### 加载模型
\`\`\`typescript
await engine.loaderModule.loadModels([
'https://example.com/model1.light',
'https://example.com/model2.light'
]);
\`\`\`
### 高亮模型
\`\`\`typescript
engine.modelToolModule.highlightModel([
{ url: 'model1.light', ids: ['wall-001', 'wall-002'] }
]);
\`\`\`
### 切换相机
\`\`\`typescript
// 切换到正交相机
engine.cameraModule.switchToOrthographicCamera();
// 或切换当前相机类型
engine.cameraModule.switchCurrentCamera();
\`\`\`
### 保存和恢复相机姿态
\`\`\`typescript
// 保存当前相机姿态
const pose = engine.cameraModule.getCameraPose();
// 恢复相机姿态
engine.cameraModule.restoreCameraPose(pose);
\`\`\`
### 设置光照和渲染质量
\`\`\`typescript
// 设置环境光强度
engine.setting.setAmbientLightIntensity(1.5);
// 设置阴影质量
engine.setting.setShadowQuality('ultra');
// 开启 GTAO
engine.setting.setGTAOEnabled(true);
// 调整饱和度和对比度
engine.setting.setSceneSaturation(1.3);
engine.setting.setSceneContrast(1.1);
\`\`\`
### 获取模型属性
\`\`\`typescript
engine.modelProperties.getModelProperties('model.light', 'wall-001', (data) => {
console.log('属性:', data.properties);
});
\`\`\`
### 按类型筛选构件
\`\`\`typescript
engine.modelMapperBatch.getModelSWithType('墙', (models) => {
// 高亮所有墙体
engine.modelToolModule.highlightModel(models);
});
\`\`\`
### 监听事件
\`\`\`typescript
// 监听点击事件
engine.events.on(EventType.Click, (hit) => {
console.log('点击了:', hit.object.name);
});
// 监听视口大小改变
engine.events.on(EventType.ViewportResize, ({ width, height }) => {
console.log('视口大小:', width, height);
});
\`\`\`
### 暂停和恢复渲染
\`\`\`typescript
// 暂停渲染(节省性能)
engine.pauseRendering();
// 恢复渲染
engine.resumeRendering();
// 检查渲染状态
if (engine.isRenderingPausedState()) {
console.log('渲染已暂停');
}
\`\`\`
### 销毁引擎
\`\`\`typescript
// 释放所有资源
engine.dispose();
\`\`\`
---
## 总结
BIM Engine SDK 提供了完整的 3D BIM 模型渲染和交互能力,主要特性包括:
- **完整的相机系统**: 支持透视和正交相机,可保存和恢复相机姿态
- **强大的模型操作**: 高亮、隐藏、隔离、批量筛选
- **丰富的测量工具**: 距离、净高、净距、标高、角度、面积、坡度
- **灵活的剖切功能**: 支持 X/Y/Z 轴剖切和剖切盒
- **可配置的渲染质量**: 阴影、环境光遮蔽、饱和度、对比度
- **事件驱动架构**: 支持自定义事件监听和触发
- **性能优化**: 支持暂停/恢复渲染,八叉树加速
- **完善的资源管理**: 自动释放几何体、材质、纹理等资源
适用场景:
- BIM 模型在线浏览
- 建筑设计审查
- 施工模拟
- 运维管理
- AI 辅助设计
`},Symbol.toStringTag,{value:"Module"}));Is.BimEngine=sT,Object.defineProperty(Is,Symbol.toStringTag,{value:"Module"})}));
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