Files
bim_engine/src/managers/walk-control-manager.ts
yuding 507112fcf9 feat: add camera switch, fix click event/dialog resize/map state sync
- fix(engine): adapt click handler to base engine array format data[0].url/ids
- feat(toolbar): add perspective/orthographic camera switch button with dynamic icon
- fix(dialog): clamp resize to container bounds to prevent overflow
- feat(demo): add auto-combine feature with robust URL parsing and validation
- fix(walk): close minimap on walk exit and sync map state between toolbar and walk panel
- fix(engine): correct MiniMap getstate() casing to match base engine API
- build: rebuild demo libs
2026-03-05 17:43:50 +08:00

146 lines
5.1 KiB
TypeScript

/**
* 漫游控制管理器
* 负责管理漫游模式的控制面板和相关交互
*/
import { BaseManager } from '../core/base-manager';
import { ManagerRegistry } from '../core/manager-registry';
import { WalkControlPanel } from '../components/walk-control-panel';
import { WalkPathDialogManager } from './walk-path-dialog-manager';
/**
* 漫游控制管理器
* 提供第一人称漫游、路径漫游等功能的控制界面
*/
export class WalkControlManager extends BaseManager {
/** 漫游控制面板实例 */
public panel: WalkControlPanel | null = null;
/** 路径漫游对话框管理器 */
private pathManager: WalkPathDialogManager | null = null;
constructor(registry: ManagerRegistry) {
super(registry);
}
/** 初始化管理器 */
public init(): void {
this.pathManager = new WalkPathDialogManager(this.registry);
this.pathManager.init();
}
/** 显示漫游控制面板 */
public show(): void {
if (!this.registry.toolbar) {
console.warn('Toolbar not initialized');
return;
}
this.registry.toolbar.hide();
// 打开漫游面板时,默认激活第一人称模式
console.log('[WalkControl] 打开漫游面板,激活第一人称模式');
this.engineComponent?.activateFirstPersonMode();
this.panel = new WalkControlPanel({
onPlanViewToggle: (isActive) => {
console.log('[WalkControl] 小地图:', isActive);
this.engineComponent?.toggleMiniMap();
// 同步工具栏地图按钮的激活状态
this.registry.toolbar?.setBtnActive('map', isActive);
this.emit('walk:plan-view-toggle', { isActive });
},
onPathModeToggle: (isActive) => {
console.log('[WalkControl] 路径漫游:', isActive);
if (isActive) {
this.pathManager?.show();
} else {
this.pathManager?.hide();
}
this.emit('walk:path-mode-toggle', { isActive });
},
onWalkModeToggle: (isActive) => {
console.log('[WalkControl] 第三人称漫游按钮点击:', isActive);
if (isActive) {
this.pathManager?.hide();
alert('第三人称功能开发中');
}
this.emit('walk:walk-mode-toggle', { isActive });
},
onSpeedChange: (speed) => {
console.log('[WalkControl] 速度变化:', speed);
const engineSpeed = speed * 0.1;
this.engineComponent?.setWalkSpeed(engineSpeed);
this.emit('walk:speed-change', { speed });
},
onGravityToggle: (enabled) => {
console.log('[WalkControl] 重力:', enabled);
this.engineComponent?.setWalkGravity(enabled);
this.emit('walk:gravity-toggle', { enabled });
},
onCollisionToggle: (enabled) => {
console.log('[WalkControl] 碰撞:', enabled);
this.engineComponent?.setWalkCollision(enabled);
this.emit('walk:collision-toggle', { enabled });
},
onCharacterModelChange: (model) => {
console.log('[WalkControl] 角色模型:', model);
},
onWalkModeChange: (mode) => {
console.log('[WalkControl] 行走模式:', mode);
},
onExit: () => {
this.hide();
}
});
this.panel.init();
// 同步当前地图状态到漫游面板
const mapState = this.engineComponent?.getMiniMapState() ?? false;
this.panel.setPlanViewActive(mapState);
if (this.registry.container) {
this.panel.element.style.position = 'absolute';
this.panel.element.style.bottom = '20px';
this.panel.element.style.left = '50%';
this.panel.element.style.transform = 'translateX(-50%)';
this.panel.element.style.zIndex = '1000';
this.registry.container.appendChild(this.panel.element);
} else {
console.warn('[WalkControlManager] Container not found');
}
}
/** 隐藏漫游控制面板 */
public hide(): void {
this.pathManager?.hide();
// 如果小地图开着,先关闭它
if (this.engineComponent?.getMiniMapState()) {
this.engineComponent.toggleMiniMap();
}
console.log('[WalkControl] 关闭漫游面板,退出第一人称模式');
this.engineComponent?.deactivateFirstPersonMode();
if (this.panel) {
this.panel.destroy();
this.panel = null;
}
// 同步工具栏地图按钮的激活状态
this.registry.toolbar?.setBtnActive('map', false);
if (this.registry.toolbar) {
this.registry.toolbar.show();
}
}
/** 销毁管理器 */
public destroy(): void {
this.hide();
this.pathManager?.destroy();
this.pathManager = null;
super.destroy();
}
}